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OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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05-08-2013, 11:28 AM | #61 | |
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LIMITED free speech.
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05-08-2013, 11:36 AM | #62 | ||
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Which right I myself am invoking, quoting my response here so that it appears near the top of this default forum "page." Because, it's important to put this "issue," and thread, to bed.
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05-08-2013, 11:57 AM | #63 |
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Possible solution: Disabled and then re-enable scouting in the game setup. That will run a re-scout of the leagues. Not sure why this issue arose initially, I tested feeders a couple of days ago and that stuff worked just fine.
Edit: Yes, "Act-as" does not let you properly view the players through other scouts.
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Buy Out of the Park Baseball 25 now! Last edited by Markus Heinsohn; 05-08-2013 at 11:59 AM. |
05-08-2013, 12:26 PM | #64 |
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05-08-2013, 12:30 PM | #65 |
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05-08-2013, 01:13 PM | #66 | |
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The Juco league was a 30 team league, with ages 17-18 playing. I stopped that in this version of the league just to cut down a little on team numbers. I also had an international high school league that was cut. |
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05-08-2013, 01:15 PM | #67 |
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05-08-2013, 03:07 PM | #68 |
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Thanks, Markus, for verifying the Act As point of view. This isn't the place to put this, but for now it'll do. One interesting place to utilize the Act As to change a point of view is the Stats and Leader screen. It's real interesting to change team to team and notice the highlights change with them. FWIW
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05-08-2013, 03:16 PM | #69 |
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Didn't want to hijack the thread?
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05-08-2013, 03:24 PM | #70 | |
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I just have one large college and one small HS (real 30 teams) but I was thinking about adding Independent leagues (either has ML alternatives or AAA because they're not quite ML talent) Also I was contemplating adding the cape cod league and your idea the JUco league. But I had this kind of neat idea of doing some U-17 leagues like a travel team and such. Especially if I'm going to try to make my league strongly dependent on feeders I figure I need all I can get.
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05-08-2013, 04:19 PM | #71 | |
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In the end, the inability to work out how to make a useful independent league is the reason I went for the extended rookie league idea. Most of the floating free agents in this set-up are low talent guys that MIGHT develop into something. So, adding another rookie level with 30 teams absorbs another 750 players at least, encourages teams to hold more draft players longer, and the 100 games gives them more game time to develop. Then I extended the SSA, because it made no sense to promote guys out of the rookie league into a short season league. My only worry about adding the ERL was if it became the bottom level for the ML affilates. I didn't want all the teams draft picks going straight to it, but instead wanted it to be considered the top tier rookie level. Luckly, that is how it worked out (I wish we could set which team is the bottom tier team). The only issue I had was in expansion. When I added the teams to the ERL for the expansion teams, it made them their bottom team. But only 2 out of 32 messed up, so minor win. |
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05-08-2013, 05:46 PM | #72 | |
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Allow FA's from different leagues (Dontrelle Willis) Allow FA's to leave for different leagues (not the same, but essentially MLB could "purchase" the contracts of FA's) Lower the amount of years UNTIL FA...so 2 or 3? Do whatever with Arbo (do Independent Leagues have arbo?) Again, this isn't how an Independent league works, from my understanding, but it's a mimic of it. Have you tested that out? If it's possible to essentially make it so only the MLB can "purchase FA contracts" from the independents (don't know if it is) then it's fairly close to realistic- fairly. I've been basically operating without a SA league, so instead just AAA/AA/A/R because SA & R are too short. I feel as though that damages my prospects because a) they're not getting enough playing time b) rosters aren't big enough c) they're skipping a step. All those three reasons are why I'm very interested in your idea of expanding SA/R and adding a teams...and I'm not overly concerned about them being fictional as I could just "cheat" and make them teams from something else (I like logos I'm a complete sucker for 'em) I'm not 100 percent sure what you're talking about with the ERL, can you elaborate? Also, you think (since I'm adding feeder league teams anyway/feeder leagues) if I added a u-17 league- like a travel league (1 year then into the draft for top prospects) and then Juco, Prep School HS's (really just some HS's I missed) would that work? I just want to have more feeder leagues/players so I can make it so, I think I said this already, my league is very dependent on feeder league players and International Complex players and not forgein FA'S.
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05-08-2013, 06:16 PM | #74 |
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no.....
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05-08-2013, 06:43 PM | #75 | |
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05-08-2013, 06:45 PM | #76 | |
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As for the other feeders, sure you could do that. A one year travel league sounds cool, except your really just creating one year high school players. Juco's are nice and more HS (prep or otherwise). I am really not sure what your asking about the ERL. What part didn't you understand? |
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05-08-2013, 07:30 PM | #77 | |
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Yes, you are "Wrong and Wrong". There's been plenty of bugs, but there has NEVER been one that caused the sky to fall or the world to come to an end. If you like exaggerating, be my guest. HUGE and MASSIVE in all in upper case is nothing more than a panic post when you've done absolutely no research or discussion to see if it is in fact a problem or something that was caused by game settings. My point is - before making a panic post, do some research. |
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05-08-2013, 07:49 PM | #78 | ||
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Executive summary only!
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05-08-2013, 08:26 PM | #79 | |
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Okay I don't see a way around the buy out problem because technically when you promote a minor league player (AAA or whatever) you're purchasing the contract and the game doesn't seem to recognize that as such... But in a way that presents and interesting idea. If you create a independent league as a minor league team (AAA level) with more talented players (which is possible) and you coordinate it to be a different type of minor league "division" or "league" then technically it solves the problem somewhat. Since you'd have poor teams (you could still do that) if they get promoted to MLB (the players) then they're being bought out (technically) and they wouldn't be signed to "long term contracts" since minor league players never are. Now I know it'd be affiliated with MLB so it's not independent or an outlaw league, but that would seemingly be the best way to do it despite it not being what it technically is. Aside from that, what if you created a league as a completely independent (AAA) level with minor league contracts. Technically that'd be like a feeder league since you can't trade for those players AND they can't sign long deals. There's no affiliation...and the only real problem is that you can't buy them out to the majors, and I'm not sure how you would move them over. Ugh I felt like that was close! Anyway I realize the feeder league would only be 1 year, but the only point for that is to increase the amount of players without ruining the structure I have. For college/HS I'm going to do D1, D2, D3 so that should solve that issue. For the added Rookie league it sounds like you essentially created another minor league level to pamper top picks or picks in general at a lower, not lowest, level which is a fantastic idea...I definitely am going to try it.
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05-08-2013, 08:56 PM | #80 | |
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