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OOTP 19 - New to the Game? If you have basic questions about the the latest version of our game, please come here! |
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05-08-2016, 11:59 PM | #1 |
Bat Boy
Join Date: May 2016
Posts: 2
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Best way to create rosters from real players
Hi,
I'm trying to import my "real life" fantasy league into OOTP so I can sim the year and see what happens. Does anyone have any tips on the best way to do this? My first try: 1. Created a new quick start game 2. Scheduled a fantasy draft, clearing all 30 teams of their rosters 3. Restructured the league to match a fantasy league: 1 league, 1 division, 12 teams. The issue is that drafting is pretty tedious. There's no quick way to find a specific player (as far as I know) and this seems less than optimal. I noticed that it's possible to import a draft result. Could that be a way to do it? I'd still need to find player IDs for everybody but that's not too bad. The final result would be: * 1 league, no sub league, 1 division, 12 teams * No free agents; no players available outside of the rosters Another thing I tried doing was create a quick start game and export the rosters to a text file. I then wanted to reorganize the file but each player line has way too much information, including the Team's name and so on. Is all of that necessary? I feel like "playerID, teamID" should be enough? Thanks! |
05-09-2016, 12:18 AM | #2 | |
Banned
Join Date: Dec 2012
Location: South Carolina
Posts: 1,441
Infractions: 0/4 (4)
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05-09-2016, 12:50 PM | #3 | |
Bat Boy
Join Date: May 2016
Posts: 2
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I wish there was a fast way to find players though, "Search by Name" or something. I guess if I keep them on their original team first I can just go through the teams' rosters 1 at a time and move players out team by team. Thanks! |
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05-11-2016, 11:04 PM | #4 | |
Minors (Single A)
Join Date: May 2015
Posts: 54
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05-12-2016, 12:10 AM | #5 |
OOTP Stats Master
Join Date: Mar 2009
Location: Maine
Posts: 3,075
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When you export the rosters make a backup copy of it.
Now all you need to do to move players to other teams is to simply change the team ID for that player. Once your done changing the players team id, simply save and reimport the roster.txt file and the player's with be magically moved to the team you assigned them to. Team names are not imported....ootp only uses the team id so there's no need to move any players around. When you open the exported roster.txt file in a spreadsheet, the Team ID is the 3rd column in the team/players section. Change that id to the new team id. No need to move anything else. If you want to move a player to the free agent pool, just change his team id to 0 (zero). If you want to delete a player, change the 0 in the second column to a 1. This has always worked like a charm for me and is way easier to do than to do it manually in game. NOTE: any row in the roster.txt file starting with // does not import. that row is ignored. Last edited by Bigrod; 05-12-2016 at 12:12 AM. |
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