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06-17-2019, 10:50 AM | #1 |
Major Leagues
Join Date: Mar 2014
Posts: 371
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Game Keeps crashing after New Update
Mac Computer.
Process: OOTP Baseball 20 [7738] Path: /Applications/Games/OOTP Baseball 20.app/Contents/MacOS/OOTP Baseball 20 Identifier: com.ootpdevelopments.ootp20macappstore Version: 20.5.46 (46) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: OOTP Baseball 20 [7738] User ID: 501 Date/Time: 2019-06-17 10:44:11.062 -0400 OS Version: Mac OS X 10.14.5 (18F132) Report Version: 12 Anonymous UUID: Time Awake Since Boot: 5900 seconds System Integrity Protection: enabled Crashed Thread: 9 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000042890 Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Segmentation fault: 11 Termination Reason: Namespace SIGNAL, Code 0xb Terminating Process: exc handler [7738] VM Regions Near 0x42890: --> __TEXT 0000000108280000-0000000109be6000 [ 25.4M] r-x/rwx SM=COW /Applications/Games/OOTP Baseball 20.app/Contents/MacOS/OOTP Baseball 20 Thread 0:: Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x00007fff6ae6122a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff6ae6176c mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff3ee02bee __CFRunLoopServiceMachPort + 328 3 com.apple.CoreFoundation 0x00007fff3ee0215c __CFRunLoopRun + 1612 4 com.apple.CoreFoundation 0x00007fff3ee018be CFRunLoopRunSpecific + 455 5 com.apple.HIToolbox 0x00007fff3e0ed96b RunCurrentEventLoopInMode + 292 6 com.apple.HIToolbox 0x00007fff3e0ed6a5 ReceiveNextEventCommon + 603 7 com.apple.HIToolbox 0x00007fff3e0ed436 _BlockUntilNextEventMatchingListInModeWithFilter + 64 8 com.apple.AppKit 0x00007fff3c487987 _DPSNextEvent + 965 9 com.apple.AppKit 0x00007fff3c48671f -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:deque ue:] + 1361 10 com.apple.AppKit 0x00007fff3c48083c -[NSApplication run] + 699 11 com.ootpdevelopments.ootp20macappstore 0x000000010859f6a0 0x108280000 + 3274400 12 libdyld.dylib 0x00007fff6ad2c3d5 start + 1 Thread 1: 0 libsystem_kernel.dylib 0x00007fff6ae6486a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff6af2356e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff67f5ea0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18 3 com.ootpdevelopments.ootp20macappstore 0x000000010941ab1c 0x108280000 + 18459420 4 com.ootpdevelopments.ootp20macappstore 0x000000010941a7ea 0x108280000 + 18458602 5 com.ootpdevelopments.ootp20macappstore 0x0000000108b53e0d 0x108280000 + 9256461 6 com.ootpdevelopments.ootp20macappstore 0x00000001085c64b2 0x108280000 + 3433650 7 com.ootpdevelopments.ootp20macappstore 0x000000010895773c 0x108280000 + 7173948 8 com.ootpdevelopments.ootp20macappstore 0x000000010859da71 0x108280000 + 3267185 9 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 10 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 11 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 2:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x00007fff6ae6122a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff6ae6176c mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff3ee02bee __CFRunLoopServiceMachPort + 328 3 com.apple.CoreFoundation 0x00007fff3ee0215c __CFRunLoopRun + 1612 4 com.apple.CoreFoundation 0x00007fff3ee018be CFRunLoopRunSpecific + 455 5 com.apple.AppKit 0x00007fff3c48f6a6 _NSEventThread + 175 6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 3: 0 libsystem_kernel.dylib 0x00007fff6ae63f06 __psynch_mutexwait + 10 1 libsystem_pthread.dylib 0x00007fff6af20d52 _pthread_mutex_firstfit_lock_wait + 96 2 libsystem_pthread.dylib 0x00007fff6af1e4cd _pthread_mutex_firstfit_lock_slow + 222 3 libc++.1.dylib 0x00007fff67f59959 std::__1::mutex::lock() + 9 4 com.ootpdevelopments.ootp20macappstore 0x000000010941b523 0x108280000 + 18461987 5 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924 6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 4: 0 libsystem_kernel.dylib 0x00007fff6ae63f1e __psynch_mutexdrop + 10 1 libsystem_pthread.dylib 0x00007fff6af20dca _pthread_mutex_firstfit_wake + 22 2 libsystem_pthread.dylib 0x00007fff6af1e6a0 _pthread_mutex_firstfit_unlock_slow + 247 3 libc++.1.dylib 0x00007fff67f5997f std::__1::mutex::unlock() + 9 4 com.ootpdevelopments.ootp20macappstore 0x000000010941b5f1 0x108280000 + 18462193 5 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924 6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 5: 0 libsystem_kernel.dylib 0x00007fff6ae63f06 __psynch_mutexwait + 10 1 libsystem_pthread.dylib 0x00007fff6af20d52 _pthread_mutex_firstfit_lock_wait + 96 2 libsystem_pthread.dylib 0x00007fff6af1e4cd _pthread_mutex_firstfit_lock_slow + 222 3 libc++.1.dylib 0x00007fff67f59959 std::__1::mutex::lock() + 9 4 com.ootpdevelopments.ootp20macappstore 0x000000010941b523 0x108280000 + 18461987 5 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924 6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 6: 0 libsystem_kernel.dylib 0x00007fff6ae63f06 __psynch_mutexwait + 10 1 libsystem_pthread.dylib 0x00007fff6af20d52 _pthread_mutex_firstfit_lock_wait + 96 2 libsystem_pthread.dylib 0x00007fff6af1e4cd _pthread_mutex_firstfit_lock_slow + 222 3 libc++.1.dylib 0x00007fff67f59959 std::__1::mutex::lock() + 9 4 com.ootpdevelopments.ootp20macappstore 0x000000010941b523 0x108280000 + 18461987 5 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924 6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 7: 0 libsystem_pthread.dylib 0x00007fff6af1e557 pthread_mutex_unlock + 89 1 libc++.1.dylib 0x00007fff67f5997f std::__1::mutex::unlock() + 9 2 com.ootpdevelopments.ootp20macappstore 0x000000010941b5f1 0x108280000 + 18462193 3 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924 4 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 5 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 6 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 8: 0 libsystem_kernel.dylib 0x00007fff6ae63f1e __psynch_mutexdrop + 10 1 libsystem_pthread.dylib 0x00007fff6af20dca _pthread_mutex_firstfit_wake + 22 2 libsystem_pthread.dylib 0x00007fff6af1e6a0 _pthread_mutex_firstfit_unlock_slow + 247 3 libc++.1.dylib 0x00007fff67f5997f std::__1::mutex::unlock() + 9 4 com.ootpdevelopments.ootp20macappstore 0x000000010941b5f1 0x108280000 + 18462193 5 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924 6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 9 Crashed: 0 com.ootpdevelopments.ootp20macappstore 0x000000010934de81 0x108280000 + 17620609 1 com.ootpdevelopments.ootp20macappstore 0x00000001093490f0 0x108280000 + 17600752 2 com.ootpdevelopments.ootp20macappstore 0x0000000109181528 0x108280000 + 15734056 3 com.ootpdevelopments.ootp20macappstore 0x00000001094f90d1 0x108280000 + 19370193 4 com.ootpdevelopments.ootp20macappstore 0x0000000109110b6f 0x108280000 + 15272815 5 com.ootpdevelopments.ootp20macappstore 0x000000010913101b 0x108280000 + 15405083 6 com.ootpdevelopments.ootp20macappstore 0x00000001091315ae 0x108280000 + 15406510 7 com.ootpdevelopments.ootp20macappstore 0x0000000109106a29 0x108280000 + 15231529 8 com.ootpdevelopments.ootp20macappstore 0x00000001090fca89 0x108280000 + 15190665 9 com.ootpdevelopments.ootp20macappstore 0x00000001090fc046 0x108280000 + 15188038 10 com.ootpdevelopments.ootp20macappstore 0x000000010941b60d 0x108280000 + 18462221 11 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924 12 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 13 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 14 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 10: 0 libsystem_pthread.dylib 0x00007fff6af1e19a pthread_mutex_lock + 99 1 libc++.1.dylib 0x00007fff67f59959 std::__1::mutex::lock() + 9 2 com.ootpdevelopments.ootp20macappstore 0x000000010941b523 0x108280000 + 18461987 3 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924 4 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 5 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 6 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 11: 0 libsystem_kernel.dylib 0x00007fff6ae6486a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff6af2356e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff67f5eb31 std::__1::condition_variable::__do_timed_wait(std: :__1::unique_lock<std::__1::mutex>&, std::__1::chrono::time_point<std::__1::chrono::sys tem_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > >) + 93 3 com.ootpdevelopments.ootp20macappstore 0x00000001084c19ee 0x108280000 + 2365934 4 com.ootpdevelopments.ootp20macappstore 0x00000001084c18cd void* std::__1::__thread_proxy<std::__1::tuple<std::__1: :unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct > >, IoThreadHolder::Start()::'lambda'()> >(void*) + 45 5 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 6 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 7 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 12:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x00007fff6ae6122a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff6ae6176c mach_msg + 60 2 com.apple.audio.CoreAudio 0x00007fff3e87beda HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 122 3 com.apple.audio.CoreAudio 0x00007fff3e87be4f HALB_MachPort::SendSimpleMessageWithSimpleReply(un signed int, unsigned int, int, int&, bool, unsigned int) + 45 4 com.apple.audio.CoreAudio 0x00007fff3e87839f HALC_ProxyIOContext::IOWorkLoop() + 1017 5 com.apple.audio.CoreAudio 0x00007fff3e877df4 HALC_ProxyIOContext::IOThreadEntry(void*) + 122 6 com.apple.audio.CoreAudio 0x00007fff3e877956 HALB_IOThread::Entry(void*) + 72 7 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126 8 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66 9 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13 Thread 13: 0 libsystem_pthread.dylib 0x00007fff6af1f3f0 start_wqthread + 0 Thread 9 crashed with X86 Thread State (64-bit): rax: 0x0000000000000000 rbx: 0x000060000bc43790 rcx: 0x00007fa20493a000 rdx: 0x0000000000000001 rdi: 0x00007fa204967800 rsi: 0x0000000000000002 rbp: 0x000070000a1d0570 rsp: 0x000070000a1d0490 r8: 0x000060000bc43790 r9: 0x000000000000002e r10: 0x0000000000000000 r11: 0x00007fa10b609aa4 r12: 0x0000000000000000 r13: 0x0000600015557c80 r14: 0x000070000a1d0580 r15: 0x0000600005638b01 rip: 0x000000010934de81 rfl: 0x0000000000010206 cr2: 0x0000000000042890 Logical CPU: 0 Error Code: 0x00000004 Trap Number: 14 Binary Images: 0x108280000 - 0x109be5ff7 +com.ootpdevelopments.ootp20macappstore (20.5.46 - 46) <632C3865-EE2C-32FE-874F-3BFBE72C0EB1> /Applications/Games/OOTP Baseball 20.app/Contents/MacOS/OOTP Baseball 20 0x10ad0c000 - 0x10ad27fff +com.eSellerate.EWSMac (5.0.0.2 - 5.0.0.2) <DA85FF14-7160-0CEE-F384-600958527D12> /Applications/Games/OOTP Baseball 20.app/Contents/Frameworks/EWSEmbedded.framework/Versions/A/EWSEmbedded 0x10cb11000 - 0x10cb14047 libobjc-trampolines.dylib (756.2) <5795A048-3940-3801-90CE-33D1B1AF81F4> /usr/lib/libobjc-trampolines.dylib 0x10e866000 - 0x10e92efff com.apple.AMDRadeonX4000GLDriver (2.9.26 - 2.0.9) <374F374F-D27E-3A02-A4B9-E074674BC0F9> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/AMDRadeonX4000GLDriver 0x1130b0000 - 0x113245fff com.apple.audio.units.Components (1.14 - 1.14) <4A4751B8-0C55-3A6E-B639-0299F3B3081A> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x1132e1000 - 0x1132e5ffb com.apple.audio.AppleHDAHALPlugIn (282.54 - 282.54) <207D25F0-B094-3569-AA6D-09B4EDD72861> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn 0x1133e0000 - 0x11344a6ef dyld (655.1.1) <CE635DB2-D47E-3C05-A0A3-6BD982E7E750> /usr/lib/dyld 0x7fff33938000 - 0x7fff33a43ff7 com.apple.AMDMTLBronzeDriver (2.9.26 - 2.0.9) <BE47BF79-2589-392D-A479-8EA315E338DA> /System/Library/Extensions/AMDMTLBronzeDriver.bundle/Contents/MacOS/AMDMTLBronzeDriver 0x7fff33a44000 - 0x7fff343dbff3 ATIRadeonX4000SCLib.dylib (2.9.26) <489CDFF1-EB11-3923-85B0-8D14E469DB5F> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/ATIRadeonX4000SCLib.dylib 0x7fff3ae8a000 - 0x7fff3ae8efff com.apple.agl (3.3.2 - AGL-3.3.2) <D1753A7C-4109-3778-BA57-9ED1BCED8EBC> /System/Library/Frameworks/AGL.framework/Versions/A/AGL 0x7fff3ae8f000 - 0x7fff3b06bff3 com.apple.avfoundation (2.0 - 1548.22) <733E940A-7E18-3F0C-89AC-D7C6CA289BA6> /System/Library/Frameworks/AVFoundation.framework/Versions/A/AVFoundation 0x7fff3b06c000 - 0x7fff3b131fff com.apple.audio.AVFAudio (1.0 - ???) <DDEE9303-EDD6-323D-B270-E8D2B98509FE> /System/Library/Frameworks/AVFoundation.framework/Versions/A/Frameworks/AVFAudio.framework/Versions/A/AVFAudio 0x7fff3b239000 - 0x7fff3b239fff com.apple.Accelerate (1.11 - Accelerate 1.11) <762942CB-CFC9-3A0C-9645-A56523A06426> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate 0x7fff3b23a000 - 0x7fff3b250ff7 libCGInterfaces.dylib (506.22) <09E81708-D0A7-3AB6-9B7C-8245E33E27A3> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/Libraries/libCGInterfaces.dylib 0x7fff3b251000 - 0x7fff3b8eafef com.apple.vImage (8.1 - ???) <EFFD9A9C-5563-3762-91CA-9F50FDB7A547> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage 0x7fff3b8eb000 - 0x7fff3bb64ff3 libBLAS.dylib (1243.200.4) <417CA0FC-B6CB-3FB3-ACBC-8914E3F62D20> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib 0x7fff3bb65000 - 0x7fff3bbd7ffb libBNNS.dylib (38.250.1) <538D12A2-9B9D-3E22-9896-F90F6E69C06E> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBNNS.dylib 0x7fff3bbd8000 - 0x7fff3bf81ff3 libLAPACK.dylib (1243.200.4) <92175DF4-863A-3780-909A-A3E5C410F2E9> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib 0x7fff3bf82000 - 0x7fff3bf97feb libLinearAlgebra.dylib (1243.200.4) <CB671EE6-DEA1-391C-9B2B-AA09A46B4D7A> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLinearAlgebra.dylib 0x7fff3bf98000 - 0x7fff3bf9dff3 libQuadrature.dylib (3.200.2) <1BAE7E22-2862-379F-B334-A3756067730F> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libQuadrature.dylib 0x7fff3bf9e000 - 0x7fff3c01aff3 libSparse.dylib (79.200.5) <E78B33D3-672A-3C53-B512-D3DDB2E9AC8D> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparse.dylib 0x7fff3c01b000 - 0x7fff3c02efe3 libSparseBLAS.dylib (1243.200.4) <E9243341-DB77-37C1-97C5-3DFA00DD70FA> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparseBLAS.dylib 0x7fff3c02f000 - 0x7fff3c216ff7 libvDSP.dylib (671.250.4) <7B110627-A9C1-3FB7-A077-0C7741BA25D8> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 0x7fff3c217000 - 0x7fff3c2caff7 libvMisc.dylib (671.250.4) <73637194-497A-39F9-90F5-004DA772AC69> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib 0x7fff3c2cb000 - 0x7fff3c2cbfff com.apple.Accelerate.vecLib (3.11 - vecLib 3.11) <74288115-EF61-30B6-843F-0593B31D4929> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib 0x7fff3c2cc000 - 0x7fff3c326fff com.apple.Accounts (113 - 113) <251A1CB1-F972-3F60-8662-85459EAD6318> /System/Library/Frameworks/Accounts.framework/Versions/A/Accounts 0x7fff3c329000 - 0x7fff3c46cfff com.apple.AddressBook.framework (11.0 - 1894) <4D4DF3AE-C333-3646-8BA6-F0E8DFE1A46E> /System/Library/Frameworks/AddressBook.framework/Versions/A/AddressBook 0x7fff3c46d000 - 0x7fff3d222ff3 com.apple.AppKit (6.9 - 1671.50.111) <933155DC-6404-3646-B6AE-087D34F611BE> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit 0x7fff3d274000 - 0x7fff3d274fff com.apple.ApplicationServices (50.1 - 50.1) <4A6ACC13-2623-36B8-A196-2300980803CD> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices 0x7fff3d275000 - 0x7fff3d2e0fff com.apple.ApplicationServices.ATS (377 - 453.11.2.2) <A258DA73-114B-3102-A056-4AAAD3CEB9DD> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS 0x7fff3d379000 - 0x7fff3d490fff libFontParser.dylib (228.6.2.3) <3602D55B-3B9E-3B3A-A814-08C1244A8AE4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib 0x7fff3d491000 - 0x7fff3d4d3fff libFontRegistry.dylib (228.12.2.3) <2A56347B-2809-3407-A8B4-2AB88E484062> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib 0x7fff3d52d000 - 0x7fff3d55ffff libTrueTypeScaler.dylib (228.6.2.3) <7E4C5D9C-51AF-3EC1-8FA5-11CD4BEE477A> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libTrueTypeScaler.dylib 0x7fff3d5c4000 - 0x7fff3d5c8ff3 com.apple.ColorSyncLegacy (4.13.0 - 1) <B53D557C-071F-3ED9-826A-847DEB465F62> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSyncLegacy.framework/Versions/A/ColorSyncLegacy 0x7fff3d663000 - 0x7fff3d6b5ff7 com.apple.HIServices (1.22 - 628) <26A8B7C0-41CC-3DB4-99D7-BD922866DC77> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices 0x7fff3d6b6000 - 0x7fff3d6c5fff com.apple.LangAnalysis (1.7.0 - 1.7.0) <F5617A2A-FEA6-3832-B5BA-C2111B98786F> 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<E5F0F794-FF27-3D64-AE52-C78C6A84DD67> /usr/lib/libgermantok.dylib 0x7fff688e5000 - 0x7fff688eaff7 libheimdal-asn1.dylib (520.260.1) <DC44D1D1-D3DF-38B3-AFC3-1D50B92BE401> /usr/lib/libheimdal-asn1.dylib 0x7fff68915000 - 0x7fff68a05fff libiconv.2.dylib (51.200.6) <2047C9B7-3F74-3A95-810D-2ED8F0475A99> /usr/lib/libiconv.2.dylib 0x7fff68a06000 - 0x7fff68c67fff libicucore.A.dylib (62135.0.1) <2B292561-798A-381C-AA41-90EE6549C7CF> /usr/lib/libicucore.A.dylib 0x7fff68cb4000 - 0x7fff68cb5fff liblangid.dylib (128.15.1) <22D05C4F-769B-3075-ABCF-44A0EBACE028> /usr/lib/liblangid.dylib 0x7fff68cb6000 - 0x7fff68cceff3 liblzma.5.dylib (10.200.3) <E1F4FD60-1CE4-37B9-AD95-29D348AF1AC0> /usr/lib/liblzma.5.dylib 0x7fff68ce6000 - 0x7fff68d8aff7 libmecab.1.0.0.dylib (779.24.1) <A8D0379B-85FA-3B3D-89ED-5CF2C3826AB2> /usr/lib/libmecab.1.0.0.dylib 0x7fff68d8b000 - 0x7fff68f8ffff libmecabra.dylib (779.24.1) <D71F71E0-30E2-3DB3-B636-7DE13D51FB4B> /usr/lib/libmecabra.dylib 0x7fff69167000 - 0x7fff694b8ff7 libnetwork.dylib (1229.250.15) <72C7E9E3-B2BE-3300-BE1B-64606222022C> /usr/lib/libnetwork.dylib 0x7fff6954a000 - 0x7fff69ccffdf libobjc.A.dylib (756.2) <7C312627-43CB-3234-9324-4DEA92D59F50> /usr/lib/libobjc.A.dylib 0x7fff69ce1000 - 0x7fff69ce5ffb libpam.2.dylib (22.200.1) <586CF87F-349C-393D-AEEB-FB75F94A5EB7> /usr/lib/libpam.2.dylib 0x7fff69ce8000 - 0x7fff69d1dfff libpcap.A.dylib (79.250.1) <C0893641-7DFF-3A33-BDAE-190FF54837E8> /usr/lib/libpcap.A.dylib 0x7fff69e36000 - 0x7fff69e4effb libresolv.9.dylib (65.200.2) <893142A5-F153-3437-A22D-407EE542B5C5> /usr/lib/libresolv.9.dylib 0x7fff69e50000 - 0x7fff69e8bff3 libsandbox.1.dylib (851.260.2) <5BB0426C-6DE4-3E12-B6B6-35D4FC318A89> /usr/lib/libsandbox.1.dylib 0x7fff69e8c000 - 0x7fff69e9eff7 libsasl2.2.dylib (211) <10987614-6763-3B5D-9F28-91D121BB4924> /usr/lib/libsasl2.2.dylib 0x7fff69e9f000 - 0x7fff69ea0ff7 libspindump.dylib (267.3) <A584E403-8C95-3841-9C16-E22664A5A63F> /usr/lib/libspindump.dylib 0x7fff69ea1000 - 0x7fff6a07efe7 libsqlite3.dylib (274.25) <55CE34C4-00C0-3844-B7ED-80FA7F0AF03F> /usr/lib/libsqlite3.dylib 0x7fff6a172000 - 0x7fff6a1bdff7 libstdc++.6.dylib (104.1) <BF6E1E5B-5DF2-3069-A926-20ABF03832B3> /usr/lib/libstdc++.6.dylib 0x7fff6a297000 - 0x7fff6a29aff7 libutil.dylib (51.200.4) <CE9B18C9-66ED-32D4-9D29-01F8FCB467B0> /usr/lib/libutil.dylib 0x7fff6a29b000 - 0x7fff6a2a8fff libxar.1.dylib (417.1) <39CCF46B-C81A-34B1-92A1-58C4E5DA846E> /usr/lib/libxar.1.dylib 0x7fff6a2ad000 - 0x7fff6a38fff3 libxml2.2.dylib (32.8) <54F896CF-6D83-300B-9CD9-1636BE5375A4> /usr/lib/libxml2.2.dylib 0x7fff6a390000 - 0x7fff6a3b8ff3 libxslt.1.dylib (16.1) <31F7018B-D8F2-36ED-A13B-1E5A16DFAAA1> /usr/lib/libxslt.1.dylib 0x7fff6a3b9000 - 0x7fff6a3cbff7 libz.1.dylib (70.200.4) <B048FC1F-058F-3A08-A1FE-81D5308CB3E6> /usr/lib/libz.1.dylib 0x7fff6abaf000 - 0x7fff6abb3ff3 libcache.dylib (81) <1987D1E1-DB11-3291-B12A-EBD55848E02D> /usr/lib/system/libcache.dylib 0x7fff6abb4000 - 0x7fff6abbeff3 libcommonCrypto.dylib (60118.250.2) <1765BB6E-6784-3653-B16B-CB839721DC9A> /usr/lib/system/libcommonCrypto.dylib 0x7fff6abbf000 - 0x7fff6abc6ff7 libcompiler_rt.dylib (63.4) <5212BA7B-B7EA-37B4-AF6E-AC4F507EDFB8> /usr/lib/system/libcompiler_rt.dylib 0x7fff6abc7000 - 0x7fff6abd0ff7 libcopyfile.dylib (146.250.1) <98CD00CD-9B91-3B5C-A9DB-842638050FA8> /usr/lib/system/libcopyfile.dylib 0x7fff6abd1000 - 0x7fff6ac55fc3 libcorecrypto.dylib (602.260.2) <BED0F385-D8A2-334A-BD7B-0673B5DABBC5> /usr/lib/system/libcorecrypto.dylib 0x7fff6acdc000 - 0x7fff6ad15ff7 libdispatch.dylib (1008.250.7) <26DF5B1E-A388-38EF-B73B-AF0E93FB02DB> /usr/lib/system/libdispatch.dylib 0x7fff6ad16000 - 0x7fff6ad42ff7 libdyld.dylib (655.1.1) <002418CC-AD11-3D10-865B-015591D24E6C> /usr/lib/system/libdyld.dylib 0x7fff6ad43000 - 0x7fff6ad43ffb libkeymgr.dylib (30) <0D0F9CA2-8D5A-3273-8723-59987B5827F2> /usr/lib/system/libkeymgr.dylib 0x7fff6ad44000 - 0x7fff6ad50ff3 libkxld.dylib (4903.261.4) <71CF1ECD-AC4E-3FDD-BEDF-14933D843EEE> /usr/lib/system/libkxld.dylib 0x7fff6ad51000 - 0x7fff6ad51ff7 liblaunch.dylib (1336.261.2) <BD5CDB35-2BB4-349A-8D14-78E387563F89> /usr/lib/system/liblaunch.dylib 0x7fff6ad52000 - 0x7fff6ad57fff libmacho.dylib (927.0.2) <3C5C9024-45FD-38C2-B01A-07A322966063> /usr/lib/system/libmacho.dylib 0x7fff6ad58000 - 0x7fff6ad5affb libquarantine.dylib (86.220.1) <6D0BC770-7348-3608-9254-F7FFBD347634> /usr/lib/system/libquarantine.dylib 0x7fff6ad5b000 - 0x7fff6ad5cff7 libremovefile.dylib (45.200.2) <9FBEB2FF-EEBE-31BC-BCFC-C71F8D0E99B6> /usr/lib/system/libremovefile.dylib 0x7fff6ad5d000 - 0x7fff6ad74ff3 libsystem_asl.dylib (356.200.4) <A62A7249-38B8-33FA-9875-F1852590796C> /usr/lib/system/libsystem_asl.dylib 0x7fff6ad75000 - 0x7fff6ad75ff7 libsystem_blocks.dylib (73) <A453E8EE-860D-3CED-B5DC-BE54E9DB4348> /usr/lib/system/libsystem_blocks.dylib 0x7fff6ad76000 - 0x7fff6adfdfff libsystem_c.dylib (1272.250.1) <7EDACF78-2FA3-35B8-B051-D70475A35117> /usr/lib/system/libsystem_c.dylib 0x7fff6adfe000 - 0x7fff6ae01ffb libsystem_configuration.dylib (963.260.1) <C7D2BA09-8D5B-3393-8D84-304D76C55DEF> /usr/lib/system/libsystem_configuration.dylib 0x7fff6ae02000 - 0x7fff6ae05ff7 libsystem_coreservices.dylib (66) <719F75A4-74C5-3BA6-A09E-0C5A3E5889D7> /usr/lib/system/libsystem_coreservices.dylib 0x7fff6ae06000 - 0x7fff6ae0cfff libsystem_darwin.dylib (1272.250.1) <EC9B39A5-9592-3577-8997-7DC721D20D8C> /usr/lib/system/libsystem_darwin.dylib 0x7fff6ae0d000 - 0x7fff6ae13ff7 libsystem_dnssd.dylib (878.260.1) <64B79B01-B1B0-3C7E-87A1-023B71843F1F> /usr/lib/system/libsystem_dnssd.dylib 0x7fff6ae14000 - 0x7fff6ae5fffb libsystem_info.dylib (517.200.9) <D09D5AE0-2FDC-3A6D-93EC-729F931B1457> /usr/lib/system/libsystem_info.dylib 0x7fff6ae60000 - 0x7fff6ae88ff7 libsystem_kernel.dylib (4903.261.4) <7B0F52C4-4CC9-3282-8457-C18C6FE1B99E> /usr/lib/system/libsystem_kernel.dylib 0x7fff6ae89000 - 0x7fff6aed4ff7 libsystem_m.dylib (3158.200.7) <F19B6DB7-014F-3820-831F-389CCDA06EF6> /usr/lib/system/libsystem_m.dylib 0x7fff6aed5000 - 0x7fff6aefffff libsystem_malloc.dylib (166.261.1) <4D1CEF38-DE32-3ECF-9F70-0ADDD5C8775F> /usr/lib/system/libsystem_malloc.dylib 0x7fff6af00000 - 0x7fff6af0aff7 libsystem_networkextension.dylib (767.250.2) <FF06F13A-AEFE-3A27-A073-910EF78AEA36> /usr/lib/system/libsystem_networkextension.dylib 0x7fff6af0b000 - 0x7fff6af12fff libsystem_notify.dylib (172.200.21) <145B5CFC-CF73-33CE-BD3D-E8DDE268FFDE> /usr/lib/system/libsystem_notify.dylib 0x7fff6af13000 - 0x7fff6af1cfef libsystem_platform.dylib (177.250.1) <16949870-9152-3B0D-9EF0-40FAF84B0F1E> /usr/lib/system/libsystem_platform.dylib 0x7fff6af1d000 - 0x7fff6af27ff7 libsystem_pthread.dylib (330.250.2) <2D5C08FF-484F-3D59-9132-CE1DCB3F76D7> /usr/lib/system/libsystem_pthread.dylib 0x7fff6af28000 - 0x7fff6af2bff7 libsystem_sandbox.dylib (851.260.2) <9CACC5F5-3859-3A1F-BCC6-96DDD4A556A8> /usr/lib/system/libsystem_sandbox.dylib 0x7fff6af2c000 - 0x7fff6af2eff3 libsystem_secinit.dylib (30.260.2) <88F3CE61-5FAD-3CDA-AA13-B5B18B3EBD26> /usr/lib/system/libsystem_secinit.dylib 0x7fff6af2f000 - 0x7fff6af36ff3 libsystem_symptoms.dylib (820.267.1) <03F1C2DD-0F5A-3D9D-88F6-B26C0F94EB52> /usr/lib/system/libsystem_symptoms.dylib 0x7fff6af37000 - 0x7fff6af4cfff libsystem_trace.dylib (906.260.1) <100013AE-0443-3CF0-AC17-5D934608B60B> /usr/lib/system/libsystem_trace.dylib 0x7fff6af4e000 - 0x7fff6af53ffb libunwind.dylib (35.4) <24A97A67-F017-3CFC-B0D0-6BD0224B1336> /usr/lib/system/libunwind.dylib 0x7fff6af54000 - 0x7fff6af83fff libxpc.dylib (1336.261.2) <9A0FFA79-082F-3293-BF49-63976B073B74> /usr/lib/system/libxpc.dylib External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 2696 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=521.3M resident=0K(0%) swapped_out_or_unallocated=521.3M(100%) Writable regions: Total=2.5G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=2.5G(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate framework 256K 2 Activity Tracing 256K 1 CG backing stores 29.4M 3 CG image 24K 4 CoreAnimation 52K 3 CoreGraphics 8K 1 CoreImage 24K 2 CoreUI image data 296K 5 CoreUI image file 196K 3 Foundation 4K 1 Kernel Alloc Once 8K 1 MALLOC 1.4G 51 MALLOC guard page 48K 9 MALLOC_LARGE (reserved) 10.0M 1 reserved VM address space (unallocated) MALLOC_MEDIUM (reserved) 624.0M 7 reserved VM address space (unallocated) MALLOC_NANO (reserved) 384.0M 1 reserved VM address space (unallocated) Memory Tag 242 12K 1 Memory Tag 249 156K 1 OpenGL GLSL 256K 3 STACK GUARD 56.1M 14 Stack 14.6M 14 VM_ALLOCATE 556K 15 VM_ALLOCATE (reserved) 36K 1 reserved VM address space (unallocated) __DATA 92.5M 354 __FONT_DATA 4K 1 __GLSLBUILTINS 5176K 1 __LINKEDIT 224.5M 8 __TEXT 296.8M 347 __UNICODE 564K 1 mapped file 45.3M 16 shared memory 672K 12 =========== ======= ======= TOTAL 3.1G 884 TOTAL, minus reserved VM space 2.2G 884 Last edited by Pirates; 06-18-2019 at 07:37 AM. |
06-17-2019, 11:03 AM | #2 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,906
|
What exactly are you doing in game just before the crash happens?
__________________
lukas@ootpdevelopments.com Order Out of the Park Baseball 25! Need to upload files for us to check out? Instructions can be found here |
06-17-2019, 11:10 AM | #3 |
Major Leagues
Join Date: Mar 2014
Posts: 371
|
I am simming the game till Month-end or season End. Happens basically when I sim for more than 1 week.
Thank you. |
06-17-2019, 12:07 PM | #4 |
Bat Boy
Join Date: Jun 2019
Posts: 4
|
Im having the same problem, Im in Year 2021 at the start of the season, and when I start simming it just randomly crashes (consistently). Im playing the Steam version btw.
I can simulate through Spring training with no issues, but then once Opening day comes and I start simming, it crashes. Last edited by GSWarriors22; 06-17-2019 at 12:09 PM. |
06-17-2019, 03:03 PM | #5 |
Hall Of Famer
|
I am having the same problem as well. I am in the 2030 offseason and when I go to sim to the next day the game crashes!
__________________
"I'm not concerned with your liking or disliking me... All I ask is that you respect me as a human being." -Jackie Robinson, #42 Brooklyn Dodgers "Hitting is better than sex." - Reggie Jackson |
06-17-2019, 03:08 PM | #6 |
Hall Of Famer
|
My specs
__________________
"I'm not concerned with your liking or disliking me... All I ask is that you respect me as a human being." -Jackie Robinson, #42 Brooklyn Dodgers "Hitting is better than sex." - Reggie Jackson |
06-17-2019, 04:28 PM | #8 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,906
|
We're looking into what could be happening here, but can use more info as well. Mac crash reports or OOTP trace files would be helpful.
We're looking into what's going on, but need some more info from anyone having issues. Mac crash reports are helpful, also OOTP trace files as well. Open the game and click on Settings Now click on the Troubleshooting tab. Finally, click the drop-down menu that says "Don't write OOTP debug info to file". Change it so that it will be "write OOTP debug info into file". Click OK and then exit the game. Restart and play until the game crashes. Once it does, without restarting the game, search in your Mac finder for the following file: ootp_trace.txt It should be in the OOTP folder. Once you find it, attach it to a message here. Thanks!
__________________
lukas@ootpdevelopments.com Order Out of the Park Baseball 25! Need to upload files for us to check out? Instructions can be found here |
06-17-2019, 04:31 PM | #9 |
Minors (Rookie Ball)
|
I've also had crashing problems in the new update. Also on a Mac, has happened both when simming a day, (Although not every time or every day) and has also happened when in-game and pushing sim to end of game (Again, not every time.
|
06-17-2019, 10:55 PM | #10 | |
All Star Starter
Join Date: Feb 2019
Location: SW Florida
Posts: 1,242
|
Quote:
When running historical game sim, game will crash when simming multiple weeks...every time. [edit] Found it. Out of the Park Baseball 20 Version 20.5 Build 46 (64 bit) Mac App Store Edition (Mac) Copyright (C) 2019 Out of the Park Developments System info: Uses async blit Uses default image resize code CPU: Intel or AMD, 8 CPUs, 2956 MHz Free disk space: 65,043 MB Physical memory: 16,384 MB Free physical memory: 134 MB Virtual memory: 4,881 MB Free virtual memory: 134 MB 2019-06-17 23:02:39 startup: Starting game 2019-06-17 23:02:39 startup: OOTP does NOT support MySQL (PLATFORM_SUPPORTS_MYSQL is NOT defined) 2019-06-17 23:02:39 startup: Checking command line parameters: 2019-06-17 23:02:39 startup: Custom back buffer allocation is NOT supported on this platform 2019-06-17 23:02:39 startup: Program started with command line parameters: /Applications/OOTP Baseball 20.app/Contents/MacOS/OOTP Baseball 20 2019-06-17 23:02:39 startup: Chilkat version: 9.5.0.76 2019-06-17 23:02:39 startup: Initial $USERAPP: /Applications 2019-06-17 23:02:39 startup: $USERDATA: /Applications/OOTP Baseball 20.app/Contents/data 2019-06-17 23:02:39 startup: $USERPREFS: /Applications 2019-06-17 23:02:39 startup: $USERSAVES: /Applications 2019-06-17 23:02:39 startup: $SYSAPP: /Applications 2019-06-17 23:02:39 startup: $SYSDATA: /Applications/OOTP Baseball 20.app/Contents/data 2019-06-17 23:02:39 startup: $SYSPREFS: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 2019-06-17 23:02:39 startup: Folder for app.cfg file set to config_files_path /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-17 23:02:39 startup: Folder for key.cfg file set to default: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-17 23:02:39 startup: Folder for engine.cfg file set to config_files_path /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-17 23:02:39 startup: Folder for recent_paths.cfg file set to config_files_path /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-17 23:02:39 startup: Folder for paths.cfg file set to config_files_path /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-17 23:02:39 startup: app.cfg file exists and contains thankyou page status = 2 2019-06-17 23:02:39 check_cust_data_folder: Success: found all folders and files 2019-06-17 23:02:39 startup: Successfully tried to open $USERSAVES/database, using /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 as DMPT_CUST_DATA now 2019-06-17 23:02:39 check_cust_data_folder: Success: found all folders and files 2019-06-17 23:02:39 startup: request_install_basic_user_data NOT set because all three ini files are missing 2019-06-17 23:02:39 check_cust_data_folder: Success: found all folders and files 2019-06-17 23:02:39 startup: Successfully tried to open $USERSAVES/saved_games, using /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 as DMPT_USER_DATA now 2019-06-17 23:02:39 create_pt_folders: DMPT_ONLINE_DATA set to /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/online_data 2019-06-17 23:02:39 startup: This is the DMPT_APP path now: /Applications 2019-06-17 23:02:39 startup: This is the DMPT_APP_DATA path now: /Applications/OOTP Baseball 20.app/Contents/data 2019-06-17 23:02:39 startup: This is the DMPT_PREF_DATA path now: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-17 23:02:39 startup: This is the DMPT_CUST_DATA path now: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 2019-06-17 23:02:39 startup: This is the DMPT_USER_DATA path now: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 2019-06-17 23:02:39 startup: This is the DMPT_SAVEDGAMES path now: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games 2019-06-17 23:02:39 open_graphics: Starting open_graphics with setting window_size = 98 2019-06-17 23:02:39 open_graphics: get_desktop_width = 1680 2019-06-17 23:02:39 open_graphics: get_desktop_height = 1050 2019-06-17 23:02:39 open_graphics: Determined window width = 1439 2019-06-17 23:02:39 open_graphics: Determined window height = 911 2019-06-17 23:02:39 open_graphics: Fullscreen = Off 2019-06-17 23:02:40 set_opengl_modes: setting_opengl_mode = EGLM_USE_DEFAULT 2019-06-17 23:02:40 set_opengl_modes: Set opengl_mode to EGLM_USE_OPENGL_ALL_THE_TIME because that's the default setting for the Mac 2019-06-17 23:02:40 glGetString(GL_VERSION): 2.1 ATI-2.9.26 2019-06-17 23:02:40 set_opengl_modes: Anisotropic filtering is supported: 16 2019-06-17 23:02:40 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ALL_THE_TIME 2019-06-17 23:02:40 startup: Opened folder fonts 2019-06-17 23:02:40 startup: Opened folder font0 : /Applications/OOTP Baseball 20.app/Contents/data/fonts/font0 2019-06-17 23:02:40 startup: $FONTDATA is now /Applications/OOTP Baseball 20.app/Contents/data/fonts/font0 2019-06-17 23:02:40 load_animations: Reading animations from /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385 2019-06-17 23:02:40 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161301 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 181821 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147405 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 200897 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165789 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88233 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165813 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 162533 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 148937 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208841 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145861 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633 2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637 2019-06-17 23:02:40 startup: Initializing threading: USE_CPP11_THREAD is DISABLED. 2019-06-17 23:02:40 startup: Initializing threading: USE_CPP11_MUTEX is active. 2019-06-17 23:02:40 startup: Initializing threading: USE_CPP11_CV is active. 2019-06-17 23:02:40 startup: Initializing threading: Number of threads is 8 2019-06-17 23:02:40 startup: Looking for app_data patches... 2019-06-17 23:02:40 news system: Usage tracker is enabled. Loaded usage data from file. 2019-06-17 23:02:40 news system: News system disabled because crash flag is set. 2019-06-17 23:02:40 news system: No async_http object available. Usage tracker is disabled. No news requested. 2019-06-17 23:02:40 gui_skin: gui_skin is not loaded yet 2019-06-17 23:02:40 gui_skin: Try to load gui_skin ootp 20 dark from file 2019-06-17 23:02:41 startup: Called loading_skin_callback 1430 times and blit_to_window 4 times while loading the skin 2019-06-17 23:02:41 startup: Number of fonts loaded: 20 2019-06-17 23:02:41 startup: Font # 0 : bb_bold 2019-06-17 23:02:41 startup: Font # 1 : bb_condensed 2019-06-17 23:02:41 startup: Font # 2 : bb_italic 2019-06-17 23:02:41 startup: Font # 3 : bb_light 2019-06-17 23:02:41 startup: Font # 4 : bb_medium 2019-06-17 23:02:41 startup: Font # 5 : bb_regular 2019-06-17 23:02:41 startup: Font # 6 : bold 2019-06-17 23:02:41 startup: Font # 7 : digit 2019-06-17 23:02:41 startup: Font # 8 : italic 2019-06-17 23:02:41 startup: Font # 9 : l_averia 2019-06-17 23:02:41 startup: Font # 10 : l_ball 2019-06-17 23:02:41 startup: Font # 11 : l_black 2019-06-17 23:02:41 startup: Font # 12 : l_college 2019-06-17 23:02:41 startup: Font # 13 : l_college2 2019-06-17 23:02:41 startup: Font # 14 : l_emilio 2019-06-17 23:02:41 startup: Font # 15 : l_font 2019-06-17 23:02:41 startup: Font # 16 : l_staubach 2019-06-17 23:02:41 startup: Font # 17 : light 2019-06-17 23:02:41 startup: Font # 18 : medium 2019-06-17 23:02:41 startup: Font # 19 : regular 2019-06-17 23:02:41 load_ootp_style_sets: Starting to load the style sets... 2019-06-17 23:02:41 load_ootp_style_sets: Finished loading of the style sets 2019-06-17 23:02:41 startup: starting reading settings from config file 2019-06-17 23:02:41 startup: creating online league interface 2019-06-17 23:02:41 startup: loading hints... 2019-06-17 23:02:41 startup: Looking for cust_data patches... 2019-06-17 23:02:41 startup: loading facegen & opengl... 2019-06-17 23:02:41 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE 2019-06-17 23:02:41 startup: Using OS X core GLEW 2019-06-17 23:02:41 startup: OpenGL caps -------------------------------------------------------------------- 2019-06-17 23:02:41 startup: 2.1 ATI-2.9.26 GL_MAJOR_VERSION: 2 GL_MINOR_VERSION: 1 ATI Technologies Inc. AMD Radeon Pro 560 OpenGL Engine GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 16 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 50865872 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GLSL Version: 1.20 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: 4096 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: 4096 GL_MAX_VARYING_FLOATS_ARB: 128 2019-06-17 23:02:41 startup: End of OpenGL caps ------------------------------------------------------------- 2019-06-17 23:02:41 startup: Going to initialize Facegen. 2019-06-17 23:02:41 startup: fg_opengl_init() succeeded 2019-06-17 23:02:41 myfacegen: myfacegen object created, opengl_major_version = 2 2019-06-17 23:02:41 startup: myfacegen successfully initialized 2019-06-17 23:02:41 startup: myfacegen->load_modellists() successfully executed 2019-06-17 23:02:41 startup: Beard textures loaded successfully 2019-06-17 23:02:42 startup: Hair textures loaded successfully 2019-06-17 23:02:42 startup: facegen has been loaded 2019-06-17 23:02:42 startup: Help engine loaded 2019-06-17 23:02:42 startup: Help engine ID list filled 2019-06-17 23:02:42 check_help_files: ok, html files found in help_path 2019-06-17 23:02:42 startup: Help files checked 2019-06-17 23:02:42 startup: Creating db object from local_user.current_game_path 2019-06-17 23:02:42 startup: db object created successfully 2019-06-17 23:02:42 startup: saved games list updated 2019-06-17 23:02:42 startup: text file cache created 2019-06-17 23:02:42 startup: temporary player object created 2019-06-17 23:02:42 startup: browser history object created 2019-06-17 23:02:42 startup: Importing WPA table 2019-06-17 23:02:42 Searching sound folder (: sounds ): 121 items .ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient5.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient6.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient8.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient9.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient_cc.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient_hd.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient_lemonade.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient_p2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient_peanuts.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient_programs.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient_scorecard.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient_snowcone.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ambient_souvenir.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: boo_heavy1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: boo_heavy2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: boo_heavy3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: boo_heavy4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: boo_light1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: boo_light2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: boo_light4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: boo_light5.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: bunt1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: bunt2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball5.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball6.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball7.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy5.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy6.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy7.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy8.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light10.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light11.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light12.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light13.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light5.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light6.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light7.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light8.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light9.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: crowd1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: crowd_main1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: foul1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: hit_hard1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: hit_hard2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: hit_hard3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: hit_hard4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal5.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal6.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal7.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: intro1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: intro2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: intro3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: notification.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh10.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh11.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh12.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh13.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh14.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh15.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh16.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh5.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh8.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: ooh9.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: out1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: out2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally10.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally11.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally12.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally13.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally16.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally17.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally18.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally19.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally20.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally21.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally22.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally23.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally24.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally25.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally5.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally6.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally7.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally8.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: rally9.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: safe1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: safe2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: safe3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: slide1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: stretch2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: stretch3.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: stretch4.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: strike_three1.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: strike_three2.ogg 2019-06-17 23:02:42 game_sounds: Added Sound: strike_three3.ogg 2019-06-17 23:02:42 Searching sound folder (: sounds ): 0 items .wav 2019-06-17 23:02:42 ENTRY_PAGE::create: Creating online_backend object... 2019-06-17 23:02:42 online backend: Online backend is trying to connect... 2019-06-17 23:02:42 online backend: GS initialize 2019-06-17 23:02:42 ENTRY_PAGE::create: Adding online backend listener... 2019-06-17 23:02:42 ENTRY_PAGE::create: Online backend - continue... 2019-06-17 23:02:42 ENTRY_PAGE::create: Adding online backend image cache... 2019-06-17 23:02:42 ENTRY_PAGE::create: Online backend - continue... 2019-06-17 23:02:43 entry_page: Called request_check_write_permission 2019-06-17 23:02:43 entry_page: request_check_write_permission was successful. We have write permission. 2019-06-17 23:02:46 online backend: GSAvailable 2019-06-17 23:02:46 online backend: Reauth successful... 2019-06-17 23:02:46 online backend: State change to t/t/t 2019-06-17 23:02:46 entry_page - response: login 2019-06-17 23:02:47 entry_page - pt response: getPTUserStatus 2019-06-17 23:02:47 entry_page - pt response: getPTInfo 2019-06-17 23:04:09 online backend - message: { "@class": ".ScriptMessage", "data": { "message": "LeagueUpdate", "league": { "league_id": "5d0763b6274919050286450b", "name": "Silver .250", "abbr": "S250", "level": 3, "downloadable": true, "url": "https://1137078391.rsc.cdn77.org/pt/5d0763b6274919050286450b/", "url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b6274919050286450b/5d0763b6274919050286450b_27.zip", "checksum": "-1212681983", "last_succ_sim_day": 27 }, "nextSimTime": 1551, "coins": 87981, "status": 4 }, "messageId": "5d0854a97f555b04fc01b270", "notification": true, "playerId": "5c510d5fbeadfe0502808aae", "summary": "ScriptMessage" } 2019-06-17 23:04:09 entry_page - response: ScriptMessage 2019-06-17 23:07:04 DATABASE::~DATABASE: Calling clear_almanac_list 2019-06-17 23:07:04 clear_almanac_list: Closing alamanc list 2019-06-17 23:07:04 DATABASE::~DATABASE: Calling clear_database() 2019-06-17 23:07:04 clear_faces: Closing faces objects 2019-06-17 23:07:04 clear_players: Closing player objects 2019-06-17 23:07:04 clear_teams: Closing team objects 2019-06-17 23:07:04 clear_coaches: Closing coaches objects 2019-06-17 23:07:04 clear_human_managers: Closing human manager objects 2019-06-17 23:07:04 clear_contract_offers: Closing contract offer objects 2019-06-17 23:07:04 clear_trades: Closing trade objects 2019-06-17 23:07:04 clear_names: Closing name objects 2019-06-17 23:07:04 clear_parks: Closing park objects 2019-06-17 23:07:04 clear_park_models: Closing park model objects 2019-06-17 23:07:04 clear_weather: Closing weather objects 2019-06-17 23:07:04 clear_injuries: Closing injury objects 2019-06-17 23:07:04 clear_off_field_injuries: Closing off-field injury objects 2019-06-17 23:07:04 clear_scouting_sets: Closing scouting set objects 2019-06-17 23:07:04 clear_messages: Closing message objects 2019-06-17 23:07:04 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects 2019-06-17 23:07:04 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2019-06-17 23:07:04 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2019-06-17 23:07:04 DATABASE::~DATABASE: Closing misc. objects 2019-06-17 23:07:04 DATABASE::~DATABASE: Closing config_file 2019-06-17 23:07:04 DATABASE::~DATABASE: Closing storyline_engine 2019-06-17 23:07:04 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects 2019-06-17 23:07:04 DATABASE::~DATABASE: Finished 2019-06-17 23:07:04 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS 2019-06-17 23:07:04 load_database: Error, could not update styles.css 2019-06-17 23:07:04 Twitter: ChilkatLog: --ChilkatLog 2019-06-17 23:07:04 DATABASE::load_world: Loading world 2019-06-17 23:07:04 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 (The United States) 2019-06-17 23:07:04 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 (The United States) 2019-06-17 23:07:04 load_world: Max baseball quality in this world file is 5 2019-06-17 23:07:04 goto_absolute_path: Trying to open this path: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/stats 2019-06-17 23:07:04 goto_absolute_path: Success. Current path is: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/stats 2019-06-17 23:07:04 unzip_archive: Success: unzipped 1 files and folders 2019-06-17 23:07:04 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-17 23:07:04 load_challenge_data: Loading challenge data 2019-06-17 23:07:04 load_default_jerseys: Searching for default jerseys in /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/jerseys 2019-06-17 23:07:04 load_default_jerseys: Found 27 default jerseys, first one is Standard 2019-06-17 23:07:04 startup: Default jerseys loaded successfully 2019-06-17 23:07:04 load_default_ballcaps: Searching for default ballcaps in /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballcaps 2019-06-17 23:07:04 load_default_ballcaps: Found 6 default ballcaps 2019-06-17 23:07:04 startup: Default ballcaps loaded successfully 2019-06-17 23:07:04 clear_names: Closing name objects 2019-06-17 23:07:04 load_names: Loading names 2019-06-17 23:07:04 clear_teams: Closing team objects 2019-06-17 23:07:04 load_teams: Loading teams 2019-06-17 23:07:05 clear_parks: Closing park objects 2019-06-17 23:07:05 load_parks: Loading parks 2019-06-17 23:07:05 clear_weather: Closing weather objects 2019-06-17 23:07:05 load_weather: Loading weather 2019-06-17 23:07:05 load_injuries: Loading injuries 2019-06-17 23:07:05 clear_injuries: Closing injury objects 2019-06-17 23:07:05 injuries: Loaded 281 injuries from /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/database/injuries.txt 2019-06-17 23:07:05 off_field_injuries: Loaded 149 off field injuries from /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/database/off_field_injuries.txt 2019-06-17 23:07:05 clear_coaches: Closing coaches objects 2019-06-17 23:07:05 load_coaches: Loading coaches 2019-06-17 23:07:05 clear_players: Closing player objects 2019-06-17 23:07:05 load_players: Loading players 2019-06-17 23:07:05 load_players: Total number of players: 509 2019-06-17 23:07:05 load_players: Number of deleted players: 0 2019-06-17 23:07:05 load_players: Number of retired, not-deleted players: 0 2019-06-17 23:07:05 clear_scouting_sets: Closing scouting set objects 2019-06-17 23:07:05 load_scouting_sets: Loading scouting_sets 2019-06-17 23:07:05 load scouting set: Coach ID=-1, scouting reports=509 2019-06-17 23:07:05 load scouting set: Size of scouted ratings struct=72 2019-06-17 23:07:05 load scouting set: Size of rating report object=152 2019-06-17 23:07:05 clear_human_managers: Closing human manager objects 2019-06-17 23:07:05 load_human_managers: Loading human_managers 2019-06-17 23:07:05 clear_contract_offers: Closing contract offer objects 2019-06-17 23:07:05 load_contract_offers: Loading contract_offers 2019-06-17 23:07:05 clear_trades: Closing trade objects 2019-06-17 23:07:05 load_trades: Loading trades 2019-06-17 23:07:05 clear_messages: Closing message objects 2019-06-17 23:07:05 load_messages: Loading messages 2019-06-17 23:07:05 load_storylines: Loading storylines 2019-06-17 23:07:05 load_games_in_progress: Loading games_in_progress 2019-06-17 23:07:05 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out 2019-06-17 23:07:05 clear_faces: Closing faces objects 2019-06-17 23:07:05 load_faces: Loading faces 2019-06-17 23:07:06 clear_almanac_list: Closing alamanc list 2019-06-17 23:07:06 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2019-06-17 23:07:06 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2019-06-17 23:07:06 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2019-06-17 23:07:06 WORLD::check_date_simulated: Looks like the game or the OS crashed w/o saving the database! Last simulated date = 05/21/1927, last game date in database = 05/09/1927 2019-06-17 23:07:06 load_database: templates loaded 2019-06-17 23:07:06 startup: text engine loaded 2019-06-17 23:07:06 load_database: default text file loaded 2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 0 Nations', bbqual=0, number of nations=109 2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 1 Nations', bbqual=1, number of nations=77 2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 1+ Nations', bbqual=1, number of nations=135 2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 2 Nations', bbqual=2, number of nations=23 2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 2+ Nations', bbqual=2, number of nations=58 2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 3 Nations', bbqual=3, number of nations=17 2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 3+ Nations', bbqual=3, number of nations=35 2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 4 Nations', bbqual=4, number of nations=10 2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 4+ Nations', bbqual=4, number of nations=18 2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 5 Nations', bbqual=5, number of nations=8 2019-06-17 23:07:06 deleted data: Number of Leagues: 1 2019-06-17 23:07:06 deleted data: Total number of teams: 16 2019-06-17 23:07:06 deleted data: Deleted teams without history which can be purged: 0 2019-06-17 23:07:06 deleted data: Deleted teams with history which can NOT be purged: 0 2019-06-17 23:07:06 deleted data: All-Star teams: 0 2019-06-17 23:07:06 deleted data: Number of regular teams: 16 2019-06-17 23:07:06 deleted data: Number of Players: 509 2019-06-17 23:07:06 deleted data: Number of Coaches: 163 2019-06-17 23:07:06 logo cache: Debug info: leagues (valid) 1 leagues (valid) -> teams (valid) 16 2019-06-17 23:07:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/philadelphia_athletics_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_browns_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/washington_senators_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_browns_small.png and added it to the cache 2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees.png and added it to the cache 2019-06-17 23:07:07 get_logo: Default size and found on disk - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/league_logos/major_league_baseball_50.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/boston_braves_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/brooklyn_robins_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_giants_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/philadelphia_athletics_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_browns_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/washington_senators_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: Default size and found on disk - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees_50.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/philadelphia_athletics_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_browns_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/washington_senators_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_giants_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/brooklyn_robins_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/boston_braves_small.png and added it to the cache 2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache
__________________
Last edited by revmcgator; 06-17-2019 at 11:08 PM. |
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06-18-2019, 05:54 AM | #11 |
Bat Boy
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Audio-related
Since the new update, my game crashes when I'm simming a season. Only happens, it seems, when I am listening to music on the computer at the same time. Hear a crackling noise through my speakers, then the game quits. Never had a problem with previous versions. Checked to see if my sound card drivers could be updated, but no.
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06-18-2019, 05:55 AM | #12 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,906
|
Quote:
If so, we figured out the issue. Will have a fix for this out asap.
__________________
lukas@ootpdevelopments.com Order Out of the Park Baseball 25! Need to upload files for us to check out? Instructions can be found here |
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06-18-2019, 07:18 AM | #14 |
Bat Boy
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Re-installed
Okay, so I did manage to re-install to the previous version (20.4 Build 40) and have been playing for about half an hour with music playing on WinAmp and no problems. Would have crashed within the first 5 minutes using the latest update. Did try other music programs to see if it was WinAmp causing the problem, but had the same thing happen. Got to be something with the new update. And, as I said, I'm on a pc, not Mac.
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06-18-2019, 08:42 AM | #15 |
Bat Boy
Join Date: Feb 2019
Posts: 4
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Me too
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06-18-2019, 08:56 AM | #16 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,906
|
The Mac problem is fixed, we'll have a patch out for it asap.
__________________
lukas@ootpdevelopments.com Order Out of the Park Baseball 25! Need to upload files for us to check out? Instructions can be found here |
06-18-2019, 09:01 AM | #17 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,906
|
Quote:
__________________
lukas@ootpdevelopments.com Order Out of the Park Baseball 25! Need to upload files for us to check out? Instructions can be found here |
|
06-18-2019, 09:11 AM | #18 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,906
|
Fix for this (not the set lineups crash, but the Mac simming crash) is Live now:
http://www.ootpdevelopments.com/boar...d.php?t=304313
__________________
lukas@ootpdevelopments.com Order Out of the Park Baseball 25! Need to upload files for us to check out? Instructions can be found here |
06-18-2019, 11:20 PM | #19 |
Minors (Single A)
|
Thanks for the hot fix. Just in case I will post this trace.txt from my last crash before the hot fix.
