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11-03-2018, 03:45 PM | #141 |
All Star Reserve
Join Date: Jan 2005
Posts: 769
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Googling 'lat long [place]' should work.
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11-03-2018, 03:57 PM | #142 |
Minors (Rookie Ball)
Join Date: Mar 2013
Location: UK
Posts: 42
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but you need to DD version of the GPS co-ords (Decimal Degrees) If you cant find them, if you give me the street & town where you want your stadium, I can probably find the co-ords for you Last edited by sirpugg; 11-03-2018 at 04:25 PM. |
11-03-2018, 04:27 PM | #143 |
Minors (Rookie Ball)
Join Date: Jun 2017
Posts: 34
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So I'm a long time PC and of course recent Mobile gamer, with a lot of experience both with subscription based games and micro-transaction games. You're going to have a long term customer here, but my first impression is that the initial introduction to the game is extremely slow. One thing I notice with games that have a similar game play aspect is that you're able to play around in the game for a good solid couple of hours before hitting the "check back later when you have more resources" point.
This game is unique in the fact that you have progress made every 30 minutes, when each day advances. If you were to: 1 - Create an initial tutorial that steps a user through the game, offering Perfect Points/Standard Packs for each tutorial step they completed, thus engaging the customer with the play/reward aspect of the game and immersing them immediately in the interact-to-receive-rewards - particularly useful for the period of time when the user is waiting to join their first league 2 - Increase the initial Perfect Points received for the "First Homerun, First Win, First Walk, First Whatever" achievements. These are only earned once, and can give the user that initial feeling of reward and progress as they become familiar with the game. It will increase the number of cards the player earns and packs the player opens more quickly upon joining the game, and thus give a greater incentive for continuing to return. 3 - Get players opening pack after pack after pack! Even if that means creating more pack tiers in order to keep the ratio of perfect/diamond/gold cards where you want them. People *LOVE* opening packs. The more you can have people opening packs while still maintaining the ratio of high level cards to standard cards, the more you will keep people coming back for more. I'm sure I'll have more thoughts as I continue to play, but thought I'd throw these out there. Such great potential and I love a lot of what you guys have in there already. I can also appreciate you have already incorporated an in-game cheat/inappropriate reporting system. That goes a long way in ensuring your customer base is aware you are dedicated to a fair and equal gaming experience. |
11-03-2018, 06:00 PM | #144 |
Major Leagues
Join Date: Mar 2004
Location: Saskatchewan
Posts: 363
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I think perfect team looks good.
It feels a lot like other card collecting games, which I find boring but I'm sure some will like. After just a few hours assembling a starting lineup of 65+ with a few 75+ it feels like after a while it will go from a fun mode of plugging in a 54 ovr ss with a few 70 ovr to where all teams will just be a bunch of 80+ players. You will open several packs and get one player that is usable. Auction off an 85 ovr backup guy for pp to buy that 92 ovr #5 sp Since there is no salary cap, injuries, unique to a league players,or card expiry after a month no one will even care about the 70 ovr card that was fun to get at the beginning. Probably nothing that can be changed since I think all games like this are designed to create super teams and not realistic teams. I hope it brings new people to ootp. For me it's back to my fictional league in one of my favorite games ootp '19 |
11-03-2018, 07:00 PM | #145 |
Bat Boy
Join Date: Jul 2018
Posts: 4
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Won action but card doesn't appear
Won an action for 1983 Darrell Evans (for 1,100 PP), but card is nowhere in my inventory my account is coop312
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11-03-2018, 08:18 PM | #146 |
Minors (Triple A)
Join Date: Aug 2010
Location: NW Arkansas
Posts: 221
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WOO!
My Bentonville Blue Bears are in 1st place in Gamma Ypsilon! I've been checking in all day. I'm really enjoying this new mode -- hoping to do at least half as well in the real game.
