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Old 06-10-2006, 11:11 PM   #1
oldmanflair
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For Those with Team Logo Display Problems

I noticed that several custom team logos, including downloaded (and unmodified) ones from others' sites, were not displaying correctly in my leagues (monochrome, horizontally compressed, off-centered, etc.). After much experimentation, I discovered that the logos that were experiencing this condition were in indexed color mode exclusively (in Photoshop). After changing them to RGB mode and saving them, then restarting OOTP, they displayed correctly.

Anybody else seeing this?
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Old 06-11-2006, 02:53 PM   #2
jbsnadb
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I combatted this problem by saving the offending logos as .jpg's.

I then opened the new .jpg files in Paint, and re-saved them as .png's.

Worked like a charm.
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Old 06-11-2006, 04:00 PM   #3
MidKnight
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Yes, I discovered this, too. PNG's won't work unless in an RGB colorspace. Sort of makes them pointless compared to BMPs, as using indexed color would make the file size smaller.
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Old 06-11-2006, 04:15 PM   #4
Le Grande Orange
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PNGs are smaller than JPGs and have the advantange of supporting transparent backgrounds, however.
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Old 06-12-2006, 08:33 AM   #5
cephasjames
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Quote:
Originally Posted by jbsnadb
I combatted this problem by saving the offending logos as .jpg's.

I then opened the new .jpg files in Paint, and re-saved them as .png's.

Worked like a charm.
Oi! I have some 500 logos that I might need to do this to. Can I just batch convert them? Will that work? Or do I need to go through and do each one, one by one?
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Old 06-12-2006, 09:15 AM   #6
jarmenia
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Quote:
Originally Posted by cephasjames
Oi! I have some 500 logos that I might need to do this to. Can I just batch convert them? Will that work? Or do I need to go through and do each one, one by one?

I can batch convert them for you if you'd like.
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Old 06-12-2006, 09:18 AM   #7
Raidergoo
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Thanks for pitching in jarmenia.
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Old 06-12-2006, 09:22 AM   #8
oldmanflair
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All,

Here's my workaround for the "900 Logos" display issue that will allow you to keep the logos in PNG format (although in RGB mode, not indexed color mode):

http://www.ootpdevelopments.com/boar...9&postcount=17
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Old 06-12-2006, 11:59 AM   #9
cephasjames
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Quote:
Originally Posted by oldmanflair
All,

Here's my workaround for the "900 Logos" display issue that will allow you to keep the logos in PNG format (although in RGB mode, not indexed color mode):

http://www.ootpdevelopments.com/boar...9&postcount=17
I read this in my other thread (thanks )but I don't have Photoshop. I have GIMP, though I'm still learning it. I'm trying to find some quick way of doing them, rather than one at a time. If I can do it your way that'd be cool.
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Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys
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Old 06-12-2006, 12:02 PM   #10
cephasjames
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Quote:
Originally Posted by jarmenia
I can batch convert them for you if you'd like.
Thanks. I have InfranView so I can do it. I actually already did because they were in jpeg or bmp initially. I was just wondering if I'd have to fix them one by one
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5000+ Generic Logos Free for the Taking
FREE: Uniforms and logos for 500+ teams spanning 1871-present
Great Lakes League: 10 Conferences, 100 Teams
Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys

Last edited by cephasjames; 06-12-2006 at 04:19 PM.
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Old 06-12-2006, 03:29 PM   #11
jbsnadb
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cephas,

It was with your logos that I had the problem.

Some, but not all, had this issue and it was surprisingly all for the same league (the last I was putting logos in of course).

Other than that, thank you for creating the logo clearing house. The game is so much better with real logos, IMHO.
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Old 07-04-2006, 12:12 AM   #12
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Moving this to the Logos forum...
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Old 07-04-2006, 03:47 PM   #13
Cornelius McGillicuddy
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What is RGB mode? And is there any way of doing this without spending hundreds of dollars on Photoshop?
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