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Old 06-17-2019, 11:50 AM   #1
Pirates
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Join Date: Mar 2014
Posts: 368
Game Keeps crashing after New Update

Mac Computer.
Process: OOTP Baseball 20 [7738]
Path: /Applications/Games/OOTP Baseball 20.app/Contents/MacOS/OOTP Baseball 20
Identifier: com.ootpdevelopments.ootp20macappstore
Version: 20.5.46 (46)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: OOTP Baseball 20 [7738]
User ID: 501

Date/Time: 2019-06-17 10:44:11.062 -0400
OS Version: Mac OS X 10.14.5 (18F132)
Report Version: 12
Anonymous UUID:


Time Awake Since Boot: 5900 seconds

System Integrity Protection: enabled

Crashed Thread: 9

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000042890
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [7738]

VM Regions Near 0x42890:
-->
__TEXT 0000000108280000-0000000109be6000 [ 25.4M] r-x/rwx SM=COW /Applications/Games/OOTP Baseball 20.app/Contents/MacOS/OOTP Baseball 20

Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff6ae6122a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff6ae6176c mach_msg + 60
2 com.apple.CoreFoundation 0x00007fff3ee02bee __CFRunLoopServiceMachPort + 328
3 com.apple.CoreFoundation 0x00007fff3ee0215c __CFRunLoopRun + 1612
4 com.apple.CoreFoundation 0x00007fff3ee018be CFRunLoopRunSpecific + 455
5 com.apple.HIToolbox 0x00007fff3e0ed96b RunCurrentEventLoopInMode + 292
6 com.apple.HIToolbox 0x00007fff3e0ed6a5 ReceiveNextEventCommon + 603
7 com.apple.HIToolbox 0x00007fff3e0ed436 _BlockUntilNextEventMatchingListInModeWithFilter + 64
8 com.apple.AppKit 0x00007fff3c487987 _DPSNextEvent + 965
9 com.apple.AppKit 0x00007fff3c48671f -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:deque ue:] + 1361
10 com.apple.AppKit 0x00007fff3c48083c -[NSApplication run] + 699
11 com.ootpdevelopments.ootp20macappstore 0x000000010859f6a0 0x108280000 + 3274400
12 libdyld.dylib 0x00007fff6ad2c3d5 start + 1

Thread 1:
0 libsystem_kernel.dylib 0x00007fff6ae6486a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff6af2356e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff67f5ea0a std::__1::condition_variable::wait(std::__1::uniqu e_lock<std::__1::mutex>&) + 18
3 com.ootpdevelopments.ootp20macappstore 0x000000010941ab1c 0x108280000 + 18459420
4 com.ootpdevelopments.ootp20macappstore 0x000000010941a7ea 0x108280000 + 18458602
5 com.ootpdevelopments.ootp20macappstore 0x0000000108b53e0d 0x108280000 + 9256461
6 com.ootpdevelopments.ootp20macappstore 0x00000001085c64b2 0x108280000 + 3433650
7 com.ootpdevelopments.ootp20macappstore 0x000000010895773c 0x108280000 + 7173948
8 com.ootpdevelopments.ootp20macappstore 0x000000010859da71 0x108280000 + 3267185
9 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
10 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
11 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 2:: com.apple.NSEventThread
0 libsystem_kernel.dylib 0x00007fff6ae6122a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff6ae6176c mach_msg + 60
2 com.apple.CoreFoundation 0x00007fff3ee02bee __CFRunLoopServiceMachPort + 328
3 com.apple.CoreFoundation 0x00007fff3ee0215c __CFRunLoopRun + 1612
4 com.apple.CoreFoundation 0x00007fff3ee018be CFRunLoopRunSpecific + 455
5 com.apple.AppKit 0x00007fff3c48f6a6 _NSEventThread + 175
6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 3:
0 libsystem_kernel.dylib 0x00007fff6ae63f06 __psynch_mutexwait + 10
1 libsystem_pthread.dylib 0x00007fff6af20d52 _pthread_mutex_firstfit_lock_wait + 96
2 libsystem_pthread.dylib 0x00007fff6af1e4cd _pthread_mutex_firstfit_lock_slow + 222
3 libc++.1.dylib 0x00007fff67f59959 std::__1::mutex::lock() + 9
4 com.ootpdevelopments.ootp20macappstore 0x000000010941b523 0x108280000 + 18461987
5 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924
6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 4:
0 libsystem_kernel.dylib 0x00007fff6ae63f1e __psynch_mutexdrop + 10
1 libsystem_pthread.dylib 0x00007fff6af20dca _pthread_mutex_firstfit_wake + 22
2 libsystem_pthread.dylib 0x00007fff6af1e6a0 _pthread_mutex_firstfit_unlock_slow + 247
3 libc++.1.dylib 0x00007fff67f5997f std::__1::mutex::unlock() + 9
4 com.ootpdevelopments.ootp20macappstore 0x000000010941b5f1 0x108280000 + 18462193
5 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924
6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 5:
0 libsystem_kernel.dylib 0x00007fff6ae63f06 __psynch_mutexwait + 10
1 libsystem_pthread.dylib 0x00007fff6af20d52 _pthread_mutex_firstfit_lock_wait + 96
2 libsystem_pthread.dylib 0x00007fff6af1e4cd _pthread_mutex_firstfit_lock_slow + 222
3 libc++.1.dylib 0x00007fff67f59959 std::__1::mutex::lock() + 9
4 com.ootpdevelopments.ootp20macappstore 0x000000010941b523 0x108280000 + 18461987
5 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924
6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 6:
0 libsystem_kernel.dylib 0x00007fff6ae63f06 __psynch_mutexwait + 10
1 libsystem_pthread.dylib 0x00007fff6af20d52 _pthread_mutex_firstfit_lock_wait + 96
2 libsystem_pthread.dylib 0x00007fff6af1e4cd _pthread_mutex_firstfit_lock_slow + 222
3 libc++.1.dylib 0x00007fff67f59959 std::__1::mutex::lock() + 9
4 com.ootpdevelopments.ootp20macappstore 0x000000010941b523 0x108280000 + 18461987
5 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924
6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 7:
0 libsystem_pthread.dylib 0x00007fff6af1e557 pthread_mutex_unlock + 89
1 libc++.1.dylib 0x00007fff67f5997f std::__1::mutex::unlock() + 9
2 com.ootpdevelopments.ootp20macappstore 0x000000010941b5f1 0x108280000 + 18462193
3 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924
4 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
5 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
6 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 8:
0 libsystem_kernel.dylib 0x00007fff6ae63f1e __psynch_mutexdrop + 10
1 libsystem_pthread.dylib 0x00007fff6af20dca _pthread_mutex_firstfit_wake + 22
2 libsystem_pthread.dylib 0x00007fff6af1e6a0 _pthread_mutex_firstfit_unlock_slow + 247
3 libc++.1.dylib 0x00007fff67f5997f std::__1::mutex::unlock() + 9
4 com.ootpdevelopments.ootp20macappstore 0x000000010941b5f1 0x108280000 + 18462193
5 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924
6 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
7 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
8 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 9 Crashed:
0 com.ootpdevelopments.ootp20macappstore 0x000000010934de81 0x108280000 + 17620609
1 com.ootpdevelopments.ootp20macappstore 0x00000001093490f0 0x108280000 + 17600752
2 com.ootpdevelopments.ootp20macappstore 0x0000000109181528 0x108280000 + 15734056
3 com.ootpdevelopments.ootp20macappstore 0x00000001094f90d1 0x108280000 + 19370193
4 com.ootpdevelopments.ootp20macappstore 0x0000000109110b6f 0x108280000 + 15272815
5 com.ootpdevelopments.ootp20macappstore 0x000000010913101b 0x108280000 + 15405083
6 com.ootpdevelopments.ootp20macappstore 0x00000001091315ae 0x108280000 + 15406510
7 com.ootpdevelopments.ootp20macappstore 0x0000000109106a29 0x108280000 + 15231529
8 com.ootpdevelopments.ootp20macappstore 0x00000001090fca89 0x108280000 + 15190665
9 com.ootpdevelopments.ootp20macappstore 0x00000001090fc046 0x108280000 + 15188038
10 com.ootpdevelopments.ootp20macappstore 0x000000010941b60d 0x108280000 + 18462221
11 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924
12 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
13 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
14 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 10:
0 libsystem_pthread.dylib 0x00007fff6af1e19a pthread_mutex_lock + 99
1 libc++.1.dylib 0x00007fff67f59959 std::__1::mutex::lock() + 9
2 com.ootpdevelopments.ootp20macappstore 0x000000010941b523 0x108280000 + 18461987
3 com.ootpdevelopments.ootp20macappstore 0x00000001085034ac 0x108280000 + 2634924
4 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
5 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
6 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 11:
0 libsystem_kernel.dylib 0x00007fff6ae6486a __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff6af2356e _pthread_cond_wait + 722
2 libc++.1.dylib 0x00007fff67f5eb31 std::__1::condition_variable::__do_timed_wait(std: :__1::unique_lock<std::__1::mutex>&, std::__1::chrono::time_point<std::__1::chrono::sys tem_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > >) + 93
3 com.ootpdevelopments.ootp20macappstore 0x00000001084c19ee 0x108280000 + 2365934
4 com.ootpdevelopments.ootp20macappstore 0x00000001084c18cd void* std::__1::__thread_proxy<std::__1::tuple<std::__1: :unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct > >, IoThreadHolder::Start()::'lambda'()> >(void*) + 45
5 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
6 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
7 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 12:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff6ae6122a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff6ae6176c mach_msg + 60
2 com.apple.audio.CoreAudio 0x00007fff3e87beda HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 122
3 com.apple.audio.CoreAudio 0x00007fff3e87be4f HALB_MachPort::SendSimpleMessageWithSimpleReply(un signed int, unsigned int, int, int&, bool, unsigned int) + 45
4 com.apple.audio.CoreAudio 0x00007fff3e87839f HALC_ProxyIOContext::IOWorkLoop() + 1017
5 com.apple.audio.CoreAudio 0x00007fff3e877df4 HALC_ProxyIOContext::IOThreadEntry(void*) + 122
6 com.apple.audio.CoreAudio 0x00007fff3e877956 HALB_IOThread::Entry(void*) + 72
7 libsystem_pthread.dylib 0x00007fff6af202eb _pthread_body + 126
8 libsystem_pthread.dylib 0x00007fff6af23249 _pthread_start + 66
9 libsystem_pthread.dylib 0x00007fff6af1f40d thread_start + 13

Thread 13:
0 libsystem_pthread.dylib 0x00007fff6af1f3f0 start_wqthread + 0

Thread 9 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x000060000bc43790 rcx: 0x00007fa20493a000 rdx: 0x0000000000000001
rdi: 0x00007fa204967800 rsi: 0x0000000000000002 rbp: 0x000070000a1d0570 rsp: 0x000070000a1d0490
r8: 0x000060000bc43790 r9: 0x000000000000002e r10: 0x0000000000000000 r11: 0x00007fa10b609aa4
r12: 0x0000000000000000 r13: 0x0000600015557c80 r14: 0x000070000a1d0580 r15: 0x0000600005638b01
rip: 0x000000010934de81 rfl: 0x0000000000010206 cr2: 0x0000000000042890

