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OOTP 20 - General Discussions Everything about the newest version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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08-15-2019, 09:17 AM | #1 |
All Star Reserve
Join Date: Feb 2002
Location: atl
Posts: 891
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Equalizing everything
Howdy, I am trying to set up a new league in v20 (we are moving on from our original league that has been running since 2003) using current day rosters. The only rub is that I want to made a salary cap and bring every player down so teams fall within the cap and equalize revenue between teams (well, at least equalize markets and fan loyalty and then revenue change modestly). I think a 125M cap is pretty good based on what the game settings are at baseline (top players are set to 20M or so).
What is the best way to do this, knowing it may take a season or two to bring it down? Thanks!
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San Diego Padres NexGen Baseball League Cleveland Indians United Baseball League Co-commissioner of United Baseball League |
08-17-2019, 04:36 PM | #2 |
All Star Reserve
Join Date: Feb 2002
Location: atl
Posts: 891
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Has nobody done this for an online or solo league?
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San Diego Padres NexGen Baseball League Cleveland Indians United Baseball League Co-commissioner of United Baseball League |
08-17-2019, 05:54 PM | #3 |
Major Leagues
Join Date: Jun 2019
Posts: 367
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I have a fictional league with equalized revenue. Every team gets $100,000 from national media contracts but no money from any other sources. The salary cap is $75,000. Player Development Baseline is $15,000.
I used to have a salary cap of $70,000 with Player Dev. and Scouting baselines at $10,000 each but decided I didn't like scouting, hence the updated numbers. Anyone could, of course use any numbers they want for these. You could have the national media contract be $1000 or $100,000,000,000 as long as the other numbers are adjusted accordingly. It took a few years for the original game-created contracts and such to sort themselves out. I simmed the league for 10 years and then wiped out the league history, essentially making it year 0, before I took over a team. Last edited by Scipio Africanus; 08-17-2019 at 05:58 PM. |
08-21-2019, 09:11 AM | #4 |
Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 5,619
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if you want identical budgets, set the ticket prices, local media, and merchants to 0. then set the national media to whatever you want the budgets to be and ensure it's set to same for every team. subtract the cost of scouting/development/coaches and you have your salary cap
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