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Old 06-29-2016, 10:50 PM   #1
boogeyboard1
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Three team trades

Would be cool
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Old 06-30-2016, 01:54 AM   #2
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Yes it would.
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Old 06-30-2016, 09:28 AM   #3
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Might be a bit hard to implement.
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Old 06-30-2016, 12:30 PM   #4
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Might be a bit hard to implement.
This is horrible but I did my best. Drag players from rosters to the box they're going to.

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Old 06-30-2016, 02:12 PM   #5
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He was probably not talking about the graphic interface.
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Old 06-30-2016, 09:16 PM   #6
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He was probably not talking about the graphic interface.
Teams could evaluate the trade the same way based on what they're receiving/giving up the same way they do now.
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Old 07-20-2016, 12:57 PM   #7
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Yes to this.
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Old 07-20-2016, 10:09 PM   #8
CD360
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It would be a mess. The AI still hasn't mastered regular trading.
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Old 07-29-2016, 08:20 PM   #9
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I have no idea how difficult the coding might be, or even if it were feasible, but what if there was the ability to input a "phantom" player into a trade, a rudimentary placeholder which would be an approximation of the player or prospect you'd be looking to flip from Team A to Team B, in order to gauge Team B's interest and to tell the player if it's even worth pulling the trigger on trade #1.

Just kind of thinking out loud of a way to get closer to the utility of three-team trades without the nightmare of it needing to be coded that way.
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Old 07-29-2016, 08:56 PM   #10
dmacgreg37
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I can't say how easy or hard it would be. It does exist in NBA 2k16 though. I understand that the games are extremely different, etc, but I can't imagine that it couldn't be done.
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Old 07-29-2016, 11:57 PM   #11
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I can't say how easy or hard it would be. It does exist in NBA 2k16 though. I understand that the games are extremely different, etc, but I can't imagine that it couldn't be done.
Maybe Markus should hire a white hat hacker to crack NBA 2K16's game code to see how they do three-way trades and then extrapolate that code in some way into OOTPB. . .
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Old 07-30-2016, 04:35 AM   #12
Hkim
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Though I don't know if this is possible, would definitely like the feature.

Trading in OOTP is one of the best parts of the game and good way to fill a need. Even on Very Hard it's fun trying to figure out how many prospects you need to give up in order to get that perfect player.
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Old 08-07-2016, 07:48 AM   #13
ttaka808
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It doesn't seem like a difficult feature to add yet it would add so much more to the game.
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Old 10-30-2016, 11:11 AM   #14
Adam1394
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So, maybe add it as "online-only" feature available only for human menagers.
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Old 11-02-2016, 03:22 PM   #15
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I don't think it's too complicated. each team would still have to assess who they're giving up vs who they are getting
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Old 11-11-2016, 01:42 PM   #16
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I think it's definitely worth a shot, but I'd like to see the AI have a better feel for what their team needs are first before it would really work. Right now I see too many trades that make me wonder just what the heck the AI was thinking, and too many times that the AI refuses me a trade that would improve one of their own glaring weaknesses in return for something that would benefit me about as much.
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Old 11-22-2016, 11:23 AM   #17
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I think he said this was a coding nightmare at one point, or may have even used the word impossible? I just remember Markus or someone else saying this wasn't feasible?
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