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Old 11-09-2009, 01:12 PM   #61
cody8200
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Quote:
Originally Posted by Neags23 View Post
Sorry for the delay, everyone. I haven't had time to deal with this.

I'll probably try to get a new download up today or tomorrow, but I really don't have time to test it. I'll just cross my fingers that it works with Tony's updated dll.
Any luck with this?

Thanks!
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Old 11-09-2009, 02:19 PM   #62
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Yep, here we go: http://www.mediafire.com/file/3uzjjm...ker%201.03.zip

Just overwrite everything in your existing ScoutingTracker folder.

I tested this a little and it seemed to work.

I also fixed an annoyance that when you change the dates, the same players remained selected, which caused weirdness with results. When you change dates now, previously selected players are no longer selected.

Any bugs, lemme know.

Sorry again for the delay!
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Last edited by Neags23; 11-24-2009 at 09:53 PM.
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Old 11-09-2009, 02:23 PM   #63
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When using "Select All" for players, it seems to ignore using a baseline other than the first. I'm getting all of the player dev since the initial baseline despite having a different start date.
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Blech. This is a nasty bug.

One of the reasons ScoutingTracker is much faster than DevTracker when getting ratings for every player (it's about 30 seconds vs. like 5 minutes), is that I just go through each team selected, and grab all the players in the baseline with a matching team ID. Before, I'd actually cycle through every player.

The problem with the first method is that players tend not to stay on the same team. And players might show up on a team in a later baseline.

I'm not sure how to fix this, yet, but I'll look into it as soon as I can.
I don't know if I ever mentioned this, but I fixed this bug.

If it's still happening, let me know, please. Thanks!
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Old 11-09-2009, 06:28 PM   #64
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Awesome Neags!! Thanks
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Old 11-12-2009, 09:11 PM   #65
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Looks like the program's working again with the new download. The player graph below is pictured with the selected change I'd highlighted before selecting Show Player Graph.

I'm wondering now if there's a way to expose the other checkboxes in the far right. Each is 'checkable' and the graph will change, but I can't find a way to display them. If I hit the right arrow on the lower scrollbar, I lose the card. It vanishes and I'm returned to the player changes screen.

Thanks for your contributions, Neags.
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Old 11-12-2009, 09:40 PM   #66
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Looks like the program's working again with the new download. The player graph below is pictured with the selected change I'd highlighted before selecting Show Player Graph.

I'm wondering now if there's a way to expose the other checkboxes in the far right. Each is 'checkable' and the graph will change, but I can't find a way to display them. If I hit the right arrow on the lower scrollbar, I lose the card. It vanishes and I'm returned to the player changes screen.

Thanks for your contributions, Neags.
Yeah, I guess that's really poor UI design on my part. The pane containing the checkboxes is expandable. So hover your mouse over the dividing line between the graph pane and the checkbox pane, and you should be able to drag to the left to expose more of the checkboxes. Drag it back to the right to hide them again.

I was attempting to maximize the amount of real estate available for the graph, but maybe that's not intuitive enough?
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Last edited by Neags23; 11-12-2009 at 09:43 PM.
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Old 11-12-2009, 09:54 PM   #67
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Got it. Thanks. Didn't think to take my mouse to that location. Works for me.

Well, much as I like to think otherwise, maybe I'm the one who's not intuitive enough.
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Old 11-22-2009, 01:36 AM   #68
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Originally Posted by Neags23 View Post
Yep, here we go: Free File Hosting Made Simple - MediaFire

Just overwrite everything in your existing ScoutingTracker folder.

I tested this a little and it seemed to work.

I also fixed an annoyance that when you change the dates, the same players remained selected, which caused weirdness with results. When you change dates now, previously selected players are no longer selected.

Any bugs, lemme know.

Sorry again for the delay!
The link is broken
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Old 11-24-2009, 09:53 PM   #69
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The link is broken
Link updated in original post.
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Old 11-27-2009, 11:28 AM   #70
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Thanks!
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Old 12-01-2009, 11:46 PM   #71
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When I try to run the program, I get the error shown below. If I hit continue, it goes to the setup page, but there are no teams to choose from.


Object reference not set to an instance of an object.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at ScoutingTracker.DLL.OOTPDatReader.GetTeamsWithScou tingReports()
at ScoutingTracker.BLL.ScoutManager.GetTeamsWithScout ingReports()
at ScoutingTracker.UI.FormSetup.backgroundWorker1_DoW ork(Object sender, DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.OnDoWork(Do WorkEventArgs e)
at System.ComponentModel.BackgroundWorker.WorkerThrea dStart(Object argument)
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Old 12-05-2009, 11:53 PM   #72
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keep getting setup screen

I have verified my league and at the next development report change I ran the tracker and I keep getting the setup screen. I know I am doing something wrong just don't know what.
Thanks for any help.
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Old 12-11-2009, 06:39 PM   #73
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Originally Posted by udbacker58 View Post
When I try to run the program, I get the error shown below. If I hit continue, it goes to the setup page, but there are no teams to choose from.


Object reference not set to an instance of an object.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at ScoutingTracker.DLL.OOTPDatReader.GetTeamsWithScou tingReports()
at ScoutingTracker.BLL.ScoutManager.GetTeamsWithScout ingReports()
at ScoutingTracker.UI.FormSetup.backgroundWorker1_DoW ork(Object sender, DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.OnDoWork(Do WorkEventArgs e)
at System.ComponentModel.BackgroundWorker.WorkerThrea dStart(Object argument)
Any ideas?
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Old 12-12-2009, 05:05 PM   #74
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I appearently have a hard question that is taking sometime to figure out as well.
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Old 12-12-2009, 06:36 PM   #75
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Both of you have errors that will require Neags to address, as this is his program and we would just be guessing; bad guesses at that. I'm sure he's busy with his work schedule and will chime in as soon as he can. Thanks for your patience.

In the interim. Have you tried re-installing the program?
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Old 12-12-2009, 07:10 PM   #76
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Both of you have errors that will require Neags to address, as this is his program and we would just be guessing; bad guesses at that. I'm sure he's busy with his work schedule and will chime in as soon as he can. Thanks for your patience.

In the interim. Have you tried re-installing the program?
Yep, tried that a few times.
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Old 12-12-2009, 09:40 PM   #77
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Yep, tried that a few times.
It may not make a difference, but which .net framework and which version of the game are you running?
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Old 12-12-2009, 09:59 PM   #78
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3.5 and 10.4.31 (same error for 10.4.36 too; I have both .exe's saved on different harddrives)
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Old 12-12-2009, 10:07 PM   #79
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going to try a re-install, also using 3.5 as well. patience isn't one of my strong points but it's all good. I will just keep tinkering.
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Old 12-12-2009, 10:38 PM   #80
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Okay. Double checked my program and no difficulties. Let's check another thing and also offer up one more avenue to approach. Under Help click the About option and see if your results match the version I have listed. Also, note the email address to use if you should require further assistance. If you haven't utilized that, I'd suggest you do so. It'll provide one more earmark for Neags as what little research I've done indicates code and not anything systemic on your end. But what do I know? I told you I'm just guessing.
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