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03-29-2020, 12:11 AM | #61 |
All Star Reserve
Join Date: Mar 2018
Posts: 539
Infractions: 0/1 (1)
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How do I go about getting a refund at this point?
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03-29-2020, 01:45 PM | #62 | |
All Star Reserve
Join Date: Mar 2002
Location: Baltimore, MD
Posts: 514
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Quote:
laptop with updated graphic drivers Previously ran this league on Mac with 0 crashes. One thing I've done is turn on AI baserunning as I've noticed that there is a little lag when that prompt is about to come on and maybe I'm hitting space bar too quickly to go to the next play causing it to crash. I do see the little spinning circle between plays sometimes. I've setup auto-save daily so I only lose the game where it crashes. One other thing, I've seen is a small flashing pixel between the pitchers mound and home plate, but not all the time and it isn't an indicator of an upcoming Last edited by henry296; 03-29-2020 at 01:48 PM. |
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03-29-2020, 09:22 PM | #63 |
Bat Boy
Join Date: Mar 2020
Posts: 2
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Crash on load of start new season - Part 2...
So now I've tried to install the game on a PC and I get a "APPCRASH" message there on loading of box score data.
Machine - WIN 7, x86, Direct x 12, Visual C up to date. This is bad. Just bought the game and can't play on laptop or PC. Any help would be appreciated. I have looked at the Application logs on my computer and I see the below. I can also post the tracemode from the game but the file is too big. - System - Provider [ Name] Application Error - EventID 1000 [ Qualifiers] 0 Level 2 Task 100 Keywords 0x80000000000000 - TimeCreated [ SystemTime] 2020-03-30T00:18:17.000000000Z EventRecordID 682757 Channel Application Computer Kurt8300 Security - EventData ootp21.exe 21.2.35.0 5e7de4d8 ootp21.exe 21.2.35.0 5e7de4d8 c0000005 00de1746 26a8 01d606280d8d5952 C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\ootp21.exe C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\ootp21.exe f3bb568d-721b-11ea-9e86-00090ffe0001 Last edited by Special_k_29; 03-30-2020 at 09:55 AM. Reason: additional content |
03-29-2020, 11:47 PM | #64 |
Minors (Single A)
Join Date: Nov 2017
Posts: 84
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Simming past early October causes OOTP 21 to crash. Interestingly enough, this only occurs on Mac. I copied the league file to my Windows machine and it's fine.
I've noticed the overall stability on Mac to be an issue. Stuff like this is happening often. Here is a screen capture of the issue as it happens. https://www.youtube.com/watch?v=3WMuiggG5ns Uploading to the server is at a standstill, so I uploaded the files to my Dropbox. Here are direct links. Mac Error popup with debug info The DAT files Full league zip |
03-30-2020, 09:36 AM | #65 | |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,709
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Quote:
__________________
Buy Out of the Park Baseball 25 now! |
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03-30-2020, 10:25 AM | #66 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,755
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For anyone having in-game crashes, a couple important things to try. On a PC, definitely the first step is to update your video card drivers.
On a Mac, to update your Mac Os if it's not already updated (though for most folks, you'll probably have this set to auto-update already). If that doesn't help/fix things, then the next thing to try is to experiment with the 3d & facegen settings, which you can get to from the start screen > settings > 3d and facegen. The settings you'd be looking at adjusting would be OpenGL mode, audience detail, audience quality, audience animation, ansitropic filter etc. Basically try playing around with different combinations of these, to see if they improve things. Maybe try decreasing all to the minimum levels, then slowly adding back in more details. This should help improve things. If you still have lots of trouble even after experimenting with these, let us know.
__________________
lukas@ootpdevelopments.com Order Out of the Park Baseball 25! Need to upload files for us to check out? Instructions can be found here |
03-30-2020, 11:55 AM | #67 |
Bat Boy
Join Date: Mar 2020
Posts: 2
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What options for those that can't even get the game to load for a season? Mine crashes when setting up a league.
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03-30-2020, 03:16 PM | #68 | |
Bat Boy
Join Date: May 2019
Posts: 12
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Quote:
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03-30-2020, 03:18 PM | #69 |
Bat Boy
Join Date: Mar 2020
Posts: 3
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Problem started after I tried changing file locations
I am using a PC, via Steam. All the hardware has been updated to the latest drivers. For the first few hours of play, everything was fine. Then I tried to change the data folder to a different drive (taking it out of my C and onto a data drive) and then the issues started. I went to the Settings menu, and under "Expert" I changed the custom data path from my C drive to my data drive. After that the issue (as outlined below) started. I reverted the custom data path back to what it was originally, but the issue still persists. No other changes were made.
1. When I open the game, I get an error message that says "Could not find /facegen folder! Facegen will be disabled." The /facegen folder is definitely there when I go into the folders but the game is not recognizing it. I disabled facegen anyways, which takes care of this message, but the other issues below were still there. 2. I cannot continue my old game- the "Continue Game" option is grayed out. I did not change the location of my saved game, and again, I reverted all other file locations to what it was before the problems began. When I look at the saved game folder, the data is there. 3. When I try to load a game, I get a message that says, "There are no league folders in your Saved Games folder. Close this dialog box and create a new league, or click Restore button to restore a league from a backup file." Again, I did not change the location of my saved game, and I reverted all other file locations to what it was before the problems began. When I look at the saved game folder, the data is there. 4. When I try to start a new game, I get an error message that says" "Unable to load world template file (invalid file format). Please re-install OOTP" I, of course, re-installed several times, tried it with and without Steam overlay in the In Game Steam settings, tried rebooting, reinstalling Steam, etc, all to no avail. I get the same errors. I'm not sure if the change to the custom data path was the trigger but it sure seems like it was the case. Any idea how to fix this? Thank you. |
03-30-2020, 04:39 PM | #70 | |
Minors (Double A)
Join Date: Aug 2015
Posts: 121
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Would this apply, too, if a majority of my crashes happen when auto-simming? I'm running the latest version of High Sierra (10.13.6) on an iMac 27 inch retina 3.4 GHz Intel Core i5 Radeon Pro 570 4096 MB, 8 TB of ram.
I'm running the latest version of OOTP 21.2.38. My League is historical with the development engine on but I've created fictional leagues in the global settings. The crashes are random but seem more prevalent in the offseason. Trying to sim to January to opening day is a real challenge. I can get there sometimes by auto simming one day at a time and saving after each day, but crashes will frequently occur if I'm trying to auto sim multiple days. There is no connection to a day or an event when the crash occurs, it is random but often during the offseason. Please help if you can. Quote:
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03-31-2020, 12:57 AM | #71 |
All Star Reserve
Join Date: Dec 2003
Location: Seattle, WA
Posts: 865
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I've been getting freezes (not responding), that eventually turn in to crashes the last few updates. This happen while I'm playing out games, when the ball is in play. I can't think of any consistent situation.
I have a Surface Pro 5. Windows 10 64-bit Intel i7-7660U @2.5 GHz 16 GB RAM Intel Iris Plus Graphics 640 (latest drivers) Here is my trace file: Out of the Park Baseball 21 Version 21.2 Build 38 (32 bit) (Windows) Copyright (C) 2020 Out of the Park Developments System info: Uses OpenGL for display Uses default image resize code CPU: Intel or AMD, 4 CPUs, 2496 MHz Free disk space: 747,198 MB Physical memory: 16,309 MB Free physical memory: 9,045 MB Virtual memory: 4,095 MB Free virtual memory: 3,948 MB 2020-03-30 14:54:03 startup: Starting game 2020-03-30 14:54:03 startup: OOTP supports MySQL (PLATFORM_SUPPORTS_MYSQL is defined) 2020-03-30 14:54:03 startup: USE_MOBILE_DEFINITION is NOT set 2020-03-30 14:54:03 startup: MOBILE_EDITION is false 2020-03-30 14:54:03 startup: Checking command line parameters: 2020-03-30 14:54:03 startup: Using custom back buffer allocation function 2020-03-30 14:54:03 startup: Program started with command line parameters: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\ootp21.exe 2020-03-30 14:54:03 startup: Chilkat version: 9.5.0.76 2020-03-30 14:54:03 startup: Initial $USERAPP: C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21 2020-03-30 14:54:03 startup: $USERDATA: C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21 2020-03-30 14:54:03 startup: $USERPREFS: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data 2020-03-30 14:54:03 startup: $USERSAVES: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data 2020-03-30 14:54:03 startup: $SYSAPP: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21 2020-03-30 14:54:03 startup: $SYSDATA: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data 2020-03-30 14:54:03 startup: $SYSPREFS: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data 2020-03-30 14:54:03 startup: Folder for app.cfg file set to config_files_path C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-03-30 14:54:03 startup: Folder for key.cfg file set to default: C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-03-30 14:54:03 startup: Folder for engine.cfg file set to config_files_path C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-03-30 14:54:03 startup: Folder for recent_paths.cfg file set to config_files_path C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-03-30 14:54:03 startup: Folder for paths.cfg file set to config_files_path C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-03-30 14:54:03 startup: app.cfg file exists and contains thankyou page status = 2 2020-03-30 14:54:03 goto_absolute_path: Trying to open this path: C:\OOTP_21 2020-03-30 14:54:03 goto_absolute_path: Success. Current path is: C:\OOTP_21 2020-03-30 14:54:03 startup: Set DMPT_CUST_DATA to C:\OOTP_21 due to path_cust_data setting in paths.cfg config file 2020-03-30 14:54:03 goto_absolute_path: Trying to open this path: C:\OOTP_21 2020-03-30 14:54:03 goto_absolute_path: Success. Current path is: C:\OOTP_21 2020-03-30 14:54:03 startup: Set DMPT_USER_DATA to C:\OOTP_21 due to path_user_data setting in paths.cfg config file 2020-03-30 14:54:03 check_cust_data_folder: Success: found all folders and files 2020-03-30 14:54:03 check_cust_data_folder: Success: found all folders and files 2020-03-30 14:54:03 create_pt_folders: DMPT_ONLINE_DATA set to C:\OOTP_21\online_data 2020-03-30 14:54:03 startup: This is the DMPT_APP path now: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21 2020-03-30 14:54:03 startup: This is the DMPT_APP_DATA path now: C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data 2020-03-30 14:54:03 startup: This is the DMPT_PREF_DATA path now: C:\Users\jeffbl\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-03-30 14:54:03 startup: This is the DMPT_CUST_DATA path now: C:\OOTP_21 2020-03-30 14:54:03 startup: This is the DMPT_USER_DATA path now: C:\OOTP_21 2020-03-30 14:54:03 startup: This is the DMPT_SAVEDGAMES path now: C:\OOTP_21\saved_games 2020-03-30 14:54:03 open_graphics: Starting open_graphics with setting window_size = 98 2020-03-30 14:54:03 open_graphics: get_desktop_width = 2736 2020-03-30 14:54:03 open_graphics: get_desktop_height = 1824 2020-03-30 14:54:03 open_graphics: Determined window width = 2710 2020-03-30 14:54:03 open_graphics: Determined window height = 1673 2020-03-30 14:54:03 open_graphics: Fullscreen = Off 2020-03-30 14:54:03 set_opengl_modes: setting_opengl_mode = EGLM_USE_DEFAULT 2020-03-30 14:54:03 set_opengl_modes: Set opengl_mode to EGLM_USE_OPENGL_ALL_THE_TIME because that's the default setting for Windows 2020-03-30 14:54:04 glGetString(GL_VERSION): 4.5.0 - Build 25.20.100.6472 2020-03-30 14:54:04 set_opengl_modes: Anisotropic filtering is supported: 16 2020-03-30 14:54:04 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ALL_THE_TIME 2020-03-30 14:54:04 startup: Opened folder fonts 2020-03-30 14:54:04 startup: Opened folder font0 : C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data\fonts\font0 2020-03-30 14:54:04 startup: $FONTDATA is now C:\Program Files (x86)\Out of the Park Developments\OOTP Baseball 21\data\fonts\font0 2020-03-30 14:54:04 load_player_animations: Reading animations from C:\OOTP_21\ballparks\models\misc\player\animations 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126929 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117077 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130913 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147537 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205853 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 191929 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 160865 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 159309 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155009 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 123357 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126909 2020-03-30 14:54:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126926 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85682 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 84182 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114710 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126890 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210558 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210394 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85754 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146839 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 111667 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130022 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83246 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 103538 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 181821 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147405 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 200897 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165789 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88233 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165813 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 162533 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 148937 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208841 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145861 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138217 2020-03-30 14:54:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 110508 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633 2020-03-30 14:54:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637 2020-03-30 14:54:06 startup: Initializing threading: USE_CPP11_THREAD is DISABLED. 2020-03-30 14:54:06 startup: Initializing threading: USE_CPP11_MUTEX is DISABLED. 2020-03-30 14:54:06 startup: Initializing threading: USE_CPP11_CV is DISABLED. 2020-03-30 14:54:06 startup: Initializing threading: Number of threads is 4 2020-03-30 14:54:08 startup: Looking for app_data patches... 2020-03-30 14:54:08 news system: Usage tracker is enabled. Loaded usage data from file. 2020-03-30 14:54:08 news system: News from server are enabled. Dismissed IDs are ''. News requested. 2020-03-30 14:54:08 gui_skin: gui_skin is not loaded yet 2020-03-30 14:54:08 gui_skin: Try to load gui_skin ootp dark from file 2020-03-30 14:54:08 gui_skin: Successfully loaded gui_skin ootp dark 2020-03-30 14:54:08 startup: Called loading_skin_callback 1450 times and blit_to_window 11 times while loading the skin 2020-03-30 14:54:08 startup: Number of fonts loaded: 21 2020-03-30 14:54:08 startup: Font # 0 : bb_bold 2020-03-30 14:54:08 startup: Font # 1 : bb_condensed 2020-03-30 14:54:08 startup: Font # 2 : bb_italic 2020-03-30 14:54:08 startup: Font # 3 : bb_light 2020-03-30 14:54:08 startup: Font # 4 : bb_medium 2020-03-30 14:54:08 startup: Font # 5 : bb_regular 2020-03-30 14:54:08 startup: Font # 6 : bold 2020-03-30 14:54:08 startup: Font # 7 : digit 2020-03-30 14:54:08 startup: Font # 8 : handwritten 2020-03-30 14:54:08 startup: Font # 9 : italic 2020-03-30 14:54:08 startup: Font # 10 : l_averia 2020-03-30 14:54:09 startup: Font # 11 : l_ball 2020-03-30 14:54:09 startup: Font # 12 : l_black 2020-03-30 14:54:09 startup: Font # 13 : l_college 2020-03-30 14:54:09 startup: Font # 14 : l_college2 2020-03-30 14:54:09 startup: Font # 15 : l_emilio 2020-03-30 14:54:09 startup: Font # 16 : l_font 2020-03-30 14:54:09 startup: Font # 17 : l_staubach 2020-03-30 14:54:09 startup: Font # 18 : light 2020-03-30 14:54:09 startup: Font # 19 : medium 2020-03-30 14:54:09 startup: Font # 20 : regular 2020-03-30 14:54:09 load_ootp_style_sets: Starting to load the non-mobile style sets... 2020-03-30 14:54:09 load_ootp_style_sets: Starting to load the common style sets... 2020-03-30 14:54:09 get_style_set: Unable to load style set : DRAG_BUTTON 2020-03-30 14:54:09 get_style_set: Unable to load style set : LIST_BUTTON 2020-03-30 14:54:09 get_style_set: Unable to load style set : CLEAR_BUTTON 2020-03-30 14:54:09 get_style_set: Unable to load style set : COMPLEX_MENU_SHADOW 2020-03-30 14:54:09 get_style_set: Unable to load style set : TOP_MENU_EXIT 2020-03-30 14:54:09 load_ootp_style_sets: Finished loading of the style sets 2020-03-30 14:54:11 startup: starting reading settings from config file 2020-03-30 14:54:11 startup: creating online league interface 2020-03-30 14:54:11 startup: loading hints... 2020-03-30 14:54:11 startup: Looking for cust_data patches... 2020-03-30 14:54:11 startup: loading facegen & opengl... 2020-03-30 14:54:11 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE 2020-03-30 14:54:11 startup: glewInit = 0 2020-03-30 14:54:11 startup: Successfully initialized GLEW, using GLEW 1.10.0 2020-03-30 14:54:11 startup: GLEW_ARB_vertex_buffer_object supported, 3d features will be available 2020-03-30 14:54:11 startup: OpenGL caps -------------------------------------------------------------------- 2020-03-30 14:54:11 startup: 4.5.0 - Build 25.20.100.6472 GL_MAJOR_VERSION: 4 GL_MINOR_VERSION: 5 Intel Intel(R) Iris(R) Plus Graphics 640 GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0 GL_3DFX_texture_compression_FXT1 GL_AMD_depth_clamp_separate GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_robustness_isolation GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_polygon_offset_clamp GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_framebuffer_fetch GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat GL_INTEL_conservative_rasterization GL_INTEL_fragment_shader_ordering GL_INTEL_framebuffer_CMAA GL_INTEL_map_texture GL_INTEL_multi_rate_fragment_shader GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_blend_square GL_NV_conditional_render GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control GLSL Version: 4.50 - Build 25.20.100.6472 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: 4096 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: 4096 GL_MAX_VARYING_FLOATS_ARB: 64 2020-03-30 14:54:11 startup: End of OpenGL caps ------------------------------------------------------------- 2020-03-30 14:54:11 startup: Going to initialize Facegen. 2020-03-30 14:54:11 startup: fg_opengl_init() succeeded 2020-03-30 14:54:11 myfacegen: myfacegen object created, opengl_major_version = 4 2020-03-30 14:54:12 startup: myfacegen successfully initialized 2020-03-30 14:54:13 startup: myfacegen->load_modellists() successfully executed 2020-03-30 14:54:13 startup: Beard textures loaded successfully 2020-03-30 14:54:14 startup: Hair textures loaded successfully 2020-03-30 14:54:14 startup: facegen has been loaded 2020-03-30 14:54:14 startup: Help engine loaded 2020-03-30 14:54:14 startup: Help engine ID list filled 2020-03-30 14:54:14 check_help_files: ok, html files found in help_path 2020-03-30 14:54:14 startup: Help files checked 2020-03-30 14:54:14 startup: Creating db object from local_user.current_game_path 2020-03-30 14:54:14 startup: db object created successfully 2020-03-30 14:54:14 startup: saved games list updated 2020-03-30 14:54:14 startup: text file cache created 2020-03-30 14:54:14 startup: temporary player object created 2020-03-30 14:54:14 startup: browser history object created 2020-03-30 14:54:14 startup: Importing WPA table 2020-03-30 14:54:14 Searching sound folder (: sounds ): 155 items .ogg 2020-03-30 14:54:14 game_sounds: Added Sound: ambient1.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient2.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient3.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient4.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient5.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient6.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient7.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient8.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient9.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient_cc.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient_hd.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient_lemonade.