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02-26-2019, 11:14 PM | #21 |
Minors (Rookie Ball)
Join Date: Oct 2015
Posts: 48
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You can start your universe as the expansion team and it's before the expansion draft. But that game is nowhere the game OOTP is with it's great detail, improved AI and GM options. It's not even close.
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02-26-2019, 11:25 PM | #22 |
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02-27-2019, 07:56 AM | #23 |
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02-27-2019, 08:16 AM | #24 | |
Major Leagues
Join Date: Mar 2012
Posts: 488
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Same with FHM. |
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02-27-2019, 08:20 AM | #25 |
All Star Starter
Join Date: Oct 2013
Posts: 1,940
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If you want to start a league in 1947 with players missing season as in real life but have them and all players start with zero career stats, start a league 5 years earlier (in this case 1942, not 1895), fast sim to 1947, zero everything out except injuries, set up you league, have your draft and in effect you have started a new league with start date of 1947. It only takes about 5 minutes (or however long it takes you to fast sim 5 years) than it takes to straight up starting the league in 1947. The advantage is that all your players including players that missed 1947 in real life will start their career with zero career stats.
If you initially start your league in 1947, then players that missed 1947 in real life will have their real life stats show up as their career stats when they do enter your league in 1948 (or 1949 or whenever they come back in real life). Anyway, that is my workaround since they corrected that bug a couple years ago. |
02-27-2019, 08:39 AM | #26 | |
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02-27-2019, 09:01 AM | #27 | |
Minors (Double A)
Join Date: Apr 2010
Posts: 195
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02-27-2019, 09:31 AM | #28 | |
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OOTP has real transactions. It has real lineups. It has the ability to retire players according to history and the ability for players to miss seasons according to history. Isn't the next step, for real lineups with real game day rosters ? No more Ty Cobb isn't in the starting lineup, but the AI will use him as a pinch hitter every game, so he's basically Cal Ripkinesque if you use real lineups. Creating seasons with real lineups, real transactions and real daily rosters would be a daunting task, but doable if the workforce is in place. OOTP adds this feature and it will be unstoppable. With other games that offer the above, you have to purchase each season individually. The other games do not have career mode, so you don't get to watch a players career stats evolve. I currently dabble in PT, but I doubt I will do so when I get around to purchasing 20. But, oh how I want it to be a success. |
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02-27-2019, 09:58 AM | #29 |
Minors (Rookie Ball)
Join Date: Oct 2015
Posts: 48
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I believe the same way OOTP does it. The AI protects certain players it deems worth protecting. It's not historically accurate in that the lists are secret so no one knows but ideally it would be as close as possible (but Baseball Mogul's AI nowhere near OOTP hence why I want OOTP to have a Historical Expansion option).
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02-27-2019, 10:09 AM | #30 | |
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02-27-2019, 10:22 AM | #31 | |
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02-27-2019, 10:25 AM | #32 |
All Star Starter
Join Date: Apr 2010
Posts: 1,245
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I'm playing a historical replay now and mostly enjoying it. But... you see I have this problem. I know too much about baseball history. I see a transaction happen, or a player do a thing, or fail to do a thing and catch myself shouting "that could never have happened!" Even though the game is doing exactly what it is supposed to be doing. It's all in my head I know. But I can't get it out!
So my preferred way to play is entirely fictional. For my fictional leagues I have two rules: 1) do not use any name or logo of an actual team that existed. It HAS to be all new. And 2) No reserve contract rule. In my fictional leagues baseball was never given an anti-trust exemption so free agency was a thing from the get-go. I kept a fictional game running for several versions of OOTP and 90+ seasons of game play. I really enjoyed it. I may pick it up again but I'm thinking of trying something new. New teams, rules, logo & uniform concepts etc. Online play was never my thing and I lost interest in modern MLB play pretty quick. I watch it on TV almost every night anyway. At least OOTP tile is something new and different. |
02-27-2019, 10:30 AM | #33 |
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I still don’t see how picking people from a list of lousy players is any different from starting your game with a group of lousy players already picked. The whole point of the game is what comes after the expansion draft. To be clear, I am not defending the game; I am questioning your point that picking from a list of poor players rather than taking the players that were actually picked somehow makes the game much better.
