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Old 03-28-2020, 02:35 PM   #1
congokurtz
Minors (Double A)
 
Join Date: Aug 2015
Posts: 141
Expansion Team Oddness

I've reported this in the bugs forum but thought I'd mention it here to see if anyone has the same problem and if they came up with solutions:

Players will not stay on rosters of expansion teams.
Here's some info on my league setup. I create a historical league starting sim play in 1919 with imported history and real minor league setups and OOTP development engine on. I then sim a season and in the offseason of the second year I create a new fictional league called the International Baseball Federation (IBF) two sub leagues (eastern and western league), with 12 teams total, 6 teams in each sub league ,1977 stats and modifiers, 1920 financials but no reserve clause (financials are changed after each season to match the current year being played), and one triple A minor league affiliate. I then change the Negro League to major league level and affiliate it with the IBF league but Negro League teams have no team affiliations. I have to change the Negro League settings each season cause it'll revert back to being a triple a affiliate of the MLB. I then sim 4 seasons (all AI GM and managed, no human interference), along the way I create two tournaments, the World Cup Series,a 7 game series played between the winner of the MLB World Series and the IBF Mendez Cup Series (the seven game series of my fictional league), and I create a tournament called World Galaxy Game, one all-star game played between the stars of the MLB and IBF. Both tournaments are played after the MLB and the IBF have finished their seasons. Incidentally, trades with other league are disabled in both the MLB and the IBF and free agents leaving is disabled in the IBF (no FAs leave the MLB since the reserve clause is enabled). Negro League players can be purchased and top Negro League players always are by teams in the IBF. Before the fourth season of the IBF, so after the 1923 season in the the offseason, I expand two teams (this is where it gets weird). I've tried this as a GM of one team and I've let the AI take over both expansions. So when you go through the new expansion set up, the first window is naming your team and assigning them to a league. In this case its the Boise Cutthroats and the Colorado Kings, they both go into the Western League after I've moved a team, the Chicago Wind Sox to the Eastern League. Next screen is to assign an affiliated minor league team. I keep the triple a affiliate team suggested by the game, but delete the Negro League affiliate suggested by the game. And the next screen is to assign the rules of expansion. I have everything on: Create FA/fill minors with fictional players, fill new teams with coaches, Schedule expansion draft, expanded teams draft first in the rookie draft. Number of protected players is 15, 3 years auto protect players, and no limit to how many players picked from a single team. After they are created it appears everything went well. They show up as being in the right sub league in the IBF, but after acquiring players, via randomly assigned players by the SIM or via the expansion draft or via free agency the players will not remain on the teams rosters. So since almost all the players ended up being lost to the New York Knights I finally decided to check out the Knights roster and it turns out the two expansion teams are showing up as minor league affiliates in the roster and transaction page. So it's like these teams which are in the IBF have a doppelgänger existence, one as a major league level team in the IBF and two as a minor league affiliate to the New York Knights. Once this happens there is nothing I can do to change it since I don't have access to get rid of these expansion teams as a minor league affiliate. It's as if the IBF expansion is now a minor league affiliate to the New York Knights. So I'll play around with it more and see if there are any settings that change this glitch.
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