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OOTP 19 - New to the Game? If you have basic questions about the the latest version of our game, please come here! |
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08-30-2018, 06:59 PM | #1 |
Bat Boy
Join Date: May 2018
Posts: 14
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is there a difference between attributes for different pitches?
I'm just wondering if a pitcher is a knuckleballer with high ratings would he still give up a lot of homeruns/passed balls/stolen bases as that's just the nature of throwing the pitch? Or would a 250 movement rating on a knuckleball be just as hard as a fastball to get a homerun? Because I've tried a couple times to make a knuckleball guy with very good stuff and low movement/hold runners and he just kinda stinks and never makes it.
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08-31-2018, 04:44 AM | #2 |
Minors (Double A)
Join Date: Aug 2018
Posts: 132
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It could be dependent on his velocity and pitch speed. Also the game doesn't like it when pitchers have less than three plus pitches as a starter
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08-31-2018, 07:35 AM | #3 |
Hall Of Famer
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It's a pretty complex algorithm overall. Stuff, movement, and control all play important roles in the success of a pitcher. Approximately, though:
Stuff affects how many strikeouts he gets Movement affects how many homeruns he gives up Control affects how many walks he gives up The individual pitch quality is layered on top of that.
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09-01-2018, 10:22 PM | #4 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
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short and sweet: the types of pitches definitely matter, you can play around in editor to deduce as much with comissioner mode on.
----------- in fact, a good KB will give a larger bump to movement than other pitches (at high end). so, i'd wager it's a bigger detriment if "low" too, when compared to other pitches. movement in profile (100% accuracy) is what ootp uses. like the notes on stuff in editor, it's made up of more than one factor before used by ootp's engine. now, that effect will be already taken into account in the values you see in the profile. however, i still think each pitch has it's own profile, otherwise it's just a joke to even have different pitches. based on my experience it's almost certain they are all different from each other beyond just "79" vs "43" etc. each could factor differently with the various forces / ratings at play. this makes sense too. high velo isn't equally useful to all pitches. gb% isn't equally important to all pitches at all velocities, maybe? if i had to guess, increasing gb% is likely more important to a lower velo guy that has his best pitches as breaking balls or maybe a sinker as the main fastball etc., than say a 99-100mph 4-seam fastball. Last edited by NoOne; 09-01-2018 at 10:25 PM. |
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