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OOTP 14 - Historical Simulations Discuss historical simulations and their results in this forum. |
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07-03-2013, 04:24 AM | #1 |
Minors (Rookie Ball)
Join Date: May 2013
Posts: 36
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Teams not moving historically?
So I'm playing my first OOTP historical league and am pretty new to the game in general. I've played 1946-1957 so far and I've had to relocate all the teams myself thus far. Any idea why this would be?
I checked the league set up and it seems fine, I'm using Spritze's database and I think I loaded it correctly (though I'm new to the whole database loading thing). This hasn't been a problem so far, as I'm not playing with historical rosters and I have random player creation on to fill two levels of minor leagues, but I'd like to be able to save the time and not update teams myself quite so much. Does it have anything to do with the historical team ID? Cause that isn't updating either - the 1957 Orioles are still labeled "SLA" in the hist. team ID, for instance. If this isn't the problem, is if affecting anything else? |
07-03-2013, 06:32 AM | #2 |
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 13,683
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League setup - Historical Tab - make sure "Automatically Expand League" is checked. This
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07-03-2013, 11:46 AM | #3 |
Minors (Rookie Ball)
Join Date: May 2013
Posts: 36
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Yeah, it's not that - expand automatically is ticked. At this point the league hasn't expanded anyway, teams have just relocated and I was under the impression that happened automatically, but it hasn't so far.
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07-03-2013, 02:03 PM | #4 |
Hall Of Famer
Join Date: May 2006
Posts: 3,625
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It has to be your database. It was either installed incorrectly or there's a problem with it.
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07-03-2013, 04:46 PM | #5 |
Minors (Rookie Ball)
Join Date: May 2013
Posts: 36
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Hm ok. Is there a decent tutorial around for how to install a database? I thought I did it correctly but perhaps not.
Also, I haven't had any other issues so far in this game and it's been going for over a decade. I don't really want to stop and non of the stats seem weird, so is there any downside to just continuing to play with a possibly faulty database? |
07-03-2013, 05:01 PM | #6 |
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 13,683
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Question - did you start the league as Historical or Fictional Historical?
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07-05-2013, 01:43 PM | #7 |
Minors (Rookie Ball)
Join Date: May 2013
Posts: 36
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I'm not totally sure but I believe I did fiddle with the Historical Fictional screen when I was setting things up (possibly to set up a fictional minor league system). Could that be the problem?
I'm now in 1962 and historical expansion in '61 also did not occur, so something is weird. At this point I don't mind, as I'm deviating pretty heavily from history anyway (doesn't make much sense for the Senators to move to Minnesota after winning 6 WS in 10 years), but I AM curious as to what's happening. |
07-06-2013, 01:02 PM | #8 |
Hall Of Famer
Join Date: May 2006
Posts: 3,625
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If you want to set up a historical game in which expansion happens correctly, then you need to create a historical game in OOTP and not use any other mode of play. You also need to leave the league structure alone, make sure that automatic expansion of the league is left alone, and you can't edit the teams to the point where you might overwrite their historical or franchise IDs. And it's generally best to use the OOTP database and use either the real stats or neutralized stats. Usually it's safe to use other databases as well, but if you deviate from the game's database, then you're basically asking the game to deviate from reality.
I suspect that you did something when you created your game that either used a different mode of play or changed settings so that the game can't move franchises the way it's supposed to do. But there's no way to determine what's happening in your game unless we could see all the settings and know what exactly you did to create it. |
07-09-2013, 11:30 AM | #9 |
Minors (Rookie Ball)
Join Date: May 2013
Posts: 36
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Cool, well thanks. I'm having enough fun with this league that it doesn't really matter anymore. Though it is weird that in the 50s the Senators went to 8 WS and now in the 60s the Braves/Brewers have been to 7 in a row...makes me wonder if something else is weird.
I'll keep all the advice in mind for my next go round. |
07-22-2013, 11:34 AM | #10 |
All Star Starter
Join Date: Apr 2007
Location: Cleveland, OH
Posts: 1,199
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Just as a workaround - you could move the teams yourself and create the 1961-62 expansions.
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10-22-2013, 06:01 PM | #11 |
All Star Starter
Join Date: Feb 2002
Location: CA
Posts: 1,253
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i have the same problem....i'm using Gambo's DB with 'expand league' checked and its an historical league.
But, the Brewers never turned into the Browns. Am i supposed to change them myself? i thought in 13 it was done automically.
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10-22-2013, 11:09 PM | #12 |
OOTP Historical Czar
Join Date: Dec 2001
Location: Bothell Wa
Posts: 7,254
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In a historical league it is the teams.csv file in the stats folder that controls expansion and team moves. In all other types of leagues this is not true.
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It's madness, madness, I tell you! For the love of God, don't do it! |
10-23-2013, 04:00 PM | #13 |
All Star Starter
Join Date: Feb 2002
Location: CA
Posts: 1,253
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hmm k the database i downloaded from ootpmods.com didnt have a teams.csv. That must be whats going on. I guess i can just use the default teams.csv in the database folder?
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"Go then, there are other worlds than these" |
10-24-2013, 11:51 PM | #14 |
OOTP Historical Czar
Join Date: Dec 2001
Location: Bothell Wa
Posts: 7,254
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Yup
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It's madness, madness, I tell you! For the love of God, don't do it! |
10-25-2013, 03:03 AM | #15 |
All Star Starter
Join Date: Feb 2002
Location: CA
Posts: 1,253
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Thanks! that seemed to do it. Wasn't sure why the Brewers kept going in 1902. Love your DB's, been using them for a long time.
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"Go then, there are other worlds than these" |
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