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Old 03-29-2020, 12:11 AM   #61
md40022
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How do I go about getting a refund at this point?
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Old 03-29-2020, 01:45 PM   #62
henry296
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Join Date: Mar 2002
Location: Baltimore, MD
Posts: 514
Quote:
Originally Posted by Reed View Post
It happens to me about every 3rd or 4th game. I play one pitch mode and after the play but when I hit "continue" for the next pitch is when it locks up.
Windows 10, 16 gb, gtx 1060, core i7.
It is similar to me but probably averages maybe 1 for every 5-7 games. Similar setup Windows 10, 12 gb ram, gtx 1650 core i5. Brand new HP
laptop with updated graphic drivers Previously ran this league on Mac with 0 crashes. One thing I've done is turn on AI baserunning as I've noticed that there is a little lag when that prompt is about to come on and maybe I'm hitting space bar too quickly to go to the next play causing it to crash. I do see the little spinning circle between plays sometimes.

I've setup auto-save daily so I only lose the game where it crashes.

One other thing, I've seen is a small flashing pixel between the pitchers mound and home plate, but not all the time and it isn't an indicator of an upcoming

Last edited by henry296; 03-29-2020 at 01:48 PM.
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Old 03-29-2020, 09:22 PM   #63
Special_k_29
Bat Boy
 
Join Date: Mar 2020
Posts: 2
Angry Crash on load of start new season - Part 2...

So now I've tried to install the game on a PC and I get a "APPCRASH" message there on loading of box score data.


Machine - WIN 7, x86, Direct x 12, Visual C up to date.


This is bad. Just bought the game and can't play on laptop or PC.


Any help would be appreciated.

I have looked at the Application logs on my computer and I see the below. I can also post the tracemode from the game but the file is too big.

- System

- Provider

[ Name] Application Error

- EventID 1000

[ Qualifiers] 0

Level 2

Task 100

Keywords 0x80000000000000

- TimeCreated

[ SystemTime] 2020-03-30T00:18:17.000000000Z

EventRecordID 682757

Channel Application

Computer Kurt8300

Security


- EventData

ootp21.exe
21.2.35.0
5e7de4d8
ootp21.exe
21.2.35.0
5e7de4d8
c0000005
00de1746
26a8
01d606280d8d5952
C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\ootp21.exe
C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\ootp21.exe
f3bb568d-721b-11ea-9e86-00090ffe0001

Last edited by Special_k_29; 03-30-2020 at 09:55 AM. Reason: additional content
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Old 03-29-2020, 11:47 PM   #64
kgor93
Minors (Single A)
 
Join Date: Nov 2017
Posts: 84
Simming past early October causes OOTP 21 to crash. Interestingly enough, this only occurs on Mac. I copied the league file to my Windows machine and it's fine.

I've noticed the overall stability on Mac to be an issue. Stuff like this is happening often.

Here is a screen capture of the issue as it happens.
https://www.youtube.com/watch?v=3WMuiggG5ns

Uploading to the server is at a standstill, so I uploaded the files to my Dropbox. Here are direct links.

Mac Error popup with debug info

The DAT files

Full league zip
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Old 03-30-2020, 09:36 AM   #65
Markus Heinsohn
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Location: Germany
Posts: 24,709
Quote:
Originally Posted by kgor93 View Post
Simming past early October causes OOTP 21 to crash. Interestingly enough, this only occurs on Mac. I copied the league file to my Windows machine and it's fine.

I've noticed the overall stability on Mac to be an issue. Stuff like this is happening often.

Here is a screen capture of the issue as it happens.
https://www.youtube.com/watch?v=3WMuiggG5ns

Uploading to the server is at a standstill, so I uploaded the files to my Dropbox. Here are direct links.

Mac Error popup with debug info

The DAT files

Full league zip
I have tried this on both my PC and my Mac, and I cannot reproduce the crash, sorry
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Old 03-30-2020, 10:25 AM   #66
Lukas Berger
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Location: Nice, Côte d'Azur, France
Posts: 19,755
For anyone having in-game crashes, a couple important things to try. On a PC, definitely the first step is to update your video card drivers.

On a Mac, to update your Mac Os if it's not already updated (though for most folks, you'll probably have this set to auto-update already).

If that doesn't help/fix things, then the next thing to try is to experiment with the 3d & facegen settings, which you can get to from the start screen > settings > 3d and facegen.

The settings you'd be looking at adjusting would be OpenGL mode, audience detail, audience quality, audience animation, ansitropic filter etc.

Basically try playing around with different combinations of these, to see if they improve things. Maybe try decreasing all to the minimum levels, then slowly adding back in more details.

This should help improve things. If you still have lots of trouble even after experimenting with these, let us know.
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Old 03-30-2020, 11:55 AM   #67
Special_k_29
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Join Date: Mar 2020
Posts: 2
What options for those that can't even get the game to load for a season? Mine crashes when setting up a league.
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Old 03-30-2020, 03:16 PM   #68
WadefindsJames
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Join Date: May 2019
Posts: 12
Quote:
Originally Posted by Lukas Berger View Post
For anyone having in-game crashes, a couple important things to try. On a PC, definitely the first step is to update your video card drivers.

On a Mac, to update your Mac Os if it's not already updated (though for most folks, you'll probably have this set to auto-update already).

If that doesn't help/fix things, then the next thing to try is to experiment with the 3d & facegen settings, which you can get to from the start screen > settings > 3d and facegen.

The settings you'd be looking at adjusting would be OpenGL mode, audience detail, audience quality, audience animation, ansitropic filter etc.

Basically try playing around with different combinations of these, to see if they improve things. Maybe try decreasing all to the minimum levels, then slowly adding back in more details.

This should help improve things. If you still have lots of trouble even after experimenting with these, let us know.
Is there something that those of us who can't start the game can do?
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Old 03-30-2020, 03:18 PM   #69
Joskareva
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Join Date: Mar 2020
Posts: 3
Problem started after I tried changing file locations

I am using a PC, via Steam. All the hardware has been updated to the latest drivers. For the first few hours of play, everything was fine. Then I tried to change the data folder to a different drive (taking it out of my C and onto a data drive) and then the issues started. I went to the Settings menu, and under "Expert" I changed the custom data path from my C drive to my data drive. After that the issue (as outlined below) started. I reverted the custom data path back to what it was originally, but the issue still persists. No other changes were made.

1. When I open the game, I get an error message that says

"Could not find /facegen folder! Facegen will be disabled."

The /facegen folder is definitely there when I go into the folders but the game is not recognizing it. I disabled facegen anyways, which takes care of this message, but the other issues below were still there.

2. I cannot continue my old game- the "Continue Game" option is grayed out. I did not change the location of my saved game, and again, I reverted all other file locations to what it was before the problems began. When I look at the saved game folder, the data is there.

3. When I try to load a game, I get a message that says,

"There are no league folders in your Saved Games folder. Close this dialog box and create a new league, or click Restore button to restore a league from a backup file."

Again, I did not change the location of my saved game, and I reverted all other file locations to what it was before the problems began. When I look at the saved game folder, the data is there.

4. When I try to start a new game, I get an error message that says"

"Unable to load world template file (invalid file format). Please re-install OOTP"

I, of course, re-installed several times, tried it with and without Steam overlay in the In Game Steam settings, tried rebooting, reinstalling Steam, etc, all to no avail. I get the same errors.

I'm not sure if the change to the custom data path was the trigger but it sure seems like it was the case. Any idea how to fix this? Thank you.
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Old 03-30-2020, 04:39 PM   #70
congokurtz
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Join Date: Aug 2015
Posts: 121
Would this apply, too, if a majority of my crashes happen when auto-simming? I'm running the latest version of High Sierra (10.13.6) on an iMac 27 inch retina 3.4 GHz Intel Core i5 Radeon Pro 570 4096 MB, 8 TB of ram.

I'm running the latest version of OOTP 21.2.38. My League is historical with the development engine on but I've created fictional leagues in the global settings. The crashes are random but seem more prevalent in the offseason. Trying to sim to January to opening day is a real challenge. I can get there sometimes by auto simming one day at a time and saving after each day, but crashes will frequently occur if I'm trying to auto sim multiple days. There is no connection to a day or an event when the crash occurs, it is random but often during the offseason.

Please help if you can.

Quote:
Originally Posted by Lukas Berger View Post
For anyone having in-game crashes, a couple important things to try. On a PC, definitely the first step is to update your video card drivers.

On a Mac, to update your Mac Os if it's not already updated (though for most folks, you'll probably have this set to auto-update already).

If that doesn't help/fix things, then the next thing to try is to experiment with the 3d & facegen settings, which you can get to from the start screen > settings > 3d and facegen.

The settings you'd be looking at adjusting would be OpenGL mode, audience detail, audience quality, audience animation, ansitropic filter etc.

Basically try playing around with different combinations of these, to see if they improve things. Maybe try decreasing all to the minimum levels, then slowly adding back in more details.

This should help improve things. If you still have lots of trouble even after experimenting with these, let us know.
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Old 03-31-2020, 12:57 AM   #71
mars001
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Location: Seattle, WA
Posts: 865
I've been getting freezes (not responding), that eventually turn in to crashes the last few updates. This happen while I'm playing out games, when the ball is in play. I can't think of any consistent situation.

I have a Surface Pro 5. Windows 10 64-bit
Intel i7-7660U @2.5 GHz
16 GB RAM
Intel Iris Plus Graphics 640 (latest drivers)

Here is my trace file:

Out of the Park Baseball 21
Version 21.2 Build 38 (32 bit) (Windows)

Copyright (C) 2020 Out of the Park Developments

System info:
Uses OpenGL for display
Uses default image resize code
CPU: Intel or AMD, 4 CPUs, 2496 MHz
Free disk space: 747,198 MB
Physical memory: 16,309 MB
Free physical memory: 9,045 MB
Virtual memory: 4,095 MB
Free virtual memory: 3,948 MB

2020-03-30 14:54:03 startup: Starting game
2020-03-30 14:54:03 startup: OOTP supports MySQL (PLATFORM_SUPPORTS_MYSQL is defined)
2020-03-30 14:54:03 startup: USE_MOBILE_DEFINITION is NOT set
2020-03-30 14:54:03 startup: MOBILE_EDITION is false
2020-03-30 14:54:03 startup: Checking command line parameters:
2020-03-30 14:54:03 startup: Using custom back buffer allocation function
2020-03-30 14:54:03 startup: Program started with command line parameters: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\ootp21.exe
2020-03-30 14:54:03 startup: Chilkat version: 9.5.0.76
2020-03-30 14:54:03 startup: Initial $USERAPP: C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21
2020-03-30 14:54:03 startup: $USERDATA: C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21
2020-03-30 14:54:03 startup: $USERPREFS: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data
2020-03-30 14:54:03 startup: $USERSAVES: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data
2020-03-30 14:54:03 startup: $SYSAPP: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21
2020-03-30 14:54:03 startup: $SYSDATA: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data
2020-03-30 14:54:03 startup: $SYSPREFS: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data
2020-03-30 14:54:03 startup: Folder for app.cfg file set to config_files_path C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config
2020-03-30 14:54:03 startup: Folder for key.cfg file set to default: C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config
2020-03-30 14:54:03 startup: Folder for engine.cfg file set to config_files_path C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config
2020-03-30 14:54:03 startup: Folder for recent_paths.cfg file set to config_files_path C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config
2020-03-30 14:54:03 startup: Folder for paths.cfg file set to config_files_path C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config
2020-03-30 14:54:03 startup: app.cfg file exists and contains thankyou page status = 2
2020-03-30 14:54:03 goto_absolute_path: Trying to open this path: C:\OOTP_21
2020-03-30 14:54:03 goto_absolute_path: Success. Current path is: C:\OOTP_21
2020-03-30 14:54:03 startup: Set DMPT_CUST_DATA to C:\OOTP_21 due to path_cust_data setting in paths.cfg config file
2020-03-30 14:54:03 goto_absolute_path: Trying to open this path: C:\OOTP_21
2020-03-30 14:54:03 goto_absolute_path: Success. Current path is: C:\OOTP_21
2020-03-30 14:54:03 startup: Set DMPT_USER_DATA to C:\OOTP_21 due to path_user_data setting in paths.cfg config file
2020-03-30 14:54:03 check_cust_data_folder: Success: found all folders and files
2020-03-30 14:54:03 check_cust_data_folder: Success: found all folders and files
2020-03-30 14:54:03 create_pt_folders: DMPT_ONLINE_DATA set to C:\OOTP_21\online_data
2020-03-30 14:54:03 startup: This is the DMPT_APP path now: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21
2020-03-30 14:54:03 startup: This is the DMPT_APP_DATA path now: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data
2020-03-30 14:54:03 startup: This is the DMPT_PREF_DATA path now: C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config
2020-03-30 14:54:03 startup: This is the DMPT_CUST_DATA path now: C:\OOTP_21
2020-03-30 14:54:03 startup: This is the DMPT_USER_DATA path now: C:\OOTP_21
2020-03-30 14:54:03 startup: This is the DMPT_SAVEDGAMES path now: C:\OOTP_21\saved_games
2020-03-30 14:54:03 open_graphics: Starting open_graphics with setting window_size = 98
2020-03-30 14:54:03 open_graphics: get_desktop_width = 2736
2020-03-30 14:54:03 open_graphics: get_desktop_height = 1824
2020-03-30 14:54:03 open_graphics: Determined window width = 2710
2020-03-30 14:54:03 open_graphics: Determined window height = 1673
2020-03-30 14:54:03 open_graphics: Fullscreen = Off
2020-03-30 14:54:03 set_opengl_modes: setting_opengl_mode = EGLM_USE_DEFAULT
2020-03-30 14:54:03 set_opengl_modes: Set opengl_mode to EGLM_USE_OPENGL_ALL_THE_TIME because that's the default setting for Windows
2020-03-30 14:54:04 glGetString(GL_VERSION): 4.5.0 - Build 25.20.100.6472
2020-03-30 14:54:04 set_opengl_modes: Anisotropic filtering is supported: 16
2020-03-30 14:54:04 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ALL_THE_TIME
2020-03-30 14:54:04 startup: Opened folder fonts
2020-03-30 14:54:04 startup: Opened folder font0 : C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data\fonts\font0
2020-03-30 14:54:04 startup: $FONTDATA is now C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data\fonts\font0
2020-03-30 14:54:04 load_player_animations: Reading animations from C:\OOTP_21\ballparks\models\misc\player\animations
2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271
2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471
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2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109150
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2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147938
2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 207871
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2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313
2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905
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2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065
2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794
2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818
2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401
2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737
2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769
2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 110508
2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633
2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637
2020-03-30 14:54:06 startup: Initializing threading: USE_CPP11_THREAD is DISABLED.
2020-03-30 14:54:06 startup: Initializing threading: USE_CPP11_MUTEX is DISABLED.
2020-03-30 14:54:06 startup: Initializing threading: USE_CPP11_CV is DISABLED.
2020-03-30 14:54:06 startup: Initializing threading: Number of threads is 4
2020-03-30 14:54:08 startup: Looking for app_data patches...
2020-03-30 14:54:08 news system: Usage tracker is enabled. Loaded usage data from file.
2020-03-30 14:54:08 news system: News from server are enabled. Dismissed IDs are ''. News requested.
2020-03-30 14:54:08 gui_skin: gui_skin is not loaded yet
2020-03-30 14:54:08 gui_skin: Try to load gui_skin ootp dark from file
2020-03-30 14:54:08 gui_skin: Successfully loaded gui_skin ootp dark
2020-03-30 14:54:08 startup: Called loading_skin_callback 1450 times and blit_to_window 11 times while loading the skin
2020-03-30 14:54:08 startup: Number of fonts loaded: 21
2020-03-30 14:54:08 startup: Font # 0 : bb_bold
2020-03-30 14:54:08 startup: Font # 1 : bb_condensed
2020-03-30 14:54:08 startup: Font # 2 : bb_italic
2020-03-30 14:54:08 startup: Font # 3 : bb_light
2020-03-30 14:54:08 startup: Font # 4 : bb_medium
2020-03-30 14:54:08 startup: Font # 5 : bb_regular
2020-03-30 14:54:08 startup: Font # 6 : bold
2020-03-30 14:54:08 startup: Font # 7 : digit
2020-03-30 14:54:08 startup: Font # 8 : handwritten
2020-03-30 14:54:08 startup: Font # 9 : italic
2020-03-30 14:54:08 startup: Font # 10 : l_averia
2020-03-30 14:54:09 startup: Font # 11 : l_ball
2020-03-30 14:54:09 startup: Font # 12 : l_black
2020-03-30 14:54:09 startup: Font # 13 : l_college
2020-03-30 14:54:09 startup: Font # 14 : l_college2
2020-03-30 14:54:09 startup: Font # 15 : l_emilio
2020-03-30 14:54:09 startup: Font # 16 : l_font
2020-03-30 14:54:09 startup: Font # 17 : l_staubach
2020-03-30 14:54:09 startup: Font # 18 : light
2020-03-30 14:54:09 startup: Font # 19 : medium
2020-03-30 14:54:09 startup: Font # 20 : regular
2020-03-30 14:54:09 load_ootp_style_sets: Starting to load the non-mobile style sets...
2020-03-30 14:54:09 load_ootp_style_sets: Starting to load the common style sets...
2020-03-30 14:54:09 get_style_set: Unable to load style set : DRAG_BUTTON
2020-03-30 14:54:09 get_style_set: Unable to load style set : LIST_BUTTON
2020-03-30 14:54:09 get_style_set: Unable to load style set : CLEAR_BUTTON
2020-03-30 14:54:09 get_style_set: Unable to load style set : COMPLEX_MENU_SHADOW
2020-03-30 14:54:09 get_style_set: Unable to load style set : TOP_MENU_EXIT
2020-03-30 14:54:09 load_ootp_style_sets: Finished loading of the style sets
2020-03-30 14:54:11 startup: starting reading settings from config file
2020-03-30 14:54:11 startup: creating online league interface
2020-03-30 14:54:11 startup: loading hints...
2020-03-30 14:54:11 startup: Looking for cust_data patches...
2020-03-30 14:54:11 startup: loading facegen & opengl...
2020-03-30 14:54:11 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE
2020-03-30 14:54:11 startup: glewInit = 0
2020-03-30 14:54:11 startup: Successfully initialized GLEW, using GLEW 1.10.0
2020-03-30 14:54:11 startup: GLEW_ARB_vertex_buffer_object supported, 3d features will be available
2020-03-30 14:54:11 startup: OpenGL caps --------------------------------------------------------------------
2020-03-30 14:54:11 startup: 4.5.0 - Build 25.20.100.6472
GL_MAJOR_VERSION: 4
GL_MINOR_VERSION: 5
Intel
Intel(R) Iris(R) Plus Graphics 640
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0
GL_3DFX_texture_compression_FXT1
GL_AMD_depth_clamp_separate
GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index
GL_ARB_ES2_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_cl_event
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_conditional_render_inverted
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp
GL_ARB_post_depth_coverage
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_robustness_isolation
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_stencil_export
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_separate_stencil
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_polygon_offset_clamp
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shader_framebuffer_fetch
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_compression_s3tc
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_IBM_texture_mirrored_repeat
GL_INTEL_conservative_rasterization
GL_INTEL_fragment_shader_ordering
GL_INTEL_framebuffer_CMAA
GL_INTEL_map_texture
GL_INTEL_multi_rate_fragment_shader
GL_INTEL_performance_query
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_texture_compression_astc_hdr
GL_KHR_texture_compression_astc_ldr
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_primitive_restart
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_EXT_swap_control
GLSL Version: 4.50 - Build 25.20.100.6472
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: 4096
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: 4096
GL_MAX_VARYING_FLOATS_ARB: 64
2020-03-30 14:54:11 startup: End of OpenGL caps -------------------------------------------------------------
2020-03-30 14:54:11 startup: Going to initialize Facegen.
2020-03-30 14:54:11 startup: fg_opengl_init() succeeded
2020-03-30 14:54:11 myfacegen: myfacegen object created, opengl_major_version = 4
2020-03-30 14:54:12 startup: myfacegen successfully initialized
2020-03-30 14:54:13 startup: myfacegen->load_modellists() successfully executed
2020-03-30 14:54:13 startup: Beard textures loaded successfully
2020-03-30 14:54:14 startup: Hair textures loaded successfully
2020-03-30 14:54:14 startup: facegen has been loaded
2020-03-30 14:54:14 startup: Help engine loaded
2020-03-30 14:54:14 startup: Help engine ID list filled
2020-03-30 14:54:14 check_help_files: ok, html files found in help_path
2020-03-30 14:54:14 startup: Help files checked
2020-03-30 14:54:14 startup: Creating db object from local_user.current_game_path
2020-03-30 14:54:14 startup: db object created successfully
2020-03-30 14:54:14 startup: saved games list updated
2020-03-30 14:54:14 startup: text file cache created
2020-03-30 14:54:14 startup: temporary player object created
2020-03-30 14:54:14 startup: browser history object created
2020-03-30 14:54:14 startup: Importing WPA table
2020-03-30 14:54:14 Searching sound folder (: sounds ): 155 items .ogg
2020-03-30 14:54:14 game_sounds: Added Sound: ambient1.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient2.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient3.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient4.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient5.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient6.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient7.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient8.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient9.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient_cc.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient_hd.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient_lemonade.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient_p2.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient_peanuts.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient_programs.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient_scorecard.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient_snowcone.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: ambient_souvenir.ogg to cat 19
2020-03-30 14:54:14 game_sounds: Added Sound: anticip1.ogg to cat 22
2020-03-30 14:54:14 game_sounds: Added Sound: anticip2.ogg to cat 22
2020-03-30 14:54:14 game_sounds: Added Sound: anticip3.ogg to cat 22
2020-03-30 14:54:14 game_sounds: Added Sound: anticip4.ogg to cat 22
2020-03-30 14:54:14 game_sounds: Added Sound: antic_fail1.ogg to cat 24
2020-03-30 14:54:14 game_sounds: Added Sound: antic_fail2.ogg to cat 24
2020-03-30 14:54:14 game_sounds: Added Sound: antic_fail3.ogg to cat 24
2020-03-30 14:54:14 game_sounds: Added Sound: antic_fail4.ogg to cat 24
2020-03-30 14:54:14 game_sounds: Added Sound: antic_HR.ogg to cat 23
2020-03-30 14:54:14 game_sounds: Added Sound: antic_success.ogg to cat 25
2020-03-30 14:54:14 game_sounds: Added Sound: antic_success3.ogg to cat 25
2020-03-30 14:54:14 game_sounds: Added Sound: antic_success5.ogg to cat 25
2020-03-30 14:54:14 game_sounds: Added Sound: bballcrowd.ogg to intros
2020-03-30 14:54:14 game_sounds: Added Sound: boo_heavy1.ogg to cat 6
2020-03-30 14:54:14 game_sounds: Added Sound: boo_heavy2.ogg to cat 6
2020-03-30 14:54:14 game_sounds: Added Sound: boo_heavy3.ogg to cat 6
2020-03-30 14:54:14 game_sounds: Added Sound: boo_heavy4.ogg to cat 6
2020-03-30 14:54:14 game_sounds: Added Sound: boo_light1.ogg to cat 5
2020-03-30 14:54:14 game_sounds: Added Sound: boo_light2.ogg to cat 5
2020-03-30 14:54:14 game_sounds: Added Sound: boo_light4.ogg to cat 5
2020-03-30 14:54:14 game_sounds: Added Sound: boo_light5.ogg to cat 5
2020-03-30 14:54:14 game_sounds: Added Sound: bunt1.ogg to cat 8
2020-03-30 14:54:14 game_sounds: Added Sound: bunt2.ogg to cat 8
2020-03-30 14:54:14 game_sounds: Added Sound: bunt3.ogg to cat 8
2020-03-30 14:54:14 game_sounds: Added Sound: bunt4.ogg to cat 8
2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball1.ogg to cat 7
2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball2.ogg to cat 7
2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball3.ogg to cat 7
2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball4.ogg to cat 7
2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball5.ogg to cat 7
2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball6.ogg to cat 7
2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball7.ogg to cat 7
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy1.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy10.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy11.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy2.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy3.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy4.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy5.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy6.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy7.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy8.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy9.ogg to cat 4
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light1.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light10.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light11.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light12.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light13.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light14.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light15.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light2.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light3.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light4.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light5.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light6.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light7.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light8.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light9.ogg to cat 3
2020-03-30 14:54:14 game_sounds: Added Sound: crowd_game1.ogg to cat 2
2020-03-30 14:54:14 game_sounds: Added Sound: crowd_main1.ogg to cat 1
2020-03-30 14:54:14 game_sounds: Added Sound: foul1.ogg to cat 20
2020-03-30 14:54:14 game_sounds: Added Sound: foul2.ogg to cat 20
2020-03-30 14:54:14 game_sounds: Added Sound: foul3.ogg to cat 20
2020-03-30 14:54:14 game_sounds: Added Sound: foul4.ogg to cat 20
2020-03-30 14:54:14 game_sounds: Added Sound: foul5.ogg to cat 20
2020-03-30 14:54:14 game_sounds: Added Sound: foul6.ogg to cat 20
2020-03-30 14:54:14 game_sounds: Added Sound: foul7.ogg to cat 20
2020-03-30 14:54:14 game_sounds: Added Sound: hit_hard1.ogg to cat 10
2020-03-30 14:54:14 game_sounds: Added Sound: hit_hard2.ogg to cat 10
2020-03-30 14:54:14 game_sounds: Added Sound: hit_hard3.ogg to cat 10
2020-03-30 14:54:14 game_sounds: Added Sound: hit_hard4.ogg to cat 10
2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal1.ogg to cat 9
2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal2.ogg to cat 9
2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal4.ogg to cat 9
2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal5.ogg to cat 9
2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal6.ogg to cat 9
2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal7.ogg to cat 9
2020-03-30 14:54:14 game_sounds: Added Sound: homeloudfade.ogg to intros
2020-03-30 14:54:14 game_sounds: Added Sound: horn.ogg to cat 27
2020-03-30 14:54:14 game_sounds: Added Sound: intro1.ogg to cat 13
2020-03-30 14:54:14 game_sounds: Added Sound: intro2.ogg to cat 13
2020-03-30 14:54:14 game_sounds: Added Sound: intro3.ogg to cat 13
2020-03-30 14:54:14 game_sounds: Added Sound: intro4.ogg to cat 13
2020-03-30 14:54:14 game_sounds: Added Sound: notification.ogg to cat 21
2020-03-30 14:54:14 game_sounds: Added Sound: ooh1.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh10.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh11.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh12.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh13.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh14.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh15.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh16.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh17.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh18.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh19.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh2.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh3.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh4.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh5.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh8.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: ooh9.ogg to cat 11
2020-03-30 14:54:14 game_sounds: Added Sound: out1.ogg to cat 14
2020-03-30 14:54:14 game_sounds: Added Sound: out2.ogg to cat 14
2020-03-30 14:54:14 game_sounds: Added Sound: rally1.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally10.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally11.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally12.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally13.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally16.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally17.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally18.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally19.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally2.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally20.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally21.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally22.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally23.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally24.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally25.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally26.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally3.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally4.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally5.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally6.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally7.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally8.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: rally9.ogg to cat 12
2020-03-30 14:54:14 game_sounds: Added Sound: safe1.ogg to cat 15
2020-03-30 14:54:14 game_sounds: Added Sound: safe2.ogg to cat 15
2020-03-30 14:54:14 game_sounds: Added Sound: safe3.ogg to cat 15
2020-03-30 14:54:14 game_sounds: Added Sound: slide1.ogg to cat 17
2020-03-30 14:54:14 game_sounds: Added Sound: stretch2.ogg to cat 18
2020-03-30 14:54:14 game_sounds: Added Sound: stretch3.ogg to cat 18
2020-03-30 14:54:15 game_sounds: Added Sound: stretch4.ogg to cat 18
2020-03-30 14:54:15 game_sounds: Added Sound: strike_three1.ogg to cat 16
2020-03-30 14:54:15 game_sounds: Added Sound: strike_three2.ogg to cat 16
2020-03-30 14:54:15 game_sounds: Added Sound: strike_three3.ogg to cat 16
2020-03-30 14:54:15 Searching sound folder (: sounds ): 0 items .wav
2020-03-30 14:54:15 news system: News article loaded.
2020-03-30 14:54:15 news system: Usage tracker and/or news system run successful.
2020-03-30 14:54:15 news system: Closing data transfer object.
2020-03-30 14:54:15 news system: Data transfer object closed.
2020-03-30 14:54:16 ENTRY_PAGE::create: Creating online_backend object...
2020-03-30 14:54:16 online backend: Online backend is trying to connect...
2020-03-30 14:54:16 online backend: GS initialize
2020-03-30 14:54:16 ENTRY_PAGE::create: Adding online backend listener...
2020-03-30 14:54:16 ENTRY_PAGE::create: Online backend - continue...
2020-03-30 14:54:16 ENTRY_PAGE::create: Adding online backend image cache...
2020-03-30 14:54:16 ENTRY_PAGE::create: Online backend - continue...
2020-03-30 14:54:17 entry_page: Called request_check_write_permission
2020-03-30 14:54:17 entry_page: request_check_write_permission was successful. We have write permission.
2020-03-30 14:54:20 online backend: GSAvailable
2020-03-30 14:54:20 online backend: State change to t/t/f
2020-03-30 14:54:24 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS
2020-03-30 14:54:24 load_database: Error, could not update styles.css
2020-03-30 14:54:24 Twitter: ChilkatLog:

