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OOTP Mods - Schedules Create your very own game schedules, or share historical schedules

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Old 04-24-2013, 02:45 PM   #1
silvam14
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Hoping for help. 10 teams 2SL 1D (6T/4T) 152 games

balanced, no iterleague, 2, 3 , or 4 game series where needed. Thanks
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Old 04-25-2013, 12:52 AM   #2
Bigrod
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Originally Posted by silvam14 View Post
balanced, no iterleague, 2, 3 , or 4 game series where needed. Thanks
If your willing to go to more games and make it 154, this will work:
http://www.ootpdevelopments.com/boar...ml#post2794126
just change the element lin form this:

Code:
<SCHEDULE type="ILN_BGY_G154_T10_C_" inter_league="0" balanced_games="1" 
games_per_team="154" start_month="4" start_day="9" start_day_of_week="2" >
To this:
Code:
ILN_BGY_G154_SL1_D1_T6_SL2_D1_T4_C_"inter_league="0" balanced_games="1" 
games_per_team="154" start_month="4" start_day="9" start_day_of_week="2"
If not just open it in any txt editor and delete 2 Matchups per team somwhere. that'll give you your 152.
You can fool the game into using it as a 152 game schedule sometimes if you just change the 154 to 152 in the schedule.lsdl file. The game will ignore the extra games. Doesn't always work though. but you never know till you try. If you do that, when it loads, go to the schedules report evaluation page and look and see what it shows for total # of games. If it shows 152, it'll work.
note: don't do it with the dark skin as I just found a problem with that page ....it's blank..use the ootp14 skin as it works.
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Old 04-25-2013, 10:15 AM   #3
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So, I created a test league to mess with this. I was hoping to import the schedule, remove two games using the in-game schedule editor and then export the new schedule as a 152 gamer.

Everythin was going good until I noticed that the schedule had a lot of games between teams in both sub-leagues.

My theory is that the Team IDs that are hard-coded n the schedule don't match up with the ones that are in my league.

How does one get around this? Is there an easy way to find the team IDs?
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Old 04-25-2013, 10:25 AM   #4
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The schedule you recommended is set up for 1 10 team league so that explains that
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Old 04-25-2013, 06:48 PM   #5
Bigrod
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Quote:
Originally Posted by silvam14 View Post
So, I created a test league to mess with this. I was hoping to import the schedule, remove two games using the in-game schedule editor and then export the new schedule as a 152 gamer.

Everythin was going good until I noticed that the schedule had a lot of games between teams in both sub-leagues.

My theory is that the Team IDs that are hard-coded n the schedule don't match up with the ones that are in my league.

How does one get around this? Is there an easy way to find the team IDs?
Teams go in alphabetical order starting with sl1 d1 then d2 and so on, then sl2 d1 then d2 and so on.
So home/away teams 1-6 are your sl1 teams and 7-10 are your sl2 teams.
sorry bout the wrong schedule..gotta quit doing those 24 hr. marathons and learn how to read.
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Old 04-25-2013, 06:59 PM   #6
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Hoping for help. 10 teams 2SL 1D (6T/4T) 152 games

No problem. Appreciate the help. I hope someone out there is still making schedules.
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Old 04-25-2013, 07:11 PM   #7
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No problem. Appreciate the help. I hope someone out there is still making schedules.
I just made you 1, but not sure about the length of the series..they're prob. mostly 3..this has an allstar game in june. it's 152 games balanced though. Loads right up. Remove the 1-syl- in the name if you want, check it with the report evaluation page to see if you like it.
Attached Files
File Type: lsdl 1-Syl-ILN_BGY_G152_SL1_D1_T6_SL2_D1_T4.lsdl (38.5 KB, 82 views)
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Old 04-25-2013, 08:10 PM   #8
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Hoping for help. 10 teams 2SL 1D (6T/4T) 152 games

Quote:
Originally Posted by Bigrod View Post
I just made you 1, but not sure about the length of the series..they're prob. mostly 3..this has an allstar game in june. it's 152 games balanced though. Loads right up. Remove the 1-syl- in the name if you want, check it with the report evaluation page to see if you like it.
Many thanks. I'll give it a whirl when I get home from hockey tonight!
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