Home | Webstore
Latest News: OOTP 25 Available - FHM 10 Available - OOTP Go! Available

Out of the Park Baseball 25 Buy Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Out of the Park Baseball 20 > OOTP 20 - General Discussions

OOTP 20 - General Discussions Everything about the newest version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA.

Reply
 
Thread Tools
Old 11-23-2019, 02:47 PM   #61
RchW
Hall Of Famer
 
RchW's Avatar
 
Join Date: Jul 2004
Location: The big smoke
Posts: 15,628
Quote:
Originally Posted by actionjackson View Post
I missed you in my thank yous upthread, so thank you for pointing this out. Makes a lot of sense. Absolutely have to do it before the first games of the season are played though.

EDIT: Your point about the internal calculation being more accurate sounds very reasonable as well. Note to self: Do this on opening day before games are played from now on.
You don't miss much at all.

I actually only learned this recently, from Sweed. The key point is that all rosters are set to 25 or whatever on OD, (I now use 26) so the simulation doesn't have a bunch of minor league players skewing the stat output if it's done the day before..
__________________
Cheers

RichW

#stopthestupid

“Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit
RchW is offline   Reply With Quote
Old 11-23-2019, 11:50 PM   #62
Eugene Church
Hall Of Famer
 
Eugene Church's Avatar
 
Join Date: Aug 2002
Posts: 35,055
Blog Entries: 1
Quote:
Originally Posted by actionjackson View Post
I'm really glad to hear it's working for you EC. I'm also glad that these fine gentlemen (Bluenoser, Sweed, and RchW) let us know that this can be done on Opening Day prior to the playing of any games, which would be even better, because as Bluenoser pointed out, the 25-man rosters would be set. It would probably throw a monkey wrench into the Preseason Predictions, but who cares? Predictions are almost always wrong in baseball. Anyone who tells you otherwise is lying.

You're only about one sixth of the way through the season, so give things time to shake out over the course of the full season in terms of league ERA and Fld%. The other thing is that there will be some variance as you move through your seasons, possibly due to the constantly changing talent levels of the hitters and the pitchers in your league(s). This is probably a good thing, as it won't swing as wildly as it would without using the system, but it also won't be the same year after year.
I just want the league stats to be "in the ballpark", so to speak... just something close to the 1950 season numbers.

Realize there will be some variations, but well within tolerance.
Eugene Church is offline   Reply With Quote
Old 11-25-2019, 01:51 PM   #63
t-bone shuffle
All Star Reserve
 
t-bone shuffle's Avatar
 
Join Date: Jan 2004
Location: The dull edge of the blade
Posts: 867
This is a really great thread. Thanks to all. I learned some things I didn't know and some things that I'd never contemplated.

So, 2 questions:

I have and MLB league that has expanded to 40 teams over the course of 23 seasons having begun in 2014. What, if any, is the effect of expanding to this size with regard to league totals and LTM's?

Am I to understand that importing season totals, etc. for minor league's is reflective of that season's totals from the various minor league levels? More simply put, when I import 2015 for a AAA league are these totals accurate for the league level and year?

Any thoughts/help on the above would be appreciated.

And, thanks again for the efforts put into this thread.
t-bone shuffle is offline   Reply With Quote
Old 11-25-2019, 02:23 PM   #64
Sweed
Hall Of Famer
 
Sweed's Avatar
 
Join Date: Apr 2002
Location: Iowa
Posts: 6,033
Infractions: 0/1 (1)
Quote:
Originally Posted by t-bone shuffle View Post
This is a really great thread. Thanks to all. I learned some things I didn't know and some things that I'd never contemplated.

So, 2 questions:

I have and MLB league that has expanded to 40 teams over the course of 23 seasons having begun in 2014. What, if any, is the effect of expanding to this size with regard to league totals and LTM's?

Am I to understand that importing season totals, etc. for minor league's is reflective of that season's totals from the various minor league levels? More simply put, when I import 2015 for a AAA league are these totals accurate for the league level and year?

Any thoughts/help on the above would be appreciated.

