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Old 02-25-2015, 03:09 PM   #61
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Originally Posted by Sebastian Palkowski View Post
The game will be available on Steam. The full price of FHM 2 will be the same as last year ($40) but during the first week it will be discounted to $30.
I wasn't here for the launch of FHM 2014 so I do apologize if this is a redundant question:

Will there be a pre order available? And how long will it run for?
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Old 02-25-2015, 03:29 PM   #62
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A Few Questions

Hey, I have a few questions:

1) Will waivers be improved, so big-name players don't get randomly waived?

2) Will Facegen be optional in case you want to use player pics instead?

3) Will there be better roster customization so that you can independently update rosters in the future?
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Old 02-25-2015, 03:35 PM   #63
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Originally Posted by colinrsmall View Post
Hey, I have a few questions:

2) Will Facegen be optional in case you want to use player pics instead?
I second that, i prefer player pics myself
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Old 02-25-2015, 04:19 PM   #64
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The first version left a sour taste in my mouth...but I'll pre-order this one as soon as it becomes an option because I want this series to continue to improve.

I'm a customization fiend, but I'd much rather have function than a ton of options that may or may not work.
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Old 02-25-2015, 05:04 PM   #65
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Originally Posted by .Cole. View Post
People are fully welcome of course to have features that are super important to them, or bad feelings if things don't work how they think they should. And I know there are issues with FHM 2014 as there are always going to be bumps in the road in any game and especially a new franchise ...

But, dismissing a game that you haven't even played yet and just presuming it won't work as intended is a bit over the top I think.
Some people want to believe the OOTP Baseball we have today was built from the start. I bought FHM (as a casual hockey fan) to support the development of a new game from a great developer. This game is going to be great within 5 years.
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Old 02-25-2015, 06:27 PM   #66
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Originally Posted by phantompenguin View Post
The first version left a sour taste in my mouth...but I'll pre-order this one as soon as it becomes an option because I want this series to continue to improve.
Pretty much how I feel, too. A demo would be nice, but the pre-order discount is nice, too. Features sound good. Communication between the devs and the customers is much appreciated and it's clear that the devs listen.
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Old 02-25-2015, 06:41 PM   #67
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Originally Posted by xydra View Post
Can I assign Players to teams using the editor?
You can change the rights of a player (and thus their team) from the editor, yes. I believe this was possible in FHM 2014 too, wasn't it? (Been going back and forth between the two games of late so some things blur together at times)
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Old 02-25-2015, 06:44 PM   #68
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Quote:
Originally Posted by Chorc View Post
I wasn't here for the launch of FHM 2014 so I do apologize if this is a redundant question:

Will there be a pre order available? And how long will it run for?
There is no preorder period planned at the moment, just the reduced price in the first week as Sebastian mentioned.
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Old 02-25-2015, 06:46 PM   #69
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Quote:
Originally Posted by colinrsmall View Post
Hey, I have a few questions:

1) Will waivers be improved, so big-name players don't get randomly waived?

2) Will Facegen be optional in case you want to use player pics instead?

3) Will there be better roster customization so that you can independently update rosters in the future?
1) All aspects of AI roster management will be improved in this game, including waivers.

2) Yes, you will be able to use player pictures.

3) You are able to edit player ratings/info, etc through commissioner mode.
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Old 02-25-2015, 06:48 PM   #70
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Originally Posted by GiantYankee View Post
Some people want to believe the OOTP Baseball we have today was built from the start. I bought FHM (as a casual hockey fan) to support the development of a new game from a great developer. This game is going to be great within 5 years.
It's a valid point and the support is appreciated.

The game is going to be great within three months though
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Old 02-25-2015, 07:06 PM   #71
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Two questions if I may:

1) Will I be able to import my save from FHM14?

2)Will the CSV outputs be available to a non-online league? At present I have to take screen shots of the stats and convert to text and would greatly appreciate an easier way.
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Old 02-25-2015, 08:38 PM   #72
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I'm so excited,great news GUYS!


The feature I'm most excited about is the ability to hire a Had coach.


I don't like setting lines and deciding who dresses and who's scratched.


I just like being the GM and making the Trades, Drafting and the contracts.


Could you please confirm one thing for me?
Will the head coach dress and scratch players even if there's no injury and rotate the goalies?


This is a very important feature for me. Also with the new player game rating it would be cool to see if certain coaches would scratch a star player or another coach plays youth over veterans.


With Goalies a Keenan type would pull goalies more often and some coach's would rather rotate goalies more often than riding a guy the whole season.


thanks
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Old 02-25-2015, 09:10 PM   #73
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Originally Posted by .Cole. View Post
You can change the rights of a player (and thus their team) from the editor, yes. I believe this was possible in FHM 2014 too, wasn't it? (Been going back and forth between the two games of late so some things blur together at times)
Only on July 1st(a very limited time) ,speaking of FHM 14.
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Old 02-25-2015, 09:14 PM   #74
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Can we edit injuries?
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Old 02-25-2015, 09:56 PM   #75
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Originally Posted by landru22 View Post
Two questions if I may:

1) Will I be able to import my save from FHM14?

2)Will the CSV outputs be available to a non-online league? At present I have to take screen shots of the stats and convert to text and would greatly appreciate an easier way.
1) No. The two games will be so drastically different that this isn't feasible. I would presume this is something Sebastian will look to add in the future though.

2) I don't know this for sure, but I don't see why they wouldn't be. You could simply produce/access them the same way as you would if you were in an online league.
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Old 02-25-2015, 10:14 PM   #76
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Originally Posted by Orioles1966 View Post
Only on July 1st(a very limited time) ,speaking of FHM 14.
Just loaded up a FHM 2 test game I had on the go that was on June 25 and I was able to edit to change a player's team, so this looks like a yes!
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Old 02-25-2015, 10:15 PM   #77
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1) No. The two games will be so drastically different that this isn't feasible. I would presume this is something Sebastian will look to add in the future though.

.
That is a major bummer. It took me so long to edit my league. Please reconsider this. I don't care so much about previous stats. My main concern is having to manually edit the entire database again to "import" my league's players and coaches. It took many, many months to do this the first time. I am majorly disappointed to say the least.
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Old 02-25-2015, 10:29 PM   #78
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Is there a 'do not disturb' option for simming?
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Old 02-25-2015, 10:54 PM   #79
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Can we edit injuries?
Yes.
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Old 02-25-2015, 10:55 PM   #80
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Is there a 'do not disturb' option for simming?
You can toggle on/off what things you do or don't to stop simming as you go along.
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