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient_p2.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient_peanuts.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient_programs.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient_scorecard.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient_snowcone.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: ambient_souvenir.ogg to cat 19 2020-03-30 14:54:14 game_sounds: Added Sound: anticip1.ogg to cat 22 2020-03-30 14:54:14 game_sounds: Added Sound: anticip2.ogg to cat 22 2020-03-30 14:54:14 game_sounds: Added Sound: anticip3.ogg to cat 22 2020-03-30 14:54:14 game_sounds: Added Sound: anticip4.ogg to cat 22 2020-03-30 14:54:14 game_sounds: Added Sound: antic_fail1.ogg to cat 24 2020-03-30 14:54:14 game_sounds: Added Sound: antic_fail2.ogg to cat 24 2020-03-30 14:54:14 game_sounds: Added Sound: antic_fail3.ogg to cat 24 2020-03-30 14:54:14 game_sounds: Added Sound: antic_fail4.ogg to cat 24 2020-03-30 14:54:14 game_sounds: Added Sound: antic_HR.ogg to cat 23 2020-03-30 14:54:14 game_sounds: Added Sound: antic_success.ogg to cat 25 2020-03-30 14:54:14 game_sounds: Added Sound: antic_success3.ogg to cat 25 2020-03-30 14:54:14 game_sounds: Added Sound: antic_success5.ogg to cat 25 2020-03-30 14:54:14 game_sounds: Added Sound: bballcrowd.ogg to intros 2020-03-30 14:54:14 game_sounds: Added Sound: boo_heavy1.ogg to cat 6 2020-03-30 14:54:14 game_sounds: Added Sound: boo_heavy2.ogg to cat 6 2020-03-30 14:54:14 game_sounds: Added Sound: boo_heavy3.ogg to cat 6 2020-03-30 14:54:14 game_sounds: Added Sound: boo_heavy4.ogg to cat 6 2020-03-30 14:54:14 game_sounds: Added Sound: boo_light1.ogg to cat 5 2020-03-30 14:54:14 game_sounds: Added Sound: boo_light2.ogg to cat 5 2020-03-30 14:54:14 game_sounds: Added Sound: boo_light4.ogg to cat 5 2020-03-30 14:54:14 game_sounds: Added Sound: boo_light5.ogg to cat 5 2020-03-30 14:54:14 game_sounds: Added Sound: bunt1.ogg to cat 8 2020-03-30 14:54:14 game_sounds: Added Sound: bunt2.ogg to cat 8 2020-03-30 14:54:14 game_sounds: Added Sound: bunt3.ogg to cat 8 2020-03-30 14:54:14 game_sounds: Added Sound: bunt4.ogg to cat 8 2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball1.ogg to cat 7 2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball2.ogg to cat 7 2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball3.ogg to cat 7 2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball4.ogg to cat 7 2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball5.ogg to cat 7 2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball6.ogg to cat 7 2020-03-30 14:54:14 game_sounds: Added Sound: catch_ball7.ogg to cat 7 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy1.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy10.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy11.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy2.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy3.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy4.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy5.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy6.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy7.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy8.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_heavy9.ogg to cat 4 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light1.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light10.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light11.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light12.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light13.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light14.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light15.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light2.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light3.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light4.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light5.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light6.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light7.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light8.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: cheer_light9.ogg to cat 3 2020-03-30 14:54:14 game_sounds: Added Sound: crowd_game1.ogg to cat 2 2020-03-30 14:54:14 game_sounds: Added Sound: crowd_main1.ogg to cat 1 2020-03-30 14:54:14 game_sounds: Added Sound: foul1.ogg to cat 20 2020-03-30 14:54:14 game_sounds: Added Sound: foul2.ogg to cat 20 2020-03-30 14:54:14 game_sounds: Added Sound: foul3.ogg to cat 20 2020-03-30 14:54:14 game_sounds: Added Sound: foul4.ogg to cat 20 2020-03-30 14:54:14 game_sounds: Added Sound: foul5.ogg to cat 20 2020-03-30 14:54:14 game_sounds: Added Sound: foul6.ogg to cat 20 2020-03-30 14:54:14 game_sounds: Added Sound: foul7.ogg to cat 20 2020-03-30 14:54:14 game_sounds: Added Sound: hit_hard1.ogg to cat 10 2020-03-30 14:54:14 game_sounds: Added Sound: hit_hard2.ogg to cat 10 2020-03-30 14:54:14 game_sounds: Added Sound: hit_hard3.ogg to cat 10 2020-03-30 14:54:14 game_sounds: Added Sound: hit_hard4.ogg to cat 10 2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal1.ogg to cat 9 2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal2.ogg to cat 9 2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal4.ogg to cat 9 2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal5.ogg to cat 9 2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal6.ogg to cat 9 2020-03-30 14:54:14 game_sounds: Added Sound: hit_normal7.ogg to cat 9 2020-03-30 14:54:14 game_sounds: Added Sound: homeloudfade.ogg to intros 2020-03-30 14:54:14 game_sounds: Added Sound: horn.ogg to cat 27 2020-03-30 14:54:14 game_sounds: Added Sound: intro1.ogg to cat 13 2020-03-30 14:54:14 game_sounds: Added Sound: intro2.ogg to cat 13 2020-03-30 14:54:14 game_sounds: Added Sound: intro3.ogg to cat 13 2020-03-30 14:54:14 game_sounds: Added Sound: intro4.ogg to cat 13 2020-03-30 14:54:14 game_sounds: Added Sound: notification.ogg to cat 21 2020-03-30 14:54:14 game_sounds: Added Sound: ooh1.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh10.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh11.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh12.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh13.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh14.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh15.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh16.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh17.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh18.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh19.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh2.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh3.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh4.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh5.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh8.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: ooh9.ogg to cat 11 2020-03-30 14:54:14 game_sounds: Added Sound: out1.ogg to cat 14 2020-03-30 14:54:14 game_sounds: Added Sound: out2.ogg to cat 14 2020-03-30 14:54:14 game_sounds: Added Sound: rally1.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally10.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally11.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally12.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally13.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally16.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally17.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally18.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally19.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally2.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally20.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally21.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally22.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally23.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally24.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally25.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally26.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally3.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally4.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally5.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally6.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally7.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally8.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: rally9.ogg to cat 12 2020-03-30 14:54:14 game_sounds: Added Sound: safe1.ogg to cat 15 2020-03-30 14:54:14 game_sounds: Added Sound: safe2.ogg to cat 15 2020-03-30 14:54:14 game_sounds: Added Sound: safe3.ogg to cat 15 2020-03-30 14:54:14 game_sounds: Added Sound: slide1.ogg to cat 17 2020-03-30 14:54:14 game_sounds: Added Sound: stretch2.ogg to cat 18 2020-03-30 14:54:14 game_sounds: Added Sound: stretch3.ogg to cat 18 2020-03-30 14:54:15 game_sounds: Added Sound: stretch4.ogg to cat 18 2020-03-30 14:54:15 game_sounds: Added Sound: strike_three1.ogg to cat 16 2020-03-30 14:54:15 game_sounds: Added Sound: strike_three2.ogg to cat 16 2020-03-30 14:54:15 game_sounds: Added Sound: strike_three3.ogg to cat 16 2020-03-30 14:54:15 Searching sound folder (: sounds ): 0 items .wav 2020-03-30 14:54:15 news system: News article loaded. 2020-03-30 14:54:15 news system: Usage tracker and/or news system run successful. 2020-03-30 14:54:15 news system: Closing data transfer object. 2020-03-30 14:54:15 news system: Data transfer object closed. 2020-03-30 14:54:16 ENTRY_PAGE::create: Creating online_backend object... 2020-03-30 14:54:16 online backend: Online backend is trying to connect... 2020-03-30 14:54:16 online backend: GS initialize 2020-03-30 14:54:16 ENTRY_PAGE::create: Adding online backend listener... 2020-03-30 14:54:16 ENTRY_PAGE::create: Online backend - continue... 2020-03-30 14:54:16 ENTRY_PAGE::create: Adding online backend image cache... 2020-03-30 14:54:16 ENTRY_PAGE::create: Online backend - continue... 2020-03-30 14:54:17 entry_page: Called request_check_write_permission 2020-03-30 14:54:17 entry_page: request_check_write_permission was successful. We have write permission. 2020-03-30 14:54:20 online backend: GSAvailable 2020-03-30 14:54:20 online backend: State change to t/t/f 2020-03-30 14:54:24 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS 2020-03-30 14:54:24 load_database: Error, could not update styles.css 2020-03-30 14:54:24 Twitter: ChilkatLog: --ChilkatLog 2020-03-30 14:54:24 DATABASE::load_world: Loading world 2020-03-30 14:54:24 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 (The United States) 2020-03-30 14:54:24 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 (The United States) 2020-03-30 14:54:24 load_world: Max baseball quality in this world file is 5 2020-03-30 14:54:25 unzip_archive: Source file: text_data.dat - Success: unzipped 1 files 2020-03-30 14:54:25 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1 2020-03-30 14:54:25 load_default_jerseys: Searching for default jerseys in C:\OOTP_21\jerseys 2020-03-30 14:54:25 load_default_jerseys: Found 27 default jerseys, first one is Standard 2020-03-30 14:54:25 startup: Default jerseys loaded successfully 2020-03-30 14:54:25 load_default_ballcaps: Searching for default ballcaps in C:\OOTP_21\ballcaps 2020-03-30 14:54:26 load_default_ballcaps: Found 6 default ballcaps 2020-03-30 14:54:26 startup: Default ballcaps loaded successfully 2020-03-30 14:54:26 clear_names: Closing name objects 2020-03-30 14:54:26 load_names: Loading names 2020-03-30 14:54:26 clear_teams: Closing team objects 2020-03-30 14:54:26 load_teams: Loading teams Memory info "load_teams" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 1120742 939016192 871776256 918728 787232 72280 72144 778485760 780447744 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff constructor 1121 0 4591616 0 4096 0 0 3747840 3747840 bitmap 20 0 81920 0 0 0 0 69632 69632 stats.batting 0 0 0 0 0 0 0 0 0 stats.pitching 0 0 0 0 0 0 0 0 0 stats.bullpen_pitching 0 0 0 0 0 0 0 0 0 stats.starting_pitching 0 0 0 0 0 0 0 0 0 stats.fielding 0 0 0 0 0 0 0 0 0 stats 67 0 274432 0 0 0 0 274432 274432 results 186 0 761856 0 0 0 0 811008 811008 history 4235 0 17289216 0 0 136 136 17846272 17707008 scouting reports 691 0 2822144 0 0 0 136 2912256 1089536 draft list 0 0 0 0 0 0 0 0 0 drafted players 0 0 0 0 0 0 0 0 0 not interested 2488 0 10170368 0 0 0 0 10964992 10964992 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 1129550 939016192 907767808 918728 791328 72416 72416 815112192 815112192 2020-03-30 14:54:26 clear_parks: Closing park objects 2020-03-30 14:54:26 load_parks: Loading parks 2020-03-30 14:54:26 clear_weather: Closing weather objects 2020-03-30 14:54:26 load_weather: Loading weather 2020-03-30 14:54:26 load_injuries: Loading injuries 2020-03-30 14:54:26 clear_injuries: Closing injury objects 2020-03-30 14:54:26 injuries: Loaded 281 injuries from C:\OOTP_21\database\injuries.txt 2020-03-30 14:54:26 off_field_injuries: Loaded 149 off field injuries from C:\OOTP_21\database\off_field_injuries.txt 2020-03-30 14:54:26 clear_coaches: Closing coaches objects 2020-03-30 14:54:26 load_coaches: Loading coaches 2020-03-30 14:54:27 clear_players: Closing player objects 2020-03-30 14:54:27 load_players: Loading players 2020-03-30 14:54:32 load_players: Total number of players: 18459 2020-03-30 14:54:32 load_players: Number of deleted players: 0 2020-03-30 14:54:32 load_players: Number of retired, not-deleted players: 8438 Memory info "load_players" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 1240756 1002655744 935419904 951328 820000 72824 72688 843169792 845127680 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff constructor 24513 81166336 98205696 0 -264 272 744 100552704 101183488 roster status 201 630784 819200 0 -8 272 144 581632 581632 ratings 7 12288 24576 0 8 136 160 65536 0 misc 3 4096 8192 0 0 136 0 0 0 splits 3 12288 12288 0 0 0 0 4096 4096 other 3 4096 8192 0 -8 0 -136 0 0 achievement 4155 14553088 16965632 0 0 0 136 16437248 16179200 scouting report 3 8192 12288 0 0 136 136 73728 77824 scouting history 6891 15499264 28094464 0 0 272 -48 29044736 28618752 real fielding ratings 2 0 4096 0 8 136 136 0 0 player events 2 8192 -45056 0 0 0 0 0 0 real_career_batting 1 4096 4096 0 -8 0 -272 -65536 0 real_career_pitching 2 0 4096 0 8 0 72 0 0 real_career_fielding 2 4096 8192 0 8 272 200 4096 4096 career_batting 6476 23568384 26472448 0 -16 136 -64 28033024 27426816 game_batting 5052 10473472 20647936 0 8 136 472 21909504 21774336 at_bat_batting 2423 4542464 9900032 0 -168 24 48 10563584 10444800 individual_career_batting 2471 4395008 10096640 0 160 0 64 7966720 7847936 career_pitching 5188 17281024 21143552 0 0 0 -64 22355968 22200320 game_pitching 1811 5140480 7389184 0 0 0 0 7782400 7692288 career_fielding 3255 11374592 13312000 0 -160 248 784 14012416 13692928 awards 416 1425408 1634304 0 160 0 -264 1654784 1765376 streaks 5104 18432000 20811776 0 0 0 -136 21098496 20701184 leaders 585 2179072 2392064 0 8 136 320 2367488 2289664 real_adjusted_career_batting 2 0 4096 0 0 0 -48 0 0 real_adjusted_career_pitching 2 8192 8192 0 0 136 136 32768 32768 real_adjusted_career_fielding 6 4096 16384 0 0 272 136 20480 20480 calculate_overall_ratings 10 28672 36864 0 8 0 200 20480 20480 before end 32 131072 131072 0 0 128 0 36864 36864 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 1309377 1213546496 1213542400 951328 819744 75672 75544 1127723008 1127723008 2020-03-30 14:54:32 clear_scouting_sets: Closing scouting set objects 2020-03-30 14:54:32 load_scouting_sets: Loading scouting_sets 2020-03-30 14:54:32 load scouting set: Coach ID=-1, scouting reports=10021 2020-03-30 14:54:32 load scouting set: Size of scouted ratings struct=100 2020-03-30 14:54:32 load scouting set: Size of rating report object=164 2020-03-30 14:54:32 clear_human_managers: Closing human manager objects 2020-03-30 14:54:32 load_human_managers: Loading human_managers 2020-03-30 14:54:33 clear_contract_offers: Closing contract offer objects 2020-03-30 14:54:33 load_contract_offers: Loading contract_offers 2020-03-30 14:54:33 clear_trades: Closing trade objects 2020-03-30 14:54:33 load_trades: Loading trades 2020-03-30 14:54:33 clear_messages: Closing message objects 2020-03-30 14:54:33 load_messages: Loading messages 2020-03-30 14:54:33 load_storylines: Loading storylines 2020-03-30 14:54:33 load_games_in_progress: Loading games_in_progress 2020-03-30 14:54:34 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out 2020-03-30 14:54:34 clear_faces: Closing faces objects 2020-03-30 14:54:34 load_faces: Loading faces Memory info "load_database_files" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 980172 867115008 767508480 918728 787168 67952 66840 673185792 721461248 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff Loaded world 29071 0 47476736 0 0 0 408 48455680 180224 Cleared default jerseys and caps 17631 15400960 917504 0 64 0 136 270336 1953792 Loaded jerseys 24672 630784 28651520 0 0 3240 3672 28811264 28180480 Loaded caps 1802 0 6316032 0 0 816 816 6328320 6328320 Loaded names 49968 34967552 20828160 0 0 272 272 21356544 21360640 Loaded teams 26237 20901888 36081664 0 4096 264 272 36704256 35647488 Loaded parks 17561 36093952 630784 3928 0 8 0 638976 2052096 Loaded weather 17439 643072 131072 0 0 0 0 102400 651264 Loaded injuries 17437 147456 122880 0 0 0 0 114688 114688 Loaded off-fields injuries 17411 24576 16384 0 0 128 0 126976 126976 Loaded coaches 23912 12288 26583040 32 28672 8 272 26923008 24961024 Loaded players 86065 237613056 278282240 28640 -256 2984 2856 284704768 284704768 Loaded scouting sets 34329 69193728 1937408 0 256 144 0 2023424 2093056 Loaded human manager 1020 0 253952 0 0 0 0 188416 2080768 Loaded contract offers 17470 434176 249856 0 0 0 0 200704 200704 Loaded trades 22470 266240 20697088 0 0 0 272 21393408 19431424 Loaded messages 17731 20705280 1323008 0 0 136 0 1327104 2187264 Initialized names 17465 1335296 237568 0 0 0 0 237568 1339392 Loaded storylines 17457 16384 196608 0 0 0 0 155648 0 Loaded games in progress 17472 446464 266240 0 0 0 0 262144 417792 Teams checked 17559 20480 610304 0 0 0 0 425984 274432 League and team logos loaded 17475 872448 278528 0 0 0 0 286720 438272 Loaded faces 20075 12288 10899456 0 0 544 680 11022336 9060352 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 1544787 1318060032 1250816000 951360 820000 76632 76496 1165557760 1167515648 2020-03-30 14:54:35 clear_almanac_list: Closing alamanc list 2020-03-30 14:54:35 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2020-03-30 14:54:35 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2020-03-30 14:54:35 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2020-03-30 14:54:35 load_database: templates loaded 2020-03-30 14:54:36 startup: text engine loaded 2020-03-30 14:54:37 load_database: default text file loaded 2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 0 Nations', bbqual=0, number of nations=109 2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 1 Nations', bbqual=1, number of nations=77 2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 1+ Nations', bbqual=1, number of nations=135 2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 2 Nations', bbqual=2, number of nations=23 2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 2+ Nations', bbqual=2, number of nations=58 2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 3 Nations', bbqual=3, number of nations=17 2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 3+ Nations', bbqual=3, number of nations=35 2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 4 Nations', bbqual=4, number of nations=10 2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 4+ Nations', bbqual=4, number of nations=18 2020-03-30 14:54:37 auto_regions: Name='AUTO-REGION: Baseball Quality 5 Nations', bbqual=5, number of nations=8 2020-03-30 14:54:37 deleted data: Number of Leagues: 17 2020-03-30 14:54:37 deleted data: Total number of teams: 249 2020-03-30 14:54:37 deleted data: Deleted teams without history which can be purged: 0 2020-03-30 14:54:37 deleted data: Deleted teams with history which can NOT be purged: 0 2020-03-30 14:54:37 deleted data: All-Star teams: 30 2020-03-30 14:54:37 deleted data: Number of regular teams: 219 2020-03-30 14:54:37 deleted data: Number of Players: 18459 2020-03-30 14:54:37 deleted data: Number of Coaches: 1730 2020-03-30 14:54:37 logo cache: Debug info: leagues (valid) 17 leagues (valid) -> teams (valid) 219 2020-03-30 14:54:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox.png and added it to the cache 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_small.png and added it to the cache 2020-03-30 14:54:38 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE 2020-03-30 14:54:38 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE 2020-03-30 14:54:38 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE 2020-03-30 14:54:38 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE 2020-03-30 14:54:38 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_small.png and added it to the cache 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_small.png and added it to the cache 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_small.png and added it to the cache 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_small.png and added it to the cache 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\baltimore_orioles_small.png and added it to the cache 2020-03-30 14:54:38 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\tampa_bay_rays_small.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\seattle_mariners_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cleveland_indians_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\detroit_tigers_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\kansas_city_royals_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_angels_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\baltimore_orioles_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\tampa_bay_rays_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\oakland_athletics_25.png and added it to the cache 2020-03-30 14:54:38 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\minnesota_twins_25.