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02-27-2019, 10:45 AM | #34 | |
Minors (Rookie Ball)
Join Date: Oct 2015
Posts: 48
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Ok. |
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02-27-2019, 10:57 AM | #35 |
Hall Of Famer
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When you start in 61 and sim forward to 62, is your only beef the fact that your team has coaches or is the expansion draft not up to snuff?
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02-27-2019, 11:10 AM | #36 | |
Hall Of Famer
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02-27-2019, 11:44 AM | #37 | |
Minors (Rookie Ball)
Join Date: Oct 2015
Posts: 48
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-I now have to fire coaches I don't want. I'm not able to truly build a team. -It's already simulated a whole season so I can pay attention to this year simming so I am up to date on these happenings or I can ignore it and be kinda lost on why someone won MVP. I'm gong to be honest, I am kind of shocked I have to explain these things to fellow fans of a baseball sim. Why would anyone want to sim a year before they start playing anything? Isn't that really obvious? |
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02-27-2019, 11:47 AM | #38 |
Minors (Rookie Ball)
Join Date: Oct 2015
Posts: 48
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I'll add this:
I'm a little disappointed no one from OOTP has offered an explanation in this thread. I don't think it's a unreasonable request and a reason why it's not a priority would be nice. |
02-27-2019, 11:56 AM | #39 | |
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Join Date: May 2002
Location: The Lonely Mountain
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The fix for this would be a check box to make the player unavailable as a substitute for the computer, but the amount of micromanagement that would take would be daunting. That kind of detailed roster information simply doesn't exist that far back. Edit: BTW, I was anti Perfect Team as well, but I've come around. The game is fun if you don't take it too seriously, you don't have to spend a nickel unless you're invested in being in a Perfect League, and it has clearly been a rousing success for the company. You can spend exactly as much time on your team as you want to spend. Furthermore, the existence of Perfect Team and the people who obviously do take it seriously has given Markus more of an incentive and the company more resources to make the AI improvements we're all looking forward to. I don't think I'm going to get an accurate 19th century out of this, but the overall quality of the historical replays will improve.
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“Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies." -- C.S. Lewis Last edited by swampdragon; 02-27-2019 at 12:06 PM. |
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02-27-2019, 12:02 PM | #40 | |
Hall Of Famer
Join Date: May 2004
Posts: 10,041
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I prefer historical/fictional because I like having a "fog of war" situation where I can't look at a player by their name and just know that they'll probably have a great career ahead of them. I mean, sure, Ted Williams *could* flame out by the time he's 25, but it's far more likely in a historical league that he'll become, well, Ted Williams. I think it's a lot more fun when you have a bright young phenom named, like, Ed Davis who is just awesome and cool and the only expectations you have of them are the expectations you have of any player who hits .400 when they're like 23 years old.
There's also a point to be made that even historical leagues are fictional on some level. Personality ratings can't be dialed in to what guys were like IRL because there's no way to model that that I'm aware of, for instance. I like to play with chemistry, etc. on because in real life it is in fact part of the game. But beyond that, what if Willie Mays blows out his leg sliding into home one year and goes on to be a pretty good but not great player? There are superstars in the making whose careers fell apart for reasons like this, it's just that Willie Mays wasn't one of them IRL. What if I want to trade Frank Robinson to the Orioles in the early 60s and it actually seems to make sense because, superstar or no, Frank is pushing 30? IRL of course that's considered one of the worst trades of all time but it could very well have wound up like the Ken Griffey Jr. trade to the Reds, where the Mariners got some nice pieces to stay in contention in the short run and in the long run weren't tied down by a huge contract for someone who couldn't field his position well about halfway through the deal.
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