--ChilkatLog
2020-03-30 14:54:24 DATABASE::load_world: Loading world
2020-03-30 14:54:24 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 (The United States)
2020-03-30 14:54:24 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 (The United States)
2020-03-30 14:54:24 load_world: Max baseball quality in this world file is 5
2020-03-30 14:54:25 unzip_archive: Source file: text_data.dat - Success: unzipped 1 files
2020-03-30 14:54:25 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1
2020-03-30 14:54:25 load_default_jerseys: Searching for default jerseys in C:\OOTP_21\jerseys
2020-03-30 14:54:25 load_default_jerseys: Found 27 default jerseys, first one is Standard
2020-03-30 14:54:25 startup: Default jerseys loaded successfully
2020-03-30 14:54:25 load_default_ballcaps: Searching for default ballcaps in C:\OOTP_21\ballcaps
2020-03-30 14:54:26 load_default_ballcaps: Found 6 default ballcaps
2020-03-30 14:54:26 startup: Default ballcaps loaded successfully
2020-03-30 14:54:26 clear_names: Closing name objects
2020-03-30 14:54:26 load_names: Loading names
2020-03-30 14:54:26 clear_teams: Closing team objects
2020-03-30 14:54:26 load_teams: Loading teams
Memory info "load_teams" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 1120742 939016192 871776256 918728 787232 72280 72144 778485760 780447744
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
constructor 1121 0 4591616 0 4096 0 0 3747840 3747840
bitmap 20 0 81920 0 0 0 0 69632 69632
stats.batting 0 0 0 0 0 0 0 0 0
stats.pitching 0 0 0 0 0 0 0 0 0
stats.bullpen_pitching 0 0 0 0 0 0 0 0 0
stats.starting_pitching 0 0 0 0 0 0 0 0 0
stats.fielding 0 0 0 0 0 0 0 0 0
stats 67 0 274432 0 0 0 0 274432 274432
results 186 0 761856 0 0 0 0 811008 811008
history 4235 0 17289216 0 0 136 136 17846272 17707008
scouting reports 691 0 2822144 0 0 0 136 2912256 1089536
draft list 0 0 0 0 0 0 0 0 0
drafted players 0 0 0 0 0 0 0 0 0
not interested 2488 0 10170368 0 0 0 0 10964992 10964992
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 1129550 939016192 907767808 918728 791328 72416 72416 815112192 815112192
2020-03-30 14:54:26 clear_parks: Closing park objects
2020-03-30 14:54:26 load_parks: Loading parks
2020-03-30 14:54:26 clear_weather: Closing weather objects
2020-03-30 14:54:26 load_weather: Loading weather
2020-03-30 14:54:26 load_injuries: Loading injuries
2020-03-30 14:54:26 clear_injuries: Closing injury objects
2020-03-30 14:54:26 injuries: Loaded 281 injuries from C:\OOTP_21\database\injuries.txt
2020-03-30 14:54:26 off_field_injuries: Loaded 149 off field injuries from C:\OOTP_21\database\off_field_injuries.txt
2020-03-30 14:54:26 clear_coaches: Closing coaches objects
2020-03-30 14:54:26 load_coaches: Loading coaches
2020-03-30 14:54:27 clear_players: Closing player objects
2020-03-30 14:54:27 load_players: Loading players
2020-03-30 14:54:32 load_players: Total number of players: 18459
2020-03-30 14:54:32 load_players: Number of deleted players: 0
2020-03-30 14:54:32 load_players: Number of retired, not-deleted players: 8438
Memory info "load_players" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 1240756 1002655744 935419904 951328 820000 72824 72688 843169792 845127680
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
constructor 24513 81166336 98205696 0 -264 272 744 100552704 101183488
roster status 201 630784 819200 0 -8 272 144 581632 581632
ratings 7 12288 24576 0 8 136 160 65536 0
misc 3 4096 8192 0 0 136 0 0 0
splits 3 12288 12288 0 0 0 0 4096 4096
other 3 4096 8192 0 -8 0 -136 0 0
achievement 4155 14553088 16965632 0 0 0 136 16437248 16179200
scouting report 3 8192 12288 0 0 136 136 73728 77824
scouting history 6891 15499264 28094464 0 0 272 -48 29044736 28618752
real fielding ratings 2 0 4096 0 8 136 136 0 0
player events 2 8192 -45056 0 0 0 0 0 0
real_career_batting 1 4096 4096 0 -8 0 -272 -65536 0
real_career_pitching 2 0 4096 0 8 0 72 0 0
real_career_fielding 2 4096 8192 0 8 272 200 4096 4096
career_batting 6476 23568384 26472448 0 -16 136 -64 28033024 27426816
game_batting 5052 10473472 20647936 0 8 136 472 21909504 21774336
at_bat_batting 2423 4542464 9900032 0 -168 24 48 10563584 10444800
individual_career_batting 2471 4395008 10096640 0 160 0 64 7966720 7847936
career_pitching 5188 17281024 21143552 0 0 0 -64 22355968 22200320
game_pitching 1811 5140480 7389184 0 0 0 0 7782400 7692288
career_fielding 3255 11374592 13312000 0 -160 248 784 14012416 13692928
awards 416 1425408 1634304 0 160 0 -264 1654784 1765376
streaks 5104 18432000 20811776 0 0 0 -136 21098496 20701184
leaders 585 2179072 2392064 0 8 136 320 2367488 2289664
real_adjusted_career_batting 2 0 4096 0 0 0 -48 0 0
real_adjusted_career_pitching 2 8192 8192 0 0 136 136 32768 32768
real_adjusted_career_fielding 6 4096 16384 0 0 272 136 20480 20480
calculate_overall_ratings 10 28672 36864 0 8 0 200 20480 20480
before end 32 131072 131072 0 0 128 0 36864 36864
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 1309377 1213546496 1213542400 951328 819744 75672 75544 1127723008 1127723008
2020-03-30 14:54:32 clear_scouting_sets: Closing scouting set objects
2020-03-30 14:54:32 load_scouting_sets: Loading scouting_sets
2020-03-30 14:54:32 load scouting set: Coach ID=-1, scouting reports=10021
2020-03-30 14:54:32 load scouting set: Size of scouted ratings struct=100
2020-03-30 14:54:32 load scouting set: Size of rating report object=164
2020-03-30 14:54:32 clear_human_managers: Closing human manager objects
2020-03-30 14:54:32 load_human_managers: Loading human_managers
2020-03-30 14:54:33 clear_contract_offers: Closing contract offer objects
2020-03-30 14:54:33 load_contract_offers: Loading contract_offers
2020-03-30 14:54:33 clear_trades: Closing trade objects
2020-03-30 14:54:33 load_trades: Loading trades
2020-03-30 14:54:33 clear_messages: Closing message objects
2020-03-30 14:54:33 load_messages: Loading messages
2020-03-30 14:54:33 load_storylines: Loading storylines
2020-03-30 14:54:33 load_games_in_progress: Loading games_in_progress
2020-03-30 14:54:34 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out
2020-03-30 14:54:34 clear_faces: Closing faces objects
2020-03-30 14:54:34 load_faces: Loading faces
Memory info "load_database_files" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 980172 867115008 767508480 918728 787168 67952 66840 673185792 721461248
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
Loaded world 29071 0 47476736 0 0 0 408 48455680 180224
Cleared default jerseys and caps 17631 15400960 917504 0 64 0 136 270336 1953792
Loaded jerseys 24672 630784 28651520 0 0 3240 3672 28811264 28180480
Loaded caps 1802 0 6316032 0 0 816 816 6328320 6328320
Loaded names 49968 34967552 20828160 0 0 272 272 21356544 21360640
Loaded teams 26237 20901888 36081664 0 4096 264 272 36704256 35647488
Loaded parks 17561 36093952 630784 3928 0 8 0 638976 2052096
Loaded weather 17439 643072 131072 0 0 0 0 102400 651264
Loaded injuries 17437 147456 122880 0 0 0 0 114688 114688
Loaded off-fields injuries 17411 24576 16384 0 0 128 0 126976 126976
Loaded coaches 23912 12288 26583040 32 28672 8 272 26923008 24961024
Loaded players 86065 237613056 278282240 28640 -256 2984 2856 284704768 284704768
Loaded scouting sets 34329 69193728 1937408 0 256 144 0 2023424 2093056
Loaded human manager 1020 0 253952 0 0 0 0 188416 2080768
Loaded contract offers 17470 434176 249856 0 0 0 0 200704 200704
Loaded trades 22470 266240 20697088 0 0 0 272 21393408 19431424
Loaded messages 17731 20705280 1323008 0 0 136 0 1327104 2187264
Initialized names 17465 1335296 237568 0 0 0 0 237568 1339392
Loaded storylines 17457 16384 196608 0 0 0 0 155648 0
Loaded games in progress 17472 446464 266240 0 0 0 0 262144 417792
Teams checked 17559 20480 610304 0 0 0 0 425984 274432
League and team logos loaded 17475 872448 278528 0 0 0 0 286720 438272
Loaded faces 20075 12288 10899456 0 0 544 680 11022336 9060352
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 1544787 1318060032 1250816000 951360 820000 76632 76496 1165557760 1167515648
2020-03-30 14:54:35 clear_almanac_list: Closing alamanc list
2020-03-30 14:54:35 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2020-03-30 14:54:35 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2020-03-30 14:54:35 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
2020-03-30 14:54:35 load_database: templates loaded
2020-03-30 14:54:36 startup: text engine loaded
2020-03-30 14:54:37 load_database: default text file loaded
2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 0 Nations', bbqual=0, number of nations=109
2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 1 Nations', bbqual=1, number of nations=77
2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 1+ Nations', bbqual=1, number of nations=135
2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 2 Nations', bbqual=2, number of nations=23
2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 2+ Nations', bbqual=2, number of nations=58
2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 3 Nations', bbqual=3, number of nations=17
2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 3+ Nations', bbqual=3, number of nations=35
2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 4 Nations', bbqual=4, number of nations=10
2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 4+ Nations', bbqual=4, number of nations=18
2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 5 Nations', bbqual=5, number of nations=8
2020-03-30 14:54:37 deleted data: Number of Leagues: 17
2020-03-30 14:54:37 deleted data: Total number of teams: 249
2020-03-30 14:54:37 deleted data: Deleted teams without history which can be purged: 0
2020-03-30 14:54:37 deleted data: Deleted teams with history which can NOT be purged: 0
2020-03-30 14:54:37 deleted data: All-Star teams: 30
2020-03-30 14:54:37 deleted data: Number of regular teams: 219
2020-03-30 14:54:37 deleted data: Number of Players: 18459
2020-03-30 14:54:37 deleted data: Number of Coaches: 1730
2020-03-30 14:54:37 logo cache: Debug info:
leagues (valid) 17
leagues (valid) -> teams (valid) 219
2020-03-30 14:54:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox.png and added it to the cache
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_small.png and added it to the cache
2020-03-30 14:54:38 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE
2020-03-30 14:54:38 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE
2020-03-30 14:54:38 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE
2020-03-30 14:54:38 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE
2020-03-30 14:54:38 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_small.png and added it to the cache
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_small.png and added it to the cache
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_small.png and added it to the cache
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_small.png and added it to the cache
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\baltimore_orioles_small.png and added it to the cache
2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\tampa_bay_rays_small.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\seattle_mariners_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cleveland_indians_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\detroit_tigers_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\kansas_city_royals_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_angels_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\baltimore_orioles_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\tampa_bay_rays_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\oakland_athletics_25.png and added it to the cache
2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\minnesota_twins_25.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\major_league_baseball_small .png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\international_league_small. png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\pacific_coast_league_small. png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\eastern_league_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\southern_league_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\texas_league_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\california_league_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\carolina_league_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\florida_state_league_small. png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\midwest_league_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\south_atlantic_league_small .png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\new_york-penn_league_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\northwest_league_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\appalachian_league_small.pn g and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\pioneer_league_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\arizona_rookie_league_small .png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\gulf_coast_rookie_league_sm all.png and added it to the cache
2020-03-30 14:54:40 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\major_league_baseball_50.pn g and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\major_league_baseball_small .png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\arizona_diamondbacks_small.pn g and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\atlanta_braves_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\baltimore_orioles_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_white_sox_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_cubs_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cincinnati_reds_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cleveland_indians_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\colorado_rockies_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\detroit_tigers_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\houston_astros_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\kansas_city_royals_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_angels_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_dodgers_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\miami_marlins_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\milwaukee_brewers_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\minnesota_twins_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_mets_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\oakland_athletics_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\philadelphia_phillies_small.p ng and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pittsburgh_pirates_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_diego_padres_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_francisco_giants_small.pn g and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\seattle_mariners_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\st_louis_cardinals_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\tampa_bay_rays_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_small.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\washington_nationals_small.pn g and added it to the cache
2020-03-30 14:54:40 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_50.png and added it to the cache
2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache
2020-03-30 14:54:52 get_http_object: Successfully created HTTP object. Max connections: 10
2020-03-30 14:54:52 clear_download_tasks: Cleared download tasks list. Closed 0 tasks.
2020-03-30 14:54:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pawtucket_red_sox_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\portland_sea_dogs_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\salem_red_sox_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\greenville_drive_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\lowell_spinners_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\fort_myers_(bos)_red_sox_16.p ng and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\arizona_diamondbacks_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\atlanta_braves_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\baltimore_orioles_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_white_sox_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_cubs_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cincinnati_reds_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cleveland_indians_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\colorado_rockies_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\detroit_tigers_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\houston_astros_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\kansas_city_royals_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_angels_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_dodgers_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\miami_marlins_16.png and added it to the cache
2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\milwaukee_brewers_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\minnesota_twins_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_mets_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\oakland_athletics_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\philadelphia_phillies_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pittsburgh_pirates_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_diego_padres_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_francisco_giants_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\seattle_mariners_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\st_louis_cardinals_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\tampa_bay_rays_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_16.png and added it to the cache
2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\washington_nationals_16.png and added it to the cache
2020-03-30 14:54:56 get_http_object: Successfully created HTTP object. Max connections: 10
2020-03-30 14:54:56 clear_download_tasks: Cleared download tasks list. Closed 0 tasks.
2020-03-30 14:55:03 get_http_object: Successfully created HTTP object. Max connections: 10
2020-03-30 14:55:03 clear_download_tasks: Cleared download tasks list. Closed 0 tasks.
2020-03-30 14:55:03 Browser: add_panel_script added 15 panel scripts
2020-03-30 14:55:03 Browser: add_border_script added 0 images to this page and 42 border scripts
2020-03-30 15:00:24 get_http_object: Successfully created HTTP object. Max connections: 10
2020-03-30 15:00:24 clear_download_tasks: Cleared download tasks list. Closed 0 tasks.
2020-03-30 15:00:39 facegen: init_rendering
2020-03-30 15:00:39 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 15:00:39 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053
2020-03-30 15:00:39 SHADER_DB::init: Development shader folder not found. Using embedded shaders from exe file
2020-03-30 15:00:39 SHADER_DB::init: Enbedded shader - background
2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:39 SHADER_DB::init: Shader link successful
2020-03-30 15:00:39 SHADER_DB::init: Enbedded shader - ball
2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:39 SHADER_DB::init: Shader link successful
2020-03-30 15:00:39 SHADER_DB::init: Enbedded shader - ball_sprite
2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:39 SHADER_DB::init: Shader link successful
2020-03-30 15:00:39 SHADER_DB::init: Enbedded shader - ball_sprite_1
2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:39 SHADER_DB::init: Shader link successful
2020-03-30 15:00:39 SHADER_DB::init: Enbedded shader - blur_x_rgb
2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - blur_y_rgb
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - blur_x
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - blur_y
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - color
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - confetti_gold
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - confetti_silver
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - confetti_diamond
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - confetti_perfect
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - depth_copy
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - dof_fast
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - facegen
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_alpha
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_alpha_shadow
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_alpha_shadow_e
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_alpha_shadow_0
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_fbo
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_mat_fix
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fence
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - field_shadow
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - flashlight
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fps
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fxaa
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - f_shader
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - glitter
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - gleam_back
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - gleam_front
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - line
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::init: Shader link successful
2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - particles
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - particles_smoke
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - pingpong
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - pingpong_smoke
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - player_shadow
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax_e
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax_field
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax_field_e
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax_shadow
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax_shadow_e
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - pt_background
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - pt_shadow
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - pt_shadow_y
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - quad_transparent
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - rg_replace
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - rgba_depth_copy
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - shadow_map_skin
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - skin
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - sky_box
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - blur_x_rgb
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - blur_y_rgb
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - dof_fast
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - rgba_depth_copy
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull!
2020-03-30 15:00:41 SHADER_DB::init: Shader link successful
2020-03-30 15:00:41 facegen: init_rendering finished
2020-03-30 15:00:41 facegen: start render
2020-03-30 15:00:41 facegen count: 16
2020-03-30 15:00:41 facegen count: 0
2020-03-30 15:00:41 facegen: using shader
2020-03-30 15:00:41 facegen: finished first draw call
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished second draw call
2020-03-30 15:00:42 facegen count: 1
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished first draw call
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished second draw call
2020-03-30 15:00:42 facegen count: 2
2020-03-30 15:00:42 facegen count: 3
2020-03-30 15:00:42 facegen count: 4
2020-03-30 15:00:42 facegen count: 5
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished first draw call
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished second draw call
2020-03-30 15:00:42 facegen count: 6
2020-03-30 15:00:42 facegen count: 7
2020-03-30 15:00:42 facegen count: 8
2020-03-30 15:00:42 facegen count: 9
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished first draw call
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished second draw call
2020-03-30 15:00:42 facegen count: 10
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished first draw call
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished second draw call
2020-03-30 15:00:42 facegen count: 11
2020-03-30 15:00:42 facegen count: 12
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished first draw call
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished second draw call
2020-03-30 15:00:42 facegen count: 13
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished first draw call
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished second draw call
2020-03-30 15:00:42 facegen count: 14
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished first draw call
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished second draw call
2020-03-30 15:00:42 facegen count: 15
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished first draw call
2020-03-30 15:00:42 facegen: using shader
2020-03-30 15:00:42 facegen: finished second draw call
2020-03-30 15:00:42 facegen: finished all drawing
2020-03-30 15:00:42 facegen: finished render
2020-03-30 15:31:00 online backend: GSAvailable
2020-03-30 15:31:00 online backend: State change to t/f/f
2020-03-30 15:31:00 online backend: Could not create a connection after 20s. Disconnecting forever...
2020-03-30 15:31:00 online backend: State change to f/f/f
2020-03-30 15:40:57 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE
2020-03-30 15:40:57 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE
2020-03-30 15:40:57 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE
2020-03-30 15:40:57 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE
2020-03-30 15:40:57 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE
2020-03-30 15:41:19 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2020-03-30 15:41:19 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2020-03-30 15:41:19 save_critical_database_files: Successfully created flag file
2020-03-30 15:41:19 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: coaches.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: faces.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: games_in_progress.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: human_managers.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: messages.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: names.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: offers.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: parks.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: players.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: retired.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: scouting.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: storylines.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: teams.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: text_data.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: trades.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: weather.dat
2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2020-03-30 15:41:20 save_critical_database_files: Moved file: world.dat
2020-03-30 15:41:20 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2020-03-30 15:41:20 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2020-03-30 15:41:20 begin_transaction: BEGIN TRANSACTION was successful.
2020-03-30 15:41:20 end_transaction: Starting end_transaction - running END TRANSACTION
2020-03-30 15:41:20 end_transaction: END TRANSACTION was successful.
2020-03-30 15:41:20 zip_single_file: Called to zip C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\temp\te xt_data.sqlite3 to C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\text_da ta.dat
2020-03-30 15:41:24 zip_single_file: Successfully zipped file
2020-03-30 15:41:24 save_critical_database_files: Saving names...
2020-03-30 15:41:24 save_critical_database_files: Saving players...
2020-03-30 15:41:26 save_critical_database_files: Saving coaches...
2020-03-30 15:41:26 save_critical_database_files: Saving teams...
2020-03-30 15:41:26 save_critical_database_files: Saving weather...
2020-03-30 15:41:26 save_critical_database_files: Saving ballparks...
2020-03-30 15:41:26 save_critical_database_files: Saving scouting sets...
2020-03-30 15:41:26 save_critical_database_files: Saving contract offers...
2020-03-30 15:41:26 save_critical_database_files: Saving trades...
2020-03-30 15:41:27 save_critical_database_files: Saving messages...
2020-03-30 15:41:27 save_messages: Saved message text files: 10
2020-03-30 15:41:27 save_critical_database_files: Saving human managers...
2020-03-30 15:41:27 save_critical_database_files: Saving faces...
2020-03-30 15:41:27 save_critical_database_files: Saving storylines...
2020-03-30 15:41:27 save_critical_database_files: Saving world...
2020-03-30 15:41:27 save_critical_database_files: Successfully saved database files. Transaction ended!
2020-03-30 15:41:27 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1
2020-03-30 15:41:27 save_critical_database_files: Successfully deleted db_save_flag.txt
2020-03-30 15:41:27 save_database: Saving news...
2020-03-30 15:41:27 save_database: Saving games in progress...
2020-03-30 15:41:27 save_database: Saving saved games list...
2020-03-30 15:41:28 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache
2020-03-30 15:41:28 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE
2020-03-30 15:41:28 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE
2020-03-30 15:41:28 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE
2020-03-30 15:41:28 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE
2020-03-30 15:41:28 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE
2020-03-30 15:42:07 facegen: init_rendering
2020-03-30 15:42:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 15:42:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053
2020-03-30 15:42:07 facegen: init_rendering finished
2020-03-30 15:42:07 facegen: start render
2020-03-30 15:42:07 facegen count: 16
2020-03-30 15:42:07 facegen count: 0
2020-03-30 15:42:07 facegen: using shader
2020-03-30 15:42:07 facegen: finished first draw call
2020-03-30 15:42:07 facegen: using shader
2020-03-30 15:42:07 facegen: finished second draw call
2020-03-30 15:42:07 facegen count: 1
2020-03-30 15:42:07 facegen: using shader
2020-03-30 15:42:07 facegen: finished first draw call
2020-03-30 15:42:07 facegen: using shader
2020-03-30 15:42:07 facegen: finished second draw call
2020-03-30 15:42:07 facegen count: 2
2020-03-30 15:42:07 facegen count: 3
2020-03-30 15:42:07 facegen count: 4
2020-03-30 15:42:07 facegen count: 5
2020-03-30 15:42:07 facegen: using shader
2020-03-30 15:42:07 facegen: finished first draw call
2020-03-30 15:42:07 facegen: using shader
2020-03-30 15:42:07 facegen: finished second draw call
2020-03-30 15:42:07 facegen count: 6
2020-03-30 15:42:07 facegen count: 7
2020-03-30 15:42:07 facegen count: 8
2020-03-30 15:42:07 facegen count: 9
2020-03-30 15:42:07 facegen: using shader
2020-03-30 15:42:07 facegen: finished first draw call
2020-03-30 15:42:07 facegen: using shader
2020-03-30 15:42:08 facegen: finished second draw call
2020-03-30 15:42:08 facegen count: 10
2020-03-30 15:42:08 facegen: using shader
2020-03-30 15:42:08 facegen: finished first draw call
2020-03-30 15:42:08 facegen: using shader
2020-03-30 15:42:08 facegen: finished second draw call
2020-03-30 15:42:08 facegen count: 11
2020-03-30 15:42:08 facegen count: 12
2020-03-30 15:42:08 facegen: using shader
2020-03-30 15:42:08 facegen: finished first draw call
2020-03-30 15:42:08 facegen: using shader
2020-03-30 15:42:08 facegen: finished second draw call
2020-03-30 15:42:08 facegen count: 13
2020-03-30 15:42:08 facegen: using shader
2020-03-30 15:42:08 facegen: finished first draw call
2020-03-30 15:42:08 facegen: using shader
2020-03-30 15:42:08 facegen: finished second draw call
2020-03-30 15:42:08 facegen count: 14
2020-03-30 15:42:08 facegen: using shader
2020-03-30 15:42:08 facegen: finished first draw call
2020-03-30 15:42:08 facegen: using shader
2020-03-30 15:42:08 facegen: finished second draw call
2020-03-30 15:42:08 facegen count: 15
2020-03-30 15:42:08 facegen: using shader
2020-03-30 15:42:08 facegen: finished first draw call
2020-03-30 15:42:08 facegen: using shader
2020-03-30 15:42:08 facegen: finished second draw call
2020-03-30 15:42:08 facegen: finished all drawing
2020-03-30 15:42:08 facegen: finished render
2020-03-30 15:42:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\colorado_rockies.png and added it to the cache
2020-03-30 15:42:47 facegen: init_rendering
2020-03-30 15:42:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 15:42:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053
2020-03-30 15:42:47 facegen: init_rendering finished
2020-03-30 15:42:47 facegen: start render
2020-03-30 15:42:47 facegen count: 16
2020-03-30 15:42:47 facegen count: 0
2020-03-30 15:42:47 facegen: using shader
2020-03-30 15:42:47 facegen: finished first draw call
2020-03-30 15:42:47 facegen: using shader
2020-03-30 15:42:47 facegen: finished second draw call
