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10-22-2018, 09:51 AM | #21 |
Bat Boy
Join Date: Mar 2002
Location: Annapolis, Md
Posts: 19
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Intriguing stuff, big thanks Jim
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10-22-2018, 09:53 AM | #22 | |||||
Front Office Football Central
Join Date: Feb 2002
Location: Souf Cackilacky
Posts: 1,762
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Some thoughts on some of the changes/fixes...
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As far as SP, playbooks and game plans have been where I've bogged down. Didn't want to run another season with a sub-optimal game plan, but didn't have the time to update it. Huge help here. Quote:
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10-22-2018, 01:37 PM | #23 | |
Minors (Rookie Ball)
Join Date: Feb 2018
Posts: 33
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Quote:
On a more general level, looks promising - may fire up the game and give it a go, but definitely more encouraged about FOF9 now as assuming that this likely to be a part of it. |
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10-22-2018, 03:59 PM | #24 |
Bat Boy
Join Date: Oct 2018
Posts: 1
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This is amazing. I've been excited about FOF 9 since the announcement. I had figured that--even though Solecismic had been known for beefy updates in the past--it meant that all focus would be on FOF 9, so FOF 8 updates would not be possible.
This is a huge update. So often, I end up Rex-ing something because I don't have time to get it right. Or, like in my current IHOF league, I try something a little different, and it does not work. THIS tool seems designed just for someone like me. Someone who wants to build team with an identity, but who might need a little boost in not breaking the gameplan to get there :-) Thanks a billion, Jim! |
10-22-2018, 04:00 PM | #25 |
Minors (Triple A)
Join Date: May 2015
Posts: 287
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Just tried the sliders and the blitzing schemes... They work magic! Hats off to Jim for another amazing update!
Sent from my SM-G960F using Tapatalk |
10-22-2018, 04:05 PM | #26 |
Minors (Single A)
Join Date: May 2005
Posts: 62
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Great update - this will get me back into game planning again. Encountered a problem though. I'm on Windows 10, and two screens always are open when I start the game, and I can't close them (the Season Stage window and the Gameday/Almanac/Options window). Also, the 'graphics' for players' positions and numbers are so small as to be illegible. Any suggestions?
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10-22-2018, 04:06 PM | #27 |
Minors (Rookie Ball)
Join Date: May 2006
Posts: 21
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great service to your fans --- can't wait for all the work going into FOF9; THANKS!
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10-22-2018, 04:41 PM | #28 |
Bat Boy
Join Date: Dec 2016
Posts: 8
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Thanks for the update, Jim.
It brought some of what people liked about FOF7 into FOF8. Two Thumbs Up |
10-22-2018, 05:29 PM | #29 |
Bat Boy
Join Date: Oct 2018
Posts: 5
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Just got in-game to gave a proper look for the first time. Plenty of new stuff to figure out here! Thanks Jim
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10-22-2018, 05:45 PM | #30 |
Bat Boy
Join Date: Oct 2018
Posts: 1
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I was holding out hope for this to be added to the game, I had avoided making playbooks recently because it would routinely take me hours.. Now I can build things exactly how I want. 35 medium pass plays out of shotgun or pistol? I can do that. 20 runs to the left? No problem. I love it. Always wanted an easy way to set a precise number of plays for a particular player and have the game create the plays for me and now I have it. Awesome work Jim, thanks for going above and beyond yet again to support the product.
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10-22-2018, 06:08 PM | #31 |
Bat Boy
Join Date: Feb 2018
Location: Maassluis, Netherlands
Posts: 4
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Typical Jim, coming up with a free patch to FOF when you least expect it. Thanks!
