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OOTP 20 - Historical Simulations Discuss historical simulations and their results in this forum.

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Old 11-28-2019, 04:25 PM   #1
Argonaut
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Anywhere to implement proper historical park factors for OOTP?

I've noticed that when playing through a historical save with league evolution on normally, that the park factors are not to my liking.

There seems to be just blanket increases/decreases to both AVG/HR in equal measure. This doesn't make any sense, as often a high AVG park has a larger outfield area with plenty of doubles and triples -- but it's conversely harder to hit home runs in. And there's also no attention paid to differences in LHB/RHB factors. In general the stadiums have none of their identity which is a shame.

So, has there already been some work done in the past on park factors that I could easily implement in my save, or saves going forward?
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Old 11-28-2019, 07:32 PM   #2
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Some discussion of this subject: https://forums.ootpdevelopments.com/...d.php?t=301120
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Old 11-28-2019, 08:03 PM   #3
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If you download this mod from the workshop you will get the historical parks and a set of park factors. You will need to reinstall the mod every time OOTP updates the game though.

https://steamcommunity.com/sharedfil...?id=1700220759

The default install now has discrete park factors, however you will also get two additional files that you can swap. One file has the quadratic factors that you currently are seeing in the game. Even though you may think those factors seem odd, they are designed to replicate the scoring environment of those ballparks during those seasons. There is also another file included that has every park factors set to 1.000 if you want a neutral ballpark environment.
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Old 11-29-2019, 02:13 PM   #4
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Thanks for the responses, the thread was a good read and I'll definitely be trying the Steam Workshop mod.

@Garlon: I could see how the quadratic formulas would be good for simming through historical replays in "God-mode", as many like to do. Though I'm more interested in playing through a historical dynasty as GM, so having the park factors for flavour and to build a team around is appealing to me. When you add both batters and pitchers into the mix the park factors make a huge difference, as I and many others have seen in Perfect Team.

I suspect the historical park factors plus neutralized stats imported would be the "best" combination, though from what I've browsed it seems the neutralized stats are not a sure-thing to play with.

Anything can happen though, even with re-calc. For some reason my Bill Madlock has just not hit well in my dynasty. In a year he hit .341 in real life he plodded along at ~.270 in my game.

Last edited by Argonaut; 11-29-2019 at 06:40 PM.
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Old 11-29-2019, 10:06 PM   #5
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I suggest importing using the regular stats for importing and using 5-yr recalc as the base with import settings of 170/100 AB for position players and 19/17 IP for pitchers. The defaults are set way above these values. There are other settings that may be affecting your results as well, such as the strategy settings and whether or not you are having players retire according to history. You should have players retire according to history and turn off the storylines in the global settings.

Bill Madlock in a recent 1871-2018 game I played was .301/.355/.433 for his career with a WAR of 55 and OPS+ of 117.
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Old 11-30-2019, 01:35 AM   #6
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I did follow along with some of your other old posts Garlon, and went with your suggestions in spirit when I started my dynasty. I've been using 3-year re-calc double-weighted, and have adjusted your recommended 5-year make-bad settings to fit my own timeframe.

Madlock has just been very unlucky. There's nothing wrong with the imported ratings as he is showing as having 70 Contact, but he still can't hit very well. He'll never get to 55 WAR, that's for sure.

All part of the variance I suppose. Some of my other guys have swung the other way, like my pitchers Gaylord Perry and Bert Blyleven who have been racking up all kinds of WAR. Perry is over 100 WAR with a couple years left. I do have retire by history on.
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Old 11-30-2019, 02:42 AM   #7
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I've installed the mod... does it only start working when a new season is loaded? I'm in the playoffs now so the offseason is coming soon. When I tried to auto-update, Arlington Stadium is unchanged. It said it only updated 3 of 343 ballparks... so I assume to get all of them it needs to be the offseason.
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Old 11-30-2019, 07:08 AM   #8
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The mod will replace the era_ballparks file in the game (but don't worry, the mod comes with a replacement of the original so it is still there if you want to put in the original file). When you move to the next season in your league OOTP should look to update all of the team ballparks from this new file with the new ballpark names that now match the models of all the ballparks you have installed (you just installed over 100 ballparks too). When you load the next season the ballparks will have new names and the new park factors should load as well.

As for your results in your league, since you say your pitchers are doing exceptional and some of your position players are mediocre, I suspect that your position player fatigue setting might be set to average or above. Try setting position player fatigue to very high and you should see better results.
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