2020-03-30 15:42:47 facegen count: 1
2020-03-30 15:42:47 facegen: using shader
2020-03-30 15:42:47 facegen: finished first draw call
2020-03-30 15:42:47 facegen: using shader
2020-03-30 15:42:47 facegen: finished second draw call
2020-03-30 15:42:47 facegen count: 2
2020-03-30 15:42:47 facegen count: 3
2020-03-30 15:42:47 facegen count: 4
2020-03-30 15:42:47 facegen count: 5
2020-03-30 15:42:47 facegen: using shader
2020-03-30 15:42:47 facegen: finished first draw call
2020-03-30 15:42:47 facegen: using shader
2020-03-30 15:42:47 facegen: finished second draw call
2020-03-30 15:42:47 facegen count: 6
2020-03-30 15:42:47 facegen count: 7
2020-03-30 15:42:47 facegen count: 8
2020-03-30 15:42:47 facegen count: 9
2020-03-30 15:42:47 facegen: using shader
2020-03-30 15:42:48 facegen: finished first draw call
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished second draw call
2020-03-30 15:42:48 facegen count: 10
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished first draw call
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished second draw call
2020-03-30 15:42:48 facegen count: 11
2020-03-30 15:42:48 facegen count: 12
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished first draw call
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished second draw call
2020-03-30 15:42:48 facegen count: 13
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished first draw call
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished second draw call
2020-03-30 15:42:48 facegen count: 14
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished first draw call
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished second draw call
2020-03-30 15:42:48 facegen count: 15
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished first draw call
2020-03-30 15:42:48 facegen: using shader
2020-03-30 15:42:48 facegen: finished second draw call
2020-03-30 15:42:48 facegen: finished all drawing
2020-03-30 15:42:48 facegen: finished render
2020-03-30 15:44:31 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pawtucket_red_sox.png and added it to the cache
2020-03-30 15:44:31 facegen: init_rendering
2020-03-30 15:44:31 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 15:44:31 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053
2020-03-30 15:44:31 facegen: init_rendering finished
2020-03-30 15:44:31 facegen: start render
2020-03-30 15:44:31 facegen count: 16
2020-03-30 15:44:31 facegen count: 0
2020-03-30 15:44:31 facegen: using shader
2020-03-30 15:44:31 facegen: finished first draw call
2020-03-30 15:44:31 facegen: using shader
2020-03-30 15:44:31 facegen: finished second draw call
2020-03-30 15:44:31 facegen count: 1
2020-03-30 15:44:31 facegen count: 2
2020-03-30 15:44:31 facegen: using shader
2020-03-30 15:44:31 facegen: finished first draw call
2020-03-30 15:44:31 facegen: using shader
2020-03-30 15:44:31 facegen: finished second draw call
2020-03-30 15:44:31 facegen count: 3
2020-03-30 15:44:31 facegen count: 4
2020-03-30 15:44:31 facegen count: 5
2020-03-30 15:44:31 facegen count: 6
2020-03-30 15:44:31 facegen: using shader
2020-03-30 15:44:31 facegen: finished first draw call
2020-03-30 15:44:31 facegen: using shader
2020-03-30 15:44:31 facegen: finished second draw call
2020-03-30 15:44:32 facegen count: 7
2020-03-30 15:44:32 facegen count: 8
2020-03-30 15:44:32 facegen count: 9
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished first draw call
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished second draw call
2020-03-30 15:44:32 facegen count: 10
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished first draw call
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished second draw call
2020-03-30 15:44:32 facegen count: 11
2020-03-30 15:44:32 facegen count: 12
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished first draw call
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished second draw call
2020-03-30 15:44:32 facegen count: 13
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished first draw call
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished second draw call
2020-03-30 15:44:32 facegen count: 14
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished first draw call
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished second draw call
2020-03-30 15:44:32 facegen count: 15
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished first draw call
2020-03-30 15:44:32 facegen: using shader
2020-03-30 15:44:32 facegen: finished second draw call
2020-03-30 15:44:32 facegen: finished all drawing
2020-03-30 15:44:32 facegen: finished render
2020-03-30 15:50:56 get_http_object: Successfully created HTTP object. Max connections: 10
2020-03-30 15:50:56 clear_download_tasks: Cleared download tasks list. Closed 0 tasks.
2020-03-30 15:51:05 get_http_object: Successfully created HTTP object. Max connections: 10
2020-03-30 15:51:05 clear_download_tasks: Cleared download tasks list. Closed 0 tasks.
2020-03-30 15:56:58 get_http_object: Successfully created HTTP object. Max connections: 10
2020-03-30 15:56:58 clear_download_tasks: Cleared download tasks list. Closed 0 tasks.
2020-03-30 15:57:01 get_http_object: Successfully created HTTP object. Max connections: 10
2020-03-30 15:57:01 clear_download_tasks: Cleared download tasks list. Closed 0 tasks.
2020-03-30 15:57:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\major_league_baseball.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\major_league_baseball_16.pn g and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\international_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\pacific_coast_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\eastern_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\southern_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\texas_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\california_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\carolina_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\florida_state_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\midwest_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\south_atlantic_league_16.pn g and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\new_york-penn_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\northwest_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\appalachian_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\pioneer_league_16.png and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\arizona_rookie_league_16.pn g and added it to the cache
2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\gulf_coast_rookie_league_16 .png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\baltimore_orioles_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\tampa_bay_rays_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_white_sox_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cleveland_indians_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\detroit_tigers_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\kansas_city_royals_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\minnesota_twins_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\houston_astros_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\seattle_mariners_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_angels_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\oakland_athletics_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\atlanta_braves_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_mets_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\miami_marlins_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\philadelphia_phillies_small.p ng and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\washington_nationals_small.pn g and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cincinnati_reds_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pittsburgh_pirates_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\st_louis_cardinals_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_cubs_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\milwaukee_brewers_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_diego_padres_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_dodgers_small.png and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_francisco_giants_small.pn g and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\arizona_diamondbacks_small.pn g and added it to the cache
2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\colorado_rockies_small.png and added it to the cache
2020-03-30 15:57:21 get_http_object: Successfully created HTTP object. Max connections: 10
2020-03-30 15:57:21 clear_download_tasks: Cleared download tasks list. Closed 0 tasks.
2020-03-30 15:57:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE
2020-03-30 15:57:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE
2020-03-30 15:57:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE
2020-03-30 15:57:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE
2020-03-30 15:57:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE
2020-03-30 15:57:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees.png and added it to the cache
2020-03-30 15:57:22 facegen: init_rendering
2020-03-30 15:57:22 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 15:57:22 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053
2020-03-30 15:57:22 facegen: init_rendering finished
2020-03-30 15:57:22 facegen: start render
2020-03-30 15:57:22 facegen count: 16
2020-03-30 15:57:22 facegen count: 0
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished first draw call
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished second draw call
2020-03-30 15:57:22 facegen count: 1
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished first draw call
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished second draw call
2020-03-30 15:57:22 facegen count: 2
2020-03-30 15:57:22 facegen count: 3
2020-03-30 15:57:22 facegen count: 4
2020-03-30 15:57:22 facegen count: 5
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished first draw call
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished second draw call
2020-03-30 15:57:22 facegen count: 6
2020-03-30 15:57:22 facegen count: 7
2020-03-30 15:57:22 facegen count: 8
2020-03-30 15:57:22 facegen count: 9
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished first draw call
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished second draw call
2020-03-30 15:57:22 facegen count: 10
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished first draw call
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished second draw call
2020-03-30 15:57:22 facegen count: 11
2020-03-30 15:57:22 facegen count: 12
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished first draw call
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished second draw call
2020-03-30 15:57:22 facegen count: 13
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished first draw call
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished second draw call
2020-03-30 15:57:22 facegen count: 14
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished first draw call
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished second draw call
2020-03-30 15:57:22 facegen count: 15
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished first draw call
2020-03-30 15:57:22 facegen: using shader
2020-03-30 15:57:22 facegen: finished second draw call
2020-03-30 15:57:22 facegen: finished all drawing
2020-03-30 15:57:22 facegen: finished render
2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pawtucket_red_sox_small.png and added it to the cache
2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\portland_sea_dogs_small.png and added it to the cache
2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\salem_red_sox_small.png and added it to the cache
2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\greenville_drive_small.png and added it to the cache
2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\lowell_spinners_small.png and added it to the cache
2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\fort_myers_(bos)_red_sox_smal l.png and added it to the cache
2020-03-30 20:36:03 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE
2020-03-30 20:36:03 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE
2020-03-30 20:36:03 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE
2020-03-30 20:36:03 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE
2020-03-30 20:36:03 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE
2020-03-30 20:36:15 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE
2020-03-30 20:36:15 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE
2020-03-30 20:36:15 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE
2020-03-30 20:36:15 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE
2020-03-30 20:36:15 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE
2020-03-30 20:36:29 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE
2020-03-30 20:36:29 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE
2020-03-30 20:36:29 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE
2020-03-30 20:36:29 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE
2020-03-30 20:36:29 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE
2020-03-30 20:36:36 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache
2020-03-30 20:36:36 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache
2020-03-30 20:36:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers.png and added it to the cache
2020-03-30 20:36:36 ENGINE_3D: Closing object...
2020-03-30 20:36:36 OBJECT_MANAGER: Closing object...
2020-03-30 20:36:36 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:36:36 OBJECT_MANAGER: clear_players...
2020-03-30 20:36:36 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:36:36 check_3d_park_path: No 3D park file found for file name =
2020-03-30 20:36:36 ENGINE_3D::start3d: Loading: $MYCUSTDATA
2020-03-30 20:36:36 OBJECT_MAPNAGER::read_pod_file: POD size: 308829
2020-03-30 20:36:36 OBJECT_MANAGER::read_pod_file: Material without pfx file: field
2020-03-30 20:36:36 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp01
2020-03-30 20:36:36 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_02
2020-03-30 20:36:36 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad09
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad14
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad21
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad11
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad15
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad04
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad16
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad12
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad08
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_major_stadium
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3
2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4
2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loading texture: field.webp
2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loading texture: default_major_night.webp
2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loading texture: default_major_day.webp
2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_14.webp
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_21.webp
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_11.webp
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_15.webp
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_04.webp
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_08.webp
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:39 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:36:39 load_stadium: start loading skyboxes
2020-03-30 20:36:40 load_stadium: day skybox loaded
2020-03-30 20:36:41 load_stadium: night skybox loaded
2020-03-30 20:36:41 load_stadium: generate raypic geometry
2020-03-30 20:36:41 load_stadium: raypic geometry generated
2020-03-30 20:36:41 load_stadium: stadium loaded
2020-03-30 20:36:41 facegen: init_rendering
2020-03-30 20:36:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 20:36:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053
2020-03-30 20:36:42 facegen: init_rendering finished
2020-03-30 20:36:42 facegen: start render
2020-03-30 20:36:42 facegen count: 16
2020-03-30 20:36:42 facegen count: 0
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished first draw call
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished second draw call
2020-03-30 20:36:42 facegen count: 1
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished first draw call
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished second draw call
2020-03-30 20:36:42 facegen count: 2
2020-03-30 20:36:42 facegen count: 3
2020-03-30 20:36:42 facegen count: 4
2020-03-30 20:36:42 facegen count: 5
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished first draw call
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished second draw call
2020-03-30 20:36:42 facegen count: 6
2020-03-30 20:36:42 facegen count: 7
2020-03-30 20:36:42 facegen count: 8
2020-03-30 20:36:42 facegen count: 9
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished first draw call
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished second draw call
2020-03-30 20:36:42 facegen count: 10
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished first draw call
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished second draw call
2020-03-30 20:36:42 facegen count: 11
2020-03-30 20:36:42 facegen count: 12
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished first draw call
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished second draw call
2020-03-30 20:36:42 facegen count: 13
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished first draw call
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished second draw call
2020-03-30 20:36:42 facegen count: 14
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished first draw call
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished second draw call
2020-03-30 20:36:42 facegen count: 15
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished first draw call
2020-03-30 20:36:42 facegen: using shader
2020-03-30 20:36:42 facegen: finished second draw call
2020-03-30 20:36:42 facegen: finished all drawing
2020-03-30 20:36:42 facegen: finished render
2020-03-30 20:36:44 facegen: init_rendering
2020-03-30 20:36:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 20:36:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053
2020-03-30 20:36:44 facegen: init_rendering finished
2020-03-30 20:36:44 facegen: start render
2020-03-30 20:36:44 facegen count: 16
2020-03-30 20:36:44 facegen count: 0
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished first draw call
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished second draw call
2020-03-30 20:36:44 facegen count: 1
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished first draw call
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished second draw call
2020-03-30 20:36:44 facegen count: 2
2020-03-30 20:36:44 facegen count: 3
2020-03-30 20:36:44 facegen count: 4
2020-03-30 20:36:44 facegen count: 5
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished first draw call
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished second draw call
2020-03-30 20:36:44 facegen count: 6
2020-03-30 20:36:44 facegen count: 7
2020-03-30 20:36:44 facegen count: 8
2020-03-30 20:36:44 facegen count: 9
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished first draw call
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished second draw call
2020-03-30 20:36:44 facegen count: 10
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished first draw call
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished second draw call
2020-03-30 20:36:44 facegen count: 11
2020-03-30 20:36:44 facegen count: 12
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished first draw call
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished second draw call
2020-03-30 20:36:44 facegen count: 13
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished first draw call
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished second draw call
2020-03-30 20:36:44 facegen count: 14
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished first draw call
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished second draw call
2020-03-30 20:36:44 facegen count: 15
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished first draw call
2020-03-30 20:36:44 facegen: using shader
2020-03-30 20:36:44 facegen: finished second draw call
2020-03-30 20:36:44 facegen: finished all drawing
2020-03-30 20:36:45 facegen: finished render
2020-03-30 20:36:45 facegen: init_rendering
2020-03-30 20:36:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 20:36:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053
2020-03-30 20:36:45 facegen: init_rendering finished
2020-03-30 20:36:45 facegen: start render
2020-03-30 20:36:45 facegen count: 16
2020-03-30 20:36:45 facegen count: 0
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished first draw call
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished second draw call
2020-03-30 20:36:45 facegen count: 1
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished first draw call
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished second draw call
2020-03-30 20:36:45 facegen count: 2
2020-03-30 20:36:45 facegen count: 3
2020-03-30 20:36:45 facegen count: 4
2020-03-30 20:36:45 facegen count: 5
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished first draw call
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished second draw call
2020-03-30 20:36:45 facegen count: 6
2020-03-30 20:36:45 facegen count: 7
2020-03-30 20:36:45 facegen count: 8
2020-03-30 20:36:45 facegen count: 9
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished first draw call
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished second draw call
2020-03-30 20:36:45 facegen count: 10
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished first draw call
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished second draw call
2020-03-30 20:36:45 facegen count: 11
2020-03-30 20:36:45 facegen count: 12
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished first draw call
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished second draw call
2020-03-30 20:36:45 facegen count: 13
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished first draw call
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished second draw call
2020-03-30 20:36:45 facegen count: 14
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished first draw call
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished second draw call
2020-03-30 20:36:45 facegen count: 15
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished first draw call
2020-03-30 20:36:45 facegen: using shader
2020-03-30 20:36:45 facegen: finished second draw call
2020-03-30 20:36:45 facegen: finished all drawing
2020-03-30 20:36:45 facegen: finished render
2020-03-30 20:36:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers.png and added it to the cache
2020-03-30 20:36:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox.png and added it to the cache
2020-03-30 20:37:42 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE
2020-03-30 20:37:42 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE
2020-03-30 20:37:42 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE
2020-03-30 20:37:42 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE
2020-03-30 20:37:42 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE
2020-03-30 20:37:58 ENGINE_3D: Closing object...
2020-03-30 20:37:58 OBJECT_MANAGER: Closing object...
2020-03-30 20:37:58 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:37:58 OBJECT_MANAGER: clear_players...
2020-03-30 20:37:58 OBJECT_MANAGER: particle_systems...
2020-03-30 20:37:58 OBJECT_MANAGER: audience_mgr...
2020-03-30 20:37:58 OBJECT_MANAGER: Closing - Done!
Play: SID 2/crowd_game1.ogg - 70
Play: SID 1/crowd_main1.ogg - 40
2020-03-30 20:38:00 check_3d_park_path: No 3D park file found for file name =
2020-03-30 20:38:00 ENGINE_3D::start3d: Loading: $MYCUSTDATA
2020-03-30 20:38:00 ENGINE_3D::start3d: start3d was called
2020-03-30 20:38:01 OBJECT_MANAGER::load_models: load_models started
2020-03-30 20:38:01 OBJECT_MANAGER::load_model: load model, baseball.obj
2020-03-30 20:38:01 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms
2020-03-30 20:38:01 OBJECT_MANAGER::load_model: load model, shadow.obj
2020-03-30 20:38:01 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms
2020-03-30 20:38:01 OBJECT_MAPNAGER::read_pod_file: POD size: 308829
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: field
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp01
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_02
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad09
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad14
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad21
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad11
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad15
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad04
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad16
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad12
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad08
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_major_stadium
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3
2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4
2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loading texture: field.webp
2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loading texture: default_major_night.webp
2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loading texture: default_major_day.webp
2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_14.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_21.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_11.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_15.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_04.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_08.webp
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:02 load_stadium: start loading skyboxes
2020-03-30 20:38:03 load_stadium: day skybox loaded
2020-03-30 20:38:03 load_stadium: night skybox loaded
2020-03-30 20:38:03 load_stadium: generate raypic geometry
2020-03-30 20:38:04 load_stadium: raypic geometry generated
2020-03-30 20:38:04 load_stadium: stadium loaded
2020-03-30 20:38:04 OBJECT_MAPNAGER::read_pod_file: POD size: 130346
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:04 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:04 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:04 OBJECT_MAPNAGER::read_pod_file: POD size: 130810
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:04 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:04 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:05 OBJECT_MAPNAGER::read_pod_file: POD size: 29637
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:05 OBJECT_MAPNAGER::read_pod_file: POD size: 29633
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:05 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:05 OBJECT_MAPNAGER::read_pod_file: POD size: 130550
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:05 OBJECT_MAPNAGER::read_pod_file: POD size: 130790
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-03-30 20:38:05 load_player_animations: Reading animations from C:\OOTP_21\ballparks\models\misc\player\animations
2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126929
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117077
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130913
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147537
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205853
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 191929
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 160865
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 159309
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155009
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 123357
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126909
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126926
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85682
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 84182
2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114710
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126890
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210558
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210394
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85754
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146839
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 111667
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130022
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83246
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 103538
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 108225
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 187633
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130311
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150909
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167773
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 203153
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 186421
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145897
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158213
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124569
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205541
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208673
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161301
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 181821
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147405
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 200897
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165789
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88233
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165813
2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 162533
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 148937
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208841
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145861
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138217
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83094
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109150
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 194814
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 104530
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193926
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 119322
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 190270
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156678
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150550
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 216581
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147938
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 207871
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859
2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 110508
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633
2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637
2020-03-30 20:38:09 load_stadium: player models loaded
2020-03-30 20:38:09 MESH_READER::load_textures: num Textures 0
2020-03-30 20:38:09 MESH_READER::load_textures: num Textures 1
2020-03-30 20:38:09 MESH_READER::load_textures: Current file material.png
2020-03-30 20:38:09 MESH_READER::load_textures: Opened folder file_name= material.png
2020-03-30 20:38:09 MESH_READER::load_textures: Loading material.webp
2020-03-30 20:38:09 MESH_READER::load_textures: load_textures finished
2020-03-30 20:38:09 MESH_READER::load_textures: num Textures 0
2020-03-30 20:38:09 MESH_READER::load_textures: num Textures 1
2020-03-30 20:38:09 MESH_READER::load_textures: Current file images/shadow.png
2020-03-30 20:38:09 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png
2020-03-30 20:38:09 load_textures: Load non webp image: shadow.png
2020-03-30 20:38:09 MESH_READER::load_textures: load_textures finished
2020-03-30 20:38:09 OBJECT_MANAGER::image_to_texture: loading texture: ball_sprite.png
2020-03-30 20:38:09 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-03-30 20:38:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 20:38:10 apply_trialpha: seating_attendance1_t.png
2020-03-30 20:38:10 apply_trialpha: seating_attendance2_t.png
2020-03-30 20:38:10 apply_trialpha: seating_attendance3_t.png
2020-03-30 20:38:11 apply_trialpha: seating_attendance4_t.png
2020-03-30 20:38:11 OBJECT_MANAGER::gen_vbos: make VBOs
2020-03-30 20:38:11 start3d: all loading complete
2020-03-30 20:38:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 20:38:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache
2020-03-30 20:38:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache