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10-22-2018, 06:50 PM | #32 |
Bat Boy
Join Date: Feb 2018
Posts: 17
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This is awesome, Jim. It is well beyond what anyone could expect from a free patch, and certainly adds value to the money invested by all of us who bought the game almost two years ago now. I'm not sure how many other developers have this as practice, but i bet they are not many. a big thank you.
the new version is fantastic -- i cannot emphasize enough how much this adds to the dimension of the game. game plan generators, guided game plans, and control over blitzing schemes address what many of us were hoping to have in FOF9. Having these controls in FOF8 will keep me happy for a while, and give me a chance to explore the logic that is being implemented in FOF9. I absolutely love the tweaked contract decision tree -- I'm happy that this aspect was not removed from the game, as it adds an interesting strategy layer to contracts. i'll spend a while trying to figure out how the new contract system works and how it can be used to build a competitive roster. all in all, the revised version will make the game more challenging to me and make me reflect about football, which is what i expect from this simulation. thanks again for providing this update for free. |
10-22-2018, 08:24 PM | #33 |
Bat Boy
Join Date: Oct 2018
Posts: 1
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Great update, Jim! While I've been patiently waiting for FoF9, you blindsided me with this. My favorite part is the new playbook generator. Now my quarterback can play to his strengths with just a few clicks on a slide-bar. Also looking forward to controlling my linebacker blitzes better. Good job and keep up the great work.
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10-22-2018, 09:29 PM | #34 |
Bat Boy
Join Date: Sep 2018
Posts: 3
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Hmm, thankful for the update but I am having this problem now. Not a huge issue but it is kind of annoying.
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10-22-2018, 10:05 PM | #35 |
Administrator
Join Date: Jul 1999
Location: S.E. TN - Georgia born and raised
Posts: 17,022
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Thanks Jim!!! I've been wanting to play again...
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Steve Kuffrey DABS Atlanta Braves - 2008 Eastern Division Champ *DBLC Atlanta Braves - 2011, 2014 East Division Champ, 2012, 2013 NL Wildcard Baseball Maelstrom-Montreal Expos-2013 Tourney winner, 2014 WC Team Sparky's League - Tampa Bay D'Rays Epicenter Baseball League - Astros 2014 The CBL Rewind - Phillies '95 |
10-23-2018, 12:29 AM | #36 |
Bat Boy
Join Date: Oct 2018
Posts: 1
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Great to see! I generally judge an update like this by asking myself two things... Will any of it help me? - and - does any of it piss me off? I can honestly say that every bit of it is a positive in my mind.
The Guided Playbook creation - fantastic! The Guided Gameplan creation - woot! Being able to add/remove plays from playbook during season - hells yeah! Addressing backloaded contracts - right on! Drag and Drop plays - beautiful! Blitzing plans - hot damn! The only things missing are... The elimination of the 3 active TE's requirement - damn you! A blueprint to not sucking - well, I suppose that one's on me... Seriously though, great stuff Jim! |
10-23-2018, 01:00 AM | #37 |
FHM Moderator
Join Date: Jul 2008
Location: Brantford, ON
Posts: 2,888
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hate to say that the playbook is lost on me for now but i enjoy the updated roster set none the less. Sounds like OOTP's FOF is aways out which is too bad tho this will get me playing 8 again after a hiatus.
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IN 1964 THE LEAFS WON THE STANLEY CUP :: IT'S ALSO THE YEAR THE CANADIAN FLAG WAS DESIGNED...coincidence? |
10-23-2018, 09:39 AM | #38 |
Minors (Single A)
Join Date: May 2005
Posts: 62
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10-23-2018, 10:45 AM | #39 |
Minors (Triple A)
Join Date: May 2015
Posts: 287
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I am experiencing a similar problem with the frames not adjusting to the color background of what they frame.
Sent from my SM-G960F using Tapatalk |
10-23-2018, 11:13 AM | #40 |
Minors (Double A)
Join Date: Jun 2011
Posts: 133
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Since Ben's pointing us to these forums now for FOF8 stuff I might as well report what might possibly be a bug:
In-season when trying to add a play to the playbook you are unable to edit the play you're trying to add. Generate Guided Plays and Generate Plays work perfectly fine, but Add Play isn't editable. When you click "Add Play" the window pops up, but you cannot interact with any of the drop down menus. One other person is having this issue. We're in different leagues so I don't believe it's a league issue. I took a video of it with my phone.It's a terrible looking video since I'm at work and couldn't use capture software and while I don't actually say anything you can hear coworkers in the background. Enjoy that. Edit: Perhaps the game is treating "Add Play" as if it were "Edit Play" as editing plays isn't allowed in-season per the Help File. Yes, I checked the Help File before posting. Last edited by garion333; 10-23-2018 at 12:11 PM. |
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