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03-28-2017, 07:56 PM | #41 | |
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I was never one to patiently pick up broken fragments and glue them together again and tell myself that the mended whole was as good as new. What is broken is broken -- and I'd rather remember it as it was at its best than mend it and see the broken places as long as I lived.-Margaret Mitchell |
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03-28-2017, 07:56 PM | #42 | |
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Maybe they don't get tired between innings? Something. ANYTHING!
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Stewarding the expansion TAIWAN EXPLOSIVE GO SALMON in the NL West. As the defending NL West Champions, the SALMON fall to the wildcard Dakota Rushmores in the first round in seven games. |
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03-28-2017, 07:57 PM | #43 |
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Yeah, I really am enjoying "The Last Strike" and I loved "3 Nights in August. " However, nobody loves Tony more than Tony loves Tony
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I was never one to patiently pick up broken fragments and glue them together again and tell myself that the mended whole was as good as new. What is broken is broken -- and I'd rather remember it as it was at its best than mend it and see the broken places as long as I lived.-Margaret Mitchell |
03-29-2017, 01:25 AM | #44 | |
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03-29-2017, 01:38 AM | #45 |
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I have several problems with the tiring feature as it's currently implemented:
- it doesn't achieve its goal, if the goal is to prevent me from warming up my relievers in the first inning and having them available whenever I want them. I can easily do that - I just warm a guy up in the 1st, sit him down when he starts tiring, then start warming him up again a few batters later. He'll always be somewhere in the 'Warming' to 'just Tiring' range, and one well-timed mound visit will make him 'Ready' whenever I want him. - the problem in the above is that I'm letting a guy throw 150 pitches in the bullpen at no penalty. That's also the problem when there is no tiring mechanism. I don't think a system makes sense where you get a guy warming up, he passes a certain threshold and gets tired, you sit him for a few minutes and he gets un-tired, and you can repeat that cycle ad infinitum. That's not what happens to your starting pitcher between innings, so why does it happen to your bullpen pitchers? It seems to me instead the game should track total pitches thrown in the bullpen, and once a guy is tired, he is tired. But it should take a ton of pitches to get there, because the pitcher isn't likely going to be stupid enough to throw 200 warmup pitches. - if the game is going to require me to micromanage my bullpen, it needs to make it easy for me to do that. Right now the only way I can check on my bullpen status is to switch to my lineup screen. In the most important and what should be the most fun innings of the game, I'm tediously switching back and forth every at bat between the game and my substitution screen just to see what my RPs look like. There needs to be some way to monitor this stuff from the in-game screen. That's my biggest problem with the feature right now - it makes the game less fun. I do not want to turn bullpen warmup off. I don't want it to be true that I can get my LH specialist reliever in the game 'for free' when my opponent inserts a LH masher as a PH. I should have planned for that. But I also don't want all the micromanagement that a bullpen coach would deal with in real life. |
03-29-2017, 02:57 AM | #46 |
OOTP Developer
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Quick points:
I do want to make the UI simpler, so that you can manage it from the main screen. Tiring != tired. Maybe we need a better word for it, but it just eats pitches off of him, doesn't make him less effective when he comes in. Guys will "sit down" or "soft toss" when you're AB. So you can leave a guy warming up, bring them in at the top of the next inning, and you're fine. If you want to delay a couple batters, then yeah maybe you need to manage it better. Let me repeat again: tiring is not the same as tired. You'd have to leave a guy in the pen for multiple innings for him to actually enter the game tired. And yeah, eventually we'll get to a few more of injury_log's points. |
03-29-2017, 04:04 AM | #47 |
Minors (Double A)
Join Date: Apr 2013
Posts: 162
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Well, when the warm-up rule is on, I'd like to know when the opposing team puts in / pulls their relievers from the pen,
(to sit back down). Any chance that could get added? |
03-29-2017, 06:47 AM | #48 |
Minors (Triple A)
Join Date: Aug 2013
Posts: 220
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I'm with the OP. What's unrealistic is the idea that if the manager forgets a guy is still throwing and doesn't sit him down, nobody will catch the mistake and correct it.
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03-29-2017, 10:26 AM | #49 | |
Minors (Triple A)
Join Date: Jun 2009
Posts: 296
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03-29-2017, 10:30 AM | #50 | |
Minors (Triple A)
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Posts: 296
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Quote:
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03-29-2017, 10:35 AM | #51 |
Minors (Double A)
Join Date: Mar 2016
Posts: 132
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I like warming them up as well, but they all got tired on me also. So I had to turn off warming up. I have seen a coach get them ready in the third and then they pitch in the 8th. I think the tired option should be off.