Out of the Park Baseball 20 Version 20.5 Build 46 (64 bit) (Mac) Copyright (C) 2019 Out of the Park Developments System info: Uses async blit Uses default image resize code CPU: Intel or AMD, 4 CPUs, 1716 MHz Free disk space: 20,791 MB Physical memory: 8,192 MB Free physical memory: 2,408 MB Virtual memory: 4,322 MB Free virtual memory: 2,408 MB 2019-06-18 08:02:20 startup: Starting game 2019-06-18 08:02:20 startup: OOTP does NOT support MySQL (PLATFORM_SUPPORTS_MYSQL is NOT defined) 2019-06-18 08:02:20 startup: Checking command line parameters: 2019-06-18 08:02:20 startup: Custom back buffer allocation is NOT supported on this platform 2019-06-18 08:02:20 startup: Program started with command line parameters: /Applications/OOTP Baseball 20.app/Contents/MacOS/OOTP Baseball 20 2019-06-18 08:02:20 startup: Chilkat version: 9.5.0.76 2019-06-18 08:02:20 startup: Initial $USERAPP: /Applications 2019-06-18 08:02:20 startup: $USERDATA: /Applications/OOTP Baseball 20.app/Contents/data 2019-06-18 08:02:20 startup: $USERPREFS: /Applications 2019-06-18 08:02:20 startup: $USERSAVES: /Applications 2019-06-18 08:02:20 startup: $SYSAPP: /Applications 2019-06-18 08:02:20 startup: $SYSDATA: /Applications/OOTP Baseball 20.app/Contents/data 2019-06-18 08:02:20 startup: $SYSPREFS: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 2019-06-18 08:02:20 startup: Folder for app.cfg file set to config_files_path /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-18 08:02:20 startup: Folder for key.cfg file set to default: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-18 08:02:20 startup: Folder for engine.cfg file set to config_files_path /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-18 08:02:20 startup: Folder for recent_paths.cfg file set to config_files_path /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-18 08:02:20 startup: Folder for paths.cfg file set to config_files_path /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-18 08:02:20 startup: app.cfg file exists and contains thankyou page status = 2 2019-06-18 08:02:20 check_cust_data_folder: Success: found all folders and files 2019-06-18 08:02:20 startup: Successfully tried to open $USERSAVES/database, using /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 as DMPT_CUST_DATA now 2019-06-18 08:02:20 check_cust_data_folder: Success: found all folders and files 2019-06-18 08:02:20 startup: request_install_basic_user_data NOT set because all three ini files are missing 2019-06-18 08:02:20 check_cust_data_folder: Success: found all folders and files 2019-06-18 08:02:20 startup: Successfully tried to open $USERSAVES/saved_games, using /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 as DMPT_USER_DATA now 2019-06-18 08:02:20 create_pt_folders: DMPT_ONLINE_DATA set to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/online_data 2019-06-18 08:02:20 startup: This is the DMPT_APP path now: /Applications 2019-06-18 08:02:20 startup: This is the DMPT_APP_DATA path now: /Applications/OOTP Baseball 20.app/Contents/data 2019-06-18 08:02:20 startup: This is the DMPT_PREF_DATA path now: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config 2019-06-18 08:02:20 startup: This is the DMPT_CUST_DATA path now: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 2019-06-18 08:02:20 startup: This is the DMPT_USER_DATA path now: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 2019-06-18 08:02:20 startup: This is the DMPT_SAVEDGAMES path now: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games 2019-06-18 08:02:20 open_graphics: Starting open_graphics with setting window_size = 98 2019-06-18 08:02:20 open_graphics: get_desktop_width = 1440 2019-06-18 08:02:20 open_graphics: get_desktop_height = 900 2019-06-18 08:02:20 open_graphics: Determined window width = 1440 2019-06-18 08:02:20 open_graphics: Determined window height = 900 2019-06-18 08:02:20 open_graphics: Fullscreen = Off 2019-06-18 08:02:21 set_opengl_modes: setting_opengl_mode = EGLM_USE_DEFAULT 2019-06-18 08:02:21 set_opengl_modes: Set opengl_mode to EGLM_USE_OPENGL_ALL_THE_TIME because that's the default setting for the Mac 2019-06-18 08:02:21 glGetString(GL_VERSION): 2.1 INTEL-10.36.25 2019-06-18 08:02:21 set_opengl_modes: Anisotropic filtering is supported: 16 2019-06-18 08:02:21 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ALL_THE_TIME 2019-06-18 08:02:21 startup: Opened folder fonts 2019-06-18 08:02:21 startup: Opened folder font0 : /Applications/OOTP Baseball 20.app/Contents/data/fonts/font0 2019-06-18 08:02:21 startup: $FONTDATA is now /Applications/OOTP Baseball 20.app/Contents/data/fonts/font0 2019-06-18 08:02:21 load_animations: Reading animations from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126926 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85682 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 84182 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114710 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126890 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210558 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210394 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85754 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146839 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 111667 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130022 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83246 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633 2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637 2019-06-18 08:02:21 startup: Initializing threading: USE_CPP11_THREAD is DISABLED. 2019-06-18 08:02:21 startup: Initializing threading: USE_CPP11_MUTEX is active. 2019-06-18 08:02:21 startup: Initializing threading: USE_CPP11_CV is active. 2019-06-18 08:02:21 startup: Initializing threading: Number of threads is 4 2019-06-18 08:02:21 startup: Looking for app_data patches... 2019-06-18 08:02:21 news system: Usage tracker is enabled. Loaded usage data from file. 2019-06-18 08:02:21 news system: News from server are enabled. Dismissed IDs are ''. News requested. 2019-06-18 08:02:21 gui_skin: gui_skin is not loaded yet 2019-06-18 08:02:21 gui_skin: Try to load gui_skin ootp 20 dark from file 2019-06-18 08:02:22 startup: Called loading_skin_callback 1430 times and blit_to_window 5 times while loading the skin 2019-06-18 08:02:22 startup: Number of fonts loaded: 20 2019-06-18 08:02:22 startup: Font # 0 : bb_bold 2019-06-18 08:02:22 startup: Font # 1 : bb_condensed 2019-06-18 08:02:22 startup: Font # 2 : bb_italic 2019-06-18 08:02:22 startup: Font # 3 : bb_light 2019-06-18 08:02:22 startup: Font # 4 : bb_medium 2019-06-18 08:02:22 startup: Font # 5 : bb_regular 2019-06-18 08:02:22 startup: Font # 6 : bold 2019-06-18 08:02:22 startup: Font # 7 : digit 2019-06-18 08:02:22 startup: Font # 8 : italic 2019-06-18 08:02:22 startup: Font # 9 : l_averia 2019-06-18 08:02:22 startup: Font # 10 : l_ball 2019-06-18 08:02:22 startup: Font # 11 : l_black 2019-06-18 08:02:22 startup: Font # 12 : l_college 2019-06-18 08:02:22 startup: Font # 13 : l_college2 2019-06-18 08:02:22 startup: Font # 14 : l_emilio 2019-06-18 08:02:22 startup: Font # 15 : l_font 2019-06-18 08:02:22 startup: Font # 16 : l_staubach 2019-06-18 08:02:22 startup: Font # 17 : light 2019-06-18 08:02:22 startup: Font # 18 : medium 2019-06-18 08:02:22 startup: Font # 19 : regular 2019-06-18 08:02:22 load_ootp_style_sets: Starting to load the style sets... 2019-06-18 08:02:22 load_ootp_style_sets: Finished loading of the style sets 2019-06-18 08:02:22 eSellerate: The current machine matches the machine on which the product was activated. eWeb_ValidateActivation returned 0x00001388 (E_VALIDATEACTIVATION_MACHINE_MATCH) 2019-06-18 08:02:22 startup: starting reading settings from config file 2019-06-18 08:02:22 startup: creating online league interface 2019-06-18 08:02:22 startup: loading hints... 2019-06-18 08:02:22 startup: Looking for cust_data patches... 2019-06-18 08:02:22 startup: loading facegen & opengl... 2019-06-18 08:02:22 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE 2019-06-18 08:02:22 startup: Using OS X core GLEW 2019-06-18 08:02:22 startup: OpenGL caps -------------------------------------------------------------------- 2019-06-18 08:02:22 startup: 2.1 INTEL-10.36.25 GL_MAJOR_VERSION: 2 GL_MINOR_VERSION: 1 Intel Inc. Intel(R) HD Graphics 6000 GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 16 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 20608640 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GLSL Version: 1.20 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: 4096 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: 4096 GL_MAX_VARYING_FLOATS_ARB: 60 2019-06-18 08:02:22 startup: End of OpenGL caps ------------------------------------------------------------- 2019-06-18 08:02:22 startup: Going to initialize Facegen. 2019-06-18 08:02:22 startup: fg_opengl_init() succeeded 2019-06-18 08:02:22 myfacegen: myfacegen object created, opengl_major_version = 2 2019-06-18 08:02:22 startup: myfacegen successfully initialized 2019-06-18 08:02:23 startup: myfacegen->load_modellists() successfully executed 2019-06-18 08:02:23 startup: Beard textures loaded successfully 2019-06-18 08:02:23 startup: Hair textures loaded successfully 2019-06-18 08:02:23 startup: facegen has been loaded 2019-06-18 08:02:23 startup: Help engine loaded 2019-06-18 08:02:23 startup: Help engine ID list filled 2019-06-18 08:02:23 check_help_files: ok, html files found in help_path 2019-06-18 08:02:23 startup: Help files checked 2019-06-18 08:02:23 startup: Creating db object from local_user.current_game_path 2019-06-18 08:02:23 startup: db object created successfully 2019-06-18 08:02:23 startup: saved games list updated 2019-06-18 08:02:23 startup: text file cache created 2019-06-18 08:02:23 startup: temporary player object created 2019-06-18 08:02:23 startup: browser history object created 2019-06-18 08:02:23 startup: Importing WPA table 2019-06-18 08:02:23 Searching sound folder (: sounds ): 121 items .ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient5.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient6.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient8.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient9.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient_cc.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient_hd.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient_lemonade.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient_p2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient_peanuts.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient_programs.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient_scorecard.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient_snowcone.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ambient_souvenir.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: boo_heavy1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: boo_heavy2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: boo_heavy3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: boo_heavy4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: boo_light1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: boo_light2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: boo_light4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: boo_light5.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: bunt1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: bunt2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball5.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball6.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball7.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy5.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy6.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy7.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy8.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light10.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light11.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light12.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light13.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light5.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light6.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light7.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light8.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light9.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: crowd1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: crowd_main1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: foul1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: hit_hard1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: hit_hard2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: hit_hard3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: hit_hard4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal5.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal6.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal7.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: intro1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: intro2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: intro3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: notification.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh10.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh11.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh12.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh13.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh14.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh15.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh16.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh5.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh8.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: ooh9.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: out1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: out2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally10.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally11.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally12.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally13.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally16.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally17.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally18.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally19.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally20.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally21.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally22.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally23.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally24.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally25.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally5.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally6.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally7.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally8.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: rally9.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: safe1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: safe2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: safe3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: slide1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: stretch2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: stretch3.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: stretch4.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: strike_three1.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: strike_three2.ogg 2019-06-18 08:02:23 game_sounds: Added Sound: strike_three3.ogg 2019-06-18 08:02:23 Searching sound folder (: sounds ): 0 items .wav 2019-06-18 08:02:29 news system: News article loaded. 2019-06-18 08:02:29 news system: Usage tracker and/or news system run successful. 2019-06-18 08:02:29 news system: Closing data transfer object. 2019-06-18 08:02:29 news system: Data transfer object closed. 2019-06-18 08:02:30 ENTRY_PAGE::create: Creating online_backend object... 2019-06-18 08:02:30 online backend: Online backend is trying to connect... 2019-06-18 08:02:30 online backend: GS initialize 2019-06-18 08:02:30 ENTRY_PAGE::create: Adding online backend listener... 2019-06-18 08:02:30 ENTRY_PAGE::create: Online backend - continue... 2019-06-18 08:02:30 ENTRY_PAGE::create: Adding online backend image cache... 2019-06-18 08:02:30 ENTRY_PAGE::create: Online backend - continue... 2019-06-18 08:02:30 entry_page: Called request_check_write_permission 2019-06-18 08:02:30 entry_page: request_check_write_permission was successful. We have write permission. 2019-06-18 08:02:34 online backend: GSAvailable 2019-06-18 08:02:34 online backend: Reauth successful... 2019-06-18 08:02:34 online backend: State change to t/t/t 2019-06-18 08:02:34 entry_page - response: login 2019-06-18 08:02:34 entry_page - pt response: getPTUserStatus 2019-06-18 08:02:34 entry_page - pt response: getPTInfo 2019-06-18 08:02:40 DATABASE::~DATABASE: Calling clear_almanac_list 2019-06-18 08:02:40 clear_almanac_list: Closing alamanc list 2019-06-18 08:02:40 DATABASE::~DATABASE: Calling clear_database() 2019-06-18 08:02:40 clear_faces: Closing faces objects 2019-06-18 08:02:40 clear_players: Closing player objects 2019-06-18 08:02:40 clear_teams: Closing team objects 2019-06-18 08:02:40 clear_coaches: Closing coaches objects 2019-06-18 08:02:40 clear_human_managers: Closing human manager objects 2019-06-18 08:02:40 clear_contract_offers: Closing contract offer objects 2019-06-18 08:02:40 clear_trades: Closing trade objects 2019-06-18 08:02:40 clear_names: Closing name objects 2019-06-18 08:02:40 clear_parks: Closing park objects 2019-06-18 08:02:40 clear_park_models: Closing park model objects 2019-06-18 08:02:40 clear_weather: Closing weather objects 2019-06-18 08:02:40 clear_injuries: Closing injury objects 2019-06-18 08:02:40 clear_off_field_injuries: Closing off-field injury objects 2019-06-18 08:02:40 clear_scouting_sets: Closing scouting set objects 2019-06-18 08:02:40 clear_messages: Closing message objects 2019-06-18 08:02:40 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects 2019-06-18 08:02:40 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2019-06-18 08:02:40 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2019-06-18 08:02:40 DATABASE::~DATABASE: Closing misc. objects 2019-06-18 08:02:40 DATABASE::~DATABASE: Closing config_file 2019-06-18 08:02:40 DATABASE::~DATABASE: Closing storyline_engine 2019-06-18 08:02:40 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects 2019-06-18 08:02:40 DATABASE::~DATABASE: Finished 2019-06-18 08:02:40 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS 2019-06-18 08:02:40 load_database: Error, could not update styles.css 2019-06-18 08:02:40 Twitter: ChilkatLog: --ChilkatLog 2019-06-18 08:02:40 DATABASE::load_world: Loading world 2019-06-18 08:02:40 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 (The United States) 2019-06-18 08:02:40 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 (The United States) 2019-06-18 08:02:40 load_world: Max baseball quality in this world file is 5 2019-06-18 08:02:45 unzip_archive: Success: unzipped 1 files and folders 2019-06-18 08:02:45 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 08:02:45 load_default_jerseys: Searching for default jerseys in /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/jerseys 2019-06-18 08:02:45 load_default_jerseys: Found 27 default jerseys, first one is Standard 2019-06-18 08:02:45 startup: Default jerseys loaded successfully 2019-06-18 08:02:45 load_default_ballcaps: Searching for default ballcaps in /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballcaps 2019-06-18 08:02:45 load_default_ballcaps: Found 6 default ballcaps 2019-06-18 08:02:45 startup: Default ballcaps loaded successfully 2019-06-18 08:02:45 clear_names: Closing name objects 2019-06-18 08:02:45 load_names: Loading names 2019-06-18 08:02:45 clear_teams: Closing team objects 2019-06-18 08:02:45 load_teams: Loading teams 2019-06-18 08:02:46 clear_parks: Closing park objects 2019-06-18 08:02:46 load_parks: Loading parks 2019-06-18 08:02:46 clear_weather: Closing weather objects 2019-06-18 08:02:46 load_weather: Loading weather 2019-06-18 08:02:46 load_injuries: Loading injuries 2019-06-18 08:02:46 clear_injuries: Closing injury objects 2019-06-18 08:02:46 injuries: Loaded 281 injuries from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/database/injuries.txt 2019-06-18 08:02:46 off_field_injuries: Loaded 149 off field injuries from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/database/off_field_injuries.txt 2019-06-18 08:02:46 clear_coaches: Closing coaches objects 2019-06-18 08:02:46 load_coaches: Loading coaches 2019-06-18 08:02:46 clear_players: Closing player objects 2019-06-18 08:02:46 load_players: Loading players 2019-06-18 08:02:49 load_players: Total number of players: 98200 2019-06-18 08:02:49 load_players: Number of deleted players: 161 2019-06-18 08:02:49 load_players: Number of retired, not-deleted players: 72209 2019-06-18 08:02:49 clear_scouting_sets: Closing scouting set objects 2019-06-18 08:02:49 load_scouting_sets: Loading scouting_sets 2019-06-18 08:02:49 load scouting set: Coach ID=-1, scouting reports=16967 2019-06-18 08:02:49 load scouting set: Size of scouted ratings struct=72 2019-06-18 08:02:49 load scouting set: Size of rating report object=152 2019-06-18 08:02:49 clear_human_managers: Closing human manager objects 2019-06-18 08:02:49 load_human_managers: Loading human_managers 2019-06-18 08:02:49 clear_contract_offers: Closing contract offer objects 2019-06-18 08:02:49 load_contract_offers: Loading contract_offers 2019-06-18 08:02:50 clear_trades: Closing trade objects 2019-06-18 08:02:50 load_trades: Loading trades 2019-06-18 08:02:50 clear_messages: Closing message objects 2019-06-18 08:02:50 load_messages: Loading messages 2019-06-18 08:02:50 load_storylines: Loading storylines 2019-06-18 08:02:50 load_games_in_progress: Loading games_in_progress 2019-06-18 08:02:52 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out 2019-06-18 08:02:52 clear_faces: Closing faces objects 2019-06-18 08:02:52 load_faces: Loading faces 2019-06-18 08:03:18 clear_almanac_list: Closing alamanc list 2019-06-18 08:03:18 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2019-06-18 08:03:18 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2019-06-18 08:03:18 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2019-06-18 08:03:18 load_database: templates loaded 2019-06-18 08:03:18 startup: text engine loaded 2019-06-18 08:03:19 load_database: default text file loaded 2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 0 Nations', bbqual=0, number of nations=109 2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 1 Nations', bbqual=1, number of nations=77 2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 1+ Nations', bbqual=1, number of nations=135 2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 2 Nations', bbqual=2, number of nations=23 2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 2+ Nations', bbqual=2, number of nations=58 2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 3 Nations', bbqual=3, number of nations=17 2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 3+ Nations', bbqual=3, number of nations=35 2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 4 Nations', bbqual=4, number of nations=10 2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 4+ Nations', bbqual=4, number of nations=18 2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 5 Nations', bbqual=5, number of nations=8 2019-06-18 08:03:19 deleted data: Number of Leagues: 29(plus deleted: 16) 2019-06-18 08:03:19 deleted data: Total number of teams: 822 2019-06-18 08:03:19 deleted data: Deleted teams without history which can be purged: 294 2019-06-18 08:03:19 deleted data: Deleted teams with history which can NOT be purged: 55 2019-06-18 08:03:19 deleted data: All-Star teams: 42 2019-06-18 08:03:19 deleted data: Number of regular teams: 431 2019-06-18 08:03:19 deleted data: Number of Players: 98037 (plus deleted: 161, hidden: 2) 2019-06-18 08:03:19 deleted data: Number of Coaches: 4448 2019-06-18 08:03:19 logo cache: Debug info: leagues (deleted) 16 leagues (deleted) -> teams (deleted) 58 leagues (deleted) -> teams (valid) 3 leagues (valid) 29 leagues (valid) -> teams (valid) 415 2019-06-18 08:03:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_small.png and added it to the cache 2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/major_league_baseball_smaall.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/international_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pacific_coast_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/eastern_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/southern_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/texas_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/california_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/carolina_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/florida_state_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/midwest_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/south_atlantic_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/new_york-penn_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/northwest_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/appalachian_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pioneer_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/arizona_rookie_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/gulf_coast_rookie_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/dominican_rookie_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/nippon_professional_baseball_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/nippon_baseball_ni-gun_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/korean_baseball_organization_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/korean_futures_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/serie_nacional_de_baseball_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/liga_mexicana_de_beisbol_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/atlantic_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/american_association_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/can-am_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/frontier_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pecos_league_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/major_league_baseball_50.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/major_league_baseball_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_50.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:03:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 08:03:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:03:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:03:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros.png and added it to the cache 2019-06-18 08:03:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 08:03:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache Play: SOUND_CROWD/0 - 77 Play: SOUND_CROWD_MAIN/0 - 77 2019-06-18 08:03:26 ENGINE_3D::start3d: Loading: $MYCUSTDATA ./minute_maid_park/ minute_maid_park.pod 2019-06-18 08:03:26 OBJECT_MANAGER::load_model: load model,baseball.obj 2019-06-18 08:03:26 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms 2019-06-18 08:03:26 OBJECT_MANAGER::load_model: load model,shadow.obj 2019-06-18 08:03:26 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms 2019-06-18 08:03:26 Bounding box: Game object 0 - min->x = 0.00000 min->y = 0.00000 min->z = 0.00000 max->x = 0.00000 max->y = 0.00000 max->z = 0.00000 2019-06-18 08:03:26 Bounding box: Game object 2 - min->x = -1.00000 min->y = 0.00000 min->z = -1.00000 max->x = 1.00000 max->y = 0.00000 max->z = 1.00000 2019-06-18 08:03:26 OBJECT_MAPNAGER::read_pod_file: POD size: 978353 2019-06-18 08:03:26 OBJECT_MANAGER::image_to_texture: loading texture: field.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: field_n.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: lightmap_day.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: lightmap_night.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_30.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_17.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_24.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_28.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_25.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_26.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_03.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: alpha.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: grass64.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: colors.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: a_0.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: wall.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: wall_white.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: screen_gradient.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: fence_green.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: roof_grey.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: a_1.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 load_stadium: start loading skyboxes 2019-06-18 08:03:27 load_stadium: day skybox loaded 2019-06-18 08:03:27 load_stadium: night skybox loaded 2019-06-18 08:03:27 load_stadium: generate raypic geometry 2019-06-18 08:03:27 load_stadium: raypic geometry generated 2019-06-18 08:03:27 load_stadium: stadium loaded 2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 130346 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 156411 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 156411 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 130810 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 364674 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 29637 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 29633 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 364674 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 130550 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:28 OBJECT_MAPNAGER::read_pod_file: POD size: 130790 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:03:28 load_animations: Reading animations from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126929 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117077 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130913 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147537 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205853 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210394 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85754 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146839 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 111667 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130022 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83246 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 103538 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 187706 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 187633 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130311 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150909 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167773 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 203153 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 186421 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145897 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158213 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124569 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205541 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208673 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161301 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 181821 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147405 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 200897 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165789 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88233 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165813 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 162533 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 148937 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208841 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145861 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138217 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83094 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109150 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 194814 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 104530 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193926 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 119322 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 190270 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156678 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150550 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 216581 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147938 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 207871 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633 2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637 2019-06-18 08:03:28 load_stadium: player models loaded 2019-06-18 08:03:28 SHADER_DB::init: Development shader folder not found. Using embedded shaders from exe file 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - background 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - ball 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - ball_sprite 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - blur_x 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - blur_y 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - color 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - confetti_gold 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - confetti_silver 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - confetti_diamond 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - confetti_perfect 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - depth_copy 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - facegen 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast_alpha 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast_alpha_shadow 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast_alpha_shadow_0 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast_fbo 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast_mat_fix 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - field_shadow 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - flashlight 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fps 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fxaa 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - f_shader 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - glitter 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - gleam_back 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - gleam_front 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - line 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - particles 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - particles_smoke 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - pingpong 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - pingpong_smoke 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - player_shadow 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - point 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - point_light 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - point_light_paralax 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - point_light_paralax_field 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - point_light_paralax_shadow 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - pt_background 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - pt_shadow 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - pt_shadow_y 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - quad_transparent 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - rg_replace 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - shadow_map_skin 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - skin 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - sky_box 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull! 2019-06-18 08:03:28 SHADER_DB::init: Shader link successful 2019-06-18 08:03:28 MESH_READER::load_textures: num Textures 0 2019-06-18 08:03:28 MESH_READER::load_textures: num Textures 1 2019-06-18 08:03:28 MESH_READER::load_textures: Current file material.png 2019-06-18 08:03:28 MESH_READER::load_textures: Opened folder file_name= material.png 2019-06-18 08:03:28 MESH_READER::load_textures: Loading material.webp 2019-06-18 08:03:28 MESH_READER::load_textures: load_textures finished 2019-06-18 08:03:28 MESH_READER::load_textures: num Textures 0 2019-06-18 08:03:28 MESH_READER::load_textures: num Textures 1 2019-06-18 08:03:28 MESH_READER::load_textures: Current file images/shadow.png 2019-06-18 08:03:28 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png 2019-06-18 08:03:28 MESH_READER::load_textures: Loading via SOIL_load_OGL_texture: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/shadow/images/shadow.png, textureIds[i] = 123, i = 0 2019-06-18 08:03:28 MESH_READER::load_textures: Binding texture 2019-06-18 08:03:28 MESH_READER::load_textures: load_textures finished 2019-06-18 08:03:28 apply_trialpha: seating_attendance1_t.png 2019-06-18 08:03:28 apply_trialpha: seating_attendance2_t.png 2019-06-18 08:03:28 apply_trialpha: seating_attendance3_t.png 2019-06-18 08:03:28 apply_trialpha: seating_attendance4_t.png 2019-06-18 08:03:28 OBJECT_MANAGER::gen_vbos: make VBOs 2019-06-18 08:03:29 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 08:03:29 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:03:50 Browser: add_panel_script added 124 panel scripts 2019-06-18 08:03:50 Browser: add_border_script added 0 images to this page and 34 border scripts 2019-06-18 08:03:53 MYglDeleteTextures: glDeleteTextures was called with 1 !! 2019-06-18 08:03:58 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 08:03:58 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 08:03:58 save_critical_database_files: Successfully created flag file 2019-06-18 08:03:58 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: coaches.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: faces.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: messages.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: names.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: offers.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: parks.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: players.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: retired.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: scouting.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: storylines.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: teams.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: text_data.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: trades.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: weather.dat 2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 08:03:58 save_critical_database_files: Moved file: world.dat 2019-06-18 08:03:58 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 08:03:58 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:03:58 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:03:58 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:03:58 end_transaction: END TRANSACTION was successful. 2019-06-18 08:03:58 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 08:04:08 zip_single_file: Successfully zipped file 2019-06-18 08:04:08 save_critical_database_files: Saving names... 2019-06-18 08:04:09 save_critical_database_files: Saving players... 2019-06-18 08:04:12 save_critical_database_files: Saving coaches... 2019-06-18 08:04:12 save_critical_database_files: Saving teams... 2019-06-18 08:04:13 save_critical_database_files: Saving weather... 2019-06-18 08:04:13 save_critical_database_files: Saving ballparks... 2019-06-18 08:04:13 save_critical_database_files: Saving scouting sets... 2019-06-18 08:04:13 save_critical_database_files: Saving contract offers... 2019-06-18 08:04:13 save_critical_database_files: Saving trades... 2019-06-18 08:04:13 save_critical_database_files: Saving messages... 2019-06-18 08:04:13 save_messages: Saved message text files: 1 2019-06-18 08:04:13 save_critical_database_files: Saving human managers... 2019-06-18 08:04:13 save_critical_database_files: Saving faces... 2019-06-18 08:04:17 save_critical_database_files: Saving storylines... 2019-06-18 08:04:17 save_critical_database_files: Saving world... 2019-06-18 08:04:17 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 08:04:17 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 08:04:17 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 08:04:17 save_database: Saving news... 2019-06-18 08:04:17 save_database: Saving games in progress... 2019-06-18 08:04:17 save_database: Saving saved games list... 2019-06-18 08:04:22 Browser: add_panel_script added 124 panel scripts 2019-06-18 08:04:22 Browser: add_border_script added 0 images to this page and 34 border scripts 2019-06-18 08:07:46 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 08:07:46 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 08:07:46 save_critical_database_files: Successfully created flag file 2019-06-18 08:07:46 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: coaches.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: faces.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: messages.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: names.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: offers.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: parks.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: players.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: retired.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: scouting.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: storylines.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: teams.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: text_data.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: trades.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: weather.dat 2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 08:07:46 save_critical_database_files: Moved file: world.dat 2019-06-18 08:07:46 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 08:07:46 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 08:07:56 zip_single_file: Successfully zipped file 2019-06-18 08:07:56 save_critical_database_files: Saving names... 2019-06-18 08:07:57 save_critical_database_files: Saving players... 2019-06-18 08:07:59 save_critical_database_files: Saving coaches... 2019-06-18 08:08:00 save_critical_database_files: Saving teams... 2019-06-18 08:08:00 save_critical_database_files: Saving weather... 2019-06-18 08:08:00 save_critical_database_files: Saving ballparks... 2019-06-18 08:08:00 save_critical_database_files: Saving scouting sets... 2019-06-18 08:08:01 save_critical_database_files: Saving contract offers... 2019-06-18 08:08:01 save_critical_database_files: Saving trades... 2019-06-18 08:08:01 save_critical_database_files: Saving messages... 2019-06-18 08:08:01 save_messages: Saved message text files: 0 2019-06-18 08:08:01 save_critical_database_files: Saving human managers... 2019-06-18 08:08:01 save_critical_database_files: Saving faces... 2019-06-18 08:08:04 save_critical_database_files: Saving storylines... 2019-06-18 08:08:04 save_critical_database_files: Saving world... 2019-06-18 08:08:05 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 08:08:05 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 08:08:05 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 08:08:05 save_database: Saving news... 2019-06-18 08:08:05 save_database: Saving games in progress... 2019-06-18 08:08:05 save_database: Saving saved games list... 2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache 2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache 2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache 2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache 2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache 2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache 2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache 2019-06-18 08:08:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/sussex_county_miners.png and added it to the cache 2019-06-18 08:08:10 facegen: init_rendering 2019-06-18 08:08:10 facegen: init_rendering finished 2019-06-18 08:08:10 facegen: start render 2019-06-18 08:08:10 facegen count: 16 2019-06-18 08:08:10 facegen count: 0 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 1 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 2 2019-06-18 08:08:10 facegen count: 3 2019-06-18 08:08:10 facegen count: 4 2019-06-18 08:08:10 facegen count: 5 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 6 2019-06-18 08:08:10 facegen count: 7 2019-06-18 08:08:10 facegen count: 8 2019-06-18 08:08:10 facegen count: 9 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 10 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 11 2019-06-18 08:08:10 facegen count: 12 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 13 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 14 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 15 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen: finished all drawing 2019-06-18 08:08:10 facegen: finished render 2019-06-18 08:08:10 facegen: init_rendering 2019-06-18 08:08:10 facegen: init_rendering finished 2019-06-18 08:08:10 facegen: start render 2019-06-18 08:08:10 facegen count: 16 2019-06-18 08:08:10 facegen count: 0 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 1 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 2 2019-06-18 08:08:10 facegen count: 3 2019-06-18 08:08:10 facegen count: 4 2019-06-18 08:08:10 facegen count: 5 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 6 2019-06-18 08:08:10 facegen count: 7 2019-06-18 08:08:10 facegen count: 8 2019-06-18 08:08:10 facegen count: 9 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 10 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 11 2019-06-18 08:08:10 facegen count: 12 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 13 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 14 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 15 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen: finished all drawing 2019-06-18 08:08:10 facegen: finished render 2019-06-18 08:08:10 facegen: init_rendering 2019-06-18 08:08:10 facegen: init_rendering finished 2019-06-18 08:08:10 facegen: start render 2019-06-18 08:08:10 facegen count: 16 2019-06-18 08:08:10 facegen count: 0 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 1 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 2 2019-06-18 08:08:10 facegen count: 3 2019-06-18 08:08:10 facegen count: 4 2019-06-18 08:08:10 facegen count: 5 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 6 2019-06-18 08:08:10 facegen count: 7 2019-06-18 08:08:10 facegen count: 8 2019-06-18 08:08:10 facegen count: 9 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 10 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 11 2019-06-18 08:08:10 facegen count: 12 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 13 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 14 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen count: 15 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished first draw call 2019-06-18 08:08:10 facegen: using shader 2019-06-18 08:08:10 facegen: finished second draw call 2019-06-18 08:08:10 facegen: finished all drawing 2019-06-18 08:08:10 facegen: finished render 2019-06-18 08:08:11 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:08:11 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:08:11 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:08:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals.png and added it to the cache 2019-06-18 08:08:14 facegen: init_rendering 2019-06-18 08:08:14 facegen: init_rendering finished 2019-06-18 08:08:14 facegen: start render 2019-06-18 08:08:14 facegen count: 16 2019-06-18 08:08:14 facegen count: 0 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished first draw call 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished second draw call 2019-06-18 08:08:14 facegen count: 1 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished first draw call 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished second draw call 2019-06-18 08:08:14 facegen count: 2 2019-06-18 08:08:14 facegen count: 3 2019-06-18 08:08:14 facegen count: 4 2019-06-18 08:08:14 facegen count: 5 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished first draw call 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished second draw call 2019-06-18 08:08:14 facegen count: 6 2019-06-18 08:08:14 facegen count: 7 2019-06-18 08:08:14 facegen count: 8 2019-06-18 08:08:14 facegen count: 9 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished first draw call 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished second draw call 2019-06-18 08:08:14 facegen count: 10 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished first draw call 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished second draw call 2019-06-18 08:08:14 facegen count: 11 2019-06-18 08:08:14 facegen count: 12 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished first draw call 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished second draw call 2019-06-18 08:08:14 facegen count: 13 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished first draw call 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished second draw call 2019-06-18 08:08:14 facegen count: 14 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished first draw call 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished second draw call 2019-06-18 08:08:14 facegen count: 15 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished first draw call 2019-06-18 08:08:14 facegen: using shader 2019-06-18 08:08:14 facegen: finished second draw call 2019-06-18 08:08:14 facegen: finished all drawing 2019-06-18 08:08:14 facegen: finished render 2019-06-18 08:08:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:08:25 Browser: add_panel_script added 124 panel scripts 2019-06-18 08:08:25 Browser: add_border_script added 0 images to this page and 34 border scripts 2019-06-18 08:09:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:09:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache Play: SOUND_CROWD/0 - 79 Play: SOUND_CROWD_MAIN/0 - 82 2019-06-18 08:09:29 ENGINE_3D::start3d: Loading: $MYCUSTDATA ./minute_maid_park/ minute_maid_park.pod 2019-06-18 08:09:29 OBJECT_MANAGER::load_model: load model,baseball.obj 2019-06-18 08:09:29 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms 2019-06-18 08:09:29 OBJECT_MANAGER::load_model: load model,shadow.obj 2019-06-18 08:09:29 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms 2019-06-18 08:09:29 Bounding box: Game object 0 - min->x = 0.00000 min->y = 0.00000 min->z = 0.00000 max->x = 0.00000 max->y = 0.00000 max->z = 0.00000 2019-06-18 08:09:29 Bounding box: Game object 2 - min->x = -1.00000 min->y = 0.00000 min->z = -1.00000 max->x = 1.00000 max->y = 0.00000 max->z = 1.00000 2019-06-18 08:09:29 OBJECT_MAPNAGER::read_pod_file: POD size: 978353 2019-06-18 08:09:29 OBJECT_MANAGER::image_to_texture: loading texture: field.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: field_n.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: lightmap_day.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: lightmap_night.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_30.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_17.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_24.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_28.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_25.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_26.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_03.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: alpha.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: grass64.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: colors.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: a_0.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: wall.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: wall_white.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: screen_gradient.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: fence_green.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: roof_grey.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: a_1.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 load_stadium: start loading skyboxes 2019-06-18 08:09:30 load_stadium: day skybox loaded 2019-06-18 08:09:30 load_stadium: night skybox loaded 2019-06-18 08:09:30 load_stadium: generate raypic geometry 2019-06-18 08:09:30 load_stadium: raypic geometry generated 2019-06-18 08:09:30 load_stadium: stadium loaded 2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 130346 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 156411 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 156411 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 130810 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 364674 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 29637 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 29633 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 364674 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:31 OBJECT_MAPNAGER::read_pod_file: POD size: 130550 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:31 OBJECT_MAPNAGER::read_pod_file: POD size: 130790 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:09:31 load_animations: Reading animations from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158213 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124569 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205541 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208673 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161301 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 181821 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147405 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 200897 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165789 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88233 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165813 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 162533 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 148937 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208841 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145861 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138217 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83094 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109150 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 194814 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 104530 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193926 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 119322 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 190270 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156678 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150550 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 216581 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147938 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 207871 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633 2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637 2019-06-18 08:09:31 load_stadium: player models loaded 2019-06-18 08:09:31 MESH_READER::load_textures: num Textures 0 2019-06-18 08:09:31 MESH_READER::load_textures: num Textures 1 2019-06-18 08:09:31 MESH_READER::load_textures: Current file material.png 2019-06-18 08:09:31 MESH_READER::load_textures: Opened folder file_name= material.png 2019-06-18 08:09:31 MESH_READER::load_textures: Loading material.webp 2019-06-18 08:09:31 MESH_READER::load_textures: load_textures finished 2019-06-18 08:09:31 MESH_READER::load_textures: num Textures 0 2019-06-18 08:09:31 MESH_READER::load_textures: num Textures 1 2019-06-18 08:09:31 MESH_READER::load_textures: Current file images/shadow.png 2019-06-18 08:09:31 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png 2019-06-18 08:09:31 MESH_READER::load_textures: Loading via SOIL_load_OGL_texture: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/shadow/images/shadow.png, textureIds[i] = 130, i = 0 2019-06-18 08:09:31 MESH_READER::load_textures: Binding texture 2019-06-18 08:09:31 MESH_READER::load_textures: load_textures finished 2019-06-18 08:09:31 apply_trialpha: seating_attendance1_t.png 2019-06-18 08:09:31 apply_trialpha: seating_attendance2_t.png 2019-06-18 08:09:31 apply_trialpha: seating_attendance3_t.png 2019-06-18 08:09:31 apply_trialpha: seating_attendance4_t.png 2019-06-18 08:09:31 OBJECT_MANAGER::gen_vbos: make VBOs 2019-06-18 08:09:50 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:09:50 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 08:09:50 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:09:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:09:56 facegen: init_rendering 2019-06-18 08:09:56 facegen: init_rendering finished 2019-06-18 08:09:56 facegen: start render 2019-06-18 08:09:56 facegen count: 16 2019-06-18 08:09:56 facegen count: 0 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished first draw call 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished second draw call 2019-06-18 08:09:56 facegen count: 1 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished first draw call 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished second draw call 2019-06-18 08:09:56 facegen count: 2 2019-06-18 08:09:56 facegen count: 3 2019-06-18 08:09:56 facegen count: 4 2019-06-18 08:09:56 facegen count: 5 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished first draw call 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished second draw call 2019-06-18 08:09:56 facegen count: 6 2019-06-18 08:09:56 facegen count: 7 2019-06-18 08:09:56 facegen count: 8 2019-06-18 08:09:56 facegen count: 9 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished first draw call 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished second draw call 2019-06-18 08:09:56 facegen count: 10 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished first draw call 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished second draw call 2019-06-18 08:09:56 facegen count: 11 2019-06-18 08:09:56 facegen count: 12 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished first draw call 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished second draw call 2019-06-18 08:09:56 facegen count: 13 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished first draw call 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished second draw call 2019-06-18 08:09:56 facegen count: 14 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished first draw call 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished second draw call 2019-06-18 08:09:56 facegen count: 15 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished first draw call 2019-06-18 08:09:56 facegen: using shader 2019-06-18 08:09:56 facegen: finished second draw call 2019-06-18 08:09:56 facegen: finished all drawing 2019-06-18 08:09:56 facegen: finished render 2019-06-18 08:10:07 Browser: add_panel_script added 127 panel scripts 2019-06-18 08:10:07 Browser: add_border_script added 0 images to this page and 36 border scripts 2019-06-18 08:11:17 MYglDeleteTextures: glDeleteTextures was called with 1 !! 2019-06-18 08:12:57 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 08:12:57 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 08:12:57 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 08:12:57 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 08:12:57 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 08:12:57 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 08:12:58 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 08:12:58 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 08:12:58 save_critical_database_files: Successfully created flag file 2019-06-18 08:12:58 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: coaches.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: faces.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: messages.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: names.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: offers.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: parks.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: players.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: retired.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: scouting.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: storylines.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: teams.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: text_data.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: trades.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: weather.dat 2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 08:12:58 save_critical_database_files: Moved file: world.dat 2019-06-18 08:12:58 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 08:12:58 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:12:58 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:12:58 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:12:58 end_transaction: END TRANSACTION was successful. 2019-06-18 08:12:58 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 08:13:08 zip_single_file: Successfully zipped file 2019-06-18 08:13:08 save_critical_database_files: Saving names... 2019-06-18 08:13:08 save_critical_database_files: Saving players... 2019-06-18 08:13:11 save_critical_database_files: Saving coaches... 2019-06-18 08:13:12 save_critical_database_files: Saving teams... 2019-06-18 08:13:12 save_critical_database_files: Saving weather... 2019-06-18 08:13:12 save_critical_database_files: Saving ballparks... 2019-06-18 08:13:12 save_critical_database_files: Saving scouting sets... 2019-06-18 08:13:12 save_critical_database_files: Saving contract offers... 2019-06-18 08:13:13 save_critical_database_files: Saving trades... 2019-06-18 08:13:13 save_critical_database_files: Saving messages... 2019-06-18 08:13:13 save_messages: Saved message text files: 9 2019-06-18 08:13:13 save_critical_database_files: Saving human managers... 2019-06-18 08:13:13 save_critical_database_files: Saving faces... 2019-06-18 08:13:16 save_critical_database_files: Saving storylines... 2019-06-18 08:13:16 save_critical_database_files: Saving world... 2019-06-18 08:13:17 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 08:13:17 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 08:13:17 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 08:13:17 save_database: Saving news... 2019-06-18 08:13:17 save_database: Saving games in progress... 2019-06-18 08:13:17 save_database: Saving saved games list... 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 119 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 119 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 442 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 442 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 448 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 448 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 446 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 446 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 445 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 445 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 444 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 444 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 443 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 443 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 441 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 441 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 440 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 440 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 439 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 439 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 459 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:13:23 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 459 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:13:24 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_jersey_jackals.png and added it to the cache 2019-06-18 08:13:24 facegen: init_rendering 2019-06-18 08:13:24 facegen: init_rendering finished 2019-06-18 08:13:24 facegen: start render 2019-06-18 08:13:24 facegen count: 16 2019-06-18 08:13:24 facegen count: 0 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 1 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 2 2019-06-18 08:13:24 facegen count: 3 2019-06-18 08:13:24 facegen count: 4 2019-06-18 08:13:24 facegen count: 5 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 6 2019-06-18 08:13:24 facegen count: 7 2019-06-18 08:13:24 facegen count: 8 2019-06-18 08:13:24 facegen count: 9 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 10 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 11 2019-06-18 08:13:24 facegen count: 12 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 13 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 14 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 15 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen: finished all drawing 2019-06-18 08:13:24 facegen: finished render 2019-06-18 08:13:24 facegen: init_rendering 2019-06-18 08:13:24 facegen: init_rendering finished 2019-06-18 08:13:24 facegen: start render 2019-06-18 08:13:24 facegen count: 16 2019-06-18 08:13:24 facegen count: 0 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 1 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 2 2019-06-18 08:13:24 facegen count: 3 2019-06-18 08:13:24 facegen count: 4 2019-06-18 08:13:24 facegen count: 5 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 6 2019-06-18 08:13:24 facegen count: 7 2019-06-18 08:13:24 facegen count: 8 2019-06-18 08:13:24 facegen count: 9 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 10 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 11 2019-06-18 08:13:24 facegen count: 12 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 13 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 14 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen count: 15 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished first draw call 2019-06-18 08:13:24 facegen: using shader 2019-06-18 08:13:24 facegen: finished second draw call 2019-06-18 08:13:24 facegen: finished all drawing 2019-06-18 08:13:24 facegen: finished render 2019-06-18 08:13:24 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:13:24 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:13:24 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:13:27 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:13:27 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:13:27 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:13:27 end_transaction: END TRANSACTION was successful. 2019-06-18 08:13:32 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:13:32 facegen: init_rendering 2019-06-18 08:13:32 facegen: init_rendering finished 2019-06-18 08:13:32 facegen: start render 2019-06-18 08:13:32 facegen count: 16 2019-06-18 08:13:32 facegen count: 0 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished first draw call 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished second draw call 2019-06-18 08:13:32 facegen count: 1 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished first draw call 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished second draw call 2019-06-18 08:13:32 facegen count: 2 2019-06-18 08:13:32 facegen count: 3 2019-06-18 08:13:32 facegen count: 4 2019-06-18 08:13:32 facegen count: 5 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished first draw call 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished second draw call 2019-06-18 08:13:32 facegen count: 6 2019-06-18 08:13:32 facegen count: 7 2019-06-18 08:13:32 facegen count: 8 2019-06-18 08:13:32 facegen count: 9 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished first draw call 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished second draw call 2019-06-18 08:13:32 facegen count: 10 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished first draw call 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished second draw call 2019-06-18 08:13:32 facegen count: 11 2019-06-18 08:13:32 facegen count: 12 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished first draw call 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished second draw call 2019-06-18 08:13:32 facegen count: 13 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished first draw call 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished second draw call 2019-06-18 08:13:32 facegen count: 14 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished first draw call 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished second draw call 2019-06-18 08:13:32 facegen count: 15 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished first draw call 2019-06-18 08:13:32 facegen: using shader 2019-06-18 08:13:32 facegen: finished second draw call 2019-06-18 08:13:32 facegen: finished all drawing 2019-06-18 08:13:32 facegen: finished render 2019-06-18 08:14:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:14:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:14:18 facegen: init_rendering 2019-06-18 08:14:18 facegen: init_rendering finished 2019-06-18 08:14:18 facegen: start render 2019-06-18 08:14:18 facegen count: 16 2019-06-18 08:14:18 facegen count: 0 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished first draw call 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished second draw call 2019-06-18 08:14:18 facegen count: 1 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished first draw call 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished second draw call 2019-06-18 08:14:18 facegen count: 2 2019-06-18 08:14:18 facegen count: 3 2019-06-18 08:14:18 facegen count: 4 2019-06-18 08:14:18 facegen count: 5 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished first draw call 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished second draw call 2019-06-18 08:14:18 facegen count: 6 2019-06-18 08:14:18 facegen count: 7 2019-06-18 08:14:18 facegen count: 8 2019-06-18 08:14:18 facegen count: 9 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished first draw call 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished second draw call 2019-06-18 08:14:18 facegen count: 10 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished first draw call 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished second draw call 2019-06-18 08:14:18 facegen count: 11 2019-06-18 08:14:18 facegen count: 12 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished first draw call 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished second draw call 2019-06-18 08:14:18 facegen count: 13 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished first draw call 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished second draw call 2019-06-18 08:14:18 facegen count: 14 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished first draw call 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished second draw call 2019-06-18 08:14:18 facegen count: 15 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished first draw call 2019-06-18 08:14:18 facegen: using shader 2019-06-18 08:14:18 facegen: finished second draw call 2019-06-18 08:14:18 facegen: finished all drawing 2019-06-18 08:14:18 facegen: finished render 2019-06-18 08:14:24 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache Play: SOUND_CROWD/0 - 81 Play: SOUND_CROWD_MAIN/0 - 90 2019-06-18 08:14:34 ENGINE_3D::start3d: Loading: $MYCUSTDATA ./default_major/ default_major.pod 2019-06-18 08:14:34 OBJECT_MANAGER::load_model: load model,baseball.obj 2019-06-18 08:14:34 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms 2019-06-18 08:14:34 OBJECT_MANAGER::load_model: load model,shadow.obj 2019-06-18 08:14:34 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms 2019-06-18 08:14:34 Bounding box: Game object 0 - min->x = 0.00000 min->y = 0.00000 min->z = 0.00000 max->x = 0.00000 max->y = 0.00000 max->z = 0.00000 2019-06-18 08:14:34 Bounding box: Game object 2 - min->x = -1.00000 min->y = 0.00000 min->z = -1.00000 max->x = 1.00000 max->y = 0.00000 max->z = 1.00000 2019-06-18 08:14:34 OBJECT_MAPNAGER::read_pod_file: POD size: 308829 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: field 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp01 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_02 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad09 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad14 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad21 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad11 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad15 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad04 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad16 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad12 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad08 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_major_stadium 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3 2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4 2019-06-18 08:14:34 OBJECT_MANAGER::image_to_texture: loading texture: field.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: default_major_night.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: default_major_day.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_14.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_21.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_11.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_15.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_04.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_08.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 load_stadium: start loading skyboxes 2019-06-18 08:14:35 load_stadium: day skybox loaded 2019-06-18 08:14:35 load_stadium: night skybox loaded 2019-06-18 08:14:35 load_stadium: generate raypic geometry 2019-06-18 08:14:35 load_stadium: raypic geometry generated 2019-06-18 08:14:35 load_stadium: stadium loaded 2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 130346 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 156411 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 156411 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 130810 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 364674 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 29637 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 29633 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 364674 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 130550 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 130790 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:14:35 load_animations: Reading animations from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126929 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117077 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130913 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147537 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205853 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 191929 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 160865 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 159309 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155009 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 123357 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126909 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126926 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85682 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 84182 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114710 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126890 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210558 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210394 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85754 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146839 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 111667 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130022 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83246 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 103538 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 187706 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 187633 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130311 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150909 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167773 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 203153 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 186421 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145897 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158213 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124569 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205541 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208673 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161301 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 181821 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147405 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 200897 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165789 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88233 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165813 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 162533 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 148937 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208841 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145861 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138217 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83094 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109150 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 194814 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 104530 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193926 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 119322 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 190270 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156678 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150550 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 216581 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147938 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 207871 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633 2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637 2019-06-18 08:14:35 load_stadium: player models loaded 2019-06-18 08:14:35 MESH_READER::load_textures: num Textures 0 2019-06-18 08:14:35 MESH_READER::load_textures: num Textures 1 2019-06-18 08:14:35 MESH_READER::load_textures: Current file material.png 2019-06-18 08:14:35 MESH_READER::load_textures: Opened folder file_name= material.png 2019-06-18 08:14:35 MESH_READER::load_textures: Loading material.webp 2019-06-18 08:14:35 MESH_READER::load_textures: load_textures finished 2019-06-18 08:14:35 MESH_READER::load_textures: num Textures 0 2019-06-18 08:14:35 MESH_READER::load_textures: num Textures 1 2019-06-18 08:14:35 MESH_READER::load_textures: Current file images/shadow.png 2019-06-18 08:14:35 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png 2019-06-18 08:14:35 MESH_READER::load_textures: Loading via SOIL_load_OGL_texture: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/shadow/images/shadow.png, textureIds[i] = 128, i = 0 2019-06-18 08:14:35 MESH_READER::load_textures: Binding texture 2019-06-18 08:14:35 MESH_READER::load_textures: load_textures finished 2019-06-18 08:14:36 apply_trialpha: seating_attendance1_t.png 2019-06-18 08:14:36 apply_trialpha: seating_attendance2_t.png 2019-06-18 08:14:36 apply_trialpha: seating_attendance3_t.png 2019-06-18 08:14:36 apply_trialpha: seating_attendance4_t.png 2019-06-18 08:14:36 OBJECT_MANAGER::gen_vbos: make VBOs 2019-06-18 08:14:45 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:15:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:15:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:15:28 ENGINE_3D::empty: empty, time: 2.225000 2019-06-18 08:15:28 ENGINE_3D::empty: empty, time: 5.680645 2019-06-18 08:15:28 ENGINE_3D::empty: empty, time: 2.275000 2019-06-18 08:15:28 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 5.125089 2019-06-18 08:15:28 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.680645 2019-06-18 08:15:28 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 5.125089 2019-06-18 08:15:28 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/sunnyvale_catbirds_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/dimondale_dragons_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/mt_carmel_sting_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/ft_meade_aces_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cascade-chipita_park_mist_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baton_rouge_defenders_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_16.png and added it to the cache 2019-06-18 08:15:28 get_logo: Default size and found on disk - 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2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94297; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94296; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94291; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94055; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94052; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94050; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93632; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93629; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93628; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93625; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93404; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93397; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93394; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93391; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93390; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92993; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92990; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92984; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92982; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92980; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92741; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92735; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92485; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92474; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92472; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92226; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92223; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92222; 2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92218; 2019-06-18 08:17:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:17:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:17:26 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers.png and added it to the cache 2019-06-18 08:17:26 facegen: init_rendering 2019-06-18 08:17:26 facegen: init_rendering finished 2019-06-18 08:17:26 facegen: start render 2019-06-18 08:17:26 facegen count: 16 2019-06-18 08:17:26 facegen count: 0 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished first draw call 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished second draw call 2019-06-18 08:17:26 facegen count: 1 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished first draw call 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished second draw call 2019-06-18 08:17:26 facegen count: 2 2019-06-18 08:17:26 facegen count: 3 2019-06-18 08:17:26 facegen count: 4 2019-06-18 08:17:26 facegen count: 5 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished first draw call 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished second draw call 2019-06-18 08:17:26 facegen count: 6 2019-06-18 08:17:26 facegen count: 7 2019-06-18 08:17:26 facegen count: 8 2019-06-18 08:17:26 facegen count: 9 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished first draw call 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished second draw call 2019-06-18 08:17:26 facegen count: 10 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished first draw call 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished second draw call 2019-06-18 08:17:26 facegen count: 11 2019-06-18 08:17:26 facegen count: 12 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished first draw call 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished second draw call 2019-06-18 08:17:26 facegen count: 13 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished first draw call 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished second draw call 2019-06-18 08:17:26 facegen count: 14 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished first draw call 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished second draw call 2019-06-18 08:17:26 facegen count: 15 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished first draw call 2019-06-18 08:17:26 facegen: using shader 2019-06-18 08:17:26 facegen: finished second draw call 2019-06-18 08:17:26 facegen: finished all drawing 2019-06-18 08:17:26 facegen: finished render 2019-06-18 08:17:33 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 08:17:33 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 08:17:33 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 08:17:33 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 08:17:34 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 08:17:34 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 08:17:34 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 08:17:34 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 08:17:34 save_critical_database_files: Successfully created flag file 2019-06-18 08:17:34 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: coaches.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: faces.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: messages.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: names.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: offers.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: parks.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: players.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: retired.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: scouting.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: storylines.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: teams.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: text_data.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: trades.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: weather.dat 2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 08:17:34 save_critical_database_files: Moved file: world.dat 2019-06-18 08:17:34 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 08:17:34 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:17:34 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:17:34 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:17:34 end_transaction: END TRANSACTION was successful. 2019-06-18 08:17:34 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 08:17:45 zip_single_file: Successfully zipped file 2019-06-18 08:17:45 save_critical_database_files: Saving names... 2019-06-18 08:17:45 save_critical_database_files: Saving players... 2019-06-18 08:17:48 save_critical_database_files: Saving coaches... 2019-06-18 08:17:48 save_critical_database_files: Saving teams... 2019-06-18 08:17:48 save_critical_database_files: Saving weather... 2019-06-18 08:17:49 save_critical_database_files: Saving ballparks... 2019-06-18 08:17:49 save_critical_database_files: Saving scouting sets... 2019-06-18 08:17:49 save_critical_database_files: Saving contract offers... 2019-06-18 08:17:49 save_critical_database_files: Saving trades... 2019-06-18 08:17:49 save_critical_database_files: Saving messages... 2019-06-18 08:17:49 save_messages: Saved message text files: 40 2019-06-18 08:17:49 save_critical_database_files: Saving human managers... 2019-06-18 08:17:49 save_critical_database_files: Saving faces... 2019-06-18 08:17:52 save_critical_database_files: Saving storylines... 2019-06-18 08:17:52 save_critical_database_files: Saving world... 2019-06-18 08:17:53 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 08:17:53 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 08:17:53 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 08:17:53 save_database: Saving news... 2019-06-18 08:17:53 save_database: Saving games in progress... 2019-06-18 08:17:53 save_database: Saving saved games list... 2019-06-18 08:20:23 Browser: add_panel_script added 124 panel scripts 2019-06-18 08:20:23 Browser: add_border_script added 0 images to this page and 34 border scripts 2019-06-18 08:20:28 Browser: add_panel_script added 124 panel scripts 2019-06-18 08:20:28 Browser: add_border_script added 0 images to this page and 34 border scripts 2019-06-18 08:20:32 Browser: add_panel_script added 124 panel scripts 2019-06-18 08:20:32 Browser: add_border_script added 0 images to this page and 34 border scripts 2019-06-18 08:21:49 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 08:21:49 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 08:21:49 save_critical_database_files: Successfully created flag file 2019-06-18 08:21:49 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: coaches.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: faces.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: messages.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: names.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: offers.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: parks.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: players.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: retired.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: scouting.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: storylines.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: teams.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: text_data.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: trades.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: weather.dat 2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 08:21:49 save_critical_database_files: Moved file: world.dat 2019-06-18 08:21:49 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 08:21:49 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 08:21:59 zip_single_file: Successfully zipped file 2019-06-18 08:21:59 save_critical_database_files: Saving names... 2019-06-18 08:21:59 save_critical_database_files: Saving players... 2019-06-18 08:22:02 save_critical_database_files: Saving coaches... 2019-06-18 08:22:03 save_critical_database_files: Saving teams... 2019-06-18 08:22:03 save_critical_database_files: Saving weather... 2019-06-18 08:22:03 save_critical_database_files: Saving ballparks... 2019-06-18 08:22:03 save_critical_database_files: Saving scouting sets... 2019-06-18 08:22:03 save_critical_database_files: Saving contract offers... 2019-06-18 08:22:03 save_critical_database_files: Saving trades... 2019-06-18 08:22:04 save_critical_database_files: Saving messages... 2019-06-18 08:22:04 save_messages: Saved message text files: 0 2019-06-18 08:22:04 save_critical_database_files: Saving human managers... 2019-06-18 08:22:04 save_critical_database_files: Saving faces... 2019-06-18 08:22:07 save_critical_database_files: Saving storylines... 2019-06-18 08:22:07 save_critical_database_files: Saving world... 2019-06-18 08:22:07 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 08:22:07 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 08:22:08 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 08:22:08 save_database: Saving news... 2019-06-18 08:22:08 save_database: Saving games in progress... 2019-06-18 08:22:08 save_database: Saving saved games list... 2019-06-18 08:22:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:22:13 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache Play: SOUND_CROWD/0 - 81 Play: SOUND_CROWD_MAIN/0 - 90 2019-06-18 08:22:52 ENGINE_3D::start3d: Loading: $MYCUSTDATA ./default_major/ default_major.pod 2019-06-18 08:22:52 OBJECT_MANAGER::load_model: load model,baseball.obj 2019-06-18 08:22:52 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms 2019-06-18 08:22:52 OBJECT_MANAGER::load_model: load model,shadow.obj 2019-06-18 08:22:52 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms 2019-06-18 08:22:52 Bounding box: Game object 0 - min->x = 0.00000 min->y = 0.00000 min->z = 0.00000 max->x = 0.00000 max->y = 0.00000 max->z = 0.00000 2019-06-18 08:22:52 Bounding box: Game object 2 - min->x = -1.00000 min->y = 0.00000 min->z = -1.00000 max->x = 1.00000 max->y = 0.00000 max->z = 1.00000 2019-06-18 08:22:52 OBJECT_MAPNAGER::read_pod_file: POD size: 308829 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: field 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp01 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_02 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad09 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad14 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad21 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad11 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad15 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad04 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad16 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad12 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad08 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_major_stadium 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3 2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4 2019-06-18 08:22:52 OBJECT_MANAGER::image_to_texture: loading texture: field.webp 2019-06-18 08:22:52 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:52 OBJECT_MANAGER::image_to_texture: loading texture: default_major_night.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: default_major_day.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_14.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_21.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_11.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_15.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_04.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_08.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 load_stadium: start loading skyboxes 2019-06-18 08:22:53 load_stadium: day skybox loaded 2019-06-18 08:22:53 load_stadium: night skybox loaded 2019-06-18 08:22:53 load_stadium: generate raypic geometry 2019-06-18 08:22:53 load_stadium: raypic geometry generated 2019-06-18 08:22:53 load_stadium: stadium loaded 2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 130346 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 156411 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 156411 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 130810 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 364674 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 29637 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 29633 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 364674 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 130550 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 130790 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2019-06-18 08:22:53 load_animations: Reading animations from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126929 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160 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214905 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633 2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637 2019-06-18 08:22:53 load_stadium: player models loaded 2019-06-18 08:22:53 MESH_READER::load_textures: num Textures 0 2019-06-18 08:22:53 MESH_READER::load_textures: num Textures 1 2019-06-18 08:22:53 MESH_READER::load_textures: Current file material.png 2019-06-18 08:22:53 MESH_READER::load_textures: Opened folder file_name= material.png 2019-06-18 08:22:53 MESH_READER::load_textures: Loading material.webp 2019-06-18 08:22:53 MESH_READER::load_textures: load_textures finished 2019-06-18 08:22:53 MESH_READER::load_textures: num Textures 0 2019-06-18 08:22:53 MESH_READER::load_textures: num Textures 1 2019-06-18 08:22:53 MESH_READER::load_textures: Current file images/shadow.png 2019-06-18 08:22:53 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png 2019-06-18 08:22:53 MESH_READER::load_textures: Loading via SOIL_load_OGL_texture: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/shadow/images/shadow.png, textureIds[i] = 135, i = 0 2019-06-18 08:22:53 MESH_READER::load_textures: Binding texture 2019-06-18 08:22:53 MESH_READER::load_textures: load_textures finished 2019-06-18 08:22:53 apply_trialpha: seating_attendance1_t.png 2019-06-18 08:22:54 apply_trialpha: seating_attendance2_t.png 2019-06-18 08:22:54 apply_trialpha: seating_attendance3_t.png 2019-06-18 08:22:54 apply_trialpha: seating_attendance4_t.png 2019-06-18 08:22:54 OBJECT_MANAGER::gen_vbos: make VBOs 2019-06-18 08:23:06 Browser: add_panel_script added 17 panel scripts 2019-06-18 08:23:06 Browser: add_border_script added 0 images to this page and 38 border scripts 2019-06-18 08:23:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:23:20 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:23:44 ENGINE_3D::empty: empty, time: 7.175000 2019-06-18 08:23:44 ENGINE_3D::empty: empty, time: 9.842686 2019-06-18 08:23:44 ENGINE_3D::empty: empty, time: 7.225000 2019-06-18 08:23:44 ENGINE_3D::empty: empty, time: 7.225000 2019-06-18 08:23:44 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 9.287130 2019-06-18 08:23:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.842686 2019-06-18 08:23:44 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 9.287130 2019-06-18 08:23:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache Play: SOUND_HIT_NORMAL/2 - 95 SetVolume: SOUND_CROWD - 96 SetVolume: SOUND_CROWD_MAIN - 76 SetVolume: SOUND_CROWD - 97 SetVolume: SOUND_CROWD_MAIN - 77 SetVolume: SOUND_CROWD - 98 SetVolume: SOUND_CROWD_MAIN - 78 SetVolume: SOUND_CROWD - 99 SetVolume: SOUND_CROWD_MAIN - 79 SetVolume: SOUND_CROWD - 100 SetVolume: SOUND_CROWD_MAIN - 80 SetVolume: SOUND_CROWD - 101 SetVolume: SOUND_CROWD_MAIN - 81 SetVolume: SOUND_CROWD - 102 SetVolume: SOUND_CROWD_MAIN - 82 SetVolume: SOUND_CROWD - 103 SetVolume: SOUND_CROWD_MAIN - 83 SetVolume: SOUND_CROWD - 104 SetVolume: SOUND_CROWD_MAIN - 84 SetVolume: SOUND_CROWD - 105 SetVolume: SOUND_CROWD_MAIN - 85 SetVolume: SOUND_CROWD - 106 SetVolume: SOUND_CROWD_MAIN - 86 SetVolume: SOUND_CROWD - 107 SetVolume: SOUND_CROWD_MAIN - 87 SetVolume: SOUND_CROWD - 108 SetVolume: SOUND_CROWD_MAIN - 88 SetVolume: SOUND_CROWD - 109 SetVolume: SOUND_CROWD_MAIN - 89 2019-06-18 08:24:01 ENGINE_3D::empty: empty, time: 0.550000 2019-06-18 08:24:01 ENGINE_3D::empty: empty, time: 3.524922 2019-06-18 08:24:01 ENGINE_3D::empty: empty, time: 0.600000 2019-06-18 08:24:01 ENGINE_3D::empty: empty, time: 2.919367 SetVolume: SOUND_CROWD - 110 SetVolume: SOUND_CROWD_MAIN - 90 SetVolume: SOUND_CROWD - 111 SetVolume: SOUND_CROWD_MAIN - 91 SetVolume: SOUND_CROWD - 112 SetVolume: SOUND_CROWD_MAIN - 92 SetVolume: SOUND_CROWD - 113 SetVolume: SOUND_CROWD_MAIN - 93 SetVolume: SOUND_CROWD - 114 SetVolume: SOUND_CROWD_MAIN - 94 SetVolume: SOUND_CROWD - 115 SetVolume: SOUND_CROWD_MAIN - 95 Play: SOUND_CATCH_BALL/0 - 99 Play: SOUND_STRIKE3/2 - 99 2019-06-18 08:24:08 ENGINE_3D::empty: empty, time: 0.000000 2019-06-18 08:24:08 ENGINE_3D::empty: empty, time: 2.783045 2019-06-18 08:24:08 ENGINE_3D::empty: empty, time: 0.050000 2019-06-18 08:24:08 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.227489 2019-06-18 08:24:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227489 2019-06-18 08:24:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227489 2019-06-18 08:24:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.783045 2019-06-18 08:24:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.576777 2019-06-18 08:24:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227489 2019-06-18 08:24:08 ENGINE_3D::empty: empty, time: 3.247489 2019-06-18 08:24:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227489 2019-06-18 08:24:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227489 2019-06-18 08:24:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.210586 Play: SOUND_HIT_HARD/2 - 99 SetVolume: SOUND_CROWD - 116 SetVolume: SOUND_CROWD_MAIN - 96 SetVolume: SOUND_CROWD - 117 SetVolume: SOUND_CROWD_MAIN - 97 2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 0.575000 2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 2.169340 2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 0.625000 2019-06-18 08:24:18 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.936007 2019-06-18 08:24:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.169340 2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 4.430870 2019-06-18 08:24:18 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.936007 2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 2.576007 2019-06-18 08:24:18 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.936007 2019-06-18 08:24:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.936007 2019-06-18 08:24:18 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.936007 2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 6.113518 Play: SOUND_RALLY/12 - 99 Play: SOUND_HIT_HARD/0 - 99 Play: SOUND_OOH/13 - 99 Play: SOUND_SLIDE/0 - 99 SetVolume: SOUND_CROWD - 116 SetVolume: SOUND_CROWD_MAIN - 96 SetVolume: SOUND_CROWD - 115 SetVolume: SOUND_CROWD_MAIN - 95 SetVolume: SOUND_CROWD - 114 SetVolume: SOUND_CROWD_MAIN - 94 SetVolume: SOUND_CROWD - 113 SetVolume: SOUND_CROWD_MAIN - 93 SetVolume: SOUND_CROWD - 112 SetVolume: SOUND_CROWD_MAIN - 92 SetVolume: SOUND_CROWD - 111 SetVolume: SOUND_CROWD_MAIN - 91 SetVolume: SOUND_CROWD - 110 SetVolume: SOUND_CROWD_MAIN - 90 SetVolume: SOUND_CROWD - 109 SetVolume: SOUND_CROWD_MAIN - 89 SetVolume: SOUND_CROWD - 108 SetVolume: SOUND_CROWD_MAIN - 88 SetVolume: SOUND_CROWD - 107 SetVolume: SOUND_CROWD_MAIN - 87 SetVolume: SOUND_CROWD - 106 SetVolume: SOUND_CROWD_MAIN - 86 SetVolume: SOUND_CROWD - 105 SetVolume: SOUND_CROWD_MAIN - 85 SetVolume: SOUND_CROWD - 104 SetVolume: SOUND_CROWD_MAIN - 84 SetVolume: SOUND_CROWD - 103 SetVolume: SOUND_CROWD_MAIN - 83 SetVolume: SOUND_CROWD - 102 SetVolume: SOUND_CROWD_MAIN - 82 SetVolume: SOUND_CROWD - 101 SetVolume: SOUND_CROWD_MAIN - 81 SetVolume: SOUND_CROWD - 100 SetVolume: SOUND_CROWD_MAIN - 80 SetVolume: SOUND_CROWD - 99 SetVolume: SOUND_CROWD_MAIN - 79 SetVolume: SOUND_CROWD - 98 SetVolume: SOUND_CROWD_MAIN - 78 SetVolume: SOUND_CROWD - 97 SetVolume: SOUND_CROWD_MAIN - 77 SetVolume: SOUND_CROWD - 96 SetVolume: SOUND_CROWD_MAIN - 76 SetVolume: SOUND_CROWD - 95 SetVolume: SOUND_CROWD_MAIN - 75 2019-06-18 08:24:32 ENGINE_3D::empty: empty, time: 0.825000 2019-06-18 08:24:32 ENGINE_3D::empty: empty, time: 3.469907 2019-06-18 08:24:32 ENGINE_3D::empty: empty, time: 0.875000 2019-06-18 08:24:32 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.914352 2019-06-18 08:24:32 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.469907 2019-06-18 08:24:32 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.914352 SetVolume: SOUND_CROWD - 96 SetVolume: SOUND_CROWD_MAIN - 76 SetVolume: SOUND_CROWD - 97 SetVolume: SOUND_CROWD_MAIN - 77 SetVolume: SOUND_CROWD - 98 SetVolume: SOUND_CROWD_MAIN - 78 SetVolume: SOUND_CROWD - 99 SetVolume: SOUND_CROWD_MAIN - 79 SetVolume: SOUND_CROWD - 100 SetVolume: SOUND_CROWD_MAIN - 80 SetVolume: SOUND_CROWD - 101 SetVolume: SOUND_CROWD_MAIN - 81 SetVolume: SOUND_CROWD - 102 SetVolume: SOUND_CROWD_MAIN - 82 SetVolume: SOUND_CROWD - 103 SetVolume: SOUND_CROWD_MAIN - 83 SetVolume: SOUND_CROWD - 104 SetVolume: SOUND_CROWD_MAIN - 84 SetVolume: SOUND_CROWD - 105 SetVolume: SOUND_CROWD_MAIN - 85 SetVolume: SOUND_CROWD - 106 SetVolume: SOUND_CROWD_MAIN - 86 SetVolume: SOUND_CROWD - 107 SetVolume: SOUND_CROWD_MAIN - 87 SetVolume: SOUND_CROWD - 108 SetVolume: SOUND_CROWD_MAIN - 88 SetVolume: SOUND_CROWD - 109 SetVolume: SOUND_CROWD_MAIN - 89 Play: SOUND_RALLY/2 - 99 SetVolume: SOUND_CROWD - 110 SetVolume: SOUND_CROWD_MAIN - 90 SetVolume: SOUND_CROWD - 111 SetVolume: SOUND_CROWD_MAIN - 91 SetVolume: SOUND_CROWD - 112 SetVolume: SOUND_CROWD_MAIN - 92 SetVolume: SOUND_CROWD - 113 SetVolume: SOUND_CROWD_MAIN - 93 SetVolume: SOUND_CROWD - 114 SetVolume: SOUND_CROWD_MAIN - 94 SetVolume: SOUND_CROWD - 115 SetVolume: SOUND_CROWD_MAIN - 95 Play: SOUND_HIT_NORMAL/4 - 99 2019-06-18 08:24:44 ENGINE_3D::empty: empty, time: 2.100000 2019-06-18 08:24:44 ENGINE_3D::empty: empty, time: 4.683698 2019-06-18 08:24:44 ENGINE_3D::empty: empty, time: 2.150000 2019-06-18 08:24:44 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 4.228143 2019-06-18 08:24:44 PARTICLE_SIM::sim_shoot_to_ground_hit: Cannot find ground hit 2019-06-18 08:24:44 ENGINE_3D::empty: empty, time: 6.871793 2019-06-18 08:24:44 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.228143 2019-06-18 08:24:44 ENGINE_3D::empty: empty, time: 4.728143 2019-06-18 08:24:44 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.228143 2019-06-18 08:24:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.683698 2019-06-18 08:24:44 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.228143 Play: SOUND_HIT_HARD/2 - 99 2019-06-18 08:24:57 ENGINE_3D::empty: empty, time: 0.850000 2019-06-18 08:24:57 ENGINE_3D::empty: empty, time: 0.900000 2019-06-18 08:24:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.489973 Play: SOUND_CATCH_BALL/0 - 99 SetVolume: SOUND_CROWD - 116 SetVolume: SOUND_CROWD_MAIN - 96 SetVolume: SOUND_CROWD - 117 SetVolume: SOUND_CROWD_MAIN - 97 2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 4.450000 2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 6.145909 2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 4.500000 2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 4.500000 2019-06-18 08:25:09 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 5.845910 2019-06-18 08:25:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.145909 2019-06-18 08:25:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.845910 2019-06-18 08:25:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.918267 2019-06-18 08:25:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.396335 2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 5.845910 2019-06-18 08:25:09 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 5.845910 2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 11.649247 Play: SOUND_RALLY/1 - 99 Play: SOUND_HIT_NORMAL/3 - 99 Play: SOUND_BOO_HEAVY/1 - 80 2019-06-18 08:25:26 Browser: add_panel_script added 124 panel scripts 2019-06-18 08:25:26 Browser: add_border_script added 0 images to this page and 41 border scripts 2019-06-18 08:26:34 MYglDeleteTextures: glDeleteTextures was called with 1 !! 2019-06-18 08:26:34 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:26:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:33:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:33:25 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:33:39 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:33:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/dimondale_dragons.png and added it to the cache 2019-06-18 08:33:46 facegen: init_rendering 2019-06-18 08:33:46 facegen: init_rendering finished 2019-06-18 08:33:46 facegen: start render 2019-06-18 08:33:46 facegen count: 16 2019-06-18 08:33:46 facegen count: 0 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished first draw call 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished second draw call 2019-06-18 08:33:46 facegen count: 1 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished first draw call 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished second draw call 2019-06-18 08:33:46 facegen count: 2 2019-06-18 08:33:46 facegen count: 3 2019-06-18 08:33:46 facegen count: 4 2019-06-18 08:33:46 facegen count: 5 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished first draw call 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished second draw call 2019-06-18 08:33:46 facegen count: 6 2019-06-18 08:33:46 facegen count: 7 2019-06-18 08:33:46 facegen count: 8 2019-06-18 08:33:46 facegen count: 9 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished first draw call 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished second draw call 2019-06-18 08:33:46 facegen count: 10 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished first draw call 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished second draw call 2019-06-18 08:33:46 facegen count: 11 2019-06-18 08:33:46 facegen count: 12 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished first draw call 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished second draw call 2019-06-18 08:33:46 facegen count: 13 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished first draw call 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished second draw call 2019-06-18 08:33:46 facegen count: 14 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished first draw call 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished second draw call 2019-06-18 08:33:46 facegen count: 15 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished first draw call 2019-06-18 08:33:46 facegen: using shader 2019-06-18 08:33:46 facegen: finished second draw call 2019-06-18 08:33:46 facegen: finished all drawing 2019-06-18 08:33:46 facegen: finished render 2019-06-18 08:33:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/ft_meade_aces.png and added it to the cache 2019-06-18 08:33:54 facegen: init_rendering 2019-06-18 08:33:54 facegen: init_rendering finished 2019-06-18 08:33:54 facegen: start render 2019-06-18 08:33:54 facegen count: 16 2019-06-18 08:33:54 facegen count: 0 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished first draw call 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished second draw call 2019-06-18 08:33:54 facegen count: 1 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished first draw call 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished second draw call 2019-06-18 08:33:54 facegen count: 2 2019-06-18 08:33:54 facegen count: 3 2019-06-18 08:33:54 facegen count: 4 2019-06-18 08:33:54 facegen count: 5 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished first draw call 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished second draw call 2019-06-18 08:33:54 facegen count: 6 2019-06-18 08:33:54 facegen count: 7 2019-06-18 08:33:54 facegen count: 8 2019-06-18 08:33:54 facegen count: 9 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished first draw call 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished second draw call 2019-06-18 08:33:54 facegen count: 10 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished first draw call 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished second draw call 2019-06-18 08:33:54 facegen count: 11 2019-06-18 08:33:54 facegen count: 12 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished first draw call 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished second draw call 2019-06-18 08:33:54 facegen count: 13 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished first draw call 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished second draw call 2019-06-18 08:33:54 facegen count: 14 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished first draw call 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished second draw call 2019-06-18 08:33:54 facegen count: 15 2019-06-18 08:33:54 facegen: using shader 2019-06-18 08:33:54 facegen: finished first draw call 2019-06-18 08:33:54 facegen: using shader 2019-06-18 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08:34:21 facegen: using shader 2019-06-18 08:34:21 facegen: finished second draw call 2019-06-18 08:34:21 facegen count: 15 2019-06-18 08:34:21 facegen: using shader 2019-06-18 08:34:21 facegen: finished first draw call 2019-06-18 08:34:21 facegen: using shader 2019-06-18 08:34:21 facegen: finished second draw call 2019-06-18 08:34:21 facegen: finished all drawing 2019-06-18 08:34:21 facegen: finished render 2019-06-18 08:34:26 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:34:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:34:33 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:35:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:35:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:36:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:37:42 facegen: init_rendering 2019-06-18 08:37:42 facegen: init_rendering finished 2019-06-18 08:37:42 facegen: start render 2019-06-18 08:37:42 facegen count: 16 2019-06-18 08:37:42 facegen count: 0 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished first draw call 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished second draw call 2019-06-18 08:37:42 facegen count: 1 2019-06-18 08:37:42 facegen count: 2 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished first draw call 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished second draw call 2019-06-18 08:37:42 facegen count: 3 2019-06-18 08:37:42 facegen count: 4 2019-06-18 08:37:42 facegen count: 5 2019-06-18 08:37:42 facegen count: 6 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished first draw call 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished second draw call 2019-06-18 08:37:42 facegen count: 7 2019-06-18 08:37:42 facegen count: 8 2019-06-18 08:37:42 facegen count: 9 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished first draw call 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished second draw call 2019-06-18 08:37:42 facegen count: 10 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished first draw call 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished second draw call 2019-06-18 08:37:42 facegen count: 11 2019-06-18 08:37:42 facegen count: 12 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished first draw call 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished second draw call 2019-06-18 08:37:42 facegen count: 13 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished first draw call 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished second draw call 2019-06-18 08:37:42 facegen count: 14 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished first draw call 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished second draw call 2019-06-18 08:37:42 facegen count: 15 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished first draw call 2019-06-18 08:37:42 facegen: using shader 2019-06-18 08:37:42 facegen: finished second draw call 2019-06-18 08:37:42 facegen: finished all drawing 2019-06-18 08:37:42 facegen: finished render 2019-06-18 08:37:44 facegen: init_rendering 2019-06-18 08:37:44 facegen: init_rendering finished 2019-06-18 08:37:44 facegen: start render 2019-06-18 08:37:44 facegen count: 16 2019-06-18 08:37:44 facegen count: 0 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished first draw call 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished second draw call 2019-06-18 08:37:44 facegen count: 1 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished first draw call 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished second draw call 2019-06-18 08:37:44 facegen count: 2 2019-06-18 08:37:44 facegen count: 3 2019-06-18 08:37:44 facegen count: 4 2019-06-18 08:37:44 facegen count: 5 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished first draw call 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished second draw call 2019-06-18 08:37:44 facegen count: 6 2019-06-18 08:37:44 facegen count: 7 2019-06-18 08:37:44 facegen count: 8 2019-06-18 08:37:44 facegen count: 9 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished first draw call 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished second draw call 2019-06-18 08:37:44 facegen count: 10 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished first draw call 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished second draw call 2019-06-18 08:37:44 facegen count: 11 2019-06-18 08:37:44 facegen count: 12 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished first draw call 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished second draw call 2019-06-18 08:37:44 facegen count: 13 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished first draw call 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished second draw call 2019-06-18 08:37:44 facegen count: 14 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished first draw call 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished second draw call 2019-06-18 08:37:44 facegen count: 15 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished first draw call 2019-06-18 08:37:44 facegen: using shader 2019-06-18 08:37:44 facegen: finished second draw call 2019-06-18 08:37:44 facegen: finished all drawing 2019-06-18 08:37:44 facegen: finished render 2019-06-18 08:38:05 facegen: init_rendering 2019-06-18 08:38:05 facegen: init_rendering finished 2019-06-18 08:38:05 facegen: start render 2019-06-18 08:38:05 facegen count: 16 2019-06-18 08:38:05 facegen count: 0 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished first draw call 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished second draw call 2019-06-18 08:38:05 facegen count: 1 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished first draw call 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished second draw call 2019-06-18 08:38:05 facegen count: 2 2019-06-18 08:38:05 facegen count: 3 2019-06-18 08:38:05 facegen count: 4 2019-06-18 08:38:05 facegen count: 5 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished first draw call 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished second draw call 2019-06-18 08:38:05 facegen count: 6 2019-06-18 08:38:05 facegen count: 7 2019-06-18 08:38:05 facegen count: 8 2019-06-18 08:38:05 facegen count: 9 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished first draw call 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished second draw call 2019-06-18 08:38:05 facegen count: 10 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished first draw call 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished second draw call 2019-06-18 08:38:05 facegen count: 11 2019-06-18 08:38:05 facegen count: 12 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished first draw call 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished second draw call 2019-06-18 08:38:05 facegen count: 13 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished first draw call 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished second draw call 2019-06-18 08:38:05 facegen count: 14 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished first draw call 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished second draw call 2019-06-18 08:38:05 facegen count: 15 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished first draw call 2019-06-18 08:38:05 facegen: using shader 2019-06-18 08:38:05 facegen: finished second draw call 2019-06-18 08:38:05 facegen: finished all drawing 2019-06-18 08:38:05 facegen: finished render 2019-06-18 08:38:07 facegen: init_rendering 2019-06-18 08:38:07 facegen: init_rendering finished 2019-06-18 08:38:07 facegen: start render 2019-06-18 08:38:07 facegen count: 16 2019-06-18 08:38:07 facegen count: 0 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished first draw call 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished second draw call 2019-06-18 08:38:07 facegen count: 1 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished first draw call 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished second draw call 2019-06-18 08:38:07 facegen count: 2 2019-06-18 08:38:07 facegen count: 3 2019-06-18 08:38:07 facegen count: 4 2019-06-18 08:38:07 facegen count: 5 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished first draw call 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished second draw call 2019-06-18 08:38:07 facegen count: 6 2019-06-18 08:38:07 facegen count: 7 2019-06-18 08:38:07 facegen count: 8 2019-06-18 08:38:07 facegen count: 9 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished first draw call 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished second draw call 2019-06-18 08:38:07 facegen count: 10 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished first draw call 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished second draw call 2019-06-18 08:38:07 facegen count: 11 2019-06-18 08:38:07 facegen count: 12 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished first draw call 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished second draw call 2019-06-18 08:38:07 facegen count: 13 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished first draw call 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished second draw call 2019-06-18 08:38:07 facegen count: 14 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished first draw call 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished second draw call 2019-06-18 08:38:07 facegen count: 15 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished first draw call 2019-06-18 08:38:07 facegen: using shader 2019-06-18 08:38:07 facegen: finished second draw call 2019-06-18 08:38:07 facegen: finished all drawing 2019-06-18 08:38:07 facegen: finished render 2019-06-18 08:42:31 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 08:42:31 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 08:42:31 save_critical_database_files: Successfully created flag file 2019-06-18 08:42:31 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: coaches.