Logical CPU: 0
Error Code: 0x00000004
Trap Number: 14


Binary Images:
0x108280000 - 0x109be5ff7 +com.ootpdevelopments.ootp20macappstore (20.5.46 - 46) <632C3865-EE2C-32FE-874F-3BFBE72C0EB1> /Applications/Games/OOTP Baseball 20.app/Contents/MacOS/OOTP Baseball 20
0x10ad0c000 - 0x10ad27fff +com.eSellerate.EWSMac (5.0.0.2 - 5.0.0.2) <DA85FF14-7160-0CEE-F384-600958527D12> /Applications/Games/OOTP Baseball 20.app/Contents/Frameworks/EWSEmbedded.framework/Versions/A/EWSEmbedded
0x10cb11000 - 0x10cb14047 libobjc-trampolines.dylib (756.2) <5795A048-3940-3801-90CE-33D1B1AF81F4> /usr/lib/libobjc-trampolines.dylib
0x10e866000 - 0x10e92efff com.apple.AMDRadeonX4000GLDriver (2.9.26 - 2.0.9) <374F374F-D27E-3A02-A4B9-E074674BC0F9> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/AMDRadeonX4000GLDriver
0x1130b0000 - 0x113245fff com.apple.audio.units.Components (1.14 - 1.14) <4A4751B8-0C55-3A6E-B639-0299F3B3081A> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x1132e1000 - 0x1132e5ffb com.apple.audio.AppleHDAHALPlugIn (282.54 - 282.54) <207D25F0-B094-3569-AA6D-09B4EDD72861> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn
0x1133e0000 - 0x11344a6ef dyld (655.1.1) <CE635DB2-D47E-3C05-A0A3-6BD982E7E750> /usr/lib/dyld
0x7fff33938000 - 0x7fff33a43ff7 com.apple.AMDMTLBronzeDriver (2.9.26 - 2.0.9) <BE47BF79-2589-392D-A479-8EA315E338DA> /System/Library/Extensions/AMDMTLBronzeDriver.bundle/Contents/MacOS/AMDMTLBronzeDriver
0x7fff33a44000 - 0x7fff343dbff3 ATIRadeonX4000SCLib.dylib (2.9.26) <489CDFF1-EB11-3923-85B0-8D14E469DB5F> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/ATIRadeonX4000SCLib.dylib
0x7fff3ae8a000 - 0x7fff3ae8efff com.apple.agl (3.3.2 - AGL-3.3.2) <D1753A7C-4109-3778-BA57-9ED1BCED8EBC> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
0x7fff3ae8f000 - 0x7fff3b06bff3 com.apple.avfoundation (2.0 - 1548.22) <733E940A-7E18-3F0C-89AC-D7C6CA289BA6> /System/Library/Frameworks/AVFoundation.framework/Versions/A/AVFoundation
0x7fff3b06c000 - 0x7fff3b131fff com.apple.audio.AVFAudio (1.0 - ???) <DDEE9303-EDD6-323D-B270-E8D2B98509FE> /System/Library/Frameworks/AVFoundation.framework/Versions/A/Frameworks/AVFAudio.framework/Versions/A/AVFAudio
0x7fff3b239000 - 0x7fff3b239fff com.apple.Accelerate (1.11 - Accelerate 1.11) <762942CB-CFC9-3A0C-9645-A56523A06426> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x7fff3b23a000 - 0x7fff3b250ff7 libCGInterfaces.dylib (506.22) <09E81708-D0A7-3AB6-9B7C-8245E33E27A3> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/Libraries/libCGInterfaces.dylib
0x7fff3b251000 - 0x7fff3b8eafef com.apple.vImage (8.1 - ???) <EFFD9A9C-5563-3762-91CA-9F50FDB7A547> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
0x7fff3b8eb000 - 0x7fff3bb64ff3 libBLAS.dylib (1243.200.4) <417CA0FC-B6CB-3FB3-ACBC-8914E3F62D20> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
0x7fff3bb65000 - 0x7fff3bbd7ffb libBNNS.dylib (38.250.1) <538D12A2-9B9D-3E22-9896-F90F6E69C06E> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBNNS.dylib
0x7fff3bbd8000 - 0x7fff3bf81ff3 libLAPACK.dylib (1243.200.4) <92175DF4-863A-3780-909A-A3E5C410F2E9> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
0x7fff3bf82000 - 0x7fff3bf97feb libLinearAlgebra.dylib (1243.200.4) <CB671EE6-DEA1-391C-9B2B-AA09A46B4D7A> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLinearAlgebra.dylib
0x7fff3bf98000 - 0x7fff3bf9dff3 libQuadrature.dylib (3.200.2) <1BAE7E22-2862-379F-B334-A3756067730F> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libQuadrature.dylib
0x7fff3bf9e000 - 0x7fff3c01aff3 libSparse.dylib (79.200.5) <E78B33D3-672A-3C53-B512-D3DDB2E9AC8D> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparse.dylib
0x7fff3c01b000 - 0x7fff3c02efe3 libSparseBLAS.dylib (1243.200.4) <E9243341-DB77-37C1-97C5-3DFA00DD70FA> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libSparseBLAS.dylib
0x7fff3c02f000 - 0x7fff3c216ff7 libvDSP.dylib (671.250.4) <7B110627-A9C1-3FB7-A077-0C7741BA25D8> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
0x7fff3c217000 - 0x7fff3c2caff7 libvMisc.dylib (671.250.4) <73637194-497A-39F9-90F5-004DA772AC69> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
0x7fff3c2cb000 - 0x7fff3c2cbfff com.apple.Accelerate.vecLib (3.11 - vecLib 3.11) <74288115-EF61-30B6-843F-0593B31D4929> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
0x7fff3c2cc000 - 0x7fff3c326fff com.apple.Accounts (113 - 113) <251A1CB1-F972-3F60-8662-85459EAD6318> /System/Library/Frameworks/Accounts.framework/Versions/A/Accounts
0x7fff3c329000 - 0x7fff3c46cfff com.apple.AddressBook.framework (11.0 - 1894) <4D4DF3AE-C333-3646-8BA6-F0E8DFE1A46E> /System/Library/Frameworks/AddressBook.framework/Versions/A/AddressBook
0x7fff3c46d000 - 0x7fff3d222ff3 com.apple.AppKit (6.9 - 1671.50.111) <933155DC-6404-3646-B6AE-087D34F611BE> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x7fff3d274000 - 0x7fff3d274fff com.apple.ApplicationServices (50.1 - 50.1) <4A6ACC13-2623-36B8-A196-2300980803CD> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x7fff3d275000 - 0x7fff3d2e0fff com.apple.ApplicationServices.ATS (377 - 453.11.2.2) <A258DA73-114B-3102-A056-4AAAD3CEB9DD> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x7fff3d379000 - 0x7fff3d490fff libFontParser.dylib (228.6.2.3) <3602D55B-3B9E-3B3A-A814-08C1244A8AE4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib
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0x7fff6a3b9000 - 0x7fff6a3cbff7 libz.1.dylib (70.200.4) <B048FC1F-058F-3A08-A1FE-81D5308CB3E6> /usr/lib/libz.1.dylib
0x7fff6abaf000 - 0x7fff6abb3ff3 libcache.dylib (81) <1987D1E1-DB11-3291-B12A-EBD55848E02D> /usr/lib/system/libcache.dylib
0x7fff6abb4000 - 0x7fff6abbeff3 libcommonCrypto.dylib (60118.250.2) <1765BB6E-6784-3653-B16B-CB839721DC9A> /usr/lib/system/libcommonCrypto.dylib
0x7fff6abbf000 - 0x7fff6abc6ff7 libcompiler_rt.dylib (63.4) <5212BA7B-B7EA-37B4-AF6E-AC4F507EDFB8> /usr/lib/system/libcompiler_rt.dylib
0x7fff6abc7000 - 0x7fff6abd0ff7 libcopyfile.dylib (146.250.1) <98CD00CD-9B91-3B5C-A9DB-842638050FA8> /usr/lib/system/libcopyfile.dylib
0x7fff6abd1000 - 0x7fff6ac55fc3 libcorecrypto.dylib (602.260.2) <BED0F385-D8A2-334A-BD7B-0673B5DABBC5> /usr/lib/system/libcorecrypto.dylib
0x7fff6acdc000 - 0x7fff6ad15ff7 libdispatch.dylib (1008.250.7) <26DF5B1E-A388-38EF-B73B-AF0E93FB02DB> /usr/lib/system/libdispatch.dylib
0x7fff6ad16000 - 0x7fff6ad42ff7 libdyld.dylib (655.1.1) <002418CC-AD11-3D10-865B-015591D24E6C> /usr/lib/system/libdyld.dylib
0x7fff6ad43000 - 0x7fff6ad43ffb libkeymgr.dylib (30) <0D0F9CA2-8D5A-3273-8723-59987B5827F2> /usr/lib/system/libkeymgr.dylib
0x7fff6ad44000 - 0x7fff6ad50ff3 libkxld.dylib (4903.261.4) <71CF1ECD-AC4E-3FDD-BEDF-14933D843EEE> /usr/lib/system/libkxld.dylib
0x7fff6ad51000 - 0x7fff6ad51ff7 liblaunch.dylib (1336.261.2) <BD5CDB35-2BB4-349A-8D14-78E387563F89> /usr/lib/system/liblaunch.dylib
0x7fff6ad52000 - 0x7fff6ad57fff libmacho.dylib (927.0.2) <3C5C9024-45FD-38C2-B01A-07A322966063> /usr/lib/system/libmacho.dylib
0x7fff6ad58000 - 0x7fff6ad5affb libquarantine.dylib (86.220.1) <6D0BC770-7348-3608-9254-F7FFBD347634> /usr/lib/system/libquarantine.dylib
0x7fff6ad5b000 - 0x7fff6ad5cff7 libremovefile.dylib (45.200.2) <9FBEB2FF-EEBE-31BC-BCFC-C71F8D0E99B6> /usr/lib/system/libremovefile.dylib
0x7fff6ad5d000 - 0x7fff6ad74ff3 libsystem_asl.dylib (356.200.4) <A62A7249-38B8-33FA-9875-F1852590796C> /usr/lib/system/libsystem_asl.dylib
0x7fff6ad75000 - 0x7fff6ad75ff7 libsystem_blocks.dylib (73) <A453E8EE-860D-3CED-B5DC-BE54E9DB4348> /usr/lib/system/libsystem_blocks.dylib
0x7fff6ad76000 - 0x7fff6adfdfff libsystem_c.dylib (1272.250.1) <7EDACF78-2FA3-35B8-B051-D70475A35117> /usr/lib/system/libsystem_c.dylib
0x7fff6adfe000 - 0x7fff6ae01ffb libsystem_configuration.dylib (963.260.1) <C7D2BA09-8D5B-3393-8D84-304D76C55DEF> /usr/lib/system/libsystem_configuration.dylib
0x7fff6ae02000 - 0x7fff6ae05ff7 libsystem_coreservices.dylib (66) <719F75A4-74C5-3BA6-A09E-0C5A3E5889D7> /usr/lib/system/libsystem_coreservices.dylib
0x7fff6ae06000 - 0x7fff6ae0cfff libsystem_darwin.dylib (1272.250.1) <EC9B39A5-9592-3577-8997-7DC721D20D8C> /usr/lib/system/libsystem_darwin.dylib
0x7fff6ae0d000 - 0x7fff6ae13ff7 libsystem_dnssd.dylib (878.260.1) <64B79B01-B1B0-3C7E-87A1-023B71843F1F> /usr/lib/system/libsystem_dnssd.dylib
0x7fff6ae14000 - 0x7fff6ae5fffb libsystem_info.dylib (517.200.9) <D09D5AE0-2FDC-3A6D-93EC-729F931B1457> /usr/lib/system/libsystem_info.dylib
0x7fff6ae60000 - 0x7fff6ae88ff7 libsystem_kernel.dylib (4903.261.4) <7B0F52C4-4CC9-3282-8457-C18C6FE1B99E> /usr/lib/system/libsystem_kernel.dylib
0x7fff6ae89000 - 0x7fff6aed4ff7 libsystem_m.dylib (3158.200.7) <F19B6DB7-014F-3820-831F-389CCDA06EF6> /usr/lib/system/libsystem_m.dylib
0x7fff6aed5000 - 0x7fff6aefffff libsystem_malloc.dylib (166.261.1) <4D1CEF38-DE32-3ECF-9F70-0ADDD5C8775F> /usr/lib/system/libsystem_malloc.dylib
0x7fff6af00000 - 0x7fff6af0aff7 libsystem_networkextension.dylib (767.250.2) <FF06F13A-AEFE-3A27-A073-910EF78AEA36> /usr/lib/system/libsystem_networkextension.dylib
0x7fff6af0b000 - 0x7fff6af12fff libsystem_notify.dylib (172.200.21) <145B5CFC-CF73-33CE-BD3D-E8DDE268FFDE> /usr/lib/system/libsystem_notify.dylib
0x7fff6af13000 - 0x7fff6af1cfef libsystem_platform.dylib (177.250.1) <16949870-9152-3B0D-9EF0-40FAF84B0F1E> /usr/lib/system/libsystem_platform.dylib
0x7fff6af1d000 - 0x7fff6af27ff7 libsystem_pthread.dylib (330.250.2) <2D5C08FF-484F-3D59-9132-CE1DCB3F76D7> /usr/lib/system/libsystem_pthread.dylib
0x7fff6af28000 - 0x7fff6af2bff7 libsystem_sandbox.dylib (851.260.2) <9CACC5F5-3859-3A1F-BCC6-96DDD4A556A8> /usr/lib/system/libsystem_sandbox.dylib
0x7fff6af2c000 - 0x7fff6af2eff3 libsystem_secinit.dylib (30.260.2) <88F3CE61-5FAD-3CDA-AA13-B5B18B3EBD26> /usr/lib/system/libsystem_secinit.dylib
0x7fff6af2f000 - 0x7fff6af36ff3 libsystem_symptoms.dylib (820.267.1) <03F1C2DD-0F5A-3D9D-88F6-B26C0F94EB52> /usr/lib/system/libsystem_symptoms.dylib
0x7fff6af37000 - 0x7fff6af4cfff libsystem_trace.dylib (906.260.1) <100013AE-0443-3CF0-AC17-5D934608B60B> /usr/lib/system/libsystem_trace.dylib
0x7fff6af4e000 - 0x7fff6af53ffb libunwind.dylib (35.4) <24A97A67-F017-3CFC-B0D0-6BD0224B1336> /usr/lib/system/libunwind.dylib
0x7fff6af54000 - 0x7fff6af83fff libxpc.dylib (1336.261.2) <9A0FFA79-082F-3293-BF49-63976B073B74> /usr/lib/system/libxpc.dylib

External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 2696
thread_create: 0
thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=521.3M resident=0K(0%) swapped_out_or_unallocated=521.3M(100%)
Writable regions: Total=2.5G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=2.5G(100%)

VIRTUAL REGION
REGION TYPE SIZE COUNT (non-coalesced)
=========== ======= =======
Accelerate framework 256K 2
Activity Tracing 256K 1
CG backing stores 29.4M 3
CG image 24K 4
CoreAnimation 52K 3
CoreGraphics 8K 1
CoreImage 24K 2
CoreUI image data 296K 5
CoreUI image file 196K 3
Foundation 4K 1
Kernel Alloc Once 8K 1
MALLOC 1.4G 51
MALLOC guard page 48K 9
MALLOC_LARGE (reserved) 10.0M 1 reserved VM address space (unallocated)
MALLOC_MEDIUM (reserved) 624.0M 7 reserved VM address space (unallocated)
MALLOC_NANO (reserved) 384.0M 1 reserved VM address space (unallocated)
Memory Tag 242 12K 1
Memory Tag 249 156K 1
OpenGL GLSL 256K 3
STACK GUARD 56.1M 14
Stack 14.6M 14
VM_ALLOCATE 556K 15
VM_ALLOCATE (reserved) 36K 1 reserved VM address space (unallocated)
__DATA 92.5M 354
__FONT_DATA 4K 1
__GLSLBUILTINS 5176K 1
__LINKEDIT 224.5M 8
__TEXT 296.8M 347
__UNICODE 564K 1
mapped file 45.3M 16
shared memory 672K 12
=========== ======= =======
TOTAL 3.1G 884
TOTAL, minus reserved VM space 2.2G 884

Last edited by Pirates; 06-18-2019 at 08:37 AM.
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Old 06-17-2019, 12:03 PM   #2
Lukas Berger
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What exactly are you doing in game just before the crash happens?
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Old 06-17-2019, 12:10 PM   #3
Pirates
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I am simming the game till Month-end or season End. Happens basically when I sim for more than 1 week.

Thank you.
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Old 06-17-2019, 01:07 PM   #4
GSWarriors22
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Im having the same problem, Im in Year 2021 at the start of the season, and when I start simming it just randomly crashes (consistently). Im playing the Steam version btw.

I can simulate through Spring training with no issues, but then once Opening day comes and I start simming, it crashes.

Last edited by GSWarriors22; 06-17-2019 at 01:09 PM.
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Old 06-17-2019, 04:03 PM   #5
ashantewarrier
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I am having the same problem as well. I am in the 2030 offseason and when I go to sim to the next day the game crashes!
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Old 06-17-2019, 04:08 PM   #6
ashantewarrier
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My specs
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Old 06-17-2019, 04:17 PM   #7
jerheme
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Same here.

I'm using MacOS High Sierra
10.13.6

Just updated to new version of game today.

Crashes when simming a day.
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Old 06-17-2019, 05:28 PM   #8
Lukas Berger
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We're looking into what could be happening here, but can use more info as well. Mac crash reports or OOTP trace files would be helpful.

We're looking into what's going on, but need some more info from anyone having issues.

Mac crash reports are helpful, also OOTP trace files as well.

Open the game and click on Settings
Now click on the Troubleshooting tab.
Finally, click the drop-down menu that says "Don't write OOTP debug info to file".
Change it so that it will be "write OOTP debug info into file".
Click OK and then exit the game.
Restart and play until the game crashes.

Once it does, without restarting the game, search in your Mac finder for the following file: ootp_trace.txt

It should be in the OOTP folder. Once you find it, attach it to a message here.

Thanks!
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Old 06-17-2019, 05:31 PM   #9
Llamaboy
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I've also had crashing problems in the new update. Also on a Mac, has happened both when simming a day, (Although not every time or every day) and has also happened when in-game and pushing sim to end of game (Again, not every time.
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Old 06-17-2019, 11:55 PM   #10
revmcgator
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Quote:
Originally Posted by Lukas Berger View Post
Open the game and click on Settings
Now click on the Troubleshooting tab.
Finally, click the drop-down menu that says "Don't write OOTP debug info to file".
Change it so that it will be "write OOTP debug info into file".
Click OK and then exit the game.
Restart and play until the game crashes.

Once it does, without restarting the game, search in your Mac finder for the following file: ootp_trace.txt

It should be in the OOTP folder. Once you find it, attach it to a message here.

Thanks!
Game does not create such a file unless it is hidden very well.

When running historical game sim, game will crash when simming multiple weeks...every time.

[edit]
Found it.