2020-03-30 20:38:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 20:39:02 ENGINE_3D: Closing object...
2020-03-30 20:39:02 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:03 ENGINE_3D: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:03 ENGINE_3D: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:03 ENGINE_3D: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:03 ENGINE_3D: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:03 ENGINE_3D: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:03 ENGINE_3D: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:03 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:03 ENGINE_3D: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:04 ENGINE_3D: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:04 ENGINE_3D: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:04 ENGINE_3D: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:04 ENGINE_3D: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:04 ENGINE_3D: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:04 ENGINE_3D: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:04 ENGINE_3D: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:04 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:05 ENGINE_3D: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:05 ENGINE_3D: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:05 ENGINE_3D: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:05 ENGINE_3D: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:05 ENGINE_3D: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:05 ENGINE_3D: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:05 ENGINE_3D: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:05 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:06 ENGINE_3D: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:06 ENGINE_3D: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:06 ENGINE_3D: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:06 ENGINE_3D: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:06 ENGINE_3D: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:06 ENGINE_3D: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:06 ENGINE_3D: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:06 ENGINE_3D: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:07 ENGINE_3D: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:07 ENGINE_3D: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:07 ENGINE_3D: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:07 ENGINE_3D: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:07 ENGINE_3D: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:07 ENGINE_3D: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:07 ENGINE_3D: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:07 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:39:08 ENGINE_3D::empty: empty, time: 5.560225
2020-03-30 20:39:08 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 5.260225
2020-03-30 20:39:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.560225
2020-03-30 20:39:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 5.260225
2020-03-30 20:39:11 MOTION_MANAGER::update_positions: cam_deleted
Play: SID 9/hit_normal7.ogg - 70
Play: SID 3/cheer_light8.ogg - 45
SetVolume: 2 - 70
SetVolume: 1 - 41
SetVolume: 2 - 71
SetVolume: 1 - 42
Play: SID 19/ambient6.ogg - 42
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 72
SetVolume: 1 - 44
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 70
SetVolume: 1 - 40
2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 2.518035
2020-03-30 20:39:20 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.518035
2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 5.564521
2020-03-30 20:39:20 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.064521
2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 4.022842
2020-03-30 20:39:20 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.218035
2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 4.871648
2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 4.871648
2020-03-30 20:39:20 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.218035
2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 4.208244
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 68
SetVolume: 1 - 36
Play: SID 10/hit_hard3.ogg - 68
SetVolume: 2 - 67
SetVolume: 1 - 35
SetVolume: 2 - 67
SetVolume: 1 - 34
SetVolume: 2 - 66
SetVolume: 1 - 33
SetVolume: 2 - 66
SetVolume: 1 - 32
SetVolume: 2 - 65
SetVolume: 1 - 31
Play: SID 17/slide1.ogg - 65
Play: SID 19/ambient8.ogg - 31
SetVolume: 2 - 66
SetVolume: 1 - 33
SetVolume: 2 - 67
SetVolume: 1 - 34
SetVolume: 2 - 67
SetVolume: 1 - 35
2020-03-30 20:39:33 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.995766
SetVolume: 2 - 68
SetVolume: 1 - 36
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 70
SetVolume: 1 - 40
SetVolume: 2 - 70
SetVolume: 1 - 41
Play: SID 7/catch_ball3.ogg - 70
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 72
SetVolume: 1 - 44
SetVolume: 2 - 72
SetVolume: 1 - 45
2020-03-30 20:39:38 ENGINE_3D: Closing object...
2020-03-30 20:39:38 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:38 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:38 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:38 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 73
SetVolume: 1 - 46
2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 1.927587
2020-03-30 20:39:38 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 1.594254
2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.927587
2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 3.976561
2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 5.167715
2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.594254
2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.976561
2020-03-30 20:39:38 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.594254
2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.358869
2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 3.014129
2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 6.358869
2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 6.358869
2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 7.108869
2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.594254
2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.976561
2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 6.630298
SetVolume: 2 - 73
SetVolume: 1 - 47
SetVolume: 2 - 74
SetVolume: 1 - 48
SetVolume: 2 - 74
SetVolume: 1 - 49
Play: SID 9/hit_normal6.ogg - 74
Play: SID 3/cheer_light9.ogg - 54
SetVolume: 2 - 75
SetVolume: 1 - 50
SetVolume: 2 - 75
SetVolume: 1 - 51
SetVolume: 2 - 76
SetVolume: 1 - 52
SetVolume: 2 - 76
SetVolume: 1 - 53
SetVolume: 2 - 77
SetVolume: 1 - 54
Play: SID 19/ambient6.ogg - 54
2020-03-30 20:39:47 MOTION_MANAGER::update_positions: cam_deleted
Play: SID 15/safe1.ogg - 77
Play: SID 17/slide1.ogg - 77
SetVolume: 2 - 76
SetVolume: 1 - 52
SetVolume: 2 - 75
SetVolume: 1 - 51
SetVolume: 2 - 75
SetVolume: 1 - 50
2020-03-30 20:39:51 ENGINE_3D::empty: empty, time: 1.934811
2020-03-30 20:39:51 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.379256
2020-03-30 20:39:51 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.379256
2020-03-30 20:39:51 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.379256
2020-03-30 20:39:51 ENGINE_3D::empty: empty, time: 1.379256
2020-03-30 20:39:51 ENGINE_3D::empty: empty, time: 3.890225
2020-03-30 20:39:51 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.379256
2020-03-30 20:39:51 ENGINE_3D::empty: empty, time: 1.859256
2020-03-30 20:39:51 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.379256
2020-03-30 20:39:51 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.934811
2020-03-30 20:39:52 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.379256
2020-03-30 20:39:52 ENGINE_3D::empty: empty, time: 5.533663
SetVolume: 2 - 74
SetVolume: 1 - 49
SetVolume: 2 - 74
SetVolume: 1 - 48
SetVolume: 2 - 73
SetVolume: 1 - 47
Play: SID 9/hit_normal5.ogg - 73
2020-03-30 20:39:55 MOTION_MANAGER::update_positions: cam_deleted
Play: SID 3/cheer_light8.ogg - 57
SetVolume: 2 - 74
SetVolume: 1 - 49
SetVolume: 2 - 75
SetVolume: 1 - 50
SetVolume: 2 - 75
SetVolume: 1 - 51
SetVolume: 2 - 76
SetVolume: 1 - 52
Play: SID 19/ambient_scorecard.ogg - 52
2020-03-30 20:39:57 ENGINE_3D: Closing object...
2020-03-30 20:39:57 OBJECT_MANAGER: Closing object...
2020-03-30 20:39:57 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:39:57 OBJECT_MANAGER: clear_players...
2020-03-30 20:39:57 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 74
SetVolume: 1 - 49
SetVolume: 2 - 73
SetVolume: 1 - 47
SetVolume: 2 - 72
SetVolume: 1 - 45
2020-03-30 20:39:58 ENGINE_3D::empty: empty, time: 3.342446
2020-03-30 20:39:58 ENGINE_3D::empty: empty, time: 0.985000
2020-03-30 20:39:58 ENGINE_3D::empty: empty, time: 0.985000
2020-03-30 20:39:58 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 3.042446
2020-03-30 20:39:58 ENGINE_3D::empty: empty, time: 6.033940
2020-03-30 20:39:58 ENGINE_3D::empty: empty, time: 3.402446
2020-03-30 20:39:58 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.042446
2020-03-30 20:39:58 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.042446
2020-03-30 20:39:58 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.342446
SetVolume: 2 - 72
SetVolume: 1 - 44
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 70
SetVolume: 1 - 41
SetVolume: 2 - 70
SetVolume: 1 - 40
Play: SID 10/hit_hard1.ogg - 70
2020-03-30 20:40:03 MOTION_MANAGER::update_positions: cam_deleted
Play: SID 19/ambient_peanuts.ogg - 40
2020-03-30 20:40:06 ENGINE_3D: Closing object...
2020-03-30 20:40:06 OBJECT_MANAGER: Closing object...
2020-03-30 20:40:06 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:40:06 OBJECT_MANAGER: clear_players...
2020-03-30 20:40:06 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 69
SetVolume: 1 - 38
2020-03-30 20:40:07 ENGINE_3D: Closing object...
2020-03-30 20:40:07 OBJECT_MANAGER: Closing object...
2020-03-30 20:40:07 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:40:07 OBJECT_MANAGER: clear_players...
2020-03-30 20:40:07 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 68
SetVolume: 1 - 37
2020-03-30 20:40:07 ENGINE_3D::empty: empty, time: 3.107210
2020-03-30 20:40:07 ENGINE_3D::empty: empty, time: 0.310000
2020-03-30 20:40:07 ENGINE_3D::empty: empty, time: 2.601655
SetVolume: 2 - 68
SetVolume: 1 - 36
Play: SID 7/catch_ball1.ogg - 68
Play: SID 16/strike_three2.ogg - 68
SetVolume: 2 - 67
SetVolume: 1 - 35
SetVolume: 2 - 67
SetVolume: 1 - 34
2020-03-30 20:40:12 ENGINE_3D::empty: empty, time: 2.488663
2020-03-30 20:40:12 ENGINE_3D::empty: empty, time: 0.050000
2020-03-30 20:40:12 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.155330
2020-03-30 20:40:12 ENGINE_3D::empty: empty, time: 5.664560
2020-03-30 20:40:12 ENGINE_3D::empty: empty, time: 2.449005
2020-03-30 20:40:12 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.155330
2020-03-30 20:40:12 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.155330
2020-03-30 20:40:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.488663
2020-03-30 20:40:12 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.155330
2020-03-30 20:40:12 ENGINE_3D::empty: empty, time: 7.606158
Play: SID 9/hit_normal7.ogg - 67
2020-03-30 20:40:17 MOTION_MANAGER::update_positions: cam_deleted
Play: SID 11/ooh13.ogg - 34
Play: SID 19/ambient_hd.ogg - 34
SetVolume: 2 - 67
SetVolume: 1 - 35
SetVolume: 2 - 68
SetVolume: 1 - 36
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 69
SetVolume: 1 - 38
2020-03-30 20:40:21 ENGINE_3D::empty: empty, time: 2.673425
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 70
SetVolume: 1 - 40
Play: SID 7/catch_ball7.ogg - 70
Play: SID 16/strike_three2.ogg - 70
Play: SID 19/ambient_souvenir.ogg - 40
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 68
SetVolume: 1 - 37
2020-03-30 20:40:33 ENGINE_3D::empty: empty, time: 2.793856
2020-03-30 20:40:33 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.460523
2020-03-30 20:40:33 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.793856
2020-03-30 20:40:33 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.782075
2020-03-30 20:40:33 ENGINE_3D::empty: empty, time: 7.076644
2020-03-30 20:40:33 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.460523
2020-03-30 20:40:33 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.460523
2020-03-30 20:40:33 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.460523
Play: SID 9/hit_normal1.ogg - 68
Play: SID 3/cheer_light10.ogg - 42
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 69
SetVolume: 1 - 39
Play: SID 19/ambient9.ogg - 39
SetVolume: 2 - 70
SetVolume: 1 - 40
2020-03-30 20:40:41 ENGINE_3D: Closing object...
2020-03-30 20:40:41 OBJECT_MANAGER: Closing object...
2020-03-30 20:40:41 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:40:41 OBJECT_MANAGER: clear_players...
2020-03-30 20:40:41 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 68
SetVolume: 1 - 36
2020-03-30 20:40:42 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.254470
SetVolume: 2 - 67
SetVolume: 1 - 35
SetVolume: 2 - 67
SetVolume: 1 - 34
Play: SID 11/ooh2.ogg - 34
Play: SID 19/ambient_peanuts.ogg - 34
SetVolume: 2 - 67
SetVolume: 1 - 35
SetVolume: 2 - 68
SetVolume: 1 - 36
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 69
SetVolume: 1 - 39
2020-03-30 20:40:48 ENGINE_3D::empty: empty, time: 1.883044
2020-03-30 20:40:48 ENGINE_3D::empty: empty, time: 3.255000
Play: SID 7/catch_ball1.ogg - 69
Play: SID 16/strike_three3.ogg - 69
2020-03-30 20:40:51 MOTION_MANAGER::update_positions: cam_deleted
2020-03-30 20:40:52 ENGINE_3D: Closing object...
2020-03-30 20:40:52 OBJECT_MANAGER: Closing object...
2020-03-30 20:40:52 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:40:52 OBJECT_MANAGER: clear_players...
2020-03-30 20:40:52 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 70
SetVolume: 1 - 40
2020-03-30 20:40:53 ENGINE_3D: Closing object...
2020-03-30 20:40:53 OBJECT_MANAGER: Closing object...
2020-03-30 20:40:53 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:40:53 OBJECT_MANAGER: clear_players...
2020-03-30 20:40:53 OBJECT_MANAGER: Closing - Done!
2020-03-30 20:40:53 ENGINE_3D::empty: empty, time: 3.209687
2020-03-30 20:40:53 ENGINE_3D::empty: empty, time: 0.565000
2020-03-30 20:40:53 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.654132
2020-03-30 20:40:53 ENGINE_3D::empty: empty, time: 4.975475
2020-03-30 20:40:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.654132
2020-03-30 20:40:53 ENGINE_3D::empty: empty, time: 3.394132
2020-03-30 20:40:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.654132
2020-03-30 20:40:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.209687
2020-03-30 20:40:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.654132
Play: SID 10/hit_hard1.ogg - 70
2020-03-30 20:40:58 MOTION_MANAGER::update_positions: cam_deleted
Play: SID 19/ambient1.ogg - 40
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 69
SetVolume: 1 - 38
2020-03-30 20:41:00 ENGINE_3D::empty: empty, time: 3.494459
2020-03-30 20:41:00 ENGINE_3D::empty: empty, time: 0.735000
2020-03-30 20:41:00 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.938904
2020-03-30 20:41:00 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.494459
2020-03-30 20:41:00 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.938904
SetVolume: 2 - 68
SetVolume: 1 - 37
Play: SID 9/hit_normal1.ogg - 68
Play: SID 19/ambient_lemonade.ogg - 37
SetVolume: 2 - 68
SetVolume: 1 - 36
SetVolume: 2 - 67
SetVolume: 1 - 35
SetVolume: 2 - 67
SetVolume: 1 - 34
2020-03-30 20:41:10 ENGINE_3D::empty: empty, time: 2.639739
2020-03-30 20:41:10 ENGINE_3D::empty: empty, time: 0.050000
2020-03-30 20:41:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.639739
2020-03-30 20:41:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.272922
2020-03-30 20:41:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.665673
2020-03-30 20:41:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 13.252064
2020-03-30 20:41:10 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.084184
2020-03-30 20:41:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.084184
2020-03-30 20:41:10 ENGINE_3D::empty: empty, time: 4.343357
Play: SID 10/hit_hard4.ogg - 67
2020-03-30 20:41:20 MOTION_MANAGER::update_positions: cam_deleted
Play: SID 4/cheer_heavy3.ogg - 54
SetVolume: 2 - 69
SetVolume: 1 - 38
Play: SID 15/safe3.ogg - 69
Play: SID 17/slide1.ogg - 69
SetVolume: 2 - 70
SetVolume: 1 - 41
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 72
SetVolume: 1 - 45
SetVolume: 2 - 73
SetVolume: 1 - 46
SetVolume: 2 - 73
SetVolume: 1 - 47
Play: SID 19/ambient3.ogg - 47
SetVolume: 2 - 74
SetVolume: 1 - 48
SetVolume: 2 - 72
SetVolume: 1 - 45
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 70
SetVolume: 1 - 41
2020-03-30 20:41:31 ENGINE_3D::empty: empty, time: 0.410000
2020-03-30 20:41:31 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.994755
SetVolume: 2 - 70
SetVolume: 1 - 40
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 68
SetVolume: 1 - 36
Play: SID 7/catch_ball3.ogg - 68
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 69
SetVolume: 1 - 38
2020-03-30 20:41:36 ENGINE_3D: Closing object...
2020-03-30 20:41:36 OBJECT_MANAGER: Closing object...
2020-03-30 20:41:36 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:41:36 OBJECT_MANAGER: clear_players...
2020-03-30 20:41:36 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 69
SetVolume: 1 - 39
2020-03-30 20:41:36 ENGINE_3D::empty: empty, time: 0.155000
2020-03-30 20:41:36 ENGINE_3D::empty: empty, time: 1.769823
2020-03-30 20:41:36 ENGINE_3D::empty: empty, time: 3.105000
SetVolume: 2 - 70
SetVolume: 1 - 40
SetVolume: 2 - 70
SetVolume: 1 - 41
Play: SID 7/catch_ball7.ogg - 70
Play: SID 16/strike_three1.ogg - 70
2020-03-30 20:41:38 MOTION_MANAGER::update_positions: cam_deleted
Play: SID 19/ambient2.ogg - 41
SetVolume: 2 - 70
SetVolume: 1 - 40
2020-03-30 20:41:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 20:41:51 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2020-03-30 20:41:59 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.663858
Play: SID 7/catch_ball2.ogg - 70
Play: SID 19/ambient_peanuts.ogg - 40
SetVolume: 2 - 70
SetVolume: 1 - 41
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 72
SetVolume: 1 - 44
SetVolume: 2 - 72
SetVolume: 1 - 45
SetVolume: 2 - 73
SetVolume: 1 - 46
SetVolume: 2 - 73
SetVolume: 1 - 47
2020-03-30 20:42:05 ENGINE_3D::empty: empty, time: 0.216667
2020-03-30 20:42:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.250000
2020-03-30 20:42:05 ENGINE_3D::empty: empty, time: 0.817138
2020-03-30 20:42:05 ENGINE_3D::empty: empty, time: 0.216667
Play: SID 19/ambient4.ogg - 47
2020-03-30 20:42:12 ENGINE_3D::empty: empty, time: 2.218026
2020-03-30 20:42:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.588889
2020-03-30 20:42:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.337498
2020-03-30 20:42:17 ENGINE_3D::empty: empty, time: 1.660543
2020-03-30 20:42:17 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 1.360542
2020-03-30 20:42:17 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.660543
2020-03-30 20:42:17 ENGINE_3D::empty: empty, time: 1.360543
2020-03-30 20:42:17 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.360542
2020-03-30 20:42:17 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.510542
2020-03-30 20:42:17 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.810888
Play: SID 9/hit_normal7.ogg - 73
Play: SID 3/cheer_light6.ogg - 52
SetVolume: 2 - 74
SetVolume: 1 - 48
SetVolume: 2 - 74
SetVolume: 1 - 49
Play: SID 19/ambient2.ogg - 49
SetVolume: 2 - 75
SetVolume: 1 - 50
SetVolume: 2 - 75
SetVolume: 1 - 51
SetVolume: 2 - 74
SetVolume: 1 - 49
SetVolume: 2 - 73
SetVolume: 1 - 47
SetVolume: 2 - 73
SetVolume: 1 - 46
SetVolume: 2 - 72
SetVolume: 1 - 45
SetVolume: 2 - 72
SetVolume: 1 - 44
SetVolume: 2 - 71
SetVolume: 1 - 43
2020-03-30 20:42:26 ENGINE_3D::empty: empty, time: 0.216667
2020-03-30 20:42:26 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.250000
2020-03-30 20:42:26 ENGINE_3D::empty: empty, time: 0.817138
2020-03-30 20:42:26 ENGINE_3D::empty: empty, time: 0.216667
2020-03-30 20:42:32 ENGINE_3D::empty: empty, time: 1.982818
2020-03-30 20:42:32 ENGINE_3D::empty: empty, time: 1.699484
Play: SID 7/catch_ball2.ogg - 71
Play: SID 16/strike_three1.ogg - 71
Play: SID 19/ambient7.ogg - 43
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 70
SetVolume: 1 - 41
2020-03-30 20:42:36 ENGINE_3D::empty: empty, time: 2.247839
2020-03-30 20:42:36 ENGINE_3D:layer_drop_and_pick_up: player speed: 5.528057
2020-03-30 20:42:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.620061
SetVolume: 2 - 70
SetVolume: 1 - 40
Play: SID 5/boo_light5.ogg - 35
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 68
SetVolume: 1 - 36
SetVolume: 2 - 67
SetVolume: 1 - 35
SetVolume: 2 - 68
SetVolume: 1 - 36
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 70
SetVolume: 1 - 40
SetVolume: 2 - 70
SetVolume: 1 - 41
SetVolume: 2 - 71
SetVolume: 1 - 42
2020-03-30 20:42:49 ENGINE_3D::empty: empty, time: 1.694149
2020-03-30 20:42:49 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 1.360816
2020-03-30 20:42:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.694149
2020-03-30 20:42:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.360816
2020-03-30 20:42:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.994731
2020-03-30 20:42:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.470690
2020-03-30 20:42:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.360816
2020-03-30 20:42:49 ENGINE_3D::empty: empty, time: 6.565961
SetVolume: 2 - 71
SetVolume: 1 - 43
Play: SID 9/hit_normal4.ogg - 71
Play: SID 3/cheer_light14.ogg - 53
SetVolume: 2 - 72
SetVolume: 1 - 45
SetVolume: 2 - 73
SetVolume: 1 - 46
SetVolume: 2 - 73
SetVolume: 1 - 47
SetVolume: 2 - 74
SetVolume: 1 - 48
Play: SID 19/ambient_souvenir.ogg - 48
SetVolume: 2 - 74
SetVolume: 1 - 49
SetVolume: 2 - 73
SetVolume: 1 - 47
SetVolume: 2 - 72
SetVolume: 1 - 45
2020-03-30 20:42:57 ENGINE_3D::empty: empty, time: 2.588023
2020-03-30 20:42:57 ENGINE_3D::empty: empty, time: 0.050000
2020-03-30 20:42:57 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.254690
2020-03-30 20:42:57 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254690
2020-03-30 20:42:57 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254690
2020-03-30 20:42:57 ENGINE_3D::empty: empty, time: 4.814690
2020-03-30 20:42:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.588023
2020-03-30 20:42:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.341399
2020-03-30 20:42:57 ENGINE_3D::empty: empty, time: 4.814690
2020-03-30 20:42:57 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254690
2020-03-30 20:42:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.698894
SetVolume: 2 - 72
SetVolume: 1 - 44
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 70
SetVolume: 1 - 41
Play: SID 9/hit_normal6.ogg - 70
Play: SID 19/ambient4.ogg - 41
2020-03-30 20:43:04 ENGINE_3D: Closing object...
2020-03-30 20:43:04 OBJECT_MANAGER: Closing object...
2020-03-30 20:43:04 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:43:04 OBJECT_MANAGER: clear_players...
2020-03-30 20:43:04 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 71
SetVolume: 1 - 43
2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 1.697565
2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 0.050000
2020-03-30 20:43:05 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.397565
2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 3.398848
2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 1.397565
2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 4.337310
2020-03-30 20:43:05 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.397565
2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 2.117565
2020-03-30 20:43:05 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.397565
2020-03-30 20:43:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.697565
2020-03-30 20:43:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.397565
2020-03-30 20:43:05 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.397565
SetVolume: 2 - 72
SetVolume: 1 - 44
Play: SID 12/rally7.ogg - 80
SetVolume: 2 - 72
SetVolume: 1 - 45
SetVolume: 2 - 73
SetVolume: 1 - 46
SetVolume: 2 - 73
SetVolume: 1 - 47
Play: SID 9/hit_normal2.ogg - 73
2020-03-30 20:43:08 MOTION_MANAGER::update_positions: cam_deleted
Play: SID 14/out1.ogg - 73
Play: SID 11/ooh15.ogg - 47
Play: SID 19/ambient6.ogg - 47
SetVolume: 2 - 72
SetVolume: 1 - 44
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 70
SetVolume: 1 - 40
2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 2.600764
2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 0.050000
2020-03-30 20:43:12 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.145208
2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 2.145208
2020-03-30 20:43:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.600764
2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 5.698009
2020-03-30 20:43:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.198008
2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 3.956681
2020-03-30 20:43:12 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.145208
2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 2.785208
2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 2.785208
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 68
SetVolume: 1 - 36
Play: SID 10/hit_hard3.ogg - 68
Play: SID 3/cheer_light2.ogg - 46
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 70
SetVolume: 1 - 40
SetVolume: 2 - 70
SetVolume: 1 - 41
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 72
SetVolume: 1 - 44
SetVolume: 2 - 72
SetVolume: 1 - 45
SetVolume: 2 - 73
SetVolume: 1 - 46
Play: SID 17/slide1.ogg - 73
Play: SID 19/ambient8.ogg - 46
SetVolume: 2 - 72
SetVolume: 1 - 45
2020-03-30 20:43:25 ENGINE_3D::empty: empty, time: 1.748078
2020-03-30 20:43:25 ENGINE_3D::empty: empty, time: 0.050000
2020-03-30 20:43:25 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.414744
2020-03-30 20:43:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.414744
2020-03-30 20:43:25 ENGINE_3D::empty: empty, time: 3.921958
2020-03-30 20:43:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.414744
2020-03-30 20:43:25 ENGINE_3D::empty: empty, time: 2.074744
2020-03-30 20:43:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.414744
2020-03-30 20:43:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.748078
2020-03-30 20:43:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.414744
2020-03-30 20:43:25 ENGINE_3D::empty: empty, time: 5.863556
Play: SID 12/rally20.ogg - 80
Play: SID 9/hit_normal1.ogg - 72
2020-03-30 20:43:28 MOTION_MANAGER::update_positions: cam_deleted
2020-03-30 20:43:31 MOTION_MANAGER::update_positions: cam_deleted
2020-03-30 20:43:32 ENGINE_3D: Closing object...
2020-03-30 20:43:32 OBJECT_MANAGER: Closing object...
2020-03-30 20:43:32 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:43:32 OBJECT_MANAGER: clear_players...
2020-03-30 20:43:32 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 72
SetVolume: 1 - 44
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 70
SetVolume: 1 - 41
2020-03-30 20:43:34 ENGINE_3D::empty: empty, time: 2.962971
2020-03-30 20:43:34 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.407416
2020-03-30 20:43:34 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.962971
2020-03-30 20:43:34 ENGINE_3D::empty: empty, time: 4.670578
2020-03-30 20:43:34 ENGINE_3D::empty: empty, time: 5.424965
2020-03-30 20:43:34 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.407416
Play: SID 9/hit_normal4.ogg - 70
Play: SID 3/cheer_light3.ogg - 46
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 71
SetVolume: 1 - 43
Play: SID 19/ambient1.ogg - 43
SetVolume: 2 - 72
SetVolume: 1 - 44
2020-03-30 20:43:41 ENGINE_3D: Closing object...
2020-03-30 20:43:41 OBJECT_MANAGER: Closing object...
2020-03-30 20:43:41 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:43:41 OBJECT_MANAGER: clear_players...
2020-03-30 20:43:41 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 71
SetVolume: 1 - 42
2020-03-30 20:43:42 ENGINE_3D::empty: empty, time: 2.622854
2020-03-30 20:43:42 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.167299
2020-03-30 20:43:42 ENGINE_3D::empty: empty, time: 4.986265
2020-03-30 20:43:42 ENGINE_3D::empty: empty, time: 2.827299
2020-03-30 20:43:42 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.167299
2020-03-30 20:43:42 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.622854
SetVolume: 2 - 70
SetVolume: 1 - 41
SetVolume: 2 - 70
SetVolume: 1 - 40
SetVolume: 2 - 69
SetVolume: 1 - 39
Play: SID 9/hit_normal7.ogg - 69
2020-03-30 20:43:46 MOTION_MANAGER::update_positions: cam_deleted
Play: SID 3/cheer_light10.ogg - 44
SetVolume: 2 - 70
SetVolume: 1 - 40
SetVolume: 2 - 70
SetVolume: 1 - 41
Play: SID 19/ambient6.ogg - 41
SetVolume: 2 - 71
SetVolume: 1 - 42
SetVolume: 2 - 70
SetVolume: 1 - 40
SetVolume: 2 - 69
SetVolume: 1 - 39
2020-03-30 20:43:49 ENGINE_3D::empty: empty, time: 2.704148
2020-03-30 20:43:49 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.370814
2020-03-30 20:43:49 ENGINE_3D::empty: empty, time: 4.752738
2020-03-30 20:43:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.370814
2020-03-30 20:43:49 ENGINE_3D::empty: empty, time: 3.070814
2020-03-30 20:43:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.370814
2020-03-30 20:43:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.704148
2020-03-30 20:43:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.370814
2020-03-30 20:43:49 ENGINE_3D::empty: empty, time: 6.582911
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 68
SetVolume: 1 - 36
SetVolume: 2 - 67
SetVolume: 1 - 35
Play: SID 9/hit_normal7.ogg - 67
2020-03-30 20:43:53 MOTION_MANAGER::update_positions: cam_deleted
SetVolume: 2 - 68
SetVolume: 1 - 37
SetVolume: 2 - 69
SetVolume: 1 - 38
SetVolume: 2 - 69
SetVolume: 1 - 39
SetVolume: 2 - 70
SetVolume: 1 - 40
Play: SID 19/ambient_scorecard.ogg - 40
SetVolume: 2 - 70
SetVolume: 1 - 41
SetVolume: 2 - 71
SetVolume: 1 - 42
2020-03-30 20:43:57 ENGINE_3D::empty: empty, time: 2.716943
2020-03-30 20:43:57 ENGINE_3D::empty: empty, time: 0.050000
2020-03-30 20:43:57 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.161388
2020-03-30 20:43:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.716943
2020-03-30 20:43:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.245747
2020-03-30 20:43:57 ENGINE_3D::empty: empty, time: 4.521388
2020-03-30 20:43:57 ENGINE_3D::empty: empty, time: 4.521388
2020-03-30 20:43:57 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.161388
2020-03-30 20:43:57 ENGINE_3D::empty: empty, time: 3.931388
2020-03-30 20:43:57 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.161388
2020-03-30 20:43:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.337793
Play: SID 9/hit_normal5.ogg - 71
Play: SID 19/ambient_peanuts.ogg - 42
SetVolume: 2 - 71
SetVolume: 1 - 43
SetVolume: 2 - 72
SetVolume: 1 - 44
2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 1.988059
2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 0.050000
2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 5.107005
2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 5.107005
2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.988059
2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.432503
2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.792942
2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.811423
2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.425916
2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.382445
2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 13.279222
2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 4.188380
2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 5.107005
SetVolume: 2 - 72
SetVolume: 1 - 45
SetVolume: 2 - 73
SetVolume: 1 - 46
SetVolume: 2 - 73
SetVolume: 1 - 47
Play: SID 10/hit_hard1.ogg - 73
Play: SID 22/anticip1.ogg - 47
Play: SID 23/antic_HR.ogg - 67
SetVolume: 2 - 75
SetVolume: 1 - 51
Play: SID 27/horn.ogg - 80
SetVolume: 2 - 77
SetVolume: 1 - 54
SetVolume: 2 - 78
SetVolume: 1 - 56
SetVolume: 2 - 79
SetVolume: 1 - 58
SetVolume: 2 - 79
SetVolume: 1 - 59
SetVolume: 2 - 80
SetVolume: 1 - 60
Play: SID 19/ambient3.ogg - 60
2020-03-30 20:44:12 ENGINE_3D: Closing object...
2020-03-30 20:44:12 OBJECT_MANAGER: Closing object...
2020-03-30 20:44:13 OBJECT_MANAGER: clear_camera_views...
2020-03-30 20:44:13 OBJECT_MANAGER: clear_players...
2020-03-30 20:44:13 OBJECT_MANAGER: Closing - Done!
SetVolume: 2 - 78
SetVolume: 1 - 56
SetVolume: 2 - 76
SetVolume: 1 - 52
SetVolume: 2 - 74
SetVolume: 1 - 49
2020-03-30 20:44:14 ENGINE_3D::empty: empty, time: 2.808228
2020-03-30 20:44:14 ENGINE_3D::empty: empty, time: 0.195000
2020-03-30 20:44:14 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.252673
2020-03-30 20:44:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.808228
2020-03-30 20:44:14 ENGINE_3D::empty: empty, time: 4.679904
2020-03-30 20:44:14 ENGINE_3D::empty: empty, time: 5.488982
2020-03-30 20:44:14 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.252673
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Old 03-31-2020, 05:45 AM   #72
Lukas Berger
OOTP Developments
 