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: faces.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: messages.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: names.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: offers.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: parks.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: players.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: retired.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: scouting.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: storylines.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: teams.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: text_data.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: trades.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: weather.dat 2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 08:42:31 save_critical_database_files: Moved file: world.dat 2019-06-18 08:42:31 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 08:42:31 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:42:31 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:42:31 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:42:31 end_transaction: END TRANSACTION was successful. 2019-06-18 08:42:31 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 08:42:41 zip_single_file: Successfully zipped file 2019-06-18 08:42:41 save_critical_database_files: Saving names... 2019-06-18 08:42:41 save_critical_database_files: Saving players... 2019-06-18 08:42:44 save_critical_database_files: Saving coaches... 2019-06-18 08:42:45 save_critical_database_files: Saving teams... 2019-06-18 08:42:45 save_critical_database_files: Saving weather... 2019-06-18 08:42:45 save_critical_database_files: Saving ballparks... 2019-06-18 08:42:45 save_critical_database_files: Saving scouting sets... 2019-06-18 08:42:45 save_critical_database_files: Saving contract offers... 2019-06-18 08:42:45 save_critical_database_files: Saving trades... 2019-06-18 08:42:46 save_critical_database_files: Saving messages... 2019-06-18 08:42:46 save_messages: Saved message text files: 2 2019-06-18 08:42:46 save_critical_database_files: Saving human managers... 2019-06-18 08:42:46 save_critical_database_files: Saving faces... 2019-06-18 08:42:49 save_critical_database_files: Saving storylines... 2019-06-18 08:42:49 save_critical_database_files: Saving world... 2019-06-18 08:42:49 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 08:42:49 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 08:42:49 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 08:42:49 save_database: Saving news... 2019-06-18 08:42:49 save_database: Saving games in progress... 2019-06-18 08:42:49 save_database: Saving saved games list... 2019-06-18 08:42:49 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 08:42:56 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/major_league_baseball.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/major_league_baseball_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/international_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pacific_coast_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/eastern_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/southern_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/texas_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/california_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/carolina_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/florida_state_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/midwest_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/south_atlantic_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/new_york-penn_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/northwest_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/appalachian_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pioneer_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/arizona_rookie_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/gulf_coast_rookie_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/dominican_rookie_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/nippon_professional_baseball_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/nippon_baseball_ni-gun_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/korean_baseball_organization_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/korean_futures_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/serie_nacional_de_baseball_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/liga_mexicana_de_beisbol_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/atlantic_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/american_association_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/can-am_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/frontier_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pecos_league_16.png and added it to the cache 2019-06-18 08:42:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_50.png and added it to the cache 2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache 2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache 2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache 2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache 2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache 2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache 2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache 2019-06-18 08:43:01 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 08:43:01 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 08:43:01 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache 2019-06-18 08:43:01 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache 2019-06-18 08:43:02 start_storyline: Storyline started. ID: "Player - Releases music album" - total_usage_counter: 1 2019-06-18 08:43:02 create_storyline_msg: "" - Stephon Rosebud To Release Album 2019-06-18 08:43:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/southern_maryland_blue_crabs.png and added it to the cache 2019-06-18 08:43:03 facegen: init_rendering 2019-06-18 08:43:03 facegen: init_rendering finished 2019-06-18 08:43:03 facegen: start render 2019-06-18 08:43:03 facegen count: 16 2019-06-18 08:43:03 facegen count: 0 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 1 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 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finished all drawing 2019-06-18 08:43:03 facegen: finished render 2019-06-18 08:43:03 facegen: init_rendering 2019-06-18 08:43:03 facegen: init_rendering finished 2019-06-18 08:43:03 facegen: start render 2019-06-18 08:43:03 facegen count: 16 2019-06-18 08:43:03 facegen count: 0 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 1 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 2 2019-06-18 08:43:03 facegen count: 3 2019-06-18 08:43:03 facegen count: 4 2019-06-18 08:43:03 facegen count: 5 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 6 2019-06-18 08:43:03 facegen count: 7 2019-06-18 08:43:03 facegen count: 8 2019-06-18 08:43:03 facegen count: 9 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 10 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 11 2019-06-18 08:43:03 facegen count: 12 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 13 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 14 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 15 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen: finished all drawing 2019-06-18 08:43:03 facegen: finished render 2019-06-18 08:43:03 facegen: init_rendering 2019-06-18 08:43:03 facegen: init_rendering finished 2019-06-18 08:43:03 facegen: start render 2019-06-18 08:43:03 facegen count: 16 2019-06-18 08:43:03 facegen count: 0 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 1 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 2 2019-06-18 08:43:03 facegen count: 3 2019-06-18 08:43:03 facegen count: 4 2019-06-18 08:43:03 facegen count: 5 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 6 2019-06-18 08:43:03 facegen count: 7 2019-06-18 08:43:03 facegen count: 8 2019-06-18 08:43:03 facegen count: 9 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 10 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 11 2019-06-18 08:43:03 facegen count: 12 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 13 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 14 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 15 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen: finished all drawing 2019-06-18 08:43:03 facegen: finished render 2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:03 facegen: init_rendering 2019-06-18 08:43:03 facegen: init_rendering finished 2019-06-18 08:43:03 facegen: start render 2019-06-18 08:43:03 facegen count: 16 2019-06-18 08:43:03 facegen count: 0 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 1 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 2 2019-06-18 08:43:03 facegen count: 3 2019-06-18 08:43:03 facegen count: 4 2019-06-18 08:43:03 facegen count: 5 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 6 2019-06-18 08:43:03 facegen count: 7 2019-06-18 08:43:03 facegen count: 8 2019-06-18 08:43:03 facegen count: 9 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 10 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 11 2019-06-18 08:43:03 facegen count: 12 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 13 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 14 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 15 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen: finished all drawing 2019-06-18 08:43:03 facegen: finished render 2019-06-18 08:43:03 facegen: init_rendering 2019-06-18 08:43:03 facegen: init_rendering finished 2019-06-18 08:43:03 facegen: start render 2019-06-18 08:43:03 facegen count: 16 2019-06-18 08:43:03 facegen count: 0 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 1 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 2 2019-06-18 08:43:03 facegen count: 3 2019-06-18 08:43:03 facegen count: 4 2019-06-18 08:43:03 facegen count: 5 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 6 2019-06-18 08:43:03 facegen count: 7 2019-06-18 08:43:03 facegen count: 8 2019-06-18 08:43:03 facegen count: 9 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 10 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 11 2019-06-18 08:43:03 facegen count: 12 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 13 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 14 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 15 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen: finished all drawing 2019-06-18 08:43:03 facegen: finished render 2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/long_island_ducks.png and added it to the cache 2019-06-18 08:43:03 facegen: init_rendering 2019-06-18 08:43:03 facegen: init_rendering finished 2019-06-18 08:43:03 facegen: start render 2019-06-18 08:43:03 facegen count: 16 2019-06-18 08:43:03 facegen count: 0 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 1 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 2 2019-06-18 08:43:03 facegen count: 3 2019-06-18 08:43:03 facegen count: 4 2019-06-18 08:43:03 facegen count: 5 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 6 2019-06-18 08:43:03 facegen count: 7 2019-06-18 08:43:03 facegen count: 8 2019-06-18 08:43:03 facegen count: 9 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 10 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 11 2019-06-18 08:43:03 facegen count: 12 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 13 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 14 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 15 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen: finished all drawing 2019-06-18 08:43:03 facegen: finished render 2019-06-18 08:43:03 facegen: init_rendering 2019-06-18 08:43:03 facegen: init_rendering finished 2019-06-18 08:43:03 facegen: start render 2019-06-18 08:43:03 facegen count: 16 2019-06-18 08:43:03 facegen count: 0 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 1 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 2 2019-06-18 08:43:03 facegen count: 3 2019-06-18 08:43:03 facegen count: 4 2019-06-18 08:43:03 facegen count: 5 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 6 2019-06-18 08:43:03 facegen count: 7 2019-06-18 08:43:03 facegen count: 8 2019-06-18 08:43:03 facegen count: 9 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 10 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 11 2019-06-18 08:43:03 facegen count: 12 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 13 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 14 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen count: 15 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished first draw call 2019-06-18 08:43:03 facegen: using shader 2019-06-18 08:43:03 facegen: finished second draw call 2019-06-18 08:43:03 facegen: finished all drawing 2019-06-18 08:43:03 facegen: finished render 2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_buckeyes.png and added it to the cache 2019-06-18 08:43:04 facegen: init_rendering 2019-06-18 08:43:04 facegen: init_rendering finished 2019-06-18 08:43:04 facegen: start render 2019-06-18 08:43:04 facegen count: 16 2019-06-18 08:43:04 facegen count: 0 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 1 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 2 2019-06-18 08:43:04 facegen count: 3 2019-06-18 08:43:04 facegen count: 4 2019-06-18 08:43:04 facegen count: 5 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 6 2019-06-18 08:43:04 facegen count: 7 2019-06-18 08:43:04 facegen count: 8 2019-06-18 08:43:04 facegen count: 9 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 10 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 11 2019-06-18 08:43:04 facegen count: 12 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 13 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 14 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 15 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen: finished all drawing 2019-06-18 08:43:04 facegen: finished render 2019-06-18 08:43:04 facegen: init_rendering 2019-06-18 08:43:04 facegen: init_rendering finished 2019-06-18 08:43:04 facegen: start render 2019-06-18 08:43:04 facegen count: 16 2019-06-18 08:43:04 facegen count: 0 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 1 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 2 2019-06-18 08:43:04 facegen count: 3 2019-06-18 08:43:04 facegen count: 4 2019-06-18 08:43:04 facegen count: 5 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 6 2019-06-18 08:43:04 facegen count: 7 2019-06-18 08:43:04 facegen count: 8 2019-06-18 08:43:04 facegen count: 9 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 10 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 11 2019-06-18 08:43:04 facegen count: 12 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 13 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 14 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 15 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen: finished all drawing 2019-06-18 08:43:04 facegen: finished render 2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_copper_kings.png and added it to the cache 2019-06-18 08:43:04 facegen: init_rendering 2019-06-18 08:43:04 facegen: init_rendering finished 2019-06-18 08:43:04 facegen: start render 2019-06-18 08:43:04 facegen count: 16 2019-06-18 08:43:04 facegen count: 0 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 1 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 2 2019-06-18 08:43:04 facegen count: 3 2019-06-18 08:43:04 facegen count: 4 2019-06-18 08:43:04 facegen count: 5 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 6 2019-06-18 08:43:04 facegen count: 7 2019-06-18 08:43:04 facegen count: 8 2019-06-18 08:43:04 facegen count: 9 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 10 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 11 2019-06-18 08:43:04 facegen count: 12 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 13 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 14 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 15 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen: finished all drawing 2019-06-18 08:43:04 facegen: finished render 2019-06-18 08:43:04 facegen: init_rendering 2019-06-18 08:43:04 facegen: init_rendering finished 2019-06-18 08:43:04 facegen: start render 2019-06-18 08:43:04 facegen count: 16 2019-06-18 08:43:04 facegen count: 0 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 1 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: 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facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 11 2019-06-18 08:43:04 facegen count: 12 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 13 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 14 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen count: 15 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished first draw call 2019-06-18 08:43:04 facegen: using shader 2019-06-18 08:43:04 facegen: finished second draw call 2019-06-18 08:43:04 facegen: finished all drawing 2019-06-18 08:43:04 facegen: finished render 2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:05 facegen: init_rendering 2019-06-18 08:43:05 facegen: init_rendering finished 2019-06-18 08:43:05 facegen: start render 2019-06-18 08:43:05 facegen count: 16 2019-06-18 08:43:05 facegen count: 0 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 1 2019-06-18 08:43:05 facegen count: 2 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 3 2019-06-18 08:43:05 facegen count: 4 2019-06-18 08:43:05 facegen count: 5 2019-06-18 08:43:05 facegen count: 6 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 7 2019-06-18 08:43:05 facegen count: 8 2019-06-18 08:43:05 facegen count: 9 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 10 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 11 2019-06-18 08:43:05 facegen count: 12 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 13 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 14 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 15 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen: finished all drawing 2019-06-18 08:43:05 facegen: finished render 2019-06-18 08:43:05 facegen: init_rendering 2019-06-18 08:43:05 facegen: init_rendering finished 2019-06-18 08:43:05 facegen: start render 2019-06-18 08:43:05 facegen count: 16 2019-06-18 08:43:05 facegen count: 0 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 1 2019-06-18 08:43:05 facegen count: 2 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 3 2019-06-18 08:43:05 facegen count: 4 2019-06-18 08:43:05 facegen count: 5 2019-06-18 08:43:05 facegen count: 6 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 7 2019-06-18 08:43:05 facegen count: 8 2019-06-18 08:43:05 facegen count: 9 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 10 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 11 2019-06-18 08:43:05 facegen count: 12 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 13 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 14 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 15 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen: finished all drawing 2019-06-18 08:43:05 facegen: finished render 2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:05 facegen: init_rendering 2019-06-18 08:43:05 facegen: init_rendering finished 2019-06-18 08:43:05 facegen: start render 2019-06-18 08:43:05 facegen count: 16 2019-06-18 08:43:05 facegen 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first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 10 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 11 2019-06-18 08:43:05 facegen count: 12 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 13 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 14 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 15 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen: finished all drawing 2019-06-18 08:43:05 facegen: finished render 2019-06-18 08:43:05 facegen: init_rendering 2019-06-18 08:43:05 facegen: init_rendering finished 2019-06-18 08:43:05 facegen: start render 2019-06-18 08:43:05 facegen count: 16 2019-06-18 08:43:05 facegen count: 0 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 1 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 2 2019-06-18 08:43:05 facegen count: 3 2019-06-18 08:43:05 facegen count: 4 2019-06-18 08:43:05 facegen count: 5 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 6 2019-06-18 08:43:05 facegen count: 7 2019-06-18 08:43:05 facegen count: 8 2019-06-18 08:43:05 facegen count: 9 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 10 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 11 2019-06-18 08:43:05 facegen count: 12 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 13 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 14 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 15 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen: finished all drawing 2019-06-18 08:43:05 facegen: finished render 2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:05 facegen: init_rendering 2019-06-18 08:43:05 facegen: init_rendering finished 2019-06-18 08:43:05 facegen: start render 2019-06-18 08:43:05 facegen count: 16 2019-06-18 08:43:05 facegen count: 0 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 1 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 2 2019-06-18 08:43:05 facegen count: 3 2019-06-18 08:43:05 facegen 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08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 13 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 14 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 15 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen: finished all drawing 2019-06-18 08:43:05 facegen: finished render 2019-06-18 08:43:05 facegen: init_rendering 2019-06-18 08:43:05 facegen: init_rendering finished 2019-06-18 08:43:05 facegen: start render 2019-06-18 08:43:05 facegen count: 16 2019-06-18 08:43:05 facegen count: 0 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 1 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 2 2019-06-18 08:43:05 facegen count: 3 2019-06-18 08:43:05 facegen count: 4 2019-06-18 08:43:05 facegen count: 5 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 6 2019-06-18 08:43:05 facegen count: 7 2019-06-18 08:43:05 facegen count: 8 2019-06-18 08:43:05 facegen count: 9 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 10 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 11 2019-06-18 08:43:05 facegen count: 12 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 13 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 14 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 15 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen: finished all drawing 2019-06-18 08:43:05 facegen: finished render 2019-06-18 08:43:05 facegen: init_rendering 2019-06-18 08:43:05 facegen: init_rendering finished 2019-06-18 08:43:05 facegen: start render 2019-06-18 08:43:05 facegen count: 16 2019-06-18 08:43:05 facegen count: 0 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 1 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 2 2019-06-18 08:43:05 facegen count: 3 2019-06-18 08:43:05 facegen count: 4 2019-06-18 08:43:05 facegen count: 5 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 6 2019-06-18 08:43:05 facegen count: 7 2019-06-18 08:43:05 facegen count: 8 2019-06-18 08:43:05 facegen count: 9 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 10 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 11 2019-06-18 08:43:05 facegen count: 12 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 13 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 14 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen count: 15 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished first draw call 2019-06-18 08:43:05 facegen: using shader 2019-06-18 08:43:05 facegen: finished second draw call 2019-06-18 08:43:05 facegen: finished all drawing 2019-06-18 08:43:05 facegen: finished render 2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/york_revolution.png and added it to the cache 2019-06-18 08:43:06 facegen: init_rendering 2019-06-18 08:43:06 facegen: init_rendering finished 2019-06-18 08:43:06 facegen: start render 2019-06-18 08:43:06 facegen count: 16 2019-06-18 08:43:06 facegen count: 0 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 1 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 2 2019-06-18 08:43:06 facegen count: 3 2019-06-18 08:43:06 facegen count: 4 2019-06-18 08:43:06 facegen count: 5 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 6 2019-06-18 08:43:06 facegen count: 7 2019-06-18 08:43:06 facegen count: 8 2019-06-18 08:43:06 facegen count: 9 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 10 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 11 2019-06-18 08:43:06 facegen count: 12 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 13 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 14 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 15 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen: finished all drawing 2019-06-18 08:43:06 facegen: finished render 2019-06-18 08:43:06 facegen: init_rendering 2019-06-18 08:43:06 facegen: init_rendering finished 2019-06-18 08:43:06 facegen: start render 2019-06-18 08:43:06 facegen count: 16 2019-06-18 08:43:06 facegen count: 0 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 1 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 2 2019-06-18 08:43:06 facegen count: 3 2019-06-18 08:43:06 facegen count: 4 2019-06-18 08:43:06 facegen count: 5 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 6 2019-06-18 08:43:06 facegen count: 7 2019-06-18 08:43:06 facegen count: 8 2019-06-18 08:43:06 facegen count: 9 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 10 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 11 2019-06-18 08:43:06 facegen count: 12 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 13 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 14 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen count: 15 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished first draw call 2019-06-18 08:43:06 facegen: using shader 2019-06-18 08:43:06 facegen: finished second draw call 2019-06-18 08:43:06 facegen: finished all drawing 2019-06-18 08:43:06 facegen: finished render 2019-06-18 08:43:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:06 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/doosan_bears.png and added it to the cache 2019-06-18 08:43:08 facegen: init_rendering 2019-06-18 08:43:08 facegen: init_rendering finished 2019-06-18 08:43:08 facegen: start render 2019-06-18 08:43:08 facegen count: 16 2019-06-18 08:43:08 facegen count: 0 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 1 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 2 2019-06-18 08:43:08 facegen count: 3 2019-06-18 08:43:08 facegen count: 4 2019-06-18 08:43:08 facegen count: 5 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 6 2019-06-18 08:43:08 facegen count: 7 2019-06-18 08:43:08 facegen count: 8 2019-06-18 08:43:08 facegen count: 9 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 10 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 11 2019-06-18 08:43:08 facegen count: 12 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 13 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 14 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 15 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen: finished all drawing 2019-06-18 08:43:08 facegen: finished render 2019-06-18 08:43:08 facegen: init_rendering 2019-06-18 08:43:08 facegen: init_rendering finished 2019-06-18 08:43:08 facegen: start render 2019-06-18 08:43:08 facegen count: 16 2019-06-18 08:43:08 facegen count: 0 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 1 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 2 2019-06-18 08:43:08 facegen count: 3 2019-06-18 08:43:08 facegen count: 4 2019-06-18 08:43:08 facegen count: 5 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 6 2019-06-18 08:43:08 facegen count: 7 2019-06-18 08:43:08 facegen count: 8 2019-06-18 08:43:08 facegen count: 9 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 10 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 11 2019-06-18 08:43:08 facegen count: 12 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 13 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 14 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 15 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen: finished all drawing 2019-06-18 08:43:08 facegen: finished render 2019-06-18 08:43:08 facegen: init_rendering 2019-06-18 08:43:08 facegen: init_rendering finished 2019-06-18 08:43:08 facegen: start render 2019-06-18 08:43:08 facegen count: 16 2019-06-18 08:43:08 facegen count: 0 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 1 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 2 2019-06-18 08:43:08 facegen count: 3 2019-06-18 08:43:08 facegen count: 4 2019-06-18 08:43:08 facegen count: 5 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 6 2019-06-18 08:43:08 facegen count: 7 2019-06-18 08:43:08 facegen count: 8 2019-06-18 08:43:08 facegen count: 9 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 10 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 11 2019-06-18 08:43:08 facegen count: 12 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 13 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 14 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 15 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen: finished all drawing 2019-06-18 08:43:08 facegen: finished render 2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/samsung_lions.png and added it to the cache 2019-06-18 08:43:08 facegen: init_rendering 2019-06-18 08:43:08 facegen: init_rendering finished 2019-06-18 08:43:08 facegen: start render 2019-06-18 08:43:08 facegen count: 16 2019-06-18 08:43:08 facegen count: 0 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 1 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 2 2019-06-18 08:43:08 facegen count: 3 2019-06-18 08:43:08 facegen count: 4 2019-06-18 08:43:08 facegen count: 5 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 6 2019-06-18 08:43:08 facegen count: 7 2019-06-18 08:43:08 facegen count: 8 2019-06-18 08:43:08 facegen count: 9 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 10 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 11 2019-06-18 08:43:08 facegen count: 12 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 13 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 14 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 15 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen: finished all drawing 2019-06-18 08:43:08 facegen: finished render 2019-06-18 08:43:08 facegen: init_rendering 2019-06-18 08:43:08 facegen: init_rendering finished 2019-06-18 08:43:08 facegen: start render 2019-06-18 08:43:08 facegen count: 16 2019-06-18 08:43:08 facegen count: 0 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 1 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 2 2019-06-18 08:43:08 facegen count: 3 2019-06-18 08:43:08 facegen count: 4 2019-06-18 08:43:08 facegen count: 5 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 6 2019-06-18 08:43:08 facegen count: 7 2019-06-18 08:43:08 facegen count: 8 2019-06-18 08:43:08 facegen count: 9 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 10 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 11 2019-06-18 08:43:08 facegen count: 12 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 13 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 14 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 15 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen: finished all drawing 2019-06-18 08:43:08 facegen: finished render 2019-06-18 08:43:08 facegen: init_rendering 2019-06-18 08:43:08 facegen: init_rendering finished 2019-06-18 08:43:08 facegen: start render 2019-06-18 08:43:08 facegen count: 16 2019-06-18 08:43:08 facegen count: 0 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 1 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 2 2019-06-18 08:43:08 facegen count: 3 2019-06-18 08:43:08 facegen count: 4 2019-06-18 08:43:08 facegen count: 5 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 6 2019-06-18 08:43:08 facegen count: 7 2019-06-18 08:43:08 facegen count: 8 2019-06-18 08:43:08 facegen count: 9 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 10 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 11 2019-06-18 08:43:08 facegen count: 12 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 13 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 14 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 15 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen: finished all drawing 2019-06-18 08:43:08 facegen: finished render 2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:08 facegen: init_rendering 2019-06-18 08:43:08 facegen: init_rendering finished 2019-06-18 08:43:08 facegen: start render 2019-06-18 08:43:08 facegen count: 16 2019-06-18 08:43:08 facegen count: 0 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 1 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 2 2019-06-18 08:43:08 facegen count: 3 2019-06-18 08:43:08 facegen count: 4 2019-06-18 08:43:08 facegen count: 5 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 6 2019-06-18 08:43:08 facegen count: 7 2019-06-18 08:43:08 facegen count: 8 2019-06-18 08:43:08 facegen count: 9 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 10 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 11 2019-06-18 08:43:08 facegen count: 12 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 13 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 14 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 15 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen: finished all drawing 2019-06-18 08:43:08 facegen: finished render 2019-06-18 08:43:08 facegen: init_rendering 2019-06-18 08:43:08 facegen: init_rendering finished 2019-06-18 08:43:08 facegen: start render 2019-06-18 08:43:08 facegen count: 16 2019-06-18 08:43:08 facegen count: 0 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 1 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 2 2019-06-18 08:43:08 facegen count: 3 2019-06-18 08:43:08 facegen count: 4 2019-06-18 08:43:08 facegen count: 5 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 6 2019-06-18 08:43:08 facegen count: 7 2019-06-18 08:43:08 facegen count: 8 2019-06-18 08:43:08 facegen count: 9 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 10 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 11 2019-06-18 08:43:08 facegen count: 12 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 13 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 14 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen count: 15 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished first draw call 2019-06-18 08:43:08 facegen: using shader 2019-06-18 08:43:08 facegen: finished second draw call 2019-06-18 08:43:08 facegen: finished all drawing 2019-06-18 08:43:08 facegen: finished render 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/hanwha_eagles.png and added it to the cache 2019-06-18 08:43:09 facegen: init_rendering 2019-06-18 08:43:09 facegen: init_rendering finished 2019-06-18 08:43:09 facegen: start render 2019-06-18 08:43:09 facegen count: 16 2019-06-18 08:43:09 facegen count: 0 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: 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facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 11 2019-06-18 08:43:09 facegen count: 12 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 13 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 14 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 15 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen: finished all drawing 2019-06-18 08:43:09 facegen: finished render 2019-06-18 08:43:09 facegen: init_rendering 2019-06-18 08:43:09 facegen: init_rendering finished 2019-06-18 08:43:09 facegen: start render 2019-06-18 08:43:09 facegen count: 16 2019-06-18 08:43:09 facegen count: 0 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 1 2019-06-18 08:43:09 facegen count: 2 2019-06-18 08:43:09 facegen count: 3 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 4 2019-06-18 08:43:09 facegen count: 5 2019-06-18 08:43:09 facegen count: 6 2019-06-18 08:43:09 facegen count: 7 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 8 2019-06-18 08:43:09 facegen count: 9 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 10 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 11 2019-06-18 08:43:09 facegen count: 12 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 13 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 14 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 15 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen: finished all drawing 2019-06-18 08:43:09 facegen: finished render 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/sk_wyverns.png and added it to the cache 2019-06-18 08:43:09 facegen: init_rendering 2019-06-18 08:43:09 facegen: init_rendering finished 2019-06-18 08:43:09 facegen: start render 2019-06-18 08:43:09 facegen count: 16 2019-06-18 08:43:09 facegen count: 0 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 1 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: 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facegen count: 12 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 13 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 14 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 15 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen: finished all drawing 2019-06-18 08:43:09 facegen: finished render 2019-06-18 08:43:09 facegen: init_rendering 2019-06-18 08:43:09 facegen: init_rendering finished 2019-06-18 08:43:09 facegen: start render 2019-06-18 08:43:09 facegen count: 16 2019-06-18 08:43:09 facegen count: 0 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 1 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 2 2019-06-18 08:43:09 facegen count: 3 2019-06-18 08:43:09 facegen count: 4 2019-06-18 08:43:09 facegen count: 5 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 6 2019-06-18 08:43:09 facegen count: 7 2019-06-18 08:43:09 facegen count: 8 2019-06-18 08:43:09 facegen count: 9 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 10 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 11 2019-06-18 08:43:09 facegen count: 12 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 13 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 14 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 15 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen: finished all drawing 2019-06-18 08:43:09 facegen: finished render 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:09 facegen: init_rendering 2019-06-18 08:43:09 facegen: init_rendering finished 2019-06-18 08:43:09 facegen: start render 2019-06-18 08:43:09 facegen count: 16 2019-06-18 08:43:09 facegen count: 0 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 1 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 2 2019-06-18 08:43:09 facegen count: 3 2019-06-18 08:43:09 facegen count: 4 2019-06-18 08:43:09 facegen count: 5 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 6 2019-06-18 08:43:09 facegen count: 7 2019-06-18 08:43:09 facegen count: 8 2019-06-18 08:43:09 facegen count: 9 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 10 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 11 2019-06-18 08:43:09 facegen count: 12 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 13 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 14 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 15 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen: finished all drawing 2019-06-18 08:43:09 facegen: finished render 2019-06-18 08:43:09 facegen: init_rendering 2019-06-18 08:43:09 facegen: init_rendering finished 2019-06-18 08:43:09 facegen: start render 2019-06-18 08:43:09 facegen count: 16 2019-06-18 08:43:09 facegen count: 0 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 1 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 2 2019-06-18 08:43:09 facegen count: 3 2019-06-18 08:43:09 facegen count: 4 2019-06-18 08:43:09 facegen count: 5 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 6 2019-06-18 08:43:09 facegen count: 7 2019-06-18 08:43:09 facegen count: 8 2019-06-18 08:43:09 facegen count: 9 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 10 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 11 2019-06-18 08:43:09 facegen count: 12 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 13 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 14 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen count: 15 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished first draw call 2019-06-18 08:43:09 facegen: using shader 2019-06-18 08:43:09 facegen: finished second draw call 2019-06-18 08:43:09 facegen: finished all drawing 2019-06-18 08:43:09 facegen: finished render 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:10 facegen: init_rendering 2019-06-18 08:43:10 facegen: init_rendering finished 2019-06-18 08:43:10 facegen: start render 2019-06-18 08:43:10 facegen count: 16 2019-06-18 08:43:10 facegen count: 0 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: finished first draw call 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: finished second draw call 2019-06-18 08:43:10 facegen count: 1 2019-06-18 08:43:10 facegen count: 2 2019-06-18 08:43:10 facegen count: 3 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: finished first draw call 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: 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08:43:10 facegen: finished first draw call 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: finished second draw call 2019-06-18 08:43:10 facegen count: 13 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: finished first draw call 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: finished second draw call 2019-06-18 08:43:10 facegen count: 14 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: finished first draw call 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: finished second draw call 2019-06-18 08:43:10 facegen count: 15 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: finished first draw call 2019-06-18 08:43:10 facegen: using shader 2019-06-18 08:43:10 facegen: finished second draw call 2019-06-18 08:43:10 facegen: finished all drawing 2019-06-18 08:43:10 facegen: finished render 2019-06-18 08:43:10 facegen: init_rendering 2019-06-18 08:43:10 facegen: 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ASG date moved from 07/19/2042 to 07/18/2042 2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/sussex_county_miners_small.png and added it to the cache 2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/quebec_capitales_small.png and added it to the cache 2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/trois-rivieres_aigles_small.png and added it to the cache 2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_jersey_jackals_small.png and added it to the cache 2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/quebec_capitales_small.png and added it to the cache 2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_jersey_jackals_small.png and added it to the cache 2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/quebec_capitales_small.png and added it to the cache 2019-06-18 08:43:13 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:43:13 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:43:13 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:43:13 end_transaction: END TRANSACTION was successful. 2019-06-18 08:43:14 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:43:14 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:43:14 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:43:14 end_transaction: END TRANSACTION was successful. 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 162 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 162 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 411 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 411 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 412 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 412 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 413 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 413 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 414 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 414 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 415 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 415 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 416 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 416 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 417 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 417 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 418 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 418 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 419 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 419 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 420 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 420 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:15 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 421 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:15 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 421 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:15 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 422 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:43:15 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 422 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:43:16 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92214; 2019-06-18 08:43:16 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92049; 2019-06-18 08:43:18 create_storyline_msg: "" - Vaccaro Engaged to Girlfriend Baker 2019-06-18 08:43:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/lg_twins.png and added it to the cache 2019-06-18 08:43:18 facegen: init_rendering 2019-06-18 08:43:18 facegen: init_rendering finished 2019-06-18 08:43:18 facegen: start render 2019-06-18 08:43:18 facegen count: 16 2019-06-18 08:43:18 facegen count: 0 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 1 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 2 2019-06-18 08:43:18 facegen count: 3 2019-06-18 08:43:18 facegen count: 4 2019-06-18 08:43:18 facegen count: 5 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 6 2019-06-18 08:43:18 facegen count: 7 2019-06-18 08:43:18 facegen count: 8 2019-06-18 08:43:18 facegen count: 9 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 10 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 11 2019-06-18 08:43:18 facegen count: 12 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 13 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 14 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 15 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen: finished all drawing 2019-06-18 08:43:18 facegen: finished render 2019-06-18 08:43:18 facegen: init_rendering 2019-06-18 08:43:18 facegen: init_rendering finished 2019-06-18 08:43:18 facegen: start render 2019-06-18 08:43:18 facegen count: 16 2019-06-18 08:43:18 facegen count: 0 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 1 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 2 2019-06-18 08:43:18 facegen count: 3 2019-06-18 08:43:18 facegen count: 4 2019-06-18 08:43:18 facegen count: 5 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 6 2019-06-18 08:43:18 facegen count: 7 2019-06-18 08:43:18 facegen count: 8 2019-06-18 08:43:18 facegen count: 9 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 10 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 11 2019-06-18 08:43:18 facegen count: 12 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 13 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 14 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 15 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen: finished all drawing 2019-06-18 08:43:18 facegen: finished render 2019-06-18 08:43:18 facegen: init_rendering 2019-06-18 08:43:18 facegen: init_rendering finished 2019-06-18 08:43:18 facegen: start render 2019-06-18 08:43:18 facegen count: 16 2019-06-18 08:43:18 facegen count: 0 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 1 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 2 2019-06-18 08:43:18 facegen count: 3 2019-06-18 08:43:18 facegen count: 4 2019-06-18 08:43:18 facegen count: 5 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 6 2019-06-18 08:43:18 facegen count: 7 2019-06-18 08:43:18 facegen count: 8 2019-06-18 08:43:18 facegen count: 9 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 10 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 11 2019-06-18 08:43:18 facegen count: 12 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 13 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 14 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 15 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen: finished all drawing 2019-06-18 08:43:18 facegen: finished render 2019-06-18 08:43:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:18 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/somerset_patriots.png and added it to the cache 2019-06-18 08:43:18 facegen: init_rendering 2019-06-18 08:43:18 facegen: init_rendering finished 2019-06-18 08:43:18 facegen: start render 2019-06-18 08:43:18 facegen count: 16 2019-06-18 08:43:18 facegen count: 0 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 1 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 2 2019-06-18 08:43:18 facegen count: 3 2019-06-18 08:43:18 facegen count: 4 2019-06-18 08:43:18 facegen count: 5 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 6 2019-06-18 08:43:18 facegen count: 7 2019-06-18 08:43:18 facegen count: 8 2019-06-18 08:43:18 facegen count: 9 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 10 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 11 2019-06-18 08:43:18 facegen count: 12 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 13 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 14 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen count: 15 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished first draw call 2019-06-18 08:43:18 facegen: using shader 2019-06-18 08:43:18 facegen: finished second draw call 2019-06-18 08:43:18 facegen: finished all drawing 2019-06-18 08:43:18 facegen: finished render 2019-06-18 08:43:19 facegen: init_rendering 2019-06-18 08:43:19 facegen: init_rendering finished 2019-06-18 08:43:19 facegen: start render 2019-06-18 08:43:19 facegen count: 16 2019-06-18 08:43:19 facegen count: 0 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 1 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 2 2019-06-18 08:43:19 facegen count: 3 2019-06-18 08:43:19 facegen count: 4 2019-06-18 08:43:19 facegen count: 5 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 6 2019-06-18 08:43:19 facegen count: 7 2019-06-18 08:43:19 facegen count: 8 2019-06-18 08:43:19 facegen count: 9 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 10 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 11 2019-06-18 08:43:19 facegen count: 12 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 13 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 14 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 15 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen: finished all drawing 2019-06-18 08:43:19 facegen: finished render 2019-06-18 08:43:19 facegen: init_rendering 2019-06-18 08:43:19 facegen: init_rendering finished 2019-06-18 08:43:19 facegen: start render 2019-06-18 08:43:19 facegen count: 16 2019-06-18 08:43:19 facegen count: 0 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 1 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 2 2019-06-18 08:43:19 facegen count: 3 2019-06-18 08:43:19 facegen count: 4 2019-06-18 08:43:19 facegen count: 5 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 6 2019-06-18 08:43:19 facegen count: 7 2019-06-18 08:43:19 facegen count: 8 2019-06-18 08:43:19 facegen count: 9 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 10 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 11 2019-06-18 08:43:19 facegen count: 12 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 13 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 14 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen count: 15 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished first draw call 2019-06-18 08:43:19 facegen: using shader 2019-06-18 08:43:19 facegen: finished second draw call 2019-06-18 08:43:19 facegen: finished all drawing 2019-06-18 08:43:19 facegen: finished render 2019-06-18 08:43:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:19 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:19 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92044; 2019-06-18 08:43:21 start_storyline: Storyline started. ID: "PLAYER Seen at Local Soup Kitchen" - total_usage_counter: 1 2019-06-18 08:43:21 create_storyline_msg: "" - Onishi Seen at Local Soup Kitchen 2019-06-18 08:43:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_tropics.png and added it to the cache 2019-06-18 08:43:21 facegen: init_rendering 2019-06-18 08:43:21 facegen: init_rendering finished 2019-06-18 08:43:21 facegen: start render 2019-06-18 08:43:21 facegen count: 16 2019-06-18 08:43:21 facegen count: 0 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 1 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 2 2019-06-18 08:43:21 facegen count: 3 2019-06-18 08:43:21 facegen count: 4 2019-06-18 08:43:21 facegen count: 5 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 6 2019-06-18 08:43:21 facegen count: 7 2019-06-18 08:43:21 facegen count: 8 2019-06-18 08:43:21 facegen count: 9 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 10 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 11 2019-06-18 08:43:21 facegen count: 12 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 13 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 14 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 15 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen: finished all drawing 2019-06-18 08:43:21 facegen: finished render 2019-06-18 08:43:21 facegen: init_rendering 2019-06-18 08:43:21 facegen: init_rendering finished 2019-06-18 08:43:21 facegen: start render 2019-06-18 08:43:21 facegen count: 16 2019-06-18 08:43:21 facegen count: 0 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 1 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 2 2019-06-18 08:43:21 facegen count: 3 2019-06-18 08:43:21 facegen count: 4 2019-06-18 08:43:21 facegen count: 5 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 6 2019-06-18 08:43:21 facegen count: 7 2019-06-18 08:43:21 facegen count: 8 2019-06-18 08:43:21 facegen count: 9 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 10 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 11 2019-06-18 08:43:21 facegen count: 12 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 13 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 14 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen count: 15 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished first draw call 2019-06-18 08:43:21 facegen: using shader 2019-06-18 08:43:21 facegen: finished second draw call 2019-06-18 08:43:21 facegen: finished all drawing 2019-06-18 08:43:21 facegen: finished render 2019-06-18 08:43:21 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:21 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:21 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:21 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92039; 2019-06-18 08:43:23 facegen: init_rendering 2019-06-18 08:43:23 facegen: init_rendering finished 2019-06-18 08:43:23 facegen: start render 2019-06-18 08:43:23 facegen count: 16 2019-06-18 08:43:23 facegen count: 0 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 1 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 2 2019-06-18 08:43:23 facegen count: 3 2019-06-18 08:43:23 facegen count: 4 2019-06-18 08:43:23 facegen count: 5 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 6 2019-06-18 08:43:23 facegen count: 7 2019-06-18 08:43:23 facegen count: 8 2019-06-18 08:43:23 facegen count: 9 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 10 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 11 2019-06-18 08:43:23 facegen count: 12 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 13 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 14 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 15 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen: finished all drawing 2019-06-18 08:43:23 facegen: finished render 2019-06-18 08:43:23 facegen: init_rendering 2019-06-18 08:43:23 facegen: init_rendering finished 2019-06-18 08:43:23 facegen: start render 2019-06-18 08:43:23 facegen count: 16 2019-06-18 08:43:23 facegen count: 0 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 1 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 2 2019-06-18 08:43:23 facegen count: 3 2019-06-18 08:43:23 facegen count: 4 2019-06-18 08:43:23 facegen count: 5 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 6 2019-06-18 08:43:23 facegen count: 7 2019-06-18 08:43:23 facegen count: 8 2019-06-18 08:43:23 facegen count: 9 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 10 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 11 2019-06-18 08:43:23 facegen count: 12 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 13 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 14 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen count: 15 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished first draw call 2019-06-18 08:43:23 facegen: using shader 2019-06-18 08:43:23 facegen: finished second draw call 2019-06-18 08:43:23 facegen: finished all drawing 2019-06-18 08:43:23 facegen: finished render 2019-06-18 08:43:24 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:24 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:24 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92038; 2019-06-18 08:43:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91793; 2019-06-18 08:43:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91523; 2019-06-18 08:43:26 facegen: init_rendering 2019-06-18 08:43:26 facegen: init_rendering finished 2019-06-18 08:43:26 facegen: start render 2019-06-18 08:43:26 facegen count: 16 2019-06-18 08:43:26 facegen count: 0 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 1 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 2 2019-06-18 08:43:26 facegen count: 3 2019-06-18 08:43:26 facegen count: 4 2019-06-18 08:43:26 facegen count: 5 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 6 2019-06-18 08:43:26 facegen count: 7 2019-06-18 08:43:26 facegen count: 8 2019-06-18 08:43:26 facegen count: 9 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 10 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 11 2019-06-18 08:43:26 facegen count: 12 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 13 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 14 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 15 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen: finished all drawing 2019-06-18 08:43:26 facegen: finished render 2019-06-18 08:43:26 facegen: init_rendering 2019-06-18 08:43:26 facegen: init_rendering finished 2019-06-18 08:43:26 facegen: start render 2019-06-18 08:43:26 facegen count: 16 2019-06-18 08:43:26 facegen count: 0 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 1 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 2 2019-06-18 08:43:26 facegen count: 3 2019-06-18 08:43:26 facegen count: 4 2019-06-18 08:43:26 facegen count: 5 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 6 2019-06-18 08:43:26 facegen count: 7 2019-06-18 08:43:26 facegen count: 8 2019-06-18 08:43:26 facegen count: 9 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 10 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 11 2019-06-18 08:43:26 facegen count: 12 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 13 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 14 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen count: 15 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished first draw call 2019-06-18 08:43:26 facegen: using shader 2019-06-18 08:43:26 facegen: finished second draw call 2019-06-18 08:43:26 facegen: finished all drawing 2019-06-18 08:43:26 facegen: finished render 2019-06-18 08:43:26 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:26 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:26 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:27 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91513; 2019-06-18 08:43:27 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91510; 2019-06-18 08:43:28 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91507; 2019-06-18 08:43:28 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91249; 2019-06-18 08:43:34 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/saitama_seibu_lions.png and added it to the cache 2019-06-18 08:43:34 facegen: init_rendering 2019-06-18 08:43:34 facegen: init_rendering finished 2019-06-18 08:43:34 facegen: start render 2019-06-18 08:43:34 facegen count: 16 2019-06-18 08:43:34 facegen count: 0 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 1 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 2 2019-06-18 08:43:34 facegen count: 3 2019-06-18 08:43:34 facegen count: 4 2019-06-18 08:43:34 facegen count: 5 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 6 2019-06-18 08:43:34 facegen count: 7 2019-06-18 08:43:34 facegen count: 8 2019-06-18 08:43:34 facegen count: 9 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 10 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 11 2019-06-18 08:43:34 facegen count: 12 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 13 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 14 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 15 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen: finished all drawing 2019-06-18 08:43:34 facegen: finished render 2019-06-18 08:43:34 facegen: init_rendering 2019-06-18 08:43:34 facegen: init_rendering finished 2019-06-18 08:43:34 facegen: start render 2019-06-18 08:43:34 facegen count: 16 2019-06-18 08:43:34 facegen count: 0 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 1 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 2 2019-06-18 08:43:34 facegen count: 3 2019-06-18 08:43:34 facegen count: 4 2019-06-18 08:43:34 facegen count: 5 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 6 2019-06-18 08:43:34 facegen count: 7 2019-06-18 08:43:34 facegen count: 8 2019-06-18 08:43:34 facegen count: 9 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 10 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 11 2019-06-18 08:43:34 facegen count: 12 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 13 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 14 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 15 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen: finished all drawing 2019-06-18 08:43:34 facegen: finished render 2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: Could not write target file: guonçalo_caraa_2041_glove_wizard_award.png 2019-06-18 08:43:34 facegen: init_rendering 2019-06-18 08:43:34 facegen: init_rendering finished 2019-06-18 08:43:34 facegen: start render 2019-06-18 08:43:34 facegen count: 16 2019-06-18 08:43:34 facegen count: 0 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 1 2019-06-18 08:43:34 facegen: using 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08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen: finished all drawing 2019-06-18 08:43:34 facegen: finished render 2019-06-18 08:43:34 facegen: init_rendering 2019-06-18 08:43:34 facegen: init_rendering finished 2019-06-18 08:43:34 facegen: start render 2019-06-18 08:43:34 facegen count: 16 2019-06-18 08:43:34 facegen count: 0 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 1 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 2 2019-06-18 08:43:34 facegen count: 3 2019-06-18 08:43:34 facegen count: 4 2019-06-18 08:43:34 facegen count: 5 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 6 2019-06-18 08:43:34 facegen count: 7 2019-06-18 08:43:34 facegen count: 8 2019-06-18 08:43:34 facegen count: 9 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 10 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 11 2019-06-18 08:43:34 facegen count: 12 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 13 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 14 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen count: 15 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished first draw call 2019-06-18 08:43:34 facegen: using shader 2019-06-18 08:43:34 facegen: finished second draw call 2019-06-18 08:43:34 facegen: finished all drawing 2019-06-18 08:43:34 facegen: finished render 2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/orix_buffaloes.png and added it to the cache 2019-06-18 08:43:35 facegen: init_rendering 2019-06-18 08:43:35 facegen: init_rendering finished 2019-06-18 08:43:35 facegen: start render 2019-06-18 08:43:35 facegen count: 16 2019-06-18 08:43:35 facegen count: 0 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 1 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 2 2019-06-18 08:43:35 facegen count: 3 2019-06-18 08:43:35 facegen count: 4 2019-06-18 08:43:35 facegen count: 5 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 6 2019-06-18 08:43:35 facegen count: 7 2019-06-18 08:43:35 facegen count: 8 2019-06-18 08:43:35 facegen count: 9 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 10 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 11 2019-06-18 08:43:35 facegen count: 12 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first 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2019-06-18 08:43:35 facegen: start render 2019-06-18 08:43:35 facegen count: 16 2019-06-18 08:43:35 facegen count: 0 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 1 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 2 2019-06-18 08:43:35 facegen count: 3 2019-06-18 08:43:35 facegen count: 4 2019-06-18 08:43:35 facegen count: 5 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 6 2019-06-18 08:43:35 facegen count: 7 2019-06-18 08:43:35 facegen count: 8 2019-06-18 08:43:35 facegen count: 9 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 10 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 11 2019-06-18 08:43:35 facegen count: 12 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 13 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 14 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 15 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen: finished all drawing 2019-06-18 08:43:35 facegen: finished render 2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seibu_(ni-gun)_lions.png and added it to the cache 2019-06-18 08:43:35 facegen: init_rendering 2019-06-18 08:43:35 facegen: init_rendering finished 2019-06-18 08:43:35 facegen: start render 2019-06-18 08:43:35 facegen count: 16 2019-06-18 08:43:35 facegen count: 0 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 1 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 2 2019-06-18 08:43:35 facegen count: 3 2019-06-18 08:43:35 facegen count: 4 2019-06-18 08:43:35 facegen count: 5 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 6 2019-06-18 08:43:35 facegen count: 7 2019-06-18 08:43:35 facegen count: 8 2019-06-18 08:43:35 facegen count: 9 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 10 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 11 2019-06-18 08:43:35 facegen count: 12 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 13 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 14 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 15 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen: finished all drawing 2019-06-18 08:43:35 facegen: finished render 2019-06-18 08:43:35 facegen: init_rendering 2019-06-18 08:43:35 facegen: init_rendering finished 2019-06-18 08:43:35 facegen: start render 2019-06-18 08:43:35 facegen count: 16 2019-06-18 08:43:35 facegen count: 0 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: 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facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 10 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 11 2019-06-18 08:43:35 facegen count: 12 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 13 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 14 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 15 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen: finished all drawing 2019-06-18 08:43:35 facegen: finished render 2019-06-18 08:43:35 facegen: init_rendering 2019-06-18 08:43:35 facegen: init_rendering finished 2019-06-18 08:43:35 facegen: start render 2019-06-18 08:43:35 facegen count: 16 2019-06-18 08:43:35 facegen count: 0 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 1 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 2 2019-06-18 08:43:35 facegen count: 3 2019-06-18 08:43:35 facegen count: 4 2019-06-18 08:43:35 facegen count: 5 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 6 2019-06-18 08:43:35 facegen count: 7 2019-06-18 08:43:35 facegen count: 8 2019-06-18 08:43:35 facegen count: 9 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 10 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 11 2019-06-18 08:43:35 facegen count: 12 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 13 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 14 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 15 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen: finished all drawing 2019-06-18 08:43:35 facegen: finished render 2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chiba_lotte_marines.png and added it to the cache 2019-06-18 08:43:35 facegen: init_rendering 2019-06-18 08:43:35 facegen: init_rendering finished 2019-06-18 08:43:35 facegen: start render 2019-06-18 08:43:35 facegen count: 16 2019-06-18 08:43:35 facegen count: 0 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 1 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: 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2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 14 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen count: 15 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished first draw call 2019-06-18 08:43:35 facegen: using shader 2019-06-18 08:43:35 facegen: finished second draw call 2019-06-18 08:43:35 facegen: finished all drawing 2019-06-18 08:43:35 facegen: finished render 2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:36 facegen: init_rendering 2019-06-18 08:43:36 facegen: init_rendering finished 2019-06-18 08:43:36 facegen: start render 2019-06-18 08:43:36 facegen count: 16 2019-06-18 08:43:36 facegen count: 0 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 1 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 2 2019-06-18 08:43:36 facegen count: 3 2019-06-18 08:43:36 facegen count: 4 2019-06-18 08:43:36 facegen count: 5 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 6 2019-06-18 08:43:36 facegen count: 7 2019-06-18 08:43:36 facegen count: 8 2019-06-18 08:43:36 facegen count: 9 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 10 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 11 2019-06-18 08:43:36 facegen count: 12 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 13 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 14 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 15 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen: finished all drawing 2019-06-18 08:43:36 facegen: finished render 2019-06-18 08:43:36 facegen: init_rendering 2019-06-18 08:43:36 facegen: init_rendering finished 2019-06-18 08:43:36 facegen: start render 2019-06-18 08:43:36 facegen count: 16 2019-06-18 08:43:36 facegen count: 0 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 1 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 2 2019-06-18 08:43:36 facegen count: 3 2019-06-18 08:43:36 facegen count: 4 2019-06-18 08:43:36 facegen count: 5 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 6 2019-06-18 08:43:36 facegen count: 7 2019-06-18 08:43:36 facegen count: 8 2019-06-18 08:43:36 facegen count: 9 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 10 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first 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using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen: finished all drawing 2019-06-18 08:43:36 facegen: finished render 2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:36 facegen: init_rendering 2019-06-18 08:43:36 facegen: init_rendering finished 2019-06-18 08:43:36 facegen: start render 2019-06-18 08:43:36 facegen count: 16 2019-06-18 08:43:36 facegen count: 0 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 1 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 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08:43:36 facegen count: 12 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 13 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 14 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 15 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen: finished all drawing 2019-06-18 08:43:36 facegen: finished 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/Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/tohoku_rakuten_golden_eagles.png and added it to the cache 2019-06-18 08:43:36 facegen: init_rendering 2019-06-18 08:43:36 facegen: init_rendering finished 2019-06-18 08:43:36 facegen: start render 2019-06-18 08:43:36 facegen count: 16 2019-06-18 08:43:36 facegen count: 0 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 1 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 2 2019-06-18 08:43:36 facegen count: 3 2019-06-18 08:43:36 facegen count: 4 2019-06-18 08:43:36 facegen count: 5 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 6 2019-06-18 08:43:36 facegen count: 7 2019-06-18 08:43:36 facegen count: 8 2019-06-18 08:43:36 facegen count: 9 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 10 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 11 2019-06-18 08:43:36 facegen count: 12 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 13 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 14 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 15 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen: finished all drawing 2019-06-18 08:43:36 facegen: finished render 2019-06-18 08:43:36 facegen: init_rendering 2019-06-18 08:43:36 facegen: init_rendering finished 2019-06-18 08:43:36 facegen: start render 2019-06-18 08:43:36 facegen count: 16 2019-06-18 08:43:36 facegen count: 0 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 1 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 2 2019-06-18 08:43:36 facegen count: 3 2019-06-18 08:43:36 facegen count: 4 2019-06-18 08:43:36 facegen count: 5 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 6 2019-06-18 08:43:36 facegen count: 7 2019-06-18 08:43:36 facegen count: 8 2019-06-18 08:43:36 facegen count: 9 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 10 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 11 2019-06-18 08:43:36 facegen count: 12 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 13 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 14 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen count: 15 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished first draw call 2019-06-18 08:43:36 facegen: using shader 2019-06-18 08:43:36 facegen: finished second draw call 2019-06-18 08:43:36 facegen: finished all drawing 2019-06-18 08:43:36 facegen: finished render 2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:37 facegen: init_rendering 2019-06-18 08:43:37 facegen: init_rendering finished 2019-06-18 08:43:37 facegen: start render 2019-06-18 08:43:37 facegen count: 16 2019-06-18 08:43:37 facegen count: 0 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 1 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 2 2019-06-18 08:43:37 facegen count: 3 2019-06-18 08:43:37 facegen count: 4 2019-06-18 08:43:37 facegen count: 5 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 6 2019-06-18 08:43:37 facegen count: 7 2019-06-18 08:43:37 facegen count: 8 2019-06-18 08:43:37 facegen count: 9 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 10 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 11 2019-06-18 08:43:37 facegen count: 12 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 13 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 14 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 15 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen: finished all drawing 2019-06-18 08:43:37 facegen: finished render 2019-06-18 08:43:37 facegen: init_rendering 2019-06-18 08:43:37 facegen: init_rendering finished 2019-06-18 08:43:37 facegen: start render 2019-06-18 08:43:37 facegen count: 16 2019-06-18 08:43:37 facegen count: 0 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 1 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 2 2019-06-18 08:43:37 facegen count: 3 2019-06-18 08:43:37 facegen count: 4 2019-06-18 08:43:37 facegen count: 5 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 6 2019-06-18 08:43:37 facegen count: 7 2019-06-18 08:43:37 facegen count: 8 2019-06-18 08:43:37 facegen count: 9 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 10 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 11 2019-06-18 08:43:37 facegen count: 12 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 13 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 14 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 15 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen: finished all drawing 2019-06-18 08:43:37 facegen: finished render 2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:37 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chunichi_dragons.png and added it to the cache 2019-06-18 08:43:37 facegen: init_rendering 2019-06-18 08:43:37 facegen: init_rendering finished 2019-06-18 08:43:37 facegen: start render 2019-06-18 08:43:37 facegen count: 16 2019-06-18 08:43:37 facegen count: 0 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 1 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 2 2019-06-18 08:43:37 facegen count: 3 2019-06-18 08:43:37 facegen count: 4 2019-06-18 08:43:37 facegen count: 5 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 6 2019-06-18 08:43:37 facegen count: 7 2019-06-18 08:43:37 facegen count: 8 2019-06-18 08:43:37 facegen count: 9 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 10 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 11 2019-06-18 08:43:37 facegen count: 12 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 13 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 14 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 15 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen: finished all drawing 2019-06-18 08:43:37 facegen: finished render 2019-06-18 08:43:37 facegen: init_rendering 2019-06-18 08:43:37 facegen: init_rendering finished 2019-06-18 08:43:37 facegen: start render 2019-06-18 08:43:37 facegen count: 16 2019-06-18 08:43:37 facegen count: 0 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 1 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 2 2019-06-18 08:43:37 facegen count: 3 2019-06-18 08:43:37 facegen count: 4 2019-06-18 08:43:37 facegen count: 5 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 6 2019-06-18 08:43:37 facegen count: 7 2019-06-18 08:43:37 facegen count: 8 2019-06-18 08:43:37 facegen count: 9 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 10 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 11 2019-06-18 08:43:37 facegen count: 12 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 13 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 14 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 15 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen: finished all drawing 2019-06-18 08:43:37 facegen: finished render 2019-06-18 08:43:37 facegen: init_rendering 2019-06-18 08:43:37 facegen: init_rendering finished 2019-06-18 08:43:37 facegen: start render 2019-06-18 08:43:37 facegen count: 16 2019-06-18 08:43:37 facegen count: 0 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 1 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 2 2019-06-18 08:43:37 facegen count: 3 2019-06-18 08:43:37 facegen count: 4 2019-06-18 08:43:37 facegen count: 5 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 6 2019-06-18 08:43:37 facegen count: 7 2019-06-18 08:43:37 facegen count: 8 2019-06-18 08:43:37 facegen count: 9 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 10 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 11 2019-06-18 08:43:37 facegen count: 12 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 13 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 14 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 15 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen: finished all drawing 2019-06-18 08:43:37 facegen: finished render 2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:37 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/hiroshima_toyo_carp.png and added it to the cache 2019-06-18 08:43:37 facegen: init_rendering 2019-06-18 08:43:37 facegen: init_rendering finished 2019-06-18 08:43:37 facegen: start render 2019-06-18 08:43:37 facegen count: 16 2019-06-18 08:43:37 facegen count: 0 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 1 2019-06-18 08:43:37 facegen count: 2 2019-06-18 08:43:37 facegen count: 3 2019-06-18 08:43:37 facegen count: 4 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 5 2019-06-18 08:43:37 facegen count: 6 2019-06-18 08:43:37 facegen count: 7 2019-06-18 08:43:37 facegen count: 8 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 9 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 10 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 11 2019-06-18 08:43:37 facegen count: 12 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 13 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 14 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 15 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen: finished all drawing 2019-06-18 08:43:37 facegen: finished render 2019-06-18 08:43:37 facegen: init_rendering 2019-06-18 08:43:37 facegen: init_rendering finished 2019-06-18 08:43:37 facegen: start render 2019-06-18 08:43:37 facegen count: 16 2019-06-18 08:43:37 facegen count: 0 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 1 2019-06-18 08:43:37 facegen count: 2 2019-06-18 08:43:37 facegen count: 3 2019-06-18 08:43:37 facegen count: 4 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 5 2019-06-18 08:43:37 facegen count: 6 2019-06-18 08:43:37 facegen count: 7 2019-06-18 08:43:37 facegen count: 8 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 9 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 10 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 11 2019-06-18 08:43:37 facegen count: 12 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 13 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 14 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 15 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen: finished all drawing 2019-06-18 08:43:37 facegen: finished render 2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:37 facegen: init_rendering 2019-06-18 08:43:37 facegen: init_rendering finished 2019-06-18 08:43:37 facegen: start render 2019-06-18 08:43:37 facegen count: 16 2019-06-18 08:43:37 facegen count: 0 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 1 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 2 2019-06-18 08:43:37 facegen count: 3 2019-06-18 08:43:37 facegen count: 4 2019-06-18 08:43:37 facegen count: 5 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 6 2019-06-18 08:43:37 facegen count: 7 2019-06-18 08:43:37 facegen count: 8 2019-06-18 08:43:37 facegen count: 9 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished second draw call 2019-06-18 08:43:37 facegen count: 10 2019-06-18 08:43:37 facegen: using shader 2019-06-18 08:43:37 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 11 2019-06-18 08:43:38 facegen count: 12 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first 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2019-06-18 08:43:38 facegen: start render 2019-06-18 08:43:38 facegen count: 16 2019-06-18 08:43:38 facegen count: 0 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 1 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 2 2019-06-18 08:43:38 facegen count: 3 2019-06-18 08:43:38 facegen count: 4 2019-06-18 08:43:38 facegen count: 5 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 6 2019-06-18 08:43:38 facegen count: 7 2019-06-18 08:43:38 facegen count: 8 2019-06-18 08:43:38 facegen count: 9 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 10 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 11 2019-06-18 08:43:38 facegen count: 12 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 13 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 14 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 15 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen: finished all drawing 2019-06-18 08:43:38 facegen: finished render 2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/hanshin_tigers.png and added it to the cache 2019-06-18 08:43:38 facegen: init_rendering 2019-06-18 08:43:38 facegen: init_rendering finished 2019-06-18 08:43:38 facegen: start render 2019-06-18 08:43:38 facegen count: 16 2019-06-18 08:43:38 facegen count: 0 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 1 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 2 2019-06-18 08:43:38 facegen count: 3 2019-06-18 08:43:38 facegen count: 4 2019-06-18 08:43:38 facegen count: 5 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 6 2019-06-18 08:43:38 facegen count: 7 2019-06-18 08:43:38 facegen count: 8 2019-06-18 08:43:38 facegen count: 9 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 10 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 11 2019-06-18 08:43:38 facegen count: 12 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 13 2019-06-18 08:43:38 facegen: using shader 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facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 10 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 11 2019-06-18 08:43:38 facegen count: 12 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 13 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 14 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 15 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen: finished all drawing 2019-06-18 08:43:38 facegen: finished render 2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:38 facegen: init_rendering 2019-06-18 08:43:38 facegen: init_rendering finished 2019-06-18 08:43:38 facegen: start render 2019-06-18 08:43:38 facegen count: 16 2019-06-18 08:43:38 facegen count: 0 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen 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08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen: finished all drawing 2019-06-18 08:43:38 facegen: finished render 2019-06-18 08:43:38 facegen: init_rendering 2019-06-18 08:43:38 facegen: init_rendering finished 2019-06-18 08:43:38 facegen: start render 2019-06-18 08:43:38 facegen count: 16 2019-06-18 08:43:38 facegen count: 0 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 1 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 2 2019-06-18 08:43:38 facegen count: 3 2019-06-18 08:43:38 facegen count: 4 2019-06-18 08:43:38 facegen count: 5 2019-06-18 08:43:38 facegen: using 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not found: TEAM_LOGO_50 2019-06-18 08:43:38 facegen: init_rendering 2019-06-18 08:43:38 facegen: init_rendering finished 2019-06-18 08:43:38 facegen: start render 2019-06-18 08:43:38 facegen count: 16 2019-06-18 08:43:38 facegen count: 0 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 1 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 2 2019-06-18 08:43:38 facegen count: 3 2019-06-18 08:43:38 facegen count: 4 2019-06-18 08:43:38 facegen count: 5 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 6 2019-06-18 08:43:38 facegen count: 7 2019-06-18 08:43:38 facegen count: 8 2019-06-18 08:43:38 facegen count: 9 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 10 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 11 2019-06-18 08:43:38 facegen count: 12 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 13 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 14 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 15 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen: finished all drawing 2019-06-18 08:43:38 facegen: finished render 2019-06-18 08:43:38 facegen: init_rendering 2019-06-18 08:43:38 facegen: init_rendering finished 2019-06-18 08:43:38 facegen: start render 2019-06-18 08:43:38 facegen count: 16 2019-06-18 08:43:38 facegen count: 0 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 1 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 2 2019-06-18 08:43:38 facegen count: 3 2019-06-18 08:43:38 facegen count: 4 2019-06-18 08:43:38 facegen count: 5 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 6 2019-06-18 08:43:38 facegen count: 7 2019-06-18 08:43:38 facegen count: 8 2019-06-18 08:43:38 facegen count: 9 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 10 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 11 2019-06-18 08:43:38 facegen count: 12 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 13 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 14 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen count: 15 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished first draw call 2019-06-18 08:43:38 facegen: using shader 2019-06-18 08:43:38 facegen: finished second draw call 2019-06-18 08:43:38 facegen: finished all drawing 2019-06-18 08:43:38 facegen: finished render 2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:39 facegen: init_rendering 2019-06-18 08:43:39 facegen: init_rendering finished 2019-06-18 08:43:39 facegen: start render 2019-06-18 08:43:39 facegen count: 16 2019-06-18 08:43:39 facegen count: 0 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 1 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 2 2019-06-18 08:43:39 facegen count: 3 2019-06-18 08:43:39 facegen count: 4 2019-06-18 08:43:39 facegen count: 5 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 6 2019-06-18 08:43:39 facegen count: 7 2019-06-18 08:43:39 facegen count: 8 2019-06-18 08:43:39 facegen count: 9 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 10 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 11 2019-06-18 08:43:39 facegen count: 12 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 13 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 14 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 15 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen: finished all drawing 2019-06-18 08:43:39 facegen: finished render 2019-06-18 08:43:39 facegen: init_rendering 2019-06-18 08:43:39 facegen: init_rendering finished 2019-06-18 08:43:39 facegen: start render 2019-06-18 08:43:39 facegen count: 16 2019-06-18 08:43:39 facegen count: 0 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 1 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 2 2019-06-18 08:43:39 facegen count: 3 2019-06-18 08:43:39 facegen count: 4 2019-06-18 08:43:39 facegen count: 5 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 6 2019-06-18 08:43:39 facegen count: 7 2019-06-18 08:43:39 facegen count: 8 2019-06-18 08:43:39 facegen count: 9 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 10 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 11 2019-06-18 08:43:39 facegen count: 12 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 13 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 14 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 15 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen: finished all drawing 2019-06-18 08:43:39 facegen: finished render 2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:39 facegen: init_rendering 2019-06-18 08:43:39 facegen: init_rendering finished 2019-06-18 08:43:39 facegen: start render 2019-06-18 08:43:39 facegen count: 16 2019-06-18 08:43:39 facegen count: 0 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 1 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 2 2019-06-18 08:43:39 facegen count: 3 2019-06-18 08:43:39 facegen count: 4 2019-06-18 08:43:39 facegen count: 5 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 6 2019-06-18 08:43:39 facegen count: 7 2019-06-18 08:43:39 facegen count: 8 2019-06-18 08:43:39 facegen count: 9 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 10 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 11 2019-06-18 08:43:39 facegen count: 12 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 13 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 14 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 15 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen: finished all drawing 2019-06-18 08:43:39 facegen: finished render 2019-06-18 08:43:39 facegen: init_rendering 2019-06-18 08:43:39 facegen: init_rendering finished 2019-06-18 08:43:39 facegen: start render 2019-06-18 08:43:39 facegen count: 16 2019-06-18 08:43:39 facegen count: 0 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 1 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 2 2019-06-18 08:43:39 facegen count: 3 2019-06-18 08:43:39 facegen count: 4 2019-06-18 08:43:39 facegen count: 5 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 6 2019-06-18 08:43:39 facegen count: 7 2019-06-18 08:43:39 facegen count: 8 2019-06-18 08:43:39 facegen count: 9 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 10 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 11 2019-06-18 08:43:39 facegen count: 12 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 13 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 14 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 15 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen: finished all drawing 2019-06-18 08:43:39 facegen: finished render 2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:39 facegen: init_rendering 2019-06-18 08:43:39 facegen: init_rendering finished 2019-06-18 08:43:39 facegen: start render 2019-06-18 08:43:39 facegen count: 16 2019-06-18 08:43:39 facegen count: 0 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 1 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 2 2019-06-18 08:43:39 facegen count: 3 2019-06-18 08:43:39 facegen count: 4 2019-06-18 08:43:39 facegen count: 5 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 6 2019-06-18 08:43:39 facegen count: 7 2019-06-18 08:43:39 facegen count: 8 2019-06-18 08:43:39 facegen count: 9 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 10 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 11 2019-06-18 08:43:39 facegen count: 12 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 13 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 14 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 15 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen: finished all drawing 2019-06-18 08:43:39 facegen: finished render 2019-06-18 08:43:39 facegen: init_rendering 2019-06-18 08:43:39 facegen: init_rendering finished 2019-06-18 08:43:39 facegen: start render 2019-06-18 08:43:39 facegen count: 16 2019-06-18 08:43:39 facegen count: 0 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 1 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 2 2019-06-18 08:43:39 facegen count: 3 2019-06-18 08:43:39 facegen count: 4 2019-06-18 08:43:39 facegen count: 5 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 6 2019-06-18 08:43:39 facegen count: 7 2019-06-18 08:43:39 facegen count: 8 2019-06-18 08:43:39 facegen count: 9 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 10 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 11 2019-06-18 08:43:39 facegen count: 12 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 13 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 14 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 15 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen: finished all drawing 2019-06-18 08:43:39 facegen: finished render 2019-06-18 08:43:39 facegen: init_rendering 2019-06-18 08:43:39 facegen: init_rendering finished 2019-06-18 08:43:39 facegen: start render 2019-06-18 08:43:39 facegen count: 16 2019-06-18 08:43:39 facegen count: 0 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 1 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 2 2019-06-18 08:43:39 facegen count: 3 2019-06-18 08:43:39 facegen count: 4 2019-06-18 08:43:39 facegen count: 5 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 6 2019-06-18 08:43:39 facegen count: 7 2019-06-18 08:43:39 facegen count: 8 2019-06-18 08:43:39 facegen count: 9 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 10 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 11 2019-06-18 08:43:39 facegen count: 12 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 13 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 14 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen count: 15 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished first draw call 2019-06-18 08:43:39 facegen: using shader 2019-06-18 08:43:39 facegen: finished second draw call 2019-06-18 08:43:39 facegen: finished all drawing 2019-06-18 08:43:39 facegen: finished render 2019-06-18 08:43:40 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:40 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:43:40 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:43:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91244; 2019-06-18 08:43:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91239; 2019-06-18 08:44:44 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:44:44 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:44:44 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:44:44 end_transaction: END TRANSACTION was successful. 2019-06-18 08:44:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91236; 2019-06-18 08:44:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90948; 2019-06-18 08:44:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90947; 2019-06-18 08:44:46 start_storyline: Storyline started. 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using shader 2019-06-18 08:44:47 facegen: finished second draw call 2019-06-18 08:44:47 facegen: finished all drawing 2019-06-18 08:44:47 facegen: finished render 2019-06-18 08:44:47 facegen: init_rendering 2019-06-18 08:44:47 facegen: init_rendering finished 2019-06-18 08:44:47 facegen: start render 2019-06-18 08:44:47 facegen count: 16 2019-06-18 08:44:47 facegen count: 0 2019-06-18 08:44:47 facegen: using shader 2019-06-18 08:44:47 facegen: finished first draw call 2019-06-18 08:44:47 facegen: using shader 2019-06-18 08:44:47 facegen: finished second draw call 2019-06-18 08:44:47 facegen count: 1 2019-06-18 08:44:47 facegen: using shader 2019-06-18 08:44:47 facegen: finished first draw call 2019-06-18 08:44:47 facegen: using shader 2019-06-18 08:44:47 facegen: finished second draw call 2019-06-18 08:44:47 facegen count: 2 2019-06-18 08:44:47 facegen count: 3 2019-06-18 08:44:47 facegen count: 4 2019-06-18 08:44:47 facegen count: 5 2019-06-18 08:44:47 facegen: using shader 2019-06-18 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facegen count: 13 2019-06-18 08:44:47 facegen: using shader 2019-06-18 08:44:47 facegen: finished first draw call 2019-06-18 08:44:47 facegen: using shader 2019-06-18 08:44:47 facegen: finished second draw call 2019-06-18 08:44:47 facegen count: 14 2019-06-18 08:44:47 facegen: using shader 2019-06-18 08:44:47 facegen: finished first draw call 2019-06-18 08:44:47 facegen: using shader 2019-06-18 08:44:47 facegen: finished second draw call 2019-06-18 08:44:47 facegen count: 15 2019-06-18 08:44:47 facegen: using shader 2019-06-18 08:44:47 facegen: finished first draw call 2019-06-18 08:44:47 facegen: using shader 2019-06-18 08:44:47 facegen: finished second draw call 2019-06-18 08:44:47 facegen: finished all drawing 2019-06-18 08:44:47 facegen: finished render 2019-06-18 08:44:47 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:44:47 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:44:47 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:44:47 create_offseason_events: Next year start_date = 04/07/2042 , old start_date = 04/01/2041 . ASG date moved from 07/17/2042 to 07/23/2042 2019-06-18 08:44:50 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 08:44:50 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 08:44:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees.png and added it to the cache 2019-06-18 08:44:54 facegen: init_rendering 2019-06-18 08:44:54 facegen: 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facegen count: 8 2019-06-18 08:44:54 facegen count: 9 2019-06-18 08:44:54 facegen: using shader 2019-06-18 08:44:54 facegen: finished first draw call 2019-06-18 08:44:54 facegen: using shader 2019-06-18 08:44:54 facegen: finished second draw call 2019-06-18 08:44:54 facegen count: 10 2019-06-18 08:44:54 facegen: using shader 2019-06-18 08:44:54 facegen: finished first draw call 2019-06-18 08:44:54 facegen: using shader 2019-06-18 08:44:54 facegen: finished second draw call 2019-06-18 08:44:54 facegen count: 11 2019-06-18 08:44:54 facegen count: 12 2019-06-18 08:44:54 facegen: using shader 2019-06-18 08:44:54 facegen: finished first draw call 2019-06-18 08:44:54 facegen: using shader 2019-06-18 08:44:54 facegen: finished second draw call 2019-06-18 08:44:54 facegen count: 13 2019-06-18 08:44:54 facegen: using shader 2019-06-18 08:44:54 facegen: finished first draw call 2019-06-18 08:44:54 facegen: using shader 2019-06-18 08:44:54 facegen: finished second draw call 2019-06-18 08:44:54 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facegen: using shader 2019-06-18 08:44:59 facegen: finished first draw call 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished second draw call 2019-06-18 08:44:59 facegen count: 2 2019-06-18 08:44:59 facegen count: 3 2019-06-18 08:44:59 facegen count: 4 2019-06-18 08:44:59 facegen count: 5 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished first draw call 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished second draw call 2019-06-18 08:44:59 facegen count: 6 2019-06-18 08:44:59 facegen count: 7 2019-06-18 08:44:59 facegen count: 8 2019-06-18 08:44:59 facegen count: 9 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished first draw call 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished second draw call 2019-06-18 08:44:59 facegen count: 10 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished first draw call 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished second draw call 2019-06-18 08:44:59 facegen count: 11 2019-06-18 08:44:59 facegen count: 12 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished first draw call 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished second draw call 2019-06-18 08:44:59 facegen count: 13 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished first draw call 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished second draw call 2019-06-18 08:44:59 facegen count: 14 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished first draw call 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished second draw call 2019-06-18 08:44:59 facegen count: 15 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished first draw call 2019-06-18 08:44:59 facegen: using shader 2019-06-18 08:44:59 facegen: finished second draw call 2019-06-18 08:44:59 facegen: finished all drawing 2019-06-18 08:44:59 facegen: finished render 2019-06-18 08:45:13 facegen: init_rendering 2019-06-18 08:45:13 facegen: init_rendering finished 2019-06-18 08:45:13 facegen: start render 2019-06-18 08:45:13 facegen count: 16 2019-06-18 08:45:13 facegen count: 0 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished first draw call 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished second draw call 2019-06-18 08:45:13 facegen count: 1 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished first draw call 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished second draw call 2019-06-18 08:45:13 facegen count: 2 2019-06-18 08:45:13 facegen count: 3 2019-06-18 08:45:13 facegen count: 4 2019-06-18 08:45:13 facegen count: 5 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished first draw call 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished second draw call 2019-06-18 08:45:13 facegen count: 6 2019-06-18 08:45:13 facegen count: 7 2019-06-18 08:45:13 facegen count: 8 2019-06-18 08:45:13 facegen count: 9 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished first draw call 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished second draw call 2019-06-18 08:45:13 facegen count: 10 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished first draw call 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished second draw call 2019-06-18 08:45:13 facegen count: 11 2019-06-18 08:45:13 facegen count: 12 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished first draw call 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished second draw call 2019-06-18 08:45:13 facegen count: 13 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished first draw call 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished second draw call 2019-06-18 08:45:13 facegen count: 14 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished first draw call 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished second draw call 2019-06-18 08:45:13 facegen count: 15 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished first draw call 2019-06-18 08:45:13 facegen: using shader 2019-06-18 08:45:13 facegen: finished second draw call 2019-06-18 08:45:13 facegen: finished all drawing 2019-06-18 08:45:13 facegen: finished render 2019-06-18 08:45:14 facegen: init_rendering 2019-06-18 08:45:14 facegen: init_rendering finished 2019-06-18 08:45:14 facegen: start render 2019-06-18 08:45:14 facegen count: 16 2019-06-18 08:45:14 facegen count: 0 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished first draw call 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished second draw call 2019-06-18 08:45:14 facegen count: 1 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished first draw call 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished second draw call 2019-06-18 08:45:14 facegen count: 2 2019-06-18 08:45:14 facegen count: 3 2019-06-18 08:45:14 facegen count: 4 2019-06-18 08:45:14 facegen count: 5 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished first draw call 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished second draw call 2019-06-18 08:45:14 facegen count: 6 2019-06-18 08:45:14 facegen count: 7 2019-06-18 08:45:14 facegen count: 8 2019-06-18 08:45:14 facegen count: 9 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished first draw call 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished second draw call 2019-06-18 08:45:14 facegen count: 10 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished first draw call 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished second draw call 2019-06-18 08:45:14 facegen count: 11 2019-06-18 08:45:14 facegen count: 12 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished first draw call 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished second draw call 2019-06-18 08:45:14 facegen count: 13 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished first draw call 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished second draw call 2019-06-18 08:45:14 facegen count: 14 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished first draw call 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished second draw call 2019-06-18 08:45:14 facegen count: 15 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished first draw call 2019-06-18 08:45:14 facegen: using shader 2019-06-18 08:45:14 facegen: finished second draw call 2019-06-18 08:45:14 facegen: finished all drawing 2019-06-18 08:45:14 facegen: finished render 2019-06-18 08:45:16 facegen: init_rendering 2019-06-18 08:45:16 facegen: init_rendering finished 2019-06-18 08:45:16 facegen: start render 2019-06-18 08:45:16 facegen count: 16 2019-06-18 08:45:16 facegen count: 0 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished first draw call 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished second draw call 2019-06-18 08:45:16 facegen count: 1 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished first draw call 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished second draw call 2019-06-18 08:45:16 facegen count: 2 2019-06-18 08:45:16 facegen count: 3 2019-06-18 08:45:16 facegen count: 4 2019-06-18 08:45:16 facegen count: 5 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished first draw call 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished second draw call 2019-06-18 08:45:16 facegen count: 6 2019-06-18 08:45:16 facegen count: 7 2019-06-18 08:45:16 facegen count: 8 2019-06-18 08:45:16 facegen count: 9 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished first draw call 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished second draw call 2019-06-18 08:45:16 facegen count: 10 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished first draw call 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished second draw call 2019-06-18 08:45:16 facegen count: 11 2019-06-18 08:45:16 facegen count: 12 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished first draw call 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished second draw call 2019-06-18 08:45:16 facegen count: 13 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished first draw call 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished second draw call 2019-06-18 08:45:16 facegen count: 14 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished first draw call 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished second draw call 2019-06-18 08:45:16 facegen count: 15 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished first draw call 2019-06-18 08:45:16 facegen: using shader 2019-06-18 08:45:16 facegen: finished second draw call 2019-06-18 08:45:16 facegen: finished all drawing 2019-06-18 08:45:16 facegen: finished render 2019-06-18 08:45:17 facegen: init_rendering 2019-06-18 08:45:17 facegen: init_rendering finished 2019-06-18 08:45:17 facegen: start render 2019-06-18 08:45:17 facegen count: 16 2019-06-18 08:45:17 facegen count: 0 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished first draw call 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished second draw call 2019-06-18 08:45:17 facegen count: 1 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished first draw call 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished second draw call 2019-06-18 08:45:17 facegen count: 2 2019-06-18 08:45:17 facegen count: 3 2019-06-18 08:45:17 facegen count: 4 2019-06-18 08:45:17 facegen count: 5 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished first draw call 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished second draw call 2019-06-18 08:45:17 facegen count: 6 2019-06-18 08:45:17 facegen count: 7 2019-06-18 08:45:17 facegen count: 8 2019-06-18 08:45:17 facegen count: 9 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished first draw call 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished second draw call 2019-06-18 08:45:17 facegen count: 10 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished first draw call 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished second draw call 2019-06-18 08:45:17 facegen count: 11 2019-06-18 08:45:17 facegen count: 12 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished first draw call 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished second draw call 2019-06-18 08:45:17 facegen count: 13 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished first draw call 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished second draw call 2019-06-18 08:45:17 facegen count: 14 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished first draw call 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished second draw call 2019-06-18 08:45:17 facegen count: 15 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished first draw call 2019-06-18 08:45:17 facegen: using shader 2019-06-18 08:45:17 facegen: finished second draw call 2019-06-18 08:45:17 facegen: finished all drawing 2019-06-18 08:45:17 facegen: finished render 2019-06-18 08:45:18 facegen: init_rendering 2019-06-18 08:45:18 facegen: init_rendering finished 2019-06-18 08:45:18 facegen: start render 2019-06-18 08:45:18 facegen count: 16 2019-06-18 08:45:18 facegen count: 0 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished first draw call 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished second draw call 2019-06-18 08:45:18 facegen count: 1 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished first draw call 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished second draw call 2019-06-18 08:45:18 facegen count: 2 2019-06-18 08:45:18 facegen count: 3 2019-06-18 08:45:18 facegen count: 4 2019-06-18 08:45:18 facegen count: 5 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished first draw call 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished second draw call 2019-06-18 08:45:18 facegen count: 6 2019-06-18 08:45:18 facegen count: 7 2019-06-18 08:45:18 facegen count: 8 2019-06-18 08:45:18 facegen count: 9 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished first draw call 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished second draw call 2019-06-18 08:45:18 facegen count: 10 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished first draw call 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished second draw call 2019-06-18 08:45:18 facegen count: 11 2019-06-18 08:45:18 facegen count: 12 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished first draw call 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished second draw call 2019-06-18 08:45:18 facegen count: 13 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished first draw call 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished second draw call 2019-06-18 08:45:18 facegen count: 14 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished first draw call 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished second draw call 2019-06-18 08:45:18 facegen count: 15 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished first draw call 2019-06-18 08:45:18 facegen: using shader 2019-06-18 08:45:18 facegen: finished second draw call 2019-06-18 08:45:18 facegen: finished all drawing 2019-06-18 08:45:18 facegen: finished render 2019-06-18 08:45:32 facegen: init_rendering 2019-06-18 08:45:32 facegen: init_rendering finished 2019-06-18 08:45:32 facegen: start render 2019-06-18 08:45:32 facegen count: 16 2019-06-18 08:45:32 facegen count: 0 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished first draw call 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished second draw call 2019-06-18 08:45:32 facegen count: 1 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished first draw call 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished second draw call 2019-06-18 08:45:32 facegen count: 2 2019-06-18 08:45:32 facegen count: 3 2019-06-18 08:45:32 facegen count: 4 2019-06-18 08:45:32 facegen count: 5 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished first draw call 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished second draw call 2019-06-18 08:45:32 facegen count: 6 2019-06-18 08:45:32 facegen count: 7 2019-06-18 08:45:32 facegen count: 8 2019-06-18 08:45:32 facegen count: 9 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished first draw call 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished second draw call 2019-06-18 08:45:32 facegen count: 10 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished first draw call 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished second draw call 2019-06-18 08:45:32 facegen count: 11 2019-06-18 08:45:32 facegen count: 12 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished first draw call 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished second draw call 2019-06-18 08:45:32 facegen count: 13 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished first draw call 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished second draw call 2019-06-18 08:45:32 facegen count: 14 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished first draw call 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished second draw call 2019-06-18 08:45:32 facegen count: 15 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished first draw call 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished second draw call 2019-06-18 08:45:32 facegen: finished all drawing 2019-06-18 08:45:32 facegen: finished render 2019-06-18 08:45:32 facegen: init_rendering 2019-06-18 08:45:32 facegen: init_rendering finished 2019-06-18 08:45:32 facegen: start render 2019-06-18 08:45:32 facegen count: 16 2019-06-18 08:45:32 facegen count: 0 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished first draw call 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:32 facegen: finished second draw call 2019-06-18 08:45:32 facegen count: 1 2019-06-18 08:45:32 facegen count: 2 2019-06-18 08:45:32 facegen count: 3 2019-06-18 08:45:32 facegen count: 4 2019-06-18 08:45:32 facegen: using shader 2019-06-18 08:45:33 facegen: finished first draw call 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished second draw call 2019-06-18 08:45:33 facegen count: 5 2019-06-18 08:45:33 facegen count: 6 2019-06-18 08:45:33 facegen count: 7 2019-06-18 08:45:33 facegen count: 8 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished first draw call 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished second draw call 2019-06-18 08:45:33 facegen count: 9 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished first draw call 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished second draw call 2019-06-18 08:45:33 facegen count: 10 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished first draw call 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished second draw call 2019-06-18 08:45:33 facegen count: 11 2019-06-18 08:45:33 facegen count: 12 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished first draw call 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished second draw call 2019-06-18 08:45:33 facegen count: 13 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished first draw call 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished second draw call 2019-06-18 08:45:33 facegen count: 14 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished first draw call 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished second draw call 2019-06-18 08:45:33 facegen count: 15 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished first draw call 2019-06-18 08:45:33 facegen: using shader 2019-06-18 08:45:33 facegen: finished second draw call 2019-06-18 08:45:33 facegen: finished all drawing 2019-06-18 08:45:33 facegen: finished render 2019-06-18 08:45:38 facegen: init_rendering 2019-06-18 08:45:38 facegen: init_rendering finished 2019-06-18 08:45:38 facegen: start render 2019-06-18 08:45:38 facegen count: 16 2019-06-18 08:45:38 facegen count: 0 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished first draw call 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished second draw call 2019-06-18 08:45:38 facegen count: 1 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished first draw call 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished second draw call 2019-06-18 08:45:38 facegen count: 2 2019-06-18 08:45:38 facegen count: 3 2019-06-18 08:45:38 facegen count: 4 2019-06-18 08:45:38 facegen count: 5 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished first draw call 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished second draw call 2019-06-18 08:45:38 facegen count: 6 2019-06-18 08:45:38 facegen count: 7 2019-06-18 08:45:38 facegen count: 8 2019-06-18 08:45:38 facegen count: 9 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished first draw call 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished second draw call 2019-06-18 08:45:38 facegen count: 10 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished first draw call 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished second draw call 2019-06-18 08:45:38 facegen count: 11 2019-06-18 08:45:38 facegen count: 12 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished first draw call 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished second draw call 2019-06-18 08:45:38 facegen count: 13 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished first draw call 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished second draw call 2019-06-18 08:45:38 facegen count: 14 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished first draw call 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished second draw call 2019-06-18 08:45:38 facegen count: 15 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished first draw call 2019-06-18 08:45:38 facegen: using shader 2019-06-18 08:45:38 facegen: finished second draw call 2019-06-18 08:45:38 facegen: finished all drawing 2019-06-18 08:45:38 facegen: finished render 2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache 2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_small.png and added it to the cache 2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache 2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_small.png and added it to the cache 2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache 2019-06-18 08:46:22 facegen: init_rendering 2019-06-18 08:46:22 facegen: init_rendering finished 2019-06-18 08:46:22 facegen: start render 2019-06-18 08:46:22 facegen count: 16 2019-06-18 08:46:22 facegen count: 0 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 1 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 2 2019-06-18 08:46:22 facegen count: 3 2019-06-18 08:46:22 facegen count: 4 2019-06-18 08:46:22 facegen count: 5 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 6 2019-06-18 08:46:22 facegen count: 7 2019-06-18 08:46:22 facegen count: 8 2019-06-18 08:46:22 facegen count: 9 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 10 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 11 2019-06-18 08:46:22 facegen count: 12 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 13 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 14 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 15 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen: finished all drawing 2019-06-18 08:46:22 facegen: finished render 2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/scranton_wb_railriders_50.png and added it to the cache 2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/trenton_thunder_50.png and added it to the cache 2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/tampa_yankees_50.png and added it to the cache 2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/charleston_riverdogs_50.png and added it to the cache 2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/staten_island_yankees_50.png and added it to the cache 2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pulaski_yankees_50.png and added it to the cache 2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_e_(gcl)_yankees_east_50.png and added it to the cache 2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_w_(gcl)_yankees_west_50.png and added it to the cache 2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_1_(dsl)_yankees_1_50.png and added it to the cache 2019-06-18 08:46:22 facegen: init_rendering 2019-06-18 08:46:22 facegen: init_rendering finished 2019-06-18 08:46:22 facegen: start render 2019-06-18 08:46:22 facegen count: 16 2019-06-18 08:46:22 facegen count: 0 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 1 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 2 2019-06-18 08:46:22 facegen count: 3 2019-06-18 08:46:22 facegen count: 4 2019-06-18 08:46:22 facegen count: 5 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 6 2019-06-18 08:46:22 facegen count: 7 2019-06-18 08:46:22 facegen count: 8 2019-06-18 08:46:22 facegen count: 9 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 10 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 11 2019-06-18 08:46:22 facegen count: 12 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 13 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 14 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen count: 15 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished first draw call 2019-06-18 08:46:22 facegen: using shader 2019-06-18 08:46:22 facegen: finished second draw call 2019-06-18 08:46:22 facegen: finished all drawing 2019-06-18 08:46:22 facegen: finished render 2019-06-18 08:46:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/staten_island_yankees.png and added it to the cache 2019-06-18 08:46:23 facegen: init_rendering 2019-06-18 08:46:23 facegen: init_rendering finished 2019-06-18 08:46:23 facegen: start render 2019-06-18 08:46:23 facegen count: 16 2019-06-18 08:46:23 facegen count: 0 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 1 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 2 2019-06-18 08:46:23 facegen count: 3 2019-06-18 08:46:23 facegen count: 4 2019-06-18 08:46:23 facegen count: 5 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 6 2019-06-18 08:46:23 facegen count: 7 2019-06-18 08:46:23 facegen count: 8 2019-06-18 08:46:23 facegen count: 9 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 10 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 11 2019-06-18 08:46:23 facegen count: 12 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 13 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 14 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 15 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen: finished all drawing 2019-06-18 08:46:23 facegen: finished render 2019-06-18 08:46:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pulaski_yankees.png and added it to the cache 2019-06-18 08:46:23 facegen: init_rendering 2019-06-18 08:46:23 facegen: init_rendering finished 2019-06-18 08:46:23 facegen: start render 2019-06-18 08:46:23 facegen count: 16 2019-06-18 08:46:23 facegen count: 0 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 1 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 2 2019-06-18 08:46:23 facegen count: 3 2019-06-18 08:46:23 facegen count: 4 2019-06-18 08:46:23 facegen count: 5 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 6 2019-06-18 08:46:23 facegen count: 7 2019-06-18 08:46:23 facegen count: 8 2019-06-18 08:46:23 facegen count: 9 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 10 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 11 2019-06-18 08:46:23 facegen count: 12 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 13 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 14 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 15 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen: finished all drawing 2019-06-18 08:46:23 facegen: finished render 2019-06-18 08:46:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_1_(dsl)_yankees_1.png and added it to the cache 2019-06-18 08:46:23 facegen: init_rendering 2019-06-18 08:46:23 facegen: init_rendering finished 2019-06-18 08:46:23 facegen: start render 2019-06-18 08:46:23 facegen count: 16 2019-06-18 08:46:23 facegen count: 0 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 1 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 2 2019-06-18 08:46:23 facegen count: 3 2019-06-18 08:46:23 facegen count: 4 2019-06-18 08:46:23 facegen count: 5 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 6 2019-06-18 08:46:23 facegen count: 7 2019-06-18 08:46:23 facegen count: 8 2019-06-18 08:46:23 facegen count: 9 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 10 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 11 2019-06-18 08:46:23 facegen count: 12 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 13 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 14 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen count: 15 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished first draw call 2019-06-18 08:46:23 facegen: using shader 2019-06-18 08:46:23 facegen: finished second draw call 2019-06-18 08:46:23 facegen: finished all drawing 2019-06-18 08:46:23 facegen: finished render 2019-06-18 08:46:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees.png and added it to the cache 2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/scranton_wb_railriders_16.png and added it to the cache 2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/trenton_thunder_16.png and added it to the cache 2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/tampa_yankees_16.png and added it to the cache 2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/charleston_riverdogs_16.png and added it to the cache 2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/staten_island_yankees_16.png and added it to the cache 2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pulaski_yankees_16.png and added it to the cache 2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_e_(gcl)_yankees_east_16.png and added it to the cache 2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_w_(gcl)_yankees_west_16.png and added it to the cache 2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_1_(dsl)_yankees_1_16.png and added it to the cache 2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_50.png and added it to the cache 2019-06-18 08:47:17 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:47:17 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:47:17 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:47:17 end_transaction: END TRANSACTION was successful. 