Out of the Park Baseball 20
Version 20.5 Build 46 (64 bit) Mac App Store Edition (Mac)

Copyright (C) 2019 Out of the Park Developments

System info:
Uses async blit
Uses default image resize code
CPU: Intel or AMD, 8 CPUs, 2956 MHz
Free disk space: 65,043 MB
Physical memory: 16,384 MB
Free physical memory: 134 MB
Virtual memory: 4,881 MB
Free virtual memory: 134 MB

2019-06-17 23:02:39 startup: Starting game
2019-06-17 23:02:39 startup: OOTP does NOT support MySQL (PLATFORM_SUPPORTS_MYSQL is NOT defined)
2019-06-17 23:02:39 startup: Checking command line parameters:
2019-06-17 23:02:39 startup: Custom back buffer allocation is NOT supported on this platform
2019-06-17 23:02:39 startup: Program started with command line parameters: /Applications/OOTP Baseball 20.app/Contents/MacOS/OOTP Baseball 20
2019-06-17 23:02:39 startup: Chilkat version: 9.5.0.76
2019-06-17 23:02:39 startup: Initial $USERAPP: /Applications
2019-06-17 23:02:39 startup: $USERDATA: /Applications/OOTP Baseball 20.app/Contents/data
2019-06-17 23:02:39 startup: $USERPREFS: /Applications
2019-06-17 23:02:39 startup: $USERSAVES: /Applications
2019-06-17 23:02:39 startup: $SYSAPP: /Applications
2019-06-17 23:02:39 startup: $SYSDATA: /Applications/OOTP Baseball 20.app/Contents/data
2019-06-17 23:02:39 startup: $SYSPREFS: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20
2019-06-17 23:02:39 startup: Folder for app.cfg file set to config_files_path /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-17 23:02:39 startup: Folder for key.cfg file set to default: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-17 23:02:39 startup: Folder for engine.cfg file set to config_files_path /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-17 23:02:39 startup: Folder for recent_paths.cfg file set to config_files_path /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-17 23:02:39 startup: Folder for paths.cfg file set to config_files_path /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-17 23:02:39 startup: app.cfg file exists and contains thankyou page status = 2
2019-06-17 23:02:39 check_cust_data_folder: Success: found all folders and files
2019-06-17 23:02:39 startup: Successfully tried to open $USERSAVES/database, using /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 as DMPT_CUST_DATA now
2019-06-17 23:02:39 check_cust_data_folder: Success: found all folders and files
2019-06-17 23:02:39 startup: request_install_basic_user_data NOT set because all three ini files are missing
2019-06-17 23:02:39 check_cust_data_folder: Success: found all folders and files
2019-06-17 23:02:39 startup: Successfully tried to open $USERSAVES/saved_games, using /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 as DMPT_USER_DATA now
2019-06-17 23:02:39 create_pt_folders: DMPT_ONLINE_DATA set to /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/online_data
2019-06-17 23:02:39 startup: This is the DMPT_APP path now: /Applications
2019-06-17 23:02:39 startup: This is the DMPT_APP_DATA path now: /Applications/OOTP Baseball 20.app/Contents/data
2019-06-17 23:02:39 startup: This is the DMPT_PREF_DATA path now: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-17 23:02:39 startup: This is the DMPT_CUST_DATA path now: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20
2019-06-17 23:02:39 startup: This is the DMPT_USER_DATA path now: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20
2019-06-17 23:02:39 startup: This is the DMPT_SAVEDGAMES path now: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games
2019-06-17 23:02:39 open_graphics: Starting open_graphics with setting window_size = 98
2019-06-17 23:02:39 open_graphics: get_desktop_width = 1680
2019-06-17 23:02:39 open_graphics: get_desktop_height = 1050
2019-06-17 23:02:39 open_graphics: Determined window width = 1439
2019-06-17 23:02:39 open_graphics: Determined window height = 911
2019-06-17 23:02:39 open_graphics: Fullscreen = Off
2019-06-17 23:02:40 set_opengl_modes: setting_opengl_mode = EGLM_USE_DEFAULT
2019-06-17 23:02:40 set_opengl_modes: Set opengl_mode to EGLM_USE_OPENGL_ALL_THE_TIME because that's the default setting for the Mac
2019-06-17 23:02:40 glGetString(GL_VERSION): 2.1 ATI-2.9.26
2019-06-17 23:02:40 set_opengl_modes: Anisotropic filtering is supported: 16
2019-06-17 23:02:40 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ALL_THE_TIME
2019-06-17 23:02:40 startup: Opened folder fonts
2019-06-17 23:02:40 startup: Opened folder font0 : /Applications/OOTP Baseball 20.app/Contents/data/fonts/font0
2019-06-17 23:02:40 startup: $FONTDATA is now /Applications/OOTP Baseball 20.app/Contents/data/fonts/font0
2019-06-17 23:02:40 load_animations: Reading animations from /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126929
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117077
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130913
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147537
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205853
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 191929
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 160865
2019-06-17 23:02:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 159309
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2019-06-17 23:02:40 startup: Initializing threading: USE_CPP11_THREAD is DISABLED.
2019-06-17 23:02:40 startup: Initializing threading: USE_CPP11_MUTEX is active.
2019-06-17 23:02:40 startup: Initializing threading: USE_CPP11_CV is active.
2019-06-17 23:02:40 startup: Initializing threading: Number of threads is 8
2019-06-17 23:02:40 startup: Looking for app_data patches...
2019-06-17 23:02:40 news system: Usage tracker is enabled. Loaded usage data from file.
2019-06-17 23:02:40 news system: News system disabled because crash flag is set.
2019-06-17 23:02:40 news system: No async_http object available. Usage tracker is disabled. No news requested.
2019-06-17 23:02:40 gui_skin: gui_skin is not loaded yet
2019-06-17 23:02:40 gui_skin: Try to load gui_skin ootp 20 dark from file
2019-06-17 23:02:41 startup: Called loading_skin_callback 1430 times and blit_to_window 4 times while loading the skin
2019-06-17 23:02:41 startup: Number of fonts loaded: 20
2019-06-17 23:02:41 startup: Font # 0 : bb_bold
2019-06-17 23:02:41 startup: Font # 1 : bb_condensed
2019-06-17 23:02:41 startup: Font # 2 : bb_italic
2019-06-17 23:02:41 startup: Font # 3 : bb_light
2019-06-17 23:02:41 startup: Font # 4 : bb_medium
2019-06-17 23:02:41 startup: Font # 5 : bb_regular
2019-06-17 23:02:41 startup: Font # 6 : bold
2019-06-17 23:02:41 startup: Font # 7 : digit
2019-06-17 23:02:41 startup: Font # 8 : italic
2019-06-17 23:02:41 startup: Font # 9 : l_averia
2019-06-17 23:02:41 startup: Font # 10 : l_ball
2019-06-17 23:02:41 startup: Font # 11 : l_black
2019-06-17 23:02:41 startup: Font # 12 : l_college
2019-06-17 23:02:41 startup: Font # 13 : l_college2
2019-06-17 23:02:41 startup: Font # 14 : l_emilio
2019-06-17 23:02:41 startup: Font # 15 : l_font
2019-06-17 23:02:41 startup: Font # 16 : l_staubach
2019-06-17 23:02:41 startup: Font # 17 : light
2019-06-17 23:02:41 startup: Font # 18 : medium
2019-06-17 23:02:41 startup: Font # 19 : regular
2019-06-17 23:02:41 load_ootp_style_sets: Starting to load the style sets...
2019-06-17 23:02:41 load_ootp_style_sets: Finished loading of the style sets
2019-06-17 23:02:41 startup: starting reading settings from config file
2019-06-17 23:02:41 startup: creating online league interface
2019-06-17 23:02:41 startup: loading hints...
2019-06-17 23:02:41 startup: Looking for cust_data patches...
2019-06-17 23:02:41 startup: loading facegen & opengl...
2019-06-17 23:02:41 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE
2019-06-17 23:02:41 startup: Using OS X core GLEW
2019-06-17 23:02:41 startup: OpenGL caps --------------------------------------------------------------------
2019-06-17 23:02:41 startup: 2.1 ATI-2.9.26
GL_MAJOR_VERSION: 2
GL_MINOR_VERSION: 1
ATI Technologies Inc.
AMD Radeon Pro 560 OpenGL Engine
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 16
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 50865872
GL_ARB_color_buffer_float
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_seamless_cube_map
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_transpose_matrix
GL_ARB_vertex_array_bgra
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_debug_label
GL_EXT_debug_marker
GL_EXT_depth_bounds_test
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_array
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_APPLE_aux_depth_stencil
GL_APPLE_client_storage
GL_APPLE_element_array
GL_APPLE_fence
GL_APPLE_float_pixels
GL_APPLE_flush_buffer_range
GL_APPLE_flush_render
GL_APPLE_object_purgeable
GL_APPLE_packed_pixels
GL_APPLE_pixel_buffer
GL_APPLE_rgb_422
GL_APPLE_row_bytes
GL_APPLE_specular_vector
GL_APPLE_texture_range
GL_APPLE_transform_hint
GL_APPLE_vertex_array_object
GL_APPLE_vertex_array_range
GL_APPLE_vertex_point_size
GL_APPLE_vertex_program_evaluators
GL_APPLE_ycbcr_422
GL_ATI_blend_equation_separate
GL_ATI_blend_weighted_minmax
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_IBM_rasterpos_clip
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_depth_clamp
GL_NV_fog_distance
GL_NV_light_max_exponent
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_SGI_color_matrix
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod

GLSL Version: 1.20
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: 4096
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: 4096
GL_MAX_VARYING_FLOATS_ARB: 128
2019-06-17 23:02:41 startup: End of OpenGL caps -------------------------------------------------------------
2019-06-17 23:02:41 startup: Going to initialize Facegen.
2019-06-17 23:02:41 startup: fg_opengl_init() succeeded
2019-06-17 23:02:41 myfacegen: myfacegen object created, opengl_major_version = 2
2019-06-17 23:02:41 startup: myfacegen successfully initialized
2019-06-17 23:02:41 startup: myfacegen->load_modellists() successfully executed
2019-06-17 23:02:41 startup: Beard textures loaded successfully
2019-06-17 23:02:42 startup: Hair textures loaded successfully
2019-06-17 23:02:42 startup: facegen has been loaded
2019-06-17 23:02:42 startup: Help engine loaded
2019-06-17 23:02:42 startup: Help engine ID list filled
2019-06-17 23:02:42 check_help_files: ok, html files found in help_path
2019-06-17 23:02:42 startup: Help files checked
2019-06-17 23:02:42 startup: Creating db object from local_user.current_game_path
2019-06-17 23:02:42 startup: db object created successfully
2019-06-17 23:02:42 startup: saved games list updated
2019-06-17 23:02:42 startup: text file cache created
2019-06-17 23:02:42 startup: temporary player object created
2019-06-17 23:02:42 startup: browser history object created
2019-06-17 23:02:42 startup: Importing WPA table
2019-06-17 23:02:42 Searching sound folder (: sounds ): 121 items .ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient5.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient6.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient8.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient9.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient_cc.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient_hd.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient_lemonade.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient_p2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient_peanuts.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient_programs.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient_scorecard.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient_snowcone.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ambient_souvenir.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: boo_heavy1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: boo_heavy2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: boo_heavy3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: boo_heavy4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: boo_light1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: boo_light2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: boo_light4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: boo_light5.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: bunt1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: bunt2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball5.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball6.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: catch_ball7.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy5.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy6.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy7.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_heavy8.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light10.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light11.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light12.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light13.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light5.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light6.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light7.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light8.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: cheer_light9.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: crowd1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: crowd_main1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: foul1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: hit_hard1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: hit_hard2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: hit_hard3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: hit_hard4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal5.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal6.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: hit_normal7.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: intro1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: intro2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: intro3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: notification.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh10.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh11.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh12.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh13.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh14.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh15.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh16.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh5.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh8.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: ooh9.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: out1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: out2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally10.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally11.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally12.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally13.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally16.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally17.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally18.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally19.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally20.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally21.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally22.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally23.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally24.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally25.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally5.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally6.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally7.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally8.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: rally9.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: safe1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: safe2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: safe3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: slide1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: stretch2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: stretch3.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: stretch4.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: strike_three1.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: strike_three2.ogg
2019-06-17 23:02:42 game_sounds: Added Sound: strike_three3.ogg
2019-06-17 23:02:42 Searching sound folder (: sounds ): 0 items .wav
2019-06-17 23:02:42 ENTRY_PAGE::create: Creating online_backend object...
2019-06-17 23:02:42 online backend: Online backend is trying to connect...
2019-06-17 23:02:42 online backend: GS initialize
2019-06-17 23:02:42 ENTRY_PAGE::create: Adding online backend listener...
2019-06-17 23:02:42 ENTRY_PAGE::create: Online backend - continue...
2019-06-17 23:02:42 ENTRY_PAGE::create: Adding online backend image cache...
2019-06-17 23:02:42 ENTRY_PAGE::create: Online backend - continue...
2019-06-17 23:02:43 entry_page: Called request_check_write_permission
2019-06-17 23:02:43 entry_page: request_check_write_permission was successful. We have write permission.
2019-06-17 23:02:46 online backend: GSAvailable
2019-06-17 23:02:46 online backend: Reauth successful...
2019-06-17 23:02:46 online backend: State change to t/t/t
2019-06-17 23:02:46 entry_page - response: login
2019-06-17 23:02:47 entry_page - pt response: getPTUserStatus
2019-06-17 23:02:47 entry_page - pt response: getPTInfo
2019-06-17 23:04:09 online backend - message: {
"@class": ".ScriptMessage",
"data": {
"message": "LeagueUpdate",
"league": {
"league_id": "5d0763b6274919050286450b",
"name": "Silver .250",
"abbr": "S250",
"level": 3,
"downloadable": true,
"url": "https://1137078391.rsc.cdn77.org/pt/5d0763b6274919050286450b/",
"url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b6274919050286450b/5d0763b6274919050286450b_27.zip",
"checksum": "-1212681983",
"last_succ_sim_day": 27
},
"nextSimTime": 1551,
"coins": 87981,
"status": 4
},
"messageId": "5d0854a97f555b04fc01b270",
"notification": true,
"playerId": "5c510d5fbeadfe0502808aae",
"summary": "ScriptMessage"
}
2019-06-17 23:04:09 entry_page - response: ScriptMessage
2019-06-17 23:07:04 DATABASE::~DATABASE: Calling clear_almanac_list
2019-06-17 23:07:04 clear_almanac_list: Closing alamanc list
2019-06-17 23:07:04 DATABASE::~DATABASE: Calling clear_database()
2019-06-17 23:07:04 clear_faces: Closing faces objects
2019-06-17 23:07:04 clear_players: Closing player objects
2019-06-17 23:07:04 clear_teams: Closing team objects
2019-06-17 23:07:04 clear_coaches: Closing coaches objects
2019-06-17 23:07:04 clear_human_managers: Closing human manager objects
2019-06-17 23:07:04 clear_contract_offers: Closing contract offer objects
2019-06-17 23:07:04 clear_trades: Closing trade objects
2019-06-17 23:07:04 clear_names: Closing name objects
2019-06-17 23:07:04 clear_parks: Closing park objects
2019-06-17 23:07:04 clear_park_models: Closing park model objects
2019-06-17 23:07:04 clear_weather: Closing weather objects
2019-06-17 23:07:04 clear_injuries: Closing injury objects
2019-06-17 23:07:04 clear_off_field_injuries: Closing off-field injury objects
2019-06-17 23:07:04 clear_scouting_sets: Closing scouting set objects
2019-06-17 23:07:04 clear_messages: Closing message objects
2019-06-17 23:07:04 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects
2019-06-17 23:07:04 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
2019-06-17 23:07:04 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2019-06-17 23:07:04 DATABASE::~DATABASE: Closing misc. objects
2019-06-17 23:07:04 DATABASE::~DATABASE: Closing config_file
2019-06-17 23:07:04 DATABASE::~DATABASE: Closing storyline_engine
2019-06-17 23:07:04 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects
2019-06-17 23:07:04 DATABASE::~DATABASE: Finished
2019-06-17 23:07:04 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS
2019-06-17 23:07:04 load_database: Error, could not update styles.css
2019-06-17 23:07:04 Twitter: ChilkatLog:
--ChilkatLog
2019-06-17 23:07:04 DATABASE::load_world: Loading world
2019-06-17 23:07:04 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 (The United States)
2019-06-17 23:07:04 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 (The United States)
2019-06-17 23:07:04 load_world: Max baseball quality in this world file is 5
2019-06-17 23:07:04 goto_absolute_path: Trying to open this path: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/stats
2019-06-17 23:07:04 goto_absolute_path: Success. Current path is: /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/stats
2019-06-17 23:07:04 unzip_archive: Success: unzipped 1 files and folders
2019-06-17 23:07:04 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-17 23:07:04 load_challenge_data: Loading challenge data
2019-06-17 23:07:04 load_default_jerseys: Searching for default jerseys in /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/jerseys
2019-06-17 23:07:04 load_default_jerseys: Found 27 default jerseys, first one is Standard
2019-06-17 23:07:04 startup: Default jerseys loaded successfully
2019-06-17 23:07:04 load_default_ballcaps: Searching for default ballcaps in /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballcaps
2019-06-17 23:07:04 load_default_ballcaps: Found 6 default ballcaps
2019-06-17 23:07:04 startup: Default ballcaps loaded successfully
2019-06-17 23:07:04 clear_names: Closing name objects
2019-06-17 23:07:04 load_names: Loading names
2019-06-17 23:07:04 clear_teams: Closing team objects
2019-06-17 23:07:04 load_teams: Loading teams
2019-06-17 23:07:05 clear_parks: Closing park objects
2019-06-17 23:07:05 load_parks: Loading parks
2019-06-17 23:07:05 clear_weather: Closing weather objects
2019-06-17 23:07:05 load_weather: Loading weather
2019-06-17 23:07:05 load_injuries: Loading injuries
2019-06-17 23:07:05 clear_injuries: Closing injury objects
2019-06-17 23:07:05 injuries: Loaded 281 injuries from /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/database/injuries.txt
2019-06-17 23:07:05 off_field_injuries: Loaded 149 off field injuries from /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/database/off_field_injuries.txt
2019-06-17 23:07:05 clear_coaches: Closing coaches objects
2019-06-17 23:07:05 load_coaches: Loading coaches
2019-06-17 23:07:05 clear_players: Closing player objects
2019-06-17 23:07:05 load_players: Loading players
2019-06-17 23:07:05 load_players: Total number of players: 509
2019-06-17 23:07:05 load_players: Number of deleted players: 0
2019-06-17 23:07:05 load_players: Number of retired, not-deleted players: 0
2019-06-17 23:07:05 clear_scouting_sets: Closing scouting set objects
2019-06-17 23:07:05 load_scouting_sets: Loading scouting_sets
2019-06-17 23:07:05 load scouting set: Coach ID=-1, scouting reports=509
2019-06-17 23:07:05 load scouting set: Size of scouted ratings struct=72
2019-06-17 23:07:05 load scouting set: Size of rating report object=152
2019-06-17 23:07:05 clear_human_managers: Closing human manager objects
2019-06-17 23:07:05 load_human_managers: Loading human_managers
2019-06-17 23:07:05 clear_contract_offers: Closing contract offer objects
2019-06-17 23:07:05 load_contract_offers: Loading contract_offers
2019-06-17 23:07:05 clear_trades: Closing trade objects
2019-06-17 23:07:05 load_trades: Loading trades
2019-06-17 23:07:05 clear_messages: Closing message objects
2019-06-17 23:07:05 load_messages: Loading messages
2019-06-17 23:07:05 load_storylines: Loading storylines
2019-06-17 23:07:05 load_games_in_progress: Loading games_in_progress
2019-06-17 23:07:05 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out
2019-06-17 23:07:05 clear_faces: Closing faces objects
2019-06-17 23:07:05 load_faces: Loading faces
2019-06-17 23:07:06 clear_almanac_list: Closing alamanc list
2019-06-17 23:07:06 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2019-06-17 23:07:06 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2019-06-17 23:07:06 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
2019-06-17 23:07:06 WORLD::check_date_simulated: Looks like the game or the OS crashed w/o saving the database! Last simulated date = 05/21/1927, last game date in database = 05/09/1927
2019-06-17 23:07:06 load_database: templates loaded
2019-06-17 23:07:06 startup: text engine loaded
2019-06-17 23:07:06 load_database: default text file loaded
2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 0 Nations', bbqual=0, number of nations=109
2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 1 Nations', bbqual=1, number of nations=77
2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 1+ Nations', bbqual=1, number of nations=135
2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 2 Nations', bbqual=2, number of nations=23
2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 2+ Nations', bbqual=2, number of nations=58
2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 3 Nations', bbqual=3, number of nations=17
2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 3+ Nations', bbqual=3, number of nations=35
2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 4 Nations', bbqual=4, number of nations=10
2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 4+ Nations', bbqual=4, number of nations=18
2019-06-17 23:07:06 auto_regions: Name='AUTO-REGION: Baseball Quality 5 Nations', bbqual=5, number of nations=8
2019-06-17 23:07:06 deleted data: Number of Leagues: 1
2019-06-17 23:07:06 deleted data: Total number of teams: 16
2019-06-17 23:07:06 deleted data: Deleted teams without history which can be purged: 0
2019-06-17 23:07:06 deleted data: Deleted teams with history which can NOT be purged: 0
2019-06-17 23:07:06 deleted data: All-Star teams: 0
2019-06-17 23:07:06 deleted data: Number of regular teams: 16
2019-06-17 23:07:06 deleted data: Number of Players: 509
2019-06-17 23:07:06 deleted data: Number of Coaches: 163
2019-06-17 23:07:06 logo cache: Debug info:
leagues (valid) 1
leagues (valid) -> teams (valid) 16
2019-06-17 23:07:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/philadelphia_athletics_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_browns_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/washington_senators_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_browns_small.png and added it to the cache
2019-06-17 23:07:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees.png and added it to the cache
2019-06-17 23:07:07 get_logo: Default size and found on disk - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/league_logos/major_league_baseball_50.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/boston_braves_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/brooklyn_robins_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_giants_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/philadelphia_athletics_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_browns_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/washington_senators_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: Default size and found on disk - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees_50.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-17 23:07:07 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/philadelphia_athletics_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_browns_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/washington_senators_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/new_york_giants_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/brooklyn_robins_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/boston_braves_small.png and added it to the cache
2019-06-17 23:07:13 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/2017mbp/Library/Containers/com.ootpdevelopments.ootp20macappstore/Data/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/27 Yankees III.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache
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Last edited by revmcgator; 06-18-2019 at 12:08 AM.
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Old 06-18-2019, 06:54 AM   #11
partwaysane
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Audio-related

