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02-26-2014, 03:29 PM | #1 |
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Inclusion of the international leagues - not getting enough hype
Personally, I think this is huge.
Will be cool to see guys who aren't getting the cash they want or the playing time, head to Japan, Korea or Mexico for a year or two. Or scout the next great international prospect and bid on their services using the new posting system. I think this really adds another neat element to the game. Anyone else excited for this? |
02-26-2014, 03:34 PM | #2 |
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I couldn't be more excited
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02-26-2014, 03:55 PM | #3 |
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Last year when I went to Lukas with the idea of adding International leagues, he was just as passionate about the idea as I was. As a matter of fact he suggested all the leagues we are currently doing. I think I only brought up Cuba, Japan, Korea and Mexico. We both are also very excited the addition of the Dominican and Venezuelan Summer leagues.
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02-26-2014, 04:26 PM | #4 |
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For both haveband and I having the int leagues included in game has been a long time dream. We're thrilled it's finally happening.
That being said, haveband deserves pretty much all the credit in the world for bringing up the plan of adding the int leagues, presenting it first to Markus and doing everything he's been able to do to make it happen. So if you're passionate about the int leagues, he deserves all the thanks you can give! We're thrilled to be able to be able include the real int leagues, the DSL and VSL in the roster set and really hope everyone will enjoy them as much as we've enjoyed working on creating them! Now it's time to get back to work, there's still a lot more for us to do! |
02-26-2014, 04:29 PM | #5 |
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can you explain how players who have played in the US will migrate to these foreign leagues? is it purely money based, i.e Japan offers Paul Maholm $750,000 while Dodgers offer him $600,000 or is it prestige-based, where players almost always want to play in the MLB if they have any offers and the money must be significantly higher or a player has no sure roster spots in the US so goes to a foreign league?
thanks, I'm pretty excited about these leagues especially if we can alter them for fictional leagues |
02-26-2014, 04:30 PM | #6 | |
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Quote:
I don't really know about that yet. I know Markus has some stuff up his sleeve to keep player movement realistic, but we're going to have to wait a little longer to see just what he has planned and how it all works out. |
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02-26-2014, 08:34 PM | #7 |
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I'll be excited when I see more about it.
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02-26-2014, 09:21 PM | #8 |
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This is the addition I'm looking forward to the most.
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02-26-2014, 11:06 PM | #9 |
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Oh, hell yeah! Main reason I preordered this season instead of waiting for the All-Star sale. Also why I'm picking up the pace on my *** facegen project.
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02-26-2014, 11:49 PM | #10 |
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this is why i picked this version and not 14.
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02-27-2014, 04:09 AM | #11 |
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Will they have to learn foreign languages like it is in FM?
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02-27-2014, 06:11 AM | #12 |
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02-27-2014, 07:24 AM | #13 | |
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Inclusion of the international leagues - not getting enough hype
Figured I should post this here. It's a article comparing Foreign leagues to it's MLB/MiLB counterpart.
Should be helpful for setting PCM's if needed. http://www.nationalsarmrace.com/?tag=clay-davenport Quote:
In the past, I just set the sabers to the league's equivalent (with edits like lowering power for asian leagues and raising their other stats) and it worked out fine. But I wonder how detailed the PCM's are going to be this year. The old templates all seem to have 1.000's Last edited by SirMichaelJordan; 02-27-2014 at 07:48 AM. |
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02-27-2014, 07:24 AM | #14 |
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Yeah, this particular feature is one of the main reasons I'm trying this game for the first time. Excited to see how it turns out in-game.
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02-27-2014, 08:58 AM | #15 |
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My plan is to have the Mexican(Summer League) play Japan(***) in Inter-League games. Might add a Fictional North American League into the mix with plenty of AAA players .