And, thanks again for the efforts put into this thread.
Expanding will work fine with the current league totals as they are not "number of teams" dependent. The stats will come in ratio to the Leauge
Totals. IE If you have more teams you will have more hits, homers etc. but still in the same ratio. It will also work in you contract. You could go so far as to not use real stats and base your League Totals on 100,000 at bats if you wanted to. Again it's all ratios.

Of course having the numbers come out right will still require running auto-calc on opening day before the first game is played.

I don't know if OOTP uses the real minor league stats as league totals, my guess is it does. I setup my minor league LT's with OOTP 2006 using real stats I found online and have never changed them. If someone posts that OOTP's minor league LT's are in fact real numbers it would be an easy way for me to get up to date
Sweed is offline   Reply With Quote
Old 11-27-2019, 10:21 AM   #65
David Watts
Hall Of Famer
 
David Watts's Avatar
 
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,810
I have always used the same method ActionJackson uses. Been doing so for years now. I would love to know if there is a difference between that method and simply hitting auto-calc. Both methods cause the game to run calculations(progress bar across top of screen). Both methods set modifiers.
David Watts is offline   Reply With Quote
Old 11-27-2019, 04:37 PM   #66
actionjackson
Hall Of Famer
 
actionjackson's Avatar
 
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,123
Quote:
Originally Posted by David Watts View Post
I have always used the same method ActionJackson uses. Been doing so for years now. I would love to know if there is a difference between that method and simply hitting auto-calc. Both methods cause the game to run calculations(progress bar across top of screen). Both methods set modifiers.
Namely just using "Select Year" for the year you want to use for your stats rather than using auto-calc. I have yet to test this myself, but DW keeps telling me that once you reach Opening Day, my system is no longer an option, but auto-calc is. I can't remember what happened, but I remember not getting good results with auto-calc, and getting great results with "Select Year", so I want to stick with my method. When I get around to it, I will run a test to compare the two methods, but something about auto-calc did not go well for me.
__________________
My corrected FaceGen IDs .zip file here: https://drive.google.com/file/d/1oRd...usp=share_link

OOTP post re-FG IDs here: https://forums.ootpdevelopments.com/...postcount=3198

My DB which restores Fed Leaguers here: https://drive.google.com/file/d/1ZoN...B2GCcULxt/view

Instructions for the DB: https://forums.ootpdevelopments.com/...07&postcount=9



actionjackson is offline   Reply With Quote
Old 11-27-2019, 04:58 PM   #67
BirdWatcher
Hall Of Famer
 
BirdWatcher's Avatar
 
Join Date: Mar 2018
Location: Denver, Colorado
Posts: 4,262
Quote:
Originally Posted by actionjackson View Post
Namely just using "Select Year" for the year you want to use for your stats rather than using auto-calc. I have yet to test this myself, but DW keeps telling me that once you reach Opening Day, my system is no longer an option, but auto-calc is. I can't remember what happened, but I remember not getting good results with auto-calc, and getting great results with "Select Year", so I want to stick with my method. When I get around to it, I will run a test to compare the two methods, but something about auto-calc did not go well for me.
Same here.
Though as I recall what I did was select a year and after it did its thing I then hit auto-calc which seemed to just take everything back to the statistical modifiers of the season I was using as the basis for financials/strategies, etc., not the season I wanted to use for statistical modifiers. (Basically I was trying to avoid the extremes of 1968 and ended up with the Year of the Pitcher in spite of my efforts not to.)
Ever since, I select a year for statistical modifiers (using a random selection process involving a range of 20 possible seasons, 1971-1990) just prior to the regular season starting, avoid auto-calc altogether, and so far, so good.
__________________

The Denver Brewers of the W.P. Kinsella League--
The fun starts here(1965-1971: https://forums.ootpdevelopments.com/...d.php?t=289570
And continues here (1972-1976): https://forums.ootpdevelopments.com/...d.php?t=300500
On we go (1977- 1979): https://forums.ootpdevelopments.com/...d.php?t=314601
For ongoing and more random updates on the WPK:https://forums.ootpdevelopments.com/...d.php?t=325147, https://forums.ootpdevelopments.com/...d.php?t=330717
BirdWatcher is offline   Reply With Quote
Old 11-27-2019, 05:02 PM   #68
David Watts
Hall Of Famer
 