Since the new update, my game crashes when I'm simming a season. Only happens, it seems, when I am listening to music on the computer at the same time. Hear a crackling noise through my speakers, then the game quits. Never had a problem with previous versions. Checked to see if my sound card drivers could be updated, but no.
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Old 06-18-2019, 06:55 AM   #12
Lukas Berger
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Quote:
Originally Posted by partwaysane View Post
Since the new update, my game crashes when I'm simming a season. Only happens, it seems, when I am listening to music on the computer at the same time. Hear a crackling noise through my speakers, then the game quits. Never had a problem with previous versions. Checked to see if my sound card drivers could be updated, but no.
You're on a Mac?

If so, we figured out the issue. Will have a fix for this out asap.
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Old 06-18-2019, 07:47 AM   #13
partwaysane
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Pc

No, I am on a pc. In the process now of re-installing to the previous version, but having difficulties loading it. Will keep trying.
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Old 06-18-2019, 08:18 AM   #14
partwaysane
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Re-installed

Okay, so I did manage to re-install to the previous version (20.4 Build 40) and have been playing for about half an hour with music playing on WinAmp and no problems. Would have crashed within the first 5 minutes using the latest update. Did try other music programs to see if it was WinAmp causing the problem, but had the same thing happen. Got to be something with the new update. And, as I said, I'm on a pc, not Mac.
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Old 06-18-2019, 09:42 AM   #15
Kragon
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Join Date: Feb 2019
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Me too

Quote:
Originally Posted by jerheme View Post
Same here.

I'm using MacOS High Sierra
10.13.6

Just updated to new version of game today.

Crashes when simming a day.


I am the same.

I am using macOS Mojave 10.14.5
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Old 06-18-2019, 09:56 AM   #16
Lukas Berger
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Quote:
Originally Posted by Kragon View Post
I am the same.

I am using macOS Mojave 10.14.5
The Mac problem is fixed, we'll have a patch out for it asap.
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Old 06-18-2019, 10:01 AM   #17
Lukas Berger
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Quote:
Originally Posted by partwaysane View Post
Okay, so I did manage to re-install to the previous version (20.4 Build 40) and have been playing for about half an hour with music playing on WinAmp and no problems. Would have crashed within the first 5 minutes using the latest update. Did try other music programs to see if it was WinAmp causing the problem, but had the same thing happen. Got to be something with the new update. And, as I said, I'm on a pc, not Mac.
We think this is related to the Mac crashing issues, as it was actually pretty weird that crash didn't happen on Windows (we don't even know why it doesn't). So the odds are pretty good the hotfix will take care of this for you as well. If not, let us know.
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Old 06-18-2019, 10:11 AM   #18
Lukas Berger
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Fix for this (not the set lineups crash, but the Mac simming crash) is Live now:

http://www.ootpdevelopments.com/boar...d.php?t=304313
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Old 06-19-2019, 12:20 AM   #19
jerheme
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Thanks for the hot fix. Just in case I will post this trace.txt from my last crash before the hot fix.

Out of the Park Baseball 20
Version 20.5 Build 46 (64 bit) (Mac)

Copyright (C) 2019 Out of the Park Developments

System info:
Uses async blit
Uses default image resize code
CPU: Intel or AMD, 4 CPUs, 1716 MHz
Free disk space: 20,791 MB
Physical memory: 8,192 MB
Free physical memory: 2,408 MB
Virtual memory: 4,322 MB
Free virtual memory: 2,408 MB

2019-06-18 08:02:20 startup: Starting game
2019-06-18 08:02:20 startup: OOTP does NOT support MySQL (PLATFORM_SUPPORTS_MYSQL is NOT defined)
2019-06-18 08:02:20 startup: Checking command line parameters:
2019-06-18 08:02:20 startup: Custom back buffer allocation is NOT supported on this platform
2019-06-18 08:02:20 startup: Program started with command line parameters: /Applications/OOTP Baseball 20.app/Contents/MacOS/OOTP Baseball 20
2019-06-18 08:02:20 startup: Chilkat version: 9.5.0.76
2019-06-18 08:02:20 startup: Initial $USERAPP: /Applications
2019-06-18 08:02:20 startup: $USERDATA: /Applications/OOTP Baseball 20.app/Contents/data
2019-06-18 08:02:20 startup: $USERPREFS: /Applications
2019-06-18 08:02:20 startup: $USERSAVES: /Applications
2019-06-18 08:02:20 startup: $SYSAPP: /Applications
2019-06-18 08:02:20 startup: $SYSDATA: /Applications/OOTP Baseball 20.app/Contents/data
2019-06-18 08:02:20 startup: $SYSPREFS: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20
2019-06-18 08:02:20 startup: Folder for app.cfg file set to config_files_path /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-18 08:02:20 startup: Folder for key.cfg file set to default: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-18 08:02:20 startup: Folder for engine.cfg file set to config_files_path /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-18 08:02:20 startup: Folder for recent_paths.cfg file set to config_files_path /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-18 08:02:20 startup: Folder for paths.cfg file set to config_files_path /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-18 08:02:20 startup: app.cfg file exists and contains thankyou page status = 2
2019-06-18 08:02:20 check_cust_data_folder: Success: found all folders and files
2019-06-18 08:02:20 startup: Successfully tried to open $USERSAVES/database, using /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 as DMPT_CUST_DATA now
2019-06-18 08:02:20 check_cust_data_folder: Success: found all folders and files
2019-06-18 08:02:20 startup: request_install_basic_user_data NOT set because all three ini files are missing
2019-06-18 08:02:20 check_cust_data_folder: Success: found all folders and files
2019-06-18 08:02:20 startup: Successfully tried to open $USERSAVES/saved_games, using /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20 as DMPT_USER_DATA now
2019-06-18 08:02:20 create_pt_folders: DMPT_ONLINE_DATA set to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/online_data
2019-06-18 08:02:20 startup: This is the DMPT_APP path now: /Applications
2019-06-18 08:02:20 startup: This is the DMPT_APP_DATA path now: /Applications/OOTP Baseball 20.app/Contents/data
2019-06-18 08:02:20 startup: This is the DMPT_PREF_DATA path now: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/config
2019-06-18 08:02:20 startup: This is the DMPT_CUST_DATA path now: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20
2019-06-18 08:02:20 startup: This is the DMPT_USER_DATA path now: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20
2019-06-18 08:02:20 startup: This is the DMPT_SAVEDGAMES path now: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games
2019-06-18 08:02:20 open_graphics: Starting open_graphics with setting window_size = 98
2019-06-18 08:02:20 open_graphics: get_desktop_width = 1440
2019-06-18 08:02:20 open_graphics: get_desktop_height = 900
2019-06-18 08:02:20 open_graphics: Determined window width = 1440
2019-06-18 08:02:20 open_graphics: Determined window height = 900
2019-06-18 08:02:20 open_graphics: Fullscreen = Off
2019-06-18 08:02:21 set_opengl_modes: setting_opengl_mode = EGLM_USE_DEFAULT
2019-06-18 08:02:21 set_opengl_modes: Set opengl_mode to EGLM_USE_OPENGL_ALL_THE_TIME because that's the default setting for the Mac
2019-06-18 08:02:21 glGetString(GL_VERSION): 2.1 INTEL-10.36.25
2019-06-18 08:02:21 set_opengl_modes: Anisotropic filtering is supported: 16
2019-06-18 08:02:21 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ALL_THE_TIME
2019-06-18 08:02:21 startup: Opened folder fonts
2019-06-18 08:02:21 startup: Opened folder font0 : /Applications/OOTP Baseball 20.app/Contents/data/fonts/font0
2019-06-18 08:02:21 startup: $FONTDATA is now /Applications/OOTP Baseball 20.app/Contents/data/fonts/font0
2019-06-18 08:02:21 load_animations: Reading animations from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126929
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117077
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130913
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147537
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205853
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 191929
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 160865
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 159309
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155009
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 123357
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126909
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126926
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85682
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 84182
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114710
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126890
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210558
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210394
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85754
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146839
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 111667
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130022
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83246
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 103538
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 187706
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 187633
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130311
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150909
2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167773
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2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825
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2019-06-18 08:02:21 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637
2019-06-18 08:02:21 startup: Initializing threading: USE_CPP11_THREAD is DISABLED.
2019-06-18 08:02:21 startup: Initializing threading: USE_CPP11_MUTEX is active.
2019-06-18 08:02:21 startup: Initializing threading: USE_CPP11_CV is active.
2019-06-18 08:02:21 startup: Initializing threading: Number of threads is 4
2019-06-18 08:02:21 startup: Looking for app_data patches...
2019-06-18 08:02:21 news system: Usage tracker is enabled. Loaded usage data from file.
2019-06-18 08:02:21 news system: News from server are enabled. Dismissed IDs are ''. News requested.
2019-06-18 08:02:21 gui_skin: gui_skin is not loaded yet
2019-06-18 08:02:21 gui_skin: Try to load gui_skin ootp 20 dark from file
2019-06-18 08:02:22 startup: Called loading_skin_callback 1430 times and blit_to_window 5 times while loading the skin
2019-06-18 08:02:22 startup: Number of fonts loaded: 20
2019-06-18 08:02:22 startup: Font # 0 : bb_bold
2019-06-18 08:02:22 startup: Font # 1 : bb_condensed
2019-06-18 08:02:22 startup: Font # 2 : bb_italic
2019-06-18 08:02:22 startup: Font # 3 : bb_light
2019-06-18 08:02:22 startup: Font # 4 : bb_medium
2019-06-18 08:02:22 startup: Font # 5 : bb_regular
2019-06-18 08:02:22 startup: Font # 6 : bold
2019-06-18 08:02:22 startup: Font # 7 : digit
2019-06-18 08:02:22 startup: Font # 8 : italic
2019-06-18 08:02:22 startup: Font # 9 : l_averia
2019-06-18 08:02:22 startup: Font # 10 : l_ball
2019-06-18 08:02:22 startup: Font # 11 : l_black
2019-06-18 08:02:22 startup: Font # 12 : l_college
2019-06-18 08:02:22 startup: Font # 13 : l_college2
2019-06-18 08:02:22 startup: Font # 14 : l_emilio
2019-06-18 08:02:22 startup: Font # 15 : l_font
2019-06-18 08:02:22 startup: Font # 16 : l_staubach
2019-06-18 08:02:22 startup: Font # 17 : light
2019-06-18 08:02:22 startup: Font # 18 : medium
2019-06-18 08:02:22 startup: Font # 19 : regular
2019-06-18 08:02:22 load_ootp_style_sets: Starting to load the style sets...
2019-06-18 08:02:22 load_ootp_style_sets: Finished loading of the style sets
2019-06-18 08:02:22 eSellerate: The current machine matches the machine on which the product was activated.