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\major_league_baseball_small .png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\international_league_small. png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\pacific_coast_league_small. png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\eastern_league_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\southern_league_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\texas_league_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\california_league_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\carolina_league_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\florida_state_league_small. png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\midwest_league_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\south_atlantic_league_small .png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\new_york-penn_league_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\northwest_league_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\appalachian_league_small.pn g and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\pioneer_league_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\arizona_rookie_league_small .png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\gulf_coast_rookie_league_sm all.png and added it to the cache 2020-03-30 14:54:40 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\major_league_baseball_50.pn g and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\major_league_baseball_small .png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\arizona_diamondbacks_small.pn g and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\atlanta_braves_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\baltimore_orioles_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_white_sox_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_cubs_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cincinnati_reds_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cleveland_indians_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\colorado_rockies_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\detroit_tigers_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\houston_astros_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\kansas_city_royals_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_angels_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_dodgers_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\miami_marlins_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\milwaukee_brewers_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\minnesota_twins_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_mets_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\oakland_athletics_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\philadelphia_phillies_small.p ng and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pittsburgh_pirates_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_diego_padres_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_francisco_giants_small.pn g and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\seattle_mariners_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\st_louis_cardinals_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\tampa_bay_rays_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_small.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\washington_nationals_small.pn g and added it to the cache 2020-03-30 14:54:40 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_50.png and added it to the cache 2020-03-30 14:54:40 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache 2020-03-30 14:54:52 get_http_object: Successfully created HTTP object. Max connections: 10 2020-03-30 14:54:52 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2020-03-30 14:54:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pawtucket_red_sox_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\portland_sea_dogs_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\salem_red_sox_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\greenville_drive_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\lowell_spinners_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\fort_myers_(bos)_red_sox_16.p ng and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\arizona_diamondbacks_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\atlanta_braves_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\baltimore_orioles_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_white_sox_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_cubs_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cincinnati_reds_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cleveland_indians_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\colorado_rockies_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\detroit_tigers_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\houston_astros_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\kansas_city_royals_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_angels_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_dodgers_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\miami_marlins_16.png and added it to the cache 2020-03-30 14:54:52 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\milwaukee_brewers_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\minnesota_twins_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_mets_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\oakland_athletics_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\philadelphia_phillies_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pittsburgh_pirates_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_diego_padres_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_francisco_giants_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\seattle_mariners_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\st_louis_cardinals_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\tampa_bay_rays_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_16.png and added it to the cache 2020-03-30 14:54:53 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\washington_nationals_16.png and added it to the cache 2020-03-30 14:54:56 get_http_object: Successfully created HTTP object. Max connections: 10 2020-03-30 14:54:56 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2020-03-30 14:55:03 get_http_object: Successfully created HTTP object. Max connections: 10 2020-03-30 14:55:03 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2020-03-30 14:55:03 Browser: add_panel_script added 15 panel scripts 2020-03-30 14:55:03 Browser: add_border_script added 0 images to this page and 42 border scripts 2020-03-30 15:00:24 get_http_object: Successfully created HTTP object. Max connections: 10 2020-03-30 15:00:24 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2020-03-30 15:00:39 facegen: init_rendering 2020-03-30 15:00:39 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 15:00:39 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053 2020-03-30 15:00:39 SHADER_DB::init: Development shader folder not found. Using embedded shaders from exe file 2020-03-30 15:00:39 SHADER_DB::init: Enbedded shader - background 2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:39 SHADER_DB::init: Shader link successful 2020-03-30 15:00:39 SHADER_DB::init: Enbedded shader - ball 2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:39 SHADER_DB::init: Shader link successful 2020-03-30 15:00:39 SHADER_DB::init: Enbedded shader - ball_sprite 2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:39 SHADER_DB::init: Shader link successful 2020-03-30 15:00:39 SHADER_DB::init: Enbedded shader - ball_sprite_1 2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:39 SHADER_DB::init: Shader link successful 2020-03-30 15:00:39 SHADER_DB::init: Enbedded shader - blur_x_rgb 2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:39 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - blur_y_rgb 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - blur_x 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - blur_y 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - color 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - confetti_gold 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - confetti_silver 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - confetti_diamond 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - confetti_perfect 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - depth_copy 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - dof_fast 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - facegen 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_alpha 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_alpha_shadow 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_alpha_shadow_e 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_alpha_shadow_0 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_fbo 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fast_mat_fix 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fence 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - field_shadow 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - flashlight 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fps 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - fxaa 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - f_shader 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - glitter 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - gleam_back 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - gleam_front 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - line 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::init: Shader link successful 2020-03-30 15:00:40 SHADER_DB::init: Enbedded shader - particles 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:40 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - particles_smoke 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - pingpong 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - pingpong_smoke 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - player_shadow 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax_e 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax_field 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax_field_e 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax_shadow 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - point_light_paralax_shadow_e 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - pt_background 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - pt_shadow 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - pt_shadow_y 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - quad_transparent 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - rg_replace 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - rgba_depth_copy 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - shadow_map_skin 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - skin 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - sky_box 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - blur_x_rgb 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - blur_y_rgb 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - dof_fast 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 SHADER_DB::init: Enbedded shader - rgba_depth_copy 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-03-30 15:00:41 SHADER_DB::init: Shader link successful 2020-03-30 15:00:41 facegen: init_rendering finished 2020-03-30 15:00:41 facegen: start render 2020-03-30 15:00:41 facegen count: 16 2020-03-30 15:00:41 facegen count: 0 2020-03-30 15:00:41 facegen: using shader 2020-03-30 15:00:41 facegen: finished first draw call 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished second draw call 2020-03-30 15:00:42 facegen count: 1 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished first draw call 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished second draw call 2020-03-30 15:00:42 facegen count: 2 2020-03-30 15:00:42 facegen count: 3 2020-03-30 15:00:42 facegen count: 4 2020-03-30 15:00:42 facegen count: 5 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished first draw call 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished second draw call 2020-03-30 15:00:42 facegen count: 6 2020-03-30 15:00:42 facegen count: 7 2020-03-30 15:00:42 facegen count: 8 2020-03-30 15:00:42 facegen count: 9 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished first draw call 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished second draw call 2020-03-30 15:00:42 facegen count: 10 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished first draw call 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished second draw call 2020-03-30 15:00:42 facegen count: 11 2020-03-30 15:00:42 facegen count: 12 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished first draw call 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished second draw call 2020-03-30 15:00:42 facegen count: 13 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished first draw call 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished second draw call 2020-03-30 15:00:42 facegen count: 14 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished first draw call 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished second draw call 2020-03-30 15:00:42 facegen count: 15 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished first draw call 2020-03-30 15:00:42 facegen: using shader 2020-03-30 15:00:42 facegen: finished second draw call 2020-03-30 15:00:42 facegen: finished all drawing 2020-03-30 15:00:42 facegen: finished render 2020-03-30 15:31:00 online backend: GSAvailable 2020-03-30 15:31:00 online backend: State change to t/f/f 2020-03-30 15:31:00 online backend: Could not create a connection after 20s. Disconnecting forever... 2020-03-30 15:31:00 online backend: State change to f/f/f 2020-03-30 15:40:57 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE 2020-03-30 15:40:57 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE 2020-03-30 15:40:57 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE 2020-03-30 15:40:57 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE 2020-03-30 15:40:57 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE 2020-03-30 15:41:19 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened. 2020-03-30 15:41:19 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction. 2020-03-30 15:41:19 save_critical_database_files: Successfully created flag file 2020-03-30 15:41:19 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: coaches.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: faces.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: games_in_progress.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: human_managers.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: messages.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': names.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: names.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: offers.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: parks.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': players.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: players.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: retired.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: scouting.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: storylines.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: teams.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: text_data.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: trades.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: weather.dat 2020-03-30 15:41:20 save_critical_database_files: Deleted file from folder 'auto-save': world.dat 2020-03-30 15:41:20 save_critical_database_files: Moved file: world.dat 2020-03-30 15:41:20 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save' 2020-03-30 15:41:20 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION 2020-03-30 15:41:20 begin_transaction: BEGIN TRANSACTION was successful. 2020-03-30 15:41:20 end_transaction: Starting end_transaction - running END TRANSACTION 2020-03-30 15:41:20 end_transaction: END TRANSACTION was successful. 2020-03-30 15:41:20 zip_single_file: Called to zip C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\temp\te xt_data.sqlite3 to C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\text_da ta.dat 2020-03-30 15:41:24 zip_single_file: Successfully zipped file 2020-03-30 15:41:24 save_critical_database_files: Saving names... 2020-03-30 15:41:24 save_critical_database_files: Saving players... 2020-03-30 15:41:26 save_critical_database_files: Saving coaches... 2020-03-30 15:41:26 save_critical_database_files: Saving teams... 2020-03-30 15:41:26 save_critical_database_files: Saving weather... 2020-03-30 15:41:26 save_critical_database_files: Saving ballparks... 2020-03-30 15:41:26 save_critical_database_files: Saving scouting sets... 2020-03-30 15:41:26 save_critical_database_files: Saving contract offers... 2020-03-30 15:41:26 save_critical_database_files: Saving trades... 2020-03-30 15:41:27 save_critical_database_files: Saving messages... 2020-03-30 15:41:27 save_messages: Saved message text files: 10 2020-03-30 15:41:27 save_critical_database_files: Saving human managers... 2020-03-30 15:41:27 save_critical_database_files: Saving faces... 2020-03-30 15:41:27 save_critical_database_files: Saving storylines... 2020-03-30 15:41:27 save_critical_database_files: Saving world... 2020-03-30 15:41:27 save_critical_database_files: Successfully saved database files. Transaction ended! 2020-03-30 15:41:27 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1 2020-03-30 15:41:27 save_critical_database_files: Successfully deleted db_save_flag.txt 2020-03-30 15:41:27 save_database: Saving news... 2020-03-30 15:41:27 save_database: Saving games in progress... 2020-03-30 15:41:27 save_database: Saving saved games list... 2020-03-30 15:41:28 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache 2020-03-30 15:41:28 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE 2020-03-30 15:41:28 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE 2020-03-30 15:41:28 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE 2020-03-30 15:41:28 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE 2020-03-30 15:41:28 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE 2020-03-30 15:42:07 facegen: init_rendering 2020-03-30 15:42:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 15:42:07 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053 2020-03-30 15:42:07 facegen: init_rendering finished 2020-03-30 15:42:07 facegen: start render 2020-03-30 15:42:07 facegen count: 16 2020-03-30 15:42:07 facegen count: 0 2020-03-30 15:42:07 facegen: using shader 2020-03-30 15:42:07 facegen: finished first draw call 2020-03-30 15:42:07 facegen: using shader 2020-03-30 15:42:07 facegen: finished second draw call 2020-03-30 15:42:07 facegen count: 1 2020-03-30 15:42:07 facegen: using shader 2020-03-30 15:42:07 facegen: finished first draw call 2020-03-30 15:42:07 facegen: using shader 2020-03-30 15:42:07 facegen: finished second draw call 2020-03-30 15:42:07 facegen count: 2 2020-03-30 15:42:07 facegen count: 3 2020-03-30 15:42:07 facegen count: 4 2020-03-30 15:42:07 facegen count: 5 2020-03-30 15:42:07 facegen: using shader 2020-03-30 15:42:07 facegen: finished first draw call 2020-03-30 15:42:07 facegen: using shader 2020-03-30 15:42:07 facegen: finished second draw call 2020-03-30 15:42:07 facegen count: 6 2020-03-30 15:42:07 facegen count: 7 2020-03-30 15:42:07 facegen count: 8 2020-03-30 15:42:07 facegen count: 9 2020-03-30 15:42:07 facegen: using shader 2020-03-30 15:42:07 facegen: finished first draw call 2020-03-30 15:42:07 facegen: using shader 2020-03-30 15:42:08 facegen: finished second draw call 2020-03-30 15:42:08 facegen count: 10 2020-03-30 15:42:08 facegen: using shader 2020-03-30 15:42:08 facegen: finished first draw call 2020-03-30 15:42:08 facegen: using shader 2020-03-30 15:42:08 facegen: finished second draw call 2020-03-30 15:42:08 facegen count: 11 2020-03-30 15:42:08 facegen count: 12 2020-03-30 15:42:08 facegen: using shader 2020-03-30 15:42:08 facegen: finished first draw call 2020-03-30 15:42:08 facegen: using shader 2020-03-30 15:42:08 facegen: finished second draw call 2020-03-30 15:42:08 facegen count: 13 2020-03-30 15:42:08 facegen: using shader 2020-03-30 15:42:08 facegen: finished first draw call 2020-03-30 15:42:08 facegen: using shader 2020-03-30 15:42:08 facegen: finished second draw call 2020-03-30 15:42:08 facegen count: 14 2020-03-30 15:42:08 facegen: using shader 2020-03-30 15:42:08 facegen: finished first draw call 2020-03-30 15:42:08 facegen: using shader 2020-03-30 15:42:08 facegen: finished second draw call 2020-03-30 15:42:08 facegen count: 15 2020-03-30 15:42:08 facegen: using shader 2020-03-30 15:42:08 facegen: finished first draw call 2020-03-30 15:42:08 facegen: using shader 2020-03-30 15:42:08 facegen: finished second draw call 2020-03-30 15:42:08 facegen: finished all drawing 2020-03-30 15:42:08 facegen: finished render 2020-03-30 15:42:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\colorado_rockies.png and added it to the cache 2020-03-30 15:42:47 facegen: init_rendering 2020-03-30 15:42:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 15:42:47 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053 2020-03-30 15:42:47 facegen: init_rendering finished 2020-03-30 15:42:47 facegen: start render 2020-03-30 15:42:47 facegen count: 16 2020-03-30 15:42:47 facegen count: 0 2020-03-30 15:42:47 facegen: using shader 2020-03-30 15:42:47 facegen: finished first draw call 2020-03-30 15:42:47 facegen: using shader 2020-03-30 15:42:47 facegen: finished second draw call 2020-03-30 15:42:47 facegen count: 1 2020-03-30 15:42:47 facegen: using shader 2020-03-30 15:42:47 facegen: finished first draw call 2020-03-30 15:42:47 facegen: using shader 2020-03-30 15:42:47 facegen: finished second draw call 2020-03-30 15:42:47 facegen count: 2 2020-03-30 15:42:47 facegen count: 3 2020-03-30 15:42:47 facegen count: 4 2020-03-30 15:42:47 facegen count: 5 2020-03-30 15:42:47 facegen: using shader 