David Watts's Avatar
 
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,810
Quote:
Originally Posted by actionjackson View Post
Namely just using "Select Year" for the year you want to use for your stats rather than using auto-calc. I have yet to test this myself, but DW keeps telling me that once you reach Opening Day, my system is no longer an option, but auto-calc is. I can't remember what happened, but I remember not getting good results with auto-calc, and getting great results with "Select Year", so I want to stick with my method. When I get around to it, I will run a test to compare the two methods, but something about auto-calc did not go well for me.
Don't listen to me. It's now clear that the two of us are using completely different methods. The method I've always used is to sim till a day or two prior to opening day. I then place a check in the box for adjust modifiers according to history. I then select the year I'm using, in my current league it's 1980. When I select 1980, the games runs the calculations---progress bar across top of the screen. This sets all my modifiers. I have a feeling the method I'm using may be very similar to auto calc.

Last edited by David Watts; 11-27-2019 at 05:09 PM.
David Watts is offline   Reply With Quote
Old 11-27-2019, 05:18 PM   #69
BirdWatcher
Hall Of Famer
 
BirdWatcher's Avatar
 
Join Date: Mar 2018
Location: Denver, Colorado
Posts: 4,262
Quote:
Originally Posted by David Watts View Post
Don't listen to me. It's now clear that the two of us are using completely different methods. The method I've always used is to sim till a day or two prior to opening day. I then place a check in the box for adjust modifiers according to history. I then select the year I'm using, in my current league it's 1980. When I select 1980, the games runs the calculations---progress bar across top of the screen. This sets all my modifiers. I have a feeling the method I'm using may be very similar to auto calc.
Can't speak for actionjackson but the only thing that sounds different in your approach from mine is that I don't do anything with the adjust modifiers according to history box. I just select the year from MLB history I want my statistical modifiers to be based upon, and like you said, the game runs the calculations (progress bar across top of the screen) just like it looks when you use the auto-calc button. My sense is that it is just another way to auto-calc statistical modifiers.
__________________

The Denver Brewers of the W.P. Kinsella League--
The fun starts here(1965-1971: https://forums.ootpdevelopments.com/...d.php?t=289570
And continues here (1972-1976): https://forums.ootpdevelopments.com/...d.php?t=300500
On we go (1977- 1979): https://forums.ootpdevelopments.com/...d.php?t=314601
For ongoing and more random updates on the WPK:https://forums.ootpdevelopments.com/...d.php?t=325147, https://forums.ootpdevelopments.com/...d.php?t=330717
BirdWatcher is offline   Reply With Quote
Old 11-27-2019, 05:19 PM   #70
David Watts
Hall Of Famer
 
David Watts's Avatar
 
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,810
Quote:
Originally Posted by BirdWatcher View Post
Can't speak for actionjackson but the only thing that sounds different in your approach from mine is that I don't do anything with the adjust modifiers according to history box. I just select the year from MLB history I want my statistical modifiers to be based upon, and like you said, the game runs the calculations (progress bar across top of the screen) just like it looks when you use the auto-calc button. My sense is that it is just another way to auto-calc statistical modifiers.
Learn something new every single day.
David Watts is offline   Reply With Quote
Old 11-27-2019, 05:21 PM   #71
BirdWatcher
Hall Of Famer
 
BirdWatcher's Avatar
 
Join Date: Mar 2018
Location: Denver, Colorado
Posts: 4,262
Quote:
Originally Posted by David Watts View Post
Learn something new every single day.
Hey, don't assume you will learn anything from me.


I'm mostly just stumbling around in the dark hoping to run into something useful and not something painful.
__________________

The Denver Brewers of the W.P. Kinsella League--
The fun starts here(1965-1971: https://forums.ootpdevelopments.com/...d.php?t=289570
And continues here (1972-1976): https://forums.ootpdevelopments.com/...d.php?t=300500
On we go (1977- 1979): https://forums.ootpdevelopments.com/...d.php?t=314601
For ongoing and more random updates on the WPK:https://forums.ootpdevelopments.com/...d.php?t=325147, https://forums.ootpdevelopments.com/...d.php?t=330717
BirdWatcher is offline   Reply With Quote
Old 11-27-2019, 08:01 PM   #72
actionjackson
Hall Of Famer
 
actionjackson's Avatar
 
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,123
Quote:
Originally Posted by BirdWatcher View Post
Hey, don't assume you will learn anything from me.