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Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,755
Quote:
Originally Posted by WadefindsJames View Post
Is there something that those of us who can't start the game can do?
Post the trace file, if you haven't already. Maybe even just send me a PM with it, since it's super easy to lose it in this thread.
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Old 03-31-2020, 05:47 AM   #73
Lukas Berger
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Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,755
Quote:
Originally Posted by Special_k_29 View Post
What options for those that can't even get the game to load for a season? Mine crashes when setting up a league.
Same as my last message, would need to see the trace file. We've looked through much of what's in the thread, but probably opening a support ticket, an email or PM or opening a new bug report thread for your specific problem will make things easier to track and help you with at this point, since this thread is super hard to find any individual issue in.
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Old 04-01-2020, 07:20 AM   #74
Reed
All Star Starter
 
Join Date: Oct 2013
Posts: 1,920
Quote:
Originally Posted by Reed View Post
It happens to me about every 3rd or 4th game. I play one pitch mode and after the play but when I hit "continue" for the next pitch is when it locks up.
Windows 10, 16 gb, gtx 1060, core i7.
Just happen in consecutive games. I am in full screen mode, audience setting to simplified, follow pitch off, same camera angle for pre pitch, pitch, and post pitch.

I really hate the skins in OOTP 20 but I am giving up on 21 unless I see a change log that fixs this.
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Old 04-02-2020, 02:26 PM   #75
Baconi
Minors (Double A)
 
