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Old 01-17-2014, 05:08 PM   #41
OBSL Commish
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19) When playing as a GM, let us sign contracts that list incentives for us to win, as in real life. We can still check the box that keeps us from getting fired, but at least have the owner give us a more detailed plan of objectives for each season. How well or often we achieve those objectives would determine our next contract or whether we get canned for not living up to the contract. Our performances could also add to or subtract from a "Reputation" rating that would be used by other teams when offering us contracts.
This would also be helpful in determining our season score that OOTP calculates at the end of the World Series.
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Old 01-17-2014, 05:25 PM   #42
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As this was posted a few months ago, I thought it was worth highlighting again.
I made some notes about some of the ideas for improvements, which I'm sure I have around somewhere. The question is whether there's interest in the relevant powers-that-be for me to present them.
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Old 01-17-2014, 05:27 PM   #43
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I made some notes about some of the ideas for improvements, which I'm sure I have around somewhere. The question is whether there's interest in the relevant powers-that-be for me to present them.
Post them anyway. You never know who may be reading this.
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Old 01-17-2014, 05:43 PM   #44
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Post them anyway. You never know who may be reading this.
Brad, the community guy, has posted in here within the last month. I think it's fairly safe to assume other people who work on OOTP are also at least reading these posts.
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Old 02-04-2014, 12:54 PM   #45
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21) The ability to sort through a list of players by player IDs without having to export to Excel. I have a lot of fictional free agents in my online league who have player IDs of 44000 and upwards. I can find them and delete them all in Excel but re-importing the .CSV files doesn't eliminate them in the game.
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