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Old 01-30-2014, 10:43 AM   #1
lineman108
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New Ballpark

We need to have an option for building a new ballpark. I know you can currently edit the name of the ballpark and/or change the attributes for it, but i would rather have the option to build a new ballpark. With that option you should be able to relocate to another city if you desire.
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Old 01-30-2014, 10:51 AM   #2
Bluenoser
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You can already do this. There are plenty of Ballpark images available for download. You can adjust the distances, fence height, park factors to your liking.

This has been in OOTP for some time now.
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Old 01-30-2014, 02:02 PM   #3
Fyrestorm3
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I think he's saying he wants the game to recognize it as an option, where it maybe takes a year to build, you get a small Fan Interest boost, etc. As it stands now, you have to create the story in your head, because the game never acknowledges that you have a new ballpark.

While I'm not for this idea, I'm not totally against it, either.
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Old 01-31-2014, 01:55 AM   #4
lineman108
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Originally Posted by Fyrestorm3 View Post
I think he's saying he wants the game to recognize it as an option, where it maybe takes a year to build, you get a small Fan Interest boost, etc. As it stands now, you have to create the story in your head, because the game never acknowledges that you have a new ballpark.

While I'm not for this idea, I'm not totally against it, either.
That is exactly what i meant. I want it to be an option to build a new park or relocate(if you think you might have better luck with fans in a new city) and wait a year or 2 for the stadium to be built. Have news stories to go with it. If you are moving to a new city for the time it takes to build a new stadium you will recieve a penalty on your attendance (fans pissed off you are leaving).
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Old 01-31-2014, 03:04 AM   #5
Le Grande Orange
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I've already been mulling over the ways this sort of thing can be accomplished. But, as always, if one delves more deeply into it one quickly sees it really touches upon a number of areas. It's not just building a new park that ought to be there, but also the option to upgrade one's existing park by adding seats to increase capacity, increasing the proportion of seats which are club seats/luxury suites, and adding lights to the park.

To really do the idea justice it would take a revamp of the game's financial system. (A subject I've been thinking about for a couple of years now...)

Last edited by Le Grande Orange; 01-31-2014 at 03:06 AM.
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Old 01-31-2014, 04:58 PM   #6
rutri01
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I've already been mulling over the ways this sort of thing can be accomplished. But, as always, if one delves more deeply into it one quickly sees it really touches upon a number of areas. It's not just building a new park that ought to be there, but also the option to upgrade one's existing park by adding seats to increase capacity, increasing the proportion of seats which are club seats/luxury suites, and adding lights to the park.

To really do the idea justice it would take a revamp of the game's financial system. (A subject I've been thinking about for a couple of years now...)
I'd be fine if it wasn't tied into into the financials. It would be great if it was. But if we can just select build a new ballpark- where it can walk you through the option it just takes the money out of your cash. upgrades too- add x number of seats for x number of dollars. This way teams can use up there cash. Or maybe have the owners change the stadiums automatically every so years created randomly. Option to turn this on or off.
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Old 01-31-2014, 05:24 PM   #7
Le Grande Orange
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I'd be fine if it wasn't tied into into the financials. It would be great if it was. But if we can just select build a new ballpark- where it can walk you through the option it just takes the money out of your cash. upgrades too- add x number of seats for x number of dollars. This way teams can use up there cash.
That is, by definition, involving the financial system.
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Old 02-03-2014, 02:02 AM   #8
VanillaGorilla
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While the financial aspect is not something that interests me, the idea of having a ballpark creator where you input things like fence heights and distance from fair territory for the stands and the program then calculates the amount of foul territory and the program uses this information (in conjunction with altitude) to give you ball park effects.

From a user standpoint, it is a little backwards to ask for the desired park factors from the user and have the fence distances meaningless. A user putting in a 400 ft CF at sea level means nothing. The "400" might as well be "Fred" for all that it means to the game play.

To have a coded standard that can be accessed would be wonderful.

