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Old 04-04-2014, 03:20 PM   #1
Knightshifter
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0-Size reserve roster option?

I am fairly sure this is not possible in 14, but will it be possible in 15?

I want to run a league with only the active rosters, no minors and no reserve roster.

ATM the reserve roster requires a minimum of 15, maybe there is a technical reason for that. Is what I want possible to implememnt in 15? or 14?

Thanks all for input.
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Old 04-04-2014, 04:27 PM   #2
gosensgo101
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I'd like this option as well. For instance, an indy league team doesn't carry a bunch of extras. Maybe a couple (much less than 15), but if a guy goes down they probably just have to find a free agent to sign.
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Old 04-04-2014, 06:11 PM   #3
Orioles1966
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Some of my leagues have 200 teams. It would take forever and a day to check the rosters on a daily basis and add players when others get hurt.

Just control every team and delete reserve players and freeze the rosters and then you would have -0- reserves on your team.

Last edited by Orioles1966; 04-04-2014 at 06:14 PM.
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Old 04-04-2014, 06:18 PM   #4
Walsh06
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Some of my leagues have 200 teams. It would take forever and a day to check the rosters on a daily basis and add players when others get hurt.

Just control every team and delete reserve players and freeze the rosters and then you would have -0- reserves on your team.
Then you dont use the option.....??
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Old 04-04-2014, 07:48 PM   #5
Orioles1966
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Then you dont use the option.....??

There is the option to control every team(or however many ) and have -0- reserve players, should someone like it that way. That is already possible in the game so there is no need to fix it.

I like having certain leagues with reserves and some leagues with minors but no leagues with ghost players.

Last edited by Orioles1966; 04-04-2014 at 07:49 PM.
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Old 04-05-2014, 02:49 AM   #6
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There is the option to control every team(or however many ) and have -0- reserve players, should someone like it that way. That is already possible in the game so there is no need to fix it.

I like having certain leagues with reserves and some leagues with minors but no leagues with ghost players.
controlling every team is certainly not a realistic workaround.

I'd like to see this too, seems like it'd be easy to lower the number from 15 to anything between 0 and 14 but again I'm not the programmer
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Old 04-05-2014, 04:18 AM   #7
Walsh06
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Originally Posted by Orioles1966 View Post
There is the option to control every team(or however many ) and have -0- reserve players, should someone like it that way. That is already possible in the game so there is no need to fix it.

I like having certain leagues with reserves and some leagues with minors but no leagues with ghost players.
I must be missing something here. You dont want option to be added that will not affect you?? Your "solution" is a very annoying workaround that youd have to do constantly to remove players who are signed.

But thats irrelevant to the fact that you say you arent going to use this option and its not going to affect you so why are you speaking against it?? He has a reserve roster with 0 size in his game, you have one with 15+. Seriously am I missing something??
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Old 04-05-2014, 07:05 AM   #8
Knightshifter
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I beleive i asked the question: is this possible? will it become possible?

Some people seem to take that to mean: I demand that this be made possible, nay mandatory. Now!

I would say, respectfully, if this is not an option you would like, please ignore the thread. If it sounds good to you, post to show interest.

Thanks to everyone for the feedback.
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Old 04-05-2014, 09:09 AM   #9
Walsh06
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I beleive i asked the question: is this possible? will it become possible?

Some people seem to take that to mean: I demand that this be made possible, nay mandatory. Now!

I would say, respectfully, if this is not an option you would like, please ignore the thread. If it sounds good to you, post to show interest.

Thanks to everyone for the feedback.
Well said, although common sense should render this unsaid.
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Old 04-05-2014, 09:45 AM   #10
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I would imagine there has to be some amount of Reserve roster plays for AI reasons, but it would be nice to be able to set it as low as 2 or 3.
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Old 04-05-2014, 02:26 PM   #11
rogmax11
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I never understood why the reserve roster size couldnt be user selected from 0 to whatever.
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Old 04-05-2014, 03:23 PM   #12
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I never understood why the reserve roster size couldnt be user selected from 0 to whatever.
As I say, my guess is that there are AI related reasons why it can't be zero, but I think you could realistically drop it to 3 (so most teams would have a Pitcher, a Catcher and a position player).
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Old 04-05-2014, 07:36 PM   #13
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As I say, my guess is that there are AI related reasons why it can't be zero, but I think you could realistically drop it to 3 (so most teams would have a Pitcher, a Catcher and a position player).
This makes the most sense. I could see the game going nuts trying to figure itself out if a player gets injured and there's no one to take his place on the roster.
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Old 04-06-2014, 01:09 PM   #14
Knightshifter
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I don't think that would be a problem as the game seems ok with early historical leagues where rosters are usually smaller than the required 25.

Maybe that's because there are no free agents, though. If there were, maybe the game would go a little crazy cutting players and filling the spot from the FA pool if it had the option. Doing that every day of the season until it ran out of money. Who knows?
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Old 04-10-2014, 05:36 PM   #15
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Or maybe a reserve player of 1 or 0 with a ghost player. Like if the club was forced to put the bat boy or fan in right field to finish the game.
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Old 04-24-2014, 11:53 AM   #16
munstermash
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I would love to see this option as well.

I am not sure why the AI would have a problem with it unless you have a roster of 9 players.
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Old 04-24-2014, 12:19 PM   #17
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Here's another issue, as I would love 0 Reserve roster, being a 1901 historical replay guy

If you don't have enough Free Agents, and a player goes down...the game would crash, would it not?
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Old 04-24-2014, 12:30 PM   #18
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Here's another issue, as I would love 0 Reserve roster, being a 1901 historical replay guy

If you don't have enough Free Agents, and a player goes down...the game would crash, would it not?
Going along with what you just said, I think another problem would be the fact that as things stand now, free agents don't simply sign a contract on the day it's offered. They will receive the offer and then think about it. This could also lead to crashes.
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Old 04-24-2014, 12:38 PM   #19
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It wouldn't lead to a crash, but it would lead to the team having only 8 players on their roster, thus stopping the sim.
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Old 04-24-2014, 01:21 PM   #20
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I guess the thing is, it causes more trouble than its worth

Online leagues would be a pain with the situation Mr. Watts and Mr. Burke stated above

Although David, if using Reserve roster rules with the Reserve Clause, FA usually sign right away depending on team record/market size/history and their personality (if enabled)
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