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07-23-2011, 04:12 PM | #1 |
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Join Date: Jan 2004
Posts: 979
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Historical League Help
I've been an OOTP Players since version 5 but I have never been involved in creating a historical solo league nor have I ever played one at all. Recently, I've become interested in creating an OOTP league from 1871, as I see that is the first year you can start a league in. But, I have numerous questions on where to start? Is there a thread for newbies to see exactly what you can do with historical leagues, what logos to use, best database to use. Basically where do I start?
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07-23-2011, 11:05 PM | #2 |
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I start an 1871 league right out of the box. Default everything and play away.
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This just feels more like waiting in line at the Department of Motor Vehicles. PETA.....People Eating Tasty Animals. |
07-27-2011, 05:50 PM | #3 |
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Join Date: Jun 2002
Location: Madison, WI
Posts: 867
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Can the same be said for a fictional league? If I set up a fictional league using historical settings and walk it forward year by year, do the settings reproduce the evolution of the game fairly well?
(sorry if this is a partial hijack of the thread . . . .) |
07-27-2011, 07:03 PM | #4 |
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It was also possible with OOTP 10. As Scott wrote you can start it with no real work from the game, but it won't the real 19th century. You can also with some works do it as it was for real as I do.
Let me know if you want to play it my way and I'll try to explain it the best I can (but some can do a better job than me). This isn't that much work (unless you want to be really real like having the players playing for the team they did). Probably... My current simulation use a mix of real/fictional and everything looks fine. Of course everything is real as I manage all the team evolution as it was and I move the players manually to their real team each seasons (can't wait to be able to let the computer do it). What I mean is that I've created the National Association as an historical league in 1871, deleted it in 1876, created the National League in 1876 (historical again), Created the American Association in 1882 as a fictional league based on the 1882 modifier and finally, presently I create the Union Association (fictional with 1884 modifier). BTW this is quite a lot of works for a league that did disapear after one season only
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The FGs I did for the Universe Facegen pack if you don't want to download the complete file everytime the pack is updated. The complete set (1871 to 1959) Just the update (1950 to 1959) Last edited by AESP_pres; 07-27-2011 at 07:16 PM. |
07-27-2011, 07:33 PM | #5 |
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Join Date: Aug 2007
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I have noticed the 19th century numbers look about right but you don't get as many really high scoring games as were in real life. There are too few errors. Players have modern type fielding rates instead of almost no TDP and low error ratings like historical players do. The 20 error games seem to be missing. Errors are distributing more like modern glove wearing numbers rather than old school gloves are for nancy boys play.
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07-27-2011, 07:38 PM | #6 | |
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Join Date: Aug 2007
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Quote:
The main problem in 11 is when teams contracted they would disappear but keep their players. You had to go to free agents show all players and manually release these players from the contracted team. Manually expanding and contracting is probably preferable. Curious did you make the AA a subleague so you could have the world series or a separate league? Last edited by Biggio509; 07-27-2011 at 07:39 PM. |
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07-27-2011, 08:37 PM | #7 | |
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Quote:
At the point I am the evolution was like that : 1871 : National Association created 1976 : National Association deleted 1876 : National League created (as the single sub-league of the ML) 1882 : American Association created (as a separate league) 1884 : Union Association created (as a separate league) Future 1890 : Create the Player League (against a lot of work for one season) 1892 : erase the American Association 1901 : add the American League to the Major League 1914 : add the Federal League 1916 : erase the Federal League Not many works to do after that except for moving the team and the players. Also depending of when the PCL database will be completed it's possible that I add it too.
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The FGs I did for the Universe Facegen pack if you don't want to download the complete file everytime the pack is updated. The complete set (1871 to 1959) Just the update (1950 to 1959) Last edited by AESP_pres; 07-27-2011 at 09:08 PM. |
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07-28-2011, 09:08 AM | #8 | |
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Join Date: Aug 2007
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Quote:
I just wish the schedules had the AL as subleague 2. You have to move the NL to subleague 2 when you add the AL because most schedules use the OOTP convention of AL is subleague 1 alphabetically even though it was called the junior circuit for a long time. |
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08-03-2011, 11:06 AM | #9 | |
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Join Date: Jun 2002
Location: Madison, WI
Posts: 867
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Quote:
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11-14-2011, 09:37 AM | #10 | |
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Join Date: Apr 2011
Location: Frankenthal, Germany
Posts: 2,993
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Quote:
I had my share of low-scoring games, but also quite a few high-scoring games, and also lots of errors. As I want to take this thing into the modern era and disable team movement and expansion (because I want to change history and keep the Dodgers in Brooklyn ), I took over the Brooklyn Atlantics. One game from that first season comes to my mind - we, the Brooklyn Atlantics, lost a home game 27:11, with my team committing 27 errors while our opponents made 17 errors. The box scores regularly have 8 - 10 unearned runs, and Al Spalding had something like 120 unearned runs over the course of the (short) season, we played only 30 games.
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I'm going to have to meet my Maker some day. And if He asks me why I didn't let this boy play, and I say it's because he's black, that might not be a satisfactory answer. Happy Chandler, 1947 |
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11-14-2011, 11:42 AM | #11 |
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Join Date: Apr 2011
Location: Frankenthal, Germany
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A problem I came across - did somebody else have this, too ??
When rosters expanded on September 1, I regularly had that error that "Team X has a illegal number of players on their roster". I guess it was caused because "we" didn't have enough players when rosters expanded (I didn't change the default settings, so I ended up with 40-man rosters in September, and so there weren't enough to supply the big league team with 15 additional players) and I also created minor leagues from AAA to A. To be able to continue, I had to "act as manager of Team X" and demote a few players from AA to A - unfortunately, I had to do this every other day, for some reason it wasn't saved. It took me quite some time to get through September/October ... I just hope this won't happen again in 1872.
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I'm going to have to meet my Maker some day. And if He asks me why I didn't let this boy play, and I say it's because he's black, that might not be a satisfactory answer. Happy Chandler, 1947 |
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