Join Date: Oct 2017
Location: Pittsburgh, PA
Posts: 164
1. Mac
2. 10.14.6 Mojave
3. Steam
4. 2018 MacBook Pro
5. Intel Iris Plus Graphics 655 1536 MB, 8 GB Memory
6. It always crashes when I click on the "league transactions" icon on the sidebar. It does this for every save I have. It did not do this before, it only just started doing this.
7. Multiple saves
I'll attach the debug file

Crash Report:
Process: OOTP Baseball 21 [516]
Path: /Users/USER/Library/Application Support/Steam/*/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21
Identifier: com.ootpdevelopments.ootp21
Version: 21.2.38 (38)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: OOTP Baseball 21 [516]
User ID: 501

Date/Time: 2020-04-02 13:18:04.335 -0400
OS Version: Mac OS X 10.14.6 (18G103)
Report Version: 12
Bridge OS Version: 4.2 (17P3050)
Anonymous UUID: 9CF5EECB-AC41-E91E-0497-154C9BA5DB38


Time Awake Since Boot: 78 seconds

System Integrity Protection: enabled

Crashed Thread: 1 MainThrd

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000000060d8
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [516]

VM Regions Near 0x60d8:
-->
__TEXT 000000010b998000-000000010d1fc000 [ 24.4M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21

Thread 0:: MainThrd Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff597df22a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff597df76c mach_msg + 60
2 com.apple.CoreFoundation 0x00007fff2d75594e __CFRunLoopServiceMachPort + 328
3 com.apple.CoreFoundation 0x00007fff2d754ebc __CFRunLoopRun + 1612
4 com.apple.CoreFoundation 0x00007fff2d75461e CFRunLoopRunSpecific + 455
5 com.apple.HIToolbox 0x00007fff2c9b31ab RunCurrentEventLoopInMode + 292
6 com.apple.HIToolbox 0x00007fff2c9b2ee5 ReceiveNextEventCommon + 603
7 com.apple.HIToolbox 0x00007fff2c9b2c76 _BlockUntilNextEventMatchingListInModeWithFilter + 64
8 com.apple.AppKit 0x00007fff2ad4b77d _DPSNextEvent + 1135
9 com.apple.AppKit 0x00007fff2ad4a46b -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:deque ue:] + 1361
10 gameoverlayrenderer.dylib 0x000000010dc9c71e -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode :dequeue:] + 76
11 com.apple.AppKit 0x00007fff2ad44588 -[NSApplication run] + 699
12 com.ootpdevelopments.ootp21 0x000000010ba78db9 0x10b998000 + 921017
13 libdyld.dylib 0x00007fff596aa3d5 start + 1

Thread 1 Crashed:: MainThrd
0 com.ootpdevelopments.ootp21 0x000000010c2f06f1 0x10b998000 + 9799409
1 com.ootpdevelopments.ootp21 0x000000010c2d26ef 0x10b998000 + 9676527
2 com.ootpdevelopments.ootp21 0x000000010cba524d 0x10b998000 + 18928205
3 com.ootpdevelopments.ootp21 0x000000010baa4991 0x10b998000 + 1100177
4 com.ootpdevelopments.ootp21 0x000000010baa15c6 0x10b998000 + 1086918
5 com.ootpdevelopments.ootp21 0x000000010ba9feb2 0x10b998000 + 1081010
6 com.ootpdevelopments.ootp21 0x000000010c085d63 0x10b998000 + 7265635
7 com.ootpdevelopments.ootp21 0x000000010ba771be 0x10b998000 + 913854
8 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
9 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
10 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 2:: com.apple.NSEventThread
0 libsystem_kernel.dylib 0x00007fff597df22a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff597df76c mach_msg + 60
2 com.apple.CoreFoundation 0x00007fff2d75594e __CFRunLoopServiceMachPort + 328
3 com.apple.CoreFoundation 0x00007fff2d754ebc __CFRunLoopRun + 1612
4 com.apple.CoreFoundation 0x00007fff2d75461e CFRunLoopRunSpecific + 455
5 com.apple.AppKit 0x00007fff2ad534a2 _NSEventThread + 175
6 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
7 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
8 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 3:
0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0

Thread 4:
0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18
3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098
4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961
5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 5:
0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18
3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098
4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961
5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 6:
0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18
3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098
4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961
5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 7:
0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18
3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098
4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961
5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 8:
0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18
3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098
4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961
5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 9:
0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18
3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098
4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961
5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 10:
0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18
3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098
4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961
5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 11:
0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18
3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098
4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961
5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 12:
0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff568dcb31 std::__1::condition_variable::__do_timed_wait(std: :__1::unique_lock<std::__1::mutex>&, std::__1::chrono::time_point<std::__1::chrono::sys tem_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > >) + 93
3 com.ootpdevelopments.ootp21 0x000000010bfcbb8e 0x10b998000 + 6503310
4 com.ootpdevelopments.ootp21 0x000000010bfcba6d void* std::__1::__thread_proxy<std::__1::tuple<std::__1: :unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct > >, IoThreadHolder::Start()::'lambda'()> >(void*) + 45
5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 13:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff597df22a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff597df76c mach_msg + 60
2 com.apple.audio.CoreAudio 0x00007fff2d1c4eda HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 122
3 com.apple.audio.CoreAudio 0x00007fff2d1c4e4f HALB_MachPort::SendSimpleMessageWithSimpleReply(un signed int, unsigned int, int, int&, bool, unsigned int) + 45
4 com.apple.audio.CoreAudio 0x00007fff2d1c139f HALC_ProxyIOContext::IOWorkLoop() + 1017
5 com.apple.audio.CoreAudio 0x00007fff2d1c0df4 HALC_ProxyIOContext::IOThreadEntry(void*) + 122
6 com.apple.audio.CoreAudio 0x00007fff2d1c0956 HALB_IOThread::Entry(void*) + 72
7 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126
8 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66
9 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13

Thread 14:
0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0

Thread 15:
0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0

Thread 16:
0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0

Thread 17:
0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0

Thread 18:
0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0

Thread 19:
0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0

Thread 1 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x0000000000000000 rcx: 0x0000000000000078 rdx: 0x0000000000000014
rdi: 0x00007fad98211c00 rsi: 0x0000600001924000 rbp: 0x000070000bf4f880 rsp: 0x000070000bf4f4e0
r8: 0x00007fad72363400 r9: 0x00000000000003bb r10: 0x0000000000000020 r11: 0xfffff0002a34f938
r12: 0x0073726579616c01 r13: 0x0000000000000000 r14: 0x0000000000000667 r15: 0x0000000000000667
rip: 0x000000010c2f06f1 rfl: 0x0000000000010202 cr2: 0x00000000000060d8

