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Old 03-26-2017, 10:24 PM   #21
BlueSkull
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While I have not tested this rigorously, my anecdotal observation is that on my macbook pro....games started through "New standard game" sim much faster than those started through a saved Quickstart. In the former, I don't get that pause others have noted before the date shows up to start simming. In the latter, there is a weird delay of many seconds....there are some parts of a year. In all cases, the speed is slow though relative to the PC.
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Old 03-27-2017, 02:16 AM   #22
BlueSkull
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Ok, that was wrong. I am now getting the pause in a game started as a 'new standard game'
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Old 03-27-2017, 04:29 AM   #23
Matt Arnold
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Anyone experiencing the slow simming issues, please go to File -> Settings and check the "Number of Helper Threads" setting. If you had the beta version, that option may have gotten disabled when upgrading to the main release. I would recommend setting it back to the recommended value and that should significantly improve sim speeds.
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Old 03-27-2017, 04:17 PM   #24
batsfan
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I'm going to have to look more in to this later, but my initial impression of the new patch is that this issue is back, and any sort of multi-day sim pushes cpu% usage up to 150%, which caused my new macbook pro to crash...
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Old 03-27-2017, 05:12 PM   #25
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Yep, this issue was fixed in the first pre-release patch but appears to be worse again in the first post-release patch...
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Old 03-27-2017, 09:10 PM   #26
batsfan
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Ok, so the speed issue in the new patch appears to be the game is SLOWER when using "recommended threads" (4 in my case) then when threading is disabled. And not by a small amount either! Why would this be the case?

Last edited by batsfan; 03-27-2017 at 09:11 PM.
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