eWeb_ValidateActivation returned 0x00001388 (E_VALIDATEACTIVATION_MACHINE_MATCH)
2019-06-18 08:02:22 startup: starting reading settings from config file
2019-06-18 08:02:22 startup: creating online league interface
2019-06-18 08:02:22 startup: loading hints...
2019-06-18 08:02:22 startup: Looking for cust_data patches...
2019-06-18 08:02:22 startup: loading facegen & opengl...
2019-06-18 08:02:22 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE
2019-06-18 08:02:22 startup: Using OS X core GLEW
2019-06-18 08:02:22 startup: OpenGL caps --------------------------------------------------------------------
2019-06-18 08:02:22 startup: 2.1 INTEL-10.36.25
GL_MAJOR_VERSION: 2
GL_MINOR_VERSION: 1
Intel Inc.
Intel(R) HD Graphics 6000
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 16
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 20608640
GL_ARB_color_buffer_float
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_seamless_cube_map
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_transpose_matrix
GL_ARB_vertex_array_bgra
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_debug_label
GL_EXT_debug_marker
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_array
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_APPLE_aux_depth_stencil
GL_APPLE_client_storage
GL_APPLE_element_array
GL_APPLE_fence
GL_APPLE_float_pixels
GL_APPLE_flush_buffer_range
GL_APPLE_flush_render
GL_APPLE_object_purgeable
GL_APPLE_packed_pixels
GL_APPLE_pixel_buffer
GL_APPLE_rgb_422
GL_APPLE_row_bytes
GL_APPLE_specular_vector
GL_APPLE_texture_range
GL_APPLE_transform_hint
GL_APPLE_vertex_array_object
GL_APPLE_vertex_array_range
GL_APPLE_vertex_point_size
GL_APPLE_vertex_program_evaluators
GL_APPLE_ycbcr_422
GL_ATI_separate_stencil
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_IBM_rasterpos_clip
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_depth_clamp
GL_NV_fog_distance
GL_NV_light_max_exponent
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod

GLSL Version: 1.20
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: 4096
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: 4096
GL_MAX_VARYING_FLOATS_ARB: 60
2019-06-18 08:02:22 startup: End of OpenGL caps -------------------------------------------------------------
2019-06-18 08:02:22 startup: Going to initialize Facegen.
2019-06-18 08:02:22 startup: fg_opengl_init() succeeded
2019-06-18 08:02:22 myfacegen: myfacegen object created, opengl_major_version = 2
2019-06-18 08:02:22 startup: myfacegen successfully initialized
2019-06-18 08:02:23 startup: myfacegen->load_modellists() successfully executed
2019-06-18 08:02:23 startup: Beard textures loaded successfully
2019-06-18 08:02:23 startup: Hair textures loaded successfully
2019-06-18 08:02:23 startup: facegen has been loaded
2019-06-18 08:02:23 startup: Help engine loaded
2019-06-18 08:02:23 startup: Help engine ID list filled
2019-06-18 08:02:23 check_help_files: ok, html files found in help_path
2019-06-18 08:02:23 startup: Help files checked
2019-06-18 08:02:23 startup: Creating db object from local_user.current_game_path
2019-06-18 08:02:23 startup: db object created successfully
2019-06-18 08:02:23 startup: saved games list updated
2019-06-18 08:02:23 startup: text file cache created
2019-06-18 08:02:23 startup: temporary player object created
2019-06-18 08:02:23 startup: browser history object created
2019-06-18 08:02:23 startup: Importing WPA table
2019-06-18 08:02:23 Searching sound folder (: sounds ): 121 items .ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient5.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient6.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient8.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient9.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient_cc.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient_hd.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient_lemonade.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient_p2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient_peanuts.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient_programs.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient_scorecard.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient_snowcone.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ambient_souvenir.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: boo_heavy1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: boo_heavy2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: boo_heavy3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: boo_heavy4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: boo_light1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: boo_light2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: boo_light4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: boo_light5.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: bunt1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: bunt2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball5.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball6.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: catch_ball7.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy5.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy6.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy7.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_heavy8.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light10.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light11.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light12.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light13.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light5.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light6.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light7.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light8.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: cheer_light9.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: crowd1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: crowd_main1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: foul1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: hit_hard1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: hit_hard2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: hit_hard3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: hit_hard4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal5.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal6.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: hit_normal7.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: intro1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: intro2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: intro3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: notification.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh10.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh11.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh12.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh13.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh14.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh15.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh16.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh5.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh8.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: ooh9.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: out1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: out2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally10.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally11.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally12.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally13.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally16.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally17.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally18.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally19.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally20.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally21.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally22.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally23.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally24.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally25.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally5.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally6.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally7.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally8.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: rally9.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: safe1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: safe2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: safe3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: slide1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: stretch2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: stretch3.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: stretch4.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: strike_three1.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: strike_three2.ogg
2019-06-18 08:02:23 game_sounds: Added Sound: strike_three3.ogg
2019-06-18 08:02:23 Searching sound folder (: sounds ): 0 items .wav
2019-06-18 08:02:29 news system: News article loaded.
2019-06-18 08:02:29 news system: Usage tracker and/or news system run successful.
2019-06-18 08:02:29 news system: Closing data transfer object.
2019-06-18 08:02:29 news system: Data transfer object closed.
2019-06-18 08:02:30 ENTRY_PAGE::create: Creating online_backend object...
2019-06-18 08:02:30 online backend: Online backend is trying to connect...
2019-06-18 08:02:30 online backend: GS initialize
2019-06-18 08:02:30 ENTRY_PAGE::create: Adding online backend listener...
2019-06-18 08:02:30 ENTRY_PAGE::create: Online backend - continue...
2019-06-18 08:02:30 ENTRY_PAGE::create: Adding online backend image cache...
2019-06-18 08:02:30 ENTRY_PAGE::create: Online backend - continue...
2019-06-18 08:02:30 entry_page: Called request_check_write_permission
2019-06-18 08:02:30 entry_page: request_check_write_permission was successful. We have write permission.
2019-06-18 08:02:34 online backend: GSAvailable
2019-06-18 08:02:34 online backend: Reauth successful...
2019-06-18 08:02:34 online backend: State change to t/t/t
2019-06-18 08:02:34 entry_page - response: login
2019-06-18 08:02:34 entry_page - pt response: getPTUserStatus
2019-06-18 08:02:34 entry_page - pt response: getPTInfo
2019-06-18 08:02:40 DATABASE::~DATABASE: Calling clear_almanac_list
2019-06-18 08:02:40 clear_almanac_list: Closing alamanc list
2019-06-18 08:02:40 DATABASE::~DATABASE: Calling clear_database()
2019-06-18 08:02:40 clear_faces: Closing faces objects
2019-06-18 08:02:40 clear_players: Closing player objects
2019-06-18 08:02:40 clear_teams: Closing team objects
2019-06-18 08:02:40 clear_coaches: Closing coaches objects
2019-06-18 08:02:40 clear_human_managers: Closing human manager objects
2019-06-18 08:02:40 clear_contract_offers: Closing contract offer objects
2019-06-18 08:02:40 clear_trades: Closing trade objects
2019-06-18 08:02:40 clear_names: Closing name objects
2019-06-18 08:02:40 clear_parks: Closing park objects
2019-06-18 08:02:40 clear_park_models: Closing park model objects
2019-06-18 08:02:40 clear_weather: Closing weather objects
2019-06-18 08:02:40 clear_injuries: Closing injury objects
2019-06-18 08:02:40 clear_off_field_injuries: Closing off-field injury objects
2019-06-18 08:02:40 clear_scouting_sets: Closing scouting set objects
2019-06-18 08:02:40 clear_messages: Closing message objects
2019-06-18 08:02:40 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects
2019-06-18 08:02:40 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
2019-06-18 08:02:40 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2019-06-18 08:02:40 DATABASE::~DATABASE: Closing misc. objects
2019-06-18 08:02:40 DATABASE::~DATABASE: Closing config_file
2019-06-18 08:02:40 DATABASE::~DATABASE: Closing storyline_engine
2019-06-18 08:02:40 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects
2019-06-18 08:02:40 DATABASE::~DATABASE: Finished
2019-06-18 08:02:40 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS
2019-06-18 08:02:40 load_database: Error, could not update styles.css
2019-06-18 08:02:40 Twitter: ChilkatLog:
--ChilkatLog
2019-06-18 08:02:40 DATABASE::load_world: Loading world
2019-06-18 08:02:40 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 (The United States)
2019-06-18 08:02:40 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 (The United States)
2019-06-18 08:02:40 load_world: Max baseball quality in this world file is 5
2019-06-18 08:02:45 unzip_archive: Success: unzipped 1 files and folders
2019-06-18 08:02:45 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 08:02:45 load_default_jerseys: Searching for default jerseys in /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/jerseys
2019-06-18 08:02:45 load_default_jerseys: Found 27 default jerseys, first one is Standard
2019-06-18 08:02:45 startup: Default jerseys loaded successfully
2019-06-18 08:02:45 load_default_ballcaps: Searching for default ballcaps in /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballcaps
2019-06-18 08:02:45 load_default_ballcaps: Found 6 default ballcaps
2019-06-18 08:02:45 startup: Default ballcaps loaded successfully
2019-06-18 08:02:45 clear_names: Closing name objects
2019-06-18 08:02:45 load_names: Loading names
2019-06-18 08:02:45 clear_teams: Closing team objects
2019-06-18 08:02:45 load_teams: Loading teams
2019-06-18 08:02:46 clear_parks: Closing park objects
2019-06-18 08:02:46 load_parks: Loading parks
2019-06-18 08:02:46 clear_weather: Closing weather objects
2019-06-18 08:02:46 load_weather: Loading weather
2019-06-18 08:02:46 load_injuries: Loading injuries
2019-06-18 08:02:46 clear_injuries: Closing injury objects
2019-06-18 08:02:46 injuries: Loaded 281 injuries from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/database/injuries.txt
2019-06-18 08:02:46 off_field_injuries: Loaded 149 off field injuries from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/database/off_field_injuries.txt
2019-06-18 08:02:46 clear_coaches: Closing coaches objects
2019-06-18 08:02:46 load_coaches: Loading coaches
2019-06-18 08:02:46 clear_players: Closing player objects
2019-06-18 08:02:46 load_players: Loading players
2019-06-18 08:02:49 load_players: Total number of players: 98200
2019-06-18 08:02:49 load_players: Number of deleted players: 161
2019-06-18 08:02:49 load_players: Number of retired, not-deleted players: 72209
2019-06-18 08:02:49 clear_scouting_sets: Closing scouting set objects
2019-06-18 08:02:49 load_scouting_sets: Loading scouting_sets
2019-06-18 08:02:49 load scouting set: Coach ID=-1, scouting reports=16967
2019-06-18 08:02:49 load scouting set: Size of scouted ratings struct=72
2019-06-18 08:02:49 load scouting set: Size of rating report object=152
2019-06-18 08:02:49 clear_human_managers: Closing human manager objects
2019-06-18 08:02:49 load_human_managers: Loading human_managers
2019-06-18 08:02:49 clear_contract_offers: Closing contract offer objects
2019-06-18 08:02:49 load_contract_offers: Loading contract_offers
2019-06-18 08:02:50 clear_trades: Closing trade objects
2019-06-18 08:02:50 load_trades: Loading trades
2019-06-18 08:02:50 clear_messages: Closing message objects
2019-06-18 08:02:50 load_messages: Loading messages
2019-06-18 08:02:50 load_storylines: Loading storylines
2019-06-18 08:02:50 load_games_in_progress: Loading games_in_progress
2019-06-18 08:02:52 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out
2019-06-18 08:02:52 clear_faces: Closing faces objects
2019-06-18 08:02:52 load_faces: Loading faces
2019-06-18 08:03:18 clear_almanac_list: Closing alamanc list
2019-06-18 08:03:18 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2019-06-18 08:03:18 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2019-06-18 08:03:18 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
2019-06-18 08:03:18 load_database: templates loaded
2019-06-18 08:03:18 startup: text engine loaded
2019-06-18 08:03:19 load_database: default text file loaded
2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 0 Nations', bbqual=0, number of nations=109
2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 1 Nations', bbqual=1, number of nations=77
2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 1+ Nations', bbqual=1, number of nations=135
2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 2 Nations', bbqual=2, number of nations=23
2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 2+ Nations', bbqual=2, number of nations=58
2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 3 Nations', bbqual=3, number of nations=17
2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 3+ Nations', bbqual=3, number of nations=35
2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 4 Nations', bbqual=4, number of nations=10
2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 4+ Nations', bbqual=4, number of nations=18
2019-06-18 08:03:19 auto_regions: Name='AUTO-REGION: Baseball Quality 5 Nations', bbqual=5, number of nations=8
2019-06-18 08:03:19 deleted data: Number of Leagues: 29(plus deleted: 16)
2019-06-18 08:03:19 deleted data: Total number of teams: 822
2019-06-18 08:03:19 deleted data: Deleted teams without history which can be purged: 294
2019-06-18 08:03:19 deleted data: Deleted teams with history which can NOT be purged: 55
2019-06-18 08:03:19 deleted data: All-Star teams: 42
2019-06-18 08:03:19 deleted data: Number of regular teams: 431
2019-06-18 08:03:19 deleted data: Number of Players: 98037 (plus deleted: 161, hidden: 2)
2019-06-18 08:03:19 deleted data: Number of Coaches: 4448
2019-06-18 08:03:19 logo cache: Debug info:
leagues (deleted) 16
leagues (deleted) -> teams (deleted) 58
leagues (deleted) -> teams (valid) 3
leagues (valid) 29
leagues (valid) -> teams (valid) 415
2019-06-18 08:03:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_small.png and added it to the cache
2019-06-18 08:03:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/major_league_baseball_smaall.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/international_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pacific_coast_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/eastern_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/southern_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/texas_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/california_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/carolina_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/florida_state_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/midwest_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/south_atlantic_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/new_york-penn_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/northwest_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/appalachian_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pioneer_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/arizona_rookie_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/gulf_coast_rookie_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/dominican_rookie_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/nippon_professional_baseball_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/nippon_baseball_ni-gun_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/korean_baseball_organization_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/korean_futures_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/serie_nacional_de_baseball_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/liga_mexicana_de_beisbol_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/atlantic_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/american_association_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/can-am_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/frontier_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pecos_league_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/major_league_baseball_50.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/major_league_baseball_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_50.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 08:03:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:03:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 08:03:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:03:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:03:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros.png and added it to the cache
2019-06-18 08:03:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 08:03:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
Play: SOUND_CROWD/0 - 77
Play: SOUND_CROWD_MAIN/0 - 77
2019-06-18 08:03:26 ENGINE_3D::start3d: Loading: $MYCUSTDATA ./minute_maid_park/ minute_maid_park.pod
2019-06-18 08:03:26 OBJECT_MANAGER::load_model: load model,baseball.obj
2019-06-18 08:03:26 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms
2019-06-18 08:03:26 OBJECT_MANAGER::load_model: load model,shadow.obj
2019-06-18 08:03:26 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms
2019-06-18 08:03:26 Bounding box: Game object 0 - min->x = 0.00000 min->y = 0.00000 min->z = 0.00000 max->x = 0.00000 max->y = 0.00000 max->z = 0.00000
2019-06-18 08:03:26 Bounding box: Game object 2 - min->x = -1.00000 min->y = 0.00000 min->z = -1.00000 max->x = 1.00000 max->y = 0.00000 max->z = 1.00000
2019-06-18 08:03:26 OBJECT_MAPNAGER::read_pod_file: POD size: 978353
2019-06-18 08:03:26 OBJECT_MANAGER::image_to_texture: loading texture: field.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: field_n.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: lightmap_day.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: lightmap_night.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_30.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_17.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_24.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_28.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_25.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_26.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_03.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: alpha.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: grass64.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: colors.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: a_0.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: wall.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: wall_white.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: screen_gradient.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: fence_green.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: roof_grey.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: a_1.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 load_stadium: start loading skyboxes
2019-06-18 08:03:27 load_stadium: day skybox loaded
2019-06-18 08:03:27 load_stadium: night skybox loaded
2019-06-18 08:03:27 load_stadium: generate raypic geometry
2019-06-18 08:03:27 load_stadium: raypic geometry generated
2019-06-18 08:03:27 load_stadium: stadium loaded
2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 130346
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 130810
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 29637
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 29633
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:27 OBJECT_MAPNAGER::read_pod_file: POD size: 130550
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:27 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:28 OBJECT_MAPNAGER::read_pod_file: POD size: 130790
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:03:28 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:03:28 load_animations: Reading animations from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
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2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
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2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130022
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2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 194814
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2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156678
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2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 216581
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2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 207871
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390
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2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633
2019-06-18 08:03:28 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637
2019-06-18 08:03:28 load_stadium: player models loaded
2019-06-18 08:03:28 SHADER_DB::init: Development shader folder not found. Using embedded shaders from exe file
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - background
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - ball
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - ball_sprite
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - blur_x
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - blur_y
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - color
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - confetti_gold
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - confetti_silver
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - confetti_diamond
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - confetti_perfect
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - depth_copy
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - facegen
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast_alpha
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast_alpha_shadow
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast_alpha_shadow_0
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast_fbo
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fast_mat_fix
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - field_shadow
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - flashlight
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fps
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - fxaa
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - f_shader
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - glitter
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - gleam_back
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - gleam_front
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - line
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - particles
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - particles_smoke
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - pingpong
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - pingpong_smoke
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - player_shadow
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - point
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - point_light
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - point_light_paralax
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - point_light_paralax_field
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - point_light_paralax_shadow
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - pt_background
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - pt_shadow
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - pt_shadow_y
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - quad_transparent
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - rg_replace
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - shadow_map_skin
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - skin
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 SHADER_DB::init: Enbedded shader - sky_box
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::check_shader_compile_status: compilation succesfull!
2019-06-18 08:03:28 SHADER_DB::init: Shader link successful
2019-06-18 08:03:28 MESH_READER::load_textures: num Textures 0
2019-06-18 08:03:28 MESH_READER::load_textures: num Textures 1
2019-06-18 08:03:28 MESH_READER::load_textures: Current file material.png
2019-06-18 08:03:28 MESH_READER::load_textures: Opened folder file_name= material.png
2019-06-18 08:03:28 MESH_READER::load_textures: Loading material.webp
2019-06-18 08:03:28 MESH_READER::load_textures: load_textures finished
2019-06-18 08:03:28 MESH_READER::load_textures: num Textures 0
2019-06-18 08:03:28 MESH_READER::load_textures: num Textures 1
2019-06-18 08:03:28 MESH_READER::load_textures: Current file images/shadow.png
2019-06-18 08:03:28 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png
2019-06-18 08:03:28 MESH_READER::load_textures: Loading via SOIL_load_OGL_texture: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/shadow/images/shadow.png, textureIds[i] = 123, i = 0
2019-06-18 08:03:28 MESH_READER::load_textures: Binding texture
2019-06-18 08:03:28 MESH_READER::load_textures: load_textures finished
2019-06-18 08:03:28 apply_trialpha: seating_attendance1_t.png
2019-06-18 08:03:28 apply_trialpha: seating_attendance2_t.png
2019-06-18 08:03:28 apply_trialpha: seating_attendance3_t.png
2019-06-18 08:03:28 apply_trialpha: seating_attendance4_t.png
2019-06-18 08:03:28 OBJECT_MANAGER::gen_vbos: make VBOs
2019-06-18 08:03:29 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 08:03:29 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:03:50 Browser: add_panel_script added 124 panel scripts
2019-06-18 08:03:50 Browser: add_border_script added 0 images to this page and 34 border scripts
2019-06-18 08:03:53 MYglDeleteTextures: glDeleteTextures was called with 1 !!
2019-06-18 08:03:58 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 08:03:58 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 08:03:58 save_critical_database_files: Successfully created flag file
2019-06-18 08:03:58 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: coaches.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: faces.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: messages.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: names.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: offers.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: parks.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: players.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: retired.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: scouting.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: storylines.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: teams.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: text_data.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: trades.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: weather.dat
2019-06-18 08:03:58 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 08:03:58 save_critical_database_files: Moved file: world.dat
2019-06-18 08:03:58 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 08:03:58 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:03:58 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:03:58 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:03:58 end_transaction: END TRANSACTION was successful.
2019-06-18 08:03:58 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 08:04:08 zip_single_file: Successfully zipped file
2019-06-18 08:04:08 save_critical_database_files: Saving names...
2019-06-18 08:04:09 save_critical_database_files: Saving players...
2019-06-18 08:04:12 save_critical_database_files: Saving coaches...
2019-06-18 08:04:12 save_critical_database_files: Saving teams...
2019-06-18 08:04:13 save_critical_database_files: Saving weather...
2019-06-18 08:04:13 save_critical_database_files: Saving ballparks...
2019-06-18 08:04:13 save_critical_database_files: Saving scouting sets...
2019-06-18 08:04:13 save_critical_database_files: Saving contract offers...
2019-06-18 08:04:13 save_critical_database_files: Saving trades...
2019-06-18 08:04:13 save_critical_database_files: Saving messages...
2019-06-18 08:04:13 save_messages: Saved message text files: 1
2019-06-18 08:04:13 save_critical_database_files: Saving human managers...
2019-06-18 08:04:13 save_critical_database_files: Saving faces...
2019-06-18 08:04:17 save_critical_database_files: Saving storylines...
2019-06-18 08:04:17 save_critical_database_files: Saving world...
2019-06-18 08:04:17 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 08:04:17 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 08:04:17 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 08:04:17 save_database: Saving news...
2019-06-18 08:04:17 save_database: Saving games in progress...
2019-06-18 08:04:17 save_database: Saving saved games list...
2019-06-18 08:04:22 Browser: add_panel_script added 124 panel scripts
2019-06-18 08:04:22 Browser: add_border_script added 0 images to this page and 34 border scripts
2019-06-18 08:07:46 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 08:07:46 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 08:07:46 save_critical_database_files: Successfully created flag file
