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05-23-2014, 05:36 PM | #81 | |
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Indeed, but that in itself might end up harming the game (not as much as accepting it though) because it would put off potential buyers. |
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05-23-2014, 05:40 PM | #82 | |
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Folks, calm down.
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05-23-2014, 05:49 PM | #83 |
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Markus isn't concerned, so the rest of you should not be. End of story.
Besides, the worst-case scenario is that OOTP isn't allowed to ship with proper team names (or workarounds ) anymore. And that's not a big deal. I just uploaded a Quickstart this afternoon that has all the proper names. It would literally take less than a day every time a patch is released for someone from the modding community to upload a new MLB Quickstart. Is it ideal? No. But it's not a massive problem, either. |
05-23-2014, 06:14 PM | #84 |
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I am most afraid of Markus not allowing configuration to story lines, team names, player names, the things that first come to mind when I think of the game's nuances. While I'm perfectly fine playing fictional-only, it's the loss of freedom that scares me.
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05-23-2014, 06:16 PM | #85 | |
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And you seem to think MLB is going to make a lot of money from a licensing deal ("The MLB wants a piece of the pie"). You might not realize just how small an operation OOTP is, but any licensing fee MLB receives won't cover their legal costs. |
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05-23-2014, 06:17 PM | #86 | |
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APOCALYPSE MODE NOW!!!!!!
Just kidding!
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05-23-2014, 06:19 PM | #87 | ||
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05-23-2014, 07:21 PM | #88 | ||
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They made him remove logos already from the game, which would indicate this isn't the first time the MLB has dictated that he stop using their trademarked brand(s). Listen, my post wasn't meant to be all doom and gloom. It was meant to be a realist perspective on how greedy corporations like the MLB operate. You can sit here all day and pretend like the MLB is going to give Markus a fair deal. However, if that were the case, then don't you think he'd have a license already? I do. And yes. MLB will make a good portion of money from the sales. If you think this game isn't going to blow up now that it is on the Steam platform, then you know nothing about the influence of Steam. Feel free to research into other one-man operation games that blew up into multi-million dollar sales after being featured on Steam. It wouldn't exactly be Earth-shattering for OOTB to see a 200% increase in sales (or quite a bit more to be honest). Last edited by baseballfan83; 05-23-2014 at 07:23 PM. |
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05-23-2014, 07:38 PM | #89 |
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Can you please release just update patchers like the previous years. Its not that big of a deal but it is nicer to just install a patcher than download an entire new full game installer.
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05-23-2014, 07:42 PM | #90 |
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Markus will always get my money, because he makes a solid product that I enjoy playing.
Having played computer baseball simulations since 1987 (Computer Baseball for the Apple II), I have typed in a zillion teams, nicknames, players and stats. I am sure I'm not the only one. One of the perils of a small, somewhat tightly-wound group of pseudo-lawyers...um, I mean, brotherhood-like community such as this one is that we are privy to a lot of news that we wouldn't get, if stuff like this was happening to, say, EA. Even if you bought every FIFA game they ever made, you'd never hear a peep about licensing issues they might be having with the Premiership. Markus will get a license, or he won't. Will this matter to most of us, in terms of enjoying the game? Will it cause most of us to stop supporting him? Nope.
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05-23-2014, 07:52 PM | #91 |
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And this is what it all boils down too. Whether he gets a license or not, doesn't change the fact that this is the greatest baseball simulator out there. He'll get my money too.
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05-23-2014, 08:51 PM | #92 |
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Remember to breathe....
After reading this thread, I must say it was quite entertaining.
1) Of course MLB, a multi-billion dollar industry does not need this bit of money to sustain itself but 2) Like any other large corporation their attorneys can make the water boil around a relatively small fish 3) losing nicknames, clearly a surmountable problem 4) let's have at a little bit of faith in the people who bring us the best sports sim game ....ever to figure out the next steps I'm ready to prepay for OOTP 16 right now.
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05-23-2014, 09:00 PM | #93 | |
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Hell yes.
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05-23-2014, 09:04 PM | #94 |
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And maybe, just maybe, we can leave it all at that.
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05-23-2014, 09:50 PM | #95 |
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I'm glad to see new Features coming in next update but already gave my Ideas.
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05-23-2014, 10:10 PM | #96 |
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...and maybe not
With all the speculation, I'm just a tad surprised that no one mentioned what might (or might not) happen to the historical modes of the game. |
05-23-2014, 10:16 PM | #97 | |
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05-23-2014, 10:31 PM | #98 | |
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If for some reason they force Markus to take out current and past players, I wonder if it would be hard to explain the purpose of OOTP's historical mode if those historical players/real-life stats/true-to-history expansion and transactions, etc were disallowed. EDIT: I know modders have us taken care of, but could the historical mode itself disappear?
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05-23-2014, 10:39 PM | #99 | |
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EDIT: To your EDIT, no, I can't imagine that ever happening.
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05-23-2014, 10:40 PM | #100 |
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Before I get into the effect this has on historical mode, I would like to point out that German law is different than American law. Now, with that out of the way, let's talk about historicals.
"Traditional" video games have been allowed to use the names of MLBPA-affiliated current players as well as historical Hall of Fame players. Current players not affiliated with the MLBPA and historical players not in the Hall of Fame are not covered by that agreement, and may have to be negotiated separately with MLB. |
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