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OOTP 16 - Historical Simulations Discuss historical simulations and their results in this forum. |
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03-01-2016, 12:47 PM | #1 |
Minors (Single A)
Join Date: Mar 2016
Location: Rancho Palos Verdes, CA
Posts: 66
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Running out of players
Just started a historical replay in OOTP16.
Using all real teams in players from 1969, I released all players and a had a draft, suing no fictional players only ghosts. My question is this: What would happen if your team were to suffer more injuries at any one time to the point where you simply didn't have enough players to properly fill your 25-man roster. With no REAL minor leaguers, who can a team call up to the majors if your are simply out of players? I made it through the first season and didn't run out of players, but there were times I had so many guys on the DL that my minor leagues were almost empty. |
03-01-2016, 02:23 PM | #2 | |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,870
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Quote:
Do you erase all history and start with zero stats when you play? If so, if you want to start in 69, just create your league in say 64, fast sim ahead to 69, erase all league history and select the option for a fantasy draft. You will have a lot more players to fill out your rosters. |
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03-01-2016, 05:28 PM | #3 |
Minors (Single A)
Join Date: Mar 2016
Location: Rancho Palos Verdes, CA
Posts: 66
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Thanks
I made it through the first year and just had the 1970 player draft so I'm a little deeper, so running out of players shouldn't be an issue/
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