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 145 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 145 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 33 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 33 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 34 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 34 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 48 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 48 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 59 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 59 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 40 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 40 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 35 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 35 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 38 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 38 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 43 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 43 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 58 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 58 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 39 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 39 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 44 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 44 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 50 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 50 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 54 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 54 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 793 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 793 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 42 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 42 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 49 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 49 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 51 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 51 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 60 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 60 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 32 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 32 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 41 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 41 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 36 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 36 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 46 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 46 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 52 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 52 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 56 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 56 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 37 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 37 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 31 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 31 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 45 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 45 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 53 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 53 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 55 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 55 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 57 AND transaction_type = 0 AND season < 2041; 2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 57 AND transaction_type = 1 AND season < 2041; 2019-06-18 08:47:19 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:47:19 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:47:19 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:47:19 end_transaction: END TRANSACTION was successful. 2019-06-18 08:47:19 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:47:19 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:47:19 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:47:19 end_transaction: END TRANSACTION was successful. 2019-06-18 08:47:20 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:47:20 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:47:20 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:47:20 end_transaction: END TRANSACTION was successful. 2019-06-18 08:47:21 start_storyline: Storyline started. ID: "Post Retirement stories" - total_usage_counter: 1 2019-06-18 08:47:21 create_storyline_msg: "" - The Honorable Congressman Sellers? Former Player Running for Office 2019-06-18 08:47:22 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 60875; 2019-06-18 08:47:22 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:47:22 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:47:22 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:47:22 end_transaction: END TRANSACTION was successful. 2019-06-18 08:47:22 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66259; 2019-06-18 08:47:22 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66288; 2019-06-18 08:47:22 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66291; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 67915; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 68980; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 68986; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69010; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69017; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69055; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69064; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69065; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69082; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69759; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69780; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70722; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70758; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70818; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 71225; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 71264; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72269; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72276; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72312; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72323; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72348; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72353; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72369; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72375; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72382; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72391; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72490; 2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 73173; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74230; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74235; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74236; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74248; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74270; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74275; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74301; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74304; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74305; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75978; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75979; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75989; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76011; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76028; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76042; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76045; 2019-06-18 08:47:24 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:47:24 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:47:24 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:47:24 end_transaction: END TRANSACTION was successful. 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77671; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77679; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77683; 2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77949; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79221; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79247; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79316; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 80843; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 81039; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82469; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82504; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82692; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84012; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84064; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84137; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84162; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84169; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84180; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84363; 2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84496; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85567; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85579; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85580; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85613; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85626; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85637; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85689; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85723; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85770; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86003; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86004; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86042; 2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86048; 2019-06-18 08:47:26 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/charlotte_cyclones.png and added it to the cache 2019-06-18 08:47:26 facegen: init_rendering 2019-06-18 08:47:26 facegen: init_rendering finished 2019-06-18 08:47:26 facegen: start render 2019-06-18 08:47:26 facegen count: 16 2019-06-18 08:47:26 facegen count: 0 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished first draw call 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished second draw call 2019-06-18 08:47:26 facegen count: 1 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished first draw call 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished second draw call 2019-06-18 08:47:26 facegen count: 2 2019-06-18 08:47:26 facegen count: 3 2019-06-18 08:47:26 facegen count: 4 2019-06-18 08:47:26 facegen count: 5 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished first draw call 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished second draw call 2019-06-18 08:47:26 facegen count: 6 2019-06-18 08:47:26 facegen count: 7 2019-06-18 08:47:26 facegen count: 8 2019-06-18 08:47:26 facegen count: 9 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished first draw call 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished second draw call 2019-06-18 08:47:26 facegen count: 10 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished first draw call 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished second draw call 2019-06-18 08:47:26 facegen count: 11 2019-06-18 08:47:26 facegen count: 12 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished first draw call 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished second draw call 2019-06-18 08:47:26 facegen count: 13 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished first draw call 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished second draw call 2019-06-18 08:47:26 facegen count: 14 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished first draw call 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished second draw call 2019-06-18 08:47:26 facegen count: 15 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished first draw call 2019-06-18 08:47:26 facegen: using shader 2019-06-18 08:47:26 facegen: finished second draw call 2019-06-18 08:47:26 facegen: finished all drawing 2019-06-18 08:47:26 facegen: finished render 2019-06-18 08:47:26 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals.png and added it to the cache 2019-06-18 08:47:27 facegen: init_rendering 2019-06-18 08:47:27 facegen: init_rendering finished 2019-06-18 08:47:27 facegen: start render 2019-06-18 08:47:27 facegen count: 16 2019-06-18 08:47:27 facegen 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facegen count: 12 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 13 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 14 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 15 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen: finished all drawing 2019-06-18 08:59:44 facegen: finished render 2019-06-18 08:59:44 facegen: init_rendering 2019-06-18 08:59:44 facegen: init_rendering finished 2019-06-18 08:59:44 facegen: start render 2019-06-18 08:59:44 facegen count: 16 2019-06-18 08:59:44 facegen count: 0 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 1 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 2 2019-06-18 08:59:44 facegen count: 3 2019-06-18 08:59:44 facegen count: 4 2019-06-18 08:59:44 facegen count: 5 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 6 2019-06-18 08:59:44 facegen count: 7 2019-06-18 08:59:44 facegen count: 8 2019-06-18 08:59:44 facegen count: 9 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 10 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 11 2019-06-18 08:59:44 facegen count: 12 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 13 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 14 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 15 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen: finished all drawing 2019-06-18 08:59:44 facegen: finished render 2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:59:44 facegen: init_rendering 2019-06-18 08:59:44 facegen: init_rendering finished 2019-06-18 08:59:44 facegen: start render 2019-06-18 08:59:44 facegen count: 16 2019-06-18 08:59:44 facegen count: 0 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 1 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 2 2019-06-18 08:59:44 facegen count: 3 2019-06-18 08:59:44 facegen count: 4 2019-06-18 08:59:44 facegen count: 5 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 6 2019-06-18 08:59:44 facegen count: 7 2019-06-18 08:59:44 facegen count: 8 2019-06-18 08:59:44 facegen count: 9 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 10 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 11 2019-06-18 08:59:44 facegen count: 12 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 13 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 14 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 15 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen: finished all drawing 2019-06-18 08:59:44 facegen: finished render 2019-06-18 08:59:44 facegen: init_rendering 2019-06-18 08:59:44 facegen: init_rendering finished 2019-06-18 08:59:44 facegen: start render 2019-06-18 08:59:44 facegen count: 16 2019-06-18 08:59:44 facegen count: 0 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 1 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 2 2019-06-18 08:59:44 facegen count: 3 2019-06-18 08:59:44 facegen count: 4 2019-06-18 08:59:44 facegen count: 5 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 6 2019-06-18 08:59:44 facegen count: 7 2019-06-18 08:59:44 facegen count: 8 2019-06-18 08:59:44 facegen count: 9 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 10 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 11 2019-06-18 08:59:44 facegen count: 12 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 13 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 14 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen count: 15 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished first draw call 2019-06-18 08:59:44 facegen: using shader 2019-06-18 08:59:44 facegen: finished second draw call 2019-06-18 08:59:44 facegen: finished all drawing 2019-06-18 08:59:44 facegen: finished render 2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 08:59:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90697; 2019-06-18 08:59:51 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 08:59:51 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 08:59:51 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 08:59:51 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 08:59:51 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 08:59:51 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 08:59:52 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 08:59:52 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 08:59:52 save_critical_database_files: Successfully created flag file 2019-06-18 08:59:52 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: coaches.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: faces.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: messages.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: names.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: offers.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: parks.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: players.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: retired.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: scouting.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: storylines.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: teams.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: text_data.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: trades.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: weather.dat 2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 08:59:52 save_critical_database_files: Moved file: world.dat 2019-06-18 08:59:52 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 08:59:52 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 08:59:52 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 08:59:52 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 08:59:52 end_transaction: END TRANSACTION was successful. 2019-06-18 08:59:52 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 09:00:02 zip_single_file: Successfully zipped file 2019-06-18 09:00:02 save_critical_database_files: Saving names... 2019-06-18 09:00:02 save_critical_database_files: Saving players... 2019-06-18 09:00:05 save_critical_database_files: Saving coaches... 2019-06-18 09:00:06 save_critical_database_files: Saving teams... 2019-06-18 09:00:06 save_critical_database_files: Saving weather... 2019-06-18 09:00:06 save_critical_database_files: Saving ballparks... 2019-06-18 09:00:06 save_critical_database_files: Saving scouting sets... 2019-06-18 09:00:06 save_critical_database_files: Saving contract offers... 2019-06-18 09:00:06 save_critical_database_files: Saving trades... 2019-06-18 09:00:06 save_critical_database_files: Saving messages... 2019-06-18 09:00:07 save_messages: Saved message text files: 171 2019-06-18 09:00:07 save_critical_database_files: Saving human managers... 2019-06-18 09:00:07 save_critical_database_files: Saving faces... 2019-06-18 09:00:10 save_critical_database_files: Saving storylines... 2019-06-18 09:00:10 save_critical_database_files: Saving world... 2019-06-18 09:00:10 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 09:00:10 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 09:00:10 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 09:00:10 save_database: Saving news... 2019-06-18 09:00:10 save_database: Saving games in progress... 2019-06-18 09:00:10 save_database: Saving saved games list... 2019-06-18 09:00:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:00:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:00:20 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:00:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:00:37 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:00:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:02:36 facegen: init_rendering 2019-06-18 09:02:36 facegen: init_rendering finished 2019-06-18 09:02:36 facegen: start render 2019-06-18 09:02:36 facegen count: 16 2019-06-18 09:02:36 facegen count: 0 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 1 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 2 2019-06-18 09:02:36 facegen count: 3 2019-06-18 09:02:36 facegen count: 4 2019-06-18 09:02:36 facegen count: 5 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 6 2019-06-18 09:02:36 facegen count: 7 2019-06-18 09:02:36 facegen count: 8 2019-06-18 09:02:36 facegen count: 9 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 10 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 11 2019-06-18 09:02:36 facegen count: 12 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 13 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 14 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 15 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen: finished all drawing 2019-06-18 09:02:36 facegen: finished render 2019-06-18 09:02:36 facegen: init_rendering 2019-06-18 09:02:36 facegen: init_rendering finished 2019-06-18 09:02:36 facegen: start render 2019-06-18 09:02:36 facegen count: 16 2019-06-18 09:02:36 facegen count: 0 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 1 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 2 2019-06-18 09:02:36 facegen count: 3 2019-06-18 09:02:36 facegen count: 4 2019-06-18 09:02:36 facegen count: 5 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 6 2019-06-18 09:02:36 facegen count: 7 2019-06-18 09:02:36 facegen count: 8 2019-06-18 09:02:36 facegen count: 9 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 10 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 11 2019-06-18 09:02:36 facegen count: 12 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 13 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 14 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen count: 15 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished first draw call 2019-06-18 09:02:36 facegen: using shader 2019-06-18 09:02:36 facegen: finished second draw call 2019-06-18 09:02:36 facegen: finished all drawing 2019-06-18 09:02:36 facegen: finished render 2019-06-18 09:02:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:02:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:02:36 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:02:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/yomiuri_giants.png and added it to the cache 2019-06-18 09:02:37 facegen: init_rendering 2019-06-18 09:02:37 facegen: init_rendering finished 2019-06-18 09:02:37 facegen: start render 2019-06-18 09:02:37 facegen count: 16 2019-06-18 09:02:37 facegen count: 0 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 1 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 2 2019-06-18 09:02:37 facegen count: 3 2019-06-18 09:02:37 facegen count: 4 2019-06-18 09:02:37 facegen count: 5 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 6 2019-06-18 09:02:37 facegen count: 7 2019-06-18 09:02:37 facegen count: 8 2019-06-18 09:02:37 facegen count: 9 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 10 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 11 2019-06-18 09:02:37 facegen count: 12 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 13 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 14 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 15 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen: finished all drawing 2019-06-18 09:02:37 facegen: finished render 2019-06-18 09:02:37 facegen: init_rendering 2019-06-18 09:02:37 facegen: init_rendering finished 2019-06-18 09:02:37 facegen: start render 2019-06-18 09:02:37 facegen count: 16 2019-06-18 09:02:37 facegen count: 0 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 1 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 2 2019-06-18 09:02:37 facegen count: 3 2019-06-18 09:02:37 facegen count: 4 2019-06-18 09:02:37 facegen count: 5 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 6 2019-06-18 09:02:37 facegen count: 7 2019-06-18 09:02:37 facegen count: 8 2019-06-18 09:02:37 facegen count: 9 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 10 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 11 2019-06-18 09:02:37 facegen count: 12 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 13 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 14 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen count: 15 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished first draw call 2019-06-18 09:02:37 facegen: using shader 2019-06-18 09:02:37 facegen: finished second draw call 2019-06-18 09:02:37 facegen: finished all drawing 2019-06-18 09:02:37 facegen: finished render 2019-06-18 09:02:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:02:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:02:37 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:02:37 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90693; 2019-06-18 09:02:38 start_storyline: Storyline started. ID: "Business - Commercial" - total_usage_counter: 1 2019-06-18 09:02:38 create_storyline_msg: "" - Tsuruo Watanabe Makes His Pitch... Selling Cars! 2019-06-18 09:02:39 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90692; 2019-06-18 09:02:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90686; 2019-06-18 09:02:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90240; 2019-06-18 09:02:56 start_storyline: Storyline started. ID: "Winter Meeting - End" - total_usage_counter: 1 2019-06-18 09:02:56 create_storyline_msg: "" - Winter Meetings Come to a Close 2019-06-18 09:02:56 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90235; 2019-06-18 09:02:58 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90137; 2019-06-18 09:02:58 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89753; 2019-06-18 09:02:59 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 4 2019-06-18 09:02:59 create_storyline_msg: "" - Ang Severely Scalded by Hot Water 2019-06-18 09:03:07 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox.png and added it to the cache 2019-06-18 09:03:07 facegen: init_rendering 2019-06-18 09:03:07 facegen: init_rendering finished 2019-06-18 09:03:07 facegen: start render 2019-06-18 09:03:07 facegen count: 16 2019-06-18 09:03:07 facegen count: 0 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished first draw call 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished second draw call 2019-06-18 09:03:07 facegen count: 1 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished first draw call 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished second draw call 2019-06-18 09:03:07 facegen count: 2 2019-06-18 09:03:07 facegen count: 3 2019-06-18 09:03:07 facegen count: 4 2019-06-18 09:03:07 facegen count: 5 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished first draw call 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished second draw call 2019-06-18 09:03:07 facegen count: 6 2019-06-18 09:03:07 facegen count: 7 2019-06-18 09:03:07 facegen count: 8 2019-06-18 09:03:07 facegen count: 9 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished first draw call 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished second draw call 2019-06-18 09:03:07 facegen count: 10 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished first draw call 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished second draw call 2019-06-18 09:03:07 facegen count: 11 2019-06-18 09:03:07 facegen count: 12 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished first draw call 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished second draw call 2019-06-18 09:03:07 facegen count: 13 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished first draw call 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished second draw call 2019-06-18 09:03:07 facegen count: 14 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished first draw call 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished second draw call 2019-06-18 09:03:07 facegen count: 15 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished first draw call 2019-06-18 09:03:07 facegen: using shader 2019-06-18 09:03:07 facegen: finished second draw call 2019-06-18 09:03:07 facegen: finished all drawing 2019-06-18 09:03:07 facegen: finished render 2019-06-18 09:03:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies.png and added it to the cache 2019-06-18 09:03:14 facegen: init_rendering 2019-06-18 09:03:14 facegen: init_rendering finished 2019-06-18 09:03:14 facegen: start render 2019-06-18 09:03:14 facegen count: 16 2019-06-18 09:03:14 facegen count: 0 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 1 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 2 2019-06-18 09:03:14 facegen count: 3 2019-06-18 09:03:14 facegen count: 4 2019-06-18 09:03:14 facegen count: 5 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 6 2019-06-18 09:03:14 facegen count: 7 2019-06-18 09:03:14 facegen count: 8 2019-06-18 09:03:14 facegen count: 9 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 10 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 11 2019-06-18 09:03:14 facegen count: 12 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 13 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 14 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 15 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen: finished all drawing 2019-06-18 09:03:14 facegen: finished render 2019-06-18 09:03:14 facegen: init_rendering 2019-06-18 09:03:14 facegen: init_rendering finished 2019-06-18 09:03:14 facegen: start render 2019-06-18 09:03:14 facegen count: 16 2019-06-18 09:03:14 facegen count: 0 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 1 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 2 2019-06-18 09:03:14 facegen count: 3 2019-06-18 09:03:14 facegen count: 4 2019-06-18 09:03:14 facegen count: 5 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 6 2019-06-18 09:03:14 facegen count: 7 2019-06-18 09:03:14 facegen count: 8 2019-06-18 09:03:14 facegen count: 9 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 10 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 11 2019-06-18 09:03:14 facegen count: 12 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 13 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 14 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 15 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen: finished all drawing 2019-06-18 09:03:14 facegen: finished render 2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:14 facegen: init_rendering 2019-06-18 09:03:14 facegen: init_rendering finished 2019-06-18 09:03:14 facegen: start render 2019-06-18 09:03:14 facegen count: 16 2019-06-18 09:03:14 facegen count: 0 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 1 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 2 2019-06-18 09:03:14 facegen count: 3 2019-06-18 09:03:14 facegen count: 4 2019-06-18 09:03:14 facegen count: 5 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 6 2019-06-18 09:03:14 facegen count: 7 2019-06-18 09:03:14 facegen count: 8 2019-06-18 09:03:14 facegen count: 9 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 10 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 11 2019-06-18 09:03:14 facegen count: 12 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 13 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 14 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 15 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen: finished all drawing 2019-06-18 09:03:14 facegen: finished render 2019-06-18 09:03:14 facegen: init_rendering 2019-06-18 09:03:14 facegen: init_rendering finished 2019-06-18 09:03:14 facegen: start render 2019-06-18 09:03:14 facegen count: 16 2019-06-18 09:03:14 facegen count: 0 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 1 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 2 2019-06-18 09:03:14 facegen count: 3 2019-06-18 09:03:14 facegen count: 4 2019-06-18 09:03:14 facegen count: 5 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 6 2019-06-18 09:03:14 facegen count: 7 2019-06-18 09:03:14 facegen count: 8 2019-06-18 09:03:14 facegen count: 9 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 10 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 11 2019-06-18 09:03:14 facegen count: 12 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 13 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 14 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 15 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen: finished all drawing 2019-06-18 09:03:14 facegen: finished render 2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox.png and added it to the cache 2019-06-18 09:03:14 facegen: init_rendering 2019-06-18 09:03:14 facegen: init_rendering finished 2019-06-18 09:03:14 facegen: start render 2019-06-18 09:03:14 facegen count: 16 2019-06-18 09:03:14 facegen count: 0 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 1 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 2 2019-06-18 09:03:14 facegen count: 3 2019-06-18 09:03:14 facegen count: 4 2019-06-18 09:03:14 facegen count: 5 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 6 2019-06-18 09:03:14 facegen count: 7 2019-06-18 09:03:14 facegen count: 8 2019-06-18 09:03:14 facegen count: 9 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 10 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 11 2019-06-18 09:03:14 facegen count: 12 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 13 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 14 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 15 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen: finished all drawing 2019-06-18 09:03:14 facegen: finished render 2019-06-18 09:03:14 facegen: init_rendering 2019-06-18 09:03:14 facegen: init_rendering finished 2019-06-18 09:03:14 facegen: start render 2019-06-18 09:03:14 facegen count: 16 2019-06-18 09:03:14 facegen count: 0 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 1 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 2 2019-06-18 09:03:14 facegen count: 3 2019-06-18 09:03:14 facegen count: 4 2019-06-18 09:03:14 facegen count: 5 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 6 2019-06-18 09:03:14 facegen count: 7 2019-06-18 09:03:14 facegen count: 8 2019-06-18 09:03:14 facegen count: 9 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 10 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 11 2019-06-18 09:03:14 facegen count: 12 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 13 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 14 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen count: 15 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished first draw call 2019-06-18 09:03:14 facegen: using shader 2019-06-18 09:03:14 facegen: finished second draw call 2019-06-18 09:03:14 facegen: finished all drawing 2019-06-18 09:03:14 facegen: finished render 2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:03:15 facegen: init_rendering 2019-06-18 09:03:15 facegen: init_rendering finished 2019-06-18 09:03:15 facegen: start render 2019-06-18 09:03:15 facegen count: 16 2019-06-18 09:03:15 facegen count: 0 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 1 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 2 2019-06-18 09:03:15 facegen count: 3 2019-06-18 09:03:15 facegen count: 4 2019-06-18 09:03:15 facegen count: 5 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 6 2019-06-18 09:03:15 facegen count: 7 2019-06-18 09:03:15 facegen count: 8 2019-06-18 09:03:15 facegen count: 9 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 10 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 11 2019-06-18 09:03:15 facegen count: 12 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 13 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 14 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 15 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen: finished all drawing 2019-06-18 09:03:15 facegen: finished render 2019-06-18 09:03:15 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:03:15 facegen: init_rendering 2019-06-18 09:03:15 facegen: init_rendering finished 2019-06-18 09:03:15 facegen: start render 2019-06-18 09:03:15 facegen count: 16 2019-06-18 09:03:15 facegen count: 0 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 1 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 2 2019-06-18 09:03:15 facegen count: 3 2019-06-18 09:03:15 facegen count: 4 2019-06-18 09:03:15 facegen count: 5 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 6 2019-06-18 09:03:15 facegen count: 7 2019-06-18 09:03:15 facegen count: 8 2019-06-18 09:03:15 facegen count: 9 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 10 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 11 2019-06-18 09:03:15 facegen count: 12 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 13 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 14 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 15 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen: finished all drawing 2019-06-18 09:03:15 facegen: finished render 2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:15 facegen: init_rendering 2019-06-18 09:03:15 facegen: init_rendering finished 2019-06-18 09:03:15 facegen: start render 2019-06-18 09:03:15 facegen count: 16 2019-06-18 09:03:15 facegen count: 0 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 1 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 2 2019-06-18 09:03:15 facegen count: 3 2019-06-18 09:03:15 facegen count: 4 2019-06-18 09:03:15 facegen count: 5 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 6 2019-06-18 09:03:15 facegen count: 7 2019-06-18 09:03:15 facegen count: 8 2019-06-18 09:03:15 facegen count: 9 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 10 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 11 2019-06-18 09:03:15 facegen count: 12 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 13 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 14 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 15 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen: finished all drawing 2019-06-18 09:03:15 facegen: finished render 2019-06-18 09:03:15 facegen: init_rendering 2019-06-18 09:03:15 facegen: init_rendering finished 2019-06-18 09:03:15 facegen: start render 2019-06-18 09:03:15 facegen count: 16 2019-06-18 09:03:15 facegen count: 0 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 1 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 2 2019-06-18 09:03:15 facegen count: 3 2019-06-18 09:03:15 facegen count: 4 2019-06-18 09:03:15 facegen count: 5 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 6 2019-06-18 09:03:15 facegen count: 7 2019-06-18 09:03:15 facegen count: 8 2019-06-18 09:03:15 facegen count: 9 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 10 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 11 2019-06-18 09:03:15 facegen count: 12 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 13 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 14 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 15 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen: finished all drawing 2019-06-18 09:03:15 facegen: finished render 2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:15 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics.png and added it to the cache 2019-06-18 09:03:15 facegen: init_rendering 2019-06-18 09:03:15 facegen: init_rendering finished 2019-06-18 09:03:15 facegen: start render 2019-06-18 09:03:15 facegen count: 16 2019-06-18 09:03:15 facegen count: 0 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 1 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 2 2019-06-18 09:03:15 facegen count: 3 2019-06-18 09:03:15 facegen count: 4 2019-06-18 09:03:15 facegen count: 5 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 6 2019-06-18 09:03:15 facegen count: 7 2019-06-18 09:03:15 facegen count: 8 2019-06-18 09:03:15 facegen count: 9 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 10 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 11 2019-06-18 09:03:15 facegen count: 12 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 13 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 14 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 15 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen: finished all drawing 2019-06-18 09:03:15 facegen: finished render 2019-06-18 09:03:15 facegen: init_rendering 2019-06-18 09:03:15 facegen: init_rendering finished 2019-06-18 09:03:15 facegen: start render 2019-06-18 09:03:15 facegen count: 16 2019-06-18 09:03:15 facegen count: 0 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 1 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 2 2019-06-18 09:03:15 facegen count: 3 2019-06-18 09:03:15 facegen count: 4 2019-06-18 09:03:15 facegen count: 5 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 6 2019-06-18 09:03:15 facegen count: 7 2019-06-18 09:03:15 facegen count: 8 2019-06-18 09:03:15 facegen count: 9 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 10 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 11 2019-06-18 09:03:15 facegen count: 12 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 13 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 14 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen count: 15 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished first draw call 2019-06-18 09:03:15 facegen: using shader 2019-06-18 09:03:15 facegen: finished second draw call 2019-06-18 09:03:15 facegen: finished all drawing 2019-06-18 09:03:15 facegen: finished render 2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:16 facegen: init_rendering 2019-06-18 09:03:16 facegen: init_rendering finished 2019-06-18 09:03:16 facegen: start render 2019-06-18 09:03:16 facegen count: 16 2019-06-18 09:03:16 facegen count: 0 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 1 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second 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2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 13 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 14 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 15 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen: finished all drawing 2019-06-18 09:03:16 facegen: finished render 2019-06-18 09:03:16 facegen: init_rendering 2019-06-18 09:03:16 facegen: init_rendering finished 2019-06-18 09:03:16 facegen: start render 2019-06-18 09:03:16 facegen count: 16 2019-06-18 09:03:16 facegen count: 0 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 1 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 2 2019-06-18 09:03:16 facegen count: 3 2019-06-18 09:03:16 facegen count: 4 2019-06-18 09:03:16 facegen count: 5 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 6 2019-06-18 09:03:16 facegen count: 7 2019-06-18 09:03:16 facegen count: 8 2019-06-18 09:03:16 facegen count: 9 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 10 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 11 2019-06-18 09:03:16 facegen count: 12 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 13 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 14 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 15 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen: finished all drawing 2019-06-18 09:03:16 facegen: finished render 2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:16 facegen: init_rendering 2019-06-18 09:03:16 facegen: init_rendering finished 2019-06-18 09:03:16 facegen: start render 2019-06-18 09:03:16 facegen count: 16 2019-06-18 09:03:16 facegen count: 0 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 1 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 2 2019-06-18 09:03:16 facegen count: 3 2019-06-18 09:03:16 facegen count: 4 2019-06-18 09:03:16 facegen count: 5 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 6 2019-06-18 09:03:16 facegen count: 7 2019-06-18 09:03:16 facegen count: 8 2019-06-18 09:03:16 facegen count: 9 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 10 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 11 2019-06-18 09:03:16 facegen count: 12 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 13 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 14 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 15 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen: finished all drawing 2019-06-18 09:03:16 facegen: finished render 2019-06-18 09:03:16 facegen: init_rendering 2019-06-18 09:03:16 facegen: init_rendering finished 2019-06-18 09:03:16 facegen: start render 2019-06-18 09:03:16 facegen count: 16 2019-06-18 09:03:16 facegen count: 0 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 1 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 2 2019-06-18 09:03:16 facegen count: 3 2019-06-18 09:03:16 facegen count: 4 2019-06-18 09:03:16 facegen count: 5 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 6 2019-06-18 09:03:16 facegen count: 7 2019-06-18 09:03:16 facegen count: 8 2019-06-18 09:03:16 facegen count: 9 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 10 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 11 2019-06-18 09:03:16 facegen count: 12 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 13 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 14 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 15 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen: finished all drawing 2019-06-18 09:03:16 facegen: finished render 2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:03:16 facegen: init_rendering 2019-06-18 09:03:16 facegen: init_rendering finished 2019-06-18 09:03:16 facegen: start render 2019-06-18 09:03:16 facegen count: 16 2019-06-18 09:03:16 facegen count: 0 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 1 2019-06-18 09:03:16 facegen count: 2 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 3 2019-06-18 09:03:16 facegen count: 4 2019-06-18 09:03:16 facegen count: 5 2019-06-18 09:03:16 facegen count: 6 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 7 2019-06-18 09:03:16 facegen count: 8 2019-06-18 09:03:16 facegen count: 9 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 10 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 11 2019-06-18 09:03:16 facegen count: 12 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 13 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 14 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 15 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen: finished all drawing 2019-06-18 09:03:16 facegen: finished render 2019-06-18 09:03:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:03:16 facegen: init_rendering 2019-06-18 09:03:16 facegen: init_rendering finished 2019-06-18 09:03:16 facegen: start render 2019-06-18 09:03:16 facegen count: 16 2019-06-18 09:03:16 facegen count: 0 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 1 2019-06-18 09:03:16 facegen count: 2 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 3 2019-06-18 09:03:16 facegen count: 4 2019-06-18 09:03:16 facegen count: 5 2019-06-18 09:03:16 facegen count: 6 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 7 2019-06-18 09:03:16 facegen count: 8 2019-06-18 09:03:16 facegen count: 9 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 10 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 11 2019-06-18 09:03:16 facegen count: 12 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 13 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 14 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 15 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen: finished all drawing 2019-06-18 09:03:16 facegen: finished render 2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers.png and added it to the cache 2019-06-18 09:03:16 facegen: init_rendering 2019-06-18 09:03:16 facegen: init_rendering finished 2019-06-18 09:03:16 facegen: start render 2019-06-18 09:03:16 facegen count: 16 2019-06-18 09:03:16 facegen count: 0 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 1 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 2 2019-06-18 09:03:16 facegen count: 3 2019-06-18 09:03:16 facegen count: 4 2019-06-18 09:03:16 facegen count: 5 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 6 2019-06-18 09:03:16 facegen count: 7 2019-06-18 09:03:16 facegen count: 8 2019-06-18 09:03:16 facegen count: 9 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 10 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 11 2019-06-18 09:03:16 facegen count: 12 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 13 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 14 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen count: 15 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished first draw call 2019-06-18 09:03:16 facegen: using shader 2019-06-18 09:03:16 facegen: finished second draw call 2019-06-18 09:03:16 facegen: finished all drawing 2019-06-18 09:03:16 facegen: finished render 2019-06-18 09:03:17 facegen: init_rendering 2019-06-18 09:03:17 facegen: init_rendering finished 2019-06-18 09:03:17 facegen: start render 2019-06-18 09:03:17 facegen count: 16 2019-06-18 09:03:17 facegen count: 0 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 1 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 2 2019-06-18 09:03:17 facegen count: 3 2019-06-18 09:03:17 facegen count: 4 2019-06-18 09:03:17 facegen count: 5 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 6 2019-06-18 09:03:17 facegen count: 7 2019-06-18 09:03:17 facegen count: 8 2019-06-18 09:03:17 facegen count: 9 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 10 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 11 2019-06-18 09:03:17 facegen count: 12 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 13 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 14 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 15 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen: finished all drawing 2019-06-18 09:03:17 facegen: finished render 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:17 facegen: init_rendering 2019-06-18 09:03:17 facegen: init_rendering finished 2019-06-18 09:03:17 facegen: start render 2019-06-18 09:03:17 facegen count: 16 2019-06-18 09:03:17 facegen count: 0 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 1 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 2 2019-06-18 09:03:17 facegen count: 3 2019-06-18 09:03:17 facegen count: 4 2019-06-18 09:03:17 facegen count: 5 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 6 2019-06-18 09:03:17 facegen count: 7 2019-06-18 09:03:17 facegen count: 8 2019-06-18 09:03:17 facegen count: 9 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 10 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 11 2019-06-18 09:03:17 facegen count: 12 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 13 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 14 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 15 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen: finished all drawing 2019-06-18 09:03:17 facegen: finished render 2019-06-18 09:03:17 facegen: init_rendering 2019-06-18 09:03:17 facegen: init_rendering finished 2019-06-18 09:03:17 facegen: start render 2019-06-18 09:03:17 facegen count: 16 2019-06-18 09:03:17 facegen count: 0 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 1 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 2 2019-06-18 09:03:17 facegen count: 3 2019-06-18 09:03:17 facegen count: 4 2019-06-18 09:03:17 facegen count: 5 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 6 2019-06-18 09:03:17 facegen count: 7 2019-06-18 09:03:17 facegen count: 8 2019-06-18 09:03:17 facegen count: 9 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 10 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 11 2019-06-18 09:03:17 facegen count: 12 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 13 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 14 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 15 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen: finished all drawing 2019-06-18 09:03:17 facegen: finished render 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:17 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins.png and added it to the cache 2019-06-18 09:03:17 facegen: init_rendering 2019-06-18 09:03:17 facegen: init_rendering finished 2019-06-18 09:03:17 facegen: start render 2019-06-18 09:03:17 facegen count: 16 2019-06-18 09:03:17 facegen count: 0 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 1 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 2 2019-06-18 09:03:17 facegen count: 3 2019-06-18 09:03:17 facegen count: 4 2019-06-18 09:03:17 facegen count: 5 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 6 2019-06-18 09:03:17 facegen count: 7 2019-06-18 09:03:17 facegen count: 8 2019-06-18 09:03:17 facegen count: 9 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 10 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 11 2019-06-18 09:03:17 facegen count: 12 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 13 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 14 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 15 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen: finished all drawing 2019-06-18 09:03:17 facegen: finished render 2019-06-18 09:03:17 facegen: init_rendering 2019-06-18 09:03:17 facegen: init_rendering finished 2019-06-18 09:03:17 facegen: start render 2019-06-18 09:03:17 facegen count: 16 2019-06-18 09:03:17 facegen count: 0 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 1 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 2 2019-06-18 09:03:17 facegen count: 3 2019-06-18 09:03:17 facegen count: 4 2019-06-18 09:03:17 facegen count: 5 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 6 2019-06-18 09:03:17 facegen count: 7 2019-06-18 09:03:17 facegen count: 8 2019-06-18 09:03:17 facegen count: 9 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 10 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 11 2019-06-18 09:03:17 facegen count: 12 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 13 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 14 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 15 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen: finished all drawing 2019-06-18 09:03:17 facegen: finished render 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:17 facegen: init_rendering 2019-06-18 09:03:17 facegen: init_rendering finished 2019-06-18 09:03:17 facegen: start render 2019-06-18 09:03:17 facegen count: 16 2019-06-18 09:03:17 facegen count: 0 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 1 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 2 2019-06-18 09:03:17 facegen count: 3 2019-06-18 09:03:17 facegen count: 4 2019-06-18 09:03:17 facegen count: 5 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 6 2019-06-18 09:03:17 facegen count: 7 2019-06-18 09:03:17 facegen count: 8 2019-06-18 09:03:17 facegen count: 9 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 10 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 11 2019-06-18 09:03:17 facegen count: 12 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 13 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 14 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen count: 15 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished first draw call 2019-06-18 09:03:17 facegen: using shader 2019-06-18 09:03:17 facegen: finished second draw call 2019-06-18 09:03:17 facegen: finished all drawing 2019-06-18 09:03:17 facegen: finished render 2019-06-18 09:03:18 facegen: init_rendering 2019-06-18 09:03:18 facegen: init_rendering finished 2019-06-18 09:03:18 facegen: start render 2019-06-18 09:03:18 facegen count: 16 2019-06-18 09:03:18 facegen count: 0 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 1 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 2 2019-06-18 09:03:18 facegen count: 3 2019-06-18 09:03:18 facegen count: 4 2019-06-18 09:03:18 facegen count: 5 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 6 2019-06-18 09:03:18 facegen count: 7 2019-06-18 09:03:18 facegen count: 8 2019-06-18 09:03:18 facegen count: 9 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 10 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 11 2019-06-18 09:03:18 facegen count: 12 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 13 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 14 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 15 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen: finished all drawing 2019-06-18 09:03:18 facegen: finished render 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:18 facegen: init_rendering 2019-06-18 09:03:18 facegen: init_rendering finished 2019-06-18 09:03:18 facegen: start render 2019-06-18 09:03:18 facegen count: 16 2019-06-18 09:03:18 facegen count: 0 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 1 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 2 2019-06-18 09:03:18 facegen count: 3 2019-06-18 09:03:18 facegen count: 4 2019-06-18 09:03:18 facegen count: 5 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 6 2019-06-18 09:03:18 facegen count: 7 2019-06-18 09:03:18 facegen count: 8 2019-06-18 09:03:18 facegen count: 9 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 10 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 11 2019-06-18 09:03:18 facegen count: 12 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 13 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 14 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 15 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen: finished all drawing 2019-06-18 09:03:18 facegen: finished render 2019-06-18 09:03:18 facegen: init_rendering 2019-06-18 09:03:18 facegen: init_rendering finished 2019-06-18 09:03:18 facegen: start render 2019-06-18 09:03:18 facegen count: 16 2019-06-18 09:03:18 facegen count: 0 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 1 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 2 2019-06-18 09:03:18 facegen count: 3 2019-06-18 09:03:18 facegen count: 4 2019-06-18 09:03:18 facegen count: 5 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 6 2019-06-18 09:03:18 facegen count: 7 2019-06-18 09:03:18 facegen count: 8 2019-06-18 09:03:18 facegen count: 9 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 10 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 11 2019-06-18 09:03:18 facegen count: 12 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 13 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 14 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 15 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen: finished all drawing 2019-06-18 09:03:18 facegen: finished render 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:18 facegen: init_rendering 2019-06-18 09:03:18 facegen: init_rendering finished 2019-06-18 09:03:18 facegen: start render 2019-06-18 09:03:18 facegen count: 16 2019-06-18 09:03:18 facegen count: 0 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 1 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 2 2019-06-18 09:03:18 facegen count: 3 2019-06-18 09:03:18 facegen count: 4 2019-06-18 09:03:18 facegen count: 5 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 6 2019-06-18 09:03:18 facegen count: 7 2019-06-18 09:03:18 facegen count: 8 2019-06-18 09:03:18 facegen count: 9 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 10 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 11 2019-06-18 09:03:18 facegen count: 12 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 13 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 14 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 15 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen: finished all drawing 2019-06-18 09:03:18 facegen: finished render 2019-06-18 09:03:18 facegen: init_rendering 2019-06-18 09:03:18 facegen: init_rendering finished 2019-06-18 09:03:18 facegen: start render 2019-06-18 09:03:18 facegen count: 16 2019-06-18 09:03:18 facegen count: 0 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 1 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 2 2019-06-18 09:03:18 facegen count: 3 2019-06-18 09:03:18 facegen count: 4 2019-06-18 09:03:18 facegen count: 5 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 6 2019-06-18 09:03:18 facegen count: 7 2019-06-18 09:03:18 facegen count: 8 2019-06-18 09:03:18 facegen count: 9 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 10 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 11 2019-06-18 09:03:18 facegen count: 12 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 13 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 14 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 15 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen: finished all drawing 2019-06-18 09:03:18 facegen: finished render 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants.png and added it to the cache 2019-06-18 09:03:18 facegen: init_rendering 2019-06-18 09:03:18 facegen: init_rendering finished 2019-06-18 09:03:18 facegen: start render 2019-06-18 09:03:18 facegen count: 16 2019-06-18 09:03:18 facegen count: 0 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 1 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 2 2019-06-18 09:03:18 facegen count: 3 2019-06-18 09:03:18 facegen count: 4 2019-06-18 09:03:18 facegen count: 5 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 6 2019-06-18 09:03:18 facegen count: 7 2019-06-18 09:03:18 facegen count: 8 2019-06-18 09:03:18 facegen count: 9 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 10 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 11 2019-06-18 09:03:18 facegen count: 12 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 13 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 14 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen count: 15 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished first draw call 2019-06-18 09:03:18 facegen: using shader 2019-06-18 09:03:18 facegen: finished second draw call 2019-06-18 09:03:18 facegen: finished all drawing 2019-06-18 09:03:18 facegen: finished render 2019-06-18 09:03:19 facegen: init_rendering 2019-06-18 09:03:19 facegen: init_rendering finished 2019-06-18 09:03:19 facegen: start render 2019-06-18 09:03:19 facegen count: 16 2019-06-18 09:03:19 facegen count: 0 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished first draw call 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished second draw call 2019-06-18 09:03:19 facegen count: 1 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished first draw call 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished second draw call 2019-06-18 09:03:19 facegen count: 2 2019-06-18 09:03:19 facegen count: 3 2019-06-18 09:03:19 facegen count: 4 2019-06-18 09:03:19 facegen count: 5 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished first draw call 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished second draw call 2019-06-18 09:03:19 facegen count: 6 2019-06-18 09:03:19 facegen count: 7 2019-06-18 09:03:19 facegen count: 8 2019-06-18 09:03:19 facegen count: 9 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished first draw call 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished second draw call 2019-06-18 09:03:19 facegen count: 10 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished first draw call 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished second draw call 2019-06-18 09:03:19 facegen count: 11 2019-06-18 09:03:19 facegen count: 12 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished first draw call 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished second draw call 2019-06-18 09:03:19 facegen count: 13 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished first draw call 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished second draw call 2019-06-18 09:03:19 facegen count: 14 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished first draw call 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished second draw call 2019-06-18 09:03:19 facegen count: 15 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished first draw call 2019-06-18 09:03:19 facegen: using shader 2019-06-18 09:03:19 facegen: finished second draw call 2019-06-18 09:03:19 facegen: finished all drawing 2019-06-18 09:03:19 facegen: finished render 2019-06-18 09:03:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:03:19 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:03:19 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89483; 2019-06-18 09:05:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:05:54 facegen: init_rendering 2019-06-18 09:05:54 facegen: init_rendering finished 2019-06-18 09:05:54 facegen: start render 2019-06-18 09:05:54 facegen count: 16 2019-06-18 09:05:54 facegen count: 0 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished first draw call 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished second draw call 2019-06-18 09:05:54 facegen count: 1 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished first draw call 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished second draw call 2019-06-18 09:05:54 facegen count: 2 2019-06-18 09:05:54 facegen count: 3 2019-06-18 09:05:54 facegen count: 4 2019-06-18 09:05:54 facegen count: 5 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished first draw call 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished second draw call 2019-06-18 09:05:54 facegen count: 6 2019-06-18 09:05:54 facegen count: 7 2019-06-18 09:05:54 facegen count: 8 2019-06-18 09:05:54 facegen count: 9 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished first draw call 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished second draw call 2019-06-18 09:05:54 facegen count: 10 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished first draw call 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished second draw call 2019-06-18 09:05:54 facegen count: 11 2019-06-18 09:05:54 facegen count: 12 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished first draw call 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished second draw call 2019-06-18 09:05:54 facegen count: 13 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished first draw call 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished second draw call 2019-06-18 09:05:54 facegen count: 14 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished first draw call 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished second draw call 2019-06-18 09:05:54 facegen count: 15 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished first draw call 2019-06-18 09:05:54 facegen: using shader 2019-06-18 09:05:54 facegen: finished second draw call 2019-06-18 09:05:54 facegen: finished all drawing 2019-06-18 09:05:54 facegen: finished render 2019-06-18 09:06:44 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89388; 2019-06-18 09:07:24 clear_txt_file: Success: DELETE FROM league_draft_log WHERE league_id = 162; 2019-06-18 09:07:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89386; 2019-06-18 09:07:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89382; 2019-06-18 09:11:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:11:57 facegen: init_rendering 2019-06-18 09:11:57 facegen: init_rendering finished 2019-06-18 09:11:57 facegen: start render 2019-06-18 09:11:57 facegen count: 16 2019-06-18 09:11:57 facegen count: 0 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished first draw call 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished second draw call 2019-06-18 09:11:57 facegen count: 1 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished first draw call 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished second draw call 2019-06-18 09:11:57 facegen count: 2 2019-06-18 09:11:57 facegen count: 3 2019-06-18 09:11:57 facegen count: 4 2019-06-18 09:11:57 facegen count: 5 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished first draw call 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished second draw call 2019-06-18 09:11:57 facegen count: 6 2019-06-18 09:11:57 facegen count: 7 2019-06-18 09:11:57 facegen count: 8 2019-06-18 09:11:57 facegen count: 9 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished first draw call 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished second draw call 2019-06-18 09:11:57 facegen count: 10 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished first draw call 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished second draw call 2019-06-18 09:11:57 facegen count: 11 2019-06-18 09:11:57 facegen count: 12 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished first draw call 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished second draw call 2019-06-18 09:11:57 facegen count: 13 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished first draw call 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished second draw call 2019-06-18 09:11:57 facegen count: 14 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished first draw call 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished second draw call 2019-06-18 09:11:57 facegen count: 15 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished first draw call 2019-06-18 09:11:57 facegen: using shader 2019-06-18 09:11:57 facegen: finished second draw call 2019-06-18 09:11:57 facegen: finished all drawing 2019-06-18 09:11:57 facegen: finished render 2019-06-18 09:12:43 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 09:12:43 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 09:12:43 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 09:12:43 end_transaction: END TRANSACTION was successful. 2019-06-18 09:12:44 facegen: init_rendering 2019-06-18 09:12:44 facegen: init_rendering finished 2019-06-18 09:12:44 facegen: start render 2019-06-18 09:12:44 facegen count: 16 2019-06-18 09:12:44 facegen count: 0 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 1 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 2 2019-06-18 09:12:44 facegen count: 3 2019-06-18 09:12:44 facegen count: 4 2019-06-18 09:12:44 facegen count: 5 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 6 2019-06-18 09:12:44 facegen count: 7 2019-06-18 09:12:44 facegen count: 8 2019-06-18 09:12:44 facegen count: 9 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 10 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 11 2019-06-18 09:12:44 facegen count: 12 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 13 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 14 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 15 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen: finished all drawing 2019-06-18 09:12:44 facegen: finished render 2019-06-18 09:12:44 facegen: init_rendering 2019-06-18 09:12:44 facegen: init_rendering finished 2019-06-18 09:12:44 facegen: start render 2019-06-18 09:12:44 facegen count: 16 2019-06-18 09:12:44 facegen count: 0 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 1 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 2 2019-06-18 09:12:44 facegen count: 3 2019-06-18 09:12:44 facegen count: 4 2019-06-18 09:12:44 facegen count: 5 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 6 2019-06-18 09:12:44 facegen count: 7 2019-06-18 09:12:44 facegen count: 8 2019-06-18 09:12:44 facegen count: 9 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 10 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 11 2019-06-18 09:12:44 facegen count: 12 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 13 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 14 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 15 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen: finished all drawing 2019-06-18 09:12:44 facegen: finished render 2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:12:44 facegen: init_rendering 2019-06-18 09:12:44 facegen: init_rendering finished 2019-06-18 09:12:44 facegen: start render 2019-06-18 09:12:44 facegen count: 16 2019-06-18 09:12:44 facegen count: 0 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 1 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 2 2019-06-18 09:12:44 facegen count: 3 2019-06-18 09:12:44 facegen count: 4 2019-06-18 09:12:44 facegen count: 5 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 6 2019-06-18 09:12:44 facegen count: 7 2019-06-18 09:12:44 facegen count: 8 2019-06-18 09:12:44 facegen count: 9 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 10 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 11 2019-06-18 09:12:44 facegen count: 12 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 13 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 14 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 15 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen: finished all drawing 2019-06-18 09:12:44 facegen: finished render 2019-06-18 09:12:44 facegen: init_rendering 2019-06-18 09:12:44 facegen: init_rendering finished 2019-06-18 09:12:44 facegen: start render 2019-06-18 09:12:44 facegen count: 16 2019-06-18 09:12:44 facegen count: 0 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 1 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 2 2019-06-18 09:12:44 facegen count: 3 2019-06-18 09:12:44 facegen count: 4 2019-06-18 09:12:44 facegen count: 5 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 6 2019-06-18 09:12:44 facegen count: 7 2019-06-18 09:12:44 facegen count: 8 2019-06-18 09:12:44 facegen count: 9 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 10 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 11 2019-06-18 09:12:44 facegen count: 12 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 13 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 14 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen count: 15 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished first draw call 2019-06-18 09:12:44 facegen: using shader 2019-06-18 09:12:44 facegen: finished second draw call 2019-06-18 09:12:44 facegen: finished all drawing 2019-06-18 09:12:44 facegen: finished render 2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:12:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89042; 2019-06-18 09:12:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89004; 2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 88999; 2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 88998; 2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86048; 2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86042; 2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86004; 2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86003; 2019-06-18 09:14:16 facegen: init_rendering 2019-06-18 09:14:16 facegen: init_rendering finished 2019-06-18 09:14:16 facegen: start render 2019-06-18 09:14:16 facegen count: 16 2019-06-18 09:14:16 facegen count: 0 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 1 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 2 2019-06-18 09:14:16 facegen count: 3 2019-06-18 09:14:16 facegen count: 4 2019-06-18 09:14:16 facegen count: 5 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 6 2019-06-18 09:14:16 facegen count: 7 2019-06-18 09:14:16 facegen count: 8 2019-06-18 09:14:16 facegen count: 9 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 10 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 11 2019-06-18 09:14:16 facegen count: 12 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 13 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 14 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 15 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen: finished all drawing 2019-06-18 09:14:16 facegen: finished render 2019-06-18 09:14:16 facegen: init_rendering 2019-06-18 09:14:16 facegen: init_rendering finished 2019-06-18 09:14:16 facegen: start render 2019-06-18 09:14:16 facegen count: 16 2019-06-18 09:14:16 facegen count: 0 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 1 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 2 2019-06-18 09:14:16 facegen count: 3 2019-06-18 09:14:16 facegen count: 4 2019-06-18 09:14:16 facegen count: 5 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 6 2019-06-18 09:14:16 facegen count: 7 2019-06-18 09:14:16 facegen count: 8 2019-06-18 09:14:16 facegen count: 9 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 10 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 11 2019-06-18 09:14:16 facegen count: 12 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 13 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 14 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen count: 15 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished first draw call 2019-06-18 09:14:16 facegen: using shader 2019-06-18 09:14:16 facegen: finished second draw call 2019-06-18 09:14:16 facegen: finished all drawing 2019-06-18 09:14:16 facegen: finished render 2019-06-18 09:14:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:14:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:14:16 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:14:17 facegen: init_rendering 2019-06-18 09:14:17 facegen: init_rendering finished 2019-06-18 09:14:17 facegen: start render 2019-06-18 09:14:17 facegen count: 16 2019-06-18 09:14:17 facegen count: 0 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 1 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 2 2019-06-18 09:14:17 facegen count: 3 2019-06-18 09:14:17 facegen count: 4 2019-06-18 09:14:17 facegen count: 5 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 6 2019-06-18 09:14:17 facegen count: 7 2019-06-18 09:14:17 facegen count: 8 2019-06-18 09:14:17 facegen count: 9 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 10 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 11 2019-06-18 09:14:17 facegen count: 12 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 13 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 14 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 15 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen: finished all drawing 2019-06-18 09:14:17 facegen: finished render 2019-06-18 09:14:17 facegen: init_rendering 2019-06-18 09:14:17 facegen: init_rendering finished 2019-06-18 09:14:17 facegen: start render 2019-06-18 09:14:17 facegen count: 16 2019-06-18 09:14:17 facegen count: 0 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 1 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 2 2019-06-18 09:14:17 facegen count: 3 2019-06-18 09:14:17 facegen count: 4 2019-06-18 09:14:17 facegen count: 5 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 6 2019-06-18 09:14:17 facegen count: 7 2019-06-18 09:14:17 facegen count: 8 2019-06-18 09:14:17 facegen count: 9 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 10 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 11 2019-06-18 09:14:17 facegen count: 12 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 13 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 14 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen count: 15 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished first draw call 2019-06-18 09:14:17 facegen: using shader 2019-06-18 09:14:17 facegen: finished second draw call 2019-06-18 09:14:17 facegen: finished all drawing 2019-06-18 09:14:17 facegen: finished render 2019-06-18 09:14:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:14:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:14:17 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:14:18 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85770; 2019-06-18 09:14:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:14:19 facegen: init_rendering 2019-06-18 09:14:19 facegen: init_rendering finished 2019-06-18 09:14:19 facegen: start render 2019-06-18 09:14:19 facegen count: 16 2019-06-18 09:14:19 facegen count: 0 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 1 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 2 2019-06-18 09:14:19 facegen count: 3 2019-06-18 09:14:19 facegen count: 4 2019-06-18 09:14:19 facegen count: 5 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 6 2019-06-18 09:14:19 facegen count: 7 2019-06-18 09:14:19 facegen count: 8 2019-06-18 09:14:19 facegen count: 9 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 10 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 11 2019-06-18 09:14:19 facegen count: 12 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 13 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 14 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 15 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen: finished all drawing 2019-06-18 09:14:19 facegen: finished render 2019-06-18 09:14:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:14:19 facegen: init_rendering 2019-06-18 09:14:19 facegen: init_rendering finished 2019-06-18 09:14:19 facegen: start render 2019-06-18 09:14:19 facegen count: 16 2019-06-18 09:14:19 facegen count: 0 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 1 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 2 2019-06-18 09:14:19 facegen count: 3 2019-06-18 09:14:19 facegen count: 4 2019-06-18 09:14:19 facegen count: 5 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 6 2019-06-18 09:14:19 facegen count: 7 2019-06-18 09:14:19 facegen count: 8 2019-06-18 09:14:19 facegen count: 9 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 10 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 11 2019-06-18 09:14:19 facegen count: 12 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 13 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 14 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 15 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen: finished all drawing 2019-06-18 09:14:19 facegen: finished render 2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:14:19 facegen: init_rendering 2019-06-18 09:14:19 facegen: init_rendering finished 2019-06-18 09:14:19 facegen: start render 2019-06-18 09:14:19 facegen count: 16 2019-06-18 09:14:19 facegen count: 0 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 1 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 2 2019-06-18 09:14:19 facegen count: 3 2019-06-18 09:14:19 facegen count: 4 2019-06-18 09:14:19 facegen count: 5 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 6 2019-06-18 09:14:19 facegen count: 7 2019-06-18 09:14:19 facegen count: 8 2019-06-18 09:14:19 facegen count: 9 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 10 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 11 2019-06-18 09:14:19 facegen count: 12 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 13 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 14 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 15 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen: finished all drawing 2019-06-18 09:14:19 facegen: finished render 2019-06-18 09:14:19 facegen: init_rendering 2019-06-18 09:14:19 facegen: init_rendering finished 2019-06-18 09:14:19 facegen: start render 2019-06-18 09:14:19 facegen count: 16 2019-06-18 09:14:19 facegen count: 0 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 1 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 2 2019-06-18 09:14:19 facegen count: 3 2019-06-18 09:14:19 facegen count: 4 2019-06-18 09:14:19 facegen count: 5 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 6 2019-06-18 09:14:19 facegen count: 7 2019-06-18 09:14:19 facegen count: 8 2019-06-18 09:14:19 facegen count: 9 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 10 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 11 2019-06-18 09:14:19 facegen count: 12 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 13 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 14 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen count: 15 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished first draw call 2019-06-18 09:14:19 facegen: using shader 2019-06-18 09:14:19 facegen: finished second draw call 2019-06-18 09:14:19 facegen: finished all drawing 2019-06-18 09:14:19 facegen: finished render 2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50 2019-06-18 09:14:19 start_storyline: Storyline started. ID: "Winter Meetings Begin" - total_usage_counter: 2 2019-06-18 09:14:19 create_storyline_msg: "" - Winter Meetings Start 2019-06-18 09:14:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85723; 2019-06-18 09:16:50 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 09:16:50 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 09:16:50 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 09:16:50 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 09:16:50 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 09:16:50 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 09:16:51 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 09:16:51 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 09:16:51 save_critical_database_files: Successfully created flag file 2019-06-18 09:16:51 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: coaches.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: faces.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: messages.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: names.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: offers.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: parks.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: players.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: retired.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: scouting.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: storylines.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: teams.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: text_data.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: trades.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: weather.dat 2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 09:16:51 save_critical_database_files: Moved file: world.dat 2019-06-18 09:16:51 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 09:16:51 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 09:16:51 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 09:16:51 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 09:16:51 end_transaction: END TRANSACTION was successful. 2019-06-18 09:16:51 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 09:17:02 zip_single_file: Successfully zipped file 2019-06-18 09:17:02 save_critical_database_files: Saving names... 2019-06-18 09:17:02 save_critical_database_files: Saving players... 2019-06-18 09:17:05 save_critical_database_files: Saving coaches... 2019-06-18 09:17:05 save_critical_database_files: Saving teams... 2019-06-18 09:17:06 save_critical_database_files: Saving weather... 2019-06-18 09:17:06 save_critical_database_files: Saving ballparks... 2019-06-18 09:17:06 save_critical_database_files: Saving scouting sets... 2019-06-18 09:17:06 save_critical_database_files: Saving contract offers... 2019-06-18 09:17:06 save_critical_database_files: Saving trades... 2019-06-18 09:17:06 save_critical_database_files: Saving messages... 2019-06-18 09:17:06 save_messages: Saved message text files: 99 2019-06-18 09:17:06 save_critical_database_files: Saving human managers... 2019-06-18 09:17:06 save_critical_database_files: Saving faces... 2019-06-18 09:17:10 save_critical_database_files: Saving storylines... 2019-06-18 09:17:10 save_critical_database_files: Saving world... 2019-06-18 09:17:11 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 09:17:11 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 09:17:11 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 09:17:11 save_database: Saving news... 2019-06-18 09:17:11 save_database: Saving games in progress... 2019-06-18 09:17:11 save_database: Saving saved games list... 2019-06-18 09:17:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85689; 2019-06-18 09:17:26 start_storyline: Storyline started. ID: "Player Karaoke" - total_usage_counter: 1 2019-06-18 09:17:26 create_storyline_msg: "" - Luis Rangel, Karaoke Star? 2019-06-18 09:17:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/el_paso_chihuahuas.png and added it to the cache 2019-06-18 09:17:38 facegen: init_rendering 2019-06-18 09:17:38 facegen: init_rendering finished 2019-06-18 09:17:38 facegen: start render 2019-06-18 09:17:38 facegen count: 16 2019-06-18 09:17:38 facegen count: 0 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished first draw call 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished second draw call 2019-06-18 09:17:38 facegen count: 1 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished first draw call 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished second draw call 2019-06-18 09:17:38 facegen count: 2 2019-06-18 09:17:38 facegen count: 3 2019-06-18 09:17:38 facegen count: 4 2019-06-18 09:17:38 facegen count: 5 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished first draw call 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished second draw call 2019-06-18 09:17:38 facegen count: 6 2019-06-18 09:17:38 facegen count: 7 2019-06-18 09:17:38 facegen count: 8 2019-06-18 09:17:38 facegen count: 9 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished first draw call 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished second draw call 2019-06-18 09:17:38 facegen count: 10 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished first draw call 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished second draw call 2019-06-18 09:17:38 facegen count: 11 2019-06-18 09:17:38 facegen count: 12 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished first draw call 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished second draw call 2019-06-18 09:17:38 facegen count: 13 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished first draw call 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished second draw call 2019-06-18 09:17:38 facegen count: 14 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished first draw call 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished second draw call 2019-06-18 09:17:38 facegen count: 15 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished first draw call 2019-06-18 09:17:38 facegen: using shader 2019-06-18 09:17:38 facegen: finished second draw call 2019-06-18 09:17:38 facegen: finished all drawing 2019-06-18 09:17:38 facegen: finished render 2019-06-18 09:17:45 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves.png and added it to the cache 2019-06-18 09:17:45 facegen: init_rendering 2019-06-18 09:17:45 facegen: init_rendering finished 2019-06-18 09:17:45 facegen: start render 2019-06-18 09:17:45 facegen count: 16 2019-06-18 09:17:45 facegen count: 0 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished first draw call 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished second draw call 2019-06-18 09:17:45 facegen count: 1 2019-06-18 09:17:45 facegen count: 2 2019-06-18 09:17:45 facegen count: 3 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished first draw call 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished second draw call 2019-06-18 09:17:45 facegen count: 4 2019-06-18 09:17:45 facegen count: 5 2019-06-18 09:17:45 facegen count: 6 2019-06-18 09:17:45 facegen count: 7 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished first draw call 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished second draw call 2019-06-18 09:17:45 facegen count: 8 2019-06-18 09:17:45 facegen count: 9 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished first draw call 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished second draw call 2019-06-18 09:17:45 facegen count: 10 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished first draw call 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished second draw call 2019-06-18 09:17:45 facegen count: 11 2019-06-18 09:17:45 facegen count: 12 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished first draw call 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished second draw call 2019-06-18 09:17:45 facegen count: 13 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished first draw call 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished second draw call 2019-06-18 09:17:45 facegen count: 14 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished first draw call 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished second draw call 2019-06-18 09:17:45 facegen count: 15 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished first draw call 2019-06-18 09:17:45 facegen: using shader 2019-06-18 09:17:45 facegen: finished second draw call 2019-06-18 09:17:45 facegen: finished all drawing 2019-06-18 09:17:45 facegen: finished render 2019-06-18 09:17:56 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:18:03 facegen: init_rendering 2019-06-18 09:18:03 facegen: init_rendering finished 2019-06-18 09:18:03 facegen: start render 2019-06-18 09:18:03 facegen count: 16 2019-06-18 09:18:03 facegen count: 0 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished first draw call 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished second draw call 2019-06-18 09:18:03 facegen count: 1 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished first draw call 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished second draw call 2019-06-18 09:18:03 facegen count: 2 2019-06-18 09:18:03 facegen count: 3 2019-06-18 09:18:03 facegen count: 4 2019-06-18 09:18:03 facegen count: 5 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished first draw call 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished second draw call 2019-06-18 09:18:03 facegen count: 6 2019-06-18 09:18:03 facegen count: 7 2019-06-18 09:18:03 facegen count: 8 2019-06-18 09:18:03 facegen count: 9 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished first draw call 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished second draw call 2019-06-18 09:18:03 facegen count: 10 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished first draw call 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished second draw call 2019-06-18 09:18:03 facegen count: 11 2019-06-18 09:18:03 facegen count: 12 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished first draw call 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished second draw call 2019-06-18 09:18:03 facegen count: 13 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished first draw call 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished second draw call 2019-06-18 09:18:03 facegen count: 14 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished first draw call 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished second draw call 2019-06-18 09:18:03 facegen count: 15 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished first draw call 2019-06-18 09:18:03 facegen: using shader 2019-06-18 09:18:03 facegen: finished second draw call 2019-06-18 09:18:03 facegen: finished all drawing 2019-06-18 09:18:03 facegen: finished render 2019-06-18 09:18:10 facegen: init_rendering 2019-06-18 09:18:10 facegen: init_rendering finished 2019-06-18 09:18:10 facegen: start render 2019-06-18 09:18:10 facegen count: 16 2019-06-18 09:18:10 facegen count: 0 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished first draw call 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished second draw call 2019-06-18 09:18:10 facegen count: 1 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished first draw call 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished second draw call 2019-06-18 09:18:10 facegen count: 2 2019-06-18 09:18:10 facegen count: 3 2019-06-18 09:18:10 facegen count: 4 2019-06-18 09:18:10 facegen count: 5 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished first draw call 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished second draw call 2019-06-18 09:18:10 facegen count: 6 2019-06-18 09:18:10 facegen count: 7 2019-06-18 09:18:10 facegen count: 8 2019-06-18 09:18:10 facegen count: 9 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished first draw call 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished second draw call 2019-06-18 09:18:10 facegen count: 10 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished first draw call 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished second draw call 2019-06-18 09:18:10 facegen count: 11 2019-06-18 09:18:10 facegen count: 12 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished first draw call 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished second draw call 2019-06-18 09:18:10 facegen count: 13 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished first draw call 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished second draw call 2019-06-18 09:18:10 facegen count: 14 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished first draw call 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished second draw call 2019-06-18 09:18:10 facegen count: 15 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished first draw call 2019-06-18 09:18:10 facegen: using shader 2019-06-18 09:18:10 facegen: finished second draw call 2019-06-18 09:18:10 facegen: finished all drawing 2019-06-18 09:18:10 facegen: finished render 2019-06-18 09:18:26 start_storyline: Storyline started. ID: "Retirement - Shocks League" - total_usage_counter: 1 2019-06-18 09:18:26 create_storyline_msg: "" - Nationals 1B, Cuenca, Seems More Reserved These Days 2019-06-18 09:18:26 start_storyline: Storyline started. ID: "Illness - Heatstroke" - total_usage_counter: 1 2019-06-18 09:18:26 create_storyline_msg: "" - Yum Suffers Heatstroke 2019-06-18 09:18:26 create_storyline_msg: "" - Rosebud's Album Flops 2019-06-18 09:18:29 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85637; 2019-06-18 09:18:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:18:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:19:59 facegen: init_rendering 2019-06-18 09:19:59 facegen: init_rendering finished 2019-06-18 09:19:59 facegen: start render 2019-06-18 09:19:59 facegen count: 16 2019-06-18 09:19:59 facegen count: 0 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished first draw call 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished second draw call 2019-06-18 09:19:59 facegen count: 1 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished first draw call 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished second draw call 2019-06-18 09:19:59 facegen count: 2 2019-06-18 09:19:59 facegen count: 3 2019-06-18 09:19:59 facegen count: 4 2019-06-18 09:19:59 facegen count: 5 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished first draw call 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished second draw call 2019-06-18 09:19:59 facegen count: 6 2019-06-18 09:19:59 facegen count: 7 2019-06-18 09:19:59 facegen count: 8 2019-06-18 09:19:59 facegen count: 9 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished first draw call 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished second draw call 2019-06-18 09:19:59 facegen count: 10 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished first draw call 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished second draw call 2019-06-18 09:19:59 facegen count: 11 2019-06-18 09:19:59 facegen count: 12 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished first draw call 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished second draw call 2019-06-18 09:19:59 facegen count: 13 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished first draw call 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished second draw call 2019-06-18 09:19:59 facegen count: 14 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished first draw call 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished second draw call 2019-06-18 09:19:59 facegen count: 15 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished first draw call 2019-06-18 09:19:59 facegen: using shader 2019-06-18 09:19:59 facegen: finished second draw call 2019-06-18 09:19:59 facegen: finished all drawing 2019-06-18 09:19:59 facegen: finished render 2019-06-18 09:21:44 start_storyline: Storyline started. ID: "League - Arbitration Hearings Notice" - total_usage_counter: 1 2019-06-18 09:21:44 create_storyline_msg: "" - Order in the Court - Arbitration Hearings Arrive 2019-06-18 09:21:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85626; 2019-06-18 09:21:55 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85613; 2019-06-18 09:23:45 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 09:23:45 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 09:23:45 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 09:23:45 end_transaction: END TRANSACTION was successful. 2019-06-18 09:23:46 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 09:23:46 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 09:23:46 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 09:23:46 end_transaction: END TRANSACTION was successful. 