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OOTP 15 - General Discussions Discuss the new 2014 version of Out of the Park Baseball here! |
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12-21-2014, 04:38 PM | #62 |
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Stats only is obviously NOT realistic. Real GMs have scouting reports.
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12-21-2014, 05:03 PM | #64 | |
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Stats only play includes scouting. You've been told that before. Pay attention.
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12-21-2014, 05:04 PM | #65 | ||
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Here. A refresher.
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12-21-2014, 05:07 PM | #66 | |
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And if you are still hell-bent on maintaining that it doesn't work when it certainly does, you need to go over to the stats only thread and read all the accounts written by people who are playing the game that way and having it work for them just fine.
Or all the ones saying that they will never go back to vanilla OOTP.
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12-21-2014, 07:32 PM | #72 | |
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12-21-2014, 08:40 PM | #73 | |
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The guide says more feeders = more good players. I'll be monitoring that closely, but this first time around, it didn't seem like it. So short version is I don't think letting the game do it harms you, especially if you want some of those undrafted kids to end up in an international league. |
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12-21-2014, 09:17 PM | #74 |
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I get the idea of turning the ratings off for stats only but I don't get why you would want to force the AI to play stats only too by turning the AI evaluation to 00. Wouldn't the competitiveness of the AI improve if it can see the ratings but the player can not?
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12-21-2014, 10:06 PM | #75 | |
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That's, personally, what I prefer. I do everything I can to minimize the quirks of a computer. |
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12-21-2014, 10:23 PM | #76 | ||
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12-21-2014, 11:26 PM | #78 | |
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No. The first number must be zero or it does not work. Read the instructions post above again.
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12-22-2014, 03:26 AM | #79 | |
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When I took that rating # to zero, the AI behaved much more like real life GMs, when set at neutral preference for vets/rookies. You're never gonna get the AI to perfectly replicate what humans do, though I think it's amazing what Marcus and Co have achieved. It's so much better than other sims I've played, it's not even funny. But you can help make it better and going to "0" for ratings is a huge help. |
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12-22-2014, 09:56 AM | #80 | |
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Look at AI settings this obviously affects AI decision making. You will see the AI evaluation factors. Default is ratings weight 30%, current year stats 50%, past year stats 15%. and two years ago 5%. The AI heavily makes decisions on how the player performed this year. There maybe some tweaks for minor leaguers and obviously draft players who don't come from feeders would be different but the AI puts less weight on ratings (scouting) than you think. I can't show I know the algorithm for AI decision making but the basic input factors are known and adjustable. I think the problem is for minor league players you might want more emphasis on scouting and for major league players more emphasis on stats. You just simply can't tweak that though. This has probably been my biggest complaint over the years and it isn't huge. The scouting % in AI evaluation should differ by the age and classification of the player. Where as guys like Molina might be scouted to see if he is declining if he were a free agent I doubt many teams would be relying on a scouting report to make a decision. Where as a guy like Singleton might have a bit more weight on his reports. So my question do most of you use the default AI evaluation or tweak it more towards or away from stats? I used to up the stats a bit but honestly haven't done that since maybe OOTP 11 or 12. |
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