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02-27-2014, 11:01 AM | #16 | |
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Quote:
That's a good link, thanks for posting it. I found it some time ago and used it in my assessment of the int leagues. I don't entirely agree with the article's conclusions, as those I've talked to who are in a position to know, and some other studies I've seen, rate the levels of play in Japan and Korea as being higher than the article describes. All things being equal I'll go with the opinion of Clay Davenport over most anyone else. He knows the int leagues incredibly well and is as good a baseball mind as there is outside of MLB front offices. The article's author's reasoning is less than convincing to me and factually inaccurate in a couple places. Will add some of my thoughts on the articles thoughts in case anyone cares: 1. The track record of Japanese players in the US is far, far better than the article admits. In fact the majority of Japanese players moving to the US have actually outperformed both expectations and their contracts. 2. For every AAAA player who becomes a star in Japan there are another two to three AAAA players who were even better in the US who fall flat on their faces and end up spending most of their time in the Ni-gun (AAA). It's not unusual for those guys to be released before their contract is up. The few Balentien types who do become *** stars actually progress as players and finally start to reach their potentials. The same thing happens in MLB. Chris Davis ring any bells? Many times MLB teams simply give up on AAAA players far too soon and *** teams sometimes reap the rewards. 3. Of course it's also worth noting that the level of play in Japan is just a little lower than in MLB and in the case of some AAAA players that and the slower velocities in general are the additional boost they need to thrive. But if the level of play was actually as low as the article's author describes, I don't think you'd see nearly as many "busts" among AAAA type guys in the *** as there are. As for the statements on Taiwan and Korea, while I think the article gets Taiwan's level about right, it's low on Korea. Korea is generally accepted as falling somewhere between the levels of the CPBL and the ***, not on par with the CPBL. Additionally the statements that Taiwan and Korea mostly serve as feeder leagues for the *** are simply factually inaccurate. Very, very few players from either the CPBL or KBO ever move to the *** at all. Maybe one or two per year at the most. There's also very, very little movement from the *** to the KBO and only slightly more from the *** to the CPBL. So there's no accurate way to say that Taiwan or Korea are feeder leagues for Japan. They aren't. I also disagree with the article's assessment of top D1 teams compared to R level teams. Top D1 teams are significantly better than R teams imo, but that's a discussion for another time. Beyond that stuff though, I'd have to generally agree with the other levels the article postulates. Anyhow didn't post all this to criticize the article too much, just to provide some info on where my assessment differs and thus some of the differences you'll see in the ratings of the real players in the roster set and likely the PCM's as well. Last edited by Lukas Berger; 02-27-2014 at 11:38 AM. |
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02-27-2014, 11:14 AM | #17 |
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I think, from what I've heard, that the Aussie league should be a bit higher - A-ball, at least. And as lukas said, Japan and Korea are somewhere between majors & AAA - sort of AAAA. Other than that, though, can't argue much.
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02-27-2014, 11:20 AM | #18 |
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Well, Korea's a bit lower than Japan. I have Korea at AA level, shaded slightly toward AAA. Whereas Japan is at AAAA level.
As for Australia, yeah, you're certainly right on that. There are a lot of guys who play in AAA or AA in affiliated ball who also play in Australia in winter, so I think an overall assessment of A level is certainly not too high and may even be a bit low. |
02-27-2014, 02:07 PM | #19 |
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Lukas, it may be a lot of people assume this addition is purely for those using real rosters and playing the MLB setup with the game, but as you and I have discussed briefly, this addition will offer expansion opportunities even for existing fictional worlds, right? Can you take a shot at how people outside that 'real' mainstream might make use of this coming attraction?
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02-27-2014, 02:15 PM | #20 | |
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Quote:
So for those who play fictional or other formats it should be quite easy to add the int leagues to their current universe along with all the proper settings and other int league focused features. You'll just need to import the templates to your current league. Then if you don't want the real players you can simply delete them, have the game generate fictional players, and voila you'll have a new fully functional league in your universe. I think that's what you're getting at, right? Would any further explanation or clarification be useful? |
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