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85580; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85579; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85567; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84496; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84363; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84180; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84169; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84162; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84137; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84064; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84012; 2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82692; 2019-06-18 09:23:47 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82504; 2019-06-18 09:23:48 facegen: init_rendering 2019-06-18 09:23:48 facegen: init_rendering finished 2019-06-18 09:23:48 facegen: start render 2019-06-18 09:23:48 facegen count: 16 2019-06-18 09:23:48 facegen count: 0 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished first draw call 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished second draw call 2019-06-18 09:23:48 facegen count: 1 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished first draw call 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished second draw call 2019-06-18 09:23:48 facegen count: 2 2019-06-18 09:23:48 facegen count: 3 2019-06-18 09:23:48 facegen count: 4 2019-06-18 09:23:48 facegen count: 5 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished first draw call 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished second draw call 2019-06-18 09:23:48 facegen count: 6 2019-06-18 09:23:48 facegen count: 7 2019-06-18 09:23:48 facegen count: 8 2019-06-18 09:23:48 facegen count: 9 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished first draw call 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished second draw call 2019-06-18 09:23:48 facegen count: 10 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished first draw call 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished second draw call 2019-06-18 09:23:48 facegen count: 11 2019-06-18 09:23:48 facegen count: 12 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished first draw call 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished second draw call 2019-06-18 09:23:48 facegen count: 13 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished first draw call 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished second draw call 2019-06-18 09:23:48 facegen count: 14 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished first draw call 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished second draw call 2019-06-18 09:23:48 facegen count: 15 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished first draw call 2019-06-18 09:23:48 facegen: using shader 2019-06-18 09:23:48 facegen: finished second draw call 2019-06-18 09:23:48 facegen: finished all drawing 2019-06-18 09:23:48 facegen: finished render 2019-06-18 09:23:56 facegen: init_rendering 2019-06-18 09:23:56 facegen: init_rendering finished 2019-06-18 09:23:56 facegen: start render 2019-06-18 09:23:56 facegen count: 16 2019-06-18 09:23:56 facegen count: 0 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished first draw call 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished second draw call 2019-06-18 09:23:56 facegen count: 1 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished first draw call 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished second draw call 2019-06-18 09:23:56 facegen count: 2 2019-06-18 09:23:56 facegen count: 3 2019-06-18 09:23:56 facegen count: 4 2019-06-18 09:23:56 facegen count: 5 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished first draw call 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished second draw call 2019-06-18 09:23:56 facegen count: 6 2019-06-18 09:23:56 facegen count: 7 2019-06-18 09:23:56 facegen count: 8 2019-06-18 09:23:56 facegen count: 9 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished first draw call 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished second draw call 2019-06-18 09:23:56 facegen count: 10 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished first draw call 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished second draw call 2019-06-18 09:23:56 facegen count: 11 2019-06-18 09:23:56 facegen count: 12 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished first draw call 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished second draw call 2019-06-18 09:23:56 facegen count: 13 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished first draw call 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished second draw call 2019-06-18 09:23:56 facegen count: 14 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished first draw call 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished second draw call 2019-06-18 09:23:56 facegen count: 15 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished first draw call 2019-06-18 09:23:56 facegen: using shader 2019-06-18 09:23:56 facegen: finished second draw call 2019-06-18 09:23:56 facegen: finished all drawing 2019-06-18 09:23:56 facegen: finished render 2019-06-18 09:24:16 facegen: init_rendering 2019-06-18 09:24:16 facegen: init_rendering finished 2019-06-18 09:24:16 facegen: start render 2019-06-18 09:24:16 facegen count: 16 2019-06-18 09:24:16 facegen count: 0 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished first draw call 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished second draw call 2019-06-18 09:24:16 facegen count: 1 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished first draw call 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished second draw call 2019-06-18 09:24:16 facegen count: 2 2019-06-18 09:24:16 facegen count: 3 2019-06-18 09:24:16 facegen count: 4 2019-06-18 09:24:16 facegen count: 5 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished first draw call 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished second draw call 2019-06-18 09:24:16 facegen count: 6 2019-06-18 09:24:16 facegen count: 7 2019-06-18 09:24:16 facegen count: 8 2019-06-18 09:24:16 facegen count: 9 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished first draw call 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished second draw call 2019-06-18 09:24:16 facegen count: 10 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished first draw call 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished second draw call 2019-06-18 09:24:16 facegen count: 11 2019-06-18 09:24:16 facegen count: 12 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished first draw call 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished second draw call 2019-06-18 09:24:16 facegen count: 13 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished first draw call 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished second draw call 2019-06-18 09:24:16 facegen count: 14 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished first draw call 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished second draw call 2019-06-18 09:24:16 facegen count: 15 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished first draw call 2019-06-18 09:24:16 facegen: using shader 2019-06-18 09:24:16 facegen: finished second draw call 2019-06-18 09:24:16 facegen: finished all drawing 2019-06-18 09:24:16 facegen: finished render 2019-06-18 09:24:17 facegen: init_rendering 2019-06-18 09:24:17 facegen: init_rendering finished 2019-06-18 09:24:17 facegen: start render 2019-06-18 09:24:17 facegen count: 16 2019-06-18 09:24:17 facegen count: 0 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished first draw call 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished second draw call 2019-06-18 09:24:17 facegen count: 1 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished first draw call 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished second draw call 2019-06-18 09:24:17 facegen count: 2 2019-06-18 09:24:17 facegen count: 3 2019-06-18 09:24:17 facegen count: 4 2019-06-18 09:24:17 facegen count: 5 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished first draw call 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished second draw call 2019-06-18 09:24:17 facegen count: 6 2019-06-18 09:24:17 facegen count: 7 2019-06-18 09:24:17 facegen count: 8 2019-06-18 09:24:17 facegen count: 9 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished first draw call 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished second draw call 2019-06-18 09:24:17 facegen count: 10 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished first draw call 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished second draw call 2019-06-18 09:24:17 facegen count: 11 2019-06-18 09:24:17 facegen count: 12 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished first draw call 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished second draw call 2019-06-18 09:24:17 facegen count: 13 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished first draw call 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished second draw call 2019-06-18 09:24:17 facegen count: 14 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished first draw call 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished second draw call 2019-06-18 09:24:17 facegen count: 15 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished first draw call 2019-06-18 09:24:17 facegen: using shader 2019-06-18 09:24:17 facegen: finished second draw call 2019-06-18 09:24:17 facegen: finished all drawing 2019-06-18 09:24:17 facegen: finished render 2019-06-18 09:24:18 facegen: init_rendering 2019-06-18 09:24:18 facegen: init_rendering finished 2019-06-18 09:24:18 facegen: start render 2019-06-18 09:24:18 facegen count: 16 2019-06-18 09:24:18 facegen count: 0 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished first draw call 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished second draw call 2019-06-18 09:24:18 facegen count: 1 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished first draw call 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished second draw call 2019-06-18 09:24:18 facegen count: 2 2019-06-18 09:24:18 facegen count: 3 2019-06-18 09:24:18 facegen count: 4 2019-06-18 09:24:18 facegen count: 5 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished first draw call 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished second draw call 2019-06-18 09:24:18 facegen count: 6 2019-06-18 09:24:18 facegen count: 7 2019-06-18 09:24:18 facegen count: 8 2019-06-18 09:24:18 facegen count: 9 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished first draw call 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished second draw call 2019-06-18 09:24:18 facegen count: 10 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished first draw call 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished second draw call 2019-06-18 09:24:18 facegen count: 11 2019-06-18 09:24:18 facegen count: 12 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished first draw call 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished second draw call 2019-06-18 09:24:18 facegen count: 13 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished first draw call 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished second draw call 2019-06-18 09:24:18 facegen count: 14 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished first draw call 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished second draw call 2019-06-18 09:24:18 facegen count: 15 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished first draw call 2019-06-18 09:24:18 facegen: using shader 2019-06-18 09:24:18 facegen: finished second draw call 2019-06-18 09:24:18 facegen: finished all drawing 2019-06-18 09:24:18 facegen: finished render 2019-06-18 09:24:19 facegen: init_rendering 2019-06-18 09:24:19 facegen: init_rendering finished 2019-06-18 09:24:19 facegen: start render 2019-06-18 09:24:19 facegen count: 16 2019-06-18 09:24:19 facegen count: 0 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished first draw call 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished second draw call 2019-06-18 09:24:19 facegen count: 1 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished first draw call 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished second draw call 2019-06-18 09:24:19 facegen count: 2 2019-06-18 09:24:19 facegen count: 3 2019-06-18 09:24:19 facegen count: 4 2019-06-18 09:24:19 facegen count: 5 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished first draw call 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished second draw call 2019-06-18 09:24:19 facegen count: 6 2019-06-18 09:24:19 facegen count: 7 2019-06-18 09:24:19 facegen count: 8 2019-06-18 09:24:19 facegen count: 9 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished first draw call 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished second draw call 2019-06-18 09:24:19 facegen count: 10 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished first draw call 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished second draw call 2019-06-18 09:24:19 facegen count: 11 2019-06-18 09:24:19 facegen count: 12 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished first draw call 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished second draw call 2019-06-18 09:24:19 facegen count: 13 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished first draw call 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished second draw call 2019-06-18 09:24:19 facegen count: 14 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished first draw call 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished second draw call 2019-06-18 09:24:19 facegen count: 15 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished first draw call 2019-06-18 09:24:19 facegen: using shader 2019-06-18 09:24:19 facegen: finished second draw call 2019-06-18 09:24:19 facegen: finished all drawing 2019-06-18 09:24:19 facegen: finished render 2019-06-18 09:24:21 facegen: init_rendering 2019-06-18 09:24:21 facegen: init_rendering finished 2019-06-18 09:24:21 facegen: start render 2019-06-18 09:24:21 facegen count: 16 2019-06-18 09:24:21 facegen count: 0 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished first draw call 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished second draw call 2019-06-18 09:24:21 facegen count: 1 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished first draw call 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished second draw call 2019-06-18 09:24:21 facegen count: 2 2019-06-18 09:24:21 facegen count: 3 2019-06-18 09:24:21 facegen count: 4 2019-06-18 09:24:21 facegen count: 5 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished first draw call 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished second draw call 2019-06-18 09:24:21 facegen count: 6 2019-06-18 09:24:21 facegen count: 7 2019-06-18 09:24:21 facegen count: 8 2019-06-18 09:24:21 facegen count: 9 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished first draw call 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished second draw call 2019-06-18 09:24:21 facegen count: 10 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished first draw call 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished second draw call 2019-06-18 09:24:21 facegen count: 11 2019-06-18 09:24:21 facegen count: 12 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished first draw call 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished second draw call 2019-06-18 09:24:21 facegen count: 13 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished first draw call 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished second draw call 2019-06-18 09:24:21 facegen count: 14 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished first draw call 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished second draw call 2019-06-18 09:24:21 facegen count: 15 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished first draw call 2019-06-18 09:24:21 facegen: using shader 2019-06-18 09:24:21 facegen: finished second draw call 2019-06-18 09:24:21 facegen: finished all drawing 2019-06-18 09:24:21 facegen: finished render 2019-06-18 09:24:22 facegen: init_rendering 2019-06-18 09:24:22 facegen: init_rendering finished 2019-06-18 09:24:22 facegen: start render 2019-06-18 09:24:22 facegen count: 16 2019-06-18 09:24:22 facegen count: 0 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished first draw call 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished second draw call 2019-06-18 09:24:22 facegen count: 1 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished first draw call 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished second draw call 2019-06-18 09:24:22 facegen count: 2 2019-06-18 09:24:22 facegen count: 3 2019-06-18 09:24:22 facegen count: 4 2019-06-18 09:24:22 facegen count: 5 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished first draw call 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished second draw call 2019-06-18 09:24:22 facegen count: 6 2019-06-18 09:24:22 facegen count: 7 2019-06-18 09:24:22 facegen count: 8 2019-06-18 09:24:22 facegen count: 9 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished first draw call 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished second draw call 2019-06-18 09:24:22 facegen count: 10 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished first draw call 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished second draw call 2019-06-18 09:24:22 facegen count: 11 2019-06-18 09:24:22 facegen count: 12 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished first draw call 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished second draw call 2019-06-18 09:24:22 facegen count: 13 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished first draw call 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished second draw call 2019-06-18 09:24:22 facegen count: 14 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished first draw call 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished second draw call 2019-06-18 09:24:22 facegen count: 15 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished first draw call 2019-06-18 09:24:22 facegen: using shader 2019-06-18 09:24:22 facegen: finished second draw call 2019-06-18 09:24:22 facegen: finished all drawing 2019-06-18 09:24:22 facegen: finished render 2019-06-18 09:24:23 facegen: init_rendering 2019-06-18 09:24:23 facegen: init_rendering finished 2019-06-18 09:24:23 facegen: start render 2019-06-18 09:24:23 facegen count: 16 2019-06-18 09:24:23 facegen count: 0 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished first draw call 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished second draw call 2019-06-18 09:24:23 facegen count: 1 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished first draw call 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished second draw call 2019-06-18 09:24:23 facegen count: 2 2019-06-18 09:24:23 facegen count: 3 2019-06-18 09:24:23 facegen count: 4 2019-06-18 09:24:23 facegen count: 5 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished first draw call 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished second draw call 2019-06-18 09:24:23 facegen count: 6 2019-06-18 09:24:23 facegen count: 7 2019-06-18 09:24:23 facegen count: 8 2019-06-18 09:24:23 facegen count: 9 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished first draw call 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished second draw call 2019-06-18 09:24:23 facegen count: 10 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished first draw call 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished second draw call 2019-06-18 09:24:23 facegen count: 11 2019-06-18 09:24:23 facegen count: 12 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished first draw call 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished second draw call 2019-06-18 09:24:23 facegen count: 13 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished first draw call 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished second draw call 2019-06-18 09:24:23 facegen count: 14 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished first draw call 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished second draw call 2019-06-18 09:24:23 facegen count: 15 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished first draw call 2019-06-18 09:24:23 facegen: using shader 2019-06-18 09:24:23 facegen: finished second draw call 2019-06-18 09:24:23 facegen: finished all drawing 2019-06-18 09:24:23 facegen: finished render 2019-06-18 09:24:24 facegen: init_rendering 2019-06-18 09:24:24 facegen: init_rendering finished 2019-06-18 09:24:24 facegen: start render 2019-06-18 09:24:24 facegen count: 16 2019-06-18 09:24:24 facegen count: 0 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished first draw call 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished second draw call 2019-06-18 09:24:24 facegen count: 1 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished first draw call 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished second draw call 2019-06-18 09:24:24 facegen count: 2 2019-06-18 09:24:24 facegen count: 3 2019-06-18 09:24:24 facegen count: 4 2019-06-18 09:24:24 facegen count: 5 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished first draw call 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished second draw call 2019-06-18 09:24:24 facegen count: 6 2019-06-18 09:24:24 facegen count: 7 2019-06-18 09:24:24 facegen count: 8 2019-06-18 09:24:24 facegen count: 9 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished first draw call 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished second draw call 2019-06-18 09:24:24 facegen count: 10 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished first draw call 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished second draw call 2019-06-18 09:24:24 facegen count: 11 2019-06-18 09:24:24 facegen count: 12 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished first draw call 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished second draw call 2019-06-18 09:24:24 facegen count: 13 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished first draw call 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished second draw call 2019-06-18 09:24:24 facegen count: 14 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished first draw call 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished second draw call 2019-06-18 09:24:24 facegen count: 15 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished first draw call 2019-06-18 09:24:24 facegen: using shader 2019-06-18 09:24:24 facegen: finished second draw call 2019-06-18 09:24:24 facegen: finished all drawing 2019-06-18 09:24:24 facegen: finished render 2019-06-18 09:24:26 facegen: init_rendering 2019-06-18 09:24:26 facegen: init_rendering finished 2019-06-18 09:24:26 facegen: start render 2019-06-18 09:24:26 facegen count: 16 2019-06-18 09:24:26 facegen count: 0 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished first draw call 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished second draw call 2019-06-18 09:24:26 facegen count: 1 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished first draw call 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished second draw call 2019-06-18 09:24:26 facegen count: 2 2019-06-18 09:24:26 facegen count: 3 2019-06-18 09:24:26 facegen count: 4 2019-06-18 09:24:26 facegen count: 5 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished first draw call 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished second draw call 2019-06-18 09:24:26 facegen count: 6 2019-06-18 09:24:26 facegen count: 7 2019-06-18 09:24:26 facegen count: 8 2019-06-18 09:24:26 facegen count: 9 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished first draw call 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished second draw call 2019-06-18 09:24:26 facegen count: 10 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished first draw call 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished second draw call 2019-06-18 09:24:26 facegen count: 11 2019-06-18 09:24:26 facegen count: 12 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished first draw call 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished second draw call 2019-06-18 09:24:26 facegen count: 13 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished first draw call 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished second draw call 2019-06-18 09:24:26 facegen count: 14 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished first draw call 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished second draw call 2019-06-18 09:24:26 facegen count: 15 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished first draw call 2019-06-18 09:24:26 facegen: using shader 2019-06-18 09:24:26 facegen: finished second draw call 2019-06-18 09:24:26 facegen: finished all drawing 2019-06-18 09:24:26 facegen: finished render 2019-06-18 09:24:27 facegen: init_rendering 2019-06-18 09:24:27 facegen: init_rendering finished 2019-06-18 09:24:27 facegen: start render 2019-06-18 09:24:27 facegen count: 16 2019-06-18 09:24:27 facegen count: 0 2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: finished first draw call 2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: finished second draw call 2019-06-18 09:24:27 facegen count: 1 2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: finished first draw call 2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: finished second draw call 2019-06-18 09:24:27 facegen count: 2 2019-06-18 09:24:27 facegen count: 3 2019-06-18 09:24:27 facegen count: 4 2019-06-18 09:24:27 facegen count: 5 2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: finished first draw call 2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: 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2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: finished second draw call 2019-06-18 09:24:27 facegen count: 14 2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: finished first draw call 2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: finished second draw call 2019-06-18 09:24:27 facegen count: 15 2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: finished first draw call 2019-06-18 09:24:27 facegen: using shader 2019-06-18 09:24:27 facegen: finished second draw call 2019-06-18 09:24:27 facegen: finished all drawing 2019-06-18 09:24:27 facegen: finished render 2019-06-18 09:24:28 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/omaha_storm_chasers.png and added it to the cache 2019-06-18 09:24:28 facegen: init_rendering 2019-06-18 09:24:28 facegen: init_rendering finished 2019-06-18 09:24:28 facegen: start render 2019-06-18 09:24:28 facegen count: 16 2019-06-18 09:24:28 facegen count: 0 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished first draw call 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished second draw call 2019-06-18 09:24:28 facegen count: 1 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished first draw call 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished second draw call 2019-06-18 09:24:28 facegen count: 2 2019-06-18 09:24:28 facegen count: 3 2019-06-18 09:24:28 facegen count: 4 2019-06-18 09:24:28 facegen count: 5 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished first draw call 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished second draw call 2019-06-18 09:24:28 facegen count: 6 2019-06-18 09:24:28 facegen count: 7 2019-06-18 09:24:28 facegen count: 8 2019-06-18 09:24:28 facegen count: 9 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished first draw call 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished second draw call 2019-06-18 09:24:28 facegen count: 10 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished first draw call 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished second draw call 2019-06-18 09:24:28 facegen count: 11 2019-06-18 09:24:28 facegen count: 12 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished first draw call 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished second draw call 2019-06-18 09:24:28 facegen count: 13 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished first draw call 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished second draw call 2019-06-18 09:24:28 facegen count: 14 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished first draw call 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished second draw call 2019-06-18 09:24:28 facegen count: 15 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished first draw call 2019-06-18 09:24:28 facegen: using shader 2019-06-18 09:24:28 facegen: finished second draw call 2019-06-18 09:24:28 facegen: finished all drawing 2019-06-18 09:24:28 facegen: finished render 2019-06-18 09:24:29 facegen: init_rendering 2019-06-18 09:24:29 facegen: init_rendering finished 2019-06-18 09:24:29 facegen: start render 2019-06-18 09:24:29 facegen count: 16 2019-06-18 09:24:29 facegen count: 0 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished first draw call 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished second draw call 2019-06-18 09:24:29 facegen count: 1 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished first draw call 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished second draw call 2019-06-18 09:24:29 facegen count: 2 2019-06-18 09:24:29 facegen count: 3 2019-06-18 09:24:29 facegen count: 4 2019-06-18 09:24:29 facegen count: 5 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished first draw call 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished second draw call 2019-06-18 09:24:29 facegen count: 6 2019-06-18 09:24:29 facegen count: 7 2019-06-18 09:24:29 facegen count: 8 2019-06-18 09:24:29 facegen count: 9 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished first draw call 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished second draw call 2019-06-18 09:24:29 facegen count: 10 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished first draw call 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished second draw call 2019-06-18 09:24:29 facegen count: 11 2019-06-18 09:24:29 facegen count: 12 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished first draw call 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished second draw call 2019-06-18 09:24:29 facegen count: 13 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished first draw call 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished second draw call 2019-06-18 09:24:29 facegen count: 14 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished first draw call 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished second draw call 2019-06-18 09:24:29 facegen count: 15 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished first draw call 2019-06-18 09:24:29 facegen: using shader 2019-06-18 09:24:29 facegen: finished second draw call 2019-06-18 09:24:29 facegen: finished all drawing 2019-06-18 09:24:29 facegen: finished render 2019-06-18 09:24:38 facegen: init_rendering 2019-06-18 09:24:38 facegen: init_rendering finished 2019-06-18 09:24:38 facegen: start render 2019-06-18 09:24:38 facegen count: 16 2019-06-18 09:24:38 facegen count: 0 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished first draw call 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished second draw call 2019-06-18 09:24:38 facegen count: 1 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished first draw call 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished second draw call 2019-06-18 09:24:38 facegen count: 2 2019-06-18 09:24:38 facegen count: 3 2019-06-18 09:24:38 facegen count: 4 2019-06-18 09:24:38 facegen count: 5 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished first draw call 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished second draw call 2019-06-18 09:24:38 facegen count: 6 2019-06-18 09:24:38 facegen count: 7 2019-06-18 09:24:38 facegen count: 8 2019-06-18 09:24:38 facegen count: 9 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished first draw call 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished second draw call 2019-06-18 09:24:38 facegen count: 10 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished first draw call 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished second draw call 2019-06-18 09:24:38 facegen count: 11 2019-06-18 09:24:38 facegen count: 12 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished first draw call 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished second draw call 2019-06-18 09:24:38 facegen count: 13 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished first draw call 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished second draw call 2019-06-18 09:24:38 facegen count: 14 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished first draw call 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished second draw call 2019-06-18 09:24:38 facegen count: 15 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished first draw call 2019-06-18 09:24:38 facegen: using shader 2019-06-18 09:24:38 facegen: finished second draw call 2019-06-18 09:24:38 facegen: finished all drawing 2019-06-18 09:24:38 facegen: finished render 2019-06-18 09:24:41 facegen: init_rendering 2019-06-18 09:24:41 facegen: init_rendering finished 2019-06-18 09:24:41 facegen: start render 2019-06-18 09:24:41 facegen count: 16 2019-06-18 09:24:41 facegen count: 0 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished first draw call 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished second draw call 2019-06-18 09:24:41 facegen count: 1 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished first draw call 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished second draw call 2019-06-18 09:24:41 facegen count: 2 2019-06-18 09:24:41 facegen count: 3 2019-06-18 09:24:41 facegen count: 4 2019-06-18 09:24:41 facegen count: 5 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished first draw call 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished second draw call 2019-06-18 09:24:41 facegen count: 6 2019-06-18 09:24:41 facegen count: 7 2019-06-18 09:24:41 facegen count: 8 2019-06-18 09:24:41 facegen count: 9 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished first draw call 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished second draw call 2019-06-18 09:24:41 facegen count: 10 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished first draw call 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished second draw call 2019-06-18 09:24:41 facegen count: 11 2019-06-18 09:24:41 facegen count: 12 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished first draw call 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished second draw call 2019-06-18 09:24:41 facegen count: 13 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished first draw call 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished second draw call 2019-06-18 09:24:41 facegen count: 14 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished first draw call 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished second draw call 2019-06-18 09:24:41 facegen count: 15 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished first draw call 2019-06-18 09:24:41 facegen: using shader 2019-06-18 09:24:41 facegen: finished second draw call 2019-06-18 09:24:41 facegen: finished all drawing 2019-06-18 09:24:41 facegen: finished render 2019-06-18 09:25:53 facegen: init_rendering 2019-06-18 09:25:53 facegen: init_rendering finished 2019-06-18 09:25:53 facegen: start render 2019-06-18 09:25:53 facegen count: 16 2019-06-18 09:25:53 facegen count: 0 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished first draw call 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished second draw call 2019-06-18 09:25:53 facegen count: 1 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished first draw call 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished second draw call 2019-06-18 09:25:53 facegen count: 2 2019-06-18 09:25:53 facegen count: 3 2019-06-18 09:25:53 facegen count: 4 2019-06-18 09:25:53 facegen count: 5 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished first draw call 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished second draw call 2019-06-18 09:25:53 facegen count: 6 2019-06-18 09:25:53 facegen count: 7 2019-06-18 09:25:53 facegen count: 8 2019-06-18 09:25:53 facegen count: 9 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished first draw call 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished second draw call 2019-06-18 09:25:53 facegen count: 10 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished first draw call 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished second draw call 2019-06-18 09:25:53 facegen count: 11 2019-06-18 09:25:53 facegen count: 12 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished first draw call 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished second draw call 2019-06-18 09:25:53 facegen count: 13 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished first draw call 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished second draw call 2019-06-18 09:25:53 facegen count: 14 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished first draw call 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished second draw call 2019-06-18 09:25:53 facegen count: 15 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished first draw call 2019-06-18 09:25:53 facegen: using shader 2019-06-18 09:25:53 facegen: finished second draw call 2019-06-18 09:25:53 facegen: finished all drawing 2019-06-18 09:25:53 facegen: finished render 2019-06-18 09:26:08 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 09:26:08 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 09:26:08 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 09:26:08 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 09:26:09 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 09:26:09 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 09:26:09 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 09:26:09 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 09:26:09 save_critical_database_files: Successfully created flag file 2019-06-18 09:26:09 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: coaches.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: faces.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: messages.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: names.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: offers.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: parks.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: players.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: retired.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: scouting.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: storylines.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: teams.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: text_data.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: trades.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: weather.dat 2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 09:26:09 save_critical_database_files: Moved file: world.dat 2019-06-18 09:26:09 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 09:26:09 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 09:26:09 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 09:26:09 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 09:26:09 end_transaction: END TRANSACTION was successful. 2019-06-18 09:26:09 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 09:26:19 zip_single_file: Successfully zipped file 2019-06-18 09:26:19 save_critical_database_files: Saving names... 2019-06-18 09:26:20 save_critical_database_files: Saving players... 2019-06-18 09:26:23 save_critical_database_files: Saving coaches... 2019-06-18 09:26:23 save_critical_database_files: Saving teams... 2019-06-18 09:26:24 save_critical_database_files: Saving weather... 2019-06-18 09:26:24 save_critical_database_files: Saving ballparks... 2019-06-18 09:26:24 save_critical_database_files: Saving scouting sets... 2019-06-18 09:26:24 save_critical_database_files: Saving contract offers... 2019-06-18 09:26:24 save_critical_database_files: Saving trades... 2019-06-18 09:26:24 save_critical_database_files: Saving messages... 2019-06-18 09:26:24 save_messages: Saved message text files: 52 2019-06-18 09:26:24 save_critical_database_files: Saving human managers... 2019-06-18 09:26:24 save_critical_database_files: Saving faces... 2019-06-18 09:26:28 save_critical_database_files: Saving storylines... 2019-06-18 09:26:28 save_critical_database_files: Saving world... 2019-06-18 09:26:28 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 09:26:28 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 09:26:28 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 09:26:28 save_database: Saving news... 2019-06-18 09:26:28 save_database: Saving games in progress... 2019-06-18 09:26:28 save_database: Saving saved games list... 2019-06-18 09:26:42 start_storyline: Storyline started. ID: "Business - Entrepreneur" - total_usage_counter: 1 2019-06-18 09:26:42 create_storyline_msg: "" - Ortega Opens Baseball-Themed Restaurant 2019-06-18 09:26:42 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82469; 2019-06-18 09:26:42 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 81039; 2019-06-18 09:26:43 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians.png and added it to the cache 2019-06-18 09:26:43 facegen: init_rendering 2019-06-18 09:26:43 facegen: init_rendering finished 2019-06-18 09:26:43 facegen: start render 2019-06-18 09:26:43 facegen count: 16 2019-06-18 09:26:43 facegen count: 0 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished first draw call 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished second draw call 2019-06-18 09:26:43 facegen count: 1 2019-06-18 09:26:43 facegen count: 2 2019-06-18 09:26:43 facegen count: 3 2019-06-18 09:26:43 facegen count: 4 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished first draw call 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished second draw call 2019-06-18 09:26:43 facegen count: 5 2019-06-18 09:26:43 facegen count: 6 2019-06-18 09:26:43 facegen count: 7 2019-06-18 09:26:43 facegen count: 8 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished first draw call 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished second draw call 2019-06-18 09:26:43 facegen count: 9 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished first draw call 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished second draw call 2019-06-18 09:26:43 facegen count: 10 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished first draw call 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished second draw call 2019-06-18 09:26:43 facegen count: 11 2019-06-18 09:26:43 facegen count: 12 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished first draw call 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished second draw call 2019-06-18 09:26:43 facegen count: 13 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished first draw call 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished second draw call 2019-06-18 09:26:43 facegen count: 14 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished first draw call 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished second draw call 2019-06-18 09:26:43 facegen count: 15 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished first draw call 2019-06-18 09:26:43 facegen: using shader 2019-06-18 09:26:43 facegen: finished second draw call 2019-06-18 09:26:43 facegen: finished all drawing 2019-06-18 09:26:43 facegen: finished render 2019-06-18 09:26:49 facegen: init_rendering 2019-06-18 09:26:49 facegen: init_rendering finished 2019-06-18 09:26:49 facegen: start render 2019-06-18 09:26:49 facegen count: 16 2019-06-18 09:26:49 facegen count: 0 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 1 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 2 2019-06-18 09:26:49 facegen count: 3 2019-06-18 09:26:49 facegen count: 4 2019-06-18 09:26:49 facegen count: 5 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 6 2019-06-18 09:26:49 facegen count: 7 2019-06-18 09:26:49 facegen count: 8 2019-06-18 09:26:49 facegen count: 9 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 10 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 11 2019-06-18 09:26:49 facegen count: 12 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 13 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 14 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 15 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen: finished all drawing 2019-06-18 09:26:49 facegen: finished render 2019-06-18 09:26:49 facegen: init_rendering 2019-06-18 09:26:49 facegen: init_rendering finished 2019-06-18 09:26:49 facegen: start render 2019-06-18 09:26:49 facegen count: 16 2019-06-18 09:26:49 facegen count: 0 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 1 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 2 2019-06-18 09:26:49 facegen count: 3 2019-06-18 09:26:49 facegen count: 4 2019-06-18 09:26:49 facegen count: 5 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 6 2019-06-18 09:26:49 facegen count: 7 2019-06-18 09:26:49 facegen count: 8 2019-06-18 09:26:49 facegen count: 9 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 10 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 11 2019-06-18 09:26:49 facegen count: 12 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 13 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 14 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 15 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen: finished all drawing 2019-06-18 09:26:49 facegen: finished render 2019-06-18 09:26:49 facegen: init_rendering 2019-06-18 09:26:49 facegen: init_rendering finished 2019-06-18 09:26:49 facegen: start render 2019-06-18 09:26:49 facegen count: 16 2019-06-18 09:26:49 facegen count: 0 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 1 2019-06-18 09:26:49 facegen count: 2 2019-06-18 09:26:49 facegen count: 3 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 4 2019-06-18 09:26:49 facegen count: 5 2019-06-18 09:26:49 facegen count: 6 2019-06-18 09:26:49 facegen count: 7 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 8 2019-06-18 09:26:49 facegen count: 9 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 10 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 11 2019-06-18 09:26:49 facegen count: 12 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 13 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 14 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 15 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen: finished all drawing 2019-06-18 09:26:49 facegen: finished render 2019-06-18 09:26:49 facegen: init_rendering 2019-06-18 09:26:49 facegen: init_rendering finished 2019-06-18 09:26:49 facegen: start render 2019-06-18 09:26:49 facegen count: 16 2019-06-18 09:26:49 facegen count: 0 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 1 2019-06-18 09:26:49 facegen count: 2 2019-06-18 09:26:49 facegen count: 3 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 4 2019-06-18 09:26:49 facegen count: 5 2019-06-18 09:26:49 facegen count: 6 2019-06-18 09:26:49 facegen count: 7 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 8 2019-06-18 09:26:49 facegen count: 9 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 10 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 11 2019-06-18 09:26:49 facegen count: 12 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 13 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 14 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 15 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen: finished all drawing 2019-06-18 09:26:49 facegen: finished render 2019-06-18 09:26:49 facegen: init_rendering 2019-06-18 09:26:49 facegen: init_rendering finished 2019-06-18 09:26:49 facegen: start render 2019-06-18 09:26:49 facegen count: 16 2019-06-18 09:26:49 facegen count: 0 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 1 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 2 2019-06-18 09:26:49 facegen count: 3 2019-06-18 09:26:49 facegen count: 4 2019-06-18 09:26:49 facegen count: 5 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 6 2019-06-18 09:26:49 facegen count: 7 2019-06-18 09:26:49 facegen count: 8 2019-06-18 09:26:49 facegen count: 9 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 10 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 11 2019-06-18 09:26:49 facegen count: 12 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 13 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 14 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen count: 15 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished first draw call 2019-06-18 09:26:49 facegen: using shader 2019-06-18 09:26:49 facegen: finished second draw call 2019-06-18 09:26:49 facegen: finished all drawing 2019-06-18 09:26:49 facegen: finished render 2019-06-18 09:26:50 facegen: init_rendering 2019-06-18 09:26:50 facegen: init_rendering finished 2019-06-18 09:26:50 facegen: start render 2019-06-18 09:26:50 facegen count: 16 2019-06-18 09:26:50 facegen count: 0 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 1 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 2 2019-06-18 09:26:50 facegen count: 3 2019-06-18 09:26:50 facegen count: 4 2019-06-18 09:26:50 facegen count: 5 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 6 2019-06-18 09:26:50 facegen count: 7 2019-06-18 09:26:50 facegen count: 8 2019-06-18 09:26:50 facegen count: 9 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 10 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 11 2019-06-18 09:26:50 facegen count: 12 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 13 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 14 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 15 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen: finished all drawing 2019-06-18 09:26:50 facegen: finished render 2019-06-18 09:26:50 facegen: init_rendering 2019-06-18 09:26:50 facegen: init_rendering finished 2019-06-18 09:26:50 facegen: start render 2019-06-18 09:26:50 facegen count: 16 2019-06-18 09:26:50 facegen count: 0 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 1 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 2 2019-06-18 09:26:50 facegen count: 3 2019-06-18 09:26:50 facegen count: 4 2019-06-18 09:26:50 facegen count: 5 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 6 2019-06-18 09:26:50 facegen count: 7 2019-06-18 09:26:50 facegen count: 8 2019-06-18 09:26:50 facegen count: 9 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 10 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 11 2019-06-18 09:26:50 facegen count: 12 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 13 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 14 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 15 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen: finished all drawing 2019-06-18 09:26:50 facegen: finished render 2019-06-18 09:26:50 facegen: init_rendering 2019-06-18 09:26:50 facegen: init_rendering finished 2019-06-18 09:26:50 facegen: start render 2019-06-18 09:26:50 facegen count: 16 2019-06-18 09:26:50 facegen count: 0 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 1 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 2 2019-06-18 09:26:50 facegen count: 3 2019-06-18 09:26:50 facegen count: 4 2019-06-18 09:26:50 facegen count: 5 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 6 2019-06-18 09:26:50 facegen count: 7 2019-06-18 09:26:50 facegen count: 8 2019-06-18 09:26:50 facegen count: 9 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 10 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 11 2019-06-18 09:26:50 facegen count: 12 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 13 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 14 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 15 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen: finished all drawing 2019-06-18 09:26:50 facegen: finished render 2019-06-18 09:26:50 facegen: init_rendering 2019-06-18 09:26:50 facegen: init_rendering finished 2019-06-18 09:26:50 facegen: start render 2019-06-18 09:26:50 facegen count: 16 2019-06-18 09:26:50 facegen count: 0 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 1 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 2 2019-06-18 09:26:50 facegen count: 3 2019-06-18 09:26:50 facegen count: 4 2019-06-18 09:26:50 facegen count: 5 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 6 2019-06-18 09:26:50 facegen count: 7 2019-06-18 09:26:50 facegen count: 8 2019-06-18 09:26:50 facegen count: 9 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 10 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 11 2019-06-18 09:26:50 facegen count: 12 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 13 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 14 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 15 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen: finished all drawing 2019-06-18 09:26:50 facegen: finished render 2019-06-18 09:26:50 facegen: init_rendering 2019-06-18 09:26:50 facegen: init_rendering finished 2019-06-18 09:26:50 facegen: start render 2019-06-18 09:26:50 facegen count: 16 2019-06-18 09:26:50 facegen count: 0 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 1 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 2 2019-06-18 09:26:50 facegen count: 3 2019-06-18 09:26:50 facegen count: 4 2019-06-18 09:26:50 facegen count: 5 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 6 2019-06-18 09:26:50 facegen count: 7 2019-06-18 09:26:50 facegen count: 8 2019-06-18 09:26:50 facegen count: 9 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 10 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 11 2019-06-18 09:26:50 facegen count: 12 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 13 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 14 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 15 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen: finished all drawing 2019-06-18 09:26:50 facegen: finished render 2019-06-18 09:26:50 facegen: init_rendering 2019-06-18 09:26:50 facegen: init_rendering finished 2019-06-18 09:26:50 facegen: start render 2019-06-18 09:26:50 facegen count: 16 2019-06-18 09:26:50 facegen count: 0 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 1 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 2 2019-06-18 09:26:50 facegen count: 3 2019-06-18 09:26:50 facegen count: 4 2019-06-18 09:26:50 facegen count: 5 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 6 2019-06-18 09:26:50 facegen count: 7 2019-06-18 09:26:50 facegen count: 8 2019-06-18 09:26:50 facegen count: 9 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 10 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 11 2019-06-18 09:26:50 facegen count: 12 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 13 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 14 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 15 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen: finished all drawing 2019-06-18 09:26:50 facegen: finished render 2019-06-18 09:26:50 facegen: init_rendering 2019-06-18 09:26:50 facegen: init_rendering finished 2019-06-18 09:26:50 facegen: start render 2019-06-18 09:26:50 facegen count: 16 2019-06-18 09:26:50 facegen count: 0 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 1 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 2 2019-06-18 09:26:50 facegen count: 3 2019-06-18 09:26:50 facegen count: 4 2019-06-18 09:26:50 facegen count: 5 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 6 2019-06-18 09:26:50 facegen count: 7 2019-06-18 09:26:50 facegen count: 8 2019-06-18 09:26:50 facegen count: 9 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 10 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 11 2019-06-18 09:26:50 facegen count: 12 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 13 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 14 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 15 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen: finished all drawing 2019-06-18 09:26:50 facegen: finished render 2019-06-18 09:26:50 facegen: init_rendering 2019-06-18 09:26:50 facegen: init_rendering finished 2019-06-18 09:26:50 facegen: start render 2019-06-18 09:26:50 facegen count: 16 2019-06-18 09:26:50 facegen count: 0 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 1 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 2 2019-06-18 09:26:50 facegen count: 3 2019-06-18 09:26:50 facegen count: 4 2019-06-18 09:26:50 facegen count: 5 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 6 2019-06-18 09:26:50 facegen count: 7 2019-06-18 09:26:50 facegen count: 8 2019-06-18 09:26:50 facegen count: 9 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 10 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 11 2019-06-18 09:26:50 facegen count: 12 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 13 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 14 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen count: 15 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished first draw call 2019-06-18 09:26:50 facegen: using shader 2019-06-18 09:26:50 facegen: finished second draw call 2019-06-18 09:26:50 facegen: finished all drawing 2019-06-18 09:26:50 facegen: finished render 2019-06-18 09:26:51 facegen: init_rendering 2019-06-18 09:26:51 facegen: init_rendering finished 2019-06-18 09:26:51 facegen: start render 2019-06-18 09:26:51 facegen count: 16 2019-06-18 09:26:51 facegen count: 0 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 1 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 2 2019-06-18 09:26:51 facegen count: 3 2019-06-18 09:26:51 facegen count: 4 2019-06-18 09:26:51 facegen count: 5 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 6 2019-06-18 09:26:51 facegen count: 7 2019-06-18 09:26:51 facegen count: 8 2019-06-18 09:26:51 facegen count: 9 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 10 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 11 2019-06-18 09:26:51 facegen count: 12 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 13 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 14 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 15 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen: finished all drawing 2019-06-18 09:26:51 facegen: finished render 2019-06-18 09:26:51 facegen: init_rendering 2019-06-18 09:26:51 facegen: init_rendering finished 2019-06-18 09:26:51 facegen: start render 2019-06-18 09:26:51 facegen count: 16 2019-06-18 09:26:51 facegen count: 0 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 1 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 2 2019-06-18 09:26:51 facegen count: 3 2019-06-18 09:26:51 facegen count: 4 2019-06-18 09:26:51 facegen count: 5 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 6 2019-06-18 09:26:51 facegen count: 7 2019-06-18 09:26:51 facegen count: 8 2019-06-18 09:26:51 facegen count: 9 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 10 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 11 2019-06-18 09:26:51 facegen count: 12 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 13 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 14 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 15 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen: finished all drawing 2019-06-18 09:26:51 facegen: finished render 2019-06-18 09:26:51 facegen: init_rendering 2019-06-18 09:26:51 facegen: init_rendering finished 2019-06-18 09:26:51 facegen: start render 2019-06-18 09:26:51 facegen count: 16 2019-06-18 09:26:51 facegen count: 0 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 1 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 2 2019-06-18 09:26:51 facegen count: 3 2019-06-18 09:26:51 facegen count: 4 2019-06-18 09:26:51 facegen count: 5 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 6 2019-06-18 09:26:51 facegen count: 7 2019-06-18 09:26:51 facegen count: 8 2019-06-18 09:26:51 facegen count: 9 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 10 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 11 2019-06-18 09:26:51 facegen count: 12 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 13 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 14 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 15 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen: finished all drawing 2019-06-18 09:26:51 facegen: finished render 2019-06-18 09:26:51 facegen: init_rendering 2019-06-18 09:26:51 facegen: init_rendering finished 2019-06-18 09:26:51 facegen: start render 2019-06-18 09:26:51 facegen count: 16 2019-06-18 09:26:51 facegen count: 0 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 1 2019-06-18 09:26:51 facegen count: 2 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 3 2019-06-18 09:26:51 facegen count: 4 2019-06-18 09:26:51 facegen count: 5 2019-06-18 09:26:51 facegen count: 6 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 7 2019-06-18 09:26:51 facegen count: 8 2019-06-18 09:26:51 facegen count: 9 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 10 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 11 2019-06-18 09:26:51 facegen count: 12 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 13 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 14 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 15 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen: finished all drawing 2019-06-18 09:26:51 facegen: finished render 2019-06-18 09:26:51 facegen: init_rendering 2019-06-18 09:26:51 facegen: init_rendering finished 2019-06-18 09:26:51 facegen: start render 2019-06-18 09:26:51 facegen count: 16 2019-06-18 09:26:51 facegen count: 0 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 1 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 2 2019-06-18 09:26:51 facegen count: 3 2019-06-18 09:26:51 facegen count: 4 2019-06-18 09:26:51 facegen count: 5 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 6 2019-06-18 09:26:51 facegen count: 7 2019-06-18 09:26:51 facegen count: 8 2019-06-18 09:26:51 facegen count: 9 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 10 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 11 2019-06-18 09:26:51 facegen count: 12 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 13 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 14 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 15 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen: finished all drawing 2019-06-18 09:26:51 facegen: finished render 2019-06-18 09:26:51 facegen: init_rendering 2019-06-18 09:26:51 facegen: init_rendering finished 2019-06-18 09:26:51 facegen: start render 2019-06-18 09:26:51 facegen count: 16 2019-06-18 09:26:51 facegen count: 0 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 1 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 2 2019-06-18 09:26:51 facegen count: 3 2019-06-18 09:26:51 facegen count: 4 2019-06-18 09:26:51 facegen count: 5 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 6 2019-06-18 09:26:51 facegen count: 7 2019-06-18 09:26:51 facegen count: 8 2019-06-18 09:26:51 facegen count: 9 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 10 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 11 2019-06-18 09:26:51 facegen count: 12 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 13 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 14 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 15 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen: finished all drawing 2019-06-18 09:26:51 facegen: finished render 2019-06-18 09:26:51 facegen: init_rendering 2019-06-18 09:26:51 facegen: init_rendering finished 2019-06-18 09:26:51 facegen: start render 2019-06-18 09:26:51 facegen count: 16 2019-06-18 09:26:51 facegen count: 0 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 1 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 2 2019-06-18 09:26:51 facegen count: 3 2019-06-18 09:26:51 facegen count: 4 2019-06-18 09:26:51 facegen count: 5 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 6 2019-06-18 09:26:51 facegen count: 7 2019-06-18 09:26:51 facegen count: 8 2019-06-18 09:26:51 facegen count: 9 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 10 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 11 2019-06-18 09:26:51 facegen count: 12 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 13 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 14 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 15 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen: finished all drawing 2019-06-18 09:26:51 facegen: finished render 2019-06-18 09:26:51 facegen: init_rendering 2019-06-18 09:26:51 facegen: init_rendering finished 2019-06-18 09:26:51 facegen: start render 2019-06-18 09:26:51 facegen count: 16 2019-06-18 09:26:51 facegen count: 0 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 1 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 2 2019-06-18 09:26:51 facegen count: 3 2019-06-18 09:26:51 facegen count: 4 2019-06-18 09:26:51 facegen count: 5 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 6 2019-06-18 09:26:51 facegen count: 7 2019-06-18 09:26:51 facegen count: 8 2019-06-18 09:26:51 facegen count: 9 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 10 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 11 2019-06-18 09:26:51 facegen count: 12 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 13 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 14 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 15 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen: finished all drawing 2019-06-18 09:26:51 facegen: finished render 2019-06-18 09:26:51 facegen: init_rendering 2019-06-18 09:26:51 facegen: init_rendering finished 2019-06-18 09:26:51 facegen: start render 2019-06-18 09:26:51 facegen count: 16 2019-06-18 09:26:51 facegen count: 0 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 1 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 2 2019-06-18 09:26:51 facegen count: 3 2019-06-18 09:26:51 facegen count: 4 2019-06-18 09:26:51 facegen count: 5 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 6 2019-06-18 09:26:51 facegen count: 7 2019-06-18 09:26:51 facegen count: 8 2019-06-18 09:26:51 facegen count: 9 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 10 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 11 2019-06-18 09:26:51 facegen count: 12 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 13 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 14 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen count: 15 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished first draw call 2019-06-18 09:26:51 facegen: using shader 2019-06-18 09:26:51 facegen: finished second draw call 2019-06-18 09:26:51 facegen: finished all drawing 2019-06-18 09:26:51 facegen: finished render 2019-06-18 09:27:31 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 80843; 2019-06-18 09:32:42 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79316; 2019-06-18 09:32:42 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79247; 2019-06-18 09:32:42 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79221; 2019-06-18 09:33:02 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77949; 2019-06-18 09:33:03 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77683; 2019-06-18 09:33:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:33:05 facegen: init_rendering 2019-06-18 09:33:05 facegen: init_rendering finished 2019-06-18 09:33:05 facegen: start render 2019-06-18 09:33:05 facegen count: 16 2019-06-18 09:33:05 facegen count: 0 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished first draw call 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished second draw call 2019-06-18 09:33:05 facegen count: 1 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished first draw call 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished second draw call 2019-06-18 09:33:05 facegen count: 2 2019-06-18 09:33:05 facegen count: 3 2019-06-18 09:33:05 facegen count: 4 2019-06-18 09:33:05 facegen count: 5 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished first draw call 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished second draw call 2019-06-18 09:33:05 facegen count: 6 2019-06-18 09:33:05 facegen count: 7 2019-06-18 09:33:05 facegen count: 8 2019-06-18 09:33:05 facegen count: 9 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished first draw call 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished second draw call 2019-06-18 09:33:05 facegen count: 10 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished first draw call 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished second draw call 2019-06-18 09:33:05 facegen count: 11 2019-06-18 09:33:05 facegen count: 12 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished first draw call 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished second draw call 2019-06-18 09:33:05 facegen count: 13 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished first draw call 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished second draw call 2019-06-18 09:33:05 facegen count: 14 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished first draw call 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished second draw call 2019-06-18 09:33:05 facegen count: 15 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished first draw call 2019-06-18 09:33:05 facegen: using shader 2019-06-18 09:33:05 facegen: finished second draw call 2019-06-18 09:33:05 facegen: finished all drawing 2019-06-18 09:33:05 facegen: finished render 2019-06-18 09:36:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:38:12 Browser: add_panel_script added 15 panel scripts 2019-06-18 09:38:12 Browser: add_border_script added 0 images to this page and 42 border scripts 2019-06-18 09:39:56 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 09:39:56 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 09:39:56 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 09:39:56 end_transaction: END TRANSACTION was successful. 2019-06-18 09:41:58 create_storyline_msg: "" - Cuenca Hangs Up the Cleats Early 2019-06-18 09:42:02 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays.png and added it to the cache 2019-06-18 09:42:02 facegen: init_rendering 2019-06-18 09:42:02 facegen: init_rendering finished 2019-06-18 09:42:02 facegen: start render 2019-06-18 09:42:02 facegen count: 16 2019-06-18 09:42:02 facegen count: 0 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished first draw call 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished second draw call 2019-06-18 09:42:02 facegen count: 1 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished first draw call 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished second draw call 2019-06-18 09:42:02 facegen count: 2 2019-06-18 09:42:02 facegen count: 3 2019-06-18 09:42:02 facegen count: 4 2019-06-18 09:42:02 facegen count: 5 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished first draw call 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished second draw call 2019-06-18 09:42:02 facegen count: 6 2019-06-18 09:42:02 facegen count: 7 2019-06-18 09:42:02 facegen count: 8 2019-06-18 09:42:02 facegen count: 9 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished first draw call 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished second draw call 2019-06-18 09:42:02 facegen count: 10 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished first draw call 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished second draw call 2019-06-18 09:42:02 facegen count: 11 2019-06-18 09:42:02 facegen count: 12 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished first draw call 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished second draw call 2019-06-18 09:42:02 facegen count: 13 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished first draw call 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished second draw call 2019-06-18 09:42:02 facegen count: 14 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished first draw call 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished second draw call 2019-06-18 09:42:02 facegen count: 15 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished first draw call 2019-06-18 09:42:02 facegen: using shader 2019-06-18 09:42:02 facegen: finished second draw call 2019-06-18 09:42:02 facegen: finished all drawing 2019-06-18 09:42:02 facegen: finished render 2019-06-18 09:47:11 facegen: init_rendering 2019-06-18 09:47:11 facegen: init_rendering finished 2019-06-18 09:47:11 facegen: start render 2019-06-18 09:47:11 facegen count: 16 2019-06-18 09:47:11 facegen count: 0 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished first draw call 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished second draw call 2019-06-18 09:47:11 facegen count: 1 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished first draw call 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished second draw call 2019-06-18 09:47:11 facegen count: 2 2019-06-18 09:47:11 facegen count: 3 2019-06-18 09:47:11 facegen count: 4 2019-06-18 09:47:11 facegen count: 5 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished first draw call 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished second draw call 2019-06-18 09:47:11 facegen count: 6 2019-06-18 09:47:11 facegen count: 7 2019-06-18 09:47:11 facegen count: 8 2019-06-18 09:47:11 facegen count: 9 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished first draw call 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished second draw call 2019-06-18 09:47:11 facegen count: 10 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished first draw call 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished second draw call 2019-06-18 09:47:11 facegen count: 11 2019-06-18 09:47:11 facegen count: 12 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished first draw call 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished second draw call 2019-06-18 09:47:11 facegen count: 13 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished first draw call 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished second draw call 2019-06-18 09:47:11 facegen count: 14 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished first draw call 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished second draw call 2019-06-18 09:47:11 facegen count: 15 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished first draw call 2019-06-18 09:47:11 facegen: using shader 2019-06-18 09:47:11 facegen: finished second draw call 2019-06-18 09:47:11 facegen: finished all drawing 2019-06-18 09:47:11 facegen: finished render 2019-06-18 09:47:44 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 09:47:44 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 09:47:44 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 09:47:44 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 09:47:44 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 09:47:44 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 09:47:44 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 09:47:44 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 09:47:44 save_critical_database_files: Successfully created flag file 2019-06-18 09:47:44 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: coaches.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: faces.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: messages.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: names.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: offers.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: parks.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: players.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: retired.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: scouting.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: storylines.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: teams.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: text_data.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: trades.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: weather.dat 2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 09:47:45 save_critical_database_files: Moved file: world.dat 2019-06-18 09:47:45 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 09:47:45 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 09:47:45 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 09:47:45 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 09:47:45 end_transaction: END TRANSACTION was successful. 2019-06-18 09:47:45 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 09:47:55 zip_single_file: Successfully zipped file 2019-06-18 09:47:55 save_critical_database_files: Saving names... 2019-06-18 09:47:55 save_critical_database_files: Saving players... 2019-06-18 09:47:58 save_critical_database_files: Saving coaches... 2019-06-18 09:47:58 save_critical_database_files: Saving teams... 2019-06-18 09:47:59 save_critical_database_files: Saving weather... 2019-06-18 09:47:59 save_critical_database_files: Saving ballparks... 2019-06-18 09:47:59 save_critical_database_files: Saving scouting sets... 2019-06-18 09:47:59 save_critical_database_files: Saving contract offers... 2019-06-18 09:47:59 save_critical_database_files: Saving trades... 2019-06-18 09:47:59 save_critical_database_files: Saving messages... 2019-06-18 09:47:59 save_messages: Saved message text files: 82 2019-06-18 09:47:59 save_critical_database_files: Saving human managers... 2019-06-18 09:47:59 save_critical_database_files: Saving faces... 2019-06-18 09:48:03 save_critical_database_files: Saving storylines... 2019-06-18 09:48:03 save_critical_database_files: Saving world... 2019-06-18 09:48:03 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 09:48:03 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 09:48:03 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 09:48:03 save_database: Saving news... 2019-06-18 09:48:03 save_database: Saving games in progress... 2019-06-18 09:48:03 save_database: Saving saved games list... 2019-06-18 09:49:15 start_storyline: Storyline started. ID: "Charity Poker Tournament" - total_usage_counter: 1 2019-06-18 09:49:15 create_storyline_msg: "" - Rabanales Raises Money for Local Charity 2019-06-18 09:49:17 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77679; 2019-06-18 09:49:17 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77671; 2019-06-18 09:49:29 facegen: init_rendering 2019-06-18 09:49:29 facegen: init_rendering finished 2019-06-18 09:49:29 facegen: start render 2019-06-18 09:49:29 facegen count: 16 2019-06-18 09:49:29 facegen count: 0 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished first draw call 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished second draw call 2019-06-18 09:49:29 facegen count: 1 2019-06-18 09:49:29 facegen count: 2 2019-06-18 09:49:29 facegen count: 3 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished first draw call 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished second draw call 2019-06-18 09:49:29 facegen count: 4 2019-06-18 09:49:29 facegen count: 5 2019-06-18 09:49:29 facegen count: 6 2019-06-18 09:49:29 facegen count: 7 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished first draw call 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished second draw call 2019-06-18 09:49:29 facegen count: 8 2019-06-18 09:49:29 facegen count: 9 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished first draw call 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished second draw call 2019-06-18 09:49:29 facegen count: 10 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished first draw call 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished second draw call 2019-06-18 09:49:29 facegen count: 11 2019-06-18 09:49:29 facegen count: 12 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished first draw call 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished second draw call 2019-06-18 09:49:29 facegen count: 13 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished first draw call 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished second draw call 2019-06-18 09:49:29 facegen count: 14 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished first draw call 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished second draw call 2019-06-18 09:49:29 facegen count: 15 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished first draw call 2019-06-18 09:49:29 facegen: using shader 2019-06-18 09:49:29 facegen: finished second draw call 2019-06-18 09:49:29 facegen: finished all drawing 2019-06-18 09:49:29 facegen: finished render 2019-06-18 09:49:43 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets.png and added it to the cache 2019-06-18 09:49:43 facegen: init_rendering 2019-06-18 09:49:43 facegen: init_rendering finished 2019-06-18 09:49:43 facegen: start render 2019-06-18 09:49:43 facegen count: 16 2019-06-18 09:49:43 facegen count: 0 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished first draw call 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished second draw call 2019-06-18 09:49:43 facegen count: 1 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished first draw call 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished second draw call 2019-06-18 09:49:43 facegen count: 2 2019-06-18 09:49:43 facegen count: 3 2019-06-18 09:49:43 facegen count: 4 2019-06-18 09:49:43 facegen count: 5 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished first draw call 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished second draw call 2019-06-18 09:49:43 facegen count: 6 2019-06-18 09:49:43 facegen count: 7 2019-06-18 09:49:43 facegen count: 8 2019-06-18 09:49:43 facegen count: 9 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished first draw call 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished second draw call 2019-06-18 09:49:43 facegen count: 10 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished first draw call 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished second draw call 2019-06-18 09:49:43 facegen count: 11 2019-06-18 09:49:43 facegen count: 12 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished first draw call 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished second draw call 2019-06-18 09:49:43 facegen count: 13 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished first draw call 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished second draw call 2019-06-18 09:49:43 facegen count: 14 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished first draw call 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished second draw call 2019-06-18 09:49:43 facegen count: 15 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished first draw call 2019-06-18 09:49:43 facegen: using shader 2019-06-18 09:49:43 facegen: finished second draw call 2019-06-18 09:49:43 facegen: finished all drawing 2019-06-18 09:49:43 facegen: finished render 2019-06-18 09:49:49 facegen: init_rendering 2019-06-18 09:49:49 facegen: init_rendering finished 2019-06-18 09:49:49 facegen: start render 2019-06-18 09:49:49 facegen count: 16 2019-06-18 09:49:49 facegen count: 0 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished first draw call 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished second draw call 2019-06-18 09:49:49 facegen count: 1 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished first draw call 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished second draw call 2019-06-18 09:49:49 facegen count: 2 2019-06-18 09:49:49 facegen count: 3 2019-06-18 09:49:49 facegen count: 4 2019-06-18 09:49:49 facegen count: 5 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished first draw call 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished second draw call 2019-06-18 09:49:49 facegen count: 6 2019-06-18 09:49:49 facegen count: 7 2019-06-18 09:49:49 facegen count: 8 2019-06-18 09:49:49 facegen count: 9 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished first draw call 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished second draw call 2019-06-18 09:49:49 facegen count: 10 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished first draw call 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished second draw call 2019-06-18 09:49:49 facegen count: 11 2019-06-18 09:49:49 facegen count: 12 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished first draw call 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished second draw call 2019-06-18 09:49:49 facegen count: 13 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished first draw call 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished second draw call 2019-06-18 09:49:49 facegen count: 14 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished first draw call 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished second draw call 2019-06-18 09:49:49 facegen count: 15 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished first draw call 2019-06-18 09:49:49 facegen: using shader 2019-06-18 09:49:49 facegen: finished second draw call 2019-06-18 09:49:49 facegen: finished all drawing 2019-06-18 09:49:49 facegen: finished render 2019-06-18 09:49:52 facegen: init_rendering 2019-06-18 09:49:52 facegen: init_rendering finished 2019-06-18 09:49:52 facegen: start render 2019-06-18 09:49:52 facegen count: 16 2019-06-18 09:49:52 facegen count: 0 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished first draw call 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished second draw call 2019-06-18 09:49:52 facegen count: 1 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished first draw call 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished second draw call 2019-06-18 09:49:52 facegen count: 2 2019-06-18 09:49:52 facegen count: 3 2019-06-18 09:49:52 facegen count: 4 2019-06-18 09:49:52 facegen count: 5 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished first draw call 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished second draw call 2019-06-18 09:49:52 facegen count: 6 2019-06-18 09:49:52 facegen count: 7 2019-06-18 09:49:52 facegen count: 8 2019-06-18 09:49:52 facegen count: 9 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished first draw call 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished second draw call 2019-06-18 09:49:52 facegen count: 10 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished first draw call 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished second draw call 2019-06-18 09:49:52 facegen count: 11 2019-06-18 09:49:52 facegen count: 12 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished first draw call 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished second draw call 2019-06-18 09:49:52 facegen count: 13 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished first draw call 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished second draw call 2019-06-18 09:49:52 facegen count: 14 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished first draw call 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished second draw call 2019-06-18 09:49:52 facegen count: 15 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished first draw call 2019-06-18 09:49:52 facegen: using shader 2019-06-18 09:49:52 facegen: finished second draw call 2019-06-18 09:49:52 facegen: finished all drawing 2019-06-18 09:49:52 facegen: finished render 2019-06-18 09:50:01 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76045; 2019-06-18 09:50:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:50:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:50:21 facegen: init_rendering 2019-06-18 09:50:21 facegen: init_rendering finished 2019-06-18 09:50:21 facegen: start render 2019-06-18 09:50:21 facegen count: 16 2019-06-18 09:50:21 facegen count: 0 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished first draw call 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished second draw call 2019-06-18 09:50:21 facegen count: 1 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished first draw call 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished second draw call 2019-06-18 09:50:21 facegen count: 2 2019-06-18 09:50:21 facegen count: 3 2019-06-18 09:50:21 facegen count: 4 2019-06-18 09:50:21 facegen count: 5 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished first draw call 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished second draw call 2019-06-18 09:50:21 facegen count: 6 2019-06-18 09:50:21 facegen count: 7 2019-06-18 09:50:21 facegen count: 8 2019-06-18 09:50:21 facegen count: 9 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished first draw call 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished second draw call 2019-06-18 09:50:21 facegen count: 10 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished first draw call 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished second draw call 2019-06-18 09:50:21 facegen count: 11 2019-06-18 09:50:21 facegen count: 12 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished first draw call 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished second draw call 2019-06-18 09:50:21 facegen count: 13 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished first draw call 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished second draw call 2019-06-18 09:50:21 facegen count: 14 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished first draw call 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished second draw call 2019-06-18 09:50:21 facegen count: 15 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished first draw call 2019-06-18 09:50:21 facegen: using shader 2019-06-18 09:50:21 facegen: finished second draw call 2019-06-18 09:50:21 facegen: finished all drawing 2019-06-18 09:50:21 facegen: finished render 2019-06-18 09:50:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:50:24 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:50:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:50:31 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:50:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:50:42 start_storyline: Storyline started. ID: "Winter Meetings Begin" - total_usage_counter: 3 2019-06-18 09:50:42 create_storyline_msg: "" - Winter Meetings Start 2019-06-18 09:50:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:50:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 09:50:49 facegen: init_rendering 2019-06-18 09:50:49 facegen: init_rendering finished 2019-06-18 09:50:49 facegen: start render 2019-06-18 09:50:49 facegen count: 16 2019-06-18 09:50:49 facegen count: 0 2019-06-18 09:50:49 facegen: using shader 2019-06-18 09:50:49 facegen: finished first draw call 2019-06-18 09:50:49 facegen: using shader 2019-06-18 09:50:49 facegen: finished second draw call 2019-06-18 09:50:49 facegen count: 1 2019-06-18 09:50:49 facegen: using shader 2019-06-18 09:50:49 facegen: finished first draw call 2019-06-18 09:50:49 facegen: using shader 2019-06-18 09:50:49 facegen: finished second draw call 2019-06-18 09:50:49 facegen count: 2 2019-06-18 09:50:49 facegen count: 3 2019-06-18 09:50:49 facegen count: 4 2019-06-18 09:50:49 facegen count: 5 2019-06-18 09:50:49 facegen: using shader 2019-06-18 09:50:49 facegen: finished first draw call 2019-06-18 09:50:49 facegen: using shader 2019-06-18 09:50:49 facegen: finished second draw call 2019-06-18 09:50:49 facegen count: 6 2019-06-18 09:50:49 facegen count: 7 2019-06-18 09:50:49 facegen count: 8 2019-06-18 09:50:49 facegen count: 9 2019-06-18 09:50:49 facegen: using shader 2019-06-18 09:50:49 facegen: finished first draw call 2019-06-18 09:50:49 facegen: using shader 2019-06-18 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2019-06-18 09:51:42 facegen: finished second draw call 2019-06-18 09:51:42 facegen count: 14 2019-06-18 09:51:42 facegen: using shader 2019-06-18 09:51:42 facegen: finished first draw call 2019-06-18 09:51:42 facegen: using shader 2019-06-18 09:51:42 facegen: finished second draw call 2019-06-18 09:51:42 facegen count: 15 2019-06-18 09:51:42 facegen: using shader 2019-06-18 09:51:42 facegen: finished first draw call 2019-06-18 09:51:42 facegen: using shader 2019-06-18 09:51:42 facegen: finished second draw call 2019-06-18 09:51:42 facegen: finished all drawing 2019-06-18 09:51:42 facegen: finished render 2019-06-18 09:51:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres.png and added it to the cache 2019-06-18 09:51:52 facegen: init_rendering 2019-06-18 09:51:52 facegen: init_rendering finished 2019-06-18 09:51:52 facegen: start render 2019-06-18 09:51:52 facegen count: 16 2019-06-18 09:51:52 facegen count: 0 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished first draw call 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished second draw call 2019-06-18 09:51:52 facegen count: 1 2019-06-18 09:51:52 facegen count: 2 2019-06-18 09:51:52 facegen count: 3 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished first draw call 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished second draw call 2019-06-18 09:51:52 facegen count: 4 2019-06-18 09:51:52 facegen count: 5 2019-06-18 09:51:52 facegen count: 6 2019-06-18 09:51:52 facegen count: 7 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished first draw call 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished second draw call 2019-06-18 09:51:52 facegen count: 8 2019-06-18 09:51:52 facegen count: 9 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished first draw call 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished second draw call 2019-06-18 09:51:52 facegen count: 10 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished first draw call 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished second draw call 2019-06-18 09:51:52 facegen count: 11 2019-06-18 09:51:52 facegen count: 12 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished first draw call 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished second draw call 2019-06-18 09:51:52 facegen count: 13 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished first draw call 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished second draw call 2019-06-18 09:51:52 facegen count: 14 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished first draw call 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished second draw call 2019-06-18 09:51:52 facegen count: 15 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished first draw call 2019-06-18 09:51:52 facegen: using shader 2019-06-18 09:51:52 facegen: finished second draw call 2019-06-18 09:51:52 facegen: finished all drawing 2019-06-18 09:51:52 facegen: finished render 2019-06-18 09:52:00 facegen: init_rendering 2019-06-18 09:52:00 facegen: init_rendering finished 2019-06-18 09:52:00 facegen: start render 2019-06-18 09:52:00 facegen count: 16 2019-06-18 09:52:00 facegen count: 0 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished first draw call 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished second draw call 2019-06-18 09:52:00 facegen count: 1 2019-06-18 09:52:00 facegen count: 2 2019-06-18 09:52:00 facegen count: 3 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished first draw call 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished second draw call 2019-06-18 09:52:00 facegen count: 4 2019-06-18 09:52:00 facegen count: 5 2019-06-18 09:52:00 facegen count: 6 2019-06-18 09:52:00 facegen count: 7 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished first draw call 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished second draw call 2019-06-18 09:52:00 facegen count: 8 2019-06-18 09:52:00 facegen count: 9 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished first draw call 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished second draw call 2019-06-18 09:52:00 facegen count: 10 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished first draw call 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished second draw call 2019-06-18 09:52:00 facegen count: 11 2019-06-18 09:52:00 facegen count: 12 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished first draw call 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished second draw call 2019-06-18 09:52:00 facegen count: 13 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished first draw call 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished second draw call 2019-06-18 09:52:00 facegen count: 14 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished first draw call 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished second draw call 2019-06-18 09:52:00 facegen count: 15 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished first draw call 2019-06-18 09:52:00 facegen: using shader 2019-06-18 09:52:00 facegen: finished second draw call 2019-06-18 09:52:00 facegen: finished all drawing 2019-06-18 09:52:00 facegen: finished render 2019-06-18 09:52:13 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 09:52:13 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 09:52:13 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 09:52:13 end_transaction: END TRANSACTION was successful. 2019-06-18 09:52:15 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76042; 2019-06-18 09:52:15 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76028; 2019-06-18 09:52:21 facegen: init_rendering 2019-06-18 09:52:21 facegen: init_rendering finished 2019-06-18 09:52:21 facegen: start render 2019-06-18 09:52:21 facegen count: 16 2019-06-18 09:52:21 facegen count: 0 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished first draw call 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished second draw call 2019-06-18 09:52:21 facegen count: 1 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished first draw call 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished second draw call 2019-06-18 09:52:21 facegen count: 2 2019-06-18 09:52:21 facegen count: 3 2019-06-18 09:52:21 facegen count: 4 2019-06-18 09:52:21 facegen count: 5 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished first draw call 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished second draw call 2019-06-18 09:52:21 facegen count: 6 2019-06-18 09:52:21 facegen count: 7 2019-06-18 09:52:21 facegen count: 8 2019-06-18 09:52:21 facegen count: 9 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished first draw call 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished second draw call 2019-06-18 09:52:21 facegen count: 10 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished first draw call 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished second draw call 2019-06-18 09:52:21 facegen count: 11 2019-06-18 09:52:21 facegen count: 12 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished first draw call 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished second draw call 2019-06-18 09:52:21 facegen count: 13 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished first draw call 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished second draw call 2019-06-18 09:52:21 facegen count: 14 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished first draw call 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished second draw call 2019-06-18 09:52:21 facegen count: 15 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished first draw call 2019-06-18 09:52:21 facegen: using shader 2019-06-18 09:52:21 facegen: finished second draw call 2019-06-18 09:52:21 facegen: finished all drawing 2019-06-18 09:52:21 facegen: finished render 2019-06-18 09:52:25 facegen: init_rendering 2019-06-18 09:52:25 facegen: init_rendering finished 2019-06-18 09:52:25 facegen: start render 2019-06-18 09:52:25 facegen count: 16 2019-06-18 09:52:25 facegen count: 0 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished first draw call 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished second draw call 2019-06-18 09:52:25 facegen count: 1 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished first draw call 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished second draw call 2019-06-18 09:52:25 facegen count: 2 2019-06-18 09:52:25 facegen count: 3 2019-06-18 09:52:25 facegen count: 4 2019-06-18 09:52:25 facegen count: 5 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished first draw call 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished second draw call 2019-06-18 09:52:25 facegen count: 6 2019-06-18 09:52:25 facegen count: 7 2019-06-18 09:52:25 facegen count: 8 2019-06-18 09:52:25 facegen count: 9 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished first draw call 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished second draw call 2019-06-18 09:52:25 facegen count: 10 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished first draw call 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished second draw call 2019-06-18 09:52:25 facegen count: 11 2019-06-18 09:52:25 facegen count: 12 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished first draw call 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished second draw call 2019-06-18 09:52:25 facegen count: 13 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished first draw call 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished second draw call 2019-06-18 09:52:25 facegen count: 14 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished first draw call 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished second draw call 2019-06-18 09:52:25 facegen count: 15 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished first draw call 2019-06-18 09:52:25 facegen: using shader 2019-06-18 09:52:25 facegen: finished second draw call 2019-06-18 09:52:25 facegen: finished all drawing 2019-06-18 09:52:25 facegen: finished render 2019-06-18 09:52:42 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 09:52:42 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 09:52:42 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 09:52:42 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 09:52:42 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 09:52:42 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 09:52:42 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 09:52:42 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 09:52:42 save_critical_database_files: Successfully created flag file 2019-06-18 09:52:42 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: coaches.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: faces.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: messages.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: names.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: offers.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: parks.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: players.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: retired.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: scouting.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: storylines.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: teams.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: text_data.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: trades.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: weather.dat 2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 09:52:42 save_critical_database_files: Moved file: world.dat 2019-06-18 09:52:42 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 09:52:42 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 09:52:42 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 09:52:42 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 09:52:42 end_transaction: END TRANSACTION was successful. 2019-06-18 09:52:42 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 09:52:53 zip_single_file: Successfully zipped file 2019-06-18 09:52:53 save_critical_database_files: Saving names... 2019-06-18 09:52:53 save_critical_database_files: Saving players... 2019-06-18 09:52:56 save_critical_database_files: Saving coaches... 2019-06-18 09:52:56 save_critical_database_files: Saving teams... 2019-06-18 09:52:57 save_critical_database_files: Saving weather... 2019-06-18 09:52:57 save_critical_database_files: Saving ballparks... 2019-06-18 09:52:57 save_critical_database_files: Saving scouting sets... 2019-06-18 09:52:57 save_critical_database_files: Saving contract offers... 2019-06-18 09:52:57 save_critical_database_files: Saving trades... 2019-06-18 09:52:57 save_critical_database_files: Saving messages... 2019-06-18 09:52:57 save_messages: Saved message text files: 46 2019-06-18 09:52:57 save_critical_database_files: Saving human managers... 2019-06-18 09:52:57 save_critical_database_files: Saving faces... 2019-06-18 09:53:01 save_critical_database_files: Saving storylines... 2019-06-18 09:53:01 save_critical_database_files: Saving world... 2019-06-18 09:53:01 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 09:53:01 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 09:53:01 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 09:53:01 save_database: Saving news... 2019-06-18 09:53:01 save_database: Saving games in progress... 2019-06-18 09:53:01 save_database: Saving saved games list... 2019-06-18 09:53:28 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76011; 2019-06-18 09:54:22 facegen: init_rendering 2019-06-18 09:54:22 facegen: init_rendering finished 2019-06-18 09:54:22 facegen: start render 2019-06-18 09:54:22 facegen count: 16 2019-06-18 09:54:22 facegen count: 0 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished first draw call 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished second draw call 2019-06-18 09:54:22 facegen count: 1 2019-06-18 09:54:22 facegen count: 2 2019-06-18 09:54:22 facegen count: 3 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished first draw call 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished second draw call 2019-06-18 09:54:22 facegen count: 4 2019-06-18 09:54:22 facegen count: 5 2019-06-18 09:54:22 facegen count: 6 2019-06-18 09:54:22 facegen count: 7 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished first draw call 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished second draw call 2019-06-18 09:54:22 facegen count: 8 2019-06-18 09:54:22 facegen count: 9 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished first draw call 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished second draw call 2019-06-18 09:54:22 facegen count: 10 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished first draw call 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished second draw call 2019-06-18 09:54:22 facegen count: 11 2019-06-18 09:54:22 facegen count: 12 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished first draw call 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished second draw call 2019-06-18 09:54:22 facegen count: 13 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished first draw call 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished second draw call 2019-06-18 09:54:22 facegen count: 14 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished first draw call 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished second draw call 2019-06-18 09:54:22 facegen count: 15 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished first draw call 2019-06-18 09:54:22 facegen: using shader 2019-06-18 09:54:22 facegen: finished second draw call 2019-06-18 09:54:22 facegen: finished all drawing 2019-06-18 09:54:22 facegen: finished render 2019-06-18 09:54:25 facegen: init_rendering 2019-06-18 09:54:25 facegen: init_rendering finished 2019-06-18 09:54:25 facegen: start render 2019-06-18 09:54:25 facegen count: 16 2019-06-18 09:54:25 facegen count: 0 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished first draw call 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished second draw call 2019-06-18 09:54:25 facegen count: 1 2019-06-18 09:54:25 facegen count: 2 2019-06-18 09:54:25 facegen count: 3 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished first draw call 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished second draw call 2019-06-18 09:54:25 facegen count: 4 2019-06-18 09:54:25 facegen count: 5 2019-06-18 09:54:25 facegen count: 6 2019-06-18 09:54:25 facegen count: 7 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished first draw call 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished second draw call 2019-06-18 09:54:25 facegen count: 8 2019-06-18 09:54:25 facegen count: 9 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished first draw call 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished second draw call 2019-06-18 09:54:25 facegen count: 10 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished first draw call 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished second draw call 2019-06-18 09:54:25 facegen count: 11 2019-06-18 09:54:25 facegen count: 12 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished first draw call 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished second draw call 2019-06-18 09:54:25 facegen count: 13 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished first draw call 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished second draw call 2019-06-18 09:54:25 facegen count: 14 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished first draw call 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished second draw call 2019-06-18 09:54:25 facegen count: 15 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished first draw call 2019-06-18 09:54:25 facegen: using shader 2019-06-18 09:54:25 facegen: finished second draw call 2019-06-18 09:54:25 facegen: finished all drawing 2019-06-18 09:54:25 facegen: finished render 2019-06-18 09:54:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates.png and added it to the cache 2019-06-18 09:54:36 facegen: init_rendering 2019-06-18 09:54:36 facegen: init_rendering finished 2019-06-18 09:54:36 facegen: start render 2019-06-18 09:54:36 facegen count: 16 2019-06-18 09:54:36 facegen count: 0 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished first draw call 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished second draw call 2019-06-18 09:54:36 facegen count: 1 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished first draw call 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished second draw call 2019-06-18 09:54:36 facegen count: 2 2019-06-18 09:54:36 facegen count: 3 2019-06-18 09:54:36 facegen count: 4 2019-06-18 09:54:36 facegen count: 5 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished first draw call 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished second draw call 2019-06-18 09:54:36 facegen count: 6 2019-06-18 09:54:36 facegen count: 7 2019-06-18 09:54:36 facegen count: 8 2019-06-18 09:54:36 facegen count: 9 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished first draw call 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished second draw call 2019-06-18 09:54:36 facegen count: 10 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished first draw call 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished second draw call 2019-06-18 09:54:36 facegen count: 11 2019-06-18 09:54:36 facegen count: 12 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished first draw call 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished second draw call 2019-06-18 09:54:36 facegen count: 13 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished first draw call 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished second draw call 2019-06-18 09:54:36 facegen count: 14 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished first draw call 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished second draw call 2019-06-18 09:54:36 facegen count: 15 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished first draw call 2019-06-18 09:54:36 facegen: using shader 2019-06-18 09:54:36 facegen: finished second draw call 2019-06-18 09:54:36 facegen: finished all drawing 2019-06-18 09:54:36 facegen: finished render 2019-06-18 09:54:38 facegen: init_rendering 2019-06-18 09:54:38 facegen: init_rendering finished 2019-06-18 09:54:38 facegen: start render 2019-06-18 09:54:38 facegen count: 16 2019-06-18 09:54:38 facegen count: 0 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished first draw call 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished second draw call 2019-06-18 09:54:38 facegen count: 1 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished first draw call 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished second draw call 2019-06-18 09:54:38 facegen count: 2 2019-06-18 09:54:38 facegen count: 3 2019-06-18 09:54:38 facegen count: 4 2019-06-18 09:54:38 facegen count: 5 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished first draw call 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished second draw call 2019-06-18 09:54:38 facegen count: 6 2019-06-18 09:54:38 facegen count: 7 2019-06-18 09:54:38 facegen count: 8 2019-06-18 09:54:38 facegen count: 9 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished first draw call 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished second draw call 2019-06-18 09:54:38 facegen count: 10 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished first draw call 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished second draw call 2019-06-18 09:54:38 facegen count: 11 2019-06-18 09:54:38 facegen count: 12 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished first draw call 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished second draw call 2019-06-18 09:54:38 facegen count: 13 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished first draw call 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished second draw call 2019-06-18 09:54:38 facegen count: 14 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished first draw call 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished second draw call 2019-06-18 09:54:38 facegen count: 15 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished first draw call 2019-06-18 09:54:38 facegen: using shader 2019-06-18 09:54:38 facegen: finished second draw call 2019-06-18 09:54:38 facegen: finished all drawing 2019-06-18 09:54:38 facegen: finished render 2019-06-18 09:54:49 facegen: init_rendering 2019-06-18 09:54:49 facegen: init_rendering finished 2019-06-18 09:54:49 facegen: start render 2019-06-18 09:54:49 facegen count: 16 2019-06-18 09:54:49 facegen count: 0 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished first draw call 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished second draw call 2019-06-18 09:54:49 facegen count: 1 2019-06-18 09:54:49 facegen count: 2 2019-06-18 09:54:49 facegen count: 3 2019-06-18 09:54:49 facegen count: 4 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished first draw call 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished second draw call 2019-06-18 09:54:49 facegen count: 5 2019-06-18 09:54:49 facegen count: 6 2019-06-18 09:54:49 facegen count: 7 2019-06-18 09:54:49 facegen count: 8 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished first draw call 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished second draw call 2019-06-18 09:54:49 facegen count: 9 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished first draw call 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished second draw call 2019-06-18 09:54:49 facegen count: 10 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished first draw call 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished second draw call 2019-06-18 09:54:49 facegen count: 11 2019-06-18 09:54:49 facegen count: 12 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished first draw call 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished second draw call 2019-06-18 09:54:49 facegen count: 13 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished first draw call 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished second draw call 2019-06-18 09:54:49 facegen count: 14 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished first draw call 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished second draw call 2019-06-18 09:54:49 facegen count: 15 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished first draw call 2019-06-18 09:54:49 facegen: using shader 2019-06-18 09:54:49 facegen: finished second draw call 2019-06-18 09:54:49 facegen: finished all drawing 2019-06-18 09:54:49 facegen: finished render 2019-06-18 09:54:53 facegen: init_rendering 2019-06-18 09:54:53 facegen: init_rendering finished 2019-06-18 09:54:53 facegen: start render 2019-06-18 09:54:53 facegen count: 16 2019-06-18 09:54:53 facegen count: 0 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished first draw call 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished second draw call 2019-06-18 09:54:53 facegen count: 1 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished first draw call 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished second draw call 2019-06-18 09:54:53 facegen count: 2 2019-06-18 09:54:53 facegen count: 3 2019-06-18 09:54:53 facegen count: 4 2019-06-18 09:54:53 facegen count: 5 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished first draw call 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished second draw call 2019-06-18 09:54:53 facegen count: 6 2019-06-18 09:54:53 facegen count: 7 2019-06-18 09:54:53 facegen count: 8 2019-06-18 09:54:53 facegen count: 9 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished first draw call 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished second draw call 2019-06-18 09:54:53 facegen count: 10 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished first draw call 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished second draw call 2019-06-18 09:54:53 facegen count: 11 2019-06-18 09:54:53 facegen count: 12 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished first draw call 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished second draw call 2019-06-18 09:54:53 facegen count: 13 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished first draw call 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished second draw call 2019-06-18 09:54:53 facegen count: 14 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished first draw call 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished second draw call 2019-06-18 09:54:53 facegen count: 15 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished first draw call 2019-06-18 09:54:53 facegen: using shader 2019-06-18 09:54:53 facegen: finished second draw call 2019-06-18 09:54:53 facegen: finished all drawing 2019-06-18 09:54:53 facegen: finished render 2019-06-18 09:54:53 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_50.png and added it to the cache 2019-06-18 09:55:05 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75989; 2019-06-18 09:55:05 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75979; 2019-06-18 09:55:07 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75978; 2019-06-18 09:55:08 start_storyline: Storyline started. ID: "Japanese media spotlight on new star" - total_usage_counter: 1 2019-06-18 09:55:08 create_storyline_msg: "" - In Japan, All Eyes Are On Nakamura 2019-06-18 09:55:08 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74305; 2019-06-18 09:55:08 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74304; 2019-06-18 09:56:05 facegen: init_rendering 2019-06-18 09:56:05 facegen: init_rendering finished 2019-06-18 09:56:05 facegen: start render 2019-06-18 09:56:05 facegen count: 16 2019-06-18 09:56:05 facegen count: 0 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished first draw call 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished second draw call 2019-06-18 09:56:05 facegen count: 1 2019-06-18 09:56:05 facegen count: 2 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished first draw call 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished second draw call 2019-06-18 09:56:05 facegen count: 3 2019-06-18 09:56:05 facegen count: 4 2019-06-18 09:56:05 facegen count: 5 2019-06-18 09:56:05 facegen count: 6 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished first draw call 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished second draw call 2019-06-18 09:56:05 facegen count: 7 2019-06-18 09:56:05 facegen count: 8 2019-06-18 09:56:05 facegen count: 9 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished first draw call 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished second draw call 2019-06-18 09:56:05 facegen count: 10 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished first draw call 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished second draw call 2019-06-18 09:56:05 facegen count: 11 2019-06-18 09:56:05 facegen count: 12 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished first draw call 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished second draw call 2019-06-18 09:56:05 facegen count: 13 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished first draw call 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished second draw call 2019-06-18 09:56:05 facegen count: 14 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished first draw call 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished second draw call 2019-06-18 09:56:05 facegen count: 15 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished first draw call 2019-06-18 09:56:05 facegen: using shader 2019-06-18 09:56:05 facegen: finished second draw call 2019-06-18 09:56:05 facegen: finished all drawing 2019-06-18 09:56:05 facegen: finished render 2019-06-18 09:56:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels.png and added it to the cache 2019-06-18 09:56:06 facegen: init_rendering 2019-06-18 09:56:06 facegen: init_rendering finished 2019-06-18 09:56:06 facegen: start render 2019-06-18 09:56:06 facegen count: 16 2019-06-18 09:56:06 facegen count: 0 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished first draw call 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished second draw call 2019-06-18 09:56:06 facegen count: 1 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished first draw call 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished second draw call 2019-06-18 09:56:06 facegen count: 2 2019-06-18 09:56:06 facegen count: 3 2019-06-18 09:56:06 facegen count: 4 2019-06-18 09:56:06 facegen count: 5 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished first draw call 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished second draw call 2019-06-18 09:56:06 facegen count: 6 2019-06-18 09:56:06 facegen count: 7 2019-06-18 09:56:06 facegen count: 8 2019-06-18 09:56:06 facegen count: 9 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished first draw call 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished second draw call 2019-06-18 09:56:06 facegen count: 10 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished first draw call 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished second draw call 2019-06-18 09:56:06 facegen count: 11 2019-06-18 09:56:06 facegen count: 12 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished first draw call 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished second draw call 2019-06-18 09:56:06 facegen count: 13 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished first draw call 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished second draw call 2019-06-18 09:56:06 facegen count: 14 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished first draw call 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished second draw call 2019-06-18 09:56:06 facegen count: 15 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished first draw call 2019-06-18 09:56:06 facegen: using shader 2019-06-18 09:56:06 facegen: finished second draw call 2019-06-18 09:56:06 facegen: finished all drawing 2019-06-18 09:56:06 facegen: finished render 2019-06-18 09:56:08 facegen: init_rendering 2019-06-18 09:56:08 facegen: init_rendering finished 2019-06-18 09:56:08 facegen: start render 2019-06-18 09:56:08 facegen count: 16 2019-06-18 09:56:08 facegen count: 0 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished first draw call 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished second draw call 2019-06-18 09:56:08 facegen count: 1 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished first draw call 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished second draw call 2019-06-18 09:56:08 facegen count: 2 2019-06-18 09:56:08 facegen count: 3 2019-06-18 09:56:08 facegen count: 4 2019-06-18 09:56:08 facegen count: 5 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished first draw call 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished second draw call 2019-06-18 09:56:08 facegen count: 6 2019-06-18 09:56:08 facegen count: 7 2019-06-18 09:56:08 facegen count: 8 2019-06-18 09:56:08 facegen count: 9 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished first draw call 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished second draw call 2019-06-18 09:56:08 facegen count: 10 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished first draw call 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished second draw call 2019-06-18 09:56:08 facegen count: 11 2019-06-18 09:56:08 facegen count: 12 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished first draw call 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished second draw call 2019-06-18 09:56:08 facegen count: 13 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished first draw call 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished second draw call 2019-06-18 09:56:08 facegen count: 14 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished first draw call 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished second draw call 2019-06-18 09:56:08 facegen count: 15 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished first draw call 2019-06-18 09:56:08 facegen: using shader 2019-06-18 09:56:08 facegen: finished second draw call 2019-06-18 09:56:08 facegen: finished all drawing 2019-06-18 09:56:08 facegen: finished render 2019-06-18 09:56:13 facegen: init_rendering 2019-06-18 09:56:13 facegen: init_rendering finished 2019-06-18 09:56:13 facegen: start render 2019-06-18 09:56:13 facegen count: 16 2019-06-18 09:56:13 facegen count: 0 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished first draw call 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished second draw call 2019-06-18 09:56:13 facegen count: 1 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished first draw call 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished second draw call 2019-06-18 09:56:13 facegen count: 2 2019-06-18 09:56:13 facegen count: 3 2019-06-18 09:56:13 facegen count: 4 2019-06-18 09:56:13 facegen count: 5 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished first draw call 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished second draw call 2019-06-18 09:56:13 facegen count: 6 2019-06-18 09:56:13 facegen count: 7 2019-06-18 09:56:13 facegen count: 8 2019-06-18 09:56:13 facegen count: 9 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished first draw call 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished second draw call 2019-06-18 09:56:13 facegen count: 10 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished first draw call 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished second draw call 2019-06-18 09:56:13 facegen count: 11 2019-06-18 09:56:13 facegen count: 12 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished first draw call 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished second draw call 2019-06-18 09:56:13 facegen count: 13 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished first draw call 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished second draw call 2019-06-18 09:56:13 facegen count: 14 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished first draw call 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished second draw call 2019-06-18 09:56:13 facegen count: 15 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished first draw call 2019-06-18 09:56:13 facegen: using shader 2019-06-18 09:56:13 facegen: finished second draw call 2019-06-18 09:56:13 facegen: finished all drawing 2019-06-18 09:56:13 facegen: finished render 2019-06-18 09:56:32 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers.png and added it to the cache 2019-06-18 09:56:32 facegen: init_rendering 2019-06-18 09:56:32 facegen: init_rendering finished 2019-06-18 09:56:32 facegen: start render 2019-06-18 09:56:32 facegen count: 16 2019-06-18 09:56:32 facegen count: 0 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished first draw call 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished second draw call 2019-06-18 09:56:32 facegen count: 1 2019-06-18 09:56:32 facegen count: 2 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished first draw call 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished second draw call 2019-06-18 09:56:32 facegen count: 3 2019-06-18 09:56:32 facegen count: 4 2019-06-18 09:56:32 facegen count: 5 2019-06-18 09:56:32 facegen count: 6 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished first draw call 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished second draw call 2019-06-18 09:56:32 facegen count: 7 2019-06-18 09:56:32 facegen count: 8 2019-06-18 09:56:32 facegen count: 9 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished first draw call 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished second draw call 2019-06-18 09:56:32 facegen count: 10 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished first draw call 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished second draw call 2019-06-18 09:56:32 facegen count: 11 2019-06-18 09:56:32 facegen count: 12 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished first draw call 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished second draw call 2019-06-18 09:56:32 facegen count: 13 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished first draw call 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished second draw call 2019-06-18 09:56:32 facegen count: 14 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished first draw call 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished second draw call 2019-06-18 09:56:32 facegen count: 15 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished first draw call 2019-06-18 09:56:32 facegen: using shader 2019-06-18 09:56:32 facegen: finished second draw call 2019-06-18 09:56:32 facegen: finished all drawing 2019-06-18 09:56:32 facegen: finished render 2019-06-18 09:56:39 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 09:56:39 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 09:56:39 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 09:56:39 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 09:56:39 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 09:56:39 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 09:56:40 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 09:56:40 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 09:56:40 save_critical_database_files: Successfully created flag file 2019-06-18 09:56:40 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: coaches.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: faces.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: messages.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: names.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: offers.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: parks.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: players.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: retired.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: scouting.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: storylines.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: teams.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: text_data.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: trades.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: weather.dat 2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 09:56:40 save_critical_database_files: Moved file: world.dat 2019-06-18 09:56:40 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 09:56:40 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 09:56:40 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 09:56:40 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 09:56:40 end_transaction: END TRANSACTION was successful. 