Do I want a 1.132 HR factor? I don't freaking know. But I want a Three River Stadium with 10' fences 5 feet closer than they were in 1979. A computer program of this nature should be able to give me a HR factor (among the others) that may be something like 1.132, or a whole lot different. It doesn't matter what the number actually is. What matters is that there is a mechanism for providing a contextual figure within the software.

I, as the user, shouldn't have to guess what number OOTP needs to make this reality configure to the context of the other parks in my environment. A tool should provide a number. Then I should have the option of modifying that number further, if I desire.

Before getting into the infinitely more nebulous labor of making the financials of a ballpark "realistic". How about a tool that gives us a proper output when, for instance, we move in the power alley fences for our newly signed Dave Winfield?

Such a feature would have broad appeal, I believe.

There might also be a niche group of people interested in adjustable gravity factors, as well.....but, that is, literally, asking for the moon.
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Old 02-03-2014, 02:28 AM   #9
MarkInCincy
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Originally Posted by VanillaGorilla View Post
While the financial aspect is not something that interests me, the idea of having a ballpark creator where you input things like fence heights and distance from fair territory for the stands and the program then calculates the amount of foul territory and the program uses this information (in conjunction with altitude) to give you ball park effects.

From a user standpoint, it is a little backwards to ask for the desired park factors from the user and have the fence distances meaningless. A user putting in a 400 ft CF at sea level means nothing. The "400" might as well be "Fred" for all that it means to the game play.

To have a coded standard that can be accessed would be wonderful.

Do I want a 1.132 HR factor? I don't freaking know. But I want a Three River Stadium with 10' fences 5 feet closer than they were in 1979. A computer program of this nature should be able to give me a HR factor (among the others) that may be something like 1.132, or a whole lot different. It doesn't matter what the number actually is. What matters is that there is a mechanism for providing a contextual figure within the software.

I, as the user, shouldn't have to guess what number OOTP needs to make this reality configure to the context of the other parks in my environment. A tool should provide a number. Then I should have the option of modifying that number further, if I desire.

Before getting into the infinitely more nebulous labor of making the financials of a ballpark "realistic". How about a tool that gives us a proper output when, for instance, we move in the power alley fences for our newly signed Dave Winfield?

Such a feature would have broad appeal, I believe.

There might also be a niche group of people interested in adjustable gravity factors, as well.....but, that is, literally, asking for the moon.
I have an Excel spreadsheet I found way back from OOTP 6 days that calcs factors
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Old 02-03-2014, 09:06 AM   #10
joefromchicago
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Originally Posted by MarkInCincy View Post
I have an Excel spreadsheet I found way back from OOTP 6 days that calcs factors
Do you have a link for that, or can you post the file here?
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Old 02-08-2014, 08:56 AM   #11
r0nster
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why not consider a negotiation with that respective city to keep the park there at the end of its 20 to 30 year lease then if that fails after a few years of negotiating then threaten to move the team to another city. Fans in part will do their thing by peaking their interest. I think this would bring a little more reality to the game. I seen this option in online leagues although no storyline associated with it.
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Old 02-08-2014, 01:23 PM   #12
HuachucaThunder
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I think this MIGHT be a good idea, if it can be coded as an option. I played PureSim Baseball prior to finding OOTP and I believe that an owner had the option to actually build a ballpark with whatever factors he wanted. I may be mistaken seeing it has been years since I even thought about that game, until this topic came up.
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Old 02-08-2014, 06:41 PM   #13
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Originally Posted by r0nster View Post
why not consider a negotiation with that respective city to keep the park there at the end of its 20 to 30 year lease then if that fails after a few years of negotiating then threaten to move the team to another city. Fans in part will do their thing by peaking their interest. I think this would bring a little more reality to the game. I seen this option in online leagues although no storyline associated with it.
Recreating the sort of blackmail (or 'franchise free agency' as it has been called in academic studies) done by big league sports clubs to fleece taxpayers isn't something that seems desirable.

Let the clubs upgrade or build new parks whenever they wish; the only limitation would be whether the club can afford the long-term costs. For relocation, let that be determined by attendance and revenue considerations (along with a three-quarters approval vote by other league members).
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