I'm mostly just stumbling around in the dark hoping to run into something useful and not something painful.
Stumbling is how I found this method. It was kind of like...I wonder why that "Select Year" thing is there. Lemme try that. What the? Holy crap, all the modifiers just changed. I wonder what would happen if I found a year I wanted to use for my stats output. Looked at some possibilities before deciding 1984 was the one for me. Now let's test that out in say 1901, and sim the entire season and see what happens. I checked the 1901 OOTP league stats, and HOLY CRAP!!! They look awfully close to RL 1984 stats, and they sure don't look anything like RL 1901 league stats! Kept testing. It kept working, and here we are about 5 years later.

Stumbled onto the schedules I use that way too as I hate double headers, and there used to be a ton of them back in the day, and I hate interleague, and that's been around a little over 20 years now. I think there used to be a problem with the 19th century as well, which I used to play, where a 30 game season would last about five weeks or so, and I wasn't having any of that, plus eventually I decided that I wanted a 162 game schedule over the course of 182 days every year, so I made a bunch of extremely simple ones where either every team plays or no teams play on a given day. That sounds weird, so why would I do it? Because it was the easiest way to achieve what I wanted to achieve. Who cares what it looks like as long as it gets the job done? I wanted 81 games before the All-Star game, and 81 games after in order to have two true halves to each season, and now I have it. This game is chock full of happy accidents if you're willing to stumble around in order to find what you want.
__________________
My corrected FaceGen IDs .zip file here: https://drive.google.com/file/d/1oRd...usp=share_link

OOTP post re-FG IDs here: https://forums.ootpdevelopments.com/...postcount=3198

My DB which restores Fed Leaguers here: https://drive.google.com/file/d/1ZoN...B2GCcULxt/view

Instructions for the DB: https://forums.ootpdevelopments.com/...07&postcount=9



actionjackson is offline   Reply With Quote
Old 11-30-2019, 02:01 PM   #73
David Watts
Hall Of Famer
 
David Watts's Avatar
 
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,810
Way back in this thread someone brought up Babe Ruth in a 1984 random debut environment. Just for kicks I started a random in 1941 and simply let it fast sim using "adjust modifiers according to history.": So, this league didn't use 1984 every year, but it just happens that Ruth career in this league spanned from 1971-1991. This league used high fatigue and had injuries set to low. Here is Babe Ruth
Name:  its_mickey_2004-02-12_11-56-57.jpg
Views: 841
Size:  449.7 KB
David Watts is offline   Reply With Quote
Old 11-30-2019, 06:20 PM   #74
actionjackson
Hall Of Famer
 
actionjackson's Avatar
 
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,123
Quote:
Originally Posted by David Watts View Post
Way back in this thread someone brought up Babe Ruth in a 1984 random debut environment. Just for kicks I started a random in 1941 and simply let it fast sim using "adjust modifiers according to history.": So, this league didn't use 1984 every year, but it just happens that Ruth career in this league spanned from 1971-1991. This league used high fatigue and had injuries set to low. Here is Babe Ruth
Attachment 661629
I bet the twitter world lit up with righteous indignation at the fact that he was not a unanimous selection (I know twitter didn't exist then, but let's just pretend that it did), and, internetically speaking, chased down any writers that didn't vote for the Bambino, and beat them to a bloody pulp, in order to satisfy their thirst for Cooperstown Justice. Sometimes, writers run out of space on a ten player ballot, and it comes down to a player that they feel deserves the ultimate honour, and a guy who's pretty much a shoo-in, and is possibly going to get a unanimous selection, and they select the first guy, and that's OK.