2019-06-18 09:56:40 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 09:56:50 zip_single_file: Successfully zipped file 2019-06-18 09:56:50 save_critical_database_files: Saving names... 2019-06-18 09:56:50 save_critical_database_files: Saving players... 2019-06-18 09:56:53 save_critical_database_files: Saving coaches... 2019-06-18 09:56:54 save_critical_database_files: Saving teams... 2019-06-18 09:56:54 save_critical_database_files: Saving weather... 2019-06-18 09:56:54 save_critical_database_files: Saving ballparks... 2019-06-18 09:56:55 save_critical_database_files: Saving scouting sets... 2019-06-18 09:56:55 save_critical_database_files: Saving contract offers... 2019-06-18 09:56:55 save_critical_database_files: Saving trades... 2019-06-18 09:56:55 save_critical_database_files: Saving messages... 2019-06-18 09:56:55 save_messages: Saved message text files: 12 2019-06-18 09:56:55 save_critical_database_files: Saving human managers... 2019-06-18 09:56:55 save_critical_database_files: Saving faces... 2019-06-18 09:56:58 save_critical_database_files: Saving storylines... 2019-06-18 09:56:59 save_critical_database_files: Saving world... 2019-06-18 09:56:59 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 09:56:59 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 09:56:59 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 09:56:59 save_database: Saving news... 2019-06-18 09:56:59 save_database: Saving games in progress... 2019-06-18 09:56:59 save_database: Saving saved games list... 2019-06-18 10:29:29 online backend: GSAvailable 2019-06-18 10:29:29 online backend: State change to t/f/t 2019-06-18 10:29:34 online backend: GSAvailable 2019-06-18 10:29:34 online backend: State change to t/t/t 2019-06-18 10:30:34 online backend - message: { "@class": ".ScriptMessage", "data": { "message": "LeagueUpdateOOTP20", "league": { "league_id": "5d07686527491905028ef3f8", "name": "Silver .266", "abbr": "S266", "level": 3, "downloadable": true, "url": "999%1023300636.rsc.cdn77.org|005%ptsims022.cachef ly.net|005%ptsims022.b-cdn.net", "season": 13, "checksum": "2034562617", "last_succ_sim_day": 33, "servername": "ptsims022_3" }, "nextSimTime": 1766, "coins": 2377, "status": 4 }, "messageId": "5d08f589c042d904fa0375bf", "notification": true, "playerId": "5c2a41f6abfbfe04f60ffed4", "summary": "ScriptMessage" } 2019-06-18 10:32:46 online backend - message: { "@class": ".ScriptMessage", "data": { "message": "LeagueUpdate", "league": { "league_id": "5d0763b427491905028641fc", "name": "Silver .367", "abbr": "S367", "level": 3, "downloadable": true, "url": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/", "url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/5d0763b427491905028641fc_33.zip", "checksum": "-1168136200", "last_succ_sim_day": 33 }, "nextSimTime": 1634, "coins": 122406, "status": 4 }, "messageId": "5d08f60d4e09e104f9142f33", "notification": true, "playerId": "5c2a41f6abfbfe04f60ffed4", "summary": "ScriptMessage" } 2019-06-18 13:52:01 online backend: GSAvailable 2019-06-18 13:52:01 online backend: State change to t/f/t 2019-06-18 13:52:07 online backend: GSAvailable 2019-06-18 13:52:07 online backend: State change to t/t/t 2019-06-18 14:00:39 online backend - message: { "@class": ".ScriptMessage", "data": { "message": "LeagueUpdateOOTP20", "league": { "league_id": "5d07686527491905028ef3f8", "name": "Silver .266", "abbr": "S266", "level": 3, "downloadable": true, "url": "999%1023300636.rsc.cdn77.org|005%ptsims022.cachef ly.net|005%ptsims022.b-cdn.net", "season": 13, "checksum": "-828180736", "last_succ_sim_day": 40, "servername": "ptsims022_3" }, "nextSimTime": 1763, "coins": 2447, "status": 4 }, "messageId": "5d0926c4c042d904faa611e4", "notification": true, "playerId": "5c2a41f6abfbfe04f60ffed4", "summary": "ScriptMessage" } 2019-06-18 14:03:04 online backend - message: { "@class": ".ScriptMessage", "data": { "message": "LeagueUpdate", "league": { "league_id": "5d0763b427491905028641fc", "name": "Silver .367", "abbr": "S367", "level": 3, "downloadable": true, "url": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/", "url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/5d0763b427491905028641fc_40.zip", "checksum": "-42559499", "last_succ_sim_day": 40 }, "nextSimTime": 1617, "coins": 122446, "status": 4 }, "messageId": "5d0927567f555b04fc4b422d", "notification": true, "playerId": "5c2a41f6abfbfe04f60ffed4", "summary": "ScriptMessage" } 2019-06-18 16:58:47 start_storyline: Storyline started. ID: "Household - Severe" - total_usage_counter: 1 2019-06-18 16:58:47 create_storyline_msg: "" - Thurber in Serious Condition After Lawnmower Accident 2019-06-18 16:58:52 create_storyline_msg: "" - Thurber Improving After Accident, Doctors Unable to Save Finger 2019-06-18 16:58:55 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74301; 2019-06-18 16:58:55 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74275; 2019-06-18 16:58:59 facegen: init_rendering 2019-06-18 16:58:59 facegen: init_rendering finished 2019-06-18 16:58:59 facegen: start render 2019-06-18 16:58:59 facegen count: 16 2019-06-18 16:58:59 facegen count: 0 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished first draw call 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished second draw call 2019-06-18 16:58:59 facegen count: 1 2019-06-18 16:58:59 facegen count: 2 2019-06-18 16:58:59 facegen count: 3 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished first draw call 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished second draw call 2019-06-18 16:58:59 facegen count: 4 2019-06-18 16:58:59 facegen count: 5 2019-06-18 16:58:59 facegen count: 6 2019-06-18 16:58:59 facegen count: 7 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished first draw call 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished second draw call 2019-06-18 16:58:59 facegen count: 8 2019-06-18 16:58:59 facegen count: 9 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished first draw call 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished second draw call 2019-06-18 16:58:59 facegen count: 10 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished first draw call 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished second draw call 2019-06-18 16:58:59 facegen count: 11 2019-06-18 16:58:59 facegen count: 12 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished first draw call 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished second draw call 2019-06-18 16:58:59 facegen count: 13 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished first draw call 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished second draw call 2019-06-18 16:58:59 facegen count: 14 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished first draw call 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished second draw call 2019-06-18 16:58:59 facegen count: 15 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished first draw call 2019-06-18 16:58:59 facegen: using shader 2019-06-18 16:58:59 facegen: finished second draw call 2019-06-18 16:58:59 facegen: finished all drawing 2019-06-18 16:58:59 facegen: finished render 2019-06-18 16:59:00 facegen: init_rendering 2019-06-18 16:59:00 facegen: init_rendering finished 2019-06-18 16:59:00 facegen: start render 2019-06-18 16:59:00 facegen count: 16 2019-06-18 16:59:00 facegen count: 0 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished first draw call 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished second draw call 2019-06-18 16:59:00 facegen count: 1 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished first draw call 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished second draw call 2019-06-18 16:59:00 facegen count: 2 2019-06-18 16:59:00 facegen count: 3 2019-06-18 16:59:00 facegen count: 4 2019-06-18 16:59:00 facegen count: 5 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished first draw call 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished second draw call 2019-06-18 16:59:00 facegen count: 6 2019-06-18 16:59:00 facegen count: 7 2019-06-18 16:59:00 facegen count: 8 2019-06-18 16:59:00 facegen count: 9 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished first draw call 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished second draw call 2019-06-18 16:59:00 facegen count: 10 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished first draw call 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished second draw call 2019-06-18 16:59:00 facegen count: 11 2019-06-18 16:59:00 facegen count: 12 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished first draw call 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished second draw call 2019-06-18 16:59:00 facegen count: 13 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished first draw call 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished second draw call 2019-06-18 16:59:00 facegen count: 14 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished first draw call 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished second draw call 2019-06-18 16:59:00 facegen count: 15 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished first draw call 2019-06-18 16:59:00 facegen: using shader 2019-06-18 16:59:00 facegen: finished second draw call 2019-06-18 16:59:00 facegen: finished all drawing 2019-06-18 16:59:00 facegen: finished render 2019-06-18 16:59:03 facegen: init_rendering 2019-06-18 16:59:03 facegen: init_rendering finished 2019-06-18 16:59:03 facegen: start render 2019-06-18 16:59:03 facegen count: 16 2019-06-18 16:59:03 facegen count: 0 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished first draw call 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished second draw call 2019-06-18 16:59:03 facegen count: 1 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished first draw call 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished second draw call 2019-06-18 16:59:03 facegen count: 2 2019-06-18 16:59:03 facegen count: 3 2019-06-18 16:59:03 facegen count: 4 2019-06-18 16:59:03 facegen count: 5 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished first draw call 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished second draw call 2019-06-18 16:59:03 facegen count: 6 2019-06-18 16:59:03 facegen count: 7 2019-06-18 16:59:03 facegen count: 8 2019-06-18 16:59:03 facegen count: 9 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished first draw call 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished second draw call 2019-06-18 16:59:03 facegen count: 10 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished first draw call 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished second draw call 2019-06-18 16:59:03 facegen count: 11 2019-06-18 16:59:03 facegen count: 12 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished first draw call 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished second draw call 2019-06-18 16:59:03 facegen count: 13 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished first draw call 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished second draw call 2019-06-18 16:59:03 facegen count: 14 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished first draw call 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished second draw call 2019-06-18 16:59:03 facegen count: 15 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished first draw call 2019-06-18 16:59:03 facegen: using shader 2019-06-18 16:59:03 facegen: finished second draw call 2019-06-18 16:59:03 facegen: finished all drawing 2019-06-18 16:59:03 facegen: finished render 2019-06-18 16:59:07 facegen: init_rendering 2019-06-18 16:59:07 facegen: init_rendering finished 2019-06-18 16:59:07 facegen: start render 2019-06-18 16:59:07 facegen count: 16 2019-06-18 16:59:07 facegen count: 0 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished first draw call 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished second draw call 2019-06-18 16:59:07 facegen count: 1 2019-06-18 16:59:07 facegen count: 2 2019-06-18 16:59:07 facegen count: 3 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished first draw call 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished second draw call 2019-06-18 16:59:07 facegen count: 4 2019-06-18 16:59:07 facegen count: 5 2019-06-18 16:59:07 facegen count: 6 2019-06-18 16:59:07 facegen count: 7 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished first draw call 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished second draw call 2019-06-18 16:59:07 facegen count: 8 2019-06-18 16:59:07 facegen count: 9 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished first draw call 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished second draw call 2019-06-18 16:59:07 facegen count: 10 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished first draw call 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished second draw call 2019-06-18 16:59:07 facegen count: 11 2019-06-18 16:59:07 facegen count: 12 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished first draw call 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished second draw call 2019-06-18 16:59:07 facegen count: 13 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished first draw call 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished second draw call 2019-06-18 16:59:07 facegen count: 14 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished first draw call 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished second draw call 2019-06-18 16:59:07 facegen count: 15 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished first draw call 2019-06-18 16:59:07 facegen: using shader 2019-06-18 16:59:07 facegen: finished second draw call 2019-06-18 16:59:07 facegen: finished all drawing 2019-06-18 16:59:07 facegen: finished render 2019-06-18 16:59:09 facegen: init_rendering 2019-06-18 16:59:09 facegen: init_rendering finished 2019-06-18 16:59:09 facegen: start render 2019-06-18 16:59:09 facegen count: 16 2019-06-18 16:59:09 facegen count: 0 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished first draw call 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished second draw call 2019-06-18 16:59:09 facegen count: 1 2019-06-18 16:59:09 facegen count: 2 2019-06-18 16:59:09 facegen count: 3 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished first draw call 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished second draw call 2019-06-18 16:59:09 facegen count: 4 2019-06-18 16:59:09 facegen count: 5 2019-06-18 16:59:09 facegen count: 6 2019-06-18 16:59:09 facegen count: 7 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished first draw call 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished second draw call 2019-06-18 16:59:09 facegen count: 8 2019-06-18 16:59:09 facegen count: 9 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished first draw call 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished second draw call 2019-06-18 16:59:09 facegen count: 10 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished first draw call 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished second draw call 2019-06-18 16:59:09 facegen count: 11 2019-06-18 16:59:09 facegen count: 12 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished first draw call 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished second draw call 2019-06-18 16:59:09 facegen count: 13 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished first draw call 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished second draw call 2019-06-18 16:59:09 facegen count: 14 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished first draw call 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished second draw call 2019-06-18 16:59:09 facegen count: 15 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished first draw call 2019-06-18 16:59:09 facegen: using shader 2019-06-18 16:59:09 facegen: finished second draw call 2019-06-18 16:59:09 facegen: finished all drawing 2019-06-18 16:59:09 facegen: finished render 2019-06-18 16:59:15 online backend: GSAvailable 2019-06-18 16:59:15 online backend: State change to t/f/t 2019-06-18 16:59:19 online backend: GSAvailable 2019-06-18 16:59:19 online backend: State change to t/t/t 2019-06-18 16:59:23 start_storyline: Storyline started. ID: "Local Kid Helps Player Rediscover Stroke" - total_usage_counter: 1 2019-06-18 16:59:23 create_storyline_msg: "" - Local Kid Helps Ramos Rediscover Old Stroke 2019-06-18 16:59:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74270; 2019-06-18 16:59:24 create_storyline_msg: "" - Thurber Released from Hospital, Will Attempt Comeback After Losing Finger 2019-06-18 16:59:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74248; 2019-06-18 16:59:26 facegen: init_rendering 2019-06-18 16:59:26 facegen: init_rendering finished 2019-06-18 16:59:26 facegen: start render 2019-06-18 16:59:26 facegen count: 16 2019-06-18 16:59:26 facegen count: 0 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished first draw call 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished second draw call 2019-06-18 16:59:26 facegen count: 1 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished first draw call 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished second draw call 2019-06-18 16:59:26 facegen count: 2 2019-06-18 16:59:26 facegen count: 3 2019-06-18 16:59:26 facegen count: 4 2019-06-18 16:59:26 facegen count: 5 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished first draw call 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished second draw call 2019-06-18 16:59:26 facegen count: 6 2019-06-18 16:59:26 facegen count: 7 2019-06-18 16:59:26 facegen count: 8 2019-06-18 16:59:26 facegen count: 9 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished first draw call 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished second draw call 2019-06-18 16:59:26 facegen count: 10 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished first draw call 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished second draw call 2019-06-18 16:59:26 facegen count: 11 2019-06-18 16:59:26 facegen count: 12 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished first draw call 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished second draw call 2019-06-18 16:59:26 facegen count: 13 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished first draw call 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished second draw call 2019-06-18 16:59:26 facegen count: 14 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished first draw call 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished second draw call 2019-06-18 16:59:26 facegen count: 15 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished first draw call 2019-06-18 16:59:26 facegen: using shader 2019-06-18 16:59:26 facegen: finished second draw call 2019-06-18 16:59:26 facegen: finished all drawing 2019-06-18 16:59:26 facegen: finished render 2019-06-18 16:59:29 facegen: init_rendering 2019-06-18 16:59:29 facegen: init_rendering finished 2019-06-18 16:59:29 facegen: start render 2019-06-18 16:59:29 facegen count: 16 2019-06-18 16:59:29 facegen count: 0 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished first draw call 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished second draw call 2019-06-18 16:59:29 facegen count: 1 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished first draw call 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished second draw call 2019-06-18 16:59:29 facegen count: 2 2019-06-18 16:59:29 facegen count: 3 2019-06-18 16:59:29 facegen count: 4 2019-06-18 16:59:29 facegen count: 5 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished first draw call 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished second draw call 2019-06-18 16:59:29 facegen count: 6 2019-06-18 16:59:29 facegen count: 7 2019-06-18 16:59:29 facegen count: 8 2019-06-18 16:59:29 facegen count: 9 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished first draw call 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished second draw call 2019-06-18 16:59:29 facegen count: 10 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished first draw call 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished second draw call 2019-06-18 16:59:29 facegen count: 11 2019-06-18 16:59:29 facegen count: 12 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished first draw call 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished second draw call 2019-06-18 16:59:29 facegen count: 13 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished first draw call 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished second draw call 2019-06-18 16:59:29 facegen count: 14 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished first draw call 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished second draw call 2019-06-18 16:59:29 facegen count: 15 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished first draw call 2019-06-18 16:59:29 facegen: using shader 2019-06-18 16:59:29 facegen: finished second draw call 2019-06-18 16:59:29 facegen: finished all drawing 2019-06-18 16:59:29 facegen: finished render 2019-06-18 16:59:30 facegen: init_rendering 2019-06-18 16:59:30 facegen: init_rendering finished 2019-06-18 16:59:30 facegen: start render 2019-06-18 16:59:30 facegen count: 16 2019-06-18 16:59:30 facegen count: 0 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 1 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 2 2019-06-18 16:59:30 facegen count: 3 2019-06-18 16:59:30 facegen count: 4 2019-06-18 16:59:30 facegen count: 5 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 6 2019-06-18 16:59:30 facegen count: 7 2019-06-18 16:59:30 facegen count: 8 2019-06-18 16:59:30 facegen count: 9 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 10 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 11 2019-06-18 16:59:30 facegen count: 12 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 13 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 14 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 15 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen: finished all drawing 2019-06-18 16:59:30 facegen: finished render 2019-06-18 16:59:30 facegen: init_rendering 2019-06-18 16:59:30 facegen: init_rendering finished 2019-06-18 16:59:30 facegen: start render 2019-06-18 16:59:30 facegen count: 16 2019-06-18 16:59:30 facegen count: 0 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 1 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 2 2019-06-18 16:59:30 facegen count: 3 2019-06-18 16:59:30 facegen count: 4 2019-06-18 16:59:30 facegen count: 5 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 6 2019-06-18 16:59:30 facegen count: 7 2019-06-18 16:59:30 facegen count: 8 2019-06-18 16:59:30 facegen count: 9 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 10 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 11 2019-06-18 16:59:30 facegen count: 12 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 13 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 14 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen count: 15 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished first draw call 2019-06-18 16:59:30 facegen: using shader 2019-06-18 16:59:30 facegen: finished second draw call 2019-06-18 16:59:30 facegen: finished all drawing 2019-06-18 16:59:30 facegen: finished render 2019-06-18 16:59:32 facegen: init_rendering 2019-06-18 16:59:32 facegen: init_rendering finished 2019-06-18 16:59:32 facegen: start render 2019-06-18 16:59:32 facegen count: 16 2019-06-18 16:59:32 facegen count: 0 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished first draw call 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished second draw call 2019-06-18 16:59:32 facegen count: 1 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished first draw call 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished second draw call 2019-06-18 16:59:32 facegen count: 2 2019-06-18 16:59:32 facegen count: 3 2019-06-18 16:59:32 facegen count: 4 2019-06-18 16:59:32 facegen count: 5 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished first draw call 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished second draw call 2019-06-18 16:59:32 facegen count: 6 2019-06-18 16:59:32 facegen count: 7 2019-06-18 16:59:32 facegen count: 8 2019-06-18 16:59:32 facegen count: 9 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished first draw call 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished second draw call 2019-06-18 16:59:32 facegen count: 10 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished first draw call 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished second draw call 2019-06-18 16:59:32 facegen count: 11 2019-06-18 16:59:32 facegen count: 12 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished first draw call 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished second draw call 2019-06-18 16:59:32 facegen count: 13 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished first draw call 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished second draw call 2019-06-18 16:59:32 facegen count: 14 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished first draw call 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished second draw call 2019-06-18 16:59:32 facegen count: 15 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished first draw call 2019-06-18 16:59:32 facegen: using shader 2019-06-18 16:59:32 facegen: finished second draw call 2019-06-18 16:59:32 facegen: finished all drawing 2019-06-18 16:59:32 facegen: finished render 2019-06-18 16:59:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 16:59:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded 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/Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_dodgers.png and added it to the cache 2019-06-18 17:01:01 facegen: init_rendering 2019-06-18 17:01:01 facegen: init_rendering finished 2019-06-18 17:01:01 facegen: start render 2019-06-18 17:01:01 facegen count: 16 2019-06-18 17:01:01 facegen count: 0 2019-06-18 17:01:01 facegen: using shader 2019-06-18 17:01:01 facegen: finished first draw call 2019-06-18 17:01:01 facegen: using shader 2019-06-18 17:01:01 facegen: finished second draw call 2019-06-18 17:01:01 facegen count: 1 2019-06-18 17:01:01 facegen: using shader 2019-06-18 17:01:01 facegen: finished first draw call 2019-06-18 17:01:01 facegen: using shader 2019-06-18 17:01:01 facegen: finished second draw call 2019-06-18 17:01:01 facegen count: 2 2019-06-18 17:01:01 facegen count: 3 2019-06-18 17:01:01 facegen count: 4 2019-06-18 17:01:01 facegen count: 5 2019-06-18 17:01:01 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side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_2_(dsl)_dodgers_2.png and added it to the cache 2019-06-18 17:01:08 facegen: init_rendering 2019-06-18 17:01:08 facegen: init_rendering finished 2019-06-18 17:01:08 facegen: start render 2019-06-18 17:01:08 facegen count: 16 2019-06-18 17:01:08 facegen count: 0 2019-06-18 17:01:08 facegen: using shader 2019-06-18 17:01:08 facegen: finished first draw call 2019-06-18 17:01:08 facegen: using shader 2019-06-18 17:01:08 facegen: finished second draw call 2019-06-18 17:01:08 facegen count: 1 2019-06-18 17:01:08 facegen: using shader 2019-06-18 17:01:08 facegen: finished first draw call 2019-06-18 17:01:08 facegen: using shader 2019-06-18 17:01:08 facegen: finished second draw call 2019-06-18 17:01:08 facegen count: 2 2019-06-18 17:01:08 facegen count: 3 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/Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/tulsa_drillers.png and added it to the cache 2019-06-18 17:01:23 facegen: init_rendering 2019-06-18 17:01:23 facegen: init_rendering finished 2019-06-18 17:01:23 facegen: start render 2019-06-18 17:01:23 facegen count: 16 2019-06-18 17:01:23 facegen count: 0 2019-06-18 17:01:23 facegen: using shader 2019-06-18 17:01:23 facegen: finished first draw call 2019-06-18 17:01:23 facegen: using shader 2019-06-18 17:01:23 facegen: finished second draw call 2019-06-18 17:01:23 facegen count: 1 2019-06-18 17:01:23 facegen: using shader 2019-06-18 17:01:23 facegen: finished first draw call 2019-06-18 17:01:23 facegen: using shader 2019-06-18 17:01:23 facegen: finished second draw call 2019-06-18 17:01:23 facegen count: 2 2019-06-18 17:01:23 facegen count: 3 2019-06-18 17:01:23 facegen count: 4 2019-06-18 17:01:23 facegen count: 5 2019-06-18 17:01:23 facegen: 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17:01:54 facegen count: 4 2019-06-18 17:01:54 facegen count: 5 2019-06-18 17:01:54 facegen: using shader 2019-06-18 17:01:54 facegen: finished first draw call 2019-06-18 17:01:54 facegen: using shader 2019-06-18 17:01:54 facegen: finished second draw call 2019-06-18 17:01:54 facegen count: 6 2019-06-18 17:01:54 facegen count: 7 2019-06-18 17:01:54 facegen count: 8 2019-06-18 17:01:54 facegen count: 9 2019-06-18 17:01:54 facegen: using shader 2019-06-18 17:01:54 facegen: finished first draw call 2019-06-18 17:01:54 facegen: using shader 2019-06-18 17:01:54 facegen: finished second draw call 2019-06-18 17:01:54 facegen count: 10 2019-06-18 17:01:54 facegen: using shader 2019-06-18 17:01:54 facegen: finished first draw call 2019-06-18 17:01:54 facegen: using shader 2019-06-18 17:01:54 facegen: finished second draw call 2019-06-18 17:01:54 facegen count: 11 2019-06-18 17:01:54 facegen count: 12 2019-06-18 17:01:54 facegen: using shader 2019-06-18 17:01:54 facegen: finished first draw call 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17:01:55 facegen: start render 2019-06-18 17:01:55 facegen count: 16 2019-06-18 17:01:55 facegen count: 0 2019-06-18 17:01:55 facegen: using shader 2019-06-18 17:01:55 facegen: finished first draw call 2019-06-18 17:01:55 facegen: using shader 2019-06-18 17:01:55 facegen: finished second draw call 2019-06-18 17:01:55 facegen count: 1 2019-06-18 17:01:55 facegen: using shader 2019-06-18 17:01:55 facegen: finished first draw call 2019-06-18 17:01:55 facegen: using shader 2019-06-18 17:01:55 facegen: finished second draw call 2019-06-18 17:01:55 facegen count: 2 2019-06-18 17:01:55 facegen count: 3 2019-06-18 17:01:55 facegen count: 4 2019-06-18 17:01:55 facegen count: 5 2019-06-18 17:01:55 facegen: using shader 2019-06-18 17:01:55 facegen: finished first draw call 2019-06-18 17:01:55 facegen: using shader 2019-06-18 17:01:55 facegen: finished second draw call 2019-06-18 17:01:55 facegen count: 6 2019-06-18 17:01:55 facegen count: 7 2019-06-18 17:01:55 facegen count: 8 2019-06-18 17:01:55 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facegen: using shader 2019-06-18 17:01:55 facegen: finished first draw call 2019-06-18 17:01:55 facegen: using shader 2019-06-18 17:01:55 facegen: finished second draw call 2019-06-18 17:01:55 facegen count: 15 2019-06-18 17:01:55 facegen: using shader 2019-06-18 17:01:55 facegen: finished first draw call 2019-06-18 17:01:55 facegen: using shader 2019-06-18 17:01:55 facegen: finished second draw call 2019-06-18 17:01:55 facegen: finished all drawing 2019-06-18 17:01:55 facegen: finished render overall_before career_before talent_before overall_after career_after talent_after overall_before career_before talent_before overall_after career_after talent_after 2019-06-18 17:02:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_1_(dsl)_dodgers_1.png and added it to the cache 2019-06-18 17:02:04 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2019-06-18 17:02:04 facegen count: 7 2019-06-18 17:02:04 facegen count: 8 2019-06-18 17:02:04 facegen count: 9 2019-06-18 17:02:04 facegen: using shader 2019-06-18 17:02:04 facegen: finished first draw call 2019-06-18 17:02:04 facegen: using shader 2019-06-18 17:02:04 facegen: finished second draw call 2019-06-18 17:02:04 facegen count: 10 2019-06-18 17:02:04 facegen: using shader 2019-06-18 17:02:04 facegen: finished first draw call 2019-06-18 17:02:04 facegen: using shader 2019-06-18 17:02:04 facegen: finished second draw call 2019-06-18 17:02:04 facegen count: 11 2019-06-18 17:02:04 facegen count: 12 2019-06-18 17:02:04 facegen: using shader 2019-06-18 17:02:04 facegen: finished first draw call 2019-06-18 17:02:04 facegen: using shader 2019-06-18 17:02:04 facegen: finished second draw call 2019-06-18 17:02:04 facegen count: 13 2019-06-18 17:02:04 facegen: using shader 2019-06-18 17:02:04 facegen: finished first draw call 2019-06-18 17:02:04 facegen: using shader 2019-06-18 17:02:04 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count: 0 2019-06-18 17:03:23 facegen: using shader 2019-06-18 17:03:23 facegen: finished first draw call 2019-06-18 17:03:23 facegen: using shader 2019-06-18 17:03:23 facegen: finished second draw call 2019-06-18 17:03:23 facegen count: 1 2019-06-18 17:03:23 facegen: using shader 2019-06-18 17:03:23 facegen: finished first draw call 2019-06-18 17:03:23 facegen: using shader 2019-06-18 17:03:23 facegen: finished second draw call 2019-06-18 17:03:23 facegen count: 2 2019-06-18 17:03:23 facegen count: 3 2019-06-18 17:03:23 facegen count: 4 2019-06-18 17:03:23 facegen count: 5 2019-06-18 17:03:23 facegen: using shader 2019-06-18 17:03:23 facegen: finished first draw call 2019-06-18 17:03:23 facegen: using shader 2019-06-18 17:03:23 facegen: finished second draw call 2019-06-18 17:03:23 facegen count: 6 2019-06-18 17:03:23 facegen count: 7 2019-06-18 17:03:23 facegen count: 8 2019-06-18 17:03:23 facegen count: 9 2019-06-18 17:03:23 facegen: using shader 2019-06-18 17:03:23 facegen: finished 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facegen: using shader 2019-06-18 17:03:23 facegen: finished second draw call 2019-06-18 17:03:23 facegen count: 15 2019-06-18 17:03:23 facegen: using shader 2019-06-18 17:03:23 facegen: finished first draw call 2019-06-18 17:03:23 facegen: using shader 2019-06-18 17:03:23 facegen: finished second draw call 2019-06-18 17:03:23 facegen: finished all drawing 2019-06-18 17:03:23 facegen: finished render overall_before career_before talent_before overall_after career_after talent_after overall_before career_before talent_before overall_after career_after talent_after overall_before career_before talent_before overall_after career_after talent_after 2019-06-18 17:04:28 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 17:04:35 facegen: init_rendering 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draw call 2019-06-18 17:04:35 facegen count: 8 2019-06-18 17:04:35 facegen count: 9 2019-06-18 17:04:35 facegen: using shader 2019-06-18 17:04:35 facegen: finished first draw call 2019-06-18 17:04:35 facegen: using shader 2019-06-18 17:04:35 facegen: finished second draw call 2019-06-18 17:04:35 facegen count: 10 2019-06-18 17:04:35 facegen: using shader 2019-06-18 17:04:35 facegen: finished first draw call 2019-06-18 17:04:35 facegen: using shader 2019-06-18 17:04:35 facegen: finished second draw call 2019-06-18 17:04:35 facegen count: 11 2019-06-18 17:04:35 facegen count: 12 2019-06-18 17:04:35 facegen: using shader 2019-06-18 17:04:35 facegen: finished first draw call 2019-06-18 17:04:35 facegen: using shader 2019-06-18 17:04:35 facegen: finished second draw call 2019-06-18 17:04:35 facegen count: 13 2019-06-18 17:04:35 facegen: using shader 2019-06-18 17:04:35 facegen: finished first draw call 2019-06-18 17:04:35 facegen: using shader 2019-06-18 17:04:35 facegen: finished second 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shader 2019-06-18 17:04:52 facegen: finished first draw call 2019-06-18 17:04:52 facegen: using shader 2019-06-18 17:04:52 facegen: finished second draw call 2019-06-18 17:04:52 facegen count: 15 2019-06-18 17:04:52 facegen: using shader 2019-06-18 17:04:52 facegen: finished first draw call 2019-06-18 17:04:52 facegen: using shader 2019-06-18 17:04:52 facegen: finished second draw call 2019-06-18 17:04:52 facegen: finished all drawing 2019-06-18 17:04:52 facegen: finished render 2019-06-18 17:04:55 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 17:05:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 17:07:46 facegen: init_rendering 2019-06-18 17:07:46 facegen: init_rendering finished 2019-06-18 17:07:46 facegen: start render 2019-06-18 17:07:46 facegen count: 16 2019-06-18 17:07:46 facegen count: 0 2019-06-18 17:07:46 facegen: using shader 2019-06-18 17:07:46 facegen: finished first draw call 2019-06-18 17:07:46 facegen: using shader 2019-06-18 17:07:46 facegen: finished second draw call 2019-06-18 17:07:46 facegen count: 1 2019-06-18 17:07:46 facegen: using shader 2019-06-18 17:07:46 facegen: finished first draw call 2019-06-18 17:07:46 facegen: using shader 2019-06-18 17:07:46 facegen: finished second draw call 2019-06-18 17:07:46 facegen count: 2 2019-06-18 17:07:46 facegen count: 3 2019-06-18 17:07:46 facegen count: 4 2019-06-18 17:07:46 facegen count: 5 2019-06-18 17:07:46 facegen: using shader 2019-06-18 17:07:46 facegen: finished first draw call 2019-06-18 17:07:46 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17:07:46 facegen: init_rendering finished 2019-06-18 17:07:46 facegen: start render 2019-06-18 17:07:46 facegen count: 16 2019-06-18 17:07:46 facegen count: 0 2019-06-18 17:07:46 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 1 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 2 2019-06-18 17:07:47 facegen count: 3 2019-06-18 17:07:47 facegen count: 4 2019-06-18 17:07:47 facegen count: 5 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 6 2019-06-18 17:07:47 facegen count: 7 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using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen: finished all drawing 2019-06-18 17:07:47 facegen: finished render 2019-06-18 17:07:47 facegen: init_rendering 2019-06-18 17:07:47 facegen: init_rendering finished 2019-06-18 17:07:47 facegen: start render 2019-06-18 17:07:47 facegen count: 16 2019-06-18 17:07:47 facegen count: 0 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 1 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 2 2019-06-18 17:07:47 facegen count: 3 2019-06-18 17:07:47 facegen count: 4 2019-06-18 17:07:47 facegen count: 5 2019-06-18 17:07:47 facegen: using shader 2019-06-18 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shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 15 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen: finished all drawing 2019-06-18 17:07:47 facegen: finished render 2019-06-18 17:07:47 facegen: init_rendering 2019-06-18 17:07:47 facegen: init_rendering finished 2019-06-18 17:07:47 facegen: start render 2019-06-18 17:07:47 facegen count: 16 2019-06-18 17:07:47 facegen count: 0 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 1 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 2 2019-06-18 17:07:47 facegen count: 3 2019-06-18 17:07:47 facegen count: 4 2019-06-18 17:07:47 facegen count: 5 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 6 2019-06-18 17:07:47 facegen count: 7 2019-06-18 17:07:47 facegen count: 8 2019-06-18 17:07:47 facegen count: 9 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 10 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 11 2019-06-18 17:07:47 facegen count: 12 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 13 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 14 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 15 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen: finished all drawing 2019-06-18 17:07:47 facegen: finished render 2019-06-18 17:07:47 facegen: init_rendering 2019-06-18 17:07:47 facegen: init_rendering finished 2019-06-18 17:07:47 facegen: start render 2019-06-18 17:07:47 facegen count: 16 2019-06-18 17:07:47 facegen count: 0 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 1 2019-06-18 17:07:47 facegen count: 2 2019-06-18 17:07:47 facegen count: 3 2019-06-18 17:07:47 facegen count: 4 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 5 2019-06-18 17:07:47 facegen count: 6 2019-06-18 17:07:47 facegen count: 7 2019-06-18 17:07:47 facegen count: 8 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 9 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 10 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 11 2019-06-18 17:07:47 facegen count: 12 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 13 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 14 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 15 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen: finished all drawing 2019-06-18 17:07:47 facegen: finished render 2019-06-18 17:07:47 facegen: init_rendering 2019-06-18 17:07:47 facegen: init_rendering finished 2019-06-18 17:07:47 facegen: start render 2019-06-18 17:07:47 facegen count: 16 2019-06-18 17:07:47 facegen count: 0 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 1 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 2 2019-06-18 17:07:47 facegen count: 3 2019-06-18 17:07:47 facegen count: 4 2019-06-18 17:07:47 facegen count: 5 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 6 2019-06-18 17:07:47 facegen count: 7 2019-06-18 17:07:47 facegen count: 8 2019-06-18 17:07:47 facegen count: 9 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 10 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 11 2019-06-18 17:07:47 facegen count: 12 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 13 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 14 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 15 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen: finished all drawing 2019-06-18 17:07:47 facegen: finished render 2019-06-18 17:07:47 facegen: init_rendering 2019-06-18 17:07:47 facegen: init_rendering finished 2019-06-18 17:07:47 facegen: start render 2019-06-18 17:07:47 facegen count: 16 2019-06-18 17:07:47 facegen count: 0 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 1 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 2 2019-06-18 17:07:47 facegen count: 3 2019-06-18 17:07:47 facegen count: 4 2019-06-18 17:07:47 facegen count: 5 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 6 2019-06-18 17:07:47 facegen count: 7 2019-06-18 17:07:47 facegen count: 8 2019-06-18 17:07:47 facegen count: 9 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 10 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 11 2019-06-18 17:07:47 facegen count: 12 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 13 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 14 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 15 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen: finished all drawing 2019-06-18 17:07:47 facegen: finished render 2019-06-18 17:07:47 facegen: init_rendering 2019-06-18 17:07:47 facegen: init_rendering finished 2019-06-18 17:07:47 facegen: start render 2019-06-18 17:07:47 facegen count: 16 2019-06-18 17:07:47 facegen count: 0 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 1 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 2 2019-06-18 17:07:47 facegen count: 3 2019-06-18 17:07:47 facegen count: 4 2019-06-18 17:07:47 facegen count: 5 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 6 2019-06-18 17:07:47 facegen count: 7 2019-06-18 17:07:47 facegen count: 8 2019-06-18 17:07:47 facegen count: 9 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 10 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 11 2019-06-18 17:07:47 facegen count: 12 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 13 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 14 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen count: 15 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished first draw call 2019-06-18 17:07:47 facegen: using shader 2019-06-18 17:07:47 facegen: finished second draw call 2019-06-18 17:07:47 facegen: finished all drawing 2019-06-18 17:07:47 facegen: finished render 2019-06-18 17:07:48 facegen: init_rendering 2019-06-18 17:07:48 facegen: init_rendering finished 2019-06-18 17:07:48 facegen: start render 2019-06-18 17:07:48 facegen count: 16 2019-06-18 17:07:48 facegen count: 0 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished first draw call 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished second draw call 2019-06-18 17:07:48 facegen count: 1 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished first draw call 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished second draw call 2019-06-18 17:07:48 facegen count: 2 2019-06-18 17:07:48 facegen count: 3 2019-06-18 17:07:48 facegen count: 4 2019-06-18 17:07:48 facegen count: 5 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished first draw call 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished second draw call 2019-06-18 17:07:48 facegen count: 6 2019-06-18 17:07:48 facegen count: 7 2019-06-18 17:07:48 facegen count: 8 2019-06-18 17:07:48 facegen count: 9 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished first draw call 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished second draw call 2019-06-18 17:07:48 facegen count: 10 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished first draw call 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished second draw call 2019-06-18 17:07:48 facegen count: 11 2019-06-18 17:07:48 facegen count: 12 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished first draw call 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished second draw call 2019-06-18 17:07:48 facegen count: 13 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished first draw call 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished second draw call 2019-06-18 17:07:48 facegen count: 14 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished first draw call 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished second draw call 2019-06-18 17:07:48 facegen count: 15 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished first draw call 2019-06-18 17:07:48 facegen: using shader 2019-06-18 17:07:48 facegen: finished second draw call 2019-06-18 17:07:48 facegen: finished all drawing 2019-06-18 17:07:48 facegen: finished render 2019-06-18 17:08:10 facegen: init_rendering 2019-06-18 17:08:10 facegen: init_rendering finished 2019-06-18 17:08:10 facegen: start render 2019-06-18 17:08:10 facegen count: 16 2019-06-18 17:08:10 facegen count: 0 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished first draw call 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished second draw call 2019-06-18 17:08:10 facegen count: 1 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished first draw call 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished second draw call 2019-06-18 17:08:10 facegen count: 2 2019-06-18 17:08:10 facegen count: 3 2019-06-18 17:08:10 facegen count: 4 2019-06-18 17:08:10 facegen count: 5 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished first draw call 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished second draw call 2019-06-18 17:08:10 facegen count: 6 2019-06-18 17:08:10 facegen count: 7 2019-06-18 17:08:10 facegen count: 8 2019-06-18 17:08:10 facegen count: 9 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished first draw call 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished second draw call 2019-06-18 17:08:10 facegen count: 10 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished first draw call 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished second draw call 2019-06-18 17:08:10 facegen count: 11 2019-06-18 17:08:10 facegen count: 12 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished first draw call 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished second draw call 2019-06-18 17:08:10 facegen count: 13 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished first draw call 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished second draw call 2019-06-18 17:08:10 facegen count: 14 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished first draw call 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished second draw call 2019-06-18 17:08:10 facegen count: 15 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished first draw call 2019-06-18 17:08:10 facegen: using shader 2019-06-18 17:08:10 facegen: finished second draw call 2019-06-18 17:08:10 facegen: finished all drawing 2019-06-18 17:08:10 facegen: finished render overall_before career_before talent_before overall_after career_after talent_after overall_before career_before talent_before overall_after career_after talent_after 2019-06-18 17:09:26 facegen: init_rendering 2019-06-18 17:09:26 facegen: init_rendering finished 2019-06-18 17:09:26 facegen: start render 2019-06-18 17:09:26 facegen count: 16 2019-06-18 17:09:26 facegen count: 0 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished first draw call 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished second draw call 2019-06-18 17:09:26 facegen count: 1 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished first draw call 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished second draw call 2019-06-18 17:09:26 facegen count: 2 2019-06-18 17:09:26 facegen count: 3 2019-06-18 17:09:26 facegen count: 4 2019-06-18 17:09:26 facegen count: 5 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished first draw call 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished second draw call 2019-06-18 17:09:26 facegen count: 6 2019-06-18 17:09:26 facegen count: 7 2019-06-18 17:09:26 facegen count: 8 2019-06-18 17:09:26 facegen count: 9 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished first draw call 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished second draw call 2019-06-18 17:09:26 facegen count: 10 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished first draw call 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished second draw call 2019-06-18 17:09:26 facegen count: 11 2019-06-18 17:09:26 facegen count: 12 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished first draw call 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished second draw call 2019-06-18 17:09:26 facegen count: 13 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished first draw call 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished second draw call 2019-06-18 17:09:26 facegen count: 14 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished first draw call 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished second draw call 2019-06-18 17:09:26 facegen count: 15 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished first draw call 2019-06-18 17:09:26 facegen: using shader 2019-06-18 17:09:26 facegen: finished second draw call 2019-06-18 17:09:26 facegen: finished all drawing 2019-06-18 17:09:26 facegen: finished render 2019-06-18 17:09:28 facegen: init_rendering 2019-06-18 17:09:28 facegen: init_rendering finished 2019-06-18 17:09:28 facegen: start render 2019-06-18 17:09:28 facegen count: 16 2019-06-18 17:09:28 facegen count: 0 2019-06-18 17:09:28 facegen: using shader 2019-06-18 17:09:28 facegen: finished first draw call 2019-06-18 17:09:28 facegen: using shader 2019-06-18 17:09:28 facegen: finished second draw call 2019-06-18 17:09:28 facegen count: 1 2019-06-18 17:09:28 facegen: using shader 2019-06-18 17:09:28 facegen: finished first draw call 2019-06-18 17:09:28 facegen: using shader 2019-06-18 17:09:28 facegen: finished second draw call 2019-06-18 17:09:28 facegen count: 2 2019-06-18 17:09:28 facegen count: 3 2019-06-18 17:09:28 facegen count: 4 2019-06-18 17:09:28 facegen count: 5 2019-06-18 17:09:28 facegen: using shader 2019-06-18 17:09:28 facegen: finished first draw call 2019-06-18 17:09:28 facegen: using shader 2019-06-18 17:09:28 facegen: finished second draw call 2019-06-18 17:09:28 facegen count: 6 2019-06-18 17:09:28 facegen count: 7 2019-06-18 17:09:28 facegen count: 8 2019-06-18 17:09:28 facegen count: 9 2019-06-18 17:09:28 facegen: using shader 2019-06-18 17:09:28 facegen: finished first draw call 2019-06-18 17:09:28 facegen: using shader 2019-06-18 17:09:28 facegen: finished second draw call 2019-06-18 17:09:28 facegen count: 10 2019-06-18 17:09:28 facegen: using shader 2019-06-18 17:09:28 facegen: finished first draw call 2019-06-18 17:09:28 facegen: using shader 2019-06-18 17:09:28 facegen: 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backend - message: { "@class": ".ScriptMessage", "data": { "message": "LeagueUpdate", "league": { "league_id": "5d0763b427491905028641fc", "name": "Silver .367", "abbr": "S367", "level": 3, "downloadable": true, "url": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/", "url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/5d0763b427491905028641fc_52.zip", "checksum": "-1233740695", "last_succ_sim_day": 52 }, "nextSimTime": 1629, "coins": 122756, "status": 4 }, "messageId": "5d097baa2749190502e86f49", "notification": true, "playerId": "5c2a41f6abfbfe04f60ffed4", "summary": "ScriptMessage" } 2019-06-18 22:28:15 online backend: GSAvailable 2019-06-18 22:28:15 online backend: State change to t/f/t 2019-06-18 22:28:24 online backend: GSAvailable 2019-06-18 22:28:24 online backend: State change to t/t/t 2019-06-18 22:30:27 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 22:30:27 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 22:30:27 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 22:30:27 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 22:30:27 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 22:30:27 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 22:30:28 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 22:30:28 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 22:30:28 save_critical_database_files: Successfully created flag file 2019-06-18 22:30:28 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: coaches.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: faces.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: messages.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: names.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: offers.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: parks.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: players.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: retired.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: scouting.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: storylines.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: teams.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: text_data.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: trades.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: weather.dat 2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 22:30:28 save_critical_database_files: Moved file: world.dat 2019-06-18 22:30:28 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 22:30:28 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:30:28 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:30:28 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:30:28 end_transaction: END TRANSACTION was successful. 2019-06-18 22:30:28 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 22:30:38 zip_single_file: Successfully zipped file 2019-06-18 22:30:38 save_critical_database_files: Saving names... 2019-06-18 22:30:38 save_critical_database_files: Saving players... 2019-06-18 22:30:42 save_critical_database_files: Saving coaches... 2019-06-18 22:30:42 save_critical_database_files: Saving teams... 2019-06-18 22:30:43 save_critical_database_files: Saving weather... 2019-06-18 22:30:43 save_critical_database_files: Saving ballparks... 2019-06-18 22:30:43 save_critical_database_files: Saving scouting sets... 2019-06-18 22:30:43 save_critical_database_files: Saving contract offers... 2019-06-18 22:30:43 save_critical_database_files: Saving trades... 2019-06-18 22:30:43 save_critical_database_files: Saving messages... 2019-06-18 22:30:43 save_messages: Saved message text files: 49 2019-06-18 22:30:43 save_critical_database_files: Saving human managers... 2019-06-18 22:30:43 save_critical_database_files: Saving faces... 2019-06-18 22:30:47 save_critical_database_files: Saving storylines... 2019-06-18 22:30:47 save_critical_database_files: Saving world... 2019-06-18 22:30:47 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 22:30:47 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 22:30:47 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 22:30:47 save_database: Saving news... 2019-06-18 22:30:47 save_database: Saving games in progress... 2019-06-18 22:30:47 save_database: Saving saved games list... 2019-06-18 22:30:59 start_storyline: Storyline started. ID: "Different Career - Other Sport" - total_usage_counter: 1 2019-06-18 22:30:59 create_storyline_msg: "" - Bair Chooses Soccer Over Baseball 2019-06-18 22:31:07 facegen: init_rendering 2019-06-18 22:31:07 facegen: init_rendering finished 2019-06-18 22:31:07 facegen: start render 2019-06-18 22:31:07 facegen count: 16 2019-06-18 22:31:07 facegen count: 0 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 1 2019-06-18 22:31:07 facegen count: 2 2019-06-18 22:31:07 facegen count: 3 2019-06-18 22:31:07 facegen count: 4 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 5 2019-06-18 22:31:07 facegen count: 6 2019-06-18 22:31:07 facegen count: 7 2019-06-18 22:31:07 facegen count: 8 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 9 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 10 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 11 2019-06-18 22:31:07 facegen count: 12 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 13 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 14 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 15 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen: finished all drawing 2019-06-18 22:31:07 facegen: finished render 2019-06-18 22:31:07 facegen: init_rendering 2019-06-18 22:31:07 facegen: init_rendering finished 2019-06-18 22:31:07 facegen: start render 2019-06-18 22:31:07 facegen count: 16 2019-06-18 22:31:07 facegen count: 0 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 1 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 2 2019-06-18 22:31:07 facegen count: 3 2019-06-18 22:31:07 facegen count: 4 2019-06-18 22:31:07 facegen count: 5 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 6 2019-06-18 22:31:07 facegen count: 7 2019-06-18 22:31:07 facegen count: 8 2019-06-18 22:31:07 facegen count: 9 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 10 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 11 2019-06-18 22:31:07 facegen count: 12 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 13 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 14 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen count: 15 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished first draw call 2019-06-18 22:31:07 facegen: using shader 2019-06-18 22:31:07 facegen: finished second draw call 2019-06-18 22:31:07 facegen: finished all drawing 2019-06-18 22:31:07 facegen: finished render 2019-06-18 22:31:16 online backend - message: { "@class": ".ScriptMessage", "data": { "message": "LeagueUpdateOOTP20", "league": { "league_id": "5d07686527491905028ef3f8", "name": "Silver .266", "abbr": "S266", "level": 3, "downloadable": true, "url": "999%1023300636.rsc.cdn77.org|005%ptsims022.cachef ly.net|005%ptsims022.b-cdn.net", "season": 13, "checksum": "538532585", "last_succ_sim_day": 57, "servername": "ptsims022_3" }, "nextSimTime": 1724, "coins": 2607, "status": 4 }, "messageId": "5d099e737f555b04fc214220", "notification": true, "playerId": "5c2a41f6abfbfe04f60ffed4", "summary": "ScriptMessage" } 2019-06-18 22:31:24 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_50.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_40.png and added it to the cache 2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_40.png and added it to the cache 2019-06-18 22:31:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws.png and added it to the cache 2019-06-18 22:31:48 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:31:58 facegen: init_rendering 2019-06-18 22:31:58 facegen: init_rendering finished 2019-06-18 22:31:58 facegen: start render 2019-06-18 22:31:58 facegen count: 16 2019-06-18 22:31:58 facegen count: 0 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished first draw call 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished second draw call 2019-06-18 22:31:58 facegen count: 1 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished first draw call 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished second draw call 2019-06-18 22:31:58 facegen count: 2 2019-06-18 22:31:58 facegen count: 3 2019-06-18 22:31:58 facegen count: 4 2019-06-18 22:31:58 facegen count: 5 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished first draw call 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished second draw call 2019-06-18 22:31:58 facegen count: 6 2019-06-18 22:31:58 facegen count: 7 2019-06-18 22:31:58 facegen count: 8 2019-06-18 22:31:58 facegen count: 9 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished first draw call 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished second draw call 2019-06-18 22:31:58 facegen count: 10 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished first draw call 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished second draw call 2019-06-18 22:31:58 facegen count: 11 2019-06-18 22:31:58 facegen count: 12 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished first draw call 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished second draw call 2019-06-18 22:31:58 facegen count: 13 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished first draw call 2019-06-18 22:31:58 facegen: using shader 2019-06-18 22:31:58 facegen: finished second draw call 2019-06-18 22:31:58 facegen count: 14 2019-06-18 22:31:58 facegen: using 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init_rendering 2019-06-18 22:32:55 facegen: init_rendering finished 2019-06-18 22:32:55 facegen: start render 2019-06-18 22:32:55 facegen count: 16 2019-06-18 22:32:55 facegen count: 0 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished first draw call 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished second draw call 2019-06-18 22:32:55 facegen count: 1 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished first draw call 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished second draw call 2019-06-18 22:32:55 facegen count: 2 2019-06-18 22:32:55 facegen count: 3 2019-06-18 22:32:55 facegen count: 4 2019-06-18 22:32:55 facegen count: 5 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished first draw call 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished second draw call 2019-06-18 22:32:55 facegen count: 6 2019-06-18 22:32:55 facegen count: 7 2019-06-18 22:32:55 facegen count: 8 2019-06-18 22:32:55 facegen count: 9 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished first draw call 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished second draw call 2019-06-18 22:32:55 facegen count: 10 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished first draw call 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished second draw call 2019-06-18 22:32:55 facegen count: 11 2019-06-18 22:32:55 facegen count: 12 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished first draw call 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished second draw call 2019-06-18 22:32:55 facegen count: 13 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: finished first draw call 2019-06-18 22:32:55 facegen: using shader 2019-06-18 22:32:55 facegen: 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facegen: finished first draw call 2019-06-18 22:32:59 facegen: using shader 2019-06-18 22:32:59 facegen: finished second draw call 2019-06-18 22:32:59 facegen count: 11 2019-06-18 22:32:59 facegen count: 12 2019-06-18 22:32:59 facegen: using shader 2019-06-18 22:32:59 facegen: finished first draw call 2019-06-18 22:32:59 facegen: using shader 2019-06-18 22:32:59 facegen: finished second draw call 2019-06-18 22:32:59 facegen count: 13 2019-06-18 22:32:59 facegen: using shader 2019-06-18 22:32:59 facegen: finished first draw call 2019-06-18 22:32:59 facegen: using shader 2019-06-18 22:32:59 facegen: finished second draw call 2019-06-18 22:32:59 facegen count: 14 2019-06-18 22:33:00 facegen: using shader 2019-06-18 22:33:00 facegen: finished first draw call 2019-06-18 22:33:00 facegen: using shader 2019-06-18 22:33:00 facegen: finished second draw call 2019-06-18 22:33:00 facegen count: 15 2019-06-18 22:33:00 facegen: using shader 2019-06-18 22:33:00 facegen: finished first draw call 2019-06-18 22:33:00 facegen: using shader 2019-06-18 22:33:00 facegen: finished second draw call 2019-06-18 22:33:00 facegen: finished all drawing 2019-06-18 22:33:00 facegen: finished render 2019-06-18 22:33:00 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pawtucket_red_sox_50.png and added it to the cache 2019-06-18 22:33:39 online backend - message: { "@class": ".ScriptMessage", "data": { "message": "LeagueUpdate", "league": { "league_id": "5d0763b427491905028641fc", "name": "Silver .367", "abbr": "S367", "level": 3, "downloadable": true, "url": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/", "url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/5d0763b427491905028641fc_57.zip", "checksum": "93513885", "last_succ_sim_day": 57 }, "nextSimTime": 1581, "coins": 122796, "status": 4 }, "messageId": 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added it to the cache 2019-06-18 22:34:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:34:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:34:08 facegen: init_rendering 2019-06-18 22:34:08 facegen: init_rendering finished 2019-06-18 22:34:08 facegen: start render 2019-06-18 22:34:08 facegen count: 16 2019-06-18 22:34:08 facegen count: 0 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished first draw call 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished second draw call 2019-06-18 22:34:08 facegen count: 1 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished first draw call 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished second draw call 2019-06-18 22:34:08 facegen count: 2 2019-06-18 22:34:08 facegen count: 3 2019-06-18 22:34:08 facegen count: 4 2019-06-18 22:34:08 facegen count: 5 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished first draw call 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished second draw call 2019-06-18 22:34:08 facegen count: 6 2019-06-18 22:34:08 facegen count: 7 2019-06-18 22:34:08 facegen count: 8 2019-06-18 22:34:08 facegen count: 9 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished first draw call 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished second draw call 2019-06-18 22:34:08 facegen count: 10 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished first draw call 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished second draw call 2019-06-18 22:34:08 facegen count: 11 2019-06-18 22:34:08 facegen count: 12 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished first draw call 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished second draw call 2019-06-18 22:34:08 facegen count: 13 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished first draw call 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished second draw call 2019-06-18 22:34:08 facegen count: 14 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished first draw call 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished second draw call 2019-06-18 22:34:08 facegen count: 15 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished first draw call 2019-06-18 22:34:08 facegen: using shader 2019-06-18 22:34:08 facegen: finished second draw call 2019-06-18 22:34:08 facegen: finished all drawing 2019-06-18 22:34:08 facegen: finished render 2019-06-18 22:34:20 facegen: init_rendering 2019-06-18 22:34:20 facegen: init_rendering finished 2019-06-18 22:34:20 facegen: start render 2019-06-18 22:34:20 facegen count: 16 2019-06-18 22:34:20 facegen count: 0 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished first draw call 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished second draw call 2019-06-18 22:34:20 facegen count: 1 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished first draw call 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished second draw call 2019-06-18 22:34:20 facegen count: 2 2019-06-18 22:34:20 facegen count: 3 2019-06-18 22:34:20 facegen count: 4 2019-06-18 22:34:20 facegen count: 5 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished first draw call 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished second draw call 2019-06-18 22:34:20 facegen count: 6 2019-06-18 22:34:20 facegen count: 7 2019-06-18 22:34:20 facegen count: 8 2019-06-18 22:34:20 facegen count: 9 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished first draw call 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished second draw call 2019-06-18 22:34:20 facegen count: 10 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished first draw call 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished second draw call 2019-06-18 22:34:20 facegen count: 11 2019-06-18 22:34:20 facegen count: 12 2019-06-18 22:34:20 facegen: using shader 2019-06-18 22:34:20 facegen: finished first draw call 2019-06-18 22:34:20 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render 2019-06-18 22:34:21 facegen count: 16 2019-06-18 22:34:21 facegen count: 0 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished first draw call 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished second draw call 2019-06-18 22:34:21 facegen count: 1 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished first draw call 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished second draw call 2019-06-18 22:34:21 facegen count: 2 2019-06-18 22:34:21 facegen count: 3 2019-06-18 22:34:21 facegen count: 4 2019-06-18 22:34:21 facegen count: 5 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished first draw call 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished second draw call 2019-06-18 22:34:21 facegen count: 6 2019-06-18 22:34:21 facegen count: 7 2019-06-18 22:34:21 facegen count: 8 2019-06-18 22:34:21 facegen count: 9 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished first draw call 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished second draw call 2019-06-18 22:34:21 facegen count: 10 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished first draw call 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished second draw call 2019-06-18 22:34:21 facegen count: 11 2019-06-18 22:34:21 facegen count: 12 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished first draw call 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished second draw call 2019-06-18 22:34:21 facegen count: 13 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished first draw call 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished second draw call 2019-06-18 22:34:21 facegen count: 14 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished first draw call 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished second draw call 2019-06-18 22:34:21 facegen count: 15 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished first draw call 2019-06-18 22:34:21 facegen: using shader 2019-06-18 22:34:21 facegen: finished second draw call 2019-06-18 22:34:21 facegen: finished all drawing 2019-06-18 22:34:21 facegen: finished render 2019-06-18 22:34:33 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:34:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:34:42 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:34:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:34:53 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:34:56 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws.png and added it to the cache 2019-06-18 22:35:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:35:29 facegen: init_rendering 2019-06-18 22:35:29 facegen: init_rendering finished 2019-06-18 22:35:29 facegen: start render 2019-06-18 22:35:29 facegen count: 16 2019-06-18 22:35:29 facegen count: 0 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished first draw call 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished second draw call 2019-06-18 22:35:29 facegen count: 1 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished first draw call 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished second draw call 2019-06-18 22:35:29 facegen count: 2 2019-06-18 22:35:29 facegen count: 3 2019-06-18 22:35:29 facegen count: 4 2019-06-18 22:35:29 facegen count: 5 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished first draw call 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished second draw call 2019-06-18 22:35:29 facegen count: 6 2019-06-18 22:35:29 facegen count: 7 2019-06-18 22:35:29 facegen count: 8 2019-06-18 22:35:29 facegen count: 9 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished first draw call 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished second draw call 2019-06-18 22:35:29 facegen count: 10 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished first draw call 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished second draw call 2019-06-18 22:35:29 facegen count: 11 2019-06-18 22:35:29 facegen count: 12 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished first draw call 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished second draw call 2019-06-18 22:35:29 facegen count: 13 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished first draw call 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished second draw call 2019-06-18 22:35:29 facegen count: 14 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished first draw call 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished second draw call 2019-06-18 22:35:29 facegen count: 15 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished first draw call 2019-06-18 22:35:29 facegen: using shader 2019-06-18 22:35:29 facegen: finished second draw call 2019-06-18 22:35:29 facegen: finished all drawing 2019-06-18 22:35:29 facegen: finished render 2019-06-18 22:36:28 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74236; 2019-06-18 22:37:03 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:37:03 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:37:03 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:37:03 end_transaction: END TRANSACTION was successful. 2019-06-18 22:37:03 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:37:03 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:37:03 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:37:03 end_transaction: END TRANSACTION was successful. 2019-06-18 22:37:03 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:37:03 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:37:03 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:37:03 end_transaction: END TRANSACTION was successful. 2019-06-18 22:37:03 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:37:03 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:37:03 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:37:03 end_transaction: END TRANSACTION was successful. 2019-06-18 22:37:03 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:37:03 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:37:03 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:37:03 end_transaction: END TRANSACTION was successful. 2019-06-18 22:37:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/monclova_acereros.png and added it to the cache 2019-06-18 22:37:03 facegen: init_rendering 2019-06-18 22:37:03 facegen: init_rendering finished 2019-06-18 22:37:03 facegen: start render 2019-06-18 22:37:03 facegen count: 16 2019-06-18 22:37:03 facegen count: 0 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished first draw call 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished second draw call 2019-06-18 22:37:03 facegen count: 1 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished first draw call 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished second draw call 2019-06-18 22:37:03 facegen count: 2 2019-06-18 22:37:03 facegen count: 3 2019-06-18 22:37:03 facegen count: 4 2019-06-18 22:37:03 facegen count: 5 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished first draw call 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished second draw call 2019-06-18 22:37:03 facegen count: 6 2019-06-18 22:37:03 facegen count: 7 2019-06-18 22:37:03 facegen count: 8 2019-06-18 22:37:03 facegen count: 9 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished first draw call 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished second draw call 2019-06-18 22:37:03 facegen count: 10 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished first draw call 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished second draw call 2019-06-18 22:37:03 facegen count: 11 2019-06-18 22:37:03 facegen count: 12 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished first draw call 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished second draw call 2019-06-18 22:37:03 facegen count: 13 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished first draw call 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished second draw call 2019-06-18 22:37:03 facegen count: 14 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished first draw call 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished second draw call 2019-06-18 22:37:03 facegen count: 15 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished first draw call 2019-06-18 22:37:03 facegen: using shader 2019-06-18 22:37:03 facegen: finished second draw call 2019-06-18 22:37:03 facegen: finished all drawing 2019-06-18 22:37:03 facegen: finished render 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/liga_mexicana_de_beisbol.png and added it to the cache 2019-06-18 22:37:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:37:04 facegen: init_rendering 2019-06-18 22:37:04 facegen: init_rendering finished 2019-06-18 22:37:04 facegen: start render 2019-06-18 22:37:04 facegen count: 16 2019-06-18 22:37:04 facegen count: 0 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 1 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 2 2019-06-18 22:37:04 facegen count: 3 2019-06-18 22:37:04 facegen count: 4 2019-06-18 22:37:04 facegen count: 5 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 6 2019-06-18 22:37:04 facegen count: 7 2019-06-18 22:37:04 facegen count: 8 2019-06-18 22:37:04 facegen count: 9 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 10 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 11 2019-06-18 22:37:04 facegen count: 12 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 13 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 14 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 15 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen: finished all drawing 2019-06-18 22:37:04 facegen: finished render 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 facegen: init_rendering 2019-06-18 22:37:04 facegen: init_rendering finished 2019-06-18 22:37:04 facegen: start render 2019-06-18 22:37:04 facegen count: 16 2019-06-18 22:37:04 facegen count: 0 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 1 2019-06-18 22:37:04 facegen count: 2 2019-06-18 22:37:04 facegen count: 3 2019-06-18 22:37:04 facegen count: 4 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 5 2019-06-18 22:37:04 facegen count: 6 2019-06-18 22:37:04 facegen count: 7 2019-06-18 22:37:04 facegen count: 8 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 9 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 10 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 11 2019-06-18 22:37:04 facegen count: 12 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 13 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 14 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 15 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen: finished all drawing 2019-06-18 22:37:04 facegen: finished render 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/minnesota_twins.png and added it to the cache 2019-06-18 22:37:04 facegen: init_rendering 2019-06-18 22:37:04 facegen: init_rendering finished 2019-06-18 22:37:04 facegen: start render 2019-06-18 22:37:04 facegen count: 16 2019-06-18 22:37:04 facegen count: 0 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 1 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 2 2019-06-18 22:37:04 facegen count: 3 2019-06-18 22:37:04 facegen count: 4 2019-06-18 22:37:04 facegen count: 5 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 6 2019-06-18 22:37:04 facegen count: 7 2019-06-18 22:37:04 facegen count: 8 2019-06-18 22:37:04 facegen count: 9 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 10 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 11 2019-06-18 22:37:04 facegen count: 12 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 13 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 14 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 15 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen: finished all drawing 2019-06-18 22:37:04 facegen: finished render 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:04 facegen: init_rendering 2019-06-18 22:37:04 facegen: init_rendering finished 2019-06-18 22:37:04 facegen: start render 2019-06-18 22:37:04 facegen count: 16 2019-06-18 22:37:04 facegen count: 0 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 1 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 2 2019-06-18 22:37:04 facegen count: 3 2019-06-18 22:37:04 facegen count: 4 2019-06-18 22:37:04 facegen count: 5 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 6 2019-06-18 22:37:04 facegen count: 7 2019-06-18 22:37:04 facegen count: 8 2019-06-18 22:37:04 facegen count: 9 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 10 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 11 2019-06-18 22:37:04 facegen count: 12 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 13 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 14 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen count: 15 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished first draw call 2019-06-18 22:37:04 facegen: using shader 2019-06-18 22:37:04 facegen: finished second draw call 2019-06-18 22:37:04 facegen: finished all drawing 2019-06-18 22:37:04 facegen: finished render 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/granma_potros.png and added it to the cache 2019-06-18 22:37:05 facegen: init_rendering 2019-06-18 22:37:05 facegen: init_rendering finished 2019-06-18 22:37:05 facegen: start render 2019-06-18 22:37:05 facegen count: 16 2019-06-18 22:37:05 facegen count: 0 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 1 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 2 2019-06-18 22:37:05 facegen count: 3 2019-06-18 22:37:05 facegen count: 4 2019-06-18 22:37:05 facegen count: 5 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 6 2019-06-18 22:37:05 facegen count: 7 2019-06-18 22:37:05 facegen count: 8 2019-06-18 22:37:05 facegen count: 9 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 10 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 11 2019-06-18 22:37:05 facegen count: 12 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 13 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 14 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 15 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen: finished all drawing 2019-06-18 22:37:05 facegen: finished render 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/serie_nacional_de_baseball.png and added it to the cache 2019-06-18 22:37:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/camaguey_toros.png and added it to the cache 2019-06-18 22:37:05 facegen: init_rendering 2019-06-18 22:37:05 facegen: init_rendering finished 2019-06-18 22:37:05 facegen: start render 2019-06-18 22:37:05 facegen count: 16 2019-06-18 22:37:05 facegen count: 0 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 1 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 2 2019-06-18 22:37:05 facegen count: 3 2019-06-18 22:37:05 facegen count: 4 2019-06-18 22:37:05 facegen count: 5 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 6 2019-06-18 22:37:05 facegen count: 7 2019-06-18 22:37:05 facegen count: 8 2019-06-18 22:37:05 facegen count: 9 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 10 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 11 2019-06-18 22:37:05 facegen count: 12 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 13 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 14 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 15 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen: finished all drawing 2019-06-18 22:37:05 facegen: finished render 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/mayabeque_huracanes.png and added it to the cache 2019-06-18 22:37:05 facegen: init_rendering 2019-06-18 22:37:05 facegen: init_rendering finished 2019-06-18 22:37:05 facegen: start render 2019-06-18 22:37:05 facegen count: 16 2019-06-18 22:37:05 facegen count: 0 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 1 2019-06-18 22:37:05 facegen count: 2 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 3 2019-06-18 22:37:05 facegen count: 4 2019-06-18 22:37:05 facegen count: 5 2019-06-18 22:37:05 facegen count: 6 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 7 2019-06-18 22:37:05 facegen count: 8 2019-06-18 22:37:05 facegen count: 9 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 10 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 11 2019-06-18 22:37:05 facegen count: 12 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 13 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 14 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen count: 15 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished first draw call 2019-06-18 22:37:05 facegen: using shader 2019-06-18 22:37:05 facegen: finished second draw call 2019-06-18 22:37:05 facegen: finished all drawing 2019-06-18 22:37:05 facegen: finished render 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 facegen: init_rendering 2019-06-18 22:37:06 facegen: init_rendering finished 2019-06-18 22:37:06 facegen: start render 2019-06-18 22:37:06 facegen count: 16 2019-06-18 22:37:06 facegen count: 0 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 1 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 2 2019-06-18 22:37:06 facegen count: 3 2019-06-18 22:37:06 facegen count: 4 2019-06-18 22:37:06 facegen count: 5 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 6 2019-06-18 22:37:06 facegen count: 7 2019-06-18 22:37:06 facegen count: 8 2019-06-18 22:37:06 facegen count: 9 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 10 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 11 2019-06-18 22:37:06 facegen count: 12 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 13 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 14 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 15 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen: finished all drawing 2019-06-18 22:37:06 facegen: finished render 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/korean_baseball_organization.png and added it to the cache 2019-06-18 22:37:06 facegen: init_rendering 2019-06-18 22:37:06 facegen: init_rendering finished 2019-06-18 22:37:06 facegen: start render 2019-06-18 22:37:06 facegen count: 16 2019-06-18 22:37:06 facegen count: 0 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 1 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 2 2019-06-18 22:37:06 facegen count: 3 2019-06-18 22:37:06 facegen count: 4 2019-06-18 22:37:06 facegen count: 5 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 6 2019-06-18 22:37:06 facegen count: 7 2019-06-18 22:37:06 facegen count: 8 2019-06-18 22:37:06 facegen count: 9 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 10 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 11 2019-06-18 22:37:06 facegen count: 12 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 13 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 14 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen count: 15 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished first draw call 2019-06-18 22:37:06 facegen: using shader 2019-06-18 22:37:06 facegen: finished second draw call 2019-06-18 22:37:06 facegen: finished all drawing 2019-06-18 22:37:06 facegen: finished render 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college 2019-06-18 22:37:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/nippon_professional_baseball_league.png and added it to the cache 2019-06-18 22:37:07 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74235; 2019-06-18 22:37:09 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 22:37:09 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 22:37:09 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 22:37:09 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 22:37:09 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 22:37:09 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 22:37:10 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 22:37:10 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 22:37:10 save_critical_database_files: Successfully created flag file 2019-06-18 22:37:10 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: coaches.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: faces.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: messages.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: names.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: offers.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: parks.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: players.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: retired.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: scouting.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: storylines.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: teams.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: text_data.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: trades.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: weather.dat 2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 22:37:10 save_critical_database_files: Moved file: world.dat 2019-06-18 22:37:10 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 22:37:10 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:37:10 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:37:10 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:37:10 end_transaction: END TRANSACTION was successful. 2019-06-18 22:37:10 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 22:37:21 zip_single_file: Successfully zipped file 2019-06-18 22:37:21 save_critical_database_files: Saving names... 2019-06-18 22:37:21 save_critical_database_files: Saving players... 2019-06-18 22:37:24 save_critical_database_files: Saving coaches... 2019-06-18 22:37:24 save_critical_database_files: Saving teams... 2019-06-18 22:37:25 save_critical_database_files: Saving weather... 2019-06-18 22:37:25 save_critical_database_files: Saving ballparks... 2019-06-18 22:37:25 save_critical_database_files: Saving scouting sets... 2019-06-18 22:37:25 save_critical_database_files: Saving contract offers... 2019-06-18 22:37:25 save_critical_database_files: Saving trades... 2019-06-18 22:37:25 save_critical_database_files: Saving messages... 2019-06-18 22:37:25 save_messages: Saved message text files: 58 2019-06-18 22:37:25 save_critical_database_files: Saving human managers... 2019-06-18 22:37:25 save_critical_database_files: Saving faces... 2019-06-18 22:37:29 save_critical_database_files: Saving storylines... 2019-06-18 22:37:29 save_critical_database_files: Saving world... 2019-06-18 22:37:29 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 22:37:29 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 22:37:30 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 22:37:30 save_database: Saving news... 2019-06-18 22:37:30 save_database: Saving games in progress... 2019-06-18 22:37:30 save_database: Saving saved games list... 2019-06-18 22:37:30 run_database_maintenance: Starting database maintenance - running VACUUM 2019-06-18 22:37:34 run_database_maintenance: VACUUM was successful. 2019-06-18 22:37:35 facegen: init_rendering 2019-06-18 22:37:35 facegen: init_rendering finished 2019-06-18 22:37:35 facegen: start render 2019-06-18 22:37:35 facegen count: 16 2019-06-18 22:37:35 facegen count: 0 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished first draw call 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished second draw call 2019-06-18 22:37:35 facegen count: 1 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished first draw call 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished second draw call 2019-06-18 22:37:35 facegen count: 2 2019-06-18 22:37:35 facegen count: 3 2019-06-18 22:37:35 facegen count: 4 2019-06-18 22:37:35 facegen count: 5 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished first draw call 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished second draw call 2019-06-18 22:37:35 facegen count: 6 2019-06-18 22:37:35 facegen count: 7 2019-06-18 22:37:35 facegen count: 8 2019-06-18 22:37:35 facegen count: 9 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished first draw call 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished second draw call 2019-06-18 22:37:35 facegen count: 10 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished first draw call 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished second draw call 2019-06-18 22:37:35 facegen count: 11 2019-06-18 22:37:35 facegen count: 12 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished first draw call 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished second draw call 2019-06-18 22:37:35 facegen count: 13 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished first draw call 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished second draw call 2019-06-18 22:37:35 facegen count: 14 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished first draw call 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished second draw call 2019-06-18 22:37:35 facegen count: 15 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished first draw call 2019-06-18 22:37:35 facegen: using shader 2019-06-18 22:37:35 facegen: finished second draw call 2019-06-18 22:37:35 facegen: finished all drawing 2019-06-18 22:37:35 facegen: finished render 2019-06-18 22:39:07 facegen: init_rendering 2019-06-18 22:39:07 facegen: init_rendering finished 2019-06-18 22:39:07 facegen: start render 2019-06-18 22:39:07 facegen count: 16 2019-06-18 22:39:07 facegen count: 0 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished first draw call 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished second draw call 2019-06-18 22:39:07 facegen count: 1 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished first draw call 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished second draw call 2019-06-18 22:39:07 facegen count: 2 2019-06-18 22:39:07 facegen count: 3 2019-06-18 22:39:07 facegen count: 4 2019-06-18 22:39:07 facegen count: 5 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished first draw call 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished second draw call 2019-06-18 22:39:07 facegen count: 6 2019-06-18 22:39:07 facegen count: 7 2019-06-18 22:39:07 facegen count: 8 2019-06-18 22:39:07 facegen count: 9 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished first draw call 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished second draw call 2019-06-18 22:39:07 facegen count: 10 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished first draw call 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished second draw call 2019-06-18 22:39:07 facegen count: 11 2019-06-18 22:39:07 facegen count: 12 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished first draw call 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished second draw call 2019-06-18 22:39:07 facegen count: 13 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished first draw call 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished second draw call 2019-06-18 22:39:07 facegen count: 14 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished first draw call 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished second draw call 2019-06-18 22:39:07 facegen count: 15 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished first draw call 2019-06-18 22:39:07 facegen: using shader 2019-06-18 22:39:07 facegen: finished second draw call 2019-06-18 22:39:07 facegen: finished all drawing 2019-06-18 22:39:07 facegen: finished render 2019-06-18 22:39:09 facegen: init_rendering 2019-06-18 22:39:09 facegen: init_rendering finished 2019-06-18 22:39:09 facegen: start render 2019-06-18 22:39:09 facegen count: 16 2019-06-18 22:39:09 facegen count: 0 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished first draw call 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished second draw call 2019-06-18 22:39:09 facegen count: 1 2019-06-18 22:39:09 facegen count: 2 2019-06-18 22:39:09 facegen count: 3 2019-06-18 22:39:09 facegen count: 4 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished first draw call 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished second draw call 2019-06-18 22:39:09 facegen count: 5 2019-06-18 22:39:09 facegen count: 6 2019-06-18 22:39:09 facegen count: 7 2019-06-18 22:39:09 facegen count: 8 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished first draw call 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished second draw call 2019-06-18 22:39:09 facegen count: 9 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished first draw call 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished second draw call 2019-06-18 22:39:09 facegen count: 10 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished first draw call 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished second draw call 2019-06-18 22:39:09 facegen count: 11 2019-06-18 22:39:09 facegen count: 12 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished first draw call 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished second draw call 2019-06-18 22:39:09 facegen count: 13 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished first draw call 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished second draw call 2019-06-18 22:39:09 facegen count: 14 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished first draw call 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished second draw call 2019-06-18 22:39:09 facegen count: 15 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished first draw call 2019-06-18 22:39:09 facegen: using shader 2019-06-18 22:39:09 facegen: finished second draw call 2019-06-18 22:39:09 facegen: finished all drawing 2019-06-18 22:39:09 facegen: finished render 2019-06-18 22:39:10 facegen: init_rendering 2019-06-18 22:39:10 facegen: init_rendering finished 2019-06-18 22:39:10 facegen: start render 2019-06-18 22:39:10 facegen count: 16 2019-06-18 22:39:10 facegen count: 0 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished first draw call 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished second draw call 2019-06-18 22:39:10 facegen count: 1 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished first draw call 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished second draw call 2019-06-18 22:39:10 facegen count: 2 2019-06-18 22:39:10 facegen count: 3 2019-06-18 22:39:10 facegen count: 4 2019-06-18 22:39:10 facegen count: 5 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished first draw call 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished second draw call 2019-06-18 22:39:10 facegen count: 6 2019-06-18 22:39:10 facegen count: 7 2019-06-18 22:39:10 facegen count: 8 2019-06-18 22:39:10 facegen count: 9 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished first draw call 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished second draw call 2019-06-18 22:39:10 facegen count: 10 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished first draw call 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished second draw call 2019-06-18 22:39:10 facegen count: 11 2019-06-18 22:39:10 facegen count: 12 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished first draw call 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished second draw call 2019-06-18 22:39:10 facegen count: 13 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished first draw call 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished second draw call 2019-06-18 22:39:10 facegen count: 14 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished first draw call 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished second draw call 2019-06-18 22:39:10 facegen count: 15 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished first draw call 2019-06-18 22:39:10 facegen: using shader 2019-06-18 22:39:10 facegen: finished second draw call 2019-06-18 22:39:10 facegen: finished all drawing 2019-06-18 22:39:10 facegen: finished render 2019-06-18 22:39:11 facegen: init_rendering 2019-06-18 22:39:11 facegen: init_rendering finished 2019-06-18 22:39:11 facegen: start render 2019-06-18 22:39:11 facegen count: 16 2019-06-18 22:39:11 facegen count: 0 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished first draw call 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished second draw call 2019-06-18 22:39:11 facegen count: 1 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished first draw call 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished second draw call 2019-06-18 22:39:11 facegen count: 2 2019-06-18 22:39:11 facegen count: 3 2019-06-18 22:39:11 facegen count: 4 2019-06-18 22:39:11 facegen count: 5 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished first draw call 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished second draw call 2019-06-18 22:39:11 facegen count: 6 2019-06-18 22:39:11 facegen count: 7 2019-06-18 22:39:11 facegen count: 8 2019-06-18 22:39:11 facegen count: 9 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished first draw call 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished second draw call 2019-06-18 22:39:11 facegen count: 10 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished first draw call 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished second draw call 2019-06-18 22:39:11 facegen count: 11 2019-06-18 22:39:11 facegen count: 12 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished first draw call 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished second draw call 2019-06-18 22:39:11 facegen count: 13 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished first draw call 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished second draw call 2019-06-18 22:39:11 facegen count: 14 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished first draw call 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished second draw call 2019-06-18 22:39:11 facegen count: 15 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished first draw call 2019-06-18 22:39:11 facegen: using shader 2019-06-18 22:39:11 facegen: finished second draw call 2019-06-18 22:39:11 facegen: finished all drawing 2019-06-18 22:39:11 facegen: finished render 2019-06-18 22:39:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:39:41 facegen: init_rendering 2019-06-18 22:39:41 facegen: init_rendering finished 2019-06-18 22:39:41 facegen: start render 2019-06-18 22:39:41 facegen count: 16 2019-06-18 22:39:41 facegen count: 0 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished first draw call 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished second draw call 2019-06-18 22:39:41 facegen count: 1 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished first draw call 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished second draw call 2019-06-18 22:39:41 facegen count: 2 2019-06-18 22:39:41 facegen count: 3 2019-06-18 22:39:41 facegen count: 4 2019-06-18 22:39:41 facegen count: 5 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished first draw call 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished second draw call 2019-06-18 22:39:41 facegen count: 6 2019-06-18 22:39:41 facegen count: 7 2019-06-18 22:39:41 facegen count: 8 2019-06-18 22:39:41 facegen count: 9 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished first draw call 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished second draw call 2019-06-18 22:39:41 facegen count: 10 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished first draw call 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished second draw call 2019-06-18 22:39:41 facegen count: 11 2019-06-18 22:39:41 facegen count: 12 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished first draw call 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished second draw call 2019-06-18 22:39:41 facegen count: 13 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished first draw call 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished second draw call 2019-06-18 22:39:41 facegen count: 14 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished first draw call 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished second draw call 2019-06-18 22:39:41 facegen count: 15 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished first draw call 2019-06-18 22:39:41 facegen: using shader 2019-06-18 22:39:41 facegen: finished second draw call 2019-06-18 22:39:41 facegen: finished all drawing 2019-06-18 22:39:41 facegen: finished render 2019-06-18 22:39:42 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:39:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:39:51 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:40:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:40:51 start_storyline: Storyline started. ID: "Player releases swing album in offseason" - total_usage_counter: 1 2019-06-18 22:40:51 create_storyline_msg: "" - Arriaga Releases Swing Album 2019-06-18 22:41:49 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners.png and added it to the cache 2019-06-18 22:41:49 facegen: init_rendering 2019-06-18 22:41:49 facegen: init_rendering finished 2019-06-18 22:41:49 facegen: start render 2019-06-18 22:41:49 facegen count: 16 2019-06-18 22:41:49 facegen count: 0 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished first draw call 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished second draw call 2019-06-18 22:41:49 facegen count: 1 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished first draw call 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished second draw call 2019-06-18 22:41:49 facegen count: 2 2019-06-18 22:41:49 facegen count: 3 2019-06-18 22:41:49 facegen count: 4 2019-06-18 22:41:49 facegen count: 5 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished first draw call 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished second draw call 2019-06-18 22:41:49 facegen count: 6 2019-06-18 22:41:49 facegen count: 7 2019-06-18 22:41:49 facegen count: 8 2019-06-18 22:41:49 facegen count: 9 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished first draw call 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished second draw call 2019-06-18 22:41:49 facegen count: 10 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished first draw call 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished second draw call 2019-06-18 22:41:49 facegen count: 11 2019-06-18 22:41:49 facegen count: 12 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished first draw call 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished second draw call 2019-06-18 22:41:49 facegen count: 13 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished first draw call 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished second draw call 2019-06-18 22:41:49 facegen count: 14 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished first draw call 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished second draw call 2019-06-18 22:41:49 facegen count: 15 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished first draw call 2019-06-18 22:41:49 facegen: using shader 2019-06-18 22:41:49 facegen: finished second draw call 2019-06-18 22:41:49 facegen: finished all drawing 2019-06-18 22:41:49 facegen: finished render 2019-06-18 22:41:52 facegen: init_rendering 2019-06-18 22:41:52 facegen: init_rendering finished 2019-06-18 22:41:52 facegen: start render 2019-06-18 22:41:52 facegen count: 16 2019-06-18 22:41:52 facegen count: 0 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished first draw call 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished second draw call 2019-06-18 22:41:52 facegen count: 1 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished first draw call 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished second draw call 2019-06-18 22:41:52 facegen count: 2 2019-06-18 22:41:52 facegen count: 3 2019-06-18 22:41:52 facegen count: 4 2019-06-18 22:41:52 facegen count: 5 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished first draw call 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished second draw call 2019-06-18 22:41:52 facegen count: 6 2019-06-18 22:41:52 facegen count: 7 2019-06-18 22:41:52 facegen count: 8 2019-06-18 22:41:52 facegen count: 9 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished first draw call 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished second draw call 2019-06-18 22:41:52 facegen count: 10 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished first draw call 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished second draw call 2019-06-18 22:41:52 facegen count: 11 2019-06-18 22:41:52 facegen count: 12 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished first draw call 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished second draw call 2019-06-18 22:41:52 facegen count: 13 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished first draw call 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished second draw call 2019-06-18 22:41:52 facegen count: 14 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished first draw call 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished second draw call 2019-06-18 22:41:52 facegen count: 15 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished first draw call 2019-06-18 22:41:52 facegen: using shader 2019-06-18 22:41:52 facegen: finished second draw call 2019-06-18 22:41:52 facegen: finished all drawing 2019-06-18 22:41:52 facegen: finished render 2019-06-18 22:42:31 facegen: init_rendering 2019-06-18 22:42:31 facegen: init_rendering finished 2019-06-18 22:42:31 facegen: start render 2019-06-18 22:42:31 facegen count: 16 2019-06-18 22:42:31 facegen count: 0 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 1 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 2 2019-06-18 22:42:31 facegen count: 3 2019-06-18 22:42:31 facegen count: 4 2019-06-18 22:42:31 facegen count: 5 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 6 2019-06-18 22:42:31 facegen count: 7 2019-06-18 22:42:31 facegen count: 8 2019-06-18 22:42:31 facegen count: 9 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 10 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 11 2019-06-18 22:42:31 facegen count: 12 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 13 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 14 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 15 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen: finished all drawing 2019-06-18 22:42:31 facegen: finished render 2019-06-18 22:42:31 facegen: init_rendering 2019-06-18 22:42:31 facegen: init_rendering finished 2019-06-18 22:42:31 facegen: start render 2019-06-18 22:42:31 facegen count: 16 2019-06-18 22:42:31 facegen count: 0 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 1 2019-06-18 22:42:31 facegen count: 2 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 3 2019-06-18 22:42:31 facegen count: 4 2019-06-18 22:42:31 facegen count: 5 2019-06-18 22:42:31 facegen count: 6 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 7 2019-06-18 22:42:31 facegen count: 8 2019-06-18 22:42:31 facegen count: 9 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 10 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 11 2019-06-18 22:42:31 facegen count: 12 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 13 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 14 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 15 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen: finished all drawing 2019-06-18 22:42:31 facegen: finished render 2019-06-18 22:42:31 facegen: init_rendering 2019-06-18 22:42:31 facegen: init_rendering finished 2019-06-18 22:42:31 facegen: start render 2019-06-18 22:42:31 facegen count: 16 2019-06-18 22:42:31 facegen count: 0 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 1 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 2 2019-06-18 22:42:31 facegen count: 3 2019-06-18 22:42:31 facegen count: 4 2019-06-18 22:42:31 facegen count: 5 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 6 2019-06-18 22:42:31 facegen count: 7 2019-06-18 22:42:31 facegen count: 8 2019-06-18 22:42:31 facegen count: 9 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 10 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 11 2019-06-18 22:42:31 facegen count: 12 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 13 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 14 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 15 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen: finished all drawing 2019-06-18 22:42:31 facegen: finished render 2019-06-18 22:42:31 facegen: init_rendering 2019-06-18 22:42:31 facegen: init_rendering finished 2019-06-18 22:42:31 facegen: start render 2019-06-18 22:42:31 facegen count: 16 2019-06-18 22:42:31 facegen count: 0 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 1 2019-06-18 22:42:31 facegen count: 2 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 3 2019-06-18 22:42:31 facegen count: 4 2019-06-18 22:42:31 facegen count: 5 2019-06-18 22:42:31 facegen count: 6 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 7 2019-06-18 22:42:31 facegen count: 8 2019-06-18 22:42:31 facegen count: 9 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 10 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 11 2019-06-18 22:42:31 facegen count: 12 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 13 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 14 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen count: 15 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished first draw call 2019-06-18 22:42:31 facegen: using shader 2019-06-18 22:42:31 facegen: finished second draw call 2019-06-18 22:42:31 facegen: finished all drawing 2019-06-18 22:42:31 facegen: finished render 2019-06-18 22:42:32 facegen: init_rendering 2019-06-18 22:42:32 facegen: init_rendering finished 2019-06-18 22:42:32 facegen: start render 2019-06-18 22:42:32 facegen count: 16 2019-06-18 22:42:32 facegen count: 0 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished first draw call 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished second draw call 2019-06-18 22:42:32 facegen count: 1 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished first draw call 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished second draw call 2019-06-18 22:42:32 facegen count: 2 2019-06-18 22:42:32 facegen count: 3 2019-06-18 22:42:32 facegen count: 4 2019-06-18 22:42:32 facegen count: 5 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished first draw call 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished second draw call 2019-06-18 22:42:32 facegen count: 6 2019-06-18 22:42:32 facegen count: 7 2019-06-18 22:42:32 facegen count: 8 2019-06-18 22:42:32 facegen count: 9 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished first draw call 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished second draw call 2019-06-18 22:42:32 facegen count: 10 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished first draw call 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished second draw call 2019-06-18 22:42:32 facegen count: 11 2019-06-18 22:42:32 facegen count: 12 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished first draw call 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished second draw call 2019-06-18 22:42:32 facegen count: 13 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished first draw call 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished second draw call 2019-06-18 22:42:32 facegen count: 14 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished first draw call 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished second draw call 2019-06-18 22:42:32 facegen count: 15 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished first draw call 2019-06-18 22:42:32 facegen: using shader 2019-06-18 22:42:32 facegen: finished second draw call 2019-06-18 22:42:32 facegen: finished all drawing 2019-06-18 22:42:32 facegen: finished render 2019-06-18 22:43:07 facegen: init_rendering 2019-06-18 22:43:07 facegen: init_rendering finished 2019-06-18 22:43:07 facegen: start render 2019-06-18 22:43:07 facegen count: 16 2019-06-18 22:43:07 facegen count: 0 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished first draw call 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished second draw call 2019-06-18 22:43:07 facegen count: 1 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished first draw call 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished second draw call 2019-06-18 22:43:07 facegen count: 2 2019-06-18 22:43:07 facegen count: 3 2019-06-18 22:43:07 facegen count: 4 2019-06-18 22:43:07 facegen count: 5 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished first draw call 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished second draw call 2019-06-18 22:43:07 facegen count: 6 2019-06-18 22:43:07 facegen count: 7 2019-06-18 22:43:07 facegen count: 8 2019-06-18 22:43:07 facegen count: 9 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished first draw call 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished second draw call 2019-06-18 22:43:07 facegen count: 10 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished first draw call 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished second draw call 2019-06-18 22:43:07 facegen count: 11 2019-06-18 22:43:07 facegen count: 12 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished first draw call 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished second draw call 2019-06-18 22:43:07 facegen count: 13 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished first draw call 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished second draw call 2019-06-18 22:43:07 facegen count: 14 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished first draw call 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished second draw call 2019-06-18 22:43:07 facegen count: 15 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished first draw call 2019-06-18 22:43:07 facegen: using shader 2019-06-18 22:43:07 facegen: finished second draw call 2019-06-18 22:43:07 facegen: finished all drawing 2019-06-18 22:43:07 facegen: finished render 2019-06-18 22:43:13 facegen: init_rendering 2019-06-18 22:43:13 facegen: init_rendering finished 2019-06-18 22:43:13 facegen: start render 2019-06-18 22:43:13 facegen count: 16 2019-06-18 22:43:13 facegen count: 0 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished first draw call 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished second draw call 2019-06-18 22:43:13 facegen count: 1 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished first draw call 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished second draw call 2019-06-18 22:43:13 facegen count: 2 2019-06-18 22:43:13 facegen count: 3 2019-06-18 22:43:13 facegen count: 4 2019-06-18 22:43:13 facegen count: 5 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished first draw call 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished second draw call 2019-06-18 22:43:13 facegen count: 6 2019-06-18 22:43:13 facegen count: 7 2019-06-18 22:43:13 facegen count: 8 2019-06-18 22:43:13 facegen count: 9 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished first draw call 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished second draw call 2019-06-18 22:43:13 facegen count: 10 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished first draw call 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished second draw call 2019-06-18 22:43:13 facegen count: 11 2019-06-18 22:43:13 facegen count: 12 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished first draw call 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished second draw call 2019-06-18 22:43:13 facegen count: 13 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished first draw call 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished second draw call 2019-06-18 22:43:13 facegen count: 14 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished first draw call 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished second draw call 2019-06-18 22:43:13 facegen count: 15 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished first draw call 2019-06-18 22:43:13 facegen: using shader 2019-06-18 22:43:13 facegen: finished second draw call 2019-06-18 22:43:13 facegen: finished all drawing 2019-06-18 22:43:13 facegen: finished render 2019-06-18 22:43:14 facegen: init_rendering 2019-06-18 22:43:14 facegen: init_rendering finished 2019-06-18 22:43:14 facegen: start render 2019-06-18 22:43:14 facegen count: 16 2019-06-18 22:43:14 facegen count: 0 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished first