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05-19-2014, 03:57 PM | #41 |
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Just another reason why the Nickname Project is one of the greatest mods in gaming history.
Alright, I have a really dumb question once again. What about playing historical? Those teams will still come in as the Tigers, Yankees, Indians etc? Last edited by David Watts; 05-19-2014 at 04:02 PM. |
05-19-2014, 03:57 PM | #42 |
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Hopefully this can be done for minimal cost, but unfortunately I'm not optimistic that it wont end up increasing the price of the game, and I'm guessing MLB wouldn't be too keen on you keeping brawls, drug suspensions and various other storylines. If it comes to that I'd rather the games stayed unlicensed and customisable.
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05-19-2014, 04:03 PM | #43 |
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There is no difference. The photos have to be licensed. OOTP gets around this by not actually providing the photos. Same as with the team logos/uniforms. The all-in-one mod is a separate user-created mod. Player names (and stats) are fine though.
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05-19-2014, 04:10 PM | #44 | |
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I'm with you, we already put the logos and jerseys in, changing a few nicknames is easy. |
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05-19-2014, 04:12 PM | #45 | |
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05-19-2014, 04:13 PM | #46 |
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I'd be okay with it being licensed IF MLB don't meddle in the game. I'm not too optimistic on that.
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05-19-2014, 04:20 PM | #47 |
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I don't use the storylines within the game, I make my own up so have no idea what they even are. I totally see your point with them maybe sticking their noses in, actually a bit surprised that they haven't before as far as storylines are concerned.
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05-19-2014, 04:27 PM | #48 | |
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Not having real team names is also going to put A LOT of potential customers off and affect review scores. |
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05-19-2014, 04:34 PM | #49 | |
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05-19-2014, 04:42 PM | #50 |
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NCAA Had team names for the most part IIRC, but not player names. This would seem to be the exact opposite of that.
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05-19-2014, 04:51 PM | #51 |
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I don't think we're in danger of losing player names, but I could be wrong. I'd think that if we were, Markus would have to take them out in this next patch, which he isn't. It's only team nicknames that are affected, which isn't that big of a deal. It's a bigger deal if it includes minor league teams, but that's still nothing compared to losing player names.
I also suspect that an hour or so after the next patch (and subsequent patches) is released, someone's going to post the latest MLB quickstart with the nicknames fixed, so we can all just download that instead of having to do it ourselves. |
05-19-2014, 04:52 PM | #52 | |
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Given the MLB's history of meddling with licensees - and, of course, their total incompetence - that's exactly what has me worried too.
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05-19-2014, 05:18 PM | #53 |
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I agree with both of you. I'm not going to be the doomsayer here but I foresee an exploitative licensing agreement and a break-even retail price of $80 for the game. Next to follow would be MLB lawyers going after individual mod makers for copyright infringement. It would be expensive and pointless but that just about sums up MLB corporate "strategy".
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05-19-2014, 05:20 PM | #54 |
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05-19-2014, 05:22 PM | #55 | |
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That isn't necessary as long as you don't include pictures by default. MLBPA lost a court case about that some years back. |
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05-19-2014, 05:32 PM | #56 |
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05-19-2014, 06:17 PM | #57 | |
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In fact, wouldn't shock me if they' C&D OOTPMods within a week. |
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05-19-2014, 06:22 PM | #58 |
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Geez guys let things happen before we have the apocalypse dance.
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05-19-2014, 06:42 PM | #59 | |
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This is very good advice. |
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05-19-2014, 06:52 PM | #60 |
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Most people have played a version of this game that didn't have proper team names, i know I hated having to change them in V7 V8 when i wanted to make a new league and its probably just a minor bump what have had MLB team loaded up since v9 I think and every year after that and no problems so this is just a minor bump and every one need to clam there tits man.
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