Sometimes there's personal bias based on negative interactions with the player, which, while not in the spirit of the supposedly objective nature of the voting process, is understandable because writers are human too. Sometimes it's PEDs. Sometimes the player doesn't cross their threshold for inclusion. Could we all just take a deep breath, and realize that non-unanimous selections really don't amount to a hill of beans in this world? Please? The writer had their reasons for doing it, and whether you approve of them or not, they've earned the right to not have braying keyboard warrior baseball fans, from all corners of the globe demand that their ballot gets taken away. The passion for, and love of the game is wonderful. The anger is fine. The lust for vengeance is dumb. Just a pet peeve of mine. Thank you.
__________________
My corrected FaceGen IDs .zip file here: https://drive.google.com/file/d/1oRd...usp=share_link

OOTP post re-FG IDs here: https://forums.ootpdevelopments.com/...postcount=3198

My DB which restores Fed Leaguers here: https://drive.google.com/file/d/1ZoN...B2GCcULxt/view

Instructions for the DB: https://forums.ootpdevelopments.com/...07&postcount=9




Last edited by actionjackson; 11-30-2019 at 06:22 PM.
actionjackson is offline   Reply With Quote
Old 12-12-2019, 03:07 PM   #75
markymark65
Bat Boy
 
Join Date: Aug 2018
Posts: 9
Awesome insight actionjackson, this method seems to eliminate the HR inflation I see consistently in my sims. When you select the given year you want, does it flow down to the minors and give consistent stats in the minors as well?
__________________


[IMG]https://challenge.ootpdevelopments.com/pt21signatures/Markymark65.jpg[/url]
[IMG]https://challenge.ootpdevelopments.com/pt21signatures/Brunmr48.jpg[/url]
[IMG]https://challenge.ootpdevelopments.com/pt21signatures/Bluechips44.jpg[/url]
markymark65 is offline   Reply With Quote
Old 12-18-2019, 01:01 PM   #76
Syd Thrift
Hall Of Famer
 
Syd Thrift's Avatar
 
Join Date: May 2004
Posts: 9,811
I know that you have to check the box for each minor league to ensure that they recalc every season. For the minors only you may also want to check the box where it fudges the engine to get "right" results. I will say that in practice I - and I don't remember if I check the first box or not (sorry, I'm at work) - have to copy the ratios from major league baseball down into my minor leagues every year or else stuff gets weird.

Also, if this hasn't been pointed out yet, the reason why the game takes a relatively large amount of time to recalc at the beginning of the year is that it literally plays out the season three times, turning all injuries off and using the loaded schedule. Each time it runs a simulated season it then looks at the results, compares them to the expected results, and adjusts accordingly. IIRC the "preseason predictions" are the aggregated results of these sims.

That means that if you have a guy in, say, 1920 who would account for 30% of an entire league's HRs but he gets injured, you should expect your actual league's HRs to be much lower than what historically happened. This also means that if you do what I do, which is manage every team in your league, you've got to make sure that all the lineups and rotations are set up before advancing to Opening Day (if you don't have them set up at all, behind the scenes the game will set up its own, I'm pretty sure, but it might not be who you think it will be).
__________________
Quote:
Originally Posted by Markus Heinsohn
You bastard....
The Great American Baseball Thrift Book - Like reading the Sporting News from back in the day, only with fake players. REAL LIFE DRAMA THOUGH maybe not
Syd Thrift is offline   Reply With Quote
Old 08-03-2020, 01:29 AM   #77
Joelman111
Minors (Double A)
 
Joelman111's Avatar
 
Join Date: May 2019
Location: Pittsburgh
Posts: 125
Hi all, I LOVE this thread and I wish I had found it earlier when I started to mess around with this stuff. I did a bunch of experimenting, and I believe that the "Select Year" just imports a batch of league totals (AB, H, 2B, ..., BABIP) from a particular MLB season, which sets the desired ratios, and then does an implicit "auto-calc" to set the LTMs to the appropriate values for your league.

You could achieve the exact same effect by writing down the totals from the 1984 season, inputting them manually, and then hitting "auto-calc." The modifiers you get out should be fairly similar (with some variance due to the randomness of simming 3 seasons).

The one thing I am unsure of is how the modifiers for everything below the counting stats works (pitcher stamina, stolen bases attempts, fielding errors, etc.). How are these modifiers set? It does not seem to be based on the imported season ("Select Year"), but they do change when I run "auto-calc." Any ideas of these modifiers work?
Joelman111 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:27 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright © 2020 Out of the Park Developments