2019-06-18 08:07:46 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: coaches.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: faces.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: messages.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: names.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: offers.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: parks.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: players.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: retired.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: scouting.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: storylines.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: teams.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: text_data.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: trades.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: weather.dat
2019-06-18 08:07:46 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 08:07:46 save_critical_database_files: Moved file: world.dat
2019-06-18 08:07:46 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 08:07:46 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 08:07:56 zip_single_file: Successfully zipped file
2019-06-18 08:07:56 save_critical_database_files: Saving names...
2019-06-18 08:07:57 save_critical_database_files: Saving players...
2019-06-18 08:07:59 save_critical_database_files: Saving coaches...
2019-06-18 08:08:00 save_critical_database_files: Saving teams...
2019-06-18 08:08:00 save_critical_database_files: Saving weather...
2019-06-18 08:08:00 save_critical_database_files: Saving ballparks...
2019-06-18 08:08:00 save_critical_database_files: Saving scouting sets...
2019-06-18 08:08:01 save_critical_database_files: Saving contract offers...
2019-06-18 08:08:01 save_critical_database_files: Saving trades...
2019-06-18 08:08:01 save_critical_database_files: Saving messages...
2019-06-18 08:08:01 save_messages: Saved message text files: 0
2019-06-18 08:08:01 save_critical_database_files: Saving human managers...
2019-06-18 08:08:01 save_critical_database_files: Saving faces...
2019-06-18 08:08:04 save_critical_database_files: Saving storylines...
2019-06-18 08:08:04 save_critical_database_files: Saving world...
2019-06-18 08:08:05 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 08:08:05 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 08:08:05 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 08:08:05 save_database: Saving news...
2019-06-18 08:08:05 save_database: Saving games in progress...
2019-06-18 08:08:05 save_database: Saving saved games list...
2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache
2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache
2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache
2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache
2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache
2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache
2019-06-18 08:08:10 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache
2019-06-18 08:08:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/sussex_county_miners.png and added it to the cache
2019-06-18 08:08:10 facegen: init_rendering
2019-06-18 08:08:10 facegen: init_rendering finished
2019-06-18 08:08:10 facegen: start render
2019-06-18 08:08:10 facegen count: 16
2019-06-18 08:08:10 facegen count: 0
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 1
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 2
2019-06-18 08:08:10 facegen count: 3
2019-06-18 08:08:10 facegen count: 4
2019-06-18 08:08:10 facegen count: 5
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 6
2019-06-18 08:08:10 facegen count: 7
2019-06-18 08:08:10 facegen count: 8
2019-06-18 08:08:10 facegen count: 9
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 10
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 11
2019-06-18 08:08:10 facegen count: 12
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 13
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 14
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 15
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen: finished all drawing
2019-06-18 08:08:10 facegen: finished render
2019-06-18 08:08:10 facegen: init_rendering
2019-06-18 08:08:10 facegen: init_rendering finished
2019-06-18 08:08:10 facegen: start render
2019-06-18 08:08:10 facegen count: 16
2019-06-18 08:08:10 facegen count: 0
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 1
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 2
2019-06-18 08:08:10 facegen count: 3
2019-06-18 08:08:10 facegen count: 4
2019-06-18 08:08:10 facegen count: 5
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 6
2019-06-18 08:08:10 facegen count: 7
2019-06-18 08:08:10 facegen count: 8
2019-06-18 08:08:10 facegen count: 9
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 10
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 11
2019-06-18 08:08:10 facegen count: 12
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 13
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 14
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 15
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen: finished all drawing
2019-06-18 08:08:10 facegen: finished render
2019-06-18 08:08:10 facegen: init_rendering
2019-06-18 08:08:10 facegen: init_rendering finished
2019-06-18 08:08:10 facegen: start render
2019-06-18 08:08:10 facegen count: 16
2019-06-18 08:08:10 facegen count: 0
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 1
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 2
2019-06-18 08:08:10 facegen count: 3
2019-06-18 08:08:10 facegen count: 4
2019-06-18 08:08:10 facegen count: 5
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 6
2019-06-18 08:08:10 facegen count: 7
2019-06-18 08:08:10 facegen count: 8
2019-06-18 08:08:10 facegen count: 9
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 10
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 11
2019-06-18 08:08:10 facegen count: 12
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 13
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 14
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen count: 15
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished first draw call
2019-06-18 08:08:10 facegen: using shader
2019-06-18 08:08:10 facegen: finished second draw call
2019-06-18 08:08:10 facegen: finished all drawing
2019-06-18 08:08:10 facegen: finished render
2019-06-18 08:08:11 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:08:11 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:08:11 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:08:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals.png and added it to the cache
2019-06-18 08:08:14 facegen: init_rendering
2019-06-18 08:08:14 facegen: init_rendering finished
2019-06-18 08:08:14 facegen: start render
2019-06-18 08:08:14 facegen count: 16
2019-06-18 08:08:14 facegen count: 0
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished first draw call
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished second draw call
2019-06-18 08:08:14 facegen count: 1
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished first draw call
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished second draw call
2019-06-18 08:08:14 facegen count: 2
2019-06-18 08:08:14 facegen count: 3
2019-06-18 08:08:14 facegen count: 4
2019-06-18 08:08:14 facegen count: 5
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished first draw call
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished second draw call
2019-06-18 08:08:14 facegen count: 6
2019-06-18 08:08:14 facegen count: 7
2019-06-18 08:08:14 facegen count: 8
2019-06-18 08:08:14 facegen count: 9
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished first draw call
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished second draw call
2019-06-18 08:08:14 facegen count: 10
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished first draw call
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished second draw call
2019-06-18 08:08:14 facegen count: 11
2019-06-18 08:08:14 facegen count: 12
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished first draw call
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished second draw call
2019-06-18 08:08:14 facegen count: 13
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished first draw call
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished second draw call
2019-06-18 08:08:14 facegen count: 14
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished first draw call
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished second draw call
2019-06-18 08:08:14 facegen count: 15
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished first draw call
2019-06-18 08:08:14 facegen: using shader
2019-06-18 08:08:14 facegen: finished second draw call
2019-06-18 08:08:14 facegen: finished all drawing
2019-06-18 08:08:14 facegen: finished render
2019-06-18 08:08:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:08:25 Browser: add_panel_script added 124 panel scripts
2019-06-18 08:08:25 Browser: add_border_script added 0 images to this page and 34 border scripts
2019-06-18 08:09:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:09:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
Play: SOUND_CROWD/0 - 79
Play: SOUND_CROWD_MAIN/0 - 82
2019-06-18 08:09:29 ENGINE_3D::start3d: Loading: $MYCUSTDATA ./minute_maid_park/ minute_maid_park.pod
2019-06-18 08:09:29 OBJECT_MANAGER::load_model: load model,baseball.obj
2019-06-18 08:09:29 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms
2019-06-18 08:09:29 OBJECT_MANAGER::load_model: load model,shadow.obj
2019-06-18 08:09:29 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms
2019-06-18 08:09:29 Bounding box: Game object 0 - min->x = 0.00000 min->y = 0.00000 min->z = 0.00000 max->x = 0.00000 max->y = 0.00000 max->z = 0.00000
2019-06-18 08:09:29 Bounding box: Game object 2 - min->x = -1.00000 min->y = 0.00000 min->z = -1.00000 max->x = 1.00000 max->y = 0.00000 max->z = 1.00000
2019-06-18 08:09:29 OBJECT_MAPNAGER::read_pod_file: POD size: 978353
2019-06-18 08:09:29 OBJECT_MANAGER::image_to_texture: loading texture: field.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: field_n.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: lightmap_day.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: lightmap_night.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_30.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_17.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp
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2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_24.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_28.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_25.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_26.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_03.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: alpha.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: grass64.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: colors.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: a_0.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: wall.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: wall_white.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: screen_gradient.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: fence_green.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: roof_grey.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: a_1.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 load_stadium: start loading skyboxes
2019-06-18 08:09:30 load_stadium: day skybox loaded
2019-06-18 08:09:30 load_stadium: night skybox loaded
2019-06-18 08:09:30 load_stadium: generate raypic geometry
2019-06-18 08:09:30 load_stadium: raypic geometry generated
2019-06-18 08:09:30 load_stadium: stadium loaded
2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 130346
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 130810
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
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2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 29637
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 29633
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:30 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:30 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:31 OBJECT_MAPNAGER::read_pod_file: POD size: 130550
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:31 OBJECT_MAPNAGER::read_pod_file: POD size: 130790
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:09:31 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:09:31 load_animations: Reading animations from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
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2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 181821
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147405
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2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 200897
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2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88233
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2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 162533
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 148937
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208841
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145861
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138217
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2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 194814
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 104530
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193926
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 119322
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 190270
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156678
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150550
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 216581
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147938
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 207871
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633
2019-06-18 08:09:31 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637
2019-06-18 08:09:31 load_stadium: player models loaded
2019-06-18 08:09:31 MESH_READER::load_textures: num Textures 0
2019-06-18 08:09:31 MESH_READER::load_textures: num Textures 1
2019-06-18 08:09:31 MESH_READER::load_textures: Current file material.png
2019-06-18 08:09:31 MESH_READER::load_textures: Opened folder file_name= material.png
2019-06-18 08:09:31 MESH_READER::load_textures: Loading material.webp
2019-06-18 08:09:31 MESH_READER::load_textures: load_textures finished
2019-06-18 08:09:31 MESH_READER::load_textures: num Textures 0
2019-06-18 08:09:31 MESH_READER::load_textures: num Textures 1
2019-06-18 08:09:31 MESH_READER::load_textures: Current file images/shadow.png
2019-06-18 08:09:31 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png
2019-06-18 08:09:31 MESH_READER::load_textures: Loading via SOIL_load_OGL_texture: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/shadow/images/shadow.png, textureIds[i] = 130, i = 0
2019-06-18 08:09:31 MESH_READER::load_textures: Binding texture
2019-06-18 08:09:31 MESH_READER::load_textures: load_textures finished
2019-06-18 08:09:31 apply_trialpha: seating_attendance1_t.png
2019-06-18 08:09:31 apply_trialpha: seating_attendance2_t.png
2019-06-18 08:09:31 apply_trialpha: seating_attendance3_t.png
2019-06-18 08:09:31 apply_trialpha: seating_attendance4_t.png
2019-06-18 08:09:31 OBJECT_MANAGER::gen_vbos: make VBOs
2019-06-18 08:09:50 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:09:50 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 08:09:50 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:09:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:09:56 facegen: init_rendering
2019-06-18 08:09:56 facegen: init_rendering finished
2019-06-18 08:09:56 facegen: start render
2019-06-18 08:09:56 facegen count: 16
2019-06-18 08:09:56 facegen count: 0
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished first draw call
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished second draw call
2019-06-18 08:09:56 facegen count: 1
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished first draw call
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished second draw call
2019-06-18 08:09:56 facegen count: 2
2019-06-18 08:09:56 facegen count: 3
2019-06-18 08:09:56 facegen count: 4
2019-06-18 08:09:56 facegen count: 5
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished first draw call
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished second draw call
2019-06-18 08:09:56 facegen count: 6
2019-06-18 08:09:56 facegen count: 7
2019-06-18 08:09:56 facegen count: 8
2019-06-18 08:09:56 facegen count: 9
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished first draw call
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished second draw call
2019-06-18 08:09:56 facegen count: 10
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished first draw call
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished second draw call
2019-06-18 08:09:56 facegen count: 11
2019-06-18 08:09:56 facegen count: 12
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished first draw call
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished second draw call
2019-06-18 08:09:56 facegen count: 13
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished first draw call
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished second draw call
2019-06-18 08:09:56 facegen count: 14
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished first draw call
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished second draw call
2019-06-18 08:09:56 facegen count: 15
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished first draw call
2019-06-18 08:09:56 facegen: using shader
2019-06-18 08:09:56 facegen: finished second draw call
2019-06-18 08:09:56 facegen: finished all drawing
2019-06-18 08:09:56 facegen: finished render
2019-06-18 08:10:07 Browser: add_panel_script added 127 panel scripts
2019-06-18 08:10:07 Browser: add_border_script added 0 images to this page and 36 border scripts
2019-06-18 08:11:17 MYglDeleteTextures: glDeleteTextures was called with 1 !!
2019-06-18 08:12:57 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 08:12:57 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 08:12:57 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 08:12:57 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 08:12:57 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 08:12:57 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 08:12:58 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 08:12:58 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 08:12:58 save_critical_database_files: Successfully created flag file
2019-06-18 08:12:58 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: coaches.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: faces.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: messages.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: names.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: offers.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: parks.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: players.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: retired.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: scouting.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: storylines.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: teams.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: text_data.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: trades.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: weather.dat
2019-06-18 08:12:58 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 08:12:58 save_critical_database_files: Moved file: world.dat
2019-06-18 08:12:58 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 08:12:58 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:12:58 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:12:58 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:12:58 end_transaction: END TRANSACTION was successful.
2019-06-18 08:12:58 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 08:13:08 zip_single_file: Successfully zipped file
2019-06-18 08:13:08 save_critical_database_files: Saving names...
2019-06-18 08:13:08 save_critical_database_files: Saving players...
2019-06-18 08:13:11 save_critical_database_files: Saving coaches...
2019-06-18 08:13:12 save_critical_database_files: Saving teams...
2019-06-18 08:13:12 save_critical_database_files: Saving weather...
2019-06-18 08:13:12 save_critical_database_files: Saving ballparks...
2019-06-18 08:13:12 save_critical_database_files: Saving scouting sets...
2019-06-18 08:13:12 save_critical_database_files: Saving contract offers...
2019-06-18 08:13:13 save_critical_database_files: Saving trades...
2019-06-18 08:13:13 save_critical_database_files: Saving messages...
2019-06-18 08:13:13 save_messages: Saved message text files: 9
2019-06-18 08:13:13 save_critical_database_files: Saving human managers...
2019-06-18 08:13:13 save_critical_database_files: Saving faces...
2019-06-18 08:13:16 save_critical_database_files: Saving storylines...
2019-06-18 08:13:16 save_critical_database_files: Saving world...
2019-06-18 08:13:17 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 08:13:17 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 08:13:17 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 08:13:17 save_database: Saving news...
2019-06-18 08:13:17 save_database: Saving games in progress...
2019-06-18 08:13:17 save_database: Saving saved games list...
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 119 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 119 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 442 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 442 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 448 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 448 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 446 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 446 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 445 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 445 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 444 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 444 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 443 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 443 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 441 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 441 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 440 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 440 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 439 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 439 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:22 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 459 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:13:23 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 459 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:13:24 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_jersey_jackals.png and added it to the cache
2019-06-18 08:13:24 facegen: init_rendering
2019-06-18 08:13:24 facegen: init_rendering finished
2019-06-18 08:13:24 facegen: start render
2019-06-18 08:13:24 facegen count: 16
2019-06-18 08:13:24 facegen count: 0
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 1
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 2
2019-06-18 08:13:24 facegen count: 3
2019-06-18 08:13:24 facegen count: 4
2019-06-18 08:13:24 facegen count: 5
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 6
2019-06-18 08:13:24 facegen count: 7
2019-06-18 08:13:24 facegen count: 8
2019-06-18 08:13:24 facegen count: 9
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 10
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 11
2019-06-18 08:13:24 facegen count: 12
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 13
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 14
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 15
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen: finished all drawing
2019-06-18 08:13:24 facegen: finished render
2019-06-18 08:13:24 facegen: init_rendering
2019-06-18 08:13:24 facegen: init_rendering finished
2019-06-18 08:13:24 facegen: start render
2019-06-18 08:13:24 facegen count: 16
2019-06-18 08:13:24 facegen count: 0
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 1
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 2
2019-06-18 08:13:24 facegen count: 3
2019-06-18 08:13:24 facegen count: 4
2019-06-18 08:13:24 facegen count: 5
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 6
2019-06-18 08:13:24 facegen count: 7
2019-06-18 08:13:24 facegen count: 8
2019-06-18 08:13:24 facegen count: 9
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 10
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 11
2019-06-18 08:13:24 facegen count: 12
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 13
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 14
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen count: 15
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished first draw call
2019-06-18 08:13:24 facegen: using shader
2019-06-18 08:13:24 facegen: finished second draw call
2019-06-18 08:13:24 facegen: finished all drawing
2019-06-18 08:13:24 facegen: finished render
2019-06-18 08:13:24 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:13:24 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:13:24 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:13:27 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:13:27 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:13:27 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:13:27 end_transaction: END TRANSACTION was successful.
2019-06-18 08:13:32 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:13:32 facegen: init_rendering
2019-06-18 08:13:32 facegen: init_rendering finished
2019-06-18 08:13:32 facegen: start render
2019-06-18 08:13:32 facegen count: 16
2019-06-18 08:13:32 facegen count: 0
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished first draw call
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished second draw call
2019-06-18 08:13:32 facegen count: 1
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished first draw call
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished second draw call
2019-06-18 08:13:32 facegen count: 2
2019-06-18 08:13:32 facegen count: 3
2019-06-18 08:13:32 facegen count: 4
2019-06-18 08:13:32 facegen count: 5
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished first draw call
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished second draw call
2019-06-18 08:13:32 facegen count: 6
2019-06-18 08:13:32 facegen count: 7
2019-06-18 08:13:32 facegen count: 8
2019-06-18 08:13:32 facegen count: 9
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished first draw call
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished second draw call
2019-06-18 08:13:32 facegen count: 10
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished first draw call
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished second draw call
2019-06-18 08:13:32 facegen count: 11
2019-06-18 08:13:32 facegen count: 12
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished first draw call
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished second draw call
2019-06-18 08:13:32 facegen count: 13
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished first draw call
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished second draw call
2019-06-18 08:13:32 facegen count: 14
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished first draw call
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished second draw call
2019-06-18 08:13:32 facegen count: 15
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished first draw call
2019-06-18 08:13:32 facegen: using shader
2019-06-18 08:13:32 facegen: finished second draw call
2019-06-18 08:13:32 facegen: finished all drawing
2019-06-18 08:13:32 facegen: finished render
2019-06-18 08:14:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:14:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:14:18 facegen: init_rendering
2019-06-18 08:14:18 facegen: init_rendering finished
2019-06-18 08:14:18 facegen: start render
2019-06-18 08:14:18 facegen count: 16
2019-06-18 08:14:18 facegen count: 0
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished first draw call
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished second draw call
2019-06-18 08:14:18 facegen count: 1
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished first draw call
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished second draw call
2019-06-18 08:14:18 facegen count: 2
2019-06-18 08:14:18 facegen count: 3
2019-06-18 08:14:18 facegen count: 4
2019-06-18 08:14:18 facegen count: 5
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished first draw call
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished second draw call
2019-06-18 08:14:18 facegen count: 6
2019-06-18 08:14:18 facegen count: 7
2019-06-18 08:14:18 facegen count: 8
2019-06-18 08:14:18 facegen count: 9
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished first draw call
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished second draw call
2019-06-18 08:14:18 facegen count: 10
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished first draw call
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished second draw call
2019-06-18 08:14:18 facegen count: 11
2019-06-18 08:14:18 facegen count: 12
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished first draw call
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished second draw call
2019-06-18 08:14:18 facegen count: 13
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished first draw call
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished second draw call
2019-06-18 08:14:18 facegen count: 14
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished first draw call
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished second draw call
2019-06-18 08:14:18 facegen count: 15
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished first draw call
2019-06-18 08:14:18 facegen: using shader
2019-06-18 08:14:18 facegen: finished second draw call
2019-06-18 08:14:18 facegen: finished all drawing
2019-06-18 08:14:18 facegen: finished render
2019-06-18 08:14:24 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
Play: SOUND_CROWD/0 - 81
Play: SOUND_CROWD_MAIN/0 - 90
2019-06-18 08:14:34 ENGINE_3D::start3d: Loading: $MYCUSTDATA ./default_major/ default_major.pod
2019-06-18 08:14:34 OBJECT_MANAGER::load_model: load model,baseball.obj
2019-06-18 08:14:34 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms
2019-06-18 08:14:34 OBJECT_MANAGER::load_model: load model,shadow.obj
2019-06-18 08:14:34 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms
2019-06-18 08:14:34 Bounding box: Game object 0 - min->x = 0.00000 min->y = 0.00000 min->z = 0.00000 max->x = 0.00000 max->y = 0.00000 max->z = 0.00000
2019-06-18 08:14:34 Bounding box: Game object 2 - min->x = -1.00000 min->y = 0.00000 min->z = -1.00000 max->x = 1.00000 max->y = 0.00000 max->z = 1.00000
2019-06-18 08:14:34 OBJECT_MAPNAGER::read_pod_file: POD size: 308829
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: field