2020-03-30 15:42:47 facegen: finished first draw call 2020-03-30 15:42:47 facegen: using shader 2020-03-30 15:42:47 facegen: finished second draw call 2020-03-30 15:42:47 facegen count: 6 2020-03-30 15:42:47 facegen count: 7 2020-03-30 15:42:47 facegen count: 8 2020-03-30 15:42:47 facegen count: 9 2020-03-30 15:42:47 facegen: using shader 2020-03-30 15:42:48 facegen: finished first draw call 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished second draw call 2020-03-30 15:42:48 facegen count: 10 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished first draw call 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished second draw call 2020-03-30 15:42:48 facegen count: 11 2020-03-30 15:42:48 facegen count: 12 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished first draw call 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished second draw call 2020-03-30 15:42:48 facegen count: 13 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished first draw call 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished second draw call 2020-03-30 15:42:48 facegen count: 14 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished first draw call 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished second draw call 2020-03-30 15:42:48 facegen count: 15 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished first draw call 2020-03-30 15:42:48 facegen: using shader 2020-03-30 15:42:48 facegen: finished second draw call 2020-03-30 15:42:48 facegen: finished all drawing 2020-03-30 15:42:48 facegen: finished render 2020-03-30 15:44:31 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pawtucket_red_sox.png and added it to the cache 2020-03-30 15:44:31 facegen: init_rendering 2020-03-30 15:44:31 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 15:44:31 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053 2020-03-30 15:44:31 facegen: init_rendering finished 2020-03-30 15:44:31 facegen: start render 2020-03-30 15:44:31 facegen count: 16 2020-03-30 15:44:31 facegen count: 0 2020-03-30 15:44:31 facegen: using shader 2020-03-30 15:44:31 facegen: finished first draw call 2020-03-30 15:44:31 facegen: using shader 2020-03-30 15:44:31 facegen: finished second draw call 2020-03-30 15:44:31 facegen count: 1 2020-03-30 15:44:31 facegen count: 2 2020-03-30 15:44:31 facegen: using shader 2020-03-30 15:44:31 facegen: finished first draw call 2020-03-30 15:44:31 facegen: using shader 2020-03-30 15:44:31 facegen: finished second draw call 2020-03-30 15:44:31 facegen count: 3 2020-03-30 15:44:31 facegen count: 4 2020-03-30 15:44:31 facegen count: 5 2020-03-30 15:44:31 facegen count: 6 2020-03-30 15:44:31 facegen: using shader 2020-03-30 15:44:31 facegen: finished first draw call 2020-03-30 15:44:31 facegen: using shader 2020-03-30 15:44:31 facegen: finished second draw call 2020-03-30 15:44:32 facegen count: 7 2020-03-30 15:44:32 facegen count: 8 2020-03-30 15:44:32 facegen count: 9 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished first draw call 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished second draw call 2020-03-30 15:44:32 facegen count: 10 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished first draw call 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished second draw call 2020-03-30 15:44:32 facegen count: 11 2020-03-30 15:44:32 facegen count: 12 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished first draw call 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished second draw call 2020-03-30 15:44:32 facegen count: 13 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished first draw call 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished second draw call 2020-03-30 15:44:32 facegen count: 14 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished first draw call 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished second draw call 2020-03-30 15:44:32 facegen count: 15 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished first draw call 2020-03-30 15:44:32 facegen: using shader 2020-03-30 15:44:32 facegen: finished second draw call 2020-03-30 15:44:32 facegen: finished all drawing 2020-03-30 15:44:32 facegen: finished render 2020-03-30 15:50:56 get_http_object: Successfully created HTTP object. Max connections: 10 2020-03-30 15:50:56 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2020-03-30 15:51:05 get_http_object: Successfully created HTTP object. Max connections: 10 2020-03-30 15:51:05 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2020-03-30 15:56:58 get_http_object: Successfully created HTTP object. Max connections: 10 2020-03-30 15:56:58 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2020-03-30 15:57:01 get_http_object: Successfully created HTTP object. Max connections: 10 2020-03-30 15:57:01 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2020-03-30 15:57:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\major_league_baseball.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\major_league_baseball_16.pn g and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\international_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\pacific_coast_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\eastern_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\southern_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\texas_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\california_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\carolina_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\florida_state_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\midwest_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\south_atlantic_league_16.pn g and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\new_york-penn_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\northwest_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\appalachian_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\pioneer_league_16.png and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\arizona_rookie_league_16.pn g and added it to the cache 2020-03-30 15:57:16 get_logo: Default size and found on disk - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\league_logos\gulf_coast_rookie_league_16 .png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\toronto_blue_jays_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\baltimore_orioles_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\tampa_bay_rays_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_white_sox_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cleveland_indians_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\detroit_tigers_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\kansas_city_royals_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\minnesota_twins_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\houston_astros_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\seattle_mariners_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_angels_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\oakland_athletics_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\atlanta_braves_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_mets_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\miami_marlins_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\philadelphia_phillies_small.p ng and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\washington_nationals_small.pn g and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\cincinnati_reds_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pittsburgh_pirates_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\st_louis_cardinals_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\chicago_cubs_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\milwaukee_brewers_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_diego_padres_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\los_angeles_dodgers_small.png and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\san_francisco_giants_small.pn g and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\arizona_diamondbacks_small.pn g and added it to the cache 2020-03-30 15:57:17 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\colorado_rockies_small.png and added it to the cache 2020-03-30 15:57:21 get_http_object: Successfully created HTTP object. Max connections: 10 2020-03-30 15:57:21 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2020-03-30 15:57:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE 2020-03-30 15:57:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE 2020-03-30 15:57:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE 2020-03-30 15:57:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE 2020-03-30 15:57:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE 2020-03-30 15:57:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\new_york_yankees.png and added it to the cache 2020-03-30 15:57:22 facegen: init_rendering 2020-03-30 15:57:22 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 15:57:22 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053 2020-03-30 15:57:22 facegen: init_rendering finished 2020-03-30 15:57:22 facegen: start render 2020-03-30 15:57:22 facegen count: 16 2020-03-30 15:57:22 facegen count: 0 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished first draw call 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished second draw call 2020-03-30 15:57:22 facegen count: 1 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished first draw call 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished second draw call 2020-03-30 15:57:22 facegen count: 2 2020-03-30 15:57:22 facegen count: 3 2020-03-30 15:57:22 facegen count: 4 2020-03-30 15:57:22 facegen count: 5 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished first draw call 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished second draw call 2020-03-30 15:57:22 facegen count: 6 2020-03-30 15:57:22 facegen count: 7 2020-03-30 15:57:22 facegen count: 8 2020-03-30 15:57:22 facegen count: 9 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished first draw call 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished second draw call 2020-03-30 15:57:22 facegen count: 10 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished first draw call 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished second draw call 2020-03-30 15:57:22 facegen count: 11 2020-03-30 15:57:22 facegen count: 12 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished first draw call 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished second draw call 2020-03-30 15:57:22 facegen count: 13 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished first draw call 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished second draw call 2020-03-30 15:57:22 facegen count: 14 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished first draw call 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished second draw call 2020-03-30 15:57:22 facegen count: 15 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished first draw call 2020-03-30 15:57:22 facegen: using shader 2020-03-30 15:57:22 facegen: finished second draw call 2020-03-30 15:57:22 facegen: finished all drawing 2020-03-30 15:57:22 facegen: finished render 2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\pawtucket_red_sox_small.png and added it to the cache 2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\portland_sea_dogs_small.png and added it to the cache 2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\salem_red_sox_small.png and added it to the cache 2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\greenville_drive_small.png and added it to the cache 2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\lowell_spinners_small.png and added it to the cache 2020-03-30 15:57:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\fort_myers_(bos)_red_sox_smal l.png and added it to the cache 2020-03-30 20:36:03 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE 2020-03-30 20:36:03 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE 2020-03-30 20:36:03 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE 2020-03-30 20:36:03 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE 2020-03-30 20:36:03 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE 2020-03-30 20:36:15 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE 2020-03-30 20:36:15 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE 2020-03-30 20:36:15 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE 2020-03-30 20:36:15 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE 2020-03-30 20:36:15 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE 2020-03-30 20:36:29 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE 2020-03-30 20:36:29 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE 2020-03-30 20:36:29 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE 2020-03-30 20:36:29 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE 2020-03-30 20:36:29 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE 2020-03-30 20:36:36 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache 2020-03-30 20:36:36 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache 2020-03-30 20:36:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers.png and added it to the cache 2020-03-30 20:36:36 ENGINE_3D: Closing object... 2020-03-30 20:36:36 OBJECT_MANAGER: Closing object... 2020-03-30 20:36:36 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:36:36 OBJECT_MANAGER: clear_players... 2020-03-30 20:36:36 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:36:36 check_3d_park_path: No 3D park file found for file name = 2020-03-30 20:36:36 ENGINE_3D::start3d: Loading: $MYCUSTDATA 2020-03-30 20:36:36 OBJECT_MAPNAGER::read_pod_file: POD size: 308829 2020-03-30 20:36:36 OBJECT_MANAGER::read_pod_file: Material without pfx file: field 2020-03-30 20:36:36 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp01 2020-03-30 20:36:36 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_02 2020-03-30 20:36:36 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad09 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad14 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad21 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad11 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad15 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad04 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad16 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad12 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad08 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_major_stadium 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3 2020-03-30 20:36:37 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4 2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loading texture: field.webp 2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loading texture: default_major_night.webp 2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loading texture: default_major_day.webp 2020-03-30 20:36:37 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:38 OBJECT_MANAGER::image_to_texture: loading texture: ad_14.webp 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_21.webp 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_11.webp 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_15.webp 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_04.webp 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: ad_08.webp 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:39 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png 2020-03-30 20:36:39 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:36:39 load_stadium: start loading skyboxes 2020-03-30 20:36:40 load_stadium: day skybox loaded 2020-03-30 20:36:41 load_stadium: night skybox loaded 2020-03-30 20:36:41 load_stadium: generate raypic geometry 2020-03-30 20:36:41 load_stadium: raypic geometry generated 2020-03-30 20:36:41 load_stadium: stadium loaded 2020-03-30 20:36:41 facegen: init_rendering 2020-03-30 20:36:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 20:36:41 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053 2020-03-30 20:36:42 facegen: init_rendering finished 2020-03-30 20:36:42 facegen: start render 2020-03-30 20:36:42 facegen count: 16 2020-03-30 20:36:42 facegen count: 0 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished first draw call 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished second draw call 2020-03-30 20:36:42 facegen count: 1 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished first draw call 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished second draw call 2020-03-30 20:36:42 facegen count: 2 2020-03-30 20:36:42 facegen count: 3 2020-03-30 20:36:42 facegen count: 4 2020-03-30 20:36:42 facegen count: 5 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished first draw call 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished second draw call 2020-03-30 20:36:42 facegen count: 6 2020-03-30 20:36:42 facegen count: 7 2020-03-30 20:36:42 facegen count: 8 2020-03-30 20:36:42 facegen count: 9 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished first draw call 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished second draw call 2020-03-30 20:36:42 facegen count: 10 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished first draw call 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished second draw call 2020-03-30 20:36:42 facegen count: 11 2020-03-30 20:36:42 facegen count: 12 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished first draw call 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished second draw call 2020-03-30 20:36:42 facegen count: 13 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished first draw call 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished second draw call 2020-03-30 20:36:42 facegen count: 14 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished first draw call 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished second draw call 2020-03-30 20:36:42 facegen count: 15 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished first draw call 2020-03-30 20:36:42 facegen: using shader 2020-03-30 20:36:42 facegen: finished second draw call 2020-03-30 20:36:42 facegen: finished all drawing 2020-03-30 20:36:42 facegen: finished render 2020-03-30 20:36:44 facegen: init_rendering 2020-03-30 20:36:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 20:36:44 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053 2020-03-30 20:36:44 facegen: init_rendering finished 2020-03-30 20:36:44 facegen: start render 2020-03-30 20:36:44 facegen count: 16 2020-03-30 20:36:44 facegen count: 0 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished first draw call 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished second draw call 2020-03-30 20:36:44 facegen count: 1 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished first draw call 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished second draw call 2020-03-30 20:36:44 facegen count: 2 2020-03-30 20:36:44 facegen count: 3 2020-03-30 20:36:44 facegen count: 4 2020-03-30 20:36:44 facegen count: 5 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished first draw call 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished second draw call 2020-03-30 20:36:44 facegen count: 6 2020-03-30 20:36:44 facegen count: 7 2020-03-30 20:36:44 facegen count: 8 2020-03-30 20:36:44 facegen count: 9 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished first draw call 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished second draw call 2020-03-30 20:36:44 facegen count: 10 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished first draw call 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished second draw call 2020-03-30 20:36:44 facegen count: 11 2020-03-30 20:36:44 facegen count: 12 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished first draw call 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished second draw call 2020-03-30 20:36:44 facegen count: 13 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished first draw call 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished second draw call 2020-03-30 20:36:44 facegen count: 14 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished first draw call 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished second draw call 2020-03-30 20:36:44 facegen count: 15 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished first draw call 2020-03-30 20:36:44 facegen: using shader 2020-03-30 20:36:44 facegen: finished second draw call 2020-03-30 20:36:44 facegen: finished all drawing 2020-03-30 20:36:45 facegen: finished render 2020-03-30 20:36:45 facegen: init_rendering 2020-03-30 20:36:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 20:36:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053 2020-03-30 20:36:45 facegen: init_rendering finished 2020-03-30 20:36:45 facegen: start render 2020-03-30 20:36:45 facegen count: 16 2020-03-30 20:36:45 facegen count: 0 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished first draw call 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished second draw call 2020-03-30 20:36:45 facegen count: 1 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished first draw call 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished second draw call 2020-03-30 20:36:45 facegen count: 2 2020-03-30 20:36:45 facegen count: 3 2020-03-30 20:36:45 facegen count: 4 2020-03-30 20:36:45 facegen count: 5 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished first draw call 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished second draw call 2020-03-30 20:36:45 facegen count: 6 2020-03-30 20:36:45 facegen count: 7 2020-03-30 20:36:45 facegen count: 8 2020-03-30 20:36:45 facegen count: 9 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished first draw call 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished second draw call 2020-03-30 20:36:45 facegen count: 10 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished first draw call 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished second draw call 2020-03-30 20:36:45 facegen count: 11 2020-03-30 20:36:45 facegen count: 12 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished first draw call 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished second draw call 2020-03-30 20:36:45 facegen count: 13 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished first draw call 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished second draw call 2020-03-30 20:36:45 facegen count: 14 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished first draw call 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished second draw call 2020-03-30 20:36:45 facegen count: 15 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished first draw call 2020-03-30 20:36:45 facegen: using shader 2020-03-30 20:36:45 facegen: finished second draw call 2020-03-30 20:36:45 facegen: finished all drawing 2020-03-30 20:36:45 facegen: finished render 2020-03-30 20:36:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers.png and added it to the cache 2020-03-30 20:36:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox.png and added it to the cache 2020-03-30 20:37:42 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE 2020-03-30 20:37:42 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE 2020-03-30 20:37:42 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE 2020-03-30 20:37:42 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE 2020-03-30 20:37:42 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE 2020-03-30 20:37:58 ENGINE_3D: Closing object... 