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03-29-2017, 10:35 AM | #52 |
Minors (Triple A)
Join Date: Jun 2009
Posts: 296
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I would really like to see this as well. It would be nice to see the bullpens on the main screen, or have it mentioned in the PBP when pitchers warm up or sit down.
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03-29-2017, 10:53 AM | #53 | |
Major Leagues
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Location: Taiwan
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Quote:
Please focus on re-working this area of the game and the way fatigue is modeled, because as others have stated, this is a critical part of managing every game. Also, why can a bullpen pitcher show as Tired, and then when placed in the game his status shows as Ok?? |
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03-29-2017, 12:05 PM | #54 | |
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03-29-2017, 01:08 PM | #55 |
Minors (Triple A)
Join Date: Nov 2002
Posts: 240
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I think the problem people have with it is having to change screens and drag and drop the pitcher back down.
It should work like this, as a HEAD Coach you have assistants and they should notify you the pitcher is warmed up, and then notify you when the pitcher is warmed up with an hornet to make a mound visit, sit pitcher or two pitch to wait. If you tell him to wait, the pitcher will continue to throw lighter and when he gets tired your assistant coach will notify you again. This would make this process more realistic. Just my 2 cents Matt |
03-29-2017, 01:18 PM | #56 |
Minors (Single A)
Join Date: Mar 2012
Location: Chicago, IL
Posts: 60
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I have lurked this forum during every release since v13, waiting, hoping that the bullpen issues have been fixed. I have not purchased since v13 for this one reason. I may be one of the smallest minority whose immersion is in the GAME of baseball and not the BUSINESS of baseball. I also let the AI run all in-game aspects while I watch history unfold. I take all eight months to finish one baseball season, game-by-game, from spring training to the World Series. My favorite part of the adventure of the baseball season is, what I have called in past posts, "bullpen drama." This simulation does not provide that through the in-game AI, so I can't immerse. It is a deal-breaker for me.
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03-29-2017, 03:06 PM | #57 | |
All Star Reserve
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Posts: 579
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Quote:
This could be a cool addition. Adds some immersion, and still keeps the strategy and consequences in-place. Last edited by Calvert98; 03-29-2017 at 03:10 PM. |
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03-29-2017, 03:52 PM | #58 |
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Join Date: Mar 2003
Posts: 1,357
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I like the solutions that people are posting here. I too get bit by the "tiring" bug quite a bit, so here's what I think should happen - because yes, sometimes I do *forget* that I had someone warming up.
I think when I drag someone to the bullpen, he starts warming up. When he's "Ready", he should sit down (ideally I should get a notification on the main game screen). I then have the next few batters to bring him in and still have him be "Ready". If I wait too long, his status will go back to "Warm" and eventually "Cold" if I wait more than an inning or so. Right now I feel like I hit "Tiring" too quickly, and then I have to sit him for a few batters to wait for him to bounce back to "Ready". It would be nice if the AI could do that for me automatically - as soon as he goes from "Ready" to "Tiring", sit him down (and maybe let me know), and I'll figure out what to do from there. That's my wish. |
03-29-2017, 05:41 PM | #59 | |
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Since you are a game by game guy, I can see how the bullpen issue would be a deal breaker for you. I'll just say this - a lot has changed for the good since OOTP 13, so I think you would be surprised how much value you would pick up for $35; however, I understand your frustration and decision to not upgrade.
__________________
I was never one to patiently pick up broken fragments and glue them together again and tell myself that the mended whole was as good as new. What is broken is broken -- and I'd rather remember it as it was at its best than mend it and see the broken places as long as I lived.-Margaret Mitchell |
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03-29-2017, 05:45 PM | #60 | |
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Having said that, check out oldtimey's post. I suspect there are more players like him as well. It seems like the bullpen aspect needs a little cleaning up? Perhaps this is something you can talk to Markus about? Thanks for reading.
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I was never one to patiently pick up broken fragments and glue them together again and tell myself that the mended whole was as good as new. What is broken is broken -- and I'd rather remember it as it was at its best than mend it and see the broken places as long as I lived.-Margaret Mitchell |
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