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Old 11-29-2005, 06:20 PM   #21
JohnnyBench
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Thanks Markus,

I sure wish you could help those of us plagued with the "runtime errors" so we could enjoy this great update.

Thanks again for all of your hard work!!!
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Old 11-29-2005, 07:08 PM   #22
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Old 11-29-2005, 08:14 PM   #23
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Awesome! I'm sorry I ever doubted you.
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Old 11-29-2005, 09:29 PM   #24
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Quote:
Originally Posted by jerichojews
Do I need to purchase 6.5 before downloading 6.51?
(Right now I have 6.12)

after 6.12 just install the full version of expansion 6.51 only

http://ootpdevfiles.com/ootp/ootp65setup.exe


full version of expansion is already updated to 6.51

Last edited by jbmagic; 11-29-2005 at 09:33 PM.
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Old 11-29-2005, 11:00 PM   #25
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Thanks Markus!
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Old 11-30-2005, 08:56 AM   #26
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So relief pitching is not fixed?
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Old 11-30-2005, 09:11 AM   #27
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Quote:
Originally Posted by Markus Heinsohn
Hi folks,

we have just released the final patch for OOTP 6.5, and to prevent confusion with the previous 6.5b beta version, I have called it version 6.51!

Download 6.51 Patch

Here is the list of final fixes/tweaks:
- Fixed the 'bad player bug'
- Fixed throwing error scoring
- Fixed displayed fans interest in team financial report
- Fixed importing of historical rookies, some players with few career ABs got overrated
- Fixed importing of single players
- Fixed reporting of contract extentions in the player HTML report
- Changed the transaction reports so that Catobase should work in the future
- Roster limits in the postseason are now correct
- Players who retired mid-season no longer go to the free agent pool
- Traded draft picks are now properly reset when the draft happened
- Added the option to enter a seperate path for team exports in the online league options. If you do not want to use this, make sure the path matches the starting directory of the FTP server.
- The allstar game does no longer edit pitcher roles
- Fixed allstar game generating duplicate players bug
- Fixed Cato problems with players retiring during the season and trading entries
- Fixed a DFA loophole

Enjoy!
Markus
I don't see anything about offseason injuries here...
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Old 11-30-2005, 09:50 AM   #28
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Thanks again Markus !
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Old 11-30-2005, 12:03 PM   #29
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Quote:
Originally Posted by Markus Heinsohn
Yes!
Can you clarify this? I am a commish running 6.5a and I had an export fail saying it was not from 6.12 or 6.5. His exports had been working all season. Apparently he upgraded and now it doesn't work.
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Old 11-30-2005, 07:24 PM   #30
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Quote:
Originally Posted by Another Mike D
Can you clarify this? I am a commish running 6.5a and I had an export fail saying it was not from 6.12 or 6.5. His exports had been working all season. Apparently he upgraded and now it doesn't work.
From what I gather, owners have to export using the old version if the commish hasn't upgraded.
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Old 11-30-2005, 07:27 PM   #31
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Great work Markus.
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Old 11-30-2005, 08:41 PM   #32
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Quote:
Originally Posted by sporr
From what I gather, owners have to export using the old version if the commish hasn't upgraded.
I don't get it. What is so different that it doesn't work? Markus specifically answered "yes" that it was backwards compatible. Am I wrong on that definition in that it should work then?

Silly that it went through months of public beta and nobody figured this out...
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Old 11-30-2005, 08:47 PM   #33
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Quote:
Originally Posted by Another Mike D
I don't get it. What is so different that it doesn't work? Markus specifically answered "yes" that it was backwards compatible. Am I wrong on that definition in that it should work then?

Silly that it went through months of public beta and nobody figured this out...
That would be forwards compatible (I think).
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Old 11-30-2005, 09:45 PM   #34
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Quote:
Originally Posted by kq76
That would be forwards compatible (I think).
you think right
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Old 11-30-2005, 09:52 PM   #35
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its very simple

if the commish doesnt upgrade to 6.51 then you cant use 6.51 to export.

if commish uses 6.51, then you can use ootp 6 previous versions to export.
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Old 12-01-2005, 03:59 PM   #36
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I see all sorts of threads with 6.5abcdefg bugs poping up. Howeve, none of them is pointing to issues with 6.51....

So....is it safe to upgrade as commissioner of an online league?
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Old 12-23-2005, 02:10 PM   #37
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Ok this sounds stupid but

Ok I bought OOTP 6 a month ago. I bought the expansion today not sure why the expansion freezes up on me. I can a newb at adding stuff so I have a roster set off of baseballsimcentral, I addes the roster to 6.51 and now it just freezes up. Is there soemthing I am doing wrong? I usually sim the leagues offline. So any help would be appreciated.


Thanks,
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Old 03-01-2008, 09:23 PM   #38
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Can I still download this? was trying to find it but got kinda lost mmmmmm and is it finally free or is it still like 5 bucks?
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Old 03-01-2008, 09:37 PM   #39
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Quote:
Originally Posted by Lawley View Post
Can I still download this? was trying to find it but got kinda lost mmmmmm and is it finally free or is it still like 5 bucks?
That was a bit of a struggle, I'll admit. But it's here:

https://www.elicense.com/ootpdevelopments/store/

and it looks like it's $9.95

If you're determined to play in the 6.0+ versions, I'd definitely go with 6.51 - IMHO, the expansion pack was well worth it and did a great deal to minimize the historically perplexing sign and release problems.
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