2020-03-30 20:37:58 OBJECT_MANAGER: Closing object... 2020-03-30 20:37:58 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:37:58 OBJECT_MANAGER: clear_players... 2020-03-30 20:37:58 OBJECT_MANAGER: particle_systems... 2020-03-30 20:37:58 OBJECT_MANAGER: audience_mgr... 2020-03-30 20:37:58 OBJECT_MANAGER: Closing - Done! Play: SID 2/crowd_game1.ogg - 70 Play: SID 1/crowd_main1.ogg - 40 2020-03-30 20:38:00 check_3d_park_path: No 3D park file found for file name = 2020-03-30 20:38:00 ENGINE_3D::start3d: Loading: $MYCUSTDATA 2020-03-30 20:38:00 ENGINE_3D::start3d: start3d was called 2020-03-30 20:38:01 OBJECT_MANAGER::load_models: load_models started 2020-03-30 20:38:01 OBJECT_MANAGER::load_model: load model, baseball.obj 2020-03-30 20:38:01 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms 2020-03-30 20:38:01 OBJECT_MANAGER::load_model: load model, shadow.obj 2020-03-30 20:38:01 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms 2020-03-30 20:38:01 OBJECT_MAPNAGER::read_pod_file: POD size: 308829 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: field 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp01 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_02 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad09 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad14 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad21 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad11 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad15 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad04 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad16 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad12 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad08 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_major_stadium 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3 2020-03-30 20:38:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4 2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loading texture: field.webp 2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loading texture: default_major_night.webp 2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loading texture: default_major_day.webp 2020-03-30 20:38:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_14.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_21.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_11.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_15.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_04.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: ad_08.webp 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png 2020-03-30 20:38:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:02 load_stadium: start loading skyboxes 2020-03-30 20:38:03 load_stadium: day skybox loaded 2020-03-30 20:38:03 load_stadium: night skybox loaded 2020-03-30 20:38:03 load_stadium: generate raypic geometry 2020-03-30 20:38:04 load_stadium: raypic geometry generated 2020-03-30 20:38:04 load_stadium: stadium loaded 2020-03-30 20:38:04 OBJECT_MAPNAGER::read_pod_file: POD size: 130346 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:04 OBJECT_MAPNAGER::read_pod_file: POD size: 156411 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:04 OBJECT_MAPNAGER::read_pod_file: POD size: 156411 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:04 OBJECT_MAPNAGER::read_pod_file: POD size: 130810 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:04 OBJECT_MAPNAGER::read_pod_file: POD size: 364674 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2020-03-30 20:38:04 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:04 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:05 OBJECT_MAPNAGER::read_pod_file: POD size: 29637 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:05 OBJECT_MAPNAGER::read_pod_file: POD size: 29633 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:05 OBJECT_MAPNAGER::read_pod_file: POD size: 364674 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:05 OBJECT_MAPNAGER::read_pod_file: POD size: 130550 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:05 OBJECT_MAPNAGER::read_pod_file: POD size: 130790 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loading texture: head.webp 2020-03-30 20:38:05 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-03-30 20:38:05 load_player_animations: Reading animations from C:\OOTP_21\ballparks\models\misc\player\animations 2020-03-30 20:38:05 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126929 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85682 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 84182 2020-03-30 20:38:06 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114710 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126890 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210558 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210394 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85754 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146839 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 111667 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130022 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83246 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 103538 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 108225 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 187633 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130311 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150909 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167773 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 203153 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 186421 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145897 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158213 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124569 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205541 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208673 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161301 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 181821 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147405 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 200897 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165789 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88233 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165813 2020-03-30 20:38:07 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 162533 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 148937 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208841 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145861 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138217 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83094 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109150 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 194814 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 104530 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193926 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 119322 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 190270 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156678 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150550 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 216581 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147938 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 207871 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859 2020-03-30 20:38:08 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 110508 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633 2020-03-30 20:38:09 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637 2020-03-30 20:38:09 load_stadium: player models loaded 2020-03-30 20:38:09 MESH_READER::load_textures: num Textures 0 2020-03-30 20:38:09 MESH_READER::load_textures: num Textures 1 2020-03-30 20:38:09 MESH_READER::load_textures: Current file material.png 2020-03-30 20:38:09 MESH_READER::load_textures: Opened folder file_name= material.png 2020-03-30 20:38:09 MESH_READER::load_textures: Loading material.webp 2020-03-30 20:38:09 MESH_READER::load_textures: load_textures finished 2020-03-30 20:38:09 MESH_READER::load_textures: num Textures 0 2020-03-30 20:38:09 MESH_READER::load_textures: num Textures 1 2020-03-30 20:38:09 MESH_READER::load_textures: Current file images/shadow.png 2020-03-30 20:38:09 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png 2020-03-30 20:38:09 load_textures: Load non webp image: shadow.png 2020-03-30 20:38:09 MESH_READER::load_textures: load_textures finished 2020-03-30 20:38:09 OBJECT_MANAGER::image_to_texture: loading texture: ball_sprite.png 2020-03-30 20:38:09 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-03-30 20:38:10 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 20:38:10 apply_trialpha: seating_attendance1_t.png 2020-03-30 20:38:10 apply_trialpha: seating_attendance2_t.png 2020-03-30 20:38:10 apply_trialpha: seating_attendance3_t.png 2020-03-30 20:38:11 apply_trialpha: seating_attendance4_t.png 2020-03-30 20:38:11 OBJECT_MANAGER::gen_vbos: make VBOs 2020-03-30 20:38:11 start3d: all loading complete 2020-03-30 20:38:11 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 20:38:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\boston_red_sox_small.png and added it to the cache 2020-03-30 20:38:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\OOTP_21\saved_games\MLB031918_OOTP21.lg\news\ht ml\images\team_logos\texas_rangers_small.png and added it to the cache 2020-03-30 20:38:14 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 20:39:02 ENGINE_3D: Closing object... 2020-03-30 20:39:02 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:03 ENGINE_3D: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:03 ENGINE_3D: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:03 ENGINE_3D: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:03 ENGINE_3D: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:03 ENGINE_3D: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:03 ENGINE_3D: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:03 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:03 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:03 ENGINE_3D: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:04 ENGINE_3D: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:04 ENGINE_3D: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:04 ENGINE_3D: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:04 ENGINE_3D: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:04 ENGINE_3D: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:04 ENGINE_3D: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:04 ENGINE_3D: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:04 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:04 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:05 ENGINE_3D: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:05 ENGINE_3D: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:05 ENGINE_3D: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:05 ENGINE_3D: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:05 ENGINE_3D: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:05 ENGINE_3D: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:05 ENGINE_3D: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:05 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:06 ENGINE_3D: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:06 ENGINE_3D: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:06 ENGINE_3D: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:06 ENGINE_3D: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:06 ENGINE_3D: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:06 ENGINE_3D: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:06 ENGINE_3D: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:06 ENGINE_3D: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:06 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:07 ENGINE_3D: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:07 ENGINE_3D: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:07 ENGINE_3D: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:07 ENGINE_3D: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:07 ENGINE_3D: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:07 ENGINE_3D: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:07 ENGINE_3D: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:07 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:07 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:39:08 ENGINE_3D::empty: empty, time: 5.560225 2020-03-30 20:39:08 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 5.260225 2020-03-30 20:39:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.560225 2020-03-30 20:39:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 5.260225 2020-03-30 20:39:11 MOTION_MANAGER::update_positions: cam_deleted Play: SID 9/hit_normal7.ogg - 70 Play: SID 3/cheer_light8.ogg - 45 SetVolume: 2 - 70 SetVolume: 1 - 41 SetVolume: 2 - 71 SetVolume: 1 - 42 Play: SID 19/ambient6.ogg - 42 SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 72 SetVolume: 1 - 44 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 70 SetVolume: 1 - 40 2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 2.518035 2020-03-30 20:39:20 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.518035 2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 5.564521 2020-03-30 20:39:20 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.064521 2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 4.022842 2020-03-30 20:39:20 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.218035 2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 4.871648 2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 4.871648 2020-03-30 20:39:20 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.218035 2020-03-30 20:39:20 ENGINE_3D::empty: empty, time: 4.208244 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 68 SetVolume: 1 - 36 Play: SID 10/hit_hard3.ogg - 68 SetVolume: 2 - 67 SetVolume: 1 - 35 SetVolume: 2 - 67 SetVolume: 1 - 34 SetVolume: 2 - 66 SetVolume: 1 - 33 SetVolume: 2 - 66 SetVolume: 1 - 32 SetVolume: 2 - 65 SetVolume: 1 - 31 Play: SID 17/slide1.ogg - 65 Play: SID 19/ambient8.ogg - 31 SetVolume: 2 - 66 SetVolume: 1 - 33 SetVolume: 2 - 67 SetVolume: 1 - 34 SetVolume: 2 - 67 SetVolume: 1 - 35 2020-03-30 20:39:33 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.995766 SetVolume: 2 - 68 SetVolume: 1 - 36 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 70 SetVolume: 1 - 40 SetVolume: 2 - 70 SetVolume: 1 - 41 Play: SID 7/catch_ball3.ogg - 70 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 72 SetVolume: 1 - 44 SetVolume: 2 - 72 SetVolume: 1 - 45 2020-03-30 20:39:38 ENGINE_3D: Closing object... 2020-03-30 20:39:38 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:38 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:38 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:38 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 73 SetVolume: 1 - 46 2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 1.927587 2020-03-30 20:39:38 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 1.594254 2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.927587 2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 3.976561 2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 5.167715 2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.594254 2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.976561 2020-03-30 20:39:38 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.594254 2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.358869 2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 3.014129 2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 6.358869 2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 6.358869 2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 7.108869 2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.594254 2020-03-30 20:39:38 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.976561 2020-03-30 20:39:38 ENGINE_3D::empty: empty, time: 6.630298 SetVolume: 2 - 73 SetVolume: 1 - 47 SetVolume: 2 - 74 SetVolume: 1 - 48 SetVolume: 2 - 74 SetVolume: 1 - 49 Play: SID 9/hit_normal6.ogg - 74 Play: SID 3/cheer_light9.ogg - 54 SetVolume: 2 - 75 SetVolume: 1 - 50 SetVolume: 2 - 75 SetVolume: 1 - 51 SetVolume: 2 - 76 SetVolume: 1 - 52 SetVolume: 2 - 76 SetVolume: 1 - 53 SetVolume: 2 - 77 SetVolume: 1 - 54 Play: SID 19/ambient6.ogg - 54 2020-03-30 20:39:47 MOTION_MANAGER::update_positions: cam_deleted Play: SID 15/safe1.ogg - 77 Play: SID 17/slide1.ogg - 77 SetVolume: 2 - 76 SetVolume: 1 - 52 SetVolume: 2 - 75 SetVolume: 1 - 51 SetVolume: 2 - 75 SetVolume: 1 - 50 2020-03-30 20:39:51 ENGINE_3D::empty: empty, time: 1.934811 2020-03-30 20:39:51 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.379256 2020-03-30 20:39:51 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.379256 2020-03-30 20:39:51 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.379256 2020-03-30 20:39:51 ENGINE_3D::empty: empty, time: 1.379256 2020-03-30 20:39:51 ENGINE_3D::empty: empty, time: 3.890225 2020-03-30 20:39:51 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.379256 2020-03-30 20:39:51 ENGINE_3D::empty: empty, time: 1.859256 2020-03-30 20:39:51 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.379256 2020-03-30 20:39:51 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.934811 2020-03-30 20:39:52 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.379256 2020-03-30 20:39:52 ENGINE_3D::empty: empty, time: 5.533663 SetVolume: 2 - 74 SetVolume: 1 - 49 SetVolume: 2 - 74 SetVolume: 1 - 48 SetVolume: 2 - 73 SetVolume: 1 - 47 Play: SID 9/hit_normal5.ogg - 73 2020-03-30 20:39:55 MOTION_MANAGER::update_positions: cam_deleted Play: SID 3/cheer_light8.ogg - 57 SetVolume: 2 - 74 SetVolume: 1 - 49 SetVolume: 2 - 75 SetVolume: 1 - 50 SetVolume: 2 - 75 SetVolume: 1 - 51 SetVolume: 2 - 76 SetVolume: 1 - 52 Play: SID 19/ambient_scorecard.ogg - 52 2020-03-30 20:39:57 ENGINE_3D: Closing object... 2020-03-30 20:39:57 OBJECT_MANAGER: Closing object... 2020-03-30 20:39:57 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:39:57 OBJECT_MANAGER: clear_players... 2020-03-30 20:39:57 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 74 SetVolume: 1 - 49 SetVolume: 2 - 73 SetVolume: 1 - 47 SetVolume: 2 - 72 SetVolume: 1 - 45 2020-03-30 20:39:58 ENGINE_3D::empty: empty, time: 3.342446 2020-03-30 20:39:58 ENGINE_3D::empty: empty, time: 0.985000 2020-03-30 20:39:58 ENGINE_3D::empty: empty, time: 0.985000 2020-03-30 20:39:58 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 3.042446 2020-03-30 20:39:58 ENGINE_3D::empty: empty, time: 6.033940 2020-03-30 20:39:58 ENGINE_3D::empty: empty, time: 3.402446 2020-03-30 20:39:58 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.042446 2020-03-30 20:39:58 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.042446 2020-03-30 20:39:58 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.342446 SetVolume: 2 - 72 SetVolume: 1 - 44 SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 70 SetVolume: 1 - 41 SetVolume: 2 - 70 SetVolume: 1 - 40 Play: SID 10/hit_hard1.ogg - 70 2020-03-30 20:40:03 MOTION_MANAGER::update_positions: cam_deleted Play: SID 19/ambient_peanuts.ogg - 40 2020-03-30 20:40:06 ENGINE_3D: Closing object... 2020-03-30 20:40:06 OBJECT_MANAGER: Closing object... 2020-03-30 20:40:06 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:40:06 OBJECT_MANAGER: clear_players... 2020-03-30 20:40:06 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 69 SetVolume: 1 - 38 2020-03-30 20:40:07 ENGINE_3D: Closing object... 2020-03-30 20:40:07 OBJECT_MANAGER: Closing object... 2020-03-30 20:40:07 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:40:07 OBJECT_MANAGER: clear_players... 