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OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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02-05-2013, 11:54 AM | #21 |
Hall Of Famer
Join Date: Mar 2003
Location: Madison, WI
Posts: 2,730
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Ideally, a contract with a team option should be evaluated like this (from the player's point of view):
If it is a 3 year contract with a team option as the 3rd year, the player should see it primarily as a 2 year option with salary+1/2 buyout per year. The team option amount should matter but generally team options are only picked up if they're a value for the team. If the engine doesn't prioritize player or vesting options over team options, it probably should. Team options are generally a liability for the player and a bonus for the team. Last edited by kingcharlesxii; 02-05-2013 at 11:57 AM. |
02-05-2013, 02:33 PM | #22 | |
Major Leagues
Join Date: Oct 2011
Posts: 337
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Quote:
However, in OOTP, these contracts can often be structured heavily on the back end to get cheap front end deals. They are also often part of extensions to talented players about to hit the FA market, which also doesn't make a lot of sense. |
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02-05-2013, 02:45 PM | #23 |
Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,412
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I can't but help think someone ought to go through the contract data at Cot's site and take a look at how any contract with a team option year is structured to get some real-world hard data on just how such things work in real life. That would provide the proper reference point for how to they ought to work in OOTP.
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02-06-2013, 08:38 AM | #24 | |
Major Leagues
Join Date: Oct 2011
Posts: 337
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Quote:
At some point, if I have the chance, I'd be glad to go through some of them, but I'm speaking from mostly discussions by analysts I've heard about why teams wanted team options or why they were included in specific contracts, which actually isn't noted in the contract itself (context). Longoria's first extension, of course, being the most widely covered example. There are two team options at the end because they overpaid during team control years but negotiated team options at the end to mitigate their own risk later down the road. On the other hand, you're right that some numbers would be useful because it is a rather frequent in OOTP to load a massive portion of the contract into the team option year. |
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02-06-2013, 08:52 AM | #25 |
Hall Of Famer
Join Date: Apr 2007
Location: Toronto
Posts: 9,162
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OOTP players do distinguish between option years and guaranteed years. I don't know where people get the idea that they don't, unless they're playing OOTP-8 or something. It was a known exploit in earlier versions of the game - duping players into accepting cheap contracts by adding absurd team options - and it was fixed ages ago.
Yes, players will accept contracts with big team option years, but they're usually contracts the player would have accepted anyway. |
02-06-2013, 09:38 AM | #26 | |
Minors (Double A)
Join Date: Oct 2009
Posts: 199
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The way leagues prevent these unrealistic contracts is to require a buyout, and also to sometimes put in rules that deal with salary variation from year to year. For example, no salary year may be more than 20% greater than the lowest salary year. |
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02-06-2013, 10:14 AM | #27 | |
Hall Of Famer
Join Date: Aug 2007
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Founder of the Planetary Extreme Baseball Alliance (PEBA) Premiere OOTP fictional league where creativity counts and imagination is your only limitation Check for openings - contact us today! |
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02-06-2013, 06:02 PM | #28 | |
Major Leagues
Join Date: Oct 2011
Posts: 337
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02-07-2013, 01:29 AM | #29 |
Bat Boy
Join Date: Dec 2012
Posts: 8
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Would be nice to add option in the setup, that the option year must be within X% of last year of contract.
If i was fighting for a player. Say 5 years and it got up to 20 million a year, i always use to make the 6th year a option and for 35 million. Always seem to get that player. I have seen the AI add 5 extra million on a option when the guys last year is like 14 million or something and they beat me. So would be nice to have the option of having a setting if you choose where you can say option year can be no more than X% (say 5% then previous year) or 20% whatever. This would prevent me from trying to get the player easier, i dont do it anymore because it seems like cheating, but the AI uses it. Also maybe a setting as well that the buyout has to be a minimum X% of option year. So if you offer 15 million in option year and you have pcked 20% is buyout, then you have to offer 3 million buyout. Not sure how hard that is to code, just nice to have these choices in the setup! |
03-02-2013, 12:28 PM | #30 |
All Star Reserve
Join Date: Nov 2009
Location: 'Merica
Posts: 566
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The idea of a $0 buyout in real life is fine. That just means the players agent did a bad job - but in the OOTP world it's a flaw.
We're not dealing with real money. In real life if the Red Sox offer $75mil contract, the Yankees aren't realistically going to offer a $100mil contract with the final year a $25mil team option with $0 buyout. The real life player isn't fooled like that. Nor is the agent. But in OOTP if there is no penalty to the team for making a team option offer - then it's a flaw in the game. I understand in real life it can happen, but in real life people aren't offering a player a team option they have 0 intention of fulfilling |
03-02-2013, 01:54 PM | #31 |
Bat Boy
Join Date: Feb 2003
Posts: 7
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There are a number of ways to look at this IMO.
Perhaps the player is betting on himself, if he outperforms his contract it could force the team to pick up the higher option. I think the best test on how the players are handling the given situation is to give out 3 contracts with highly different guaranteed money but different potential value. See where the player goes. example: 1)5/5/5/5 - 20 mil guaranteed 2)3/3/3/15 [option] - 9 guaranteed; 24 possible 3)4/4/4/8 [option] - 12 guaranteed; 20 possible The logical choice in my mind would be 2,1,3. It also might be easier to test with higher salaried players as you can make the variations larger or the contracts longer without it being strange. By offering something similar with a higher last year of an option even on a lower scale most people will bet on themselves to exceed expectations. Company decides to contract you for $3000/month for 6 months or they will give you $3000/month for 5 months and they have an option for the 6th month at $5000. You are going to choose the higher option as you logically tell yourself at the very least I can talk them into the $3000. |
03-02-2013, 04:36 PM | #32 |
All Star Starter
Join Date: Jun 2006
Posts: 1,919
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For me it'd go 1,3,2 due to guaranteed money (also, I'd take the $3k for 6 mo). Just goes to show that not everyone thinks the same way on such things, and neither should OOTP players (the in-game entities, not the guys at the keyboard), which is what makes it hard to code.
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