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OOTP Mods - Schedules Create your very own game schedules, or share historical schedules |
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10-31-2009, 05:14 PM | #1 |
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Schedule related question
I think I've just learned something the hard way...
I tried to create my own "variance" from the game-generated schedule by merely moving games around (deleting the game from the original date, then creating another game between the two teams on my selected date). Apparently this causes a problem when playing out my games - it's trying to tell me I don't have a game for another 2 months, because the game I moved isn't until then, despite me having a scheduled game today. Is it because of the Game ID's? If so, okay, I just learned my lesson. So then I'd just have to go into the XML file and change all of the Game ID's to line up correctly? |
10-31-2009, 05:45 PM | #2 |
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Join Date: May 2002
Location: Longmont, CO
Posts: 3,166
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The XML file does not have game IDs. The game just creates them for each year, and I would be surprised if they meaningful in any way (except to give each game a unique database slot for storing game data) like for ordering games. In fact, I would think the deleted game ID would "disappear" and a new ID would be created with the next ID number not yet used in that universes schedules for this season.
I have never played around with moving games manually like that. Were these regular season games? Was it the day of the deleted game when you deleted it?
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10-31-2009, 06:10 PM | #3 | |
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Quote:
I did notice that the game ID stayed the same wherever I would "move" it to (i.e. Game 20 was deleted, moved to the day with Game 520, when I added a game back in there, it was still Game 20.) I think that's causing the problem, but I have no idea why. I ran tests with just simming the season out and there didn't seem to be issues - it only happens when I play out day by day - it seems to just skip to the next Game ID, regardless of whether it's the next game on the current schedule. I don't have the option to play the scheduled game on the home page, only to auto-play to that game 2 months later. Last edited by Afino; 10-31-2009 at 06:12 PM. |
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10-31-2009, 11:43 PM | #4 | |
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Join Date: May 2002
Location: Longmont, CO
Posts: 3,166
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Quote:
I guess I can think of reasons to maintain the deleted ID. I assume creating a completely different game with different opponents would recycle the ID also. But then there should be internal sorting by game date rather than ID. That though may not be a simple matter and why ID would be used. I certainly will not be teaching any courses on database design.
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