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Old 11-19-2019, 11:45 AM   #21
Hageneezz
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So did you consider making it a pro/rel league since its a Euro league? I have a North American 100 team 4 division pro/rel league that I modeled after the UK football system and I absolutely love it.
This is off topic, but I have a question. Have you played around with modifiers and such, to create a difference in quality between the top and bottom divisions, for instance? I am trying to set up and English Pro/Rel league, but the bottom division always has very low batting stats in the beginning...
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Old 11-19-2019, 12:02 PM   #22
dward1
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So did you consider making it a pro/rel league since its a Euro league? I have a North American 100 team 4 division pro/rel league that I modeled after the UK football system and I absolutely love it.
The 2 main leagues are pro rel...I’m just trying not to get overloaded like I tend to. I like to know the whole league but I love building a whole world also, tough and contradictory impulses. Eventually 2nd tiger will be pro re
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Old 11-19-2019, 02:05 PM   #23
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Originally Posted by Hageneezz View Post
This is off topic, but I have a question. Have you played around with modifiers and such, to create a difference in quality between the top and bottom divisions, for instance? I am trying to set up and English Pro/Rel league, but the bottom division always has very low batting stats in the beginning...
Yes a lot, what do you mean, that no hitters will sign there or original players are bad when created?
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