2020-03-30 20:40:07 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 68 SetVolume: 1 - 37 2020-03-30 20:40:07 ENGINE_3D::empty: empty, time: 3.107210 2020-03-30 20:40:07 ENGINE_3D::empty: empty, time: 0.310000 2020-03-30 20:40:07 ENGINE_3D::empty: empty, time: 2.601655 SetVolume: 2 - 68 SetVolume: 1 - 36 Play: SID 7/catch_ball1.ogg - 68 Play: SID 16/strike_three2.ogg - 68 SetVolume: 2 - 67 SetVolume: 1 - 35 SetVolume: 2 - 67 SetVolume: 1 - 34 2020-03-30 20:40:12 ENGINE_3D::empty: empty, time: 2.488663 2020-03-30 20:40:12 ENGINE_3D::empty: empty, time: 0.050000 2020-03-30 20:40:12 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.155330 2020-03-30 20:40:12 ENGINE_3D::empty: empty, time: 5.664560 2020-03-30 20:40:12 ENGINE_3D::empty: empty, time: 2.449005 2020-03-30 20:40:12 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.155330 2020-03-30 20:40:12 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.155330 2020-03-30 20:40:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.488663 2020-03-30 20:40:12 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.155330 2020-03-30 20:40:12 ENGINE_3D::empty: empty, time: 7.606158 Play: SID 9/hit_normal7.ogg - 67 2020-03-30 20:40:17 MOTION_MANAGER::update_positions: cam_deleted Play: SID 11/ooh13.ogg - 34 Play: SID 19/ambient_hd.ogg - 34 SetVolume: 2 - 67 SetVolume: 1 - 35 SetVolume: 2 - 68 SetVolume: 1 - 36 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 69 SetVolume: 1 - 38 2020-03-30 20:40:21 ENGINE_3D::empty: empty, time: 2.673425 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 70 SetVolume: 1 - 40 Play: SID 7/catch_ball7.ogg - 70 Play: SID 16/strike_three2.ogg - 70 Play: SID 19/ambient_souvenir.ogg - 40 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 68 SetVolume: 1 - 37 2020-03-30 20:40:33 ENGINE_3D::empty: empty, time: 2.793856 2020-03-30 20:40:33 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.460523 2020-03-30 20:40:33 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.793856 2020-03-30 20:40:33 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.782075 2020-03-30 20:40:33 ENGINE_3D::empty: empty, time: 7.076644 2020-03-30 20:40:33 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.460523 2020-03-30 20:40:33 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.460523 2020-03-30 20:40:33 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.460523 Play: SID 9/hit_normal1.ogg - 68 Play: SID 3/cheer_light10.ogg - 42 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 69 SetVolume: 1 - 39 Play: SID 19/ambient9.ogg - 39 SetVolume: 2 - 70 SetVolume: 1 - 40 2020-03-30 20:40:41 ENGINE_3D: Closing object... 2020-03-30 20:40:41 OBJECT_MANAGER: Closing object... 2020-03-30 20:40:41 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:40:41 OBJECT_MANAGER: clear_players... 2020-03-30 20:40:41 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 68 SetVolume: 1 - 36 2020-03-30 20:40:42 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.254470 SetVolume: 2 - 67 SetVolume: 1 - 35 SetVolume: 2 - 67 SetVolume: 1 - 34 Play: SID 11/ooh2.ogg - 34 Play: SID 19/ambient_peanuts.ogg - 34 SetVolume: 2 - 67 SetVolume: 1 - 35 SetVolume: 2 - 68 SetVolume: 1 - 36 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 69 SetVolume: 1 - 39 2020-03-30 20:40:48 ENGINE_3D::empty: empty, time: 1.883044 2020-03-30 20:40:48 ENGINE_3D::empty: empty, time: 3.255000 Play: SID 7/catch_ball1.ogg - 69 Play: SID 16/strike_three3.ogg - 69 2020-03-30 20:40:51 MOTION_MANAGER::update_positions: cam_deleted 2020-03-30 20:40:52 ENGINE_3D: Closing object... 2020-03-30 20:40:52 OBJECT_MANAGER: Closing object... 2020-03-30 20:40:52 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:40:52 OBJECT_MANAGER: clear_players... 2020-03-30 20:40:52 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 70 SetVolume: 1 - 40 2020-03-30 20:40:53 ENGINE_3D: Closing object... 2020-03-30 20:40:53 OBJECT_MANAGER: Closing object... 2020-03-30 20:40:53 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:40:53 OBJECT_MANAGER: clear_players... 2020-03-30 20:40:53 OBJECT_MANAGER: Closing - Done! 2020-03-30 20:40:53 ENGINE_3D::empty: empty, time: 3.209687 2020-03-30 20:40:53 ENGINE_3D::empty: empty, time: 0.565000 2020-03-30 20:40:53 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.654132 2020-03-30 20:40:53 ENGINE_3D::empty: empty, time: 4.975475 2020-03-30 20:40:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.654132 2020-03-30 20:40:53 ENGINE_3D::empty: empty, time: 3.394132 2020-03-30 20:40:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.654132 2020-03-30 20:40:53 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.209687 2020-03-30 20:40:53 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.654132 Play: SID 10/hit_hard1.ogg - 70 2020-03-30 20:40:58 MOTION_MANAGER::update_positions: cam_deleted Play: SID 19/ambient1.ogg - 40 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 69 SetVolume: 1 - 38 2020-03-30 20:41:00 ENGINE_3D::empty: empty, time: 3.494459 2020-03-30 20:41:00 ENGINE_3D::empty: empty, time: 0.735000 2020-03-30 20:41:00 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.938904 2020-03-30 20:41:00 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.494459 2020-03-30 20:41:00 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.938904 SetVolume: 2 - 68 SetVolume: 1 - 37 Play: SID 9/hit_normal1.ogg - 68 Play: SID 19/ambient_lemonade.ogg - 37 SetVolume: 2 - 68 SetVolume: 1 - 36 SetVolume: 2 - 67 SetVolume: 1 - 35 SetVolume: 2 - 67 SetVolume: 1 - 34 2020-03-30 20:41:10 ENGINE_3D::empty: empty, time: 2.639739 2020-03-30 20:41:10 ENGINE_3D::empty: empty, time: 0.050000 2020-03-30 20:41:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.639739 2020-03-30 20:41:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.272922 2020-03-30 20:41:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.665673 2020-03-30 20:41:10 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 13.252064 2020-03-30 20:41:10 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.084184 2020-03-30 20:41:10 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.084184 2020-03-30 20:41:10 ENGINE_3D::empty: empty, time: 4.343357 Play: SID 10/hit_hard4.ogg - 67 2020-03-30 20:41:20 MOTION_MANAGER::update_positions: cam_deleted Play: SID 4/cheer_heavy3.ogg - 54 SetVolume: 2 - 69 SetVolume: 1 - 38 Play: SID 15/safe3.ogg - 69 Play: SID 17/slide1.ogg - 69 SetVolume: 2 - 70 SetVolume: 1 - 41 SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 72 SetVolume: 1 - 45 SetVolume: 2 - 73 SetVolume: 1 - 46 SetVolume: 2 - 73 SetVolume: 1 - 47 Play: SID 19/ambient3.ogg - 47 SetVolume: 2 - 74 SetVolume: 1 - 48 SetVolume: 2 - 72 SetVolume: 1 - 45 SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 70 SetVolume: 1 - 41 2020-03-30 20:41:31 ENGINE_3D::empty: empty, time: 0.410000 2020-03-30 20:41:31 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.994755 SetVolume: 2 - 70 SetVolume: 1 - 40 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 68 SetVolume: 1 - 36 Play: SID 7/catch_ball3.ogg - 68 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 69 SetVolume: 1 - 38 2020-03-30 20:41:36 ENGINE_3D: Closing object... 2020-03-30 20:41:36 OBJECT_MANAGER: Closing object... 2020-03-30 20:41:36 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:41:36 OBJECT_MANAGER: clear_players... 2020-03-30 20:41:36 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 69 SetVolume: 1 - 39 2020-03-30 20:41:36 ENGINE_3D::empty: empty, time: 0.155000 2020-03-30 20:41:36 ENGINE_3D::empty: empty, time: 1.769823 2020-03-30 20:41:36 ENGINE_3D::empty: empty, time: 3.105000 SetVolume: 2 - 70 SetVolume: 1 - 40 SetVolume: 2 - 70 SetVolume: 1 - 41 Play: SID 7/catch_ball7.ogg - 70 Play: SID 16/strike_three1.ogg - 70 2020-03-30 20:41:38 MOTION_MANAGER::update_positions: cam_deleted Play: SID 19/ambient2.ogg - 41 SetVolume: 2 - 70 SetVolume: 1 - 40 2020-03-30 20:41:45 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 20:41:51 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-03-30 20:41:59 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.663858 Play: SID 7/catch_ball2.ogg - 70 Play: SID 19/ambient_peanuts.ogg - 40 SetVolume: 2 - 70 SetVolume: 1 - 41 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 72 SetVolume: 1 - 44 SetVolume: 2 - 72 SetVolume: 1 - 45 SetVolume: 2 - 73 SetVolume: 1 - 46 SetVolume: 2 - 73 SetVolume: 1 - 47 2020-03-30 20:42:05 ENGINE_3D::empty: empty, time: 0.216667 2020-03-30 20:42:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.250000 2020-03-30 20:42:05 ENGINE_3D::empty: empty, time: 0.817138 2020-03-30 20:42:05 ENGINE_3D::empty: empty, time: 0.216667 Play: SID 19/ambient4.ogg - 47 2020-03-30 20:42:12 ENGINE_3D::empty: empty, time: 2.218026 2020-03-30 20:42:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.588889 2020-03-30 20:42:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.337498 2020-03-30 20:42:17 ENGINE_3D::empty: empty, time: 1.660543 2020-03-30 20:42:17 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 1.360542 2020-03-30 20:42:17 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.660543 2020-03-30 20:42:17 ENGINE_3D::empty: empty, time: 1.360543 2020-03-30 20:42:17 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.360542 2020-03-30 20:42:17 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.510542 2020-03-30 20:42:17 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.810888 Play: SID 9/hit_normal7.ogg - 73 Play: SID 3/cheer_light6.ogg - 52 SetVolume: 2 - 74 SetVolume: 1 - 48 SetVolume: 2 - 74 SetVolume: 1 - 49 Play: SID 19/ambient2.ogg - 49 SetVolume: 2 - 75 SetVolume: 1 - 50 SetVolume: 2 - 75 SetVolume: 1 - 51 SetVolume: 2 - 74 SetVolume: 1 - 49 SetVolume: 2 - 73 SetVolume: 1 - 47 SetVolume: 2 - 73 SetVolume: 1 - 46 SetVolume: 2 - 72 SetVolume: 1 - 45 SetVolume: 2 - 72 SetVolume: 1 - 44 SetVolume: 2 - 71 SetVolume: 1 - 43 2020-03-30 20:42:26 ENGINE_3D::empty: empty, time: 0.216667 2020-03-30 20:42:26 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 0.250000 2020-03-30 20:42:26 ENGINE_3D::empty: empty, time: 0.817138 2020-03-30 20:42:26 ENGINE_3D::empty: empty, time: 0.216667 2020-03-30 20:42:32 ENGINE_3D::empty: empty, time: 1.982818 2020-03-30 20:42:32 ENGINE_3D::empty: empty, time: 1.699484 Play: SID 7/catch_ball2.ogg - 71 Play: SID 16/strike_three1.ogg - 71 Play: SID 19/ambient7.ogg - 43 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 70 SetVolume: 1 - 41 2020-03-30 20:42:36 ENGINE_3D::empty: empty, time: 2.247839 2020-03-30 20:42:36 ENGINE_3D:layer_drop_and_pick_up: player speed: 5.528057 2020-03-30 20:42:36 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.620061 SetVolume: 2 - 70 SetVolume: 1 - 40 Play: SID 5/boo_light5.ogg - 35 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 68 SetVolume: 1 - 36 SetVolume: 2 - 67 SetVolume: 1 - 35 SetVolume: 2 - 68 SetVolume: 1 - 36 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 70 SetVolume: 1 - 40 SetVolume: 2 - 70 SetVolume: 1 - 41 SetVolume: 2 - 71 SetVolume: 1 - 42 2020-03-30 20:42:49 ENGINE_3D::empty: empty, time: 1.694149 2020-03-30 20:42:49 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 1.360816 2020-03-30 20:42:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.694149 2020-03-30 20:42:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.360816 2020-03-30 20:42:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.994731 2020-03-30 20:42:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.470690 2020-03-30 20:42:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.360816 2020-03-30 20:42:49 ENGINE_3D::empty: empty, time: 6.565961 SetVolume: 2 - 71 SetVolume: 1 - 43 Play: SID 9/hit_normal4.ogg - 71 Play: SID 3/cheer_light14.ogg - 53 SetVolume: 2 - 72 SetVolume: 1 - 45 SetVolume: 2 - 73 SetVolume: 1 - 46 SetVolume: 2 - 73 SetVolume: 1 - 47 SetVolume: 2 - 74 SetVolume: 1 - 48 Play: SID 19/ambient_souvenir.ogg - 48 SetVolume: 2 - 74 SetVolume: 1 - 49 SetVolume: 2 - 73 SetVolume: 1 - 47 SetVolume: 2 - 72 SetVolume: 1 - 45 2020-03-30 20:42:57 ENGINE_3D::empty: empty, time: 2.588023 2020-03-30 20:42:57 ENGINE_3D::empty: empty, time: 0.050000 2020-03-30 20:42:57 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.254690 2020-03-30 20:42:57 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254690 2020-03-30 20:42:57 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254690 2020-03-30 20:42:57 ENGINE_3D::empty: empty, time: 4.814690 2020-03-30 20:42:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.588023 2020-03-30 20:42:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.341399 2020-03-30 20:42:57 ENGINE_3D::empty: empty, time: 4.814690 2020-03-30 20:42:57 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.254690 2020-03-30 20:42:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.698894 SetVolume: 2 - 72 SetVolume: 1 - 44 SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 70 SetVolume: 1 - 41 Play: SID 9/hit_normal6.ogg - 70 Play: SID 19/ambient4.ogg - 41 2020-03-30 20:43:04 ENGINE_3D: Closing object... 2020-03-30 20:43:04 OBJECT_MANAGER: Closing object... 2020-03-30 20:43:04 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:43:04 OBJECT_MANAGER: clear_players... 2020-03-30 20:43:04 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 71 SetVolume: 1 - 43 2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 1.697565 2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 0.050000 2020-03-30 20:43:05 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.397565 2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 3.398848 2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 1.397565 2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 4.337310 2020-03-30 20:43:05 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.397565 2020-03-30 20:43:05 ENGINE_3D::empty: empty, time: 2.117565 2020-03-30 20:43:05 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.397565 2020-03-30 20:43:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.697565 2020-03-30 20:43:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.397565 2020-03-30 20:43:05 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.397565 SetVolume: 2 - 72 SetVolume: 1 - 44 Play: SID 12/rally7.ogg - 80 SetVolume: 2 - 72 SetVolume: 1 - 45 SetVolume: 2 - 73 SetVolume: 1 - 46 SetVolume: 2 - 73 SetVolume: 1 - 47 Play: SID 9/hit_normal2.ogg - 73 2020-03-30 20:43:08 MOTION_MANAGER::update_positions: cam_deleted Play: SID 14/out1.ogg - 73 Play: SID 11/ooh15.ogg - 47 Play: SID 19/ambient6.ogg - 47 SetVolume: 2 - 72 SetVolume: 1 - 44 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 70 SetVolume: 1 - 40 2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 2.600764 2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 0.050000 2020-03-30 20:43:12 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.145208 2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 2.145208 2020-03-30 20:43:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.600764 2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 5.698009 2020-03-30 20:43:12 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.198008 2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 3.956681 2020-03-30 20:43:12 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.145208 2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 2.785208 2020-03-30 20:43:12 ENGINE_3D::empty: empty, time: 2.785208 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 68 SetVolume: 1 - 36 Play: SID 10/hit_hard3.ogg - 68 Play: SID 3/cheer_light2.ogg - 46 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 70 SetVolume: 1 - 40 SetVolume: 2 - 70 SetVolume: 1 - 41 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 72 SetVolume: 1 - 44 SetVolume: 2 - 72 SetVolume: 1 - 45 SetVolume: 2 - 73 SetVolume: 1 - 46 Play: SID 17/slide1.ogg - 73 Play: SID 19/ambient8.ogg - 46 SetVolume: 2 - 72 SetVolume: 1 - 45 2020-03-30 20:43:25 ENGINE_3D::empty: empty, time: 1.748078 2020-03-30 20:43:25 ENGINE_3D::empty: empty, time: 0.050000 2020-03-30 20:43:25 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.414744 2020-03-30 20:43:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.414744 2020-03-30 20:43:25 ENGINE_3D::empty: empty, time: 3.921958 2020-03-30 20:43:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.414744 2020-03-30 20:43:25 ENGINE_3D::empty: empty, time: 2.074744 2020-03-30 20:43:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.414744 2020-03-30 20:43:25 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.748078 2020-03-30 20:43:25 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.414744 2020-03-30 20:43:25 ENGINE_3D::empty: empty, time: 5.863556 Play: SID 12/rally20.ogg - 80 Play: SID 9/hit_normal1.ogg - 72 2020-03-30 20:43:28 MOTION_MANAGER::update_positions: cam_deleted 2020-03-30 20:43:31 MOTION_MANAGER::update_positions: cam_deleted 2020-03-30 20:43:32 ENGINE_3D: Closing object... 2020-03-30 20:43:32 OBJECT_MANAGER: Closing object... 2020-03-30 20:43:32 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:43:32 OBJECT_MANAGER: clear_players... 2020-03-30 20:43:32 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 72 SetVolume: 1 - 44 SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 70 SetVolume: 1 - 41 2020-03-30 20:43:34 ENGINE_3D::empty: empty, time: 2.962971 2020-03-30 20:43:34 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.407416 2020-03-30 20:43:34 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.962971 2020-03-30 20:43:34 ENGINE_3D::empty: empty, time: 4.670578 2020-03-30 20:43:34 ENGINE_3D::empty: empty, time: 5.424965 2020-03-30 20:43:34 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.407416 Play: SID 9/hit_normal4.ogg - 70 Play: SID 3/cheer_light3.ogg - 46 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 71 SetVolume: 1 - 43 Play: SID 19/ambient1.ogg - 43 SetVolume: 2 - 72 SetVolume: 1 - 44 2020-03-30 20:43:41 ENGINE_3D: Closing object... 2020-03-30 20:43:41 OBJECT_MANAGER: Closing object... 2020-03-30 20:43:41 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:43:41 OBJECT_MANAGER: clear_players... 2020-03-30 20:43:41 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 71 SetVolume: 1 - 42 2020-03-30 20:43:42 ENGINE_3D::empty: empty, time: 2.622854 2020-03-30 20:43:42 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.167299 2020-03-30 20:43:42 ENGINE_3D::empty: empty, time: 4.986265 2020-03-30 20:43:42 ENGINE_3D::empty: empty, time: 2.827299 2020-03-30 20:43:42 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.167299 2020-03-30 20:43:42 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.622854 SetVolume: 2 - 70 SetVolume: 1 - 41 SetVolume: 2 - 70 SetVolume: 1 - 40 SetVolume: 2 - 69 SetVolume: 1 - 39 Play: SID 9/hit_normal7.ogg - 69 2020-03-30 20:43:46 MOTION_MANAGER::update_positions: cam_deleted Play: SID 3/cheer_light10.ogg - 44 SetVolume: 2 - 70 SetVolume: 1 - 40 SetVolume: 2 - 70 SetVolume: 1 - 41 Play: SID 19/ambient6.ogg - 41 SetVolume: 2 - 71 SetVolume: 1 - 42 SetVolume: 2 - 70 SetVolume: 1 - 40 SetVolume: 2 - 69 SetVolume: 1 - 39 2020-03-30 20:43:49 ENGINE_3D::empty: empty, time: 2.704148 2020-03-30 20:43:49 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.370814 2020-03-30 20:43:49 ENGINE_3D::empty: empty, time: 4.752738 2020-03-30 20:43:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.370814 2020-03-30 20:43:49 ENGINE_3D::empty: empty, time: 3.070814 2020-03-30 20:43:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.370814 2020-03-30 20:43:49 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.704148 2020-03-30 20:43:49 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.370814 2020-03-30 20:43:49 ENGINE_3D::empty: empty, time: 6.582911 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 68 SetVolume: 1 - 36 SetVolume: 2 - 67 SetVolume: 1 - 35 Play: SID 9/hit_normal7.ogg - 67 2020-03-30 20:43:53 MOTION_MANAGER::update_positions: cam_deleted SetVolume: 2 - 68 SetVolume: 1 - 37 SetVolume: 2 - 69 SetVolume: 1 - 38 SetVolume: 2 - 69 SetVolume: 1 - 39 SetVolume: 2 - 70 SetVolume: 1 - 40 Play: SID 19/ambient_scorecard.ogg - 40 SetVolume: 2 - 70 SetVolume: 1 - 41 SetVolume: 2 - 71 SetVolume: 1 - 42 2020-03-30 20:43:57 ENGINE_3D::empty: empty, time: 2.716943 2020-03-30 20:43:57 ENGINE_3D::empty: empty, time: 0.050000 2020-03-30 20:43:57 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.161388 2020-03-30 20:43:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.716943 2020-03-30 20:43:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.245747 2020-03-30 20:43:57 ENGINE_3D::empty: empty, time: 4.521388 2020-03-30 20:43:57 ENGINE_3D::empty: empty, time: 4.521388 2020-03-30 20:43:57 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.161388 2020-03-30 20:43:57 ENGINE_3D::empty: empty, time: 3.931388 2020-03-30 20:43:57 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.161388 2020-03-30 20:43:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 10.337793 Play: SID 9/hit_normal5.ogg - 71 Play: SID 19/ambient_peanuts.ogg - 42 SetVolume: 2 - 71 SetVolume: 1 - 43 SetVolume: 2 - 72 SetVolume: 1 - 44 2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 1.988059 2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 0.050000 2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 5.107005 2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 5.107005 2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.988059 2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.432503 2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.792942 2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.811423 2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.425916 2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.382445 2020-03-30 20:44:05 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 13.279222 2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 4.188380 2020-03-30 20:44:05 ENGINE_3D::empty: empty, time: 5.107005 SetVolume: 2 - 72 SetVolume: 1 - 45 SetVolume: 2 - 73 SetVolume: 1 - 46 SetVolume: 2 - 73 SetVolume: 1 - 47 Play: SID 10/hit_hard1.ogg - 73 Play: SID 22/anticip1.ogg - 47 Play: SID 23/antic_HR.ogg - 67 SetVolume: 2 - 75 SetVolume: 1 - 51 Play: SID 27/horn.ogg - 80 SetVolume: 2 - 77 SetVolume: 1 - 54 SetVolume: 2 - 78 SetVolume: 1 - 56 SetVolume: 2 - 79 SetVolume: 1 - 58 SetVolume: 2 - 79 SetVolume: 1 - 59 SetVolume: 2 - 80 SetVolume: 1 - 60 Play: SID 19/ambient3.ogg - 60 2020-03-30 20:44:12 ENGINE_3D: Closing object... 2020-03-30 20:44:12 OBJECT_MANAGER: Closing object... 2020-03-30 20:44:13 OBJECT_MANAGER: clear_camera_views... 2020-03-30 20:44:13 OBJECT_MANAGER: clear_players... 2020-03-30 20:44:13 OBJECT_MANAGER: Closing - Done! SetVolume: 2 - 78 SetVolume: 1 - 56 SetVolume: 2 - 76 SetVolume: 1 - 52 SetVolume: 2 - 74 SetVolume: 1 - 49 2020-03-30 20:44:14 ENGINE_3D::empty: empty, time: 2.808228 2020-03-30 20:44:14 ENGINE_3D::empty: empty, time: 0.195000 2020-03-30 20:44:14 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.252673 2020-03-30 20:44:14 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.808228 2020-03-30 20:44:14 ENGINE_3D::empty: empty, time: 4.679904 2020-03-30 20:44:14 ENGINE_3D::empty: empty, time: 5.488982 2020-03-30 20:44:14 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.252673 |
03-31-2020, 05:45 AM | #72 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,755
|
Post the trace file, if you haven't already. Maybe even just send me a PM with it, since it's super easy to lose it in this thread.