Logical CPU: 0
Error Code: 0x00000004
Trap Number: 14


Binary Images:
0x10b998000 - 0x10d1fbff7 +com.ootpdevelopments.ootp21 (21.2.38 - 38) <83A3909F-2C16-38FF-8C78-092E5F313441> /Users/USER/Library/Application Support/Steam/*/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21
0x10dc83000 - 0x10dcb0fff +gameoverlayrenderer.dylib (1) <C1ED2A28-7C5B-35F9-B86C-C94DA0108A69> /Users/USER/Library/Application Support/Steam/*/gameoverlayrenderer.dylib
0x10dccb000 - 0x10dccbfff +steamloader.dylib (0) <C85B1892-A204-3ACE-A1AA-10E5F2B49BDF> /Users/USER/Library/Application Support/Steam/*/steamloader.dylib
0x10dcd0000 - 0x10dcf3ff7 +libsteam_api.dylib (1) <72B8FAC0-C067-3BC6-804D-FDAB68296E4E> /Users/USER/Library/Application Support/Steam/*/OOTP Baseball 21.app/Contents/MacOS/libsteam_api.dylib
0x110ee5000 - 0x110ee8047 libobjc-trampolines.dylib (756.2) <5795A048-3940-3801-90CE-33D1B1AF81F4> /usr/lib/libobjc-trampolines.dylib
0x113b71000 - 0x113b8ffff +libtier0_s.dylib (1) <609AB8FC-A1AF-3FB9-8192-4D7F590BF7E6> /Users/USER/Library/Application Support/Steam/*/libtier0_s.dylib
0x113ba9000 - 0x113bdcff7 +libvstdlib_s.dylib (1) <E46BB0B7-05B7-39EE-BBDB-A930FF1A7FDB> /Users/USER/Library/Application Support/Steam/*/libvstdlib_s.dylib
0x113c09000 - 0x113c1afff +libaudio.dylib (1) <E2CA6DE8-1CFC-3471-8F61-44CD3EFBB5A6> /Users/USER/Library/Application Support/Steam/*/libaudio.dylib
0x113c2e000 - 0x113c46ff7 +crashhandler.dylib (1) <59B15DEF-B84B-32EF-AD50-7187165DBFBC> /Users/USER/Library/Application Support/Steam/*/crashhandler.dylib
0x113c5d000 - 0x113c65ff7 +com.googlecode.google-breakpad (1.0) <8547EFEF-CB74-337A-8866-5C49F7840166> /Users/USER/Library/Application Support/Steam/*/Breakpad.framework/Versions/A/Breakpad
0x113c72000 - 0x113c80ff7 +breakpadUtilities.dylib (1) <7AB33203-2599-353C-BA99-3A0D35B31F53> /Users/USER/Library/Application Support/Steam/*/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib
0x115fa3000 - 0x11600d70f dyld (655.1.1) <DFC3C4AF-6F97-3B34-B18D-7DCB23F2A83A> /usr/lib/dyld
0x11606e000 - 0x11755e757 +steamclient.dylib (1) <C03CD4EB-DF01-3D39-AF4A-11C0D5270DFA> /Users/USER/Library/Application Support/Steam/*/steamclient.dylib
0x126d2b000 - 0x126ec0fff com.apple.audio.units.Components (1.14 - 1.14) <8B1DABE8-8F96-364D-9C60-36B06CD73466> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x7fff21e7b000 - 0x7fff221d4fff com.apple.RawCamera.bundle (8.15.0 - 1031.4.4) <AB6E8A8F-0BFE-37EE-A135-44ABA4FCB559> /System/Library/CoreServices/RawCamera.bundle/Contents/MacOS/RawCamera
0x7fff25ee9000 - 0x7fff26cbdff7 com.apple.driver.AppleIntelKBLGraphicsGLDriver (12.10.12 - 12.1.0) <F966EA02-0252-3B4F-888B-C0FCCA888A76> /System/Library/Extensions/AppleIntelKBLGraphicsGLDriver.bundle/Contents/MacOS/AppleIntelKBLGraphicsGLDriver
0x7fff26cbe000 - 0x7fff26ff0fff com.apple.driver.AppleIntelKBLGraphicsMTLDriver (12.10.12 - 12.1.0) <F44A2087-008C-30CB-9E33-A94DFF197E68> /System/Library/Extensions/AppleIntelKBLGraphicsMTLDriver.bundle/Contents/MacOS/AppleIntelKBLGraphicsMTLDriver
0x7fff2974e000 - 0x7fff29752fff com.apple.agl (3.3.2 - AGL-3.3.2) <03320890-819C-38A2-AD45-78F1473E693F> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
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0x7fff5670e000 - 0x7fff5670ffff libThaiTokenizer.dylib (2.15.1) <ADB37DC3-7D9B-3E73-A72A-BCC3433C937A> /usr/lib/libThaiTokenizer.dylib
0x7fff56721000 - 0x7fff56737ffb libapple_nghttp2.dylib (1.24.1) <6F04250A-6686-3FDC-9A8D-290C64B06502> /usr/lib/libapple_nghttp2.dylib
0x7fff56738000 - 0x7fff56761ffb libarchive.2.dylib (54.250.1) <47289946-8504-3966-9127-6CE39993DC2C> /usr/lib/libarchive.2.dylib
0x7fff56762000 - 0x7fff567e1fff libate.dylib (1.13.8) <92B44EDB-369D-3EE8-AEC5-61F8B9313DBF> /usr/lib/libate.dylib
0x7fff567e5000 - 0x7fff567e5ff3 libauto.dylib (187) <3E3780E1-96F3-3A22-91C5-92F9A5805518> /usr/lib/libauto.dylib
0x7fff568b5000 - 0x7fff568c5ffb libbsm.0.dylib (39.200.18) <CF381E0B-025B-364F-A83D-2527E03F1AA3> /usr/lib/libbsm.0.dylib
0x7fff568c6000 - 0x7fff568d3fff libbz2.1.0.dylib (38.200.3) <272953A1-8D36-329B-BDDB-E887B347710F> /usr/lib/libbz2.1.0.dylib
0x7fff568d4000 - 0x7fff56927ff7 libc++.1.dylib (400.9.4) <9A60A190-6C34-339F-BB3D-AACE942009A4> /usr/lib/libc++.1.dylib
0x7fff56928000 - 0x7fff5693dff7 libc++abi.dylib (400.17) <38C09CED-9090-3719-90F3-04A2749F5428> /usr/lib/libc++abi.dylib
0x7fff5693e000 - 0x7fff5693eff3 libcharset.1.dylib (51.200.6) <2A27E064-314C-359C-93FC-8A9B06206174> /usr/lib/libcharset.1.dylib
0x7fff5693f000 - 0x7fff5694fffb libcmph.dylib (6.15.1) <9C52B2FE-179F-32AC-B87E-2AFC49ABF817> /usr/lib/libcmph.dylib
0x7fff56950000 - 0x7fff56968ffb libcompression.dylib (52.250.2) <7F4BB18C-1FB4-3825-8D8B-6E6B168774C6> /usr/lib/libcompression.dylib
0x7fff56bdd000 - 0x7fff56bf3fff libcoretls.dylib (155.220.1) <4C64BE3E-41E3-3020-8BB7-07E90C0C861C> /usr/lib/libcoretls.dylib
0x7fff56bf4000 - 0x7fff56bf5ff3 libcoretls_cfhelpers.dylib (155.220.1) <0959B3E9-6643-3589-8BB3-21D52CDF0EF1> /usr/lib/libcoretls_cfhelpers.dylib
0x7fff56d93000 - 0x7fff56e8bff7 libcrypto.35.dylib (22.260.1) <91C3D71A-4D1D-331D-89CC-67863DF10574> /usr/lib/libcrypto.35.dylib
0x7fff570a1000 - 0x7fff570f7ff3 libcups.2.dylib (462.12) <095619DC-9233-3937-9E50-5F10D917A40D> /usr/lib/libcups.2.dylib
0x7fff5722b000 - 0x7fff5722bfff libenergytrace.dylib (17.200.1) <80BB567A-FD18-3497-BF97-353F57D98CDD> /usr/lib/libenergytrace.dylib
0x7fff5725d000 - 0x7fff57262ff7 libgermantok.dylib (17.15.2) <E5F0F794-FF27-3D64-AE52-C78C6A84DD67> /usr/lib/libgermantok.dylib
0x7fff57263000 - 0x7fff57268ff7 libheimdal-asn1.dylib (520.270.1) <73F60D6F-76F8-35EF-9C86-9A81225EE4BE> /usr/lib/libheimdal-asn1.dylib
0x7fff57293000 - 0x7fff57383fff libiconv.2.dylib (51.200.6) <2047C9B7-3F74-3A95-810D-2ED8F0475A99> /usr/lib/libiconv.2.dylib
0x7fff57384000 - 0x7fff575e5ffb libicucore.A.dylib (62141.0.1) <A0D63918-76E9-3C1B-B255-46F4C1DA7FE8> /usr/lib/libicucore.A.dylib
0x7fff57632000 - 0x7fff57633fff liblangid.dylib (128.15.1) <22D05C4F-769B-3075-ABCF-44A0EBACE028> /usr/lib/liblangid.dylib
0x7fff57634000 - 0x7fff5764cff3 liblzma.5.dylib (10.200.3) <E1F4FD60-1CE4-37B9-AD95-29D348AF1AC0> /usr/lib/liblzma.5.dylib
0x7fff57664000 - 0x7fff57708ff7 libmecab.1.0.0.dylib (779.24.1) <A8D0379B-85FA-3B3D-89ED-5CF2C3826AB2> /usr/lib/libmecab.1.0.0.dylib
0x7fff57709000 - 0x7fff5790dfff libmecabra.dylib (779.24.1) <D71F71E0-30E2-3DB3-B636-7DE13D51FB4B> /usr/lib/libmecabra.dylib
0x7fff57ae5000 - 0x7fff57e36ff7 libnetwork.dylib (1229.250.15) <72C7E9E3-B2BE-3300-BE1B-64606222022C> /usr/lib/libnetwork.dylib
0x7fff57ec8000 - 0x7fff5864dfdf libobjc.A.dylib (756.2) <7C312627-43CB-3234-9324-4DEA92D59F50> /usr/lib/libobjc.A.dylib
0x7fff5865f000 - 0x7fff58663ffb libpam.2.dylib (22.200.1) <586CF87F-349C-393D-AEEB-FB75F94A5EB7> /usr/lib/libpam.2.dylib
0x7fff58666000 - 0x7fff5869bfff libpcap.A.dylib (79.250.1) <C0893641-7DFF-3A33-BDAE-190FF54837E8> /usr/lib/libpcap.A.dylib
0x7fff587b4000 - 0x7fff587ccffb libresolv.9.dylib (65.200.2) <893142A5-F153-3437-A22D-407EE542B5C5> /usr/lib/libresolv.9.dylib
0x7fff5881d000 - 0x7fff5881eff7 libspindump.dylib (267.3) <A584E403-8C95-3841-9C16-E22664A5A63F> /usr/lib/libspindump.dylib
0x7fff5881f000 - 0x7fff589fcfff libsqlite3.dylib (274.26) <6404BA3B-BCA4-301F-B2FE-8776105A2AA3> /usr/lib/libsqlite3.dylib
0x7fff58af0000 - 0x7fff58b3bff7 libstdc++.6.dylib (104.1) <BF6E1E5B-5DF2-3069-A926-20ABF03832B3> /usr/lib/libstdc++.6.dylib
0x7fff58c15000 - 0x7fff58c18ff7 libutil.dylib (51.200.4) <CE9B18C9-66ED-32D4-9D29-01F8FCB467B0> /usr/lib/libutil.dylib
0x7fff58c19000 - 0x7fff58c26fff libxar.1.dylib (417.1) <39CCF46B-C81A-34B1-92A1-58C4E5DA846E> /usr/lib/libxar.1.dylib
0x7fff58c2b000 - 0x7fff58d0dff3 libxml2.2.dylib (32.10) <AA4E1B1F-0FDE-3274-9FA5-75446298D1AC> /usr/lib/libxml2.2.dylib
0x7fff58d0e000 - 0x7fff58d36ff3 libxslt.1.dylib (16.5) <E330D3A2-E32B-378A-973E-A8D245C0F712> /usr/lib/libxslt.1.dylib
0x7fff58d37000 - 0x7fff58d49ff7 libz.1.dylib (70.200.4) <B048FC1F-058F-3A08-A1FE-81D5308CB3E6> /usr/lib/libz.1.dylib
0x7fff5952d000 - 0x7fff59531ff3 libcache.dylib (81) <1987D1E1-DB11-3291-B12A-EBD55848E02D> /usr/lib/system/libcache.dylib
0x7fff59532000 - 0x7fff5953cff3 libcommonCrypto.dylib (60118.250.2) <1765BB6E-6784-3653-B16B-CB839721DC9A> /usr/lib/system/libcommonCrypto.dylib
0x7fff5953d000 - 0x7fff59544ff7 libcompiler_rt.dylib (63.4) <5212BA7B-B7EA-37B4-AF6E-AC4F507EDFB8> /usr/lib/system/libcompiler_rt.dylib
0x7fff59545000 - 0x7fff5954eff7 libcopyfile.dylib (146.250.1) <98CD00CD-9B91-3B5C-A9DB-842638050FA8> /usr/lib/system/libcopyfile.dylib
0x7fff5954f000 - 0x7fff595d3fc3 libcorecrypto.dylib (602.260.2) <01464D24-570C-3B83-9D18-467769E0FCDD> /usr/lib/system/libcorecrypto.dylib
0x7fff5965a000 - 0x7fff59693ff7 libdispatch.dylib (1008.270.1) <97273678-E94C-3C8C-89F6-2E2020F4B43B> /usr/lib/system/libdispatch.dylib
0x7fff59694000 - 0x7fff596c0ff7 libdyld.dylib (655.1.1) <002418CC-AD11-3D10-865B-015591D24E6C> /usr/lib/system/libdyld.dylib
0x7fff596c1000 - 0x7fff596c1ffb libkeymgr.dylib (30) <0D0F9CA2-8D5A-3273-8723-59987B5827F2> /usr/lib/system/libkeymgr.dylib
0x7fff596c2000 - 0x7fff596ceff3 libkxld.dylib (4903.271.2) <FBF128C8-D3F0-36B6-983A-A63B8A3E0E52> /usr/lib/system/libkxld.dylib
0x7fff596cf000 - 0x7fff596cfff7 liblaunch.dylib (1336.261.2) <2B07E27E-D404-3E98-9D28-BCA641E5C479> /usr/lib/system/liblaunch.dylib
0x7fff596d0000 - 0x7fff596d5fff libmacho.dylib (927.0.3) <A377D608-77AB-3F6E-90F0-B4F251A5C12F> /usr/lib/system/libmacho.dylib
0x7fff596d6000 - 0x7fff596d8ffb libquarantine.dylib (86.220.1) <6D0BC770-7348-3608-9254-F7FFBD347634> /usr/lib/system/libquarantine.dylib
0x7fff596d9000 - 0x7fff596daff7 libremovefile.dylib (45.200.2) <9FBEB2FF-EEBE-31BC-BCFC-C71F8D0E99B6> /usr/lib/system/libremovefile.dylib
0x7fff596db000 - 0x7fff596f2ff3 libsystem_asl.dylib (356.200.4) <A62A7249-38B8-33FA-9875-F1852590796C> /usr/lib/system/libsystem_asl.dylib
0x7fff596f3000 - 0x7fff596f3ff7 libsystem_blocks.dylib (73) <A453E8EE-860D-3CED-B5DC-BE54E9DB4348> /usr/lib/system/libsystem_blocks.dylib
0x7fff596f4000 - 0x7fff5977bfff libsystem_c.dylib (1272.250.1) <7EDACF78-2FA3-35B8-B051-D70475A35117> /usr/lib/system/libsystem_c.dylib
0x7fff5977c000 - 0x7fff5977fffb libsystem_configuration.dylib (963.270.3) <2B4A836D-68A4-33E6-8D48-CD4486B03387> /usr/lib/system/libsystem_configuration.dylib
0x7fff59780000 - 0x7fff59783ff7 libsystem_coreservices.dylib (66) <719F75A4-74C5-3BA6-A09E-0C5A3E5889D7> /usr/lib/system/libsystem_coreservices.dylib
0x7fff59784000 - 0x7fff5978afff libsystem_darwin.dylib (1272.250.1) <EC9B39A5-9592-3577-8997-7DC721D20D8C> /usr/lib/system/libsystem_darwin.dylib
0x7fff5978b000 - 0x7fff59791ff7 libsystem_dnssd.dylib (878.270.2) <E9A5ACCF-E35F-3909-AF0A-2A37CD217276> /usr/lib/system/libsystem_dnssd.dylib
0x7fff59792000 - 0x7fff597ddffb libsystem_info.dylib (517.200.9) <D09D5AE0-2FDC-3A6D-93EC-729F931B1457> /usr/lib/system/libsystem_info.dylib
0x7fff597de000 - 0x7fff59806ff7 libsystem_kernel.dylib (4903.271.2) <EA204E3C-870B-30DD-B4AF-D1BB66420D14> /usr/lib/system/libsystem_kernel.dylib
0x7fff59807000 - 0x7fff59852ff7 libsystem_m.dylib (3158.200.7) <F19B6DB7-014F-3820-831F-389CCDA06EF6> /usr/lib/system/libsystem_m.dylib
0x7fff59853000 - 0x7fff5987dfff libsystem_malloc.dylib (166.270.1) <011F3AD0-8E6A-3A89-AE64-6E5F6840F30A> /usr/lib/system/libsystem_malloc.dylib
0x7fff5987e000 - 0x7fff59888ff7 libsystem_networkextension.dylib (767.250.2) <FF06F13A-AEFE-3A27-A073-910EF78AEA36> /usr/lib/system/libsystem_networkextension.dylib
0x7fff59889000 - 0x7fff59890fff libsystem_notify.dylib (172.200.21) <145B5CFC-CF73-33CE-BD3D-E8DDE268FFDE> /usr/lib/system/libsystem_notify.dylib
0x7fff59891000 - 0x7fff5989afef libsystem_platform.dylib (177.270.1) <9D1FE5E4-EB7D-3B3F-A8D1-A96D9CF1348C> /usr/lib/system/libsystem_platform.dylib
0x7fff5989b000 - 0x7fff598a5ff7 libsystem_pthread.dylib (330.250.2) <2D5C08FF-484F-3D59-9132-CE1DCB3F76D7> /usr/lib/system/libsystem_pthread.dylib
0x7fff598a6000 - 0x7fff598a9ff7 libsystem_sandbox.dylib (851.270.1) <9494594B-5199-3186-82AB-5FF8BED6EE16> /usr/lib/system/libsystem_sandbox.dylib
0x7fff598aa000 - 0x7fff598acff3 libsystem_secinit.dylib (30.260.2) <EF1EA47B-7B22-35E8-BD9B-F7003DCB96AE> /usr/lib/system/libsystem_secinit.dylib
0x7fff598ad000 - 0x7fff598b4ff3 libsystem_symptoms.dylib (820.267.1) <03F1C2DD-0F5A-3D9D-88F6-B26C0F94EB52> /usr/lib/system/libsystem_symptoms.dylib
0x7fff598b5000 - 0x7fff598cafff libsystem_trace.dylib (906.260.1) <FC761C3B-5434-3A52-912D-F1B15FAA8EB2> /usr/lib/system/libsystem_trace.dylib
0x7fff598cc000 - 0x7fff598d1ffb libunwind.dylib (35.4) <24A97A67-F017-3CFC-B0D0-6BD0224B1336> /usr/lib/system/libunwind.dylib
0x7fff598d2000 - 0x7fff59901fff libxpc.dylib (1336.261.2) <7DEE2300-6D8E-3C00-9C63-E3E80D56B0C4> /usr/lib/system/libxpc.dylib

External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 112
thread_create: 0
thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=479.5M resident=0K(0%) swapped_out_or_unallocated=479.5M(100%)
Writable regions: Total=2.5G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=2.5G(100%)

VIRTUAL REGION
REGION TYPE SIZE COUNT (non-coalesced)
=========== ======= =======
Accelerate framework 256K 2
Activity Tracing 256K 1
CG backing stores 1160K 2
CG image 12K 2
CoreAnimation 52K 5
CoreGraphics 8K 1
CoreImage 24K 2
CoreUI image data 304K 5
CoreUI image file 416K 5
Foundation 4K 1
Kernel Alloc Once 8K 1
MALLOC 2.1G 105
MALLOC guard page 32K 7
MALLOC_LARGE (reserved) 10.3M 3 reserved VM address space (unallocated)
MALLOC_NANO (reserved) 384.0M 1 reserved VM address space (unallocated)
Memory Tag 242 12K 1
Memory Tag 249 156K 2
OpenGL GLSL 256K 3
STACK GUARD 56.1M 20
Stack 17.6M 20
VM_ALLOCATE 17.9M 16
VM_ALLOCATE (reserved) 32K 1 reserved VM address space (unallocated)
__DATA 38.5M 275
__FONT_DATA 4K 1
__GLSLBUILTINS 5176K 1
__LINKEDIT 244.2M 15
__TEXT 235.3M 272
__UNICODE 564K 1
mapped file 51.2M 19
shared memory 708K 16
=========== ======= =======
TOTAL 3.1G 806
TOTAL, minus reserved VM space 2.7G 806

Model: MacBookPro15,2, BootROM 1037.80.53.0.0 (iBridge: 17.16.13050.0.0,0), 4 processors, Intel Core i5, 2.3 GHz, 8 GB, SMC
Graphics: kHW_IntelIrisGraphics655Item, Intel Iris Plus Graphics 655, spdisplays_builtin
Memory Module: BANK 0/ChannelA-DIMM0, 4 GB, LPDDR3, 2133 MHz, Samsung, K4E6E304EC-EGCG
Memory Module: BANK 2/ChannelB-DIMM0, 4 GB, LPDDR3, 2133 MHz, Samsung, K4E6E304EC-EGCG
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x7BF), wl0: Mar 28 2019 19:17:52 version 9.137.9.0.32.6.34 FWID 01-36f56c94
Bluetooth: Version 6.0.14d3, 3 services, 27 devices, 1 incoming serial ports
Network Service: Wi-Fi, AirPort, en0
USB Device: USB 3.1 Bus
USB Device: iBridge Bus
USB Device: Touch Bar Backlight
USB Device: Touch Bar Display
USB Device: Apple Internal Keyboard / Trackpad
USB Device: Headset
USB Device: Ambient Light Sensor
USB Device: FaceTime HD Camera (Built-in)
USB Device: Apple T2 Controller
Thunderbolt Bus: MacBook Pro, Apple Inc., 41.2
Thunderbolt Bus: MacBook Pro, Apple Inc., 41.2
Attached Files
File Type: txt ootp_trace.txt (63.7 KB, 229 views)
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Old 04-03-2020, 01:31 PM   #76
Joskareva
Bat Boy
 
Join Date: Mar 2020
Posts: 3
Quote:
Originally Posted by Joskareva View Post
I am using a PC, via Steam. All the hardware has been updated to the latest drivers. For the first few hours of play, everything was fine. Then I tried to change the data folder to a different drive (taking it out of my C and onto a data drive) and then the issues started. I went to the Settings menu, and under "Expert" I changed the custom data path from my C drive to my data drive. After that the issue (as outlined below) started. I reverted the custom data path back to what it was originally, but the issue still persists. No other changes were made.

1. When I open the game, I get an error message that says

"Could not find /facegen folder! Facegen will be disabled."

The /facegen folder is definitely there when I go into the folders but the game is not recognizing it. I disabled facegen anyways, which takes care of this message, but the other issues below were still there.

2. I cannot continue my old game- the "Continue Game" option is grayed out. I did not change the location of my saved game, and again, I reverted all other file locations to what it was before the problems began. When I look at the saved game folder, the data is there.

3. When I try to load a game, I get a message that says,

"There are no league folders in your Saved Games folder. Close this dialog box and create a new league, or click Restore button to restore a league from a backup file."

Again, I did not change the location of my saved game, and I reverted all other file locations to what it was before the problems began. When I look at the saved game folder, the data is there.

4. When I try to start a new game, I get an error message that says"

"Unable to load world template file (invalid file format). Please re-install OOTP"

I, of course, re-installed several times, tried it with and without Steam overlay in the In Game Steam settings, tried rebooting, reinstalling Steam, etc, all to no avail. I get the same errors.

I'm not sure if the change to the custom data path was the trigger but it sure seems like it was the case. Any idea how to fix this? Thank you.
Any feedback on this? Even if you don't know why this is happening, it'd be nice to get the courtesy of a response. Thank you.
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Old 04-03-2020, 08:18 PM   #77
highandoutside
All Star Reserve
 
Join Date: Mar 2004
Posts: 630
nm

Last edited by highandoutside; 04-03-2020 at 09:50 PM.
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Old 04-05-2020, 05:47 PM   #78
md40022
All Star Reserve
 
Join Date: Mar 2018
Posts: 539
Infractions: 0/1 (1)
Quote:
Originally Posted by md40022 View Post
How do I go about getting a refund at this point?

^^^
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Old 04-08-2020, 01:03 AM   #79
mra85a
Bat Boy
 
Join Date: Apr 2020
Posts: 13
No issues at all until I did the latest patch. Now when I try to sim in my fictional league, it is constantly crashing the game. Again, there were zero issues until the patch and download this afternoon as I got through nearly 30 years without a single crash.

I am on quite an old laptop, but like I said, no issues previously.

Process: OOTP Baseball 21 [672]
Path: /Applications/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21
Identifier: com.ootpdevelopments.ootp21macqlm
Version: 21.2.41 (41)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: OOTP Baseball 21 [672]
User ID: 501

Date/Time: 2020-04-07 23:55:36.041 -0400
OS Version: Mac OS X 10.11.6 (15G22010)
Report Version: 11
Anonymous UUID: 6F284FA5-5668-9090-FE3B-EF24D9AA750A


Time Awake Since Boot: 6100 seconds

System Integrity Protection: enabled

Crashed Thread: 4

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000058
Exception Note: EXC_CORPSE_NOTIFY

VM Regions Near 0x58:
-->
__TEXT 000000010ef55000-0000000110856000 [ 25.0M] r-x/rwx SM=COW /Applications/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21
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Old 04-08-2020, 02:21 AM   #80
mra85a
Bat Boy
 
Join Date: Apr 2020
Posts: 13
Appears this is a common issue. Did we find a fix?

Quote:
Originally Posted by congokurtz View Post
Running the latest version of OOTP (build 34) on a Mac running os 10.13.4. The game randomly crashes, sometimes when auto dimming, sometimes when playing a game, there doesn't seem to be any consistency to the crashes. I'm running a historical league 16 teams (player development on) with a fictional league 14 teams in the global universe. This is one of the crash reports I got:

Process: OOTP Baseball 21 [4296]
Path: /Applications/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21
Identifier: com.ootpdevelopments.ootp21macqlm
Version: 21.1.34 (34)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: OOTP Baseball 21 [4296]
User ID: 502

Date/Time: 2020-03-24 13:27:08.338 -0400
OS Version: Mac OS X 10.13.4 (17E199)
Report Version: 12
Anonymous UUID: C97BE30C-5F83-CA65-8EF0-F9EE7C44B222


Time Awake Since Boot: 5400 seconds

System Integrity Protection: enabled

Crashed Thread: 6

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [0]

VM Regions Near 0:
-->
__TEXT 000000010afd4000-000000010c8d1000 [ 25.0M] r-x/rwx SM=COW H [/Applications/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21]

Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff71b2420a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff71b23724 mach_msg + 60
2 com.apple.CoreFoundation 0x00007fff496c87d5 __CFRunLoopServiceMachPort + 341
3 com.apple.CoreFoundation 0x00007fff496c7b27 __CFRunLoopRun + 1783
4 com.apple.CoreFoundation 0x00007fff496c71a3 CFRunLoopRunSpecific + 483
5 com.apple.HIToolbox 0x00007fff489afd96 RunCurrentEventLoopInMode + 286
6 com.apple.HIToolbox 0x00007fff489afb06 ReceiveNextEventCommon + 613
7 com.apple.HIToolbox 0x00007fff489af884 _BlockUntilNextEventMatchingListInModeWithFilter + 64
8 com.apple.AppKit 0x00007fff46c62a73 _DPSNextEvent + 2085
9 com.apple.AppKit 0x00007fff473f8e34 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:deque ue:] + 3044
10 com.apple.AppKit 0x00007fff46c57885 -[NSApplication run] + 764
11 com.ootpdevelopments.ootp21macqlm 0x000000010b130d49 0x10afd4000 + 1428809
12 libdyld.dylib 0x00007fff719dd015 start + 1

Thread 1:
0 libsystem_pthread.dylib 0x00007fff71cf4bdc start_wqthread + 0
1 ??? 0x0000608000068d80 0 + 106102872509824

Thread 2:
0 libsystem_kernel.dylib 0x00007fff71b2da1e __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff71cf6589 _pthread_cond_wait + 732
2 libc++.1.dylib 0x00007fff6f93bcb0 std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18
3 com.ootpdevelopments.ootp21macqlm 0x000000010c31a5af 0x10afd4000 + 20211119
4 com.ootpdevelopments.ootp21macqlm 0x000000010c31a25f 0x10afd4000 + 20210271
5 com.ootpdevelopments.ootp21macqlm 0x000000010c37d11f 0x10afd4000 + 20615455
6 com.ootpdevelopments.ootp21macqlm 0x000000010b9eaa6c 0x10afd4000 + 10578540
7 com.ootpdevelopments.ootp21macqlm 0x000000010b14090c 0x10afd4000 + 1493260
8 com.ootpdevelopments.ootp21macqlm 0x000000010b1695b9 0x10afd4000 + 1660345
9 com.ootpdevelopments.ootp21macqlm 0x000000010b13fd8a 0x10afd4000 + 1490314
10 com.ootpdevelopments.ootp21macqlm 0x000000010b1695b9 0x10afd4000 + 1660345
11 com.ootpdevelopments.ootp21macqlm 0x000000010b157941 0x10afd4000 + 1587521
12 com.ootpdevelopments.ootp21macqlm 0x000000010b73bb78 0x10afd4000 + 7764856
13 com.ootpdevelopments.ootp21macqlm 0x000000010b12f14e 0x10afd4000 + 1421646
14 libsystem_pthread.dylib 0x00007fff71cf5661 _pthread_body + 340
15 libsystem_pthread.dylib 0x00007fff71cf550d _pthread_start + 377
16 libsystem_pthread.dylib 0x00007fff71cf4bf9 thread_start + 13

