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OOTP 19 - General Discussions Everything about the 2018 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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12-15-2018, 08:15 PM | #1 |
Bat Boy
Join Date: Sep 2018
Posts: 12
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I've about had enough
Driving me crazy - every time I have a steal or a hit and run or run and hit or whatever on - the AI is pitching out or otherwise seemingly well aware of what I am doing.
It's BS. If I don't have a play on, the AI of course just pitches and gets a quick DP. It's enough. I'm done with this. |
12-15-2018, 08:58 PM | #2 |
Hall Of Famer
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B'bye...
Sorry you feel this way. I would think the friendly and open established user community having a hugely different view might influence you...but, you're entitled to your opinion. Try Tap Sports Baseball instead. Get ready to spend 20x the money for 1/10 the reward. You'll be back.
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“What’s the most you ever lost on a coin toss?” “Everyone is an atheist until Templars begin marching in the rain.” Absinthe makes the heart grow fonder. It is usually futile to try to talk facts and analysis to people who are enjoying a sense of moral superiority in their ignorance.—Thomas Sowell "Alinsky works for me now." |
12-15-2018, 09:10 PM | #3 |
Hall Of Famer
Join Date: Mar 2018
Location: Denver, Colorado
Posts: 4,262
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Yup, I hear your frustration. And it certainly feels that way sometimes. Then you get in those stretches where your team can do no wrong. Those just feel normal though, because, of course, my team is good. We notice the stuff that goes wrong far more than the stuff that goes right. I try to think about it this way sometimes- what if the AI manager I am managing against was a human manager? How many times would they feel like things were stacked in my favor? Probably about as many times as I feel they are stacked against me.
I can't know how long you've been playing OOTP. Maybe for years and years. But it looks like you've been here for just a few months. I would suggest that if you don't want to give up and move on (and, hey, that's up to you, totally your option) that you breathe deep and try to tell yourself that, just like in real life, things tend to average out over time. And remember, it's just a game. Though, in my experience, a damn good one. |
12-15-2018, 09:22 PM | #4 |
All Star Starter
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I don't know what mode you play but if it's the one click play result, you might try manually taking a pitch or 2. If you get a 1-0 or 2-0 count, you'll have a much better chance of successfully running a play without a pitchout. Even if count is 1-1, there aren't nearly as many pitchouts as 0-0.
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12-15-2018, 10:35 PM | #5 |
Minors (Double A)
Join Date: Jul 2003
Location: San Jose
Posts: 199
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So, the AI definitely reacts if you try to steal and the runner has to go back on one pitch, often by throwing over before the next pitch. Seems fairly realistic to me. I've had a fair degree of success with stealing, especially on pitchers who have lower "hold runners" ratings 50 or less. Trying to steal on a pitcher with a high rating is ill-advised. Try to be unpredictable with your steal attempts but never steal with runners that have low steal ratings.
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12-16-2018, 01:47 AM | #6 |
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,100
Infractions: 0/1 (1)
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1. Yeah, in one pitch mode you need to sometimes "work the count" and take a pitch and hope the P either pitches out or throws a ball. Keep in mind, like real life, on occasion the AI will still pitch out on a 1-0 count, just not often. Even with a 0-1 count you can still take another as the AI is more likely to pitch out in this count, like real life.
2. You also have the option, with runners on base, of turning on "full pitch" mode, or whatever it's called, and work the count that way. I've thought about doing this from time to time but haven't as I've found #1 above to be effective enough for me. |
12-16-2018, 08:34 PM | #7 | |
Minors (Double A)
Join Date: Jun 2014
Posts: 163
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12-19-2018, 10:01 PM | #8 | |
Major Leagues
Join Date: Jun 2018
Posts: 332
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12-20-2018, 08:13 AM | #9 | |
Hall Of Famer
Join Date: Jun 2011
Posts: 3,630
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The AI is smart enough to know the same basic baseball strategies that you know. If it didn't, it wouldn't be a very good AI. So if you're running on a 1-2 count, don't be surprised if the AI calls for a pitchout. That's what it's supposed to do. |
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12-20-2018, 10:17 AM | #10 |
Hall Of Famer
Join Date: Mar 2018
Location: Denver, Colorado
Posts: 4,262
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I would also add that much of this is influenced by the talents of your team and of your opponents.
Admittedly, I don't manage my team during game play but rather let the AI do so based upon my strategy settings (with the exception of occasionally taking over to make pitching changes), but I do watch every single game my team plays. And what I've seen is that with some exceptional base-stealers on my team they often beat the pitch-out. There are, of course, always several factors happening at once. Perhaps the runner got a great jump, the catcher doesn't have a strong arm, etc. But ultimately talent creates success. Same concept with your team hitting into double plays. This may have something to do with your team having batters who are more prone to hitting into double plays, or having a few players like that hitting in spots in the lineup where that is a real issue (certainly don't want a high dp guy hitting in the second spot in the lineup, for instance.) Essential point being: while much of this can just be small sample size or a need for strategy adjustment on your part, if these trends continue longer and in spite of your adjustments, you might want to look closer at the players ratings and how that affects your use of them as well. Maybe your team is getting outplayed because they just aren't as good as you think they should be. |
12-20-2018, 07:09 PM | #11 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
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more than context matters too.
i'm fairly sure it picks up on certain behaviour. e.g. if you repeatedly employ a particular strategy, it may notice this sort of thing and employ a certain counter-strategy even used out of normal context but with opportunity all the same. it doesn't remember between games, so you can do the same tricks each game. a better stealer obviously gets a pitch out more often than a weak stealer, but if you steal every chance you get religously, you should expect a pitch out even with a lesser talent. expectations need to be taken advantage of and 'normal' behaviour needs to be limited, if you want to maximize stealing. like someone said above, take a pitch can help. not stealing when expected helps..e.g. you are hoping for a pitch out, or relative counter-strategy, the AI does it, then try a steal. even that, you can't repeat without changing it up now and then. they'll throw 2 pitchouts the next time, if the opportunity arises, or you should expect them to be more likely to do so -- at least with an elite talent that you often steal with. if it were easy, you could rack up 4-5 stolen bases anytime you get the singles/doubles to allow for it simply by choosing 'steal a base' with no other critical thinking involved. one thing you should check is the league average for attempts and %. are they ~normal? what's normal? use recen history, but be forgiving. sb attempts are volatile year to year or even decade to decade of seemingly consistent figures. if you want to see a 100+ sb with the elitely rated players i'd suggest aiming for ~4500sb @ 70-72% or so... you could probably get away with a few hundred less attempts and still see a 100+ sb guy. i think i've seen 110's, maybe a bit higher with AI-controlled. after 100some years i think i saw a 1000+ career sb guy too, so ricky henderson-like player is possible. anyway, if you look at sb attempts and % are WAY below this, you can expect a much more difficult time stealing. even with a 100/100 speed/ability rating. Last edited by NoOne; 12-20-2018 at 07:32 PM. |
12-21-2018, 05:59 PM | #12 | |
Major Leagues
Join Date: May 2013
Location: Winnipeg, Canada
Posts: 456
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Last edited by curt; 12-22-2018 at 07:22 PM. |
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12-22-2018, 01:49 PM | #13 | |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,739
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