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FHM 5 - Online Leagues Looking for a league or does yours have openings? Post here! |
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Thread Tools |
02-20-2019, 03:20 PM | #1 |
Minors (Double A)
Join Date: Feb 2015
Location: Kingsville, ONT
Posts: 142
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Some Online League "Issues"
Looking for a workaround here.
We have a 12-team online league going but interest is waning due to some limitations in managing. For instance, anytime there's an injury, as the commish, I can either go through their rosters to add/remove players, or I can hit the "AI organize" option. This is much easier for me as I don't know where certain players should be playing, who I should call up, etc. The major issue with that option is that the GM's strategies all get wiped out. There are a variety of managerial options at our disposal, but nobody wants to set all of them, only to have to do them every 2 days after we sim. Is there anyway around this? Is there a way to save your strategies as a Template and then re-apply once the latest league file is downloaded? Last edited by Hank1974; 02-20-2019 at 03:22 PM. |
02-21-2019, 07:57 PM | #2 |
Minors (Single A)
Join Date: Oct 2018
Posts: 77
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Hey bud, I run two online leagues. In my NHL player league, the way I work around the injuries is by going to that team and right clicking the injured player and selecting replace with. Just find a like position player that is scratched. In my other league, a fantasy player league, I have to login in to the team and then do the right click>replace with
They are working on the fix for the fantasy player league, but that si the best option. It's frustrating for owners when you do the let Al organize, or when you do the assistant set lines options. The replace with is the best way I've found so far. Good Luck with the league!!! |
07-26-2019, 08:27 AM | #3 | |
Minors (Double A)
Join Date: Feb 2015
Location: Kingsville, ONT
Posts: 142
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Quote:
I may try to get the league up and running again if this works. The only other issue we had is that some of the teams could never import. No matter what we did to the FTP settings, they still couldn't connect. Weird. |
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