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OOTP 15 - General Discussions Discuss the new 2014 version of Out of the Park Baseball here! |
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10-30-2014, 08:33 PM | #1 |
Minors (Rookie Ball)
Join Date: Sep 2014
Posts: 28
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Overwhelmed managing the minor leaguers
After a few seasons after starting a new league, I usually wind up totally overwhelmed with way too many minor leaguers - sometimes 40-50 players on Rookie League rosters. I know that OOTP treats those as "free" contracts and that I'm not losing money by keeping so many extra players, but if they're all stepping over each other's playing time, it's harder for everyone to develop, right?
So, how do you keep your minor league rosters in line? When do you cut a player who's not hacking it in Rookie or Short Season leagues? What's a standard practice in real life? Two years? Longer? |
10-30-2014, 09:04 PM | #2 |
All Star Starter
Join Date: Jul 2013
Location: Spanaway, Washington
Posts: 1,181
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While I can't pose as an expert, I suggest disciplining oneself to limit each minor league team's active roster to 25 players, with a little leeway (30 to 35 players) in the rookie leagues. That makes it mandatory to cut guys who perform poorly or who obviously lack the tools to reach the big time. Of course, it can still be brain-wracking to decide which ones to release or demote.
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10-31-2014, 08:41 AM | #3 |
Hall Of Famer
Join Date: Mar 2002
Posts: 3,765
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Hard decisions are part of the process.
I know it's hard to cut that guy you thought was a steal in round 14, but if he can't hack it, he can't hack it. As for rookie league and Short A, I have 40 man roster for rookie and 35 man for Short A, then I have 2 single A affiliates with a 30 man roster, then a 30 man AA and AAA roster (but I only keep 28 in each, two of those slots are for rehab assignments) One thing to do is force start your higher picks in R and Short A in their position or one you want them to learn and SHORTLIST them. That way it's easier for you to think "I put value in him, I will be patient and will keep him in the lineup despite his struggles." |
10-31-2014, 08:58 AM | #4 |
Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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To add to what Carlton said, it is a good idea to force start your prospects and bench from time to time to prevent the AI from injuring them out. If you don't want to micro-manage as much try to hire coaches/managers at your lower levels that strongly favor tools.
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10-31-2014, 01:01 PM | #5 |
Moderator
Join Date: Aug 2008
Posts: 3,109
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Age. It's up or out for me. I will let older guys play longer if they can get to AAA, but you have to make room for the younger guys coming up.
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10-31-2014, 01:07 PM | #6 |
Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
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I do a mass cut of usually about 30 guys at the lower levels after the season, plus a few guys who are around 30 years old at Double-A and Triple-A.
I also have roster limits set for the minors, although the consensus around here is that roster limits can cause some issues with AI roster moves (which I've never personally seen). This forces me to make roster cuts to meet the roster limits. My one other "rule" I have is that if a guy is about to spend his third year at the same level and hasn't proven he can handle the next level up, he gets cut unless he's at Triple-A. |
10-31-2014, 01:42 PM | #7 |
Minors (Double A)
Join Date: Aug 2006
Posts: 107
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I usually "clean house" after every season. Guys that are too old for their level or haven't done anything get cut. I like to have around 30 so I can keep extra pitchers so I can limit the pitch count for starters.
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10-31-2014, 08:35 PM | #8 |
Hall Of Famer
Join Date: Oct 2006
Location: Chicago
Posts: 2,271
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To add to what others have said regarding cleaning house, I do a purge the day before the Spring amateur draft to make room for incoming players.
You can't be sentimental about players. If they won't contribute to the big league club one day you have to cut 'em loose. That's how it works in the real world. We don't read about it or hear about in the news, but MLB organizations cut guys in droves every year. The number of minor leaguers who spend a day in the Majors is in the single percentage point range. Just making it to AA is an accomplishment considering how many teams below filter in.
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"Hitting is timing. Pitching is upsetting timing"-Warren Spahn. |
10-31-2014, 09:33 PM | #9 | |
Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 5,619
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Quote:
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"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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10-31-2014, 09:57 PM | #10 |
Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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I was thinking that it would impact line-up selection.
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11-03-2014, 10:45 AM | #11 |
Hall Of Famer
Join Date: Mar 2002
Posts: 3,765
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There is also an option in league settings where the lower levels you can choose "Base lineup on potential or current ability"
I do potential for all except AAA As for the roster limits being buggy...like I stated get 2 or 3 open slots in AA and AAA (manually managing your minors) so rehab assignments don't cause the AI to cut anyone at those levels. |
11-03-2014, 10:50 AM | #12 | |
Hall Of Famer
Join Date: Jul 2004
Location: The big smoke
Posts: 15,628
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Quote:
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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11-03-2014, 01:41 PM | #13 | |
All Star Starter
Join Date: Jul 2013
Location: Spanaway, Washington
Posts: 1,181
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Quote:
Another reason for extra slots is to make it less cumbersome to move players between levels. It would be a nuisance to have to put the guy going down on DFA, promote the guy going up, then assign the DFA to his new team - especially if one is making several moves at the same time (as often happens in the minors). Having said that, what I do in practice is leave the minor league rosters unlimited, then enforce them rigorously against myself. The AI has enough handicaps without having to worry about roster juggling. |
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