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Earlier versions of OOTP: New to the game? A place for all new Out of the Park Baseball fans to ask questions about the game. |
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04-24-2006, 09:02 PM | #1 |
Minors (Single A)
Join Date: Mar 2006
Posts: 54
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Using league with contemporary team - use salary cap as well?
First of all, I apologize - I posted this in the general forum as well, but this question might be better placed in the newbies thread.
A few of my buddies were looking to create a league using the OOTP version 5 game. But they wanted to do a league with all current players. I'm wondering how leagues do this in the sense that who would ever want to be GM of the Pirates of the Kansas City Royals without a salary cap? I was just wondering what some of the standard rules were for OOTP leagues using Version 5 about this. It seems like it would be natural that to have an enjoyable league there would have to be a salary cap? If anyone can help, I'd be very appreciative. This is a key subject in getting the league off the ground. |
04-24-2006, 10:27 PM | #2 | |
Hall Of Famer
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Many online fictional leagues use salary caps for just that reason - to level the playing field. |
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04-25-2006, 10:51 AM | #3 |
Minors (Single A)
Join Date: Mar 2006
Posts: 54
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i would imagine with a new league, this would be a lot to ask, but that said, i'm absolutely ignorant about this game and it's intracacies.
with that, i'm also completely ignorant right now about the game's financial model, and i need to read the game's manual about that and play the game so i can actually understand it and see if a salary cap is still an important thing. i can't see why any league would play with contemporary teams/players and without a salary cap though. but hopefully the financial system can lend some light on that. |
04-25-2006, 10:58 AM | #4 | |
Hall Of Famer
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Like I said, some people out there enjoy the challenge. If you are thinking of creating a league, I definitely think it's smart to play around with the game in solo mode first. Another possibility is to create a "scratch league" with your friends first. Just create a fictional league, and play it for a few seasons to see how it works. Use that experience to make decisions about how you want to configure your "real" league. Good luck, anyway! |
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04-25-2006, 12:33 PM | #5 | |
All Star Starter
Join Date: Jan 2003
Location: MD
Posts: 1,255
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