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FHM 6 - General Discussion Talk about the latest & greatest FHM, officially licensed by the NHL! |
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10-22-2019, 12:27 PM | #1 |
Minors (Double A)
Join Date: Mar 2013
Location: Sao Paulo, Brasil
Posts: 194
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PIMs numbers
In historical, you cannot see teams with high numbers of fights and PIMs.I tried a lot of combinations (coaches tactical preferences and attributes) and the AI never have global tactical tendencies higher than mild (3/5) for Aggressiveness.
It's make robust teams, like 70's Flyers playing as gentlemen : 1 or none player over 100 PIMs. If I took control of the team, I have to put the slider at the max for having better results. But no general settings will do it and never the AI or Assistant auto options. Only for telling to you that the AI is playing a little bit too soft for some teams. The PP/SH numbers and the average PIMs/game are good however. It's just the AI seems to not willing play a physical game. |
10-22-2019, 03:11 PM | #2 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 16,605
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Something appears to be going wrong with the phsyical prefrence rating for staff - Fred Shero, in the database, is set to "Very Physical", in the game he's somehow showing up as "Non-Physical." And the editing options for his preference have several options aren't correct. We'll take a look and see why that's happening, but it seems to be affecting the more physical coaches in a way that's going to have a significant effect on their fight totals.
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10-22-2019, 03:22 PM | #3 |
Minors (Double A)
Join Date: Mar 2013
Location: Sao Paulo, Brasil
Posts: 194
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Thanks. And Offensive (or Defense) + Physical options (in editing) is showing as non physical too.
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10-30-2019, 07:27 AM | #4 |
Minors (Double A)
Join Date: Mar 2013
Location: Sao Paulo, Brasil
Posts: 194
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Anything new on this for next update?
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10-30-2019, 08:05 PM | #5 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 16,605
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Yes, it's fixed now. Still getting PIM numbers for the 70's Flyers that are a little low, though; I think I need to take a look at some of those ratings and the way role selection is being used by the AI in a league with a lot of fighting.
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