draw call 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished second draw call 2019-06-18 22:43:14 facegen count: 1 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished first draw call 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished second draw call 2019-06-18 22:43:14 facegen count: 2 2019-06-18 22:43:14 facegen count: 3 2019-06-18 22:43:14 facegen count: 4 2019-06-18 22:43:14 facegen count: 5 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished first draw call 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished second draw call 2019-06-18 22:43:14 facegen count: 6 2019-06-18 22:43:14 facegen count: 7 2019-06-18 22:43:14 facegen count: 8 2019-06-18 22:43:14 facegen count: 9 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished first draw call 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished second draw call 2019-06-18 22:43:14 facegen count: 10 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished first draw call 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished second draw call 2019-06-18 22:43:14 facegen count: 11 2019-06-18 22:43:14 facegen count: 12 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished first draw call 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished second draw call 2019-06-18 22:43:14 facegen count: 13 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished first draw call 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished second draw call 2019-06-18 22:43:14 facegen count: 14 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished first draw call 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished second draw call 2019-06-18 22:43:14 facegen count: 15 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished first draw call 2019-06-18 22:43:14 facegen: using shader 2019-06-18 22:43:14 facegen: finished second draw call 2019-06-18 22:43:14 facegen: finished all drawing 2019-06-18 22:43:14 facegen: finished render 2019-06-18 22:43:24 facegen: init_rendering 2019-06-18 22:43:24 facegen: init_rendering finished 2019-06-18 22:43:24 facegen: start render 2019-06-18 22:43:24 facegen count: 16 2019-06-18 22:43:24 facegen count: 0 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished first draw call 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished second draw call 2019-06-18 22:43:24 facegen count: 1 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished first draw call 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished second draw call 2019-06-18 22:43:24 facegen count: 2 2019-06-18 22:43:24 facegen count: 3 2019-06-18 22:43:24 facegen count: 4 2019-06-18 22:43:24 facegen count: 5 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished first draw call 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished second draw call 2019-06-18 22:43:24 facegen count: 6 2019-06-18 22:43:24 facegen count: 7 2019-06-18 22:43:24 facegen count: 8 2019-06-18 22:43:24 facegen count: 9 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished first draw call 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished second draw call 2019-06-18 22:43:24 facegen count: 10 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished first draw call 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished second draw call 2019-06-18 22:43:24 facegen count: 11 2019-06-18 22:43:24 facegen count: 12 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished first draw call 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished second draw call 2019-06-18 22:43:24 facegen count: 13 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished first draw call 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished second draw call 2019-06-18 22:43:24 facegen count: 14 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished first draw call 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished second draw call 2019-06-18 22:43:24 facegen count: 15 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished first draw call 2019-06-18 22:43:24 facegen: using shader 2019-06-18 22:43:24 facegen: finished second draw call 2019-06-18 22:43:24 facegen: finished all drawing 2019-06-18 22:43:24 facegen: finished render 2019-06-18 22:43:28 facegen: init_rendering 2019-06-18 22:43:28 facegen: init_rendering finished 2019-06-18 22:43:28 facegen: start render 2019-06-18 22:43:28 facegen count: 16 2019-06-18 22:43:28 facegen count: 0 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished first draw call 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished second draw call 2019-06-18 22:43:28 facegen count: 1 2019-06-18 22:43:28 facegen count: 2 2019-06-18 22:43:28 facegen count: 3 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished first draw call 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished second draw call 2019-06-18 22:43:28 facegen count: 4 2019-06-18 22:43:28 facegen count: 5 2019-06-18 22:43:28 facegen count: 6 2019-06-18 22:43:28 facegen count: 7 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished first draw call 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished second draw call 2019-06-18 22:43:28 facegen count: 8 2019-06-18 22:43:28 facegen count: 9 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished first draw call 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished second draw call 2019-06-18 22:43:28 facegen count: 10 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished first draw call 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished second draw call 2019-06-18 22:43:28 facegen count: 11 2019-06-18 22:43:28 facegen count: 12 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished first draw call 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished second draw call 2019-06-18 22:43:28 facegen count: 13 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished first draw call 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished second draw call 2019-06-18 22:43:28 facegen count: 14 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished first draw call 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished second draw call 2019-06-18 22:43:28 facegen count: 15 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished first draw call 2019-06-18 22:43:28 facegen: using shader 2019-06-18 22:43:28 facegen: finished second draw call 2019-06-18 22:43:28 facegen: finished all drawing 2019-06-18 22:43:28 facegen: finished render 2019-06-18 22:43:31 facegen: init_rendering 2019-06-18 22:43:31 facegen: init_rendering finished 2019-06-18 22:43:31 facegen: start render 2019-06-18 22:43:31 facegen count: 16 2019-06-18 22:43:31 facegen count: 0 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished first draw call 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished second draw call 2019-06-18 22:43:31 facegen count: 1 2019-06-18 22:43:31 facegen count: 2 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished first draw call 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished second draw call 2019-06-18 22:43:31 facegen count: 3 2019-06-18 22:43:31 facegen count: 4 2019-06-18 22:43:31 facegen count: 5 2019-06-18 22:43:31 facegen count: 6 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished first draw call 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished second draw call 2019-06-18 22:43:31 facegen count: 7 2019-06-18 22:43:31 facegen count: 8 2019-06-18 22:43:31 facegen count: 9 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished first draw call 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished second draw call 2019-06-18 22:43:31 facegen count: 10 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished first draw call 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished second draw call 2019-06-18 22:43:31 facegen count: 11 2019-06-18 22:43:31 facegen count: 12 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished first draw call 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished second draw call 2019-06-18 22:43:31 facegen count: 13 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished first draw call 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished second draw call 2019-06-18 22:43:31 facegen count: 14 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished first draw call 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished second draw call 2019-06-18 22:43:31 facegen count: 15 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished first draw call 2019-06-18 22:43:31 facegen: using shader 2019-06-18 22:43:31 facegen: finished second draw call 2019-06-18 22:43:31 facegen: finished all drawing 2019-06-18 22:43:31 facegen: finished render 2019-06-18 22:43:34 facegen: init_rendering 2019-06-18 22:43:34 facegen: init_rendering finished 2019-06-18 22:43:34 facegen: start render 2019-06-18 22:43:34 facegen count: 16 2019-06-18 22:43:34 facegen count: 0 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished first draw call 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished second draw call 2019-06-18 22:43:34 facegen count: 1 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished first draw call 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished second draw call 2019-06-18 22:43:34 facegen count: 2 2019-06-18 22:43:34 facegen count: 3 2019-06-18 22:43:34 facegen count: 4 2019-06-18 22:43:34 facegen count: 5 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished first draw call 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished second draw call 2019-06-18 22:43:34 facegen count: 6 2019-06-18 22:43:34 facegen count: 7 2019-06-18 22:43:34 facegen count: 8 2019-06-18 22:43:34 facegen count: 9 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished first draw call 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished second draw call 2019-06-18 22:43:34 facegen count: 10 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished first draw call 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished second draw call 2019-06-18 22:43:34 facegen count: 11 2019-06-18 22:43:34 facegen count: 12 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished first draw call 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished second draw call 2019-06-18 22:43:34 facegen count: 13 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished first draw call 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished second draw call 2019-06-18 22:43:34 facegen count: 14 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished first draw call 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished second draw call 2019-06-18 22:43:34 facegen count: 15 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished first draw call 2019-06-18 22:43:34 facegen: using shader 2019-06-18 22:43:34 facegen: finished second draw call 2019-06-18 22:43:34 facegen: finished all drawing 2019-06-18 22:43:34 facegen: finished render 2019-06-18 22:43:39 facegen: init_rendering 2019-06-18 22:43:39 facegen: init_rendering finished 2019-06-18 22:43:39 facegen: start render 2019-06-18 22:43:39 facegen count: 16 2019-06-18 22:43:39 facegen count: 0 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 1 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 2 2019-06-18 22:43:39 facegen count: 3 2019-06-18 22:43:39 facegen count: 4 2019-06-18 22:43:39 facegen count: 5 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 6 2019-06-18 22:43:39 facegen count: 7 2019-06-18 22:43:39 facegen count: 8 2019-06-18 22:43:39 facegen count: 9 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 10 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 11 2019-06-18 22:43:39 facegen count: 12 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 13 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 14 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 15 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen: finished all drawing 2019-06-18 22:43:39 facegen: finished render 2019-06-18 22:43:39 facegen: init_rendering 2019-06-18 22:43:39 facegen: init_rendering finished 2019-06-18 22:43:39 facegen: start render 2019-06-18 22:43:39 facegen count: 16 2019-06-18 22:43:39 facegen count: 0 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 1 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 2 2019-06-18 22:43:39 facegen count: 3 2019-06-18 22:43:39 facegen count: 4 2019-06-18 22:43:39 facegen count: 5 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 6 2019-06-18 22:43:39 facegen count: 7 2019-06-18 22:43:39 facegen count: 8 2019-06-18 22:43:39 facegen count: 9 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 10 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 11 2019-06-18 22:43:39 facegen count: 12 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 13 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 14 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen count: 15 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished first draw call 2019-06-18 22:43:39 facegen: using shader 2019-06-18 22:43:39 facegen: finished second draw call 2019-06-18 22:43:39 facegen: finished all drawing 2019-06-18 22:43:39 facegen: finished render 2019-06-18 22:43:43 facegen: init_rendering 2019-06-18 22:43:43 facegen: init_rendering finished 2019-06-18 22:43:43 facegen: start render 2019-06-18 22:43:43 facegen count: 16 2019-06-18 22:43:43 facegen count: 0 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished first draw call 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished second draw call 2019-06-18 22:43:43 facegen count: 1 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished first draw call 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished second draw call 2019-06-18 22:43:43 facegen count: 2 2019-06-18 22:43:43 facegen count: 3 2019-06-18 22:43:43 facegen count: 4 2019-06-18 22:43:43 facegen count: 5 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished first draw call 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished second draw call 2019-06-18 22:43:43 facegen count: 6 2019-06-18 22:43:43 facegen count: 7 2019-06-18 22:43:43 facegen count: 8 2019-06-18 22:43:43 facegen count: 9 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished first draw call 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished second draw call 2019-06-18 22:43:43 facegen count: 10 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished first draw call 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished second draw call 2019-06-18 22:43:43 facegen count: 11 2019-06-18 22:43:43 facegen count: 12 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished first draw call 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished second draw call 2019-06-18 22:43:43 facegen count: 13 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished first draw call 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished second draw call 2019-06-18 22:43:43 facegen count: 14 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished first draw call 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished second draw call 2019-06-18 22:43:43 facegen count: 15 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished first draw call 2019-06-18 22:43:43 facegen: using shader 2019-06-18 22:43:43 facegen: finished second draw call 2019-06-18 22:43:43 facegen: finished all drawing 2019-06-18 22:43:43 facegen: finished render 2019-06-18 22:43:51 facegen: init_rendering 2019-06-18 22:43:51 facegen: init_rendering finished 2019-06-18 22:43:51 facegen: start render 2019-06-18 22:43:51 facegen count: 16 2019-06-18 22:43:51 facegen count: 0 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished first draw call 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished second draw call 2019-06-18 22:43:51 facegen count: 1 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished first draw call 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished second draw call 2019-06-18 22:43:51 facegen count: 2 2019-06-18 22:43:51 facegen count: 3 2019-06-18 22:43:51 facegen count: 4 2019-06-18 22:43:51 facegen count: 5 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished first draw call 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished second draw call 2019-06-18 22:43:51 facegen count: 6 2019-06-18 22:43:51 facegen count: 7 2019-06-18 22:43:51 facegen count: 8 2019-06-18 22:43:51 facegen count: 9 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished first draw call 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished second draw call 2019-06-18 22:43:51 facegen count: 10 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished first draw call 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished second draw call 2019-06-18 22:43:51 facegen count: 11 2019-06-18 22:43:51 facegen count: 12 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished first draw call 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished second draw call 2019-06-18 22:43:51 facegen count: 13 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished first draw call 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished second draw call 2019-06-18 22:43:51 facegen count: 14 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished first draw call 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished second draw call 2019-06-18 22:43:51 facegen count: 15 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished first draw call 2019-06-18 22:43:51 facegen: using shader 2019-06-18 22:43:51 facegen: finished second draw call 2019-06-18 22:43:51 facegen: finished all drawing 2019-06-18 22:43:51 facegen: finished render 2019-06-18 22:43:52 facegen: init_rendering 2019-06-18 22:43:52 facegen: init_rendering finished 2019-06-18 22:43:52 facegen: start render 2019-06-18 22:43:52 facegen count: 16 2019-06-18 22:43:52 facegen count: 0 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished first draw call 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished second draw call 2019-06-18 22:43:52 facegen count: 1 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished first draw call 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished second draw call 2019-06-18 22:43:52 facegen count: 2 2019-06-18 22:43:52 facegen count: 3 2019-06-18 22:43:52 facegen count: 4 2019-06-18 22:43:52 facegen count: 5 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished first draw call 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished second draw call 2019-06-18 22:43:52 facegen count: 6 2019-06-18 22:43:52 facegen count: 7 2019-06-18 22:43:52 facegen count: 8 2019-06-18 22:43:52 facegen count: 9 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished first draw call 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished second draw call 2019-06-18 22:43:52 facegen count: 10 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished first draw call 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished second draw call 2019-06-18 22:43:52 facegen count: 11 2019-06-18 22:43:52 facegen count: 12 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished first draw call 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished second draw call 2019-06-18 22:43:52 facegen count: 13 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished first draw call 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished second draw call 2019-06-18 22:43:52 facegen count: 14 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished first draw call 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished second draw call 2019-06-18 22:43:52 facegen count: 15 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished first draw call 2019-06-18 22:43:52 facegen: using shader 2019-06-18 22:43:52 facegen: finished second draw call 2019-06-18 22:43:52 facegen: finished all drawing 2019-06-18 22:43:52 facegen: finished render 2019-06-18 22:44:12 facegen: init_rendering 2019-06-18 22:44:12 facegen: init_rendering finished 2019-06-18 22:44:12 facegen: start render 2019-06-18 22:44:12 facegen count: 16 2019-06-18 22:44:12 facegen count: 0 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished first draw call 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished second draw call 2019-06-18 22:44:12 facegen count: 1 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished first draw call 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished second draw call 2019-06-18 22:44:12 facegen count: 2 2019-06-18 22:44:12 facegen count: 3 2019-06-18 22:44:12 facegen count: 4 2019-06-18 22:44:12 facegen count: 5 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished first draw call 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished second draw call 2019-06-18 22:44:12 facegen count: 6 2019-06-18 22:44:12 facegen count: 7 2019-06-18 22:44:12 facegen count: 8 2019-06-18 22:44:12 facegen count: 9 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished first draw call 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished second draw call 2019-06-18 22:44:12 facegen count: 10 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished first draw call 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished second draw call 2019-06-18 22:44:12 facegen count: 11 2019-06-18 22:44:12 facegen count: 12 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished first draw call 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished second draw call 2019-06-18 22:44:12 facegen count: 13 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished first draw call 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished second draw call 2019-06-18 22:44:12 facegen count: 14 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished first draw call 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished second draw call 2019-06-18 22:44:12 facegen count: 15 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished first draw call 2019-06-18 22:44:12 facegen: using shader 2019-06-18 22:44:12 facegen: finished second draw call 2019-06-18 22:44:12 facegen: finished all drawing 2019-06-18 22:44:12 facegen: finished render 2019-06-18 22:44:13 facegen: init_rendering 2019-06-18 22:44:13 facegen: init_rendering finished 2019-06-18 22:44:13 facegen: start render 2019-06-18 22:44:13 facegen count: 16 2019-06-18 22:44:13 facegen count: 0 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished first draw call 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished second draw call 2019-06-18 22:44:13 facegen count: 1 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished first draw call 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished second draw call 2019-06-18 22:44:13 facegen count: 2 2019-06-18 22:44:13 facegen count: 3 2019-06-18 22:44:13 facegen count: 4 2019-06-18 22:44:13 facegen count: 5 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished first draw call 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished second draw call 2019-06-18 22:44:13 facegen count: 6 2019-06-18 22:44:13 facegen count: 7 2019-06-18 22:44:13 facegen count: 8 2019-06-18 22:44:13 facegen count: 9 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished first draw call 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished second draw call 2019-06-18 22:44:13 facegen count: 10 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished first draw call 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished second draw call 2019-06-18 22:44:13 facegen count: 11 2019-06-18 22:44:13 facegen count: 12 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished first draw call 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished second draw call 2019-06-18 22:44:13 facegen count: 13 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished first draw call 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished second draw call 2019-06-18 22:44:13 facegen count: 14 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished first draw call 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished second draw call 2019-06-18 22:44:13 facegen count: 15 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished first draw call 2019-06-18 22:44:13 facegen: using shader 2019-06-18 22:44:13 facegen: finished second draw call 2019-06-18 22:44:13 facegen: finished all drawing 2019-06-18 22:44:13 facegen: finished render 2019-06-18 22:44:17 facegen: init_rendering 2019-06-18 22:44:17 facegen: init_rendering finished 2019-06-18 22:44:17 facegen: start render 2019-06-18 22:44:17 facegen count: 16 2019-06-18 22:44:17 facegen count: 0 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished first draw call 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished second draw call 2019-06-18 22:44:17 facegen count: 1 2019-06-18 22:44:17 facegen count: 2 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished first draw call 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished second draw call 2019-06-18 22:44:17 facegen count: 3 2019-06-18 22:44:17 facegen count: 4 2019-06-18 22:44:17 facegen count: 5 2019-06-18 22:44:17 facegen count: 6 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished first draw call 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished second draw call 2019-06-18 22:44:17 facegen count: 7 2019-06-18 22:44:17 facegen count: 8 2019-06-18 22:44:17 facegen count: 9 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished first draw call 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished second draw call 2019-06-18 22:44:17 facegen count: 10 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished first draw call 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished second draw call 2019-06-18 22:44:17 facegen count: 11 2019-06-18 22:44:17 facegen count: 12 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished first draw call 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished second draw call 2019-06-18 22:44:17 facegen count: 13 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished first draw call 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished second draw call 2019-06-18 22:44:17 facegen count: 14 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished first draw call 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished second draw call 2019-06-18 22:44:17 facegen count: 15 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished first draw call 2019-06-18 22:44:17 facegen: using shader 2019-06-18 22:44:17 facegen: finished second draw call 2019-06-18 22:44:17 facegen: finished all drawing 2019-06-18 22:44:17 facegen: finished render 2019-06-18 22:44:35 start_storyline: Storyline started. ID: "Player skill decreased" - total_usage_counter: 1 2019-06-18 22:44:35 create_storyline_msg: "" - Shimura's Unconventional Workout Leads to Disastrous Results 2019-06-18 22:44:57 facegen: init_rendering 2019-06-18 22:44:57 facegen: init_rendering finished 2019-06-18 22:44:57 facegen: start render 2019-06-18 22:44:57 facegen count: 16 2019-06-18 22:44:57 facegen count: 0 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished first draw call 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished second draw call 2019-06-18 22:44:57 facegen count: 1 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished first draw call 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished second draw call 2019-06-18 22:44:57 facegen count: 2 2019-06-18 22:44:57 facegen count: 3 2019-06-18 22:44:57 facegen count: 4 2019-06-18 22:44:57 facegen count: 5 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished first draw call 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished second draw call 2019-06-18 22:44:57 facegen count: 6 2019-06-18 22:44:57 facegen count: 7 2019-06-18 22:44:57 facegen count: 8 2019-06-18 22:44:57 facegen count: 9 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished first draw call 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished second draw call 2019-06-18 22:44:57 facegen count: 10 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished first draw call 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished second draw call 2019-06-18 22:44:57 facegen count: 11 2019-06-18 22:44:57 facegen count: 12 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished first draw call 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished second draw call 2019-06-18 22:44:57 facegen count: 13 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished first draw call 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished second draw call 2019-06-18 22:44:57 facegen count: 14 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished first draw call 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished second draw call 2019-06-18 22:44:57 facegen count: 15 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished first draw call 2019-06-18 22:44:57 facegen: using shader 2019-06-18 22:44:57 facegen: finished second draw call 2019-06-18 22:44:57 facegen: finished all drawing 2019-06-18 22:44:57 facegen: finished render 2019-06-18 22:45:01 facegen: init_rendering 2019-06-18 22:45:01 facegen: init_rendering finished 2019-06-18 22:45:01 facegen: start render 2019-06-18 22:45:01 facegen count: 16 2019-06-18 22:45:01 facegen count: 0 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished first draw call 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished second draw call 2019-06-18 22:45:01 facegen count: 1 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished first draw call 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished second draw call 2019-06-18 22:45:01 facegen count: 2 2019-06-18 22:45:01 facegen count: 3 2019-06-18 22:45:01 facegen count: 4 2019-06-18 22:45:01 facegen count: 5 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished first draw call 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished second draw call 2019-06-18 22:45:01 facegen count: 6 2019-06-18 22:45:01 facegen count: 7 2019-06-18 22:45:01 facegen count: 8 2019-06-18 22:45:01 facegen count: 9 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished first draw call 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished second draw call 2019-06-18 22:45:01 facegen count: 10 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished first draw call 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished second draw call 2019-06-18 22:45:01 facegen count: 11 2019-06-18 22:45:01 facegen count: 12 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished first draw call 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished second draw call 2019-06-18 22:45:01 facegen count: 13 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished first draw call 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished second draw call 2019-06-18 22:45:01 facegen count: 14 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished first draw call 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished second draw call 2019-06-18 22:45:01 facegen count: 15 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished first draw call 2019-06-18 22:45:01 facegen: using shader 2019-06-18 22:45:01 facegen: finished second draw call 2019-06-18 22:45:01 facegen: finished all drawing 2019-06-18 22:45:01 facegen: finished render 2019-06-18 22:45:02 facegen: init_rendering 2019-06-18 22:45:02 facegen: init_rendering finished 2019-06-18 22:45:02 facegen: start render 2019-06-18 22:45:02 facegen count: 16 2019-06-18 22:45:02 facegen count: 0 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished first draw call 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished second draw call 2019-06-18 22:45:02 facegen count: 1 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished first draw call 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished second draw call 2019-06-18 22:45:02 facegen count: 2 2019-06-18 22:45:02 facegen count: 3 2019-06-18 22:45:02 facegen count: 4 2019-06-18 22:45:02 facegen count: 5 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished first draw call 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished second draw call 2019-06-18 22:45:02 facegen count: 6 2019-06-18 22:45:02 facegen count: 7 2019-06-18 22:45:02 facegen count: 8 2019-06-18 22:45:02 facegen count: 9 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished first draw call 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished second draw call 2019-06-18 22:45:02 facegen count: 10 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished first draw call 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished second draw call 2019-06-18 22:45:02 facegen count: 11 2019-06-18 22:45:02 facegen count: 12 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished first draw call 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished second draw call 2019-06-18 22:45:02 facegen count: 13 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished first draw call 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished second draw call 2019-06-18 22:45:02 facegen count: 14 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished first draw call 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished second draw call 2019-06-18 22:45:02 facegen count: 15 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished first draw call 2019-06-18 22:45:02 facegen: using shader 2019-06-18 22:45:02 facegen: finished second draw call 2019-06-18 22:45:02 facegen: finished all drawing 2019-06-18 22:45:02 facegen: finished render 2019-06-18 22:45:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:45:13 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:45:13 facegen: init_rendering 2019-06-18 22:45:13 facegen: init_rendering finished 2019-06-18 22:45:13 facegen: start render 2019-06-18 22:45:13 facegen count: 16 2019-06-18 22:45:13 facegen count: 0 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished first draw call 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished second draw call 2019-06-18 22:45:13 facegen count: 1 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished first draw call 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished second draw call 2019-06-18 22:45:13 facegen count: 2 2019-06-18 22:45:13 facegen count: 3 2019-06-18 22:45:13 facegen count: 4 2019-06-18 22:45:13 facegen count: 5 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished first draw call 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished second draw call 2019-06-18 22:45:13 facegen count: 6 2019-06-18 22:45:13 facegen count: 7 2019-06-18 22:45:13 facegen count: 8 2019-06-18 22:45:13 facegen count: 9 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished first draw call 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished second draw call 2019-06-18 22:45:13 facegen count: 10 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished first draw call 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished second draw call 2019-06-18 22:45:13 facegen count: 11 2019-06-18 22:45:13 facegen count: 12 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished first draw call 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished second draw call 2019-06-18 22:45:13 facegen count: 13 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished first draw call 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished second draw call 2019-06-18 22:45:13 facegen count: 14 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished first draw call 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished second draw call 2019-06-18 22:45:13 facegen count: 15 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished first draw call 2019-06-18 22:45:13 facegen: using shader 2019-06-18 22:45:13 facegen: finished second draw call 2019-06-18 22:45:13 facegen: finished all drawing 2019-06-18 22:45:13 facegen: finished render 2019-06-18 22:45:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:45:27 facegen: init_rendering 2019-06-18 22:45:27 facegen: init_rendering finished 2019-06-18 22:45:27 facegen: start render 2019-06-18 22:45:27 facegen count: 16 2019-06-18 22:45:27 facegen count: 0 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished first draw call 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished second draw call 2019-06-18 22:45:27 facegen count: 1 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished first draw call 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished second draw call 2019-06-18 22:45:27 facegen count: 2 2019-06-18 22:45:27 facegen count: 3 2019-06-18 22:45:27 facegen count: 4 2019-06-18 22:45:27 facegen count: 5 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished first draw call 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished second draw call 2019-06-18 22:45:27 facegen count: 6 2019-06-18 22:45:27 facegen count: 7 2019-06-18 22:45:27 facegen count: 8 2019-06-18 22:45:27 facegen count: 9 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished first draw call 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished second draw call 2019-06-18 22:45:27 facegen count: 10 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished first draw call 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished second draw call 2019-06-18 22:45:27 facegen count: 11 2019-06-18 22:45:27 facegen count: 12 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished first draw call 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished second draw call 2019-06-18 22:45:27 facegen count: 13 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished first draw call 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished second draw call 2019-06-18 22:45:27 facegen count: 14 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished first draw call 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished second draw call 2019-06-18 22:45:27 facegen count: 15 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished first draw call 2019-06-18 22:45:27 facegen: using shader 2019-06-18 22:45:27 facegen: finished second draw call 2019-06-18 22:45:27 facegen: finished all drawing 2019-06-18 22:45:27 facegen: finished render 2019-06-18 22:45:56 facegen: init_rendering 2019-06-18 22:45:56 facegen: init_rendering finished 2019-06-18 22:45:56 facegen: start render 2019-06-18 22:45:56 facegen count: 16 2019-06-18 22:45:56 facegen count: 0 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished first draw call 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished second draw call 2019-06-18 22:45:56 facegen count: 1 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished first draw call 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished second draw call 2019-06-18 22:45:56 facegen count: 2 2019-06-18 22:45:56 facegen count: 3 2019-06-18 22:45:56 facegen count: 4 2019-06-18 22:45:56 facegen count: 5 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished first draw call 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished second draw call 2019-06-18 22:45:56 facegen count: 6 2019-06-18 22:45:56 facegen count: 7 2019-06-18 22:45:56 facegen count: 8 2019-06-18 22:45:56 facegen count: 9 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished first draw call 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished second draw call 2019-06-18 22:45:56 facegen count: 10 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished first draw call 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished second draw call 2019-06-18 22:45:56 facegen count: 11 2019-06-18 22:45:56 facegen count: 12 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished first draw call 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished second draw call 2019-06-18 22:45:56 facegen count: 13 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished first draw call 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished second draw call 2019-06-18 22:45:56 facegen count: 14 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished first draw call 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished second draw call 2019-06-18 22:45:56 facegen count: 15 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished first draw call 2019-06-18 22:45:56 facegen: using shader 2019-06-18 22:45:56 facegen: finished second draw call 2019-06-18 22:45:56 facegen: finished all drawing 2019-06-18 22:45:56 facegen: finished render 2019-06-18 22:46:00 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 5 2019-06-18 22:46:00 create_storyline_msg: "" - Broken Glass Cuts Canaries Bravo 2019-06-18 22:46:00 create_storyline_msg: "" - World Champion Yankees Visit White House 2019-06-18 22:46:01 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74230; 2019-06-18 22:46:02 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 73173; 2019-06-18 22:46:03 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72490; 2019-06-18 22:46:29 facegen: init_rendering 2019-06-18 22:46:29 facegen: init_rendering finished 2019-06-18 22:46:29 facegen: start render 2019-06-18 22:46:29 facegen count: 16 2019-06-18 22:46:29 facegen count: 0 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 1 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 2 2019-06-18 22:46:29 facegen count: 3 2019-06-18 22:46:29 facegen count: 4 2019-06-18 22:46:29 facegen count: 5 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 6 2019-06-18 22:46:29 facegen count: 7 2019-06-18 22:46:29 facegen count: 8 2019-06-18 22:46:29 facegen count: 9 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 10 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 11 2019-06-18 22:46:29 facegen count: 12 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 13 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 14 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 15 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen: finished all drawing 2019-06-18 22:46:29 facegen: finished render 2019-06-18 22:46:29 facegen: init_rendering 2019-06-18 22:46:29 facegen: init_rendering finished 2019-06-18 22:46:29 facegen: start render 2019-06-18 22:46:29 facegen count: 16 2019-06-18 22:46:29 facegen count: 0 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 1 2019-06-18 22:46:29 facegen count: 2 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 3 2019-06-18 22:46:29 facegen count: 4 2019-06-18 22:46:29 facegen count: 5 2019-06-18 22:46:29 facegen count: 6 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 7 2019-06-18 22:46:29 facegen count: 8 2019-06-18 22:46:29 facegen count: 9 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 10 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 11 2019-06-18 22:46:29 facegen count: 12 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 13 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 14 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen count: 15 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished first draw call 2019-06-18 22:46:29 facegen: using shader 2019-06-18 22:46:29 facegen: finished second draw call 2019-06-18 22:46:29 facegen: finished all drawing 2019-06-18 22:46:29 facegen: finished render 2019-06-18 22:46:31 facegen: init_rendering 2019-06-18 22:46:31 facegen: init_rendering finished 2019-06-18 22:46:31 facegen: start render 2019-06-18 22:46:31 facegen count: 16 2019-06-18 22:46:31 facegen count: 0 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished first draw call 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished second draw call 2019-06-18 22:46:31 facegen count: 1 2019-06-18 22:46:31 facegen count: 2 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished first draw call 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished second draw call 2019-06-18 22:46:31 facegen count: 3 2019-06-18 22:46:31 facegen count: 4 2019-06-18 22:46:31 facegen count: 5 2019-06-18 22:46:31 facegen count: 6 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished first draw call 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished second draw call 2019-06-18 22:46:31 facegen count: 7 2019-06-18 22:46:31 facegen count: 8 2019-06-18 22:46:31 facegen count: 9 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished first draw call 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished second draw call 2019-06-18 22:46:31 facegen count: 10 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished first draw call 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished second draw call 2019-06-18 22:46:31 facegen count: 11 2019-06-18 22:46:31 facegen count: 12 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished first draw call 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished second draw call 2019-06-18 22:46:31 facegen count: 13 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished first draw call 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished second draw call 2019-06-18 22:46:31 facegen count: 14 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished first draw call 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished second draw call 2019-06-18 22:46:31 facegen count: 15 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished first draw call 2019-06-18 22:46:31 facegen: using shader 2019-06-18 22:46:31 facegen: finished second draw call 2019-06-18 22:46:31 facegen: finished all drawing 2019-06-18 22:46:31 facegen: finished render 2019-06-18 22:46:37 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72391; 2019-06-18 22:46:39 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72382; 2019-06-18 22:46:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72375; 2019-06-18 22:46:42 facegen: init_rendering 2019-06-18 22:46:42 facegen: init_rendering finished 2019-06-18 22:46:42 facegen: start render 2019-06-18 22:46:42 facegen count: 16 2019-06-18 22:46:42 facegen count: 0 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished first draw call 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished second draw call 2019-06-18 22:46:42 facegen count: 1 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished first draw call 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished second draw call 2019-06-18 22:46:42 facegen count: 2 2019-06-18 22:46:42 facegen count: 3 2019-06-18 22:46:42 facegen count: 4 2019-06-18 22:46:42 facegen count: 5 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished first draw call 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished second draw call 2019-06-18 22:46:42 facegen count: 6 2019-06-18 22:46:42 facegen count: 7 2019-06-18 22:46:42 facegen count: 8 2019-06-18 22:46:42 facegen count: 9 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished first draw call 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished second draw call 2019-06-18 22:46:42 facegen count: 10 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished first draw call 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished second draw call 2019-06-18 22:46:42 facegen count: 11 2019-06-18 22:46:42 facegen count: 12 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished first draw call 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished second draw call 2019-06-18 22:46:42 facegen count: 13 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished first draw call 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished second draw call 2019-06-18 22:46:42 facegen count: 14 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished first draw call 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished second draw call 2019-06-18 22:46:42 facegen count: 15 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished first draw call 2019-06-18 22:46:42 facegen: using shader 2019-06-18 22:46:42 facegen: finished second draw call 2019-06-18 22:46:42 facegen: finished all drawing 2019-06-18 22:46:42 facegen: finished render 2019-06-18 22:46:45 facegen: init_rendering 2019-06-18 22:46:45 facegen: init_rendering finished 2019-06-18 22:46:45 facegen: start render 2019-06-18 22:46:45 facegen count: 16 2019-06-18 22:46:45 facegen count: 0 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished first draw call 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished second draw call 2019-06-18 22:46:45 facegen count: 1 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished first draw call 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished second draw call 2019-06-18 22:46:45 facegen count: 2 2019-06-18 22:46:45 facegen count: 3 2019-06-18 22:46:45 facegen count: 4 2019-06-18 22:46:45 facegen count: 5 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished first draw call 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished second draw call 2019-06-18 22:46:45 facegen count: 6 2019-06-18 22:46:45 facegen count: 7 2019-06-18 22:46:45 facegen count: 8 2019-06-18 22:46:45 facegen count: 9 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished first draw call 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished second draw call 2019-06-18 22:46:45 facegen count: 10 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished first draw call 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished second draw call 2019-06-18 22:46:45 facegen count: 11 2019-06-18 22:46:45 facegen count: 12 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished first draw call 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished second draw call 2019-06-18 22:46:45 facegen count: 13 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished first draw call 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished second draw call 2019-06-18 22:46:45 facegen count: 14 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished first draw call 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished second draw call 2019-06-18 22:46:45 facegen count: 15 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished first draw call 2019-06-18 22:46:45 facegen: using shader 2019-06-18 22:46:45 facegen: finished second draw call 2019-06-18 22:46:45 facegen: finished all drawing 2019-06-18 22:46:45 facegen: finished render 2019-06-18 22:46:48 facegen: init_rendering 2019-06-18 22:46:48 facegen: init_rendering finished 2019-06-18 22:46:48 facegen: start render 2019-06-18 22:46:48 facegen count: 16 2019-06-18 22:46:48 facegen count: 0 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished first draw call 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished second draw call 2019-06-18 22:46:48 facegen count: 1 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished first draw call 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished second draw call 2019-06-18 22:46:48 facegen count: 2 2019-06-18 22:46:48 facegen count: 3 2019-06-18 22:46:48 facegen count: 4 2019-06-18 22:46:48 facegen count: 5 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished first draw call 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished second draw call 2019-06-18 22:46:48 facegen count: 6 2019-06-18 22:46:48 facegen count: 7 2019-06-18 22:46:48 facegen count: 8 2019-06-18 22:46:48 facegen count: 9 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished first draw call 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished second draw call 2019-06-18 22:46:48 facegen count: 10 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished first draw call 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished second draw call 2019-06-18 22:46:48 facegen count: 11 2019-06-18 22:46:48 facegen count: 12 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished first draw call 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished second draw call 2019-06-18 22:46:48 facegen count: 13 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished first draw call 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished second draw call 2019-06-18 22:46:48 facegen count: 14 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished first draw call 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished second draw call 2019-06-18 22:46:48 facegen count: 15 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished first draw call 2019-06-18 22:46:48 facegen: using shader 2019-06-18 22:46:48 facegen: finished second draw call 2019-06-18 22:46:48 facegen: finished all drawing 2019-06-18 22:46:48 facegen: finished render 2019-06-18 22:47:01 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_50.png and added it to the cache 2019-06-18 22:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72369; 2019-06-18 22:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72353; 2019-06-18 22:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72348; 2019-06-18 22:47:28 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72323; 2019-06-18 22:47:29 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72312; 2019-06-18 22:47:33 facegen: init_rendering 2019-06-18 22:47:33 facegen: init_rendering finished 2019-06-18 22:47:33 facegen: start render 2019-06-18 22:47:33 facegen count: 16 2019-06-18 22:47:33 facegen count: 0 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished first draw call 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished second draw call 2019-06-18 22:47:33 facegen count: 1 2019-06-18 22:47:33 facegen count: 2 2019-06-18 22:47:33 facegen count: 3 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished first draw call 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished second draw call 2019-06-18 22:47:33 facegen count: 4 2019-06-18 22:47:33 facegen count: 5 2019-06-18 22:47:33 facegen count: 6 2019-06-18 22:47:33 facegen count: 7 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished first draw call 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished second draw call 2019-06-18 22:47:33 facegen count: 8 2019-06-18 22:47:33 facegen count: 9 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished first draw call 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished second draw call 2019-06-18 22:47:33 facegen count: 10 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished first draw call 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished second draw call 2019-06-18 22:47:33 facegen count: 11 2019-06-18 22:47:33 facegen count: 12 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished first draw call 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished second draw call 2019-06-18 22:47:33 facegen count: 13 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:33 facegen: finished first draw call 2019-06-18 22:47:33 facegen: using shader 2019-06-18 22:47:34 facegen: finished second draw call 2019-06-18 22:47:34 facegen count: 14 2019-06-18 22:47:34 facegen: using shader 2019-06-18 22:47:34 facegen: finished first draw call 2019-06-18 22:47:34 facegen: using shader 2019-06-18 22:47:34 facegen: finished second draw call 2019-06-18 22:47:34 facegen count: 15 2019-06-18 22:47:34 facegen: using shader 2019-06-18 22:47:34 facegen: finished first draw call 2019-06-18 22:47:34 facegen: using shader 2019-06-18 22:47:34 facegen: finished second draw call 2019-06-18 22:47:34 facegen: finished all drawing 2019-06-18 22:47:34 facegen: finished render 2019-06-18 22:47:36 facegen: init_rendering 2019-06-18 22:47:36 facegen: init_rendering finished 2019-06-18 22:47:36 facegen: start render 2019-06-18 22:47:36 facegen count: 16 2019-06-18 22:47:36 facegen count: 0 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished first draw call 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished second draw call 2019-06-18 22:47:36 facegen count: 1 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished first draw call 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished second draw call 2019-06-18 22:47:36 facegen count: 2 2019-06-18 22:47:36 facegen count: 3 2019-06-18 22:47:36 facegen count: 4 2019-06-18 22:47:36 facegen count: 5 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished first draw call 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished second draw call 2019-06-18 22:47:36 facegen count: 6 2019-06-18 22:47:36 facegen count: 7 2019-06-18 22:47:36 facegen count: 8 2019-06-18 22:47:36 facegen count: 9 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished first draw call 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished second draw call 2019-06-18 22:47:36 facegen count: 10 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished first draw call 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished second draw call 2019-06-18 22:47:36 facegen count: 11 2019-06-18 22:47:36 facegen count: 12 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished first draw call 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished second draw call 2019-06-18 22:47:36 facegen count: 13 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished first draw call 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished second draw call 2019-06-18 22:47:36 facegen count: 14 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished first draw call 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished second draw call 2019-06-18 22:47:36 facegen count: 15 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished first draw call 2019-06-18 22:47:36 facegen: using shader 2019-06-18 22:47:36 facegen: finished second draw call 2019-06-18 22:47:36 facegen: finished all drawing 2019-06-18 22:47:36 facegen: finished render 2019-06-18 22:47:49 facegen: init_rendering 2019-06-18 22:47:49 facegen: init_rendering finished 2019-06-18 22:47:49 facegen: start render 2019-06-18 22:47:49 facegen count: 16 2019-06-18 22:47:49 facegen count: 0 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 1 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 2 2019-06-18 22:47:49 facegen count: 3 2019-06-18 22:47:49 facegen count: 4 2019-06-18 22:47:49 facegen count: 5 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 6 2019-06-18 22:47:49 facegen count: 7 2019-06-18 22:47:49 facegen count: 8 2019-06-18 22:47:49 facegen count: 9 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 10 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 11 2019-06-18 22:47:49 facegen count: 12 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 13 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 14 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 15 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen: finished all drawing 2019-06-18 22:47:49 facegen: finished render 2019-06-18 22:47:49 facegen: init_rendering 2019-06-18 22:47:49 facegen: init_rendering finished 2019-06-18 22:47:49 facegen: start render 2019-06-18 22:47:49 facegen count: 16 2019-06-18 22:47:49 facegen count: 0 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 1 2019-06-18 22:47:49 facegen count: 2 2019-06-18 22:47:49 facegen count: 3 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 4 2019-06-18 22:47:49 facegen count: 5 2019-06-18 22:47:49 facegen count: 6 2019-06-18 22:47:49 facegen count: 7 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 8 2019-06-18 22:47:49 facegen count: 9 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 10 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 11 2019-06-18 22:47:49 facegen count: 12 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 13 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 14 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 15 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen: finished all drawing 2019-06-18 22:47:49 facegen: finished render 2019-06-18 22:47:49 facegen: init_rendering 2019-06-18 22:47:49 facegen: init_rendering finished 2019-06-18 22:47:49 facegen: start render 2019-06-18 22:47:49 facegen count: 16 2019-06-18 22:47:49 facegen count: 0 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 1 2019-06-18 22:47:49 facegen count: 2 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 3 2019-06-18 22:47:49 facegen count: 4 2019-06-18 22:47:49 facegen count: 5 2019-06-18 22:47:49 facegen count: 6 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 7 2019-06-18 22:47:49 facegen count: 8 2019-06-18 22:47:49 facegen count: 9 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 10 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 11 2019-06-18 22:47:49 facegen count: 12 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 13 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 14 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 15 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen: finished all drawing 2019-06-18 22:47:49 facegen: finished render 2019-06-18 22:47:49 facegen: init_rendering 2019-06-18 22:47:49 facegen: init_rendering finished 2019-06-18 22:47:49 facegen: start render 2019-06-18 22:47:49 facegen count: 16 2019-06-18 22:47:49 facegen count: 0 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 1 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 2 2019-06-18 22:47:49 facegen count: 3 2019-06-18 22:47:49 facegen count: 4 2019-06-18 22:47:49 facegen count: 5 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 6 2019-06-18 22:47:49 facegen count: 7 2019-06-18 22:47:49 facegen count: 8 2019-06-18 22:47:49 facegen count: 9 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 10 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished second draw call 2019-06-18 22:47:49 facegen count: 11 2019-06-18 22:47:49 facegen count: 12 2019-06-18 22:47:49 facegen: using shader 2019-06-18 22:47:49 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 13 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 14 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 15 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen: finished all drawing 2019-06-18 22:47:50 facegen: finished render 2019-06-18 22:47:50 facegen: init_rendering 2019-06-18 22:47:50 facegen: init_rendering finished 2019-06-18 22:47:50 facegen: start render 2019-06-18 22:47:50 facegen count: 16 2019-06-18 22:47:50 facegen count: 0 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 1 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 2 2019-06-18 22:47:50 facegen count: 3 2019-06-18 22:47:50 facegen count: 4 2019-06-18 22:47:50 facegen count: 5 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 6 2019-06-18 22:47:50 facegen count: 7 2019-06-18 22:47:50 facegen count: 8 2019-06-18 22:47:50 facegen count: 9 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 10 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 11 2019-06-18 22:47:50 facegen count: 12 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 13 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 14 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen count: 15 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished first draw call 2019-06-18 22:47:50 facegen: using shader 2019-06-18 22:47:50 facegen: finished second draw call 2019-06-18 22:47:50 facegen: finished all drawing 2019-06-18 22:47:50 facegen: finished render overall_before career_before talent_before overall_after career_after talent_after overall_before career_before talent_before overall_after career_after talent_after overall_before career_before talent_before overall_after career_after talent_after 2019-06-18 22:50:02 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72276; overall_before career_before talent_before overall_after career_after talent_after overall_before career_before talent_before overall_after career_after talent_after overall_before career_before talent_before overall_after career_after talent_after 2019-06-18 22:50:55 facegen: init_rendering 2019-06-18 22:50:55 facegen: init_rendering finished 2019-06-18 22:50:55 facegen: start render 2019-06-18 22:50:55 facegen count: 16 2019-06-18 22:50:55 facegen count: 0 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished first draw call 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished second draw call 2019-06-18 22:50:55 facegen count: 1 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished first draw call 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished second draw call 2019-06-18 22:50:55 facegen count: 2 2019-06-18 22:50:55 facegen count: 3 2019-06-18 22:50:55 facegen count: 4 2019-06-18 22:50:55 facegen count: 5 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished first draw call 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished second draw call 2019-06-18 22:50:55 facegen count: 6 2019-06-18 22:50:55 facegen count: 7 2019-06-18 22:50:55 facegen count: 8 2019-06-18 22:50:55 facegen count: 9 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished first draw call 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished second draw call 2019-06-18 22:50:55 facegen count: 10 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished first draw call 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished second draw call 2019-06-18 22:50:55 facegen count: 11 2019-06-18 22:50:55 facegen count: 12 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished first draw call 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished second draw call 2019-06-18 22:50:55 facegen count: 13 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished first draw call 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished second draw call 2019-06-18 22:50:55 facegen count: 14 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished first draw call 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished second draw call 2019-06-18 22:50:55 facegen count: 15 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished first draw call 2019-06-18 22:50:55 facegen: using shader 2019-06-18 22:50:55 facegen: finished second draw call 2019-06-18 22:50:55 facegen: finished all drawing 2019-06-18 22:50:55 facegen: finished render 2019-06-18 22:52:00 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 22:52:00 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 22:52:00 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 22:52:00 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 22:52:01 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 22:52:01 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 22:52:01 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 22:52:01 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 22:52:01 save_critical_database_files: Successfully created flag file 2019-06-18 22:52:01 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: coaches.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: faces.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: messages.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: names.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: offers.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: parks.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: players.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: retired.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: scouting.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: storylines.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: teams.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: text_data.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: trades.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: weather.dat 2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 22:52:01 save_critical_database_files: Moved file: world.dat 2019-06-18 22:52:01 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 22:52:01 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:52:01 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:52:01 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:52:01 end_transaction: END TRANSACTION was successful. 2019-06-18 22:52:02 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 22:52:11 zip_single_file: Successfully zipped file 2019-06-18 22:52:11 save_critical_database_files: Saving names... 2019-06-18 22:52:11 save_critical_database_files: Saving players... 2019-06-18 22:52:14 save_critical_database_files: Saving coaches... 2019-06-18 22:52:14 save_critical_database_files: Saving teams... 2019-06-18 22:52:15 save_critical_database_files: Saving weather... 2019-06-18 22:52:15 save_critical_database_files: Saving ballparks... 2019-06-18 22:52:15 save_critical_database_files: Saving scouting sets... 2019-06-18 22:52:15 save_critical_database_files: Saving contract offers... 2019-06-18 22:52:15 save_critical_database_files: Saving trades... 2019-06-18 22:52:15 save_critical_database_files: Saving messages... 2019-06-18 22:52:15 save_messages: Saved message text files: 85 2019-06-18 22:52:15 save_critical_database_files: Saving human managers... 2019-06-18 22:52:15 save_critical_database_files: Saving faces... 2019-06-18 22:52:19 save_critical_database_files: Saving storylines... 2019-06-18 22:52:19 save_critical_database_files: Saving world... 2019-06-18 22:52:20 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 22:52:20 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 22:52:20 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 22:52:20 save_database: Saving news... 2019-06-18 22:52:20 save_database: Saving games in progress... 2019-06-18 22:52:20 save_database: Saving saved games list... 2019-06-18 22:52:23 start_storyline: Storyline started. ID: "Fun - Team films new TV Commercials" - total_usage_counter: 1 2019-06-18 22:52:23 create_storyline_msg: "" - Yomiuri Players Star in New Commercial 2019-06-18 22:52:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72269; 2019-06-18 22:52:29 facegen: init_rendering 2019-06-18 22:52:29 facegen: init_rendering finished 2019-06-18 22:52:29 facegen: start render 2019-06-18 22:52:29 facegen count: 16 2019-06-18 22:52:29 facegen count: 0 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished first draw call 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished second draw call 2019-06-18 22:52:29 facegen count: 1 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished first draw call 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished second draw call 2019-06-18 22:52:29 facegen count: 2 2019-06-18 22:52:29 facegen count: 3 2019-06-18 22:52:29 facegen count: 4 2019-06-18 22:52:29 facegen count: 5 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished first draw call 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished second draw call 2019-06-18 22:52:29 facegen count: 6 2019-06-18 22:52:29 facegen count: 7 2019-06-18 22:52:29 facegen count: 8 2019-06-18 22:52:29 facegen count: 9 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished first draw call 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished second draw call 2019-06-18 22:52:29 facegen count: 10 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished first draw call 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished second draw call 2019-06-18 22:52:29 facegen count: 11 2019-06-18 22:52:29 facegen count: 12 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished first draw call 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished second draw call 2019-06-18 22:52:29 facegen count: 13 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished first draw call 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished second draw call 2019-06-18 22:52:29 facegen count: 14 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished first draw call 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished second draw call 2019-06-18 22:52:29 facegen count: 15 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished first draw call 2019-06-18 22:52:29 facegen: using shader 2019-06-18 22:52:29 facegen: finished second draw call 2019-06-18 22:52:29 facegen: finished all drawing 2019-06-18 22:52:29 facegen: finished render 2019-06-18 22:52:38 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 71264; 2019-06-18 22:52:41 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 71225; 2019-06-18 22:52:45 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs.png and added it to the cache 2019-06-18 22:52:45 facegen: init_rendering 2019-06-18 22:52:45 facegen: init_rendering finished 2019-06-18 22:52:45 facegen: start render 2019-06-18 22:52:45 facegen count: 16 2019-06-18 22:52:45 facegen count: 0 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished first draw call 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished second draw call 2019-06-18 22:52:45 facegen count: 1 2019-06-18 22:52:45 facegen count: 2 2019-06-18 22:52:45 facegen count: 3 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished first draw call 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished second draw call 2019-06-18 22:52:45 facegen count: 4 2019-06-18 22:52:45 facegen count: 5 2019-06-18 22:52:45 facegen count: 6 2019-06-18 22:52:45 facegen count: 7 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished first draw call 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished second draw call 2019-06-18 22:52:45 facegen count: 8 2019-06-18 22:52:45 facegen count: 9 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished first draw call 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished second draw call 2019-06-18 22:52:45 facegen count: 10 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished first draw call 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished second draw call 2019-06-18 22:52:45 facegen count: 11 2019-06-18 22:52:45 facegen count: 12 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished first draw call 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished second draw call 2019-06-18 22:52:45 facegen count: 13 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished first draw call 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished second draw call 2019-06-18 22:52:45 facegen count: 14 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished first draw call 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished second draw call 2019-06-18 22:52:45 facegen count: 15 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished first draw call 2019-06-18 22:52:45 facegen: using shader 2019-06-18 22:52:45 facegen: finished second draw call 2019-06-18 22:52:45 facegen: finished all drawing 2019-06-18 22:52:45 facegen: finished render 2019-06-18 22:52:54 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:52:54 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:52:54 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:52:54 end_transaction: END TRANSACTION was successful. 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 411 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 411 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 411 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 412 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 412 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 412 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 413 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 413 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 413 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 414 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 414 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 414 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 415 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 415 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 415 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 416 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 416 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 416 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 417 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 417 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 417 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 418 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 418 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 418 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 419 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 419 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 419 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 420 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 420 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 420 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 421 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 421 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 421 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 422 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 422 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 422 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 162 AND season < 2041; 2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 162 AND season < 2041; 2019-06-18 22:52:54 Schedule: League = [league redacted] League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Friday, March 28th, 2042 2019-06-18 22:52:54 Schedule: League = [league redacted] League - called by alter_schedule(), found alternative schedule file nippon_professional_baseball_league_int_c_2017.lsd l . Previously used file = nippon_professional_baseball_league_int_c_2016.lsd l 2019-06-18 22:52:54 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 07/19/2042 2019-06-18 22:52:54 Import_schedule: Schedule file provided a GAME item for the all star game, date = 07/19/2042 2019-06-18 22:52:55 Schedule: League = [league redacted] League - called by alter_schedule(), loaded schedule from nippon_professional_baseball_league_int_c_2017.lsd l . Previously used file = nippon_professional_baseball_league_int_c_2016.lsd l 2019-06-18 22:52:55 create_season_events: League = [league redacted] League - deleted season events 2019-06-18 22:52:55 make_allstar_game_events: League = [league redacted] League - deleted all star game events 2019-06-18 22:52:55 make_allstar_game_events: League = [league redacted] League - created all star game events, allstar_date= 07/19/2042 2019-06-18 22:52:55 create_season_events: League = [league redacted] League - created season events, start_date= 04/04/2042 , end_date= 10/14/2042 2019-06-18 22:52:55 Schedule: League = [league redacted] League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly. 2019-06-18 22:52:55 create_season_events: League = [league redacted] League - deleted season events 2019-06-18 22:52:55 make_allstar_game_events: League = [league redacted] League - deleted all star game events 2019-06-18 22:52:55 make_allstar_game_events: League = [league redacted] League - created all star game events, allstar_date= 07/19/2042 2019-06-18 22:52:55 create_season_events: League = [league redacted] League - created season events, start_date= 04/04/2042 , end_date= 10/14/2042 2019-06-18 22:53:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70818; 2019-06-18 22:53:59 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:53:59 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:53:59 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:53:59 end_transaction: END TRANSACTION was successful. 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 520 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 520 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 520 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 512 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 512 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 512 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 511 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 511 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 511 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 528 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 528 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 528 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 522 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 522 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 522 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 524 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 524 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 524 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 525 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 525 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 525 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 788 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 788 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 788 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 523 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 523 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 523 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 518 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 518 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 518 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 514 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 514 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 514 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 519 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 519 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 519 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 527 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 527 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 527 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 521 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 521 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 521 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 517 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 517 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 517 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 789 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 789 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 789 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 126 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 126 AND season < 2041; 2019-06-18 22:53:59 Schedule: League = Liga Mexicana de Beisbol - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Friday, April 4th, 2042 2019-06-18 22:53:59 Schedule: League = Liga Mexicana de Beisbol - called by alter_schedule(), found alternative schedule file liga_mexicana_de_beisbol_int_c_2018.lsdl . Previously used file = liga_mexicana_de_beisbol_int_c_2017.lsdl 2019-06-18 22:53:59 Import_schedule: Error: The number of 'Games Per Team' is 114. This does not match the number in your league settings, which is 113. 2019-06-18 22:53:59 Schedule: League = Liga Mexicana de Beisbol - called by alter_schedule(), tried to load schedule from liga_mexicana_de_beisbol_int_c_2018.lsdl , but failed. Previously used file = liga_mexicana_de_beisbol_int_c_2017.lsdl 2019-06-18 22:53:59 Schedule: League = Liga Mexicana de Beisbol - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now. 2019-06-18 22:53:59 create_season_events: League = Liga Mexicana de Beisbol - deleted season events 2019-06-18 22:53:59 make_allstar_game_events: League = Liga Mexicana de Beisbol - deleted all star game events 2019-06-18 22:53:59 make_allstar_game_events: League = Liga Mexicana de Beisbol - created all star game events, allstar_date= 06/22/2042 2019-06-18 22:53:59 create_season_events: League = Liga Mexicana de Beisbol - created season events, start_date= 04/04/2042 , end_date= 08/13/2042 2019-06-18 22:53:59 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:53:59 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:53:59 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:53:59 end_transaction: END TRANSACTION was successful. 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 442 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 442 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 442 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 448 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 448 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 448 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 446 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 446 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 446 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 445 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 445 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 445 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 444 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 444 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 444 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 443 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 443 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 443 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 441 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 441 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 441 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 440 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 440 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 440 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 439 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 439 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 439 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 459 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 459 AND season < 2041; 2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 459 AND season < 2041; 2019-06-18 22:54:00 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 119 AND season < 2041; 2019-06-18 22:54:00 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 119 AND season < 2041; 2019-06-18 22:54:00 Schedule: League = Korean Baseball Organization - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Friday, April 4th, 2042 2019-06-18 22:54:00 Schedule: League = Korean Baseball Organization - called by alter_schedule(), found alternative schedule file korean_baseball_organization_int_c_2017.lsdl . Previously used file = korean_baseball_organization_int_c_2016.lsdl 2019-06-18 22:54:00 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 07/20/2041 2019-06-18 22:54:00 Import_schedule: Schedule file provided a GAME item for the all star game, date = 07/19/2042 2019-06-18 22:54:00 Schedule: League = Korean Baseball Organization - called by alter_schedule(), loaded schedule from korean_baseball_organization_int_c_2017.lsdl . Previously used file = korean_baseball_organization_int_c_2016.lsdl 2019-06-18 22:54:00 create_season_events: League = Korean Baseball Organization - deleted season events 2019-06-18 22:54:00 create_season_events: League = Korean Baseball Organization - created season events, start_date= 04/04/2042 , end_date= 09/21/2042 2019-06-18 22:54:00 Schedule: League = Korean Baseball Organization - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly. 2019-06-18 22:54:00 create_season_events: League = Korean Baseball Organization - deleted season events 2019-06-18 22:54:00 create_season_events: League = Korean Baseball Organization - created season events, start_date= 04/04/2042 , end_date= 09/21/2042 2019-06-18 22:54:00 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70758; 2019-06-18 22:54:00 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70722; 2019-06-18 22:54:17 facegen: init_rendering 2019-06-18 22:54:17 facegen: init_rendering finished 2019-06-18 22:54:17 facegen: start render 2019-06-18 22:54:17 facegen count: 16 2019-06-18 22:54:17 facegen count: 0 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished first draw call 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished second draw call 2019-06-18 22:54:17 facegen count: 1 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished first draw call 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished second draw call 2019-06-18 22:54:17 facegen count: 2 2019-06-18 22:54:17 facegen count: 3 2019-06-18 22:54:17 facegen count: 4 2019-06-18 22:54:17 facegen count: 5 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished first draw call 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished second draw call 2019-06-18 22:54:17 facegen count: 6 2019-06-18 22:54:17 facegen count: 7 2019-06-18 22:54:17 facegen count: 8 2019-06-18 22:54:17 facegen count: 9 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished first draw call 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished second draw call 2019-06-18 22:54:17 facegen count: 10 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished first draw call 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished second draw call 2019-06-18 22:54:17 facegen count: 11 2019-06-18 22:54:17 facegen count: 12 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished first draw call 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished second draw call 2019-06-18 22:54:17 facegen count: 13 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished first draw call 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished second draw call 2019-06-18 22:54:17 facegen count: 14 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished first draw call 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished second draw call 2019-06-18 22:54:17 facegen count: 15 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished first draw call 2019-06-18 22:54:17 facegen: using shader 2019-06-18 22:54:17 facegen: finished second draw call 2019-06-18 22:54:17 facegen: finished all drawing 2019-06-18 22:54:17 facegen: finished render 2019-06-18 22:54:18 facegen: init_rendering 2019-06-18 22:54:18 facegen: init_rendering finished 2019-06-18 22:54:18 facegen: start render 2019-06-18 22:54:18 facegen count: 16 2019-06-18 22:54:18 facegen count: 0 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished first draw call 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished second draw call 2019-06-18 22:54:18 facegen count: 1 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished first draw call 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished second draw call 2019-06-18 22:54:18 facegen count: 2 2019-06-18 22:54:18 facegen count: 3 2019-06-18 22:54:18 facegen count: 4 2019-06-18 22:54:18 facegen count: 5 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished first draw call 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished second draw call 2019-06-18 22:54:18 facegen count: 6 2019-06-18 22:54:18 facegen count: 7 2019-06-18 22:54:18 facegen count: 8 2019-06-18 22:54:18 facegen count: 9 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished first draw call 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished second draw call 2019-06-18 22:54:18 facegen count: 10 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished first draw call 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished second draw call 2019-06-18 22:54:18 facegen count: 11 2019-06-18 22:54:18 facegen count: 12 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished first draw call 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished second draw call 2019-06-18 22:54:18 facegen count: 13 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished first draw call 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished second draw call 2019-06-18 22:54:18 facegen count: 14 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished first draw call 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished second draw call 2019-06-18 22:54:18 facegen count: 15 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished first draw call 2019-06-18 22:54:18 facegen: using shader 2019-06-18 22:54:18 facegen: finished second draw call 2019-06-18 22:54:18 facegen: finished all drawing 2019-06-18 22:54:18 facegen: finished render 2019-06-18 22:54:43 facegen: init_rendering 2019-06-18 22:54:43 facegen: init_rendering finished 2019-06-18 22:54:43 facegen: start render 2019-06-18 22:54:43 facegen count: 16 2019-06-18 22:54:43 facegen count: 0 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished first draw call 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished second draw call 2019-06-18 22:54:43 facegen count: 1 2019-06-18 22:54:43 facegen count: 2 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished first draw call 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished second draw call 2019-06-18 22:54:43 facegen count: 3 2019-06-18 22:54:43 facegen count: 4 2019-06-18 22:54:43 facegen count: 5 2019-06-18 22:54:43 facegen count: 6 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished first draw call 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished second draw call 2019-06-18 22:54:43 facegen count: 7 2019-06-18 22:54:43 facegen count: 8 2019-06-18 22:54:43 facegen count: 9 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished first draw call 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished second draw call 2019-06-18 22:54:43 facegen count: 10 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished first draw call 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished second draw call 2019-06-18 22:54:43 facegen count: 11 2019-06-18 22:54:43 facegen count: 12 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished first draw call 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished second draw call 2019-06-18 22:54:43 facegen count: 13 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished first draw call 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished second draw call 2019-06-18 22:54:43 facegen count: 14 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished first draw call 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished second draw call 2019-06-18 22:54:43 facegen count: 15 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished first draw call 2019-06-18 22:54:43 facegen: using shader 2019-06-18 22:54:43 facegen: finished second draw call 2019-06-18 22:54:43 facegen: finished all drawing 2019-06-18 22:54:43 facegen: finished render 2019-06-18 22:54:49 start_storyline: Storyline started. ID: "Player Attends Charity Gala and Takes a Fall" - total_usage_counter: 1 2019-06-18 22:54:49 create_storyline_msg: "" - Charity Gala Fall - Mezquita Shaken Up 2019-06-18 22:54:50 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69780; 2019-06-18 22:54:51 start_storyline: Storyline started. ID: "Household - Outdoor" - total_usage_counter: 2 2019-06-18 22:54:51 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69759; 2019-06-18 22:54:52 create_storyline_msg: "" - Yomiuri Commercial Pulled Off the Air 2019-06-18 22:54:52 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 22:54:52 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 22:54:52 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 22:54:52 end_transaction: END TRANSACTION was successful. 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 33 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 33 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 33 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 34 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 34 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 34 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 48 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 48 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 48 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 59 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 59 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 59 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 40 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 40 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 40 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 35 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 35 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 35 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 38 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 38 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 38 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 43 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 43 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 43 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 58 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 58 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 58 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 39 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 39 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 39 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 44 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 44 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 44 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 50 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 50 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 50 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 54 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 54 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 54 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 793 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 793 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 793 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 42 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 42 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 42 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 49 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 49 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 49 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 51 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 51 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 51 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 60 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 60 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 60 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 32 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 32 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 32 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 41 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 41 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 41 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 36 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 36 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 36 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 46 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 46 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 46 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 52 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 52 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 52 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 56 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 56 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 56 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 37 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 37 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 37 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 31 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 31 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 31 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 45 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 45 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 45 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 53 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 53 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 53 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 55 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 55 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 55 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 57 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 57 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 57 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 145 AND season < 2041; 2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 145 AND season < 2041; 2019-06-18 22:54:53 Schedule: League = Major League Baseball - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Monday, April 7th, 2042 2019-06-18 22:54:53 Schedule: League = Major League Baseball - called by alter_schedule(), found alternative schedule file ily_bgn_g162_sl1_d3_t5_t5_t5_sl2_d3_t5_t5_t5 _c_final.lsdl . Previously used file = ily_bgn_g162_sl1_d3_t5_t5_t5_sl2_d3_t5_t5_t5.lsdl 2019-06-18 22:54:53 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 07/18/2042 2019-06-18 22:54:53 Import_schedule: Schedule file provided a GAME item for the all star game, date = 07/18/2042 2019-06-18 22:54:53 Schedule: League = Major League Baseball - called by alter_schedule(), loaded schedule from ily_bgn_g162_sl1_d3_t5_t5_t5_sl2_d3_t5_t5_t5 _c_final.lsdl . Previously used file = ily_bgn_g162_sl1_d3_t5_t5_t5_sl2_d3_t5_t5_t5.lsdl 2019-06-18 22:54:53 create_season_events: League = Major League Baseball - deleted season events 2019-06-18 22:54:53 make_allstar_game_events: League = Major League Baseball - deleted all star game events 2019-06-18 22:54:53 make_allstar_game_events: League = Major League Baseball - created all star game events, allstar_date= 07/18/2042 2019-06-18 22:54:53 create_season_events: League = Major League Baseball - created season events, start_date= 03/30/2042 , end_date= 10/01/2042 2019-06-18 22:54:53 Schedule: League = Major League Baseball - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly. 2019-06-18 22:54:53 create_season_events: League = Major League Baseball - deleted season events 2019-06-18 22:54:53 make_allstar_game_events: League = Major League Baseball - deleted all star game events 2019-06-18 22:54:53 make_allstar_game_events: League = Major League Baseball - created all star game events, allstar_date= 07/18/2042 2019-06-18 22:54:53 create_season_events: League = Major League Baseball - created season events, start_date= 03/30/2042 , end_date= 10/01/2042 2019-06-18 22:54:55 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69082; 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_small.png and added it to the cache 2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache 2019-06-18 22:55:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:55:09 facegen: init_rendering 2019-06-18 22:55:09 facegen: init_rendering finished 2019-06-18 22:55:09 facegen: start render 2019-06-18 22:55:09 facegen count: 16 2019-06-18 22:55:09 facegen count: 0 2019-06-18 22:55:09 facegen: using shader 2019-06-18 22:55:09 facegen: finished first draw call 2019-06-18 22:55:09 facegen: using shader 2019-06-18 22:55:09 facegen: finished second draw call 2019-06-18 22:55:09 facegen count: 1 2019-06-18 22:55:09 facegen: using shader 2019-06-18 22:55:09 facegen: finished first draw call 2019-06-18 22:55:09 facegen: using shader 2019-06-18 22:55:09 facegen: finished second draw call 2019-06-18 22:55:09 facegen count: 2 2019-06-18 22:55:09 facegen count: 3 2019-06-18 22:55:09 facegen count: 4 2019-06-18 22:55:09 facegen count: 5 2019-06-18 22:55:09 facegen: using shader 2019-06-18 22:55:09 facegen: finished first draw call 2019-06-18 22:55:09 facegen: using shader 2019-06-18 22:55:09 facegen: finished second draw call 2019-06-18 22:55:09 facegen count: 6 2019-06-18 22:55:09 facegen count: 7 2019-06-18 22:55:09 facegen count: 8 2019-06-18 22:55:09 facegen count: 9 2019-06-18 22:55:09 facegen: using shader 2019-06-18 22:55:09 facegen: finished first draw call 2019-06-18 22:55:09 facegen: using shader 2019-06-18 22:55:09 facegen: finished second draw call 2019-06-18 22:55:09 facegen count: 10 2019-06-18 22:55:09 facegen: using shader 2019-06-18 22:55:09 facegen: finished first draw call 2019-06-18 22:55:09 facegen: using shader 2019-06-18 22:55:09 facegen: finished second draw call 2019-06-18 22:55:10 facegen count: 11 2019-06-18 22:55:10 facegen count: 12 2019-06-18 22:55:10 facegen: using shader 2019-06-18 22:55:10 facegen: finished first draw call 2019-06-18 22:55:10 facegen: using shader 2019-06-18 22:55:10 facegen: finished second draw call 2019-06-18 22:55:10 facegen count: 13 2019-06-18 22:55:10 facegen: using shader 2019-06-18 22:55:10 facegen: finished first draw call 2019-06-18 22:55:10 facegen: using shader 2019-06-18 22:55:10 facegen: finished second draw call 2019-06-18 22:55:10 facegen count: 14 2019-06-18 22:55:10 facegen: using shader 2019-06-18 22:55:10 facegen: finished first draw call 2019-06-18 22:55:10 facegen: using shader 2019-06-18 22:55:10 facegen: finished second draw call 2019-06-18 22:55:10 facegen count: 15 2019-06-18 22:55:10 facegen: using shader 2019-06-18 22:55:10 facegen: finished first draw call 2019-06-18 22:55:10 facegen: using shader 2019-06-18 22:55:10 facegen: finished second draw call 2019-06-18 22:55:10 facegen: finished all drawing 2019-06-18 22:55:10 facegen: finished render 2019-06-18 22:55:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:55:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 22:55:47 facegen: init_rendering 2019-06-18 22:55:47 facegen: init_rendering finished 2019-06-18 22:55:47 facegen: start render 2019-06-18 22:55:47 facegen count: 16 2019-06-18 22:55:47 facegen count: 0 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished first draw call 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished second draw call 2019-06-18 22:55:47 facegen count: 1 2019-06-18 22:55:47 facegen count: 2 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished first draw call 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished second draw call 2019-06-18 22:55:47 facegen count: 3 2019-06-18 22:55:47 facegen count: 4 2019-06-18 22:55:47 facegen count: 5 2019-06-18 22:55:47 facegen count: 6 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished first draw call 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished second draw call 2019-06-18 22:55:47 facegen count: 7 2019-06-18 22:55:47 facegen count: 8 2019-06-18 22:55:47 facegen count: 9 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished first draw call 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished second draw call 2019-06-18 22:55:47 facegen count: 10 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished first draw call 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished second draw call 2019-06-18 22:55:47 facegen count: 11 2019-06-18 22:55:47 facegen count: 12 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished first draw call 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished second draw call 2019-06-18 22:55:47 facegen count: 13 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished first draw call 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished second draw call 2019-06-18 22:55:47 facegen count: 14 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished first draw call 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished second draw call 2019-06-18 22:55:47 facegen count: 15 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished first draw call 2019-06-18 22:55:47 facegen: using shader 2019-06-18 22:55:47 facegen: finished second draw call 2019-06-18 22:55:47 facegen: finished all drawing 2019-06-18 22:55:47 facegen: finished render 2019-06-18 22:56:43 facegen: init_rendering 2019-06-18 22:56:43 facegen: init_rendering finished 2019-06-18 22:56:43 facegen: start render 2019-06-18 22:56:43 facegen count: 16 2019-06-18 22:56:43 facegen count: 0 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished first draw call 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished second draw call 2019-06-18 22:56:43 facegen count: 1 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished first draw call 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished second draw call 2019-06-18 22:56:43 facegen count: 2 2019-06-18 22:56:43 facegen count: 3 2019-06-18 22:56:43 facegen count: 4 2019-06-18 22:56:43 facegen count: 5 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished first draw call 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished second draw call 2019-06-18 22:56:43 facegen count: 6 2019-06-18 22:56:43 facegen count: 7 2019-06-18 22:56:43 facegen count: 8 2019-06-18 22:56:43 facegen count: 9 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished first draw call 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished second draw call 2019-06-18 22:56:43 facegen count: 10 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished first draw call 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished second draw call 2019-06-18 22:56:43 facegen count: 11 2019-06-18 22:56:43 facegen count: 12 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished first draw call 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished second draw call 2019-06-18 22:56:43 facegen count: 13 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished first draw call 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished second draw call 2019-06-18 22:56:43 facegen count: 14 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished first draw call 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished second draw call 2019-06-18 22:56:43 facegen count: 15 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished first draw call 2019-06-18 22:56:43 facegen: using shader 2019-06-18 22:56:43 facegen: finished second draw call 2019-06-18 22:56:43 facegen: finished all drawing 2019-06-18 22:56:43 facegen: finished render 2019-06-18 22:59:34 start_storyline: Storyline started. ID: "Team Chemistry - Team Cancer Causes Issue" - total_usage_counter: 2 2019-06-18 22:59:37 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69065; 2019-06-18 22:59:38 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 6 2019-06-18 22:59:38 create_storyline_msg: "" - Abud Trips Running Up Stairs, May Miss Time 2019-06-18 22:59:38 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69064; 2019-06-18 22:59:38 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69055; 2019-06-18 23:00:00 facegen: init_rendering 2019-06-18 23:00:00 facegen: init_rendering finished 2019-06-18 23:00:00 facegen: start render 2019-06-18 23:00:00 facegen count: 16 2019-06-18 23:00:00 facegen count: 0 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished first draw call 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished second draw call 2019-06-18 23:00:00 facegen count: 1 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished first draw call 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished second draw call 2019-06-18 23:00:00 facegen count: 2 2019-06-18 23:00:00 facegen count: 3 2019-06-18 23:00:00 facegen count: 4 2019-06-18 23:00:00 facegen count: 5 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished first draw call 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished second draw call 2019-06-18 23:00:00 facegen count: 6 2019-06-18 23:00:00 facegen count: 7 2019-06-18 23:00:00 facegen count: 8 2019-06-18 23:00:00 facegen count: 9 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished first draw call 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished second draw call 2019-06-18 23:00:00 facegen count: 10 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished first draw call 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished second draw call 2019-06-18 23:00:00 facegen count: 11 2019-06-18 23:00:00 facegen count: 12 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished first draw call 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished second draw call 2019-06-18 23:00:00 facegen count: 13 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished first draw call 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished second draw call 2019-06-18 23:00:00 facegen count: 14 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished first draw call 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished second draw call 2019-06-18 23:00:00 facegen count: 15 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished first draw call 2019-06-18 23:00:00 facegen: using shader 2019-06-18 23:00:00 facegen: finished second draw call 2019-06-18 23:00:00 facegen: finished all drawing 2019-06-18 23:00:00 facegen: finished render 2019-06-18 23:00:03 facegen: init_rendering 2019-06-18 23:00:03 facegen: init_rendering finished 2019-06-18 23:00:03 facegen: start render 2019-06-18 23:00:03 facegen count: 16 2019-06-18 23:00:03 facegen count: 0 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished first draw call 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished second draw call 2019-06-18 23:00:03 facegen count: 1 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished first draw call 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished second draw call 2019-06-18 23:00:03 facegen count: 2 2019-06-18 23:00:03 facegen count: 3 2019-06-18 23:00:03 facegen count: 4 2019-06-18 23:00:03 facegen count: 5 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished first draw call 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished second draw call 2019-06-18 23:00:03 facegen count: 6 2019-06-18 23:00:03 facegen count: 7 2019-06-18 23:00:03 facegen count: 8 2019-06-18 23:00:03 facegen count: 9 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished first draw call 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished second draw call 2019-06-18 23:00:03 facegen count: 10 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished first draw call 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished second draw call 2019-06-18 23:00:03 facegen count: 11 2019-06-18 23:00:03 facegen count: 12 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished first draw call 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished second draw call 2019-06-18 23:00:03 facegen count: 13 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished first draw call 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished second draw call 2019-06-18 23:00:03 facegen count: 14 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished first draw call 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished second draw call 2019-06-18 23:00:03 facegen count: 15 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished first draw call 2019-06-18 23:00:03 facegen: using shader 2019-06-18 23:00:03 facegen: finished second draw call 2019-06-18 23:00:03 facegen: finished all drawing 2019-06-18 23:00:03 facegen: finished render 2019-06-18 23:00:06 facegen: init_rendering 2019-06-18 23:00:06 facegen: init_rendering finished 2019-06-18 23:00:06 facegen: start render 2019-06-18 23:00:06 facegen count: 16 2019-06-18 23:00:06 facegen count: 0 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished first draw call 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished second draw call 2019-06-18 23:00:06 facegen count: 1 2019-06-18 23:00:06 facegen count: 2 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished first draw call 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished second draw call 2019-06-18 23:00:06 facegen count: 3 2019-06-18 23:00:06 facegen count: 4 2019-06-18 23:00:06 facegen count: 5 2019-06-18 23:00:06 facegen count: 6 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished first draw call 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished second draw call 2019-06-18 23:00:06 facegen count: 7 2019-06-18 23:00:06 facegen count: 8 2019-06-18 23:00:06 facegen count: 9 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished first draw call 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished second draw call 2019-06-18 23:00:06 facegen count: 10 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished first draw call 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished second draw call 2019-06-18 23:00:06 facegen count: 11 2019-06-18 23:00:06 facegen count: 12 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished first draw call 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished second draw call 2019-06-18 23:00:06 facegen count: 13 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished first draw call 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished second draw call 2019-06-18 23:00:06 facegen count: 14 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished first draw call 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished second draw call 2019-06-18 23:00:06 facegen count: 15 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished first draw call 2019-06-18 23:00:06 facegen: using shader 2019-06-18 23:00:06 facegen: finished second draw call 2019-06-18 23:00:06 facegen: finished all drawing 2019-06-18 23:00:06 facegen: finished render 2019-06-18 23:00:09 facegen: init_rendering 2019-06-18 23:00:09 facegen: init_rendering finished 2019-06-18 23:00:09 facegen: start render 2019-06-18 23:00:09 facegen count: 16 2019-06-18 23:00:09 facegen count: 0 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished first draw call 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished second draw call 2019-06-18 23:00:09 facegen count: 1 2019-06-18 23:00:09 facegen count: 2 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished first draw call 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished second draw call 2019-06-18 23:00:09 facegen count: 3 2019-06-18 23:00:09 facegen count: 4 2019-06-18 23:00:09 facegen count: 5 2019-06-18 23:00:09 facegen count: 6 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished first draw call 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished second draw call 2019-06-18 23:00:09 facegen count: 7 2019-06-18 23:00:09 facegen count: 8 2019-06-18 23:00:09 facegen count: 9 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished first draw call 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished second draw call 2019-06-18 23:00:09 facegen count: 10 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished first draw call 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished second draw call 2019-06-18 23:00:09 facegen count: 11 2019-06-18 23:00:09 facegen count: 12 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished first draw call 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished second draw call 2019-06-18 23:00:09 facegen count: 13 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished first draw call 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished second draw call 2019-06-18 23:00:09 facegen count: 14 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished first draw call 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished second draw call 2019-06-18 23:00:09 facegen count: 15 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished first draw call 2019-06-18 23:00:09 facegen: using shader 2019-06-18 23:00:09 facegen: finished second draw call 2019-06-18 23:00:09 facegen: finished all drawing 2019-06-18 23:00:09 facegen: finished render 2019-06-18 23:00:12 facegen: init_rendering 2019-06-18 23:00:12 facegen: init_rendering finished 2019-06-18 23:00:12 facegen: start render 2019-06-18 23:00:12 facegen count: 16 2019-06-18 23:00:12 facegen count: 0 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished first draw call 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished second draw call 2019-06-18 23:00:12 facegen count: 1 2019-06-18 23:00:12 facegen count: 2 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished first draw call 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished second draw call 2019-06-18 23:00:12 facegen count: 3 2019-06-18 23:00:12 facegen count: 4 2019-06-18 23:00:12 facegen count: 5 2019-06-18 23:00:12 facegen count: 6 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished first draw call 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished second draw call 2019-06-18 23:00:12 facegen count: 7 2019-06-18 23:00:12 facegen count: 8 2019-06-18 23:00:12 facegen count: 9 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished first draw call 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished second draw call 2019-06-18 23:00:12 facegen count: 10 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished first draw call 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished second draw call 2019-06-18 23:00:12 facegen count: 11 2019-06-18 23:00:12 facegen count: 12 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished first draw call 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished second draw call 2019-06-18 23:00:12 facegen count: 13 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished first draw call 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished second draw call 2019-06-18 23:00:12 facegen count: 14 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished first draw call 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished second draw call 2019-06-18 23:00:12 facegen count: 15 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished first draw call 2019-06-18 23:00:12 facegen: using shader 2019-06-18 23:00:12 facegen: finished second draw call 2019-06-18 23:00:12 facegen: finished all drawing 2019-06-18 23:00:12 facegen: finished render 2019-06-18 23:00:30 facegen: init_rendering 2019-06-18 23:00:30 facegen: init_rendering finished 2019-06-18 23:00:30 facegen: start render 2019-06-18 23:00:30 facegen count: 16 2019-06-18 23:00:30 facegen count: 0 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 1 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 2 2019-06-18 23:00:30 facegen count: 3 2019-06-18 23:00:30 facegen count: 4 2019-06-18 23:00:30 facegen count: 5 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 6 2019-06-18 23:00:30 facegen count: 7 2019-06-18 23:00:30 facegen count: 8 2019-06-18 23:00:30 facegen count: 9 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 10 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 11 2019-06-18 23:00:30 facegen count: 12 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 13 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 14 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 15 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen: finished all drawing 2019-06-18 23:00:30 facegen: finished render 2019-06-18 23:00:30 facegen: init_rendering 2019-06-18 23:00:30 facegen: init_rendering finished 2019-06-18 23:00:30 facegen: start render 2019-06-18 23:00:30 facegen count: 16 2019-06-18 23:00:30 facegen count: 0 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 1 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 2 2019-06-18 23:00:30 facegen count: 3 2019-06-18 23:00:30 facegen count: 4 2019-06-18 23:00:30 facegen count: 5 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 