Thread 3:: com.apple.NSEventThread
0 libsystem_kernel.dylib 0x00007fff71b2420a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff71b23724 mach_msg + 60
2 com.apple.CoreFoundation 0x00007fff496c87d5 __CFRunLoopServiceMachPort + 341
3 com.apple.CoreFoundation 0x00007fff496c7b27 __CFRunLoopRun + 1783
4 com.apple.CoreFoundation 0x00007fff496c71a3 CFRunLoopRunSpecific + 483
5 com.apple.AppKit 0x00007fff46d9ffc4 _NSEventThread + 184
6 libsystem_pthread.dylib 0x00007fff71cf5661 _pthread_body + 340
7 libsystem_pthread.dylib 0x00007fff71cf550d _pthread_start + 377
8 libsystem_pthread.dylib 0x00007fff71cf4bf9 thread_start + 13

Thread 4:
0 libsystem_kernel.dylib 0x00007fff71b2da4e __psynch_mutexwait + 10
1 libsystem_pthread.dylib 0x00007fff71cf5b9d _pthread_mutex_lock_wait + 83
2 libsystem_pthread.dylib 0x00007fff71cf34c8 _pthread_mutex_lock_slow + 253
3 libc++.1.dylib 0x00007fff6f96ec7f std::__1::mutex::lock() + 9
4 com.ootpdevelopments.ootp21macqlm 0x000000010c31ac5a 0x10afd4000 + 20212826
5 com.ootpdevelopments.ootp21macqlm 0x000000010b08bd61 0x10afd4000 + 752993
6 libsystem_pthread.dylib 0x00007fff71cf5661 _pthread_body + 340
7 libsystem_pthread.dylib 0x00007fff71cf550d _pthread_start + 377
8 libsystem_pthread.dylib 0x00007fff71cf4bf9 thread_start + 13

Thread 5:
0 libsystem_kernel.dylib 0x00007fff71b2da4e __psynch_mutexwait + 10
1 libsystem_pthread.dylib 0x00007fff71cf5b9d _pthread_mutex_lock_wait + 83
2 libsystem_pthread.dylib 0x00007fff71cf34c8 _pthread_mutex_lock_slow + 253
3 libc++.1.dylib 0x00007fff6f96ec7f std::__1::mutex::lock() + 9
4 com.ootpdevelopments.ootp21macqlm 0x000000010c31ac5a 0x10afd4000 + 20212826
5 com.ootpdevelopments.ootp21macqlm 0x000000010b08bd61 0x10afd4000 + 752993
6 libsystem_pthread.dylib 0x00007fff71cf5661 _pthread_body + 340
7 libsystem_pthread.dylib 0x00007fff71cf550d _pthread_start + 377
8 libsystem_pthread.dylib 0x00007fff71cf4bf9 thread_start + 13

Thread 6 Crashed:
0 com.ootpdevelopments.ootp21macqlm 0x000000010bee8add 0x10afd4000 + 15813341
1 com.ootpdevelopments.ootp21macqlm 0x000000010bef6aad 0x10afd4000 + 15870637
2 com.ootpdevelopments.ootp21macqlm 0x000000010bef03e3 0x10afd4000 + 15844323
3 com.ootpdevelopments.ootp21macqlm 0x000000010c3956a3 0x10afd4000 + 20715171
4 com.ootpdevelopments.ootp21macqlm 0x000000010c31ad0f 0x10afd4000 + 20213007
5 com.ootpdevelopments.ootp21macqlm 0x000000010b08bd61 0x10afd4000 + 752993
6 libsystem_pthread.dylib 0x00007fff71cf5661 _pthread_body + 340
7 libsystem_pthread.dylib 0x00007fff71cf550d _pthread_start + 377
8 libsystem_pthread.dylib 0x00007fff71cf4bf9 thread_start + 13

Thread 7:
0 com.ootpdevelopments.ootp21macqlm 0x000000010bf04517 0x10afd4000 + 15926551
1 com.ootpdevelopments.ootp21macqlm 0x000000010bef1da2 0x10afd4000 + 15850914
2 com.ootpdevelopments.ootp21macqlm 0x000000010beefe8e 0x10afd4000 + 15842958
3 com.ootpdevelopments.ootp21macqlm 0x000000010bef0200 0x10afd4000 + 15843840
4 com.ootpdevelopments.ootp21macqlm 0x000000010c3956a3 0x10afd4000 + 20715171
5 com.ootpdevelopments.ootp21macqlm 0x000000010c31ad0f 0x10afd4000 + 20213007
6 com.ootpdevelopments.ootp21macqlm 0x000000010b08bd61 0x10afd4000 + 752993
7 libsystem_pthread.dylib 0x00007fff71cf5661 _pthread_body + 340
8 libsystem_pthread.dylib 0x00007fff71cf550d _pthread_start + 377
9 libsystem_pthread.dylib 0x00007fff71cf4bf9 thread_start + 13

Thread 8:
0 libsystem_kernel.dylib 0x00007fff71b2da1e __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff71cf6589 _pthread_cond_wait + 732
2 libc++.1.dylib 0x00007fff6f93bd43 std::__1::condition_variable::__do_timed_wait(std: :__1::unique_lock<std::__1::mutex>&, std::__1::chrono::time_point<std::__1::chrono::sys tem_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > >) + 93
3 com.ootpdevelopments.ootp21macqlm 0x000000010b3b814e 0x10afd4000 + 4079950
4 com.ootpdevelopments.ootp21macqlm 0x000000010b3b802d void* std::__1::__thread_proxy<std::__1::tuple<std::__1: :unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct > >, IoThreadHolder::Start()::'lambda'()> >(void*) + 45
5 libsystem_pthread.dylib 0x00007fff71cf5661 _pthread_body + 340
6 libsystem_pthread.dylib 0x00007fff71cf550d _pthread_start + 377
7 libsystem_pthread.dylib 0x00007fff71cf4bf9 thread_start + 13

Thread 9:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff71b2420a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff71b23724 mach_msg + 60
2 com.apple.audio.CoreAudio 0x00007fff4911e8da HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 124
3 com.apple.audio.CoreAudio 0x00007fff4911e84d HALB_MachPort::SendSimpleMessageWithSimpleReply(un signed int, unsigned int, int, int&, bool, unsigned int) + 45
4 com.apple.audio.CoreAudio 0x00007fff4911b8b9 HALC_ProxyIOContext::IOWorkLoop() + 977
5 com.apple.audio.CoreAudio 0x00007fff4911b31c HALC_ProxyIOContext::IOThreadEntry(void*) + 128
6 com.apple.audio.CoreAudio 0x00007fff4911b05e HALB_IOThread::Entry(void*) + 72
7 libsystem_pthread.dylib 0x00007fff71cf5661 _pthread_body + 340
8 libsystem_pthread.dylib 0x00007fff71cf550d _pthread_start + 377
9 libsystem_pthread.dylib 0x00007fff71cf4bf9 thread_start + 13

Thread 10:
0 libsystem_pthread.dylib 0x00007fff71cf4bdc start_wqthread + 0
1 ??? 0x0000000103d61b30 0 + 4359330608

Thread 6 crashed with X86 Thread State (64-bit):
rax: 0x000000000000002c rbx: 0x00007f8ac1d25800 rcx: 0x0000000000000000 rdx: 0x0000000000000000
rdi: 0x00007f8ac1d1e760 rsi: 0x00007f8ac5fdb600 rbp: 0x0000700004179b90 rsp: 0x0000700004179b60
r8: 0x00007f8ac2755b00 r9: 0x0000000000000067 r10: 0x000000000000000a r11: 0x0000700004179c06
r12: 0x00007f8ac1d1e760 r13: 0x0000000000000000 r14: 0x00007f8ac1d1a600 r15: 0x0000000000000016
rip: 0x000000010bee8add rfl: 0x0000000000010246 cr2: 0x000070000243ab74

Logical CPU: 0
Error Code: 0x02000170
Trap Number: 133


Binary Images:
0x10afd4000 - 0x10c8d0fdf +com.ootpdevelopments.ootp21macqlm (21.1.34 - 34) <7EE184B3-6D4F-3CE7-9EF8-0D198DBD7C2E> /Applications/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21
0x10d85f000 - 0x10d8a99df dyld (551.3) <AFAB4EFA-7020-34B1-BBEF-0F26C6D3CA36> /usr/lib/dyld
0x10f285000 - 0x10f347ffb com.apple.AMDRadeonX4000GLDriver (1.66.31 - 1.6.6) <B94F207D-D81B-3C1E-AB07-D81561280435> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/AMDRadeonX4000GLDriver
0x113dfc000 - 0x113e00ffb com.apple.audio.AppleHDAHALPlugIn (281.51 - 281.51) <DCCD4E19-B09A-36D6-A19D-2549FCD7D5F0> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn
0x12319c000 - 0x123344fff com.apple.audio.units.Components (1.14 - 1.14) <540CC580-7CEE-3B00-ADF7-F6BFBBF70999> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x12ccb9000 - 0x12cdf0fff com.apple.AMDMTLBronzeDriver (1.66.31 - 1.6.6) <88725BB2-F10E-3CCA-8FEB-721CD3AFF459> /System/Library/Extensions/AMDMTLBronzeDriver.bundle/Contents/MacOS/AMDMTLBronzeDriver
0x7fff42191000 - 0x7fff429e7ff7 ATIRadeonX4000SCLib.dylib (1.66.31) <488870F0-FE0A-335D-9F28-397CAB5083A0> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/ATIRadeonX4000SCLib.dylib
0x7fff45818000 - 0x7fff4581cffb com.apple.agl (3.3.1 - AGL-3.3.1) <9452E8D8-F1F4-32B1-ACEB-7B2415A4F9D3> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
0x7fff45bbc000 - 0x7fff45bbcfff com.apple.Accelerate (1.11 - Accelerate 1.11) <8632A9C5-19EA-3FD7-A44D-80765CC9C540> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x7fff45bbd000 - 0x7fff45bd3fef libCGInterfaces.dylib (417.2) <ED0EAE3C-D963-3DF7-A408-4F00FF1C8C34> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/Libraries/libCGInterfaces.dylib
0x7fff45bd4000 - 0x7fff460d2fc3 com.apple.vImage (8.1 - ???) <A243A7EF-0C8E-3A9A-AA38-44AFD7507F00> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
0x7fff460d3000 - 0x7fff4622dfe3 libBLAS.dylib (1211.50.2) <62C659EB-3E32-3B5F-83BF-79F5DF30D5CE> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
0x7fff4622e000 - 0x7fff4625cfef libBNNS.dylib (38.1) <7BAEFDCA-3227-3E07-80D8-59B6370B89C6> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBNNS.dylib
0x7fff4625d000 - 0x7fff4661cff7 libLAPACK.dylib (1211.50.2) <40ADBA5F-8B2D-30AC-A7AD-7B17C37EE52D> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
0x7fff4661d000 - 0x7fff46632ff7 libLinearAlgebra.dylib (1211.50.2) <E8E0B7FD-A0B7-31E5-AF01-81781F71EBBE> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLinearAlgebra.dylib
0x7fff46633000 - 0x7fff46638ff3 libQuadrature.dylib (3) <3D6BF66A-55B2-3692-BAC7-DEB0C676ED29> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libQuadrature.dylib
0x7fff46639000 - 0x7fff466b9fff libSparse.dylib (79.50.2) <0DC25CDD-F8C1-3D6E-B472-8B060708424F> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparse.dylib
0x7fff466ba000 - 0x7fff466cdfff libSparseBLAS.dylib (1211.50.2) <722573CC-31CC-34B2-9032-E4F652A9CCFE> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparseBLAS.dylib
0x7fff466ce000 - 0x7fff4687bfc3 libvDSP.dylib (622.50.5) <40690941-CF89-3F90-A0AC-A4D200744A5D> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
0x7fff4687c000 - 0x7fff4692dfff libvMisc.dylib (622.50.5) <BA2532DF-2D68-3DD0-9B59-D434BF702AA4> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
0x7fff4692e000 - 0x7fff4692efff com.apple.Accelerate.vecLib (3.11 - vecLib 3.11) <54FF3B43-E66C-3F36-B34B-A2B3B0A36502> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
0x7fff46c21000 - 0x7fff47a7ffff com.apple.AppKit (6.9 - 1561.40.112) <C839B0C1-F7EE-3056-985C-63CF1A030EC4> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x7fff47ad1000 - 0x7fff47ad1fff com.apple.ApplicationServices (48 - 50) <8DA47D38-B07B-3AE2-B343-4579864430C6> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x7fff47ad2000 - 0x7fff47b38fff com.apple.ApplicationServices.ATS (377 - 445.3) <000C4E9F-E0D9-371D-B304-83BA37460724> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x7fff47bd1000 - 0x7fff47cf3fff libFontParser.dylib (222.1.4) <FF68FAF6-70BB-3E39-A263-E17B6F5E00D0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib
0x7fff47cf4000 - 0x7fff47d3eff7 libFontRegistry.dylib (221.3) <C84F7112-4764-3F4B-9FBA-4A022CF6346B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib
0x7fff47de3000 - 0x7fff47e16ff7 libTrueTypeScaler.dylib (222.1.4) <4734ECD6-6F41-3A16-AE35-265BDC1572C5> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libTrueTypeScaler.dylib
0x7fff47e80000 - 0x7fff47e84ff3 com.apple.ColorSyncLegacy (4.13.0 - 1) <A5FB2694-1559-34A8-A3D3-2029F68A63CA> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSyncLegacy.framework/Versions/A/ColorSyncLegacy
0x7fff47f24000 - 0x7fff47f76ffb com.apple.HIServices (1.22 - 624) <828E189A-62F9-3961-8A89-22F508870CC5> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
0x7fff47f77000 - 0x7fff47f85fff com.apple.LangAnalysis (1.7.0 - 1.7.0) <B65FF7E6-E9B5-34D8-8CA7-63D415A8A9A6> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
0x7fff47f86000 - 0x7fff47fd2fff com.apple.print.framework.PrintCore (13.4 - 503.2) <B90C67C1-0292-3CEC-885D-F1882CD104BE> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
0x7fff47fd3000 - 0x7fff4800dfff com.apple.QD (3.12 - 404.2) <38B20AFF-9D54-3B52-A6DC-C0D71380AA5F> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
0x7fff4800e000 - 0x7fff4801afff com.apple.speech.synthesis.framework (7.5.1 - 7.5.1) <84ADDF38-36F1-3D3B-B28D-8865FA10FCD7> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis
0x7fff4801b000 - 0x7fff482a8ff7 com.apple.audio.toolbox.AudioToolbox (1.14 - 1.14) <87D81714-F167-39F5-B5E7-A7A432EDAB5B> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x7fff482aa000 - 0x7fff482aafff com.apple.audio.units.AudioUnit (1.14 - 1.14) <513C9A4B-4F6D-3A21-921F-2CA101B97830> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x7fff485cc000 - 0x7fff48966ff7 com.apple.CFNetwork (897.15 - 897.15) <0C03AF39-3527-3E0D-8413-8E1B2A962F0D> /System/Library/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
0x7fff4897b000 - 0x7fff4897bfff com.apple.Carbon (158 - 158) <F8B370D9-2103-3276-821D-ACC756167F86> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x7fff4897c000 - 0x7fff4897fffb com.apple.CommonPanels (1.2.6 - 98) <2391761C-5CAA-3F68-86B7-50B37927B104> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels
0x7fff48980000 - 0x7fff48c85fff com.apple.HIToolbox (2.1.1 - 911.10) <BF7F9C0E-C732-3FB2-9BBC-362888BDA57B> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
0x7fff48c86000 - 0x7fff48c89ffb com.apple.help (1.3.8 - 66) <DEBADFA8-C189-3195-B0D6-A1F2DE95882A> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help
0x7fff48c8a000 - 0x7fff48c8ffff com.apple.ImageCapture (9.0 - 9.0) <23B4916F-3B43-3DFF-B956-FC390EECA284> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
0x7fff48c90000 - 0x7fff48d25ffb com.apple.ink.framework (10.9 - 221) <5206C8B0-22DA-36C9-998E-846EDB626D5B> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
0x7fff48d26000 - 0x7fff48d40ff7 com.apple.openscripting (1.7 - 174) <1B2A1F9E-5534-3D61-83CA-9199B39E8708> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
0x7fff48d61000 - 0x7fff48d62fff com.apple.print.framework.Print (12 - 267) <3682ABFB-2561-3419-847D-02C247F4800D> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
0x7fff48d63000 - 0x7fff48d65ff7 com.apple.securityhi (9.0 - 55006) <C1406B8D-7D05-3959-808F-9C82189CF57F> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
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0x7fff71cf2000 - 0x7fff71cfdfff libsystem_pthread.dylib (301.50.1) <0E51CCBA-91F2-34E1-BF2A-FEEFD3D321E4> /usr/lib/system/libsystem_pthread.dylib
0x7fff71cfe000 - 0x7fff71d01fff libsystem_sandbox.dylib (765.50.51) <B48D256E-D7DB-3D4F-BC95-34557170C7AA> /usr/lib/system/libsystem_sandbox.dylib
0x7fff71d02000 - 0x7fff71d03ff3 libsystem_secinit.dylib (30) <DE8D14E8-A276-3FF8-AE13-77F7040F33C1> /usr/lib/system/libsystem_secinit.dylib
0x7fff71d04000 - 0x7fff71d0bff7 libsystem_symptoms.dylib (820.50.37) <ED7350E0-B68B-374A-9AB7-DC1F195A8327> /usr/lib/system/libsystem_symptoms.dylib
0x7fff71d0c000 - 0x7fff71d1ffff libsystem_trace.dylib (829.50.17) <6568D68B-1D4C-38EE-90A9-54821D6403C0> /usr/lib/system/libsystem_trace.dylib
0x7fff71d21000 - 0x7fff71d26ff7 libunwind.dylib (35.3) <BEF3FB49-5604-3B5F-82B5-332B80023AC3> /usr/lib/system/libunwind.dylib
0x7fff71d27000 - 0x7fff71d54fff libxpc.dylib (1205.50.76) <25DB244E-217D-3CE0-A8F2-0C4255783B42> /usr/lib/system/libxpc.dylib

External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 2887
thread_create: 0
thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=374.2M resident=0K(0%) swapped_out_or_unallocated=374.2M(100%)
Writable regions: Total=1.6G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.6G(100%)

VIRTUAL REGION
REGION TYPE SIZE COUNT (non-coalesced)
=========== ======= =======
Accelerate framework 128K 2
Activity Tracing 256K 2
CG backing stores 29.4M 4
CG image 24K 4
CoreAnimation 52K 6
CoreImage 24K 3
CoreUI image data 740K 11
CoreUI image file 180K 4
Foundation 4K 2
Kernel Alloc Once 8K 2
MALLOC 1.6G 84
MALLOC guard page 80K 19
MALLOC_LARGE (reserved) 10.0M 2 reserved VM address space (unallocated)
Memory Tag 242 12K 2
Memory Tag 249 156K 2
OpenGL GLSL 256K 4
SQLite page cache 64K 2
STACK GUARD 56.0M 12
Stack 13.1M 14
VM_ALLOCATE 456K 15
VM_ALLOCATE (reserved) 36K 2 reserved VM address space (unallocated)
__DATA 34.3M 241
__FONT_DATA 4K 2
__GLSLBUILTINS 2588K 2
__LINKEDIT 195.0M 8
__TEXT 179.2M 246
__UNICODE 560K 2
libnetwork 128K 3
mapped file 49.3M 16
shared memory 700K 13
=========== ======= =======
TOTAL 2.1G 701
TOTAL, minus reserved VM space 2.1G 701

Model: iMac18,3, BootROM IM183.0157.B00, 4 processors, Intel Core i5, 3.4 GHz, 8 GB, SMC 2.41f1
Graphics: Radeon Pro 570, Radeon Pro 570, PCIe
Memory Module: BANK 0/DIMM0, 4 GB, DDR4, 2400 MHz, 0x80AD, 0x484D413835315336414652364E2D554820202020
Memory Module: BANK 1/DIMM0, 4 GB, DDR4, 2400 MHz, 0x80AD, 0x484D413835315336414652364E2D554820202020
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x16F), Broadcom BCM43xx 1.0 (7.77.37.29.1a7)
Bluetooth: Version 6.0.5f3, 3 services, 27 devices, 1 incoming serial ports
Network Service: iPhone, Ethernet, en5
Network Service: Wi-Fi, AirPort, en1
Serial ATA Device: APPLE HDD ST1000DM003, 1 TB
USB Device: USB 3.0 Bus
USB Device: Bluetooth USB Host Controller
USB Device: FaceTime HD Camera (Built-in)
USB Device: iPhone
Thunderbolt Bus: iMac, Apple Inc., 33.1
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