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Historical Mode: OOTP 24 (Challenge Mode) ⚾ 1901-19 Reds: 🚩🚩🚩🚩🚩🚩🏆🏆🏆🏆 FHM 10 🏒 1909-18 Wanderers: 🏆 🏒 1918-19: Arenas/St. Patricks: 🏆🏆 |
11-03-2018, 09:00 PM | #147 |
Hall Of Famer
Join Date: Mar 2007
Location: Born in Shea Stadium, lives in LoanDepot Park.
Posts: 6,240
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Have to admit Markus, i wasn't sure about this idea of yours.
But after playing around with the Beta, i think you might have hit one OOTP!
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My Threads: MLB Project 32 by SFGiants58 "Colon looking for his 1st hit of the year and he DRIVES ONE! Deep left field! Back goes Upton! Back near the wall! ITS OUTTA HERE!!! Bartolo has done it!!! THE IMPOSSIBLE HAS HAPPENED!!! This is one of the great moments in the history of baseball! Bartolo Colon has gone deep!" ---Gary Cohen. (May 7, 2016) (Petco Park) NYM 6 @ SD 3 |
11-03-2018, 09:51 PM | #148 | |
Minors (Single A)
Join Date: Jul 2011
Location: Mishawaka, Indiana
Posts: 67
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Quote:
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11-03-2018, 10:55 PM | #149 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,906
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Check your inactive cards, it's probably there. Or else in your reserve roster.
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lukas@ootpdevelopments.com Order Out of the Park Baseball 25! Need to upload files for us to check out? Instructions can be found here |
11-04-2018, 08:20 AM | #150 |
All Star Reserve
Join Date: Jul 2003
Posts: 628
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What will be the size of leagues (# of teams) in a regular league after this entry league completes? The entry league has too many teams in it and poorer teams get out of the race quicker with so many other teams ahead of them! And no hope of moving towards the top
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11-04-2018, 08:22 AM | #151 | |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,739
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Quote:
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11-04-2018, 09:58 AM | #152 |
Bat Boy
Join Date: Nov 2018
Posts: 1
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How higher than max should I set stealing to player for him to at least attempt stealing?
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11-04-2018, 11:36 AM | #153 | |
Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,370
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Quote:
I agree with what you are saying, it's a lot of fun AT FIRST but once the buying points starts I can't see myself playing it since the people spending their money will get all the top cards then what's the sense? There is potential to make this great and find it interesting season after season but they need to figure this out. Releasing this game with their present rules will eventually be a huge failure since boredom will set in. I suggest they find ways to improve it. Just my opinion, I have played games "pay to win" and I quit them in a hurry. |
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11-04-2018, 11:47 AM | #154 | |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,739
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Quote:
Also, for OOTP 20 we will have tournaments with many different rule sets where you can enter with your Perfect Team. That will be a ton of fun, and we'll have plenty of tournaments for many different tastes. |
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11-04-2018, 11:51 AM | #155 |
All Star Starter
Join Date: Nov 2018
Posts: 1,335
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Would be nice to see an option for "I never bought power points" leagues.
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11-04-2018, 12:13 PM | #156 |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,739
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I am pretty sure nobody in PT will ever buy "Power Points".
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11-04-2018, 12:17 PM | #157 |
All Star Starter
Join Date: Nov 2018
Posts: 1,335
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11-04-2018, 12:51 PM | #159 |
Hall Of Famer
Join Date: Dec 2005
Posts: 15,741
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I’ve been playing PT for a while now. I haven’t had great luck, or good teams, but I think I’ve received enough payout to make things interesting. I don’t want it easier to rack up points. But that’s just my opinion.
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11-04-2018, 12:56 PM | #160 |
All Star Starter
Join Date: Nov 2018
Posts: 1,335
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In the league I'm in now, Mickey Rivers has a 48 game hitting streak in 48 games. (not my team)
Getting kind of excited about that, because of how rare that is in any league. |
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