6 2019-06-18 23:00:30 facegen count: 7 2019-06-18 23:00:30 facegen count: 8 2019-06-18 23:00:30 facegen count: 9 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 10 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 11 2019-06-18 23:00:30 facegen count: 12 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 13 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 14 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 15 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen: finished all drawing 2019-06-18 23:00:30 facegen: finished render 2019-06-18 23:00:30 facegen: init_rendering 2019-06-18 23:00:30 facegen: init_rendering finished 2019-06-18 23:00:30 facegen: start render 2019-06-18 23:00:30 facegen count: 16 2019-06-18 23:00:30 facegen count: 0 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 1 2019-06-18 23:00:30 facegen count: 2 2019-06-18 23:00:30 facegen count: 3 2019-06-18 23:00:30 facegen count: 4 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 5 2019-06-18 23:00:30 facegen count: 6 2019-06-18 23:00:30 facegen count: 7 2019-06-18 23:00:30 facegen count: 8 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 9 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 10 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 11 2019-06-18 23:00:30 facegen count: 12 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 13 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 14 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 15 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen: finished all drawing 2019-06-18 23:00:30 facegen: finished render 2019-06-18 23:00:30 facegen: init_rendering 2019-06-18 23:00:30 facegen: init_rendering finished 2019-06-18 23:00:30 facegen: start render 2019-06-18 23:00:30 facegen count: 16 2019-06-18 23:00:30 facegen count: 0 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 1 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished first draw call 2019-06-18 23:00:30 facegen: using shader 2019-06-18 23:00:30 facegen: finished second draw call 2019-06-18 23:00:30 facegen count: 2 2019-06-18 23:00:30 facegen count: 3 2019-06-18 23:00:30 facegen count: 4 2019-06-18 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23:00:31 facegen: finished second draw call 2019-06-18 23:00:31 facegen: finished all drawing 2019-06-18 23:00:31 facegen: finished render 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_small.png and added it to the cache 2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_small.png and added it to the cache 2019-06-18 23:00:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/columbus_clippers.png and added it to the cache 2019-06-18 23:00:46 facegen: init_rendering 2019-06-18 23:00:46 facegen: init_rendering finished 2019-06-18 23:00:46 facegen: start render 2019-06-18 23:00:46 facegen count: 16 2019-06-18 23:00:46 facegen count: 0 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished first draw call 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished second draw call 2019-06-18 23:00:46 facegen count: 1 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished first draw call 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished second draw call 2019-06-18 23:00:46 facegen count: 2 2019-06-18 23:00:46 facegen count: 3 2019-06-18 23:00:46 facegen count: 4 2019-06-18 23:00:46 facegen count: 5 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished first draw call 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished second draw call 2019-06-18 23:00:46 facegen count: 6 2019-06-18 23:00:46 facegen count: 7 2019-06-18 23:00:46 facegen count: 8 2019-06-18 23:00:46 facegen count: 9 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished first draw call 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished second draw call 2019-06-18 23:00:46 facegen count: 10 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished first draw call 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished second draw call 2019-06-18 23:00:46 facegen count: 11 2019-06-18 23:00:46 facegen count: 12 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished first draw call 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished second draw call 2019-06-18 23:00:46 facegen count: 13 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished first draw call 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished second draw call 2019-06-18 23:00:46 facegen count: 14 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished first draw call 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished second draw call 2019-06-18 23:00:46 facegen count: 15 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished first draw call 2019-06-18 23:00:46 facegen: using shader 2019-06-18 23:00:46 facegen: finished second draw call 2019-06-18 23:00:46 facegen: finished all drawing 2019-06-18 23:00:46 facegen: finished render 2019-06-18 23:00:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toledo_mud_hens.png and added it to the cache 2019-06-18 23:00:47 facegen: init_rendering 2019-06-18 23:00:47 facegen: init_rendering finished 2019-06-18 23:00:47 facegen: start render 2019-06-18 23:00:47 facegen count: 16 2019-06-18 23:00:47 facegen count: 0 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished first draw call 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished second draw call 2019-06-18 23:00:47 facegen count: 1 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished first draw call 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished second draw call 2019-06-18 23:00:47 facegen count: 2 2019-06-18 23:00:47 facegen count: 3 2019-06-18 23:00:47 facegen count: 4 2019-06-18 23:00:47 facegen count: 5 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished first draw call 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished second draw call 2019-06-18 23:00:47 facegen count: 6 2019-06-18 23:00:47 facegen count: 7 2019-06-18 23:00:47 facegen count: 8 2019-06-18 23:00:47 facegen count: 9 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished first draw call 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished second draw call 2019-06-18 23:00:47 facegen count: 10 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished first draw call 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished second draw call 2019-06-18 23:00:47 facegen count: 11 2019-06-18 23:00:47 facegen count: 12 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished first draw call 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished second draw call 2019-06-18 23:00:47 facegen count: 13 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished first draw call 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished second draw call 2019-06-18 23:00:47 facegen count: 14 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished first draw call 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished second draw call 2019-06-18 23:00:47 facegen count: 15 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished first draw call 2019-06-18 23:00:47 facegen: using shader 2019-06-18 23:00:47 facegen: finished second draw call 2019-06-18 23:00:47 facegen: finished all drawing 2019-06-18 23:00:47 facegen: finished render 2019-06-18 23:01:06 online backend - message: { "@class": ".ScriptMessage", "data": { "message": "LeagueUpdateOOTP20", 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23:01:39 facegen count: 0 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished first draw call 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished second draw call 2019-06-18 23:01:39 facegen count: 1 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished first draw call 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished second draw call 2019-06-18 23:01:39 facegen count: 2 2019-06-18 23:01:39 facegen count: 3 2019-06-18 23:01:39 facegen count: 4 2019-06-18 23:01:39 facegen count: 5 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished first draw call 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished second draw call 2019-06-18 23:01:39 facegen count: 6 2019-06-18 23:01:39 facegen count: 7 2019-06-18 23:01:39 facegen count: 8 2019-06-18 23:01:39 facegen count: 9 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished first draw call 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished second draw call 2019-06-18 23:01:39 facegen count: 10 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished first draw call 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished second draw call 2019-06-18 23:01:39 facegen count: 11 2019-06-18 23:01:39 facegen count: 12 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished first draw call 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished second draw call 2019-06-18 23:01:39 facegen count: 13 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished first draw call 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished second draw call 2019-06-18 23:01:39 facegen count: 14 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished first draw call 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished second draw call 2019-06-18 23:01:39 facegen count: 15 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished first draw call 2019-06-18 23:01:39 facegen: using shader 2019-06-18 23:01:39 facegen: finished second draw call 2019-06-18 23:01:39 facegen: finished all drawing 2019-06-18 23:01:39 facegen: finished render 2019-06-18 23:02:10 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 7 2019-06-18 23:02:10 create_storyline_msg: "" - Slip on Wet Floor to Sideline Reddin 2019-06-18 23:02:10 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69017; 2019-06-18 23:02:10 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69010; 2019-06-18 23:02:10 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 68986; 2019-06-18 23:02:11 start_storyline: Storyline started. ID: "Household - Indoor" - total_usage_counter: 2 2019-06-18 23:02:11 create_storyline_msg: "" - Luna Injured While Moving Furniture 2019-06-18 23:02:11 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 68980; 2019-06-18 23:02:11 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 67915; 2019-06-18 23:02:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:02:20 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:02:20 facegen: init_rendering 2019-06-18 23:02:20 facegen: init_rendering finished 2019-06-18 23:02:20 facegen: start render 2019-06-18 23:02:20 facegen count: 16 2019-06-18 23:02:20 facegen count: 0 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished first draw call 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished second draw call 2019-06-18 23:02:20 facegen count: 1 2019-06-18 23:02:20 facegen count: 2 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished first draw call 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished second draw call 2019-06-18 23:02:20 facegen count: 3 2019-06-18 23:02:20 facegen count: 4 2019-06-18 23:02:20 facegen count: 5 2019-06-18 23:02:20 facegen count: 6 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished first draw call 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished second draw call 2019-06-18 23:02:20 facegen count: 7 2019-06-18 23:02:20 facegen count: 8 2019-06-18 23:02:20 facegen count: 9 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished first draw call 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished second draw call 2019-06-18 23:02:20 facegen count: 10 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished first draw call 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished second draw call 2019-06-18 23:02:20 facegen count: 11 2019-06-18 23:02:20 facegen count: 12 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished first draw call 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished second draw call 2019-06-18 23:02:20 facegen count: 13 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished first draw call 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished second draw call 2019-06-18 23:02:20 facegen count: 14 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished first draw call 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished second draw call 2019-06-18 23:02:20 facegen count: 15 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished first draw call 2019-06-18 23:02:20 facegen: using shader 2019-06-18 23:02:20 facegen: finished second draw call 2019-06-18 23:02:20 facegen: finished all drawing 2019-06-18 23:02:20 facegen: finished render 2019-06-18 23:02:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:02:36 facegen: init_rendering 2019-06-18 23:02:36 facegen: init_rendering finished 2019-06-18 23:02:36 facegen: start render 2019-06-18 23:02:36 facegen count: 16 2019-06-18 23:02:36 facegen count: 0 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished first draw call 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished second draw call 2019-06-18 23:02:36 facegen count: 1 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished first draw call 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished second draw call 2019-06-18 23:02:36 facegen count: 2 2019-06-18 23:02:36 facegen count: 3 2019-06-18 23:02:36 facegen count: 4 2019-06-18 23:02:36 facegen count: 5 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished first draw call 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished second draw call 2019-06-18 23:02:36 facegen count: 6 2019-06-18 23:02:36 facegen count: 7 2019-06-18 23:02:36 facegen count: 8 2019-06-18 23:02:36 facegen count: 9 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished first draw call 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished second draw call 2019-06-18 23:02:36 facegen count: 10 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished first draw call 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished second draw call 2019-06-18 23:02:36 facegen count: 11 2019-06-18 23:02:36 facegen count: 12 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished first draw call 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished second draw call 2019-06-18 23:02:36 facegen count: 13 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished first draw call 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished second draw call 2019-06-18 23:02:36 facegen count: 14 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished first draw call 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished second draw call 2019-06-18 23:02:36 facegen count: 15 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished first draw call 2019-06-18 23:02:36 facegen: using shader 2019-06-18 23:02:36 facegen: finished second draw call 2019-06-18 23:02:36 facegen: finished all drawing 2019-06-18 23:02:36 facegen: finished render 2019-06-18 23:02:54 online backend - message: { "@class": ".ScriptMessage", "data": { "message": "LeagueUpdate", "league": { "league_id": "5d0763b427491905028641fc", "name": "Silver .367", "abbr": "S367", "level": 3, "downloadable": true, "url": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/", "url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/5d0763b427491905028641fc_58.zip", "checksum": "-1546704005", "last_succ_sim_day": 58 }, "nextSimTime": 1626, "coins": 122796, "status": 4 }, "messageId": "5d09a5ddc042d904fa88a44b", "notification": true, "playerId": "5c2a41f6abfbfe04f60ffed4", "summary": "ScriptMessage" } 2019-06-18 23:03:04 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66291; 2019-06-18 23:03:06 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66288; 2019-06-18 23:03:06 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66259; 2019-06-18 23:03:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:03:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:03:08 facegen: init_rendering 2019-06-18 23:03:08 facegen: init_rendering finished 2019-06-18 23:03:08 facegen: start render 2019-06-18 23:03:08 facegen count: 16 2019-06-18 23:03:08 facegen count: 0 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished first draw call 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished second draw call 2019-06-18 23:03:08 facegen count: 1 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished first draw call 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished second draw call 2019-06-18 23:03:08 facegen count: 2 2019-06-18 23:03:08 facegen count: 3 2019-06-18 23:03:08 facegen count: 4 2019-06-18 23:03:08 facegen count: 5 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished first draw call 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished second draw call 2019-06-18 23:03:08 facegen count: 6 2019-06-18 23:03:08 facegen count: 7 2019-06-18 23:03:08 facegen count: 8 2019-06-18 23:03:08 facegen count: 9 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished first draw call 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished second draw call 2019-06-18 23:03:08 facegen count: 10 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished first draw call 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished second draw call 2019-06-18 23:03:08 facegen count: 11 2019-06-18 23:03:08 facegen count: 12 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished first draw call 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished second draw call 2019-06-18 23:03:08 facegen count: 13 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished first draw call 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished second draw call 2019-06-18 23:03:08 facegen count: 14 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished first draw call 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished second draw call 2019-06-18 23:03:08 facegen count: 15 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished first draw call 2019-06-18 23:03:08 facegen: using shader 2019-06-18 23:03:08 facegen: finished second draw call 2019-06-18 23:03:08 facegen: finished all drawing 2019-06-18 23:03:08 facegen: finished render 2019-06-18 23:03:13 facegen: init_rendering 2019-06-18 23:03:13 facegen: init_rendering finished 2019-06-18 23:03:13 facegen: start render 2019-06-18 23:03:13 facegen count: 16 2019-06-18 23:03:13 facegen count: 0 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished first draw call 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished second draw call 2019-06-18 23:03:13 facegen count: 1 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished first draw call 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished second draw call 2019-06-18 23:03:13 facegen count: 2 2019-06-18 23:03:13 facegen count: 3 2019-06-18 23:03:13 facegen count: 4 2019-06-18 23:03:13 facegen count: 5 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished first draw call 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished second draw call 2019-06-18 23:03:13 facegen count: 6 2019-06-18 23:03:13 facegen count: 7 2019-06-18 23:03:13 facegen count: 8 2019-06-18 23:03:13 facegen count: 9 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished first draw call 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished second draw call 2019-06-18 23:03:13 facegen count: 10 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished first draw call 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished second draw call 2019-06-18 23:03:13 facegen count: 11 2019-06-18 23:03:13 facegen count: 12 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished first draw call 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished second draw call 2019-06-18 23:03:13 facegen count: 13 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished first draw call 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished second draw call 2019-06-18 23:03:13 facegen count: 14 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished first draw call 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished second draw call 2019-06-18 23:03:13 facegen count: 15 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished first draw call 2019-06-18 23:03:13 facegen: using shader 2019-06-18 23:03:13 facegen: finished second draw call 2019-06-18 23:03:13 facegen: finished all drawing 2019-06-18 23:03:13 facegen: finished render 2019-06-18 23:03:15 facegen: init_rendering 2019-06-18 23:03:15 facegen: init_rendering finished 2019-06-18 23:03:15 facegen: start render 2019-06-18 23:03:15 facegen count: 16 2019-06-18 23:03:15 facegen count: 0 2019-06-18 23:03:15 facegen: using shader 2019-06-18 23:03:15 facegen: finished first draw call 2019-06-18 23:03:15 facegen: using shader 2019-06-18 23:03:16 facegen: finished second draw call 2019-06-18 23:03:16 facegen count: 1 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished first draw call 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished second draw call 2019-06-18 23:03:16 facegen count: 2 2019-06-18 23:03:16 facegen count: 3 2019-06-18 23:03:16 facegen count: 4 2019-06-18 23:03:16 facegen count: 5 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished first draw call 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished second draw call 2019-06-18 23:03:16 facegen count: 6 2019-06-18 23:03:16 facegen count: 7 2019-06-18 23:03:16 facegen count: 8 2019-06-18 23:03:16 facegen count: 9 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished first draw call 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished second draw call 2019-06-18 23:03:16 facegen count: 10 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished first draw call 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished second draw call 2019-06-18 23:03:16 facegen count: 11 2019-06-18 23:03:16 facegen count: 12 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished first draw call 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished second draw call 2019-06-18 23:03:16 facegen count: 13 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished first draw call 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished second draw call 2019-06-18 23:03:16 facegen count: 14 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished first draw call 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished second draw call 2019-06-18 23:03:16 facegen count: 15 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished first draw call 2019-06-18 23:03:16 facegen: using shader 2019-06-18 23:03:16 facegen: finished second draw call 2019-06-18 23:03:16 facegen: finished all drawing 2019-06-18 23:03:16 facegen: finished render 2019-06-18 23:03:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:05:34 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 8 2019-06-18 23:05:34 create_storyline_msg: "" - Blacketer Slips in Bathtub, Suffers Injury 2019-06-18 23:05:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 60875; 2019-06-18 23:05:35 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:05:35 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:05:35 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:05:35 end_transaction: END TRANSACTION was successful. 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 423 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 423 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 423 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 424 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 424 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 424 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 425 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 425 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 425 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 426 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 426 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 426 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 427 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 427 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 427 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 428 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 428 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 428 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 434 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 434 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 434 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 429 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 429 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 429 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 430 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 430 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 430 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 431 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 431 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 431 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 432 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 432 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 432 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 433 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 433 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 433 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 163 AND season < 2041; 2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 163 AND season < 2041; 2019-06-18 23:05:35 Schedule: League = Nippon Baseball Ni-Gun League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Saturday, March 15th, 2042 2019-06-18 23:05:35 Schedule: League = Nippon Baseball Ni-Gun League - called by alter_schedule(), found alternative schedule file nippon_baseball_ni-gun_league_aa_c_2018.lsdl . Previously used file = nippon_baseball_ni-gun_league_aa_c_2015.lsdl 2019-06-18 23:05:35 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 05/15/2042 2019-06-18 23:05:35 Import_schedule: Schedule file provided a GAME item for the all star game, date = 07/17/2042 2019-06-18 23:05:35 Schedule: League = Nippon Baseball Ni-Gun League - called by alter_schedule(), loaded schedule from nippon_baseball_ni-gun_league_aa_c_2018.lsdl . Previously used file = nippon_baseball_ni-gun_league_aa_c_2015.lsdl 2019-06-18 23:05:35 create_season_events: League = Nippon Baseball Ni-Gun League - deleted season events 2019-06-18 23:05:35 make_allstar_game_events: League = Nippon Baseball Ni-Gun League - deleted all star game events 2019-06-18 23:05:35 make_allstar_game_events: League = Nippon Baseball Ni-Gun League - created all star game events, allstar_date= 07/17/2042 2019-06-18 23:05:35 create_season_events: League = Nippon Baseball Ni-Gun League - created season events, start_date= 03/21/2042 , end_date= 10/05/2042 2019-06-18 23:05:35 Schedule: League = Nippon Baseball Ni-Gun League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly. 2019-06-18 23:05:35 create_season_events: League = Nippon Baseball Ni-Gun League - deleted season events 2019-06-18 23:05:35 make_allstar_game_events: League = Nippon Baseball Ni-Gun League - deleted all star game events 2019-06-18 23:05:35 make_allstar_game_events: League = Nippon Baseball Ni-Gun League - created all star game events, allstar_date= 07/17/2042 2019-06-18 23:05:35 create_season_events: League = Nippon Baseball Ni-Gun League - created season events, start_date= 03/21/2042 , end_date= 10/05/2042 2019-06-18 23:05:35 start_storyline: Storyline started. ID: "Team Event - Clinches Playoff Berth With Win" - total_usage_counter: 2 2019-06-18 23:05:35 create_storyline_msg: "" - Huracanes Clinch Playoff Spot With Victory 2019-06-18 23:06:21 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 9 2019-06-18 23:06:21 create_storyline_msg: "" - Lyang Gets a Shock, Will Miss Time 2019-06-18 23:06:22 facegen: init_rendering 2019-06-18 23:06:22 facegen: init_rendering finished 2019-06-18 23:06:22 facegen: start render 2019-06-18 23:06:22 facegen count: 16 2019-06-18 23:06:22 facegen count: 0 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished first draw call 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished second draw call 2019-06-18 23:06:22 facegen count: 1 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished first draw call 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished second draw call 2019-06-18 23:06:22 facegen count: 2 2019-06-18 23:06:22 facegen count: 3 2019-06-18 23:06:22 facegen count: 4 2019-06-18 23:06:22 facegen count: 5 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished first draw call 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished second draw call 2019-06-18 23:06:22 facegen count: 6 2019-06-18 23:06:22 facegen count: 7 2019-06-18 23:06:22 facegen count: 8 2019-06-18 23:06:22 facegen count: 9 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished first draw call 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished second draw call 2019-06-18 23:06:22 facegen count: 10 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished first draw call 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished second draw call 2019-06-18 23:06:22 facegen count: 11 2019-06-18 23:06:22 facegen count: 12 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished first draw call 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished second draw call 2019-06-18 23:06:22 facegen count: 13 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished first draw call 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished second draw call 2019-06-18 23:06:22 facegen count: 14 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished first draw call 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished second draw call 2019-06-18 23:06:22 facegen count: 15 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished first draw call 2019-06-18 23:06:22 facegen: using shader 2019-06-18 23:06:22 facegen: finished second draw call 2019-06-18 23:06:22 facegen: finished all drawing 2019-06-18 23:06:22 facegen: finished render 2019-06-18 23:07:56 Schedule Generator: League = Major League Baseball - generate schedule 2019-06-18 23:07:56 Schedule Generator: League = Major League Baseball - game type = GT_SPRING 2019-06-18 23:07:56 Schedule Generator: League = Major League Baseball - SUCCESSFULLY generated a schedule 2019-06-18 23:07:56 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:07:56 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:07:56 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:07:56 end_transaction: END TRANSACTION was successful. 2019-06-18 23:07:57 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:07:57 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:07:57 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:07:57 end_transaction: END TRANSACTION was successful. 2019-06-18 23:07:58 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:07:58 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:07:58 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:07:58 end_transaction: END TRANSACTION was successful. 2019-06-18 23:08:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache 2019-06-18 23:08:24 facegen: init_rendering 2019-06-18 23:08:24 facegen: init_rendering finished 2019-06-18 23:08:24 facegen: start render 2019-06-18 23:08:24 facegen count: 16 2019-06-18 23:08:24 facegen count: 0 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished first draw call 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished second draw call 2019-06-18 23:08:24 facegen count: 1 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished first draw call 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished second draw call 2019-06-18 23:08:24 facegen count: 2 2019-06-18 23:08:24 facegen count: 3 2019-06-18 23:08:24 facegen count: 4 2019-06-18 23:08:24 facegen count: 5 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished first draw call 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished second draw call 2019-06-18 23:08:24 facegen count: 6 2019-06-18 23:08:24 facegen count: 7 2019-06-18 23:08:24 facegen count: 8 2019-06-18 23:08:24 facegen count: 9 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished first draw call 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished second draw call 2019-06-18 23:08:24 facegen count: 10 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished first draw call 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished second draw call 2019-06-18 23:08:24 facegen count: 11 2019-06-18 23:08:24 facegen count: 12 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished first draw call 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished second draw call 2019-06-18 23:08:24 facegen count: 13 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished first draw call 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished second draw call 2019-06-18 23:08:24 facegen count: 14 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished first draw call 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished second draw call 2019-06-18 23:08:24 facegen count: 15 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished first draw call 2019-06-18 23:08:24 facegen: using shader 2019-06-18 23:08:24 facegen: finished second draw call 2019-06-18 23:08:24 facegen: finished all drawing 2019-06-18 23:08:24 facegen: finished render 2019-06-18 23:08:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:08:39 facegen: init_rendering 2019-06-18 23:08:39 facegen: init_rendering finished 2019-06-18 23:08:39 facegen: start render 2019-06-18 23:08:39 facegen count: 16 2019-06-18 23:08:39 facegen count: 0 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished first draw call 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished second draw call 2019-06-18 23:08:39 facegen count: 1 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished first draw call 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished second draw call 2019-06-18 23:08:39 facegen count: 2 2019-06-18 23:08:39 facegen count: 3 2019-06-18 23:08:39 facegen count: 4 2019-06-18 23:08:39 facegen count: 5 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished first draw call 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished second draw call 2019-06-18 23:08:39 facegen count: 6 2019-06-18 23:08:39 facegen count: 7 2019-06-18 23:08:39 facegen count: 8 2019-06-18 23:08:39 facegen count: 9 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished first draw call 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished second draw call 2019-06-18 23:08:39 facegen count: 10 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished first draw call 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished second draw call 2019-06-18 23:08:39 facegen count: 11 2019-06-18 23:08:39 facegen count: 12 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished first draw call 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished second draw call 2019-06-18 23:08:39 facegen count: 13 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished first draw call 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished second draw call 2019-06-18 23:08:39 facegen count: 14 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished first draw call 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished second draw call 2019-06-18 23:08:39 facegen count: 15 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished first draw call 2019-06-18 23:08:39 facegen: using shader 2019-06-18 23:08:39 facegen: finished second draw call 2019-06-18 23:08:39 facegen: finished all drawing 2019-06-18 23:08:39 facegen: finished render 2019-06-18 23:08:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:08:43 facegen: init_rendering 2019-06-18 23:08:43 facegen: init_rendering finished 2019-06-18 23:08:43 facegen: start render 2019-06-18 23:08:43 facegen count: 16 2019-06-18 23:08:43 facegen count: 0 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished first draw call 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished second draw call 2019-06-18 23:08:43 facegen count: 1 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished first draw call 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished second draw call 2019-06-18 23:08:43 facegen count: 2 2019-06-18 23:08:43 facegen count: 3 2019-06-18 23:08:43 facegen count: 4 2019-06-18 23:08:43 facegen count: 5 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished first draw call 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished second draw call 2019-06-18 23:08:43 facegen count: 6 2019-06-18 23:08:43 facegen count: 7 2019-06-18 23:08:43 facegen count: 8 2019-06-18 23:08:43 facegen count: 9 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished first draw call 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished second draw call 2019-06-18 23:08:43 facegen count: 10 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished first draw call 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished second draw call 2019-06-18 23:08:43 facegen count: 11 2019-06-18 23:08:43 facegen count: 12 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished first draw call 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished second draw call 2019-06-18 23:08:43 facegen count: 13 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished first draw call 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished second draw call 2019-06-18 23:08:43 facegen count: 14 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished first draw call 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished second draw call 2019-06-18 23:08:43 facegen count: 15 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished first draw call 2019-06-18 23:08:43 facegen: using shader 2019-06-18 23:08:43 facegen: finished second draw call 2019-06-18 23:08:43 facegen: finished all drawing 2019-06-18 23:08:43 facegen: finished render 2019-06-18 23:08:43 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:08:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:08:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:08:48 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:08:48 facegen: init_rendering 2019-06-18 23:08:48 facegen: init_rendering finished 2019-06-18 23:08:48 facegen: start render 2019-06-18 23:08:48 facegen count: 16 2019-06-18 23:08:48 facegen count: 0 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished first draw call 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished second draw call 2019-06-18 23:08:48 facegen count: 1 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished first draw call 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished second draw call 2019-06-18 23:08:48 facegen count: 2 2019-06-18 23:08:48 facegen count: 3 2019-06-18 23:08:48 facegen count: 4 2019-06-18 23:08:48 facegen count: 5 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished first draw call 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished second draw call 2019-06-18 23:08:48 facegen count: 6 2019-06-18 23:08:48 facegen count: 7 2019-06-18 23:08:48 facegen count: 8 2019-06-18 23:08:48 facegen count: 9 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished first draw call 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished second draw call 2019-06-18 23:08:48 facegen count: 10 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished first draw call 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished second draw call 2019-06-18 23:08:48 facegen count: 11 2019-06-18 23:08:48 facegen count: 12 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished first draw call 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished second draw call 2019-06-18 23:08:48 facegen count: 13 2019-06-18 23:08:48 facegen: using shader 2019-06-18 23:08:48 facegen: finished first draw call 2019-06-18 23:08:48 facegen: using shader 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facegen: using shader 2019-06-18 23:09:00 facegen: finished first draw call 2019-06-18 23:09:00 facegen: using shader 2019-06-18 23:09:00 facegen: finished second draw call 2019-06-18 23:09:00 facegen count: 11 2019-06-18 23:09:00 facegen count: 12 2019-06-18 23:09:00 facegen: using shader 2019-06-18 23:09:00 facegen: finished first draw call 2019-06-18 23:09:00 facegen: using shader 2019-06-18 23:09:00 facegen: finished second draw call 2019-06-18 23:09:00 facegen count: 13 2019-06-18 23:09:00 facegen: using shader 2019-06-18 23:09:00 facegen: finished first draw call 2019-06-18 23:09:00 facegen: using shader 2019-06-18 23:09:00 facegen: finished second draw call 2019-06-18 23:09:00 facegen count: 14 2019-06-18 23:09:00 facegen: using shader 2019-06-18 23:09:00 facegen: finished first draw call 2019-06-18 23:09:00 facegen: using shader 2019-06-18 23:09:00 facegen: finished second draw call 2019-06-18 23:09:00 facegen count: 15 2019-06-18 23:09:00 facegen: using shader 2019-06-18 23:09:00 facegen: finished first draw call 2019-06-18 23:09:00 facegen: using shader 2019-06-18 23:09:00 facegen: finished second draw call 2019-06-18 23:09:00 facegen: finished all drawing 2019-06-18 23:09:00 facegen: finished render 2019-06-18 23:09:01 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:09:01 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:09:01 facegen: init_rendering 2019-06-18 23:09:01 facegen: init_rendering finished 2019-06-18 23:09:01 facegen: start render 2019-06-18 23:09:01 facegen count: 16 2019-06-18 23:09:01 facegen count: 0 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished first draw call 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished second draw call 2019-06-18 23:09:01 facegen count: 1 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished first draw call 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished second draw call 2019-06-18 23:09:01 facegen count: 2 2019-06-18 23:09:01 facegen count: 3 2019-06-18 23:09:01 facegen count: 4 2019-06-18 23:09:01 facegen count: 5 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished first draw call 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished second draw call 2019-06-18 23:09:01 facegen count: 6 2019-06-18 23:09:01 facegen count: 7 2019-06-18 23:09:01 facegen count: 8 2019-06-18 23:09:01 facegen count: 9 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished first draw call 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished second draw call 2019-06-18 23:09:01 facegen count: 10 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished first draw call 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished second draw call 2019-06-18 23:09:01 facegen count: 11 2019-06-18 23:09:01 facegen count: 12 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished first draw call 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished second draw call 2019-06-18 23:09:01 facegen count: 13 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished first draw call 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished second draw call 2019-06-18 23:09:01 facegen count: 14 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished first draw call 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished second draw call 2019-06-18 23:09:01 facegen count: 15 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished first draw call 2019-06-18 23:09:01 facegen: using shader 2019-06-18 23:09:01 facegen: finished second draw call 2019-06-18 23:09:01 facegen: finished all drawing 2019-06-18 23:09:01 facegen: finished render 2019-06-18 23:09:06 facegen: init_rendering 2019-06-18 23:09:06 facegen: init_rendering finished 2019-06-18 23:09:06 facegen: start render 2019-06-18 23:09:06 facegen count: 16 2019-06-18 23:09:06 facegen count: 0 2019-06-18 23:09:06 facegen: using shader 2019-06-18 23:09:06 facegen: finished first draw call 2019-06-18 23:09:06 facegen: using shader 2019-06-18 23:09:06 facegen: finished second draw call 2019-06-18 23:09:06 facegen count: 1 2019-06-18 23:09:06 facegen: using shader 2019-06-18 23:09:06 facegen: finished first draw call 2019-06-18 23:09:06 facegen: using shader 2019-06-18 23:09:06 facegen: finished second draw call 2019-06-18 23:09:06 facegen count: 2 2019-06-18 23:09:06 facegen count: 3 2019-06-18 23:09:06 facegen count: 4 2019-06-18 23:09:06 facegen count: 5 2019-06-18 23:09:06 facegen: using shader 2019-06-18 23:09:06 facegen: finished first draw call 2019-06-18 23:09:06 facegen: using shader 2019-06-18 23:09:06 facegen: finished second draw call 2019-06-18 23:09:06 facegen count: 6 2019-06-18 23:09:06 facegen count: 7 2019-06-18 23:09:06 facegen count: 8 2019-06-18 23:09:06 facegen count: 9 2019-06-18 23:09:06 facegen: using shader 2019-06-18 23:09:06 facegen: finished first draw call 2019-06-18 23:09:06 facegen: using shader 2019-06-18 23:09:06 facegen: finished second draw call 2019-06-18 23:09:06 facegen count: 10 2019-06-18 23:09:06 facegen: using shader 2019-06-18 23:09:06 facegen: finished first draw call 2019-06-18 23:09:06 facegen: using shader 2019-06-18 23:09:06 facegen: finished second 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finished all drawing 2019-06-18 23:09:06 facegen: finished render 2019-06-18 23:09:07 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:09:09 facegen: init_rendering 2019-06-18 23:09:09 facegen: init_rendering finished 2019-06-18 23:09:09 facegen: start render 2019-06-18 23:09:09 facegen count: 16 2019-06-18 23:09:09 facegen count: 0 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished first draw call 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished second draw call 2019-06-18 23:09:09 facegen count: 1 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished first draw call 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished second draw call 2019-06-18 23:09:09 facegen count: 2 2019-06-18 23:09:09 facegen count: 3 2019-06-18 23:09:09 facegen count: 4 2019-06-18 23:09:09 facegen count: 5 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished first draw call 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished second draw call 2019-06-18 23:09:09 facegen count: 6 2019-06-18 23:09:09 facegen count: 7 2019-06-18 23:09:09 facegen count: 8 2019-06-18 23:09:09 facegen count: 9 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished first draw call 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished second draw call 2019-06-18 23:09:09 facegen count: 10 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished first draw call 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished second draw call 2019-06-18 23:09:09 facegen count: 11 2019-06-18 23:09:09 facegen count: 12 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished first draw call 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished second draw call 2019-06-18 23:09:09 facegen count: 13 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished first draw call 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished second draw call 2019-06-18 23:09:09 facegen count: 14 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished first draw call 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished second draw call 2019-06-18 23:09:09 facegen count: 15 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished first draw call 2019-06-18 23:09:09 facegen: using shader 2019-06-18 23:09:09 facegen: finished second draw call 2019-06-18 23:09:09 facegen: finished all drawing 2019-06-18 23:09:09 facegen: finished render 2019-06-18 23:09:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:09:18 facegen: init_rendering 2019-06-18 23:09:18 facegen: init_rendering finished 2019-06-18 23:09:18 facegen: start render 2019-06-18 23:09:18 facegen count: 16 2019-06-18 23:09:18 facegen count: 0 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished first draw call 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished second draw call 2019-06-18 23:09:18 facegen count: 1 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished first draw call 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished second draw call 2019-06-18 23:09:18 facegen count: 2 2019-06-18 23:09:18 facegen count: 3 2019-06-18 23:09:18 facegen count: 4 2019-06-18 23:09:18 facegen count: 5 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished first draw call 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished second draw call 2019-06-18 23:09:18 facegen count: 6 2019-06-18 23:09:18 facegen count: 7 2019-06-18 23:09:18 facegen count: 8 2019-06-18 23:09:18 facegen count: 9 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished first draw call 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished second draw call 2019-06-18 23:09:18 facegen count: 10 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished first draw call 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished second draw call 2019-06-18 23:09:18 facegen count: 11 2019-06-18 23:09:18 facegen count: 12 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished first draw call 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished second draw call 2019-06-18 23:09:18 facegen count: 13 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished first draw call 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished second draw call 2019-06-18 23:09:18 facegen count: 14 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished first draw call 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished second draw call 2019-06-18 23:09:18 facegen count: 15 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished first draw call 2019-06-18 23:09:18 facegen: using shader 2019-06-18 23:09:18 facegen: finished second draw call 2019-06-18 23:09:18 facegen: finished all drawing 2019-06-18 23:09:18 facegen: finished render 2019-06-18 23:09:20 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:09:26 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:17 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:19 facegen: init_rendering 2019-06-18 23:10:19 facegen: init_rendering finished 2019-06-18 23:10:19 facegen: start render 2019-06-18 23:10:19 facegen count: 16 2019-06-18 23:10:19 facegen count: 0 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished first draw call 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished second draw call 2019-06-18 23:10:19 facegen count: 1 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished first draw call 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished second draw call 2019-06-18 23:10:19 facegen count: 2 2019-06-18 23:10:19 facegen count: 3 2019-06-18 23:10:19 facegen count: 4 2019-06-18 23:10:19 facegen count: 5 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished first draw call 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished second draw call 2019-06-18 23:10:19 facegen count: 6 2019-06-18 23:10:19 facegen count: 7 2019-06-18 23:10:19 facegen count: 8 2019-06-18 23:10:19 facegen count: 9 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished first draw call 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished second draw call 2019-06-18 23:10:19 facegen count: 10 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished first draw call 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished second draw call 2019-06-18 23:10:19 facegen count: 11 2019-06-18 23:10:19 facegen count: 12 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished first draw call 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished second draw call 2019-06-18 23:10:19 facegen count: 13 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished first draw call 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished second draw call 2019-06-18 23:10:19 facegen count: 14 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished first draw call 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished second draw call 2019-06-18 23:10:19 facegen count: 15 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished first draw call 2019-06-18 23:10:19 facegen: using shader 2019-06-18 23:10:19 facegen: finished second draw call 2019-06-18 23:10:19 facegen: finished all drawing 2019-06-18 23:10:19 facegen: finished render 2019-06-18 23:10:25 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:31 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:34 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:35 facegen: init_rendering 2019-06-18 23:10:35 facegen: init_rendering finished 2019-06-18 23:10:35 facegen: start render 2019-06-18 23:10:35 facegen count: 16 2019-06-18 23:10:35 facegen count: 0 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished first draw call 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished second draw call 2019-06-18 23:10:35 facegen count: 1 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished first draw call 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished second draw call 2019-06-18 23:10:35 facegen count: 2 2019-06-18 23:10:35 facegen count: 3 2019-06-18 23:10:35 facegen count: 4 2019-06-18 23:10:35 facegen count: 5 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished first draw call 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished second draw call 2019-06-18 23:10:35 facegen count: 6 2019-06-18 23:10:35 facegen count: 7 2019-06-18 23:10:35 facegen count: 8 2019-06-18 23:10:35 facegen count: 9 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished first draw call 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished second draw call 2019-06-18 23:10:35 facegen count: 10 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished first draw call 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished second draw call 2019-06-18 23:10:35 facegen count: 11 2019-06-18 23:10:35 facegen count: 12 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished first draw call 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished second draw call 2019-06-18 23:10:35 facegen count: 13 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished first draw call 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished second draw call 2019-06-18 23:10:35 facegen count: 14 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished first draw call 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished second draw call 2019-06-18 23:10:35 facegen count: 15 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished first draw call 2019-06-18 23:10:35 facegen: using shader 2019-06-18 23:10:35 facegen: finished second draw call 2019-06-18 23:10:35 facegen: finished all drawing 2019-06-18 23:10:35 facegen: finished render 2019-06-18 23:10:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:50 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:53 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:10:58 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:13 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:17 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:24 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:33 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:33 facegen: init_rendering 2019-06-18 23:11:33 facegen: init_rendering finished 2019-06-18 23:11:33 facegen: start render 2019-06-18 23:11:33 facegen count: 16 2019-06-18 23:11:33 facegen count: 0 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished first draw call 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished second draw call 2019-06-18 23:11:33 facegen count: 1 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished first draw call 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished second draw call 2019-06-18 23:11:33 facegen count: 2 2019-06-18 23:11:33 facegen count: 3 2019-06-18 23:11:33 facegen count: 4 2019-06-18 23:11:33 facegen count: 5 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished first draw call 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished second draw call 2019-06-18 23:11:33 facegen count: 6 2019-06-18 23:11:33 facegen count: 7 2019-06-18 23:11:33 facegen count: 8 2019-06-18 23:11:33 facegen count: 9 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished first draw call 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished second draw call 2019-06-18 23:11:33 facegen count: 10 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished first draw call 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished second draw call 2019-06-18 23:11:33 facegen count: 11 2019-06-18 23:11:33 facegen count: 12 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished first draw call 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished second draw call 2019-06-18 23:11:33 facegen count: 13 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished first draw call 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished second draw call 2019-06-18 23:11:33 facegen count: 14 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished first draw call 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished second draw call 2019-06-18 23:11:33 facegen count: 15 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished first draw call 2019-06-18 23:11:33 facegen: using shader 2019-06-18 23:11:33 facegen: finished second draw call 2019-06-18 23:11:33 facegen: finished all drawing 2019-06-18 23:11:33 facegen: finished render 2019-06-18 23:11:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:39 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:45 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:45 facegen: init_rendering 2019-06-18 23:11:45 facegen: init_rendering finished 2019-06-18 23:11:45 facegen: start render 2019-06-18 23:11:45 facegen count: 16 2019-06-18 23:11:45 facegen count: 0 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished first draw call 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished second draw call 2019-06-18 23:11:45 facegen count: 1 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished first draw call 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished second draw call 2019-06-18 23:11:45 facegen count: 2 2019-06-18 23:11:45 facegen count: 3 2019-06-18 23:11:45 facegen count: 4 2019-06-18 23:11:45 facegen count: 5 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished first draw call 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished second draw call 2019-06-18 23:11:45 facegen count: 6 2019-06-18 23:11:45 facegen count: 7 2019-06-18 23:11:45 facegen count: 8 2019-06-18 23:11:45 facegen count: 9 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished first draw call 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished second draw call 2019-06-18 23:11:45 facegen count: 10 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished first draw call 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished second draw call 2019-06-18 23:11:45 facegen count: 11 2019-06-18 23:11:45 facegen count: 12 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished first draw call 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished second draw call 2019-06-18 23:11:45 facegen count: 13 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished first draw call 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished second draw call 2019-06-18 23:11:45 facegen count: 14 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished first draw call 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished second draw call 2019-06-18 23:11:45 facegen count: 15 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished first draw call 2019-06-18 23:11:45 facegen: using shader 2019-06-18 23:11:45 facegen: finished second draw call 2019-06-18 23:11:45 facegen: finished all drawing 2019-06-18 23:11:45 facegen: finished render 2019-06-18 23:11:49 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:56 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:59 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:11:59 facegen: init_rendering 2019-06-18 23:11:59 facegen: init_rendering finished 2019-06-18 23:11:59 facegen: start render 2019-06-18 23:11:59 facegen count: 16 2019-06-18 23:11:59 facegen count: 0 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished first draw call 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished second draw call 2019-06-18 23:11:59 facegen count: 1 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished first draw call 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished second draw call 2019-06-18 23:11:59 facegen count: 2 2019-06-18 23:11:59 facegen count: 3 2019-06-18 23:11:59 facegen count: 4 2019-06-18 23:11:59 facegen count: 5 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished first draw call 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished second draw call 2019-06-18 23:11:59 facegen count: 6 2019-06-18 23:11:59 facegen count: 7 2019-06-18 23:11:59 facegen count: 8 2019-06-18 23:11:59 facegen count: 9 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished first draw call 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished second draw call 2019-06-18 23:11:59 facegen count: 10 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished first draw call 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished second draw call 2019-06-18 23:11:59 facegen count: 11 2019-06-18 23:11:59 facegen count: 12 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished first draw call 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished second draw call 2019-06-18 23:11:59 facegen count: 13 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished first draw call 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished second draw call 2019-06-18 23:11:59 facegen count: 14 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished first draw call 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished second draw call 2019-06-18 23:11:59 facegen count: 15 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished first draw call 2019-06-18 23:11:59 facegen: using shader 2019-06-18 23:11:59 facegen: finished second draw call 2019-06-18 23:11:59 facegen: finished all drawing 2019-06-18 23:11:59 facegen: finished render 2019-06-18 23:12:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:12 facegen: init_rendering 2019-06-18 23:12:12 facegen: init_rendering finished 2019-06-18 23:12:12 facegen: start render 2019-06-18 23:12:12 facegen count: 16 2019-06-18 23:12:12 facegen count: 0 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished first draw call 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished second draw call 2019-06-18 23:12:12 facegen count: 1 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished first draw call 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished second draw call 2019-06-18 23:12:12 facegen count: 2 2019-06-18 23:12:12 facegen count: 3 2019-06-18 23:12:12 facegen count: 4 2019-06-18 23:12:12 facegen count: 5 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished first draw call 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished second draw call 2019-06-18 23:12:12 facegen count: 6 2019-06-18 23:12:12 facegen count: 7 2019-06-18 23:12:12 facegen count: 8 2019-06-18 23:12:12 facegen count: 9 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished first draw call 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished second draw call 2019-06-18 23:12:12 facegen count: 10 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished first draw call 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished second draw call 2019-06-18 23:12:12 facegen count: 11 2019-06-18 23:12:12 facegen count: 12 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished first draw call 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished second draw call 2019-06-18 23:12:12 facegen count: 13 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished first draw call 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished second draw call 2019-06-18 23:12:12 facegen count: 14 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished first draw call 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished second draw call 2019-06-18 23:12:12 facegen count: 15 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished first draw call 2019-06-18 23:12:12 facegen: using shader 2019-06-18 23:12:12 facegen: finished second draw call 2019-06-18 23:12:12 facegen: finished all drawing 2019-06-18 23:12:12 facegen: finished render 2019-06-18 23:12:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:14 facegen: init_rendering 2019-06-18 23:12:14 facegen: init_rendering finished 2019-06-18 23:12:14 facegen: start render 2019-06-18 23:12:14 facegen count: 16 2019-06-18 23:12:14 facegen count: 0 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished first draw call 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished second draw call 2019-06-18 23:12:14 facegen count: 1 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished first draw call 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished second draw call 2019-06-18 23:12:14 facegen count: 2 2019-06-18 23:12:14 facegen count: 3 2019-06-18 23:12:14 facegen count: 4 2019-06-18 23:12:14 facegen count: 5 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished first draw call 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished second draw call 2019-06-18 23:12:14 facegen count: 6 2019-06-18 23:12:14 facegen count: 7 2019-06-18 23:12:14 facegen count: 8 2019-06-18 23:12:14 facegen count: 9 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished first draw call 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished second draw call 2019-06-18 23:12:14 facegen count: 10 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished first draw call 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished second draw call 2019-06-18 23:12:14 facegen count: 11 2019-06-18 23:12:14 facegen count: 12 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished first draw call 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished second draw call 2019-06-18 23:12:14 facegen count: 13 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished first draw call 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished second draw call 2019-06-18 23:12:14 facegen count: 14 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished first draw call 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished second draw call 2019-06-18 23:12:14 facegen count: 15 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished first draw call 2019-06-18 23:12:14 facegen: using shader 2019-06-18 23:12:14 facegen: finished second draw call 2019-06-18 23:12:14 facegen: finished all drawing 2019-06-18 23:12:14 facegen: finished render 2019-06-18 23:12:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:32 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:50 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:53 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:55 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:12:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:24 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:32 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:41 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:43 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:50 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:53 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:13:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:14:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:14:30 make_allstar_game_events: League = *** Double A - deleted all star game events 2019-06-18 23:14:30 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017 2019-06-18 23:14:30 make_allstar_game_events: League = Division A Baseball League - deleted all star game events 2019-06-18 23:14:30 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017 2019-06-18 23:14:30 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events 2019-06-18 23:14:30 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017 2019-06-18 23:14:31 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2019-06-18 23:14:31 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2019-06-18 23:14:31 save_critical_database_files: Successfully created flag file 2019-06-18 23:14:31 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: coaches.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: faces.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: games_in_progress.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: human_managers.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: messages.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: names.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: offers.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: parks.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: players.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: retired.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: scouting.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: storylines.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: teams.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: text_data.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: trades.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: weather.dat 2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2019-06-18 23:14:31 save_critical_database_files: Moved file: world.dat 2019-06-18 23:14:31 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2019-06-18 23:14:31 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:14:31 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:14:31 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:14:31 end_transaction: END TRANSACTION was successful. 2019-06-18 23:14:31 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat 2019-06-18 23:14:40 zip_single_file: Successfully zipped file 2019-06-18 23:14:40 save_critical_database_files: Saving names... 2019-06-18 23:14:40 save_critical_database_files: Saving players... 2019-06-18 23:14:43 save_critical_database_files: Saving coaches... 2019-06-18 23:14:44 save_critical_database_files: Saving teams... 2019-06-18 23:14:44 save_critical_database_files: Saving weather... 2019-06-18 23:14:44 save_critical_database_files: Saving ballparks... 2019-06-18 23:14:44 save_critical_database_files: Saving scouting sets... 2019-06-18 23:14:44 save_critical_database_files: Saving contract offers... 2019-06-18 23:14:44 save_critical_database_files: Saving trades... 2019-06-18 23:14:45 save_critical_database_files: Saving messages... 2019-06-18 23:14:45 save_messages: Saved message text files: 212 2019-06-18 23:14:45 save_critical_database_files: Saving human managers... 2019-06-18 23:14:45 save_critical_database_files: Saving faces... 2019-06-18 23:14:48 save_critical_database_files: Saving storylines... 2019-06-18 23:14:49 save_critical_database_files: Saving world... 2019-06-18 23:14:49 save_critical_database_files: Successfully saved database files. Transaction ended! 2019-06-18 23:14:49 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3 2019-06-18 23:14:49 save_critical_database_files: Successfully deleted db_save_flag.txt 2019-06-18 23:14:49 save_database: Saving news... 2019-06-18 23:14:49 save_database: Saving games in progress... 2019-06-18 23:14:49 save_database: Saving saved games list... 2019-06-18 23:14:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache 2019-06-18 23:14:57 facegen: init_rendering 2019-06-18 23:14:57 facegen: init_rendering finished 2019-06-18 23:14:57 facegen: start render 2019-06-18 23:14:57 facegen count: 16 2019-06-18 23:14:57 facegen count: 0 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished first draw call 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished second draw call 2019-06-18 23:14:57 facegen count: 1 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished first draw call 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished second draw call 2019-06-18 23:14:57 facegen count: 2 2019-06-18 23:14:57 facegen count: 3 2019-06-18 23:14:57 facegen count: 4 2019-06-18 23:14:57 facegen count: 5 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished first draw call 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished second draw call 2019-06-18 23:14:57 facegen count: 6 2019-06-18 23:14:57 facegen count: 7 2019-06-18 23:14:57 facegen count: 8 2019-06-18 23:14:57 facegen count: 9 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished first draw call 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished second draw call 2019-06-18 23:14:57 facegen count: 10 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished first draw call 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished second draw call 2019-06-18 23:14:57 facegen count: 11 2019-06-18 23:14:57 facegen count: 12 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished first draw call 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished second draw call 2019-06-18 23:14:57 facegen count: 13 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished first draw call 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished second draw call 2019-06-18 23:14:57 facegen count: 14 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished first draw call 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished second draw call 2019-06-18 23:14:57 facegen count: 15 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished first draw call 2019-06-18 23:14:57 facegen: using shader 2019-06-18 23:14:57 facegen: finished second draw call 2019-06-18 23:14:57 facegen: finished all drawing 2019-06-18 23:14:57 facegen: finished render 2019-06-18 23:15:45 Schedule Generator: League = [league redacted] League - generate schedule 2019-06-18 23:15:45 Schedule Generator: League = [league redacted] League - game type = GT_SPRING 2019-06-18 23:15:45 Schedule Generator: League = [league redacted] League - SUCCESSFULLY generated a schedule 2019-06-18 23:15:45 Schedule Generator: League = Liga Mexicana de Beisbol - generate schedule 2019-06-18 23:15:45 Schedule Generator: League = Liga Mexicana de Beisbol - game type = GT_SPRING 2019-06-18 23:15:45 Schedule Generator: League = Liga Mexicana de Beisbol - SUCCESSFULLY generated a schedule 2019-06-18 23:15:46 Schedule Generator: League = Korean Baseball Organization - generate schedule 2019-06-18 23:15:46 Schedule Generator: League = Korean Baseball Organization - game type = GT_SPRING 2019-06-18 23:15:46 Schedule Generator: League = Korean Baseball Organization - SUCCESSFULLY generated a schedule 2019-06-18 23:15:46 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:15:46 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:15:46 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:15:46 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:10 facegen: init_rendering 2019-06-18 23:16:10 facegen: init_rendering finished 2019-06-18 23:16:10 facegen: start render 2019-06-18 23:16:10 facegen count: 16 2019-06-18 23:16:10 facegen count: 0 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished first draw call 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished second draw call 2019-06-18 23:16:10 facegen count: 1 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished first draw call 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished second draw call 2019-06-18 23:16:10 facegen count: 2 2019-06-18 23:16:10 facegen count: 3 2019-06-18 23:16:10 facegen count: 4 2019-06-18 23:16:10 facegen count: 5 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished first draw call 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished second draw call 2019-06-18 23:16:10 facegen count: 6 2019-06-18 23:16:10 facegen count: 7 2019-06-18 23:16:10 facegen count: 8 2019-06-18 23:16:10 facegen count: 9 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished first draw call 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished second draw call 2019-06-18 23:16:10 facegen count: 10 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished first draw call 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished second draw call 2019-06-18 23:16:10 facegen count: 11 2019-06-18 23:16:10 facegen count: 12 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished first draw call 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished second draw call 2019-06-18 23:16:10 facegen count: 13 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished first draw call 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished second draw call 2019-06-18 23:16:10 facegen count: 14 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished first draw call 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished second draw call 2019-06-18 23:16:10 facegen count: 15 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished first draw call 2019-06-18 23:16:10 facegen: using shader 2019-06-18 23:16:10 facegen: finished second draw call 2019-06-18 23:16:10 facegen: finished all drawing 2019-06-18 23:16:10 facegen: finished render 2019-06-18 23:16:11 facegen: init_rendering 2019-06-18 23:16:11 facegen: init_rendering finished 2019-06-18 23:16:11 facegen: start render 2019-06-18 23:16:11 facegen count: 16 2019-06-18 23:16:11 facegen count: 0 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished first draw call 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished second draw call 2019-06-18 23:16:11 facegen count: 1 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished first draw call 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished second draw call 2019-06-18 23:16:11 facegen count: 2 2019-06-18 23:16:11 facegen count: 3 2019-06-18 23:16:11 facegen count: 4 2019-06-18 23:16:11 facegen count: 5 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished first draw call 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished second draw call 2019-06-18 23:16:11 facegen count: 6 2019-06-18 23:16:11 facegen count: 7 2019-06-18 23:16:11 facegen count: 8 2019-06-18 23:16:11 facegen count: 9 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished first draw call 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished second draw call 2019-06-18 23:16:11 facegen count: 10 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished first draw call 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished second draw call 2019-06-18 23:16:11 facegen count: 11 2019-06-18 23:16:11 facegen count: 12 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished first draw call 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished second draw call 2019-06-18 23:16:11 facegen count: 13 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished first draw call 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished second draw call 2019-06-18 23:16:11 facegen count: 14 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished first draw call 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished second draw call 2019-06-18 23:16:11 facegen count: 15 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished first draw call 2019-06-18 23:16:11 facegen: using shader 2019-06-18 23:16:11 facegen: finished second draw call 2019-06-18 23:16:11 facegen: finished all drawing 2019-06-18 23:16:11 facegen: finished render 2019-06-18 23:16:25 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:25 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:25 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:25 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 672 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 672 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 672 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 679 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 679 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 679 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 674 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 674 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 674 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 675 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 675 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 675 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 809 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 809 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 809 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 813 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 813 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 813 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 673 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 673 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 673 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 676 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 676 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 676 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 677 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 677 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 677 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 678 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 678 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 678 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 810 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 810 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 810 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 814 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 814 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 814 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 175 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 175 AND season < 2041; 2019-06-18 23:16:25 Schedule: League = Atlantic League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 24th, 2042 2019-06-18 23:16:25 Schedule: League = Atlantic League - called by alter_schedule(), found no alternative schedule file. Previously used file = atlantic_league_ind_2017_c.lsdl 2019-06-18 23:16:25 Schedule: League = Atlantic League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now. 2019-06-18 23:16:25 create_season_events: League = Atlantic League - deleted season events 2019-06-18 23:16:25 make_allstar_game_events: League = Atlantic League - deleted all star game events 2019-06-18 23:16:25 make_allstar_game_events: League = Atlantic League - created all star game events, allstar_date= 07/04/2042 2019-06-18 23:16:25 create_season_events: League = Atlantic League - created season events, start_date= 04/24/2042 , end_date= 09/24/2042 2019-06-18 23:16:25 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:25 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:25 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:25 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 209 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 209 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 209 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 210 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 210 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 210 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 211 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 211 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 211 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 212 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 212 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 212 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 213 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 213 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 213 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 214 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 214 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 214 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 215 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 215 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 215 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 216 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 216 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 216 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 150 AND season < 2041; 2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 150 AND season < 2041; 2019-06-18 23:16:25 Schedule: League = Texas League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042 2019-06-18 23:16:25 Schedule: League = Texas League - called by alter_schedule(), found alternative schedule file texas_league_aa_c_2017.lsdl . Previously used file = texas_league_aa_c_2016.lsdl 2019-06-18 23:16:25 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 07/01/2042 2019-06-18 23:16:25 Import_schedule: Schedule file provided a GAME item for the all star game, date = 07/01/2042 2019-06-18 23:16:25 Schedule: League = Texas League - called by alter_schedule(), loaded schedule from texas_league_aa_c_2017.lsdl . Previously used file = texas_league_aa_c_2016.lsdl 2019-06-18 23:16:25 create_season_events: League = Texas League - deleted season events 2019-06-18 23:16:25 make_allstar_game_events: League = Texas League - deleted all star game events 2019-06-18 23:16:25 make_allstar_game_events: League = Texas League - created all star game events, allstar_date= 07/01/2042 2019-06-18 23:16:25 create_season_events: League = Texas League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042 2019-06-18 23:16:25 Schedule: League = Texas League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly. 2019-06-18 23:16:25 create_season_events: League = Texas League - deleted season events 2019-06-18 23:16:25 make_allstar_game_events: League = Texas League - deleted all star game events 2019-06-18 23:16:25 make_allstar_game_events: League = Texas League - created all star game events, allstar_date= 07/01/2042 2019-06-18 23:16:25 create_season_events: League = Texas League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042 2019-06-18 23:16:26 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:26 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:26 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:26 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 236 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 236 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 236 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 241 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 241 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 241 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 242 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 242 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 242 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 244 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 244 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 244 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 246 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 246 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 246 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 757 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 757 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 757 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 243 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 243 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 243 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 240 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 240 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 240 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 237 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 237 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 237 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 238 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 238 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 238 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 239 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 239 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 239 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 228 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 228 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 228 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 153 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 153 AND season < 2041; 2019-06-18 23:16:26 Schedule: League = Florida State League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042 2019-06-18 23:16:26 Schedule: League = Florida State League - called by alter_schedule(), found alternative schedule file florida_state_league_a_c_2017.lsdl . Previously used file = florida_state_league_a_c_2016.lsdl 2019-06-18 23:16:26 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 06/21/2042 2019-06-18 23:16:26 Import_schedule: Schedule file provided a GAME item for the all star game, date = 06/21/2042 2019-06-18 23:16:26 Schedule: League = Florida State League - called by alter_schedule(), loaded schedule from florida_state_league_a_c_2017.lsdl . Previously used file = florida_state_league_a_c_2016.lsdl 2019-06-18 23:16:26 create_season_events: League = Florida State League - deleted season events 2019-06-18 23:16:26 make_allstar_game_events: League = Florida State League - deleted all star game events 2019-06-18 23:16:26 make_allstar_game_events: League = Florida State League - created all star game events, allstar_date= 06/21/2042 2019-06-18 23:16:26 create_season_events: League = Florida State League - created season events, start_date= 04/10/2042 , end_date= 09/07/2042 2019-06-18 23:16:26 Schedule: League = Florida State League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly. 2019-06-18 23:16:26 create_season_events: League = Florida State League - deleted season events 2019-06-18 23:16:26 make_allstar_game_events: League = Florida State League - deleted all star game events 2019-06-18 23:16:26 make_allstar_game_events: League = Florida State League - created all star game events, allstar_date= 06/21/2042 2019-06-18 23:16:26 create_season_events: League = Florida State League - created season events, start_date= 04/10/2042 , end_date= 09/07/2042 2019-06-18 23:16:26 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:26 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:26 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:26 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 227 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 227 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 227 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 229 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 229 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 229 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 230 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 230 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 230 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 245 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 245 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 245 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 758 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 758 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 758 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 231 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 231 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 231 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 232 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 232 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 232 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 234 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 234 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 234 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 225 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 225 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 225 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 756 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 756 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 756 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 799 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 799 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 799 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 152 AND season < 2041; 2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 152 AND season < 2041; 2019-06-18 23:16:26 Schedule: League = Carolina League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042 2019-06-18 23:16:26 Schedule: League = Carolina League - called by alter_schedule(), found alternative schedule file carolina_league_a_c_2018.lsdl . Previously used file = carolina_league_a_c_2017.lsdl 2019-06-18 23:16:26 Import_schedule: Error: The loaded schedule has a different structure as the current league. 2019-06-18 23:16:26 Schedule: League = Carolina League - called by alter_schedule(), tried to load schedule from carolina_league_a_c_2018.lsdl , but failed. Previously used file = carolina_league_a_c_2017.lsdl 2019-06-18 23:16:26 Schedule: League = Carolina League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now. 2019-06-18 23:16:26 create_season_events: League = Carolina League - deleted season events 2019-06-18 23:16:26 make_allstar_game_events: League = Carolina League - deleted all star game events 2019-06-18 23:16:26 make_allstar_game_events: League = Carolina League - created all star game events, allstar_date= 06/20/2042 2019-06-18 23:16:26 create_season_events: League = Carolina League - created season events, start_date= 04/10/2042 , end_date= 09/10/2042 2019-06-18 23:16:27 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:27 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:27 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:27 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 261 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 261 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 261 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 262 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 262 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 262 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 263 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 263 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 263 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 265 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 265 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 265 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 268 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 268 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 268 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 256 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 256 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 256 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 274 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 274 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 274 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 269 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 269 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 269 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 270 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 270 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 270 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 271 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 271 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 271 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 272 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 272 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 272 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 275 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 275 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 275 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 276 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 276 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 276 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 266 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 266 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 266 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 155 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 155 AND season < 2041; 2019-06-18 23:16:27 Schedule: League = South Atlantic League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042 2019-06-18 23:16:27 Schedule: League = South Atlantic League - called by alter_schedule(), found alternative schedule file south_atlantic_league_a_c_2017.lsdl . Previously used file = south_atlantic_league_a_c_2016.lsdl 2019-06-18 23:16:27 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 06/24/2042 2019-06-18 23:16:27 Import_schedule: Schedule file provided a GAME item for the all star game, date = 06/24/2042 2019-06-18 23:16:27 Schedule: League = South Atlantic League - called by alter_schedule(), loaded schedule from south_atlantic_league_a_c_2017.lsdl . Previously used file = south_atlantic_league_a_c_2016.lsdl 2019-06-18 23:16:27 create_season_events: League = South Atlantic League - deleted season events 2019-06-18 23:16:27 make_allstar_game_events: League = South Atlantic League - deleted all star game events 2019-06-18 23:16:27 make_allstar_game_events: League = South Atlantic League - created all star game events, allstar_date= 06/24/2042 2019-06-18 23:16:27 create_season_events: League = South Atlantic League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042 2019-06-18 23:16:27 Schedule: League = South Atlantic League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly. 2019-06-18 23:16:27 create_season_events: League = South Atlantic League - deleted season events 2019-06-18 23:16:27 make_allstar_game_events: League = South Atlantic League - deleted all star game events 2019-06-18 23:16:27 make_allstar_game_events: League = South Atlantic League - created all star game events, allstar_date= 06/24/2042 2019-06-18 23:16:27 create_season_events: League = South Atlantic League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042 2019-06-18 23:16:27 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:27 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:27 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:27 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 187 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 187 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 187 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 188 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 188 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 188 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 189 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 189 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 189 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 190 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 190 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 190 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 191 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 191 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 191 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 192 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 192 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 192 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 803 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 803 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 803 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 193 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 193 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 193 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 194 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 194 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 194 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 195 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 195 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 195 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 196 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 196 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 196 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 197 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 197 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 197 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 198 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 198 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 198 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 800 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 800 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 800 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 148 AND season < 2041; 2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 148 AND season < 2041; 2019-06-18 23:16:27 Schedule: League = Eastern League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042 2019-06-18 23:16:27 Schedule: League = Eastern League - called by alter_schedule(), found alternative schedule file eastern_league_aa_c_2016.lsdl . Previously used file = eastern_league_aa_c_2015.lsdl 2019-06-18 23:16:27 Import_schedule: Error: The loaded schedule has a different structure as the current league. 2019-06-18 23:16:27 Schedule: League = Eastern League - called by alter_schedule(), tried to load schedule from eastern_league_aa_c_2016.lsdl , but failed. Previously used file = eastern_league_aa_c_2015.lsdl 2019-06-18 23:16:27 Schedule: League = Eastern League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now. 2019-06-18 23:16:27 create_season_events: League = Eastern League - deleted season events 2019-06-18 23:16:27 make_allstar_game_events: League = Eastern League - deleted all star game events 2019-06-18 23:16:27 make_allstar_game_events: League = Eastern League - created all star game events, allstar_date= 06/22/2042 2019-06-18 23:16:27 create_season_events: League = Eastern League - created season events, start_date= 04/10/2042 , end_date= 09/12/2042 2019-06-18 23:16:28 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:28 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:28 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:28 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 247 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 247 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 247 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 248 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 248 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 248 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 249 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 249 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 249 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 250 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 250 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 250 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 251 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 251 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 251 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 252 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 252 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 252 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 273 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 273 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 273 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 264 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 264 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 264 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 253 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 253 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 253 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 254 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 254 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 254 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 255 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 255 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 255 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 257 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 257 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 257 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 258 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 258 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 258 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 259 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 259 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 259 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 260 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 260 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 260 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 267 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 267 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 267 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 154 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 154 AND season < 2041; 2019-06-18 23:16:28 Schedule: League = Midwest League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042 2019-06-18 23:16:28 Schedule: League = Midwest League - called by alter_schedule(), found alternative schedule file midwest_league_a_c_2017.lsdl . Previously used file = midwest_league_a_c_2016.lsdl 2019-06-18 23:16:28 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 06/24/2042 2019-06-18 23:16:28 Import_schedule: Schedule file provided a GAME item for the all star game, date = 06/24/2042 2019-06-18 23:16:28 Schedule: League = Midwest League - called by alter_schedule(), loaded schedule from midwest_league_a_c_2017.lsdl . Previously used file = midwest_league_a_c_2016.lsdl 2019-06-18 23:16:28 create_season_events: League = Midwest League - deleted season events 2019-06-18 23:16:28 make_allstar_game_events: League = Midwest League - deleted all star game events 2019-06-18 23:16:28 make_allstar_game_events: League = Midwest League - created all star game events, allstar_date= 06/24/2042 2019-06-18 23:16:28 create_season_events: League = Midwest League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042 2019-06-18 23:16:28 Schedule: League = Midwest League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly. 2019-06-18 23:16:28 create_season_events: League = Midwest League - deleted season events 2019-06-18 23:16:28 make_allstar_game_events: League = Midwest League - deleted all star game events 2019-06-18 23:16:28 make_allstar_game_events: League = Midwest League - created all star game events, allstar_date= 06/24/2042 2019-06-18 23:16:28 create_season_events: League = Midwest League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042 2019-06-18 23:16:28 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:28 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:28 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:28 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 200 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 200 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 200 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 201 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 201 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 201 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 202 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 202 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 202 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 203 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 203 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 203 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 208 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 208 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 208 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 204 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 204 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 204 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 205 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 205 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 205 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 206 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 206 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 206 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 207 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 207 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 207 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 199 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 199 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 199 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 796 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 796 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 796 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 149 AND season < 2041; 2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 149 AND season < 2041; 2019-06-18 23:16:28 Schedule: League = Southern League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042 2019-06-18 23:16:28 Schedule: League = Southern League - called by alter_schedule(), found alternative schedule file southern_league_aa_c_2016.lsdl . Previously used file = southern_league_aa_c_2015.lsdl 2019-06-18 23:16:28 Import_schedule: Error: The loaded schedule has a different structure as the current league. 2019-06-18 23:16:28 Schedule: League = Southern League - called by alter_schedule(), tried to load schedule from southern_league_aa_c_2016.lsdl , but failed. Previously used file = southern_league_aa_c_2015.lsdl 2019-06-18 23:16:28 Schedule: League = Southern League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now. 2019-06-18 23:16:28 create_season_events: League = Southern League - deleted season events 2019-06-18 23:16:28 make_allstar_game_events: League = Southern League - deleted all star game events 2019-06-18 23:16:28 make_allstar_game_events: League = Southern League - created all star game events, allstar_date= 06/20/2042 2019-06-18 23:16:28 create_season_events: League = Southern League - created season events, start_date= 04/10/2042 , end_date= 09/10/2042 2019-06-18 23:16:28 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:28 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:28 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:28 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 218 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 218 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 218 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 219 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 219 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 219 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 220 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 220 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 220 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 221 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 221 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 221 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 804 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 804 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 804 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 223 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 223 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 223 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 224 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 224 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 224 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 226 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 226 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 226 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 233 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 233 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 233 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 151 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 151 AND season < 2041; 2019-06-18 23:16:29 Schedule: League = California League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042 2019-06-18 23:16:29 Schedule: League = California League - called by alter_schedule(), found alternative schedule file california_league_a_c_2018.lsdl . Previously used file = california_league_a_c_2017.lsdl 2019-06-18 23:16:29 Import_schedule: Error: The loaded schedule has a different structure as the current league. 2019-06-18 23:16:29 Schedule: League = California League - called by alter_schedule(), tried to load schedule from california_league_a_c_2018.lsdl , but failed. Previously used file = california_league_a_c_2017.lsdl 2019-06-18 23:16:29 Schedule: League = California League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now. 2019-06-18 23:16:29 create_season_events: League = California League - deleted season events 2019-06-18 23:16:29 make_allstar_game_events: League = California League - deleted all star game events 2019-06-18 23:16:29 make_allstar_game_events: League = California League - created all star game events, allstar_date= 06/20/2042 2019-06-18 23:16:29 create_season_events: League = California League - created season events, start_date= 04/10/2042 , end_date= 09/10/2042 2019-06-18 23:16:29 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:29 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:29 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:29 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 171 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 171 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 171 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 174 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 174 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 174 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 179 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 179 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 179 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 177 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 177 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 177 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 792 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 792 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 792 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 175 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 175 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 175 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 178 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 178 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 178 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 172 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 172 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 172 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 173 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 173 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 173 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 182 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 182 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 182 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 183 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 183 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 183 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 186 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 186 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 186 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 185 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 185 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 185 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 162 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 162 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 162 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 184 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 184 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 184 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 180 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 180 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 180 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 181 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 181 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 181 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 147 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 147 AND season < 2041; 2019-06-18 23:16:29 Schedule: League = Pacific Coast League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042 2019-06-18 23:16:29 Schedule: League = Pacific Coast League - called by alter_schedule(), found alternative schedule file pacific_coast_league_aaa_c_2018.lsdl . Previously used file = pacific_coast_league_aaa_c_2017.lsdl 2019-06-18 23:16:29 Import_schedule: Error: The number of 'Games Per Team' is 138. This does not match the number in your league settings, which is 144. 2019-06-18 23:16:29 Schedule: League = Pacific Coast League - called by alter_schedule(), tried to load schedule from pacific_coast_league_aaa_c_2018.lsdl , but failed. Previously used file = pacific_coast_league_aaa_c_2017.lsdl 2019-06-18 23:16:29 Schedule: League = Pacific Coast League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now. 2019-06-18 23:16:29 create_season_events: League = Pacific Coast League - deleted season events 2019-06-18 23:16:29 create_season_events: League = Pacific Coast League - created season events, start_date= 04/10/2042 , end_date= 09/11/2042 2019-06-18 23:16:29 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2019-06-18 23:16:29 begin_transaction: BEGIN TRANSACTION was successful. 2019-06-18 23:16:29 end_transaction: Starting end_transaction - running END TRANSACTION 2019-06-18 23:16:29 end_transaction: END TRANSACTION was successful. 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 158 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 158 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 158 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 159 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 159 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 159 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 160 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 160 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 160 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 161 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 161 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 161 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 176 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 176 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 176 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 167 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 167 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 167 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 802 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 802 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 802 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 163 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 163 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 163 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 164 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 164 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 164 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 165 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 165 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 165 AND season < 2041; 2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 166 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 166 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 166 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 168 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 168 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 168 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 169 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 169 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 169 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 170 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 170 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 170 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 157 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 157 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 157 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 146 AND season < 2041; 2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 146 AND season < 2041; 2019-06-18 23:16:30 Schedule: League = International League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042 2019-06-18 23:16:30 Schedule: League = International League - called by alter_schedule(), found alternative schedule file international_league_aaa_c_2016.lsdl . Previously used file = international_league_aaa_c_2015.lsdl 2019-06-18 23:16:30 Import_schedule: Error: The loaded schedule has a different structure as the current league. 2019-06-18 23:16:30 Schedule: League = International League - called by alter_schedule(), tried to load schedule from international_league_aaa_c_2016.lsdl , but failed. Previously used file = international_league_aaa_c_2015.lsdl 2019-06-18 23:16:30 Schedule: League = International League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now. 2019-06-18 23:16:30 create_season_events: League = International League - deleted season events 2019-06-18 23:16:30 create_season_events: League = International League - created season events, start_date= 04/10/2042 , end_date= 09/11/2042 |
06-20-2019, 11:36 AM | #20 |
Bat Boy
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Fix helps, but not solved.
I may be in the minority here, but the hot fix didn't solve all my issues. Don't get me wrong, it's a whole lot better. But it still crashes on me after a few hours. Again, have music playing in background and hear a crackle sound come through my speakers a few seconds before OOTP crashes. Not nearly as often as it was crashing before, but when I reinstalled the previous version I had no problems at all. Should I just give in and go with the previous version?
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