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iOOTP - General Discussions Talk about iOOTP Baseball, the baseball management simulation for iPhone/iPod/iPad

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Old 05-16-2011, 02:47 PM   #41
hobbitrjw
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Originally Posted by Carplos View Post
Then I guess the best option would be for OOTPD to take iOOTP away from the Apple platform if it's an inconvenience to them, no???
Wrong,where the inconvenience lies in is that it slows down development of the next update which I assume will be 1.1.0 which in turn delays the development of future updates including the much anticipated universal update. The longer this one takes the more it slows down everything else,which in turn makes their customers have to wait longer for updates like the universal one. So it's all a matter that in this case it keeps the developer AND the customer waiting.
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Old 05-16-2011, 04:15 PM   #42
Henry
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Originally Posted by hobbitrjw View Post
Wrong,where the inconvenience lies in is that it slows down development of the next update which I assume will be 1.1.0 which in turn delays the development of future updates including the much anticipated universal update. The longer this one takes the more it slows down everything else,which in turn makes their customers have to wait longer for updates like the universal one. So it's all a matter that in this case it keeps the developer AND the customer waiting.
Which is exactly what about 70,000 other developers are going through as well. Your trying to make a case that Apple's 14 day average is some kind of huge problem that they have to "fix". I believe in 2010 they made a net profit of something like 189$million from the app store - doesn't sound like a whole lot of people aren't buying apps because they can't have them when they want them.

As I said earlier, I wish I didn't have to wait either - but I also wish I was a millionaire, and that's not going to happen either.
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Old 05-16-2011, 04:24 PM   #43
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It's finally out!!!






The splinter in my finger that is.
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Old 05-16-2011, 04:58 PM   #44
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It's finally out!!!






The splinter in my finger that is.
I hate you.
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Old 05-16-2011, 05:15 PM   #45
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Originally Posted by iBrandon View Post
It's finally out!!!






The splinter in my finger that is.

Can we anti-thanks a post?

Last edited by xarxa; 05-16-2011 at 05:16 PM. Reason: sadness
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Old 05-16-2011, 06:15 PM   #46
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Can we anti-thanks a post?
I did it for you.

I check the status of the update every 5 minutes and for a moment I was really hoping that the update was approved.

I will now go to bed and have my fingers crossed that tomorrow morning the update is approved.
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Old 05-16-2011, 06:28 PM   #47
iBrandon
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LOL sorry guys. It was too easy.
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Old 05-16-2011, 09:25 PM   #48
revcarte
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false alarm

I clicked on the app store icon (for what seems like the millionith time) and saw a 1. Meaning I had one app that needed updating. I was so excited then i found out that it was flixter and not IOOTP
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Old 05-16-2011, 09:39 PM   #49
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iootp 1.01 is up
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Old 05-16-2011, 09:48 PM   #50
iBrandon
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Yep. Its out. Woo hoo! No sleep tonight!
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Old 05-16-2011, 10:02 PM   #51
joe23419
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Woohoo. Finally.
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Old 05-17-2011, 05:51 AM   #52
darrylj897
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Still sitting on the bench

Anyone else having issues with the patch? Downloaded it and game loaded well; pressed fictional league and managing screen came up. But when I went to play game crashed each and every time. I could not play the game. Should I download the whole game in its entirety again. Any suggestions?
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Old 05-17-2011, 06:15 AM   #53
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Anyone else having issues with the patch? Downloaded it and game loaded well; pressed fictional league and managing screen came up. But when I went to play game crashed each and every time. I could not play the game. Should I download the whole game in its entirety again. Any suggestions?
I just tested it on both, a iPod Touch 3G and a iPhone 3G, and was able to start fictional leagues, play out and simulate games.

So a clean install might help. If you still have the crash, please post your device information so I can look into that issue.
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