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Old 02-25-2020, 03:26 PM   #1
Giants44
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my 10th annual (appox) have we moved to 64bit yet question?

the 28G of RAM that sit around watching the other 4 have all the fun would love to participate in the joy that is OOTP 1s and 0s
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Old 02-25-2020, 07:57 PM   #2
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Also how well does OOTP take advantage of multiple cores? My 3700X would love to have more to do.
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Old 02-26-2020, 09:37 PM   #3
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Quote:
Originally Posted by Giants44 View Post
the 28G of RAM that sit around watching the other 4 have all the fun would love to participate in the joy that is OOTP 1s and 0s
The fact you are seeing OOTP using 4 GB of RAM indicates it is using 64 bit memory addressing. 32 bit was limited to 2.1 GB.

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Originally Posted by Shake Appeal View Post
Also how well does OOTP take advantage of multiple cores? My 3700X would love to have more to do.
Support for, and use of, multiple cores was implemented several versions ago.
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Old 02-26-2020, 09:42 PM   #4
Matt Arnold
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Quote:
Originally Posted by jarmenia View Post
The fact you are seeing OOTP using 4 GB of RAM indicates it is using 64 bit memory addressing. 32 bit was limited to 2.1 GB.



Support for, and use of, multiple cores was implemented several versions ago.
32bit systems can actually use about 3 or a little more with some large address tricks.

And yes, we do have multicore support. Not everything can be threaded but you will definitely see a bonus from it.
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Old 02-27-2020, 08:38 AM   #5
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32bit systems can actually use about 3 or a little more with some large address tricks.

And yes, we do have multicore support. Not everything can be threaded but you will definitely see a bonus from it.
That is great! Just bought my first straight up gaming rig and ready to put it to work doing some serious OOTPing!
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