__________________
lukas@ootpdevelopments.com Order Out of the Park Baseball 25! Need to upload files for us to check out? Instructions can be found here |
03-31-2020, 05:47 AM | #73 |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 19,755
|
Same as my last message, would need to see the trace file. We've looked through much of what's in the thread, but probably opening a support ticket, an email or PM or opening a new bug report thread for your specific problem will make things easier to track and help you with at this point, since this thread is super hard to find any individual issue in.
__________________
lukas@ootpdevelopments.com Order Out of the Park Baseball 25! Need to upload files for us to check out? Instructions can be found here |
04-01-2020, 07:20 AM | #74 | |
All Star Starter
Join Date: Oct 2013
Posts: 1,920
|
Quote:
I really hate the skins in OOTP 20 but I am giving up on 21 unless I see a change log that fixs this. |
|
04-02-2020, 02:26 PM | #75 |
Minors (Double A)
Join Date: Oct 2017
Location: Pittsburgh, PA
Posts: 164
|
1. Mac
2. 10.14.6 Mojave 3. Steam 4. 2018 MacBook Pro 5. Intel Iris Plus Graphics 655 1536 MB, 8 GB Memory 6. It always crashes when I click on the "league transactions" icon on the sidebar. It does this for every save I have. It did not do this before, it only just started doing this. 7. Multiple saves I'll attach the debug file Crash Report: Process: OOTP Baseball 21 [516] Path: /Users/USER/Library/Application Support/Steam/*/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21 Identifier: com.ootpdevelopments.ootp21 Version: 21.2.38 (38) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: OOTP Baseball 21 [516] User ID: 501 Date/Time: 2020-04-02 13:18:04.335 -0400 OS Version: Mac OS X 10.14.6 (18G103) Report Version: 12 Bridge OS Version: 4.2 (17P3050) Anonymous UUID: 9CF5EECB-AC41-E91E-0497-154C9BA5DB38 Time Awake Since Boot: 78 seconds System Integrity Protection: enabled Crashed Thread: 1 MainThrd Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00000000000060d8 Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Segmentation fault: 11 Termination Reason: Namespace SIGNAL, Code 0xb Terminating Process: exc handler [516] VM Regions Near 0x60d8: --> __TEXT 000000010b998000-000000010d1fc000 [ 24.4M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21 Thread 0:: MainThrd Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x00007fff597df22a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff597df76c mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff2d75594e __CFRunLoopServiceMachPort + 328 3 com.apple.CoreFoundation 0x00007fff2d754ebc __CFRunLoopRun + 1612 4 com.apple.CoreFoundation 0x00007fff2d75461e CFRunLoopRunSpecific + 455 5 com.apple.HIToolbox 0x00007fff2c9b31ab RunCurrentEventLoopInMode + 292 6 com.apple.HIToolbox 0x00007fff2c9b2ee5 ReceiveNextEventCommon + 603 7 com.apple.HIToolbox 0x00007fff2c9b2c76 _BlockUntilNextEventMatchingListInModeWithFilter + 64 8 com.apple.AppKit 0x00007fff2ad4b77d _DPSNextEvent + 1135 9 com.apple.AppKit 0x00007fff2ad4a46b -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:deque ue:] + 1361 10 gameoverlayrenderer.dylib 0x000000010dc9c71e -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode :dequeue:] + 76 11 com.apple.AppKit 0x00007fff2ad44588 -[NSApplication run] + 699 12 com.ootpdevelopments.ootp21 0x000000010ba78db9 0x10b998000 + 921017 13 libdyld.dylib 0x00007fff596aa3d5 start + 1 Thread 1 Crashed:: MainThrd 0 com.ootpdevelopments.ootp21 0x000000010c2f06f1 0x10b998000 + 9799409 1 com.ootpdevelopments.ootp21 0x000000010c2d26ef 0x10b998000 + 9676527 2 com.ootpdevelopments.ootp21 0x000000010cba524d 0x10b998000 + 18928205 3 com.ootpdevelopments.ootp21 0x000000010baa4991 0x10b998000 + 1100177 4 com.ootpdevelopments.ootp21 0x000000010baa15c6 0x10b998000 + 1086918 5 com.ootpdevelopments.ootp21 0x000000010ba9feb2 0x10b998000 + 1081010 6 com.ootpdevelopments.ootp21 0x000000010c085d63 0x10b998000 + 7265635 7 com.ootpdevelopments.ootp21 0x000000010ba771be 0x10b998000 + 913854 8 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 9 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 10 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 2:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x00007fff597df22a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff597df76c mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff2d75594e __CFRunLoopServiceMachPort + 328 3 com.apple.CoreFoundation 0x00007fff2d754ebc __CFRunLoopRun + 1612 4 com.apple.CoreFoundation 0x00007fff2d75461e CFRunLoopRunSpecific + 455 5 com.apple.AppKit 0x00007fff2ad534a2 _NSEventThread + 175 6 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 7 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 8 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 3: 0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0 Thread 4: 0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18 3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098 4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961 5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 5: 0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18 3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098 4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961 5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 6: 0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18 3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098 4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961 5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 7: 0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18 3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098 4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961 5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 8: 0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18 3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098 4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961 5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 9: 0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18 3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098 4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961 5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 10: 0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18 3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098 4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961 5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 11: 0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff568dca0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18 3 com.ootpdevelopments.ootp21 0x000000010cbbbd2a 0x10b998000 + 19021098 4 com.ootpdevelopments.ootp21 0x000000010b9d3ce1 0x10b998000 + 244961 5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 12: 0 libsystem_kernel.dylib 0x00007fff597e286a __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff598a156e _pthread_cond_wait + 722 2 libc++.1.dylib 0x00007fff568dcb31 std::__1::condition_variable::__do_timed_wait(std: :__1::unique_lock<std::__1::mutex>&, std::__1::chrono::time_point<std::__1::chrono::sys tem_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > >) + 93 3 com.ootpdevelopments.ootp21 0x000000010bfcbb8e 0x10b998000 + 6503310 4 com.ootpdevelopments.ootp21 0x000000010bfcba6d void* std::__1::__thread_proxy<std::__1::tuple<std::__1: :unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct > >, IoThreadHolder::Start()::'lambda'()> >(void*) + 45 5 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 6 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 7 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 13:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x00007fff597df22a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff597df76c mach_msg + 60 2 com.apple.audio.CoreAudio 0x00007fff2d1c4eda HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 122 3 com.apple.audio.CoreAudio 0x00007fff2d1c4e4f HALB_MachPort::SendSimpleMessageWithSimpleReply(un signed int, unsigned int, int, int&, bool, unsigned int) + 45 4 com.apple.audio.CoreAudio 0x00007fff2d1c139f HALC_ProxyIOContext::IOWorkLoop() + 1017 5 com.apple.audio.CoreAudio 0x00007fff2d1c0df4 HALC_ProxyIOContext::IOThreadEntry(void*) + 122 6 com.apple.audio.CoreAudio 0x00007fff2d1c0956 HALB_IOThread::Entry(void*) + 72 7 libsystem_pthread.dylib 0x00007fff5989e2eb _pthread_body + 126 8 libsystem_pthread.dylib 0x00007fff598a1249 _pthread_start + 66 9 libsystem_pthread.dylib 0x00007fff5989d40d thread_start + 13 Thread 14: 0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0 Thread 15: 0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0 Thread 16: 0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0 Thread 17: 0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0 Thread 18: 0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0 Thread 19: 0 libsystem_pthread.dylib 0x00007fff5989d3f0 start_wqthread + 0 Thread 1 crashed with X86 Thread State (64-bit): rax: 0x0000000000000001 rbx: 0x0000000000000000 rcx: 0x0000000000000078 rdx: 0x0000000000000014 rdi: 0x00007fad98211c00 rsi: 0x0000600001924000 rbp: 0x000070000bf4f880 rsp: 0x000070000bf4f4e0 r8: 0x00007fad72363400 r9: 0x00000000000003bb r10: 0x0000000000000020 r11: 0xfffff0002a34f938 r12: 0x0073726579616c01 r13: 0x0000000000000000 r14: 0x0000000000000667 r15: 0x0000000000000667 rip: 0x000000010c2f06f1 rfl: 0x0000000000010202 cr2: 0x00000000000060d8 Logical CPU: 0 Error Code: 0x00000004 Trap Number: 14 Binary Images: 0x10b998000 - 0x10d1fbff7 +com.ootpdevelopments.ootp21 (21.2.38 - 38) <83A3909F-2C16-38FF-8C78-092E5F313441> /Users/USER/Library/Application Support/Steam/*/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21 0x10dc83000 - 0x10dcb0fff +gameoverlayrenderer.dylib (1) <C1ED2A28-7C5B-35F9-B86C-C94DA0108A69> /Users/USER/Library/Application Support/Steam/*/gameoverlayrenderer.dylib 0x10dccb000 - 0x10dccbfff +steamloader.dylib (0) <C85B1892-A204-3ACE-A1AA-10E5F2B49BDF> /Users/USER/Library/Application Support/Steam/*/steamloader.dylib 0x10dcd0000 - 0x10dcf3ff7 +libsteam_api.dylib (1) <72B8FAC0-C067-3BC6-804D-FDAB68296E4E> /Users/USER/Library/Application Support/Steam/*/OOTP Baseball 21.app/Contents/MacOS/libsteam_api.dylib 0x110ee5000 - 0x110ee8047 libobjc-trampolines.dylib (756.2) <5795A048-3940-3801-90CE-33D1B1AF81F4> /usr/lib/libobjc-trampolines.dylib 0x113b71000 - 0x113b8ffff +libtier0_s.dylib (1) <609AB8FC-A1AF-3FB9-8192-4D7F590BF7E6> /Users/USER/Library/Application Support/Steam/*/libtier0_s.dylib 0x113ba9000 - 0x113bdcff7 +libvstdlib_s.dylib (1) <E46BB0B7-05B7-39EE-BBDB-A930FF1A7FDB> /Users/USER/Library/Application Support/Steam/*/libvstdlib_s.dylib 0x113c09000 - 0x113c1afff +libaudio.dylib (1) <E2CA6DE8-1CFC-3471-8F61-44CD3EFBB5A6> /Users/USER/Library/Application Support/Steam/*/libaudio.dylib 0x113c2e000 - 0x113c46ff7 +crashhandler.dylib (1) <59B15DEF-B84B-32EF-AD50-7187165DBFBC> /Users/USER/Library/Application Support/Steam/*/crashhandler.dylib 0x113c5d000 - 0x113c65ff7 +com.googlecode.google-breakpad (1.0) <8547EFEF-CB74-337A-8866-5C49F7840166> /Users/USER/Library/Application Support/Steam/*/Breakpad.framework/Versions/A/Breakpad 0x113c72000 - 0x113c80ff7 +breakpadUtilities.dylib (1) <7AB33203-2599-353C-BA99-3A0D35B31F53> /Users/USER/Library/Application Support/Steam/*/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib 0x115fa3000 - 0x11600d70f dyld (655.1.1) <DFC3C4AF-6F97-3B34-B18D-7DCB23F2A83A> /usr/lib/dyld 0x11606e000 - 0x11755e757 +steamclient.dylib (1) <C03CD4EB-DF01-3D39-AF4A-11C0D5270DFA> /Users/USER/Library/Application Support/Steam/*/steamclient.dylib 0x126d2b000 - 0x126ec0fff com.apple.audio.units.Components (1.14 - 1.14) <8B1DABE8-8F96-364D-9C60-36B06CD73466> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x7fff21e7b000 - 0x7fff221d4fff com.apple.RawCamera.bundle (8.15.0 - 1031.4.4) <AB6E8A8F-0BFE-37EE-A135-44ABA4FCB559> /System/Library/CoreServices/RawCamera.bundle/Contents/MacOS/RawCamera 0x7fff25ee9000 - 0x7fff26cbdff7 com.apple.driver.AppleIntelKBLGraphicsGLDriver (12.10.12 - 12.1.0) <F966EA02-0252-3B4F-888B-C0FCCA888A76> /System/Library/Extensions/AppleIntelKBLGraphicsGLDriver.bundle/Contents/MacOS/AppleIntelKBLGraphicsGLDriver 0x7fff26cbe000 - 0x7fff26ff0fff com.apple.driver.AppleIntelKBLGraphicsMTLDriver (12.10.12 - 12.1.0) <F44A2087-008C-30CB-9E33-A94DFF197E68> /System/Library/Extensions/AppleIntelKBLGraphicsMTLDriver.bundle/Contents/MacOS/AppleIntelKBLGraphicsMTLDriver 0x7fff2974e000 - 0x7fff29752fff com.apple.agl (3.3.2 - AGL-3.3.2) <03320890-819C-38A2-AD45-78F1473E693F> /System/Library/Frameworks/AGL.framework/Versions/A/AGL 0x7fff29afd000 - 0x7fff29afdfff com.apple.Accelerate (1.11 - Accelerate 1.11) <762942CB-CFC9-3A0C-9645-A56523A06426> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate 0x7fff29afe000 - 0x7fff29b14ff7 libCGInterfaces.dylib (506.22) <1B6C92D9-F4B8-37BA-9635-94C4A56098CE> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/Libraries/libCGInterfaces.dylib 0x7fff29b15000 - 0x7fff2a1aefef com.apple.vImage (8.1 - ???) <53FA3611-894E-3158-A654-FBD2F70998FE> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage 0x7fff2a1af000 - 0x7fff2a428ff3 libBLAS.dylib (1243.200.4) <417CA0FC-B6CB-3FB3-ACBC-8914E3F62D20> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib 0x7fff2a429000 - 0x7fff2a49bffb libBNNS.dylib (38.250.1) <538D12A2-9B9D-3E22-9896-F90F6E69C06E> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBNNS.dylib 0x7fff2a49c000 - 0x7fff2a845ff3 libLAPACK.dylib (1243.200.4) <92175DF4-863A-3780-909A-A3E5C410F2E9> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib 0x7fff2a846000 - 0x7fff2a85bfeb libLinearAlgebra.dylib (1243.200.4) <CB671EE6-DEA1-391C-9B2B-AA09A46B4D7A> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLinearAlgebra.dylib 0x7fff2a85c000 - 0x7fff2a861ff3 libQuadrature.dylib (3.200.2) <1BAE7E22-2862-379F-B334-A3756067730F> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libQuadrature.dylib 0x7fff2a862000 - 0x7fff2a8deff3 libSparse.dylib (79.200.5) <E78B33D3-672A-3C53-B512-D3DDB2E9AC8D> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparse.dylib 0x7fff2a8df000 - 0x7fff2a8f2fe3 libSparseBLAS.dylib (1243.200.4) <E9243341-DB77-37C1-97C5-3DFA00DD70FA> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparseBLAS.dylib 0x7fff2a8f3000 - 0x7fff2aadaff7 libvDSP.dylib (671.250.4) <7B110627-A9C1-3FB7-A077-0C7741BA25D8> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 0x7fff2aadb000 - 0x7fff2ab8eff7 libvMisc.dylib (671.250.4) <D5BA4812-BFFC-3CD0-B382-905CD8555DA6> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib 0x7fff2ab8f000 - 0x7fff2ab8ffff com.apple.Accelerate.vecLib (3.11 - vecLib 3.11) <74288115-EF61-30B6-843F-0593B31D4929> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib 0x7fff2ad31000 - 0x7fff2bae6ffb com.apple.AppKit (6.9 - 1671.60.109) <EFB74848-E23F-3FC3-B167-BA1F960996CC> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit 0x7fff2bb38000 - 0x7fff2bb38fff com.apple.ApplicationServices (50.1 - 50.1) <84097DEB-E2FC-3901-8DD7-A670EA2274E0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices 0x7fff2bb39000 - 0x7fff2bba4fff com.apple.ApplicationServices.ATS (377 - 453.11.2.2) <A258DA73-114B-3102-A056-4AAAD3CEB9DD> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS 0x7fff2bc3d000 - 0x7fff2bd54fff libFontParser.dylib (228.6.2.3) <3602D55B-3B9E-3B3A-A814-08C1244A8AE4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib 0x7fff2bd55000 - 0x7fff2bd97fff libFontRegistry.dylib (228.12.2.3) <2A56347B-2809-3407-A8B4-2AB88E484062> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib 0x7fff2bdf1000 - 0x7fff2be23fff libTrueTypeScaler.dylib (228.6.2.3) <7E4C5D9C-51AF-3EC1-8FA5-11CD4BEE477A> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libTrueTypeScaler.dylib 0x7fff2be88000 - 0x7fff2be8cff3 com.apple.ColorSyncLegacy (4.13.0 - 1) <C0D9E23C-ABA0-39DE-A4EB-5A41C5499056> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSyncLegacy.framework/Versions/A/ColorSyncLegacy 0x7fff2bf27000 - 0x7fff2bf79ff7 com.apple.HIServices (1.22 - 628) <2BE461FF-80B9-30D3-A574-AED5724B1C1B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices 0x7fff2bf7a000 - 0x7fff2bf89fff com.apple.LangAnalysis (1.7.0 - 1.7.0) <F5617A2A-FEA6-3832-B5BA-C2111B98786F> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis 0x7fff2bf8a000 - 0x7fff2bfd3ff7 com.apple.print.framework.PrintCore (14.2 - 503.8) <57C2FE32-0E74-3079-B626-C2D52F2D2717> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore 0x7fff2bfd4000 - 0x7fff2c00dff7 com.apple.QD (3.12 - 407.2) <28C7D39F-59C9-3314-BECC-67045487229C> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD 0x7fff2c00e000 - 0x7fff2c01afff com.apple.speech.synthesis.framework (8.1.3 - 8.1.3) <5E7B9BD4-122B-3012-A044-3259C97E7509> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0x7fff2c01b000 - 0x7fff2c292ff7 com.apple.audio.toolbox.AudioToolbox (1.14 - 1.14) <04F482F1-E1C1-3955-8A6C-8AA152AA06F3> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox 0x7fff2c294000 - 0x7fff2c294fff com.apple.audio.units.AudioUnit (1.14 - 1.14) <ABC54269-002D-310D-9654-46CF960F863E> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit 0x7fff2c5ed000 - 0x7fff2c98efff com.apple.CFNetwork (978.0.7 - 978.0.7) <B2133D0D-1399-3F17-80F0-313E3A241C89> /System/Library/Frameworks/CFNetwork.framework/Versions/A/CFNetwork 0x7fff2c9a3000 - 0x7fff2c9a3fff com.apple.Carbon (158 - 158) <56AD06AA-7BB4-3F0B-AEF7-9768D0BC1C98> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon 0x7fff2c9a4000 - 0x7fff2c9a7ffb com.apple.CommonPanels (1.2.6 - 98) <1CD6D56D-8EC7-3528-8CBC-FC69533519B5> 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com.apple.openscripting (1.7 - 179.1) <9B8C1ECC-5864-3E21-9149-863E884EA25C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting 0x7fff2cd78000 - 0x7fff2cd79ff7 com.apple.print.framework.Print (14.2 - 267.4) <A7A9D2A0-D4E0-35EF-A0F7-50521F707C33> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print 0x7fff2cd7a000 - 0x7fff2cd7cff7 com.apple.securityhi (9.0 - 55006) <05717F77-7A7B-37E6-AB3E-03F063E9095B> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI 0x7fff2cd7d000 - 0x7fff2cd83ff7 com.apple.speech.recognition.framework (6.0.3 - 6.0.3) <3CC050FB-EBCB-3087-8EA5-F378C8F99217> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition 0x7fff2cea5000 - 0x7fff2cea5fff com.apple.Cocoa (6.11 - 23) <C930D6CD-930B-3D1E-9F15-4AE6AFC13F26> 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0x7fff57709000 - 0x7fff5790dfff libmecabra.dylib (779.24.1) <D71F71E0-30E2-3DB3-B636-7DE13D51FB4B> /usr/lib/libmecabra.dylib 0x7fff57ae5000 - 0x7fff57e36ff7 libnetwork.dylib (1229.250.15) <72C7E9E3-B2BE-3300-BE1B-64606222022C> /usr/lib/libnetwork.dylib 0x7fff57ec8000 - 0x7fff5864dfdf libobjc.A.dylib (756.2) <7C312627-43CB-3234-9324-4DEA92D59F50> /usr/lib/libobjc.A.dylib 0x7fff5865f000 - 0x7fff58663ffb libpam.2.dylib (22.200.1) <586CF87F-349C-393D-AEEB-FB75F94A5EB7> /usr/lib/libpam.2.dylib 0x7fff58666000 - 0x7fff5869bfff libpcap.A.dylib (79.250.1) <C0893641-7DFF-3A33-BDAE-190FF54837E8> /usr/lib/libpcap.A.dylib 0x7fff587b4000 - 0x7fff587ccffb libresolv.9.dylib (65.200.2) <893142A5-F153-3437-A22D-407EE542B5C5> /usr/lib/libresolv.9.dylib 0x7fff5881d000 - 0x7fff5881eff7 libspindump.dylib (267.3) <A584E403-8C95-3841-9C16-E22664A5A63F> /usr/lib/libspindump.dylib 0x7fff5881f000 - 0x7fff589fcfff libsqlite3.dylib (274.26) <6404BA3B-BCA4-301F-B2FE-8776105A2AA3> /usr/lib/libsqlite3.dylib 0x7fff58af0000 - 0x7fff58b3bff7 libstdc++.6.dylib (104.1) <BF6E1E5B-5DF2-3069-A926-20ABF03832B3> /usr/lib/libstdc++.6.dylib 0x7fff58c15000 - 0x7fff58c18ff7 libutil.dylib (51.200.4) <CE9B18C9-66ED-32D4-9D29-01F8FCB467B0> /usr/lib/libutil.dylib 0x7fff58c19000 - 0x7fff58c26fff libxar.1.dylib (417.1) <39CCF46B-C81A-34B1-92A1-58C4E5DA846E> /usr/lib/libxar.1.dylib 0x7fff58c2b000 - 0x7fff58d0dff3 libxml2.2.dylib (32.10) <AA4E1B1F-0FDE-3274-9FA5-75446298D1AC> /usr/lib/libxml2.2.dylib 0x7fff58d0e000 - 0x7fff58d36ff3 libxslt.1.dylib (16.5) <E330D3A2-E32B-378A-973E-A8D245C0F712> /usr/lib/libxslt.1.dylib 0x7fff58d37000 - 0x7fff58d49ff7 libz.1.dylib (70.200.4) <B048FC1F-058F-3A08-A1FE-81D5308CB3E6> /usr/lib/libz.1.dylib 0x7fff5952d000 - 0x7fff59531ff3 libcache.dylib (81) <1987D1E1-DB11-3291-B12A-EBD55848E02D> /usr/lib/system/libcache.dylib 0x7fff59532000 - 0x7fff5953cff3 libcommonCrypto.dylib (60118.250.2) <1765BB6E-6784-3653-B16B-CB839721DC9A> /usr/lib/system/libcommonCrypto.dylib 0x7fff5953d000 - 0x7fff59544ff7 libcompiler_rt.dylib (63.4) <5212BA7B-B7EA-37B4-AF6E-AC4F507EDFB8> /usr/lib/system/libcompiler_rt.dylib 0x7fff59545000 - 0x7fff5954eff7 libcopyfile.dylib (146.250.1) <98CD00CD-9B91-3B5C-A9DB-842638050FA8> /usr/lib/system/libcopyfile.dylib 0x7fff5954f000 - 0x7fff595d3fc3 libcorecrypto.dylib (602.260.2) <01464D24-570C-3B83-9D18-467769E0FCDD> /usr/lib/system/libcorecrypto.dylib 0x7fff5965a000 - 0x7fff59693ff7 libdispatch.dylib (1008.270.1) <97273678-E94C-3C8C-89F6-2E2020F4B43B> /usr/lib/system/libdispatch.dylib 0x7fff59694000 - 0x7fff596c0ff7 libdyld.dylib (655.1.1) <002418CC-AD11-3D10-865B-015591D24E6C> /usr/lib/system/libdyld.dylib 0x7fff596c1000 - 0x7fff596c1ffb libkeymgr.dylib (30) <0D0F9CA2-8D5A-3273-8723-59987B5827F2> /usr/lib/system/libkeymgr.dylib 0x7fff596c2000 - 0x7fff596ceff3 libkxld.dylib (4903.271.2) <FBF128C8-D3F0-36B6-983A-A63B8A3E0E52> /usr/lib/system/libkxld.dylib 0x7fff596cf000 - 0x7fff596cfff7 liblaunch.dylib (1336.261.2) <2B07E27E-D404-3E98-9D28-BCA641E5C479> /usr/lib/system/liblaunch.dylib 0x7fff596d0000 - 0x7fff596d5fff libmacho.dylib (927.0.3) <A377D608-77AB-3F6E-90F0-B4F251A5C12F> /usr/lib/system/libmacho.dylib 0x7fff596d6000 - 0x7fff596d8ffb libquarantine.dylib (86.220.1) <6D0BC770-7348-3608-9254-F7FFBD347634> /usr/lib/system/libquarantine.dylib 0x7fff596d9000 - 0x7fff596daff7 libremovefile.dylib (45.200.2) <9FBEB2FF-EEBE-31BC-BCFC-C71F8D0E99B6> /usr/lib/system/libremovefile.dylib 0x7fff596db000 - 0x7fff596f2ff3 libsystem_asl.dylib (356.200.4) <A62A7249-38B8-33FA-9875-F1852590796C> /usr/lib/system/libsystem_asl.dylib 0x7fff596f3000 - 0x7fff596f3ff7 libsystem_blocks.dylib (73) <A453E8EE-860D-3CED-B5DC-BE54E9DB4348> /usr/lib/system/libsystem_blocks.dylib 0x7fff596f4000 - 0x7fff5977bfff libsystem_c.dylib (1272.250.1) <7EDACF78-2FA3-35B8-B051-D70475A35117> /usr/lib/system/libsystem_c.dylib 0x7fff5977c000 - 0x7fff5977fffb libsystem_configuration.dylib (963.270.3) <2B4A836D-68A4-33E6-8D48-CD4486B03387> /usr/lib/system/libsystem_configuration.dylib 0x7fff59780000 - 0x7fff59783ff7 libsystem_coreservices.dylib (66) <719F75A4-74C5-3BA6-A09E-0C5A3E5889D7> /usr/lib/system/libsystem_coreservices.dylib 0x7fff59784000 - 0x7fff5978afff libsystem_darwin.dylib (1272.250.1) <EC9B39A5-9592-3577-8997-7DC721D20D8C> /usr/lib/system/libsystem_darwin.dylib 0x7fff5978b000 - 0x7fff59791ff7 libsystem_dnssd.dylib (878.270.2) <E9A5ACCF-E35F-3909-AF0A-2A37CD217276> /usr/lib/system/libsystem_dnssd.dylib 0x7fff59792000 - 0x7fff597ddffb libsystem_info.dylib (517.200.9) <D09D5AE0-2FDC-3A6D-93EC-729F931B1457> /usr/lib/system/libsystem_info.dylib 0x7fff597de000 - 0x7fff59806ff7 libsystem_kernel.dylib (4903.271.2) <EA204E3C-870B-30DD-B4AF-D1BB66420D14> /usr/lib/system/libsystem_kernel.dylib 0x7fff59807000 - 0x7fff59852ff7 libsystem_m.dylib (3158.200.7) <F19B6DB7-014F-3820-831F-389CCDA06EF6> /usr/lib/system/libsystem_m.dylib 0x7fff59853000 - 0x7fff5987dfff libsystem_malloc.dylib (166.270.1) <011F3AD0-8E6A-3A89-AE64-6E5F6840F30A> /usr/lib/system/libsystem_malloc.dylib 0x7fff5987e000 - 0x7fff59888ff7 libsystem_networkextension.dylib (767.250.2) <FF06F13A-AEFE-3A27-A073-910EF78AEA36> /usr/lib/system/libsystem_networkextension.dylib 0x7fff59889000 - 0x7fff59890fff libsystem_notify.dylib (172.200.21) <145B5CFC-CF73-33CE-BD3D-E8DDE268FFDE> /usr/lib/system/libsystem_notify.dylib 0x7fff59891000 - 0x7fff5989afef libsystem_platform.dylib (177.270.1) <9D1FE5E4-EB7D-3B3F-A8D1-A96D9CF1348C> /usr/lib/system/libsystem_platform.dylib 0x7fff5989b000 - 0x7fff598a5ff7 libsystem_pthread.dylib (330.250.2) <2D5C08FF-484F-3D59-9132-CE1DCB3F76D7> /usr/lib/system/libsystem_pthread.dylib 0x7fff598a6000 - 0x7fff598a9ff7 libsystem_sandbox.dylib (851.270.1) <9494594B-5199-3186-82AB-5FF8BED6EE16> /usr/lib/system/libsystem_sandbox.dylib 0x7fff598aa000 - 0x7fff598acff3 libsystem_secinit.dylib (30.260.2) <EF1EA47B-7B22-35E8-BD9B-F7003DCB96AE> /usr/lib/system/libsystem_secinit.dylib 0x7fff598ad000 - 0x7fff598b4ff3 libsystem_symptoms.dylib (820.267.1) <03F1C2DD-0F5A-3D9D-88F6-B26C0F94EB52> /usr/lib/system/libsystem_symptoms.dylib 0x7fff598b5000 - 0x7fff598cafff libsystem_trace.dylib (906.260.1) <FC761C3B-5434-3A52-912D-F1B15FAA8EB2> /usr/lib/system/libsystem_trace.dylib 0x7fff598cc000 - 0x7fff598d1ffb libunwind.dylib (35.4) <24A97A67-F017-3CFC-B0D0-6BD0224B1336> /usr/lib/system/libunwind.dylib 0x7fff598d2000 - 0x7fff59901fff libxpc.dylib (1336.261.2) <7DEE2300-6D8E-3C00-9C63-E3E80D56B0C4> /usr/lib/system/libxpc.dylib External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 112 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=479.5M resident=0K(0%) swapped_out_or_unallocated=479.5M(100%) Writable regions: Total=2.5G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=2.5G(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate framework 256K 2 Activity Tracing 256K 1 CG backing stores 1160K 2 CG image 12K 2 CoreAnimation 52K 5 CoreGraphics 8K 1 CoreImage 24K 2 CoreUI image data 304K 5 CoreUI image file 416K 5 Foundation 4K 1 Kernel Alloc Once 8K 1 MALLOC 2.1G 105 MALLOC guard page 32K 7 MALLOC_LARGE (reserved) 10.3M 3 reserved VM address space (unallocated) MALLOC_NANO (reserved) 384.0M 1 reserved VM address space (unallocated) Memory Tag 242 12K 1 Memory Tag 249 156K 2 OpenGL GLSL 256K 3 STACK GUARD 56.1M 20 Stack 17.6M 20 VM_ALLOCATE 17.9M 16 VM_ALLOCATE (reserved) 32K 1 reserved VM address space (unallocated) __DATA 38.5M 275 __FONT_DATA 4K 1 __GLSLBUILTINS 5176K 1 __LINKEDIT 244.2M 15 __TEXT 235.3M 272 __UNICODE 564K 1 mapped file 51.2M 19 shared memory 708K 16 =========== ======= ======= TOTAL 3.1G 806 TOTAL, minus reserved VM space 2.7G 806 Model: MacBookPro15,2, BootROM 1037.80.53.0.0 (iBridge: 17.16.13050.0.0,0), 4 processors, Intel Core i5, 2.3 GHz, 8 GB, SMC Graphics: kHW_IntelIrisGraphics655Item, Intel Iris Plus Graphics 655, spdisplays_builtin Memory Module: BANK 0/ChannelA-DIMM0, 4 GB, LPDDR3, 2133 MHz, Samsung, K4E6E304EC-EGCG Memory Module: BANK 2/ChannelB-DIMM0, 4 GB, LPDDR3, 2133 MHz, Samsung, K4E6E304EC-EGCG AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x7BF), wl0: Mar 28 2019 19:17:52 version 9.137.9.0.32.6.34 FWID 01-36f56c94 Bluetooth: Version 6.0.14d3, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en0 USB Device: USB 3.1 Bus USB Device: iBridge Bus USB Device: Touch Bar Backlight USB Device: Touch Bar Display USB Device: Apple Internal Keyboard / Trackpad USB Device: Headset USB Device: Ambient Light Sensor USB Device: FaceTime HD Camera (Built-in) USB Device: Apple T2 Controller Thunderbolt Bus: MacBook Pro, Apple Inc., 41.2 Thunderbolt Bus: MacBook Pro, Apple Inc., 41.2 |
04-03-2020, 01:31 PM | #76 | |
Bat Boy
Join Date: Mar 2020
Posts: 3
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04-03-2020, 08:18 PM | #77 |
All Star Reserve
Join Date: Mar 2004
Posts: 630
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nm
Last edited by highandoutside; 04-03-2020 at 09:50 PM. |
04-05-2020, 05:47 PM | #78 |
All Star Reserve
Join Date: Mar 2018
Posts: 539
Infractions: 0/1 (1)
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04-08-2020, 01:03 AM | #79 |
Bat Boy
Join Date: Apr 2020
Posts: 13
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No issues at all until I did the latest patch. Now when I try to sim in my fictional league, it is constantly crashing the game. Again, there were zero issues until the patch and download this afternoon as I got through nearly 30 years without a single crash.
I am on quite an old laptop, but like I said, no issues previously. Process: OOTP Baseball 21 [672] Path: /Applications/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21 Identifier: com.ootpdevelopments.ootp21macqlm Version: 21.2.41 (41) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: OOTP Baseball 21 [672] User ID: 501 Date/Time: 2020-04-07 23:55:36.041 -0400 OS Version: Mac OS X 10.11.6 (15G22010) Report Version: 11 Anonymous UUID: 6F284FA5-5668-9090-FE3B-EF24D9AA750A Time Awake Since Boot: 6100 seconds System Integrity Protection: enabled Crashed Thread: 4 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000058 Exception Note: EXC_CORPSE_NOTIFY VM Regions Near 0x58: --> __TEXT 000000010ef55000-0000000110856000 [ 25.0M] r-x/rwx SM=COW /Applications/OOTP Baseball 21.app/Contents/MacOS/OOTP Baseball 21 |
04-08-2020, 02:21 AM | #80 | |
Bat Boy
Join Date: Apr 2020
Posts: 13
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Appears this is a common issue. Did we find a fix?
Quote:
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