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Old 02-04-2012, 02:24 PM   #21
Cooleyvol
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Quote:
Originally Posted by hbomb View Post
Does anyone know what happened to the original league? did it pay-out or did the commish walk away with the cash?

Also, sadly, a lot of new OOTP online leagues fail.
It never got off the ground and I am the 'commish'. If you'd look in the thread I linked, you'd see that.

So, no, the commish didnt walk away with the cash.
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Old 02-04-2012, 02:44 PM   #22
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Originally Posted by Cooleyvol View Post
It never got off the ground and I am the 'commish'. If you'd look in the thread I linked, you'd see that.

So, no, the commish didnt walk away with the cash.
Ha - sorry, it wasn't clear to me. I'll have to review your link, but curious as to why it never got off the ground. lack of interest?
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Old 02-04-2012, 06:27 PM   #23
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I'd still be interested...
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Old 02-04-2012, 11:27 PM   #24
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I'll take your word for it. Still seems like those late rounds would be brutal without the intial name recognition, but I've never been a fan of fictional, so never played one. except in real where 5-6 years down the road a lot of players are fictional. Either way I'm in to give it a shot. Ran the numbers for my MTBL league and i'd be up 80+ dollars in 5 seasons
Having been with Cooley in numerous successful fictional leagues, and having run a successful online league myself, I can tell you that there are plenty of scouting reports. You've got to pay more attention to things, and not get by on "name recognition".

Also, you're missing out by not trying one. ; )
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Old 02-05-2012, 01:01 AM   #25
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Originally Posted by Cooleyvol View Post
Elaborate please. Those are the initial rules, we MAY have edited them later. What are you saying is 'too much'?

I think this could work (possibly with 16 or 20 teams instead of 24).
The trade commission is the big one. The real e-mail requirement is kind of annoying, but harmless in the end, I guess.
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Old 02-05-2012, 02:27 AM   #26
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I'd potentially be interested.
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Old 02-05-2012, 11:16 PM   #27
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Quote:
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Having been with Cooley in numerous successful fictional leagues, and having run a successful online league myself, I can tell you that there are plenty of scouting reports. You've got to pay more attention to things, and not get by on "name recognition".

Also, you're missing out by not trying one. ; )

2 kids, wife, full time and part time job, just haven't found the time to try a fictional and commish the mtbl. but i'll give it a shot with money on the line
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Old 02-06-2012, 12:19 AM   #28
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I'dbe interested and i like the rules. I do have 1 question on the rules tho. Is there fa comp. I contend that when there is a salary cap there is no need for FA comp because there is no team like the Yankees to raid the small market teams.

1 other inquiry altho it really doesn't matter but why not go with real players but with Cubby fan rosters not the game rosters.
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Old 02-06-2012, 07:22 AM   #29
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I'dbe interested and i like the rules. I do have 1 question on the rules tho. Is there fa comp. I contend that when there is a salary cap there is no need for FA comp because there is no team like the Yankees to raid the small market teams.

1 other inquiry altho it really doesn't matter but why not go with real players but with Cubby fan rosters not the game rosters.
1. No FA compensation.

2. As stated by myself and others above, fictional players make you work for it with no name recognition. Plus...............I hate modern, real player leagues.
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Old 02-06-2012, 10:42 AM   #30
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ok i will keep my eye on the league. i am def interested.
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Old 02-06-2012, 11:01 AM   #31
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do we need to officially sign up?
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Old 02-07-2012, 06:37 AM   #32
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No need.

I've been working on a league file and believe I have a 20 team league with full minors done. Just watching for the number interested.
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Old 02-08-2012, 02:01 AM   #33
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I would be interested assuming the "Trade Commission" is there strictly to rule out OBVIOUS dumps. I bring that up because in every league that utilizes a trade commission/board - whether it be a sim league of any sport or your standard fantasy league - trades are veteo'd just because it wasn't dead 50% even for both teams.

You can't veto bad trades. You can, however, protect two guys striking up a friendship or partnership and going wild.
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Old 02-08-2012, 06:57 AM   #34
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Originally Posted by trendon View Post
I would be interested assuming the "Trade Commission" is there strictly to rule out OBVIOUS dumps. I bring that up because in every league that utilizes a trade commission/board - whether it be a sim league of any sport or your standard fantasy league - trades are veteo'd just because it wasn't dead 50% even for both teams.

You can't veto bad trades. You can, however, protect two guys striking up a friendship or partnership and going wild.
That's entirely the aim.
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Old 02-08-2012, 10:16 AM   #35
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I'm interested.
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Old 02-12-2012, 12:09 PM   #36
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I'd be interested in this league. What type of sim schedule would you be using? How many seasons do you expect to play in the course of a year?
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Old 02-12-2012, 12:16 PM   #37
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One other question. WHat version of OOTP are you going to use? OOTP 11,12 or 13?
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Old 02-12-2012, 12:22 PM   #38
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I'm presently using 12.

As for sim schedule, like twice per week/15 days per sim. So one month of season per real time week. 6 weeks plus offseason simulations.

I'd hope to flip a season every three months.
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Old 02-12-2012, 05:28 PM   #39
Jax Powers
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id be interested.

Count me in
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Old 02-14-2012, 09:23 PM   #40
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I am definitely interested. The pay per win entry fee is pure genius, rebuilding isn't quite so taxing when you get a break on your costs. Sounds fantastic.
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