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp01
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_02
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad09
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad14
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad21
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad11
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad15
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad04
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad16
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad12
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad08
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_major_stadium
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3
2019-06-18 08:14:34 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4
2019-06-18 08:14:34 OBJECT_MANAGER::image_to_texture: loading texture: field.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: default_major_night.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: default_major_day.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_14.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_21.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_11.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_15.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_04.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: ad_08.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 load_stadium: start loading skyboxes
2019-06-18 08:14:35 load_stadium: day skybox loaded
2019-06-18 08:14:35 load_stadium: night skybox loaded
2019-06-18 08:14:35 load_stadium: generate raypic geometry
2019-06-18 08:14:35 load_stadium: raypic geometry generated
2019-06-18 08:14:35 load_stadium: stadium loaded
2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 130346
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 130810
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 29637
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 29633
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 130550
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 OBJECT_MAPNAGER::read_pod_file: POD size: 130790
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:14:35 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:14:35 load_animations: Reading animations from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671
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2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911
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2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117077
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2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85682
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2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633
2019-06-18 08:14:35 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637
2019-06-18 08:14:35 load_stadium: player models loaded
2019-06-18 08:14:35 MESH_READER::load_textures: num Textures 0
2019-06-18 08:14:35 MESH_READER::load_textures: num Textures 1
2019-06-18 08:14:35 MESH_READER::load_textures: Current file material.png
2019-06-18 08:14:35 MESH_READER::load_textures: Opened folder file_name= material.png
2019-06-18 08:14:35 MESH_READER::load_textures: Loading material.webp
2019-06-18 08:14:35 MESH_READER::load_textures: load_textures finished
2019-06-18 08:14:35 MESH_READER::load_textures: num Textures 0
2019-06-18 08:14:35 MESH_READER::load_textures: num Textures 1
2019-06-18 08:14:35 MESH_READER::load_textures: Current file images/shadow.png
2019-06-18 08:14:35 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png
2019-06-18 08:14:35 MESH_READER::load_textures: Loading via SOIL_load_OGL_texture: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/shadow/images/shadow.png, textureIds[i] = 128, i = 0
2019-06-18 08:14:35 MESH_READER::load_textures: Binding texture
2019-06-18 08:14:35 MESH_READER::load_textures: load_textures finished
2019-06-18 08:14:36 apply_trialpha: seating_attendance1_t.png
2019-06-18 08:14:36 apply_trialpha: seating_attendance2_t.png
2019-06-18 08:14:36 apply_trialpha: seating_attendance3_t.png
2019-06-18 08:14:36 apply_trialpha: seating_attendance4_t.png
2019-06-18 08:14:36 OBJECT_MANAGER::gen_vbos: make VBOs
2019-06-18 08:14:45 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:15:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:15:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:15:28 ENGINE_3D::empty: empty, time: 2.225000
2019-06-18 08:15:28 ENGINE_3D::empty: empty, time: 5.680645
2019-06-18 08:15:28 ENGINE_3D::empty: empty, time: 2.275000
2019-06-18 08:15:28 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 5.125089
2019-06-18 08:15:28 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.680645
2019-06-18 08:15:28 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 5.125089
2019-06-18 08:15:28 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/sunnyvale_catbirds_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/dimondale_dragons_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/mt_carmel_sting_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/ft_meade_aces_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cascade-chipita_park_mist_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baton_rouge_defenders_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_16.png and added it to the cache
2019-06-18 08:15:28 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_16.png and added it to the cache
SetVolume: SOUND_CROWD - 94
SetVolume: SOUND_CROWD_MAIN - 74
SetVolume: SOUND_CROWD - 93
SetVolume: SOUND_CROWD_MAIN - 73
SetVolume: SOUND_CROWD - 92
SetVolume: SOUND_CROWD_MAIN - 72
SetVolume: SOUND_CROWD - 91
SetVolume: SOUND_CROWD_MAIN - 71
SetVolume: SOUND_CROWD - 90
SetVolume: SOUND_CROWD_MAIN - 70
SetVolume: SOUND_CROWD - 89
SetVolume: SOUND_CROWD_MAIN - 69
SetVolume: SOUND_CROWD - 88
SetVolume: SOUND_CROWD_MAIN - 68
SetVolume: SOUND_CROWD - 87
SetVolume: SOUND_CROWD_MAIN - 67
SetVolume: SOUND_CROWD - 86
SetVolume: SOUND_CROWD_MAIN - 66
SetVolume: SOUND_CROWD - 85
SetVolume: SOUND_CROWD_MAIN - 65
SetVolume: SOUND_CROWD - 84
SetVolume: SOUND_CROWD_MAIN - 64
SetVolume: SOUND_CROWD - 83
SetVolume: SOUND_CROWD_MAIN - 63
SetVolume: SOUND_CROWD - 82
SetVolume: SOUND_CROWD_MAIN - 62
Play: SOUND_RALLY/4 - 77
SetVolume: SOUND_CROWD - 81
SetVolume: SOUND_CROWD_MAIN - 61
SetVolume: SOUND_CROWD - 80
SetVolume: SOUND_CROWD_MAIN - 60
SetVolume: SOUND_CROWD - 79
SetVolume: SOUND_CROWD_MAIN - 59
SetVolume: SOUND_CROWD - 78
SetVolume: SOUND_CROWD_MAIN - 58
SetVolume: SOUND_CROWD - 77
SetVolume: SOUND_CROWD_MAIN - 57
Play: SOUND_HIT_NORMAL/5 - 80
Play: SOUND_OOH/6 - 77
2019-06-18 08:15:43 ENGINE_3D::empty: empty, time: 0.575000
2019-06-18 08:15:43 ENGINE_3D::empty: empty, time: 3.974325
2019-06-18 08:15:43 ENGINE_3D::empty: empty, time: 0.625000
2019-06-18 08:15:43 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 3.418770
2019-06-18 08:15:43 ENGINE_3D::empty: empty, time: 6.343532
2019-06-18 08:15:43 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.418770
2019-06-18 08:15:43 ENGINE_3D::empty: empty, time: 4.138770
2019-06-18 08:15:43 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.418770
2019-06-18 08:15:43 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.974325
2019-06-18 08:15:43 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 3.418770
Play: SOUND_RALLY/4 - 77
Play: SOUND_HIT_NORMAL/3 - 80
2019-06-18 08:15:52 ENGINE_3D::empty: empty, time: 1.475000
2019-06-18 08:15:52 ENGINE_3D::empty: empty, time: 5.082289
2019-06-18 08:15:52 ENGINE_3D::empty: empty, time: 1.525000
2019-06-18 08:15:52 ENGINE_3D::empty: empty, time: 4.576734
2019-06-18 08:15:52 ENGINE_3D::empty: empty, time: 5.697222
Play: SOUND_RALLY/2 - 77
Play: SOUND_CATCH_BALL/3 - 77
Play: SOUND_STRIKE3/1 - 77
2019-06-18 08:16:03 Browser: add_panel_script added 124 panel scripts
2019-06-18 08:16:03 Browser: add_border_script added 0 images to this page and 39 border scripts
2019-06-18 08:17:13 MYglDeleteTextures: glDeleteTextures was called with 1 !!
2019-06-18 08:17:13 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:17:13 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:17:20 create_storyline_msg: "" - Juan Isaza Suffers Serious Injury
2019-06-18 08:17:20 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:17:20 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:17:20 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:17:20 end_transaction: END TRANSACTION was successful.
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98153;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98152;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98151;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98148;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98146;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98143;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98142;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98139;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98127;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98125;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98123;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98121;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98110;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98105;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98057;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98052;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98051;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98050;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98045;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98016;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98005;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98004;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98003;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 98002;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97991;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97964;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97941;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97894;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97885;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97883;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97881;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97798;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97796;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97795;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97776;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97773;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97770;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97768;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97767;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97764;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97763;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97660;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97647;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97645;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97641;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97545;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97542;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97541;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97538;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97530;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97413;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97412;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97410;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97405;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97402;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97248;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97156;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97152;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97148;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97144;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97135;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 97037;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96924;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96922;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96919;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96817;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96457;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96446;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96236;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96227;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96017;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96015;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96014;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96011;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 96009;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95804;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95798;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95583;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95582;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95580;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95579;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95578;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95577;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95473;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95467;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95465;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95464;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95463;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95251;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95245;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95244;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95065;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95063;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 95052;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94819;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94818;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94816;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94805;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94571;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94563;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94297;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94296;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94291;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94055;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94052;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 94050;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93632;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93629;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93628;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93625;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93404;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93397;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93394;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93391;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 93390;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92993;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92990;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92984;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92982;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92980;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92741;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92735;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92485;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92474;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92472;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92226;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92223;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92222;
2019-06-18 08:17:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92218;
2019-06-18 08:17:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:17:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:17:26 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers.png and added it to the cache
2019-06-18 08:17:26 facegen: init_rendering
2019-06-18 08:17:26 facegen: init_rendering finished
2019-06-18 08:17:26 facegen: start render
2019-06-18 08:17:26 facegen count: 16
2019-06-18 08:17:26 facegen count: 0
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished first draw call
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished second draw call
2019-06-18 08:17:26 facegen count: 1
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished first draw call
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished second draw call
2019-06-18 08:17:26 facegen count: 2
2019-06-18 08:17:26 facegen count: 3
2019-06-18 08:17:26 facegen count: 4
2019-06-18 08:17:26 facegen count: 5
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished first draw call
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished second draw call
2019-06-18 08:17:26 facegen count: 6
2019-06-18 08:17:26 facegen count: 7
2019-06-18 08:17:26 facegen count: 8
2019-06-18 08:17:26 facegen count: 9
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished first draw call
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished second draw call
2019-06-18 08:17:26 facegen count: 10
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished first draw call
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished second draw call
2019-06-18 08:17:26 facegen count: 11
2019-06-18 08:17:26 facegen count: 12
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished first draw call
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished second draw call
2019-06-18 08:17:26 facegen count: 13
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished first draw call
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished second draw call
2019-06-18 08:17:26 facegen count: 14
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished first draw call
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished second draw call
2019-06-18 08:17:26 facegen count: 15
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished first draw call
2019-06-18 08:17:26 facegen: using shader
2019-06-18 08:17:26 facegen: finished second draw call
2019-06-18 08:17:26 facegen: finished all drawing
2019-06-18 08:17:26 facegen: finished render
2019-06-18 08:17:33 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 08:17:33 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 08:17:33 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 08:17:33 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 08:17:34 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 08:17:34 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 08:17:34 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 08:17:34 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 08:17:34 save_critical_database_files: Successfully created flag file
2019-06-18 08:17:34 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: coaches.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: faces.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: messages.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: names.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: offers.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: parks.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: players.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: retired.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: scouting.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: storylines.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: teams.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: text_data.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: trades.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: weather.dat
2019-06-18 08:17:34 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 08:17:34 save_critical_database_files: Moved file: world.dat
2019-06-18 08:17:34 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 08:17:34 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:17:34 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:17:34 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:17:34 end_transaction: END TRANSACTION was successful.
2019-06-18 08:17:34 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 08:17:45 zip_single_file: Successfully zipped file
2019-06-18 08:17:45 save_critical_database_files: Saving names...
2019-06-18 08:17:45 save_critical_database_files: Saving players...
2019-06-18 08:17:48 save_critical_database_files: Saving coaches...
2019-06-18 08:17:48 save_critical_database_files: Saving teams...
2019-06-18 08:17:48 save_critical_database_files: Saving weather...
2019-06-18 08:17:49 save_critical_database_files: Saving ballparks...
2019-06-18 08:17:49 save_critical_database_files: Saving scouting sets...
2019-06-18 08:17:49 save_critical_database_files: Saving contract offers...
2019-06-18 08:17:49 save_critical_database_files: Saving trades...
2019-06-18 08:17:49 save_critical_database_files: Saving messages...
2019-06-18 08:17:49 save_messages: Saved message text files: 40
2019-06-18 08:17:49 save_critical_database_files: Saving human managers...
2019-06-18 08:17:49 save_critical_database_files: Saving faces...
2019-06-18 08:17:52 save_critical_database_files: Saving storylines...
2019-06-18 08:17:52 save_critical_database_files: Saving world...
2019-06-18 08:17:53 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 08:17:53 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 08:17:53 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 08:17:53 save_database: Saving news...
2019-06-18 08:17:53 save_database: Saving games in progress...
2019-06-18 08:17:53 save_database: Saving saved games list...
2019-06-18 08:20:23 Browser: add_panel_script added 124 panel scripts
2019-06-18 08:20:23 Browser: add_border_script added 0 images to this page and 34 border scripts
2019-06-18 08:20:28 Browser: add_panel_script added 124 panel scripts
2019-06-18 08:20:28 Browser: add_border_script added 0 images to this page and 34 border scripts
2019-06-18 08:20:32 Browser: add_panel_script added 124 panel scripts
2019-06-18 08:20:32 Browser: add_border_script added 0 images to this page and 34 border scripts
2019-06-18 08:21:49 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 08:21:49 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 08:21:49 save_critical_database_files: Successfully created flag file
2019-06-18 08:21:49 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: coaches.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: faces.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: messages.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: names.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: offers.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: parks.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: players.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: retired.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: scouting.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: storylines.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: teams.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: text_data.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: trades.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: weather.dat
2019-06-18 08:21:49 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 08:21:49 save_critical_database_files: Moved file: world.dat
2019-06-18 08:21:49 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 08:21:49 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 08:21:59 zip_single_file: Successfully zipped file
2019-06-18 08:21:59 save_critical_database_files: Saving names...
2019-06-18 08:21:59 save_critical_database_files: Saving players...
2019-06-18 08:22:02 save_critical_database_files: Saving coaches...
2019-06-18 08:22:03 save_critical_database_files: Saving teams...
2019-06-18 08:22:03 save_critical_database_files: Saving weather...
2019-06-18 08:22:03 save_critical_database_files: Saving ballparks...
2019-06-18 08:22:03 save_critical_database_files: Saving scouting sets...
2019-06-18 08:22:03 save_critical_database_files: Saving contract offers...
2019-06-18 08:22:03 save_critical_database_files: Saving trades...
2019-06-18 08:22:04 save_critical_database_files: Saving messages...
2019-06-18 08:22:04 save_messages: Saved message text files: 0
2019-06-18 08:22:04 save_critical_database_files: Saving human managers...
2019-06-18 08:22:04 save_critical_database_files: Saving faces...
2019-06-18 08:22:07 save_critical_database_files: Saving storylines...
2019-06-18 08:22:07 save_critical_database_files: Saving world...
2019-06-18 08:22:07 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 08:22:07 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 08:22:08 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 08:22:08 save_database: Saving news...
2019-06-18 08:22:08 save_database: Saving games in progress...
2019-06-18 08:22:08 save_database: Saving saved games list...
2019-06-18 08:22:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:22:13 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
Play: SOUND_CROWD/0 - 81
Play: SOUND_CROWD_MAIN/0 - 90
2019-06-18 08:22:52 ENGINE_3D::start3d: Loading: $MYCUSTDATA ./default_major/ default_major.pod
2019-06-18 08:22:52 OBJECT_MANAGER::load_model: load model,baseball.obj
2019-06-18 08:22:52 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms
2019-06-18 08:22:52 OBJECT_MANAGER::load_model: load model,shadow.obj
2019-06-18 08:22:52 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms
2019-06-18 08:22:52 Bounding box: Game object 0 - min->x = 0.00000 min->y = 0.00000 min->z = 0.00000 max->x = 0.00000 max->y = 0.00000 max->z = 0.00000
2019-06-18 08:22:52 Bounding box: Game object 2 - min->x = -1.00000 min->y = 0.00000 min->z = -1.00000 max->x = 1.00000 max->y = 0.00000 max->z = 1.00000
2019-06-18 08:22:52 OBJECT_MAPNAGER::read_pod_file: POD size: 308829
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: field
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp01
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_02
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad09
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad14
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad21
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad11
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad15
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad04
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad16
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad12
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad08
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_major_stadium
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3
2019-06-18 08:22:52 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4
2019-06-18 08:22:52 OBJECT_MANAGER::image_to_texture: loading texture: field.webp
2019-06-18 08:22:52 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:52 OBJECT_MANAGER::image_to_texture: loading texture: default_major_night.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: default_major_day.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_14.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_21.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_11.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_15.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_04.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: ad_08.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 load_stadium: start loading skyboxes
2019-06-18 08:22:53 load_stadium: day skybox loaded
2019-06-18 08:22:53 load_stadium: night skybox loaded
2019-06-18 08:22:53 load_stadium: generate raypic geometry
2019-06-18 08:22:53 load_stadium: raypic geometry generated
2019-06-18 08:22:53 load_stadium: stadium loaded
2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 130346
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 130810
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 29637
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 29633
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 130550
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 OBJECT_MAPNAGER::read_pod_file: POD size: 130790
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2019-06-18 08:22:53 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2019-06-18 08:22:53 load_animations: Reading animations from /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/player/animations
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471
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2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
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2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633
2019-06-18 08:22:53 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637
2019-06-18 08:22:53 load_stadium: player models loaded
2019-06-18 08:22:53 MESH_READER::load_textures: num Textures 0
2019-06-18 08:22:53 MESH_READER::load_textures: num Textures 1
2019-06-18 08:22:53 MESH_READER::load_textures: Current file material.png
2019-06-18 08:22:53 MESH_READER::load_textures: Opened folder file_name= material.png
2019-06-18 08:22:53 MESH_READER::load_textures: Loading material.webp
2019-06-18 08:22:53 MESH_READER::load_textures: load_textures finished
2019-06-18 08:22:53 MESH_READER::load_textures: num Textures 0
2019-06-18 08:22:53 MESH_READER::load_textures: num Textures 1
2019-06-18 08:22:53 MESH_READER::load_textures: Current file images/shadow.png
2019-06-18 08:22:53 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png
2019-06-18 08:22:53 MESH_READER::load_textures: Loading via SOIL_load_OGL_texture: /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/ballparks/models/misc/shadow/images/shadow.png, textureIds[i] = 135, i = 0
2019-06-18 08:22:53 MESH_READER::load_textures: Binding texture
2019-06-18 08:22:53 MESH_READER::load_textures: load_textures finished
2019-06-18 08:22:53 apply_trialpha: seating_attendance1_t.png
2019-06-18 08:22:54 apply_trialpha: seating_attendance2_t.png
2019-06-18 08:22:54 apply_trialpha: seating_attendance3_t.png
2019-06-18 08:22:54 apply_trialpha: seating_attendance4_t.png
2019-06-18 08:22:54 OBJECT_MANAGER::gen_vbos: make VBOs
2019-06-18 08:23:06 Browser: add_panel_script added 17 panel scripts
2019-06-18 08:23:06 Browser: add_border_script added 0 images to this page and 38 border scripts
2019-06-18 08:23:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:23:20 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:23:44 ENGINE_3D::empty: empty, time: 7.175000
2019-06-18 08:23:44 ENGINE_3D::empty: empty, time: 9.842686
2019-06-18 08:23:44 ENGINE_3D::empty: empty, time: 7.225000
2019-06-18 08:23:44 ENGINE_3D::empty: empty, time: 7.225000
2019-06-18 08:23:44 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 9.287130
2019-06-18 08:23:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.842686
2019-06-18 08:23:44 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 9.287130
2019-06-18 08:23:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
Play: SOUND_HIT_NORMAL/2 - 95
SetVolume: SOUND_CROWD - 96
SetVolume: SOUND_CROWD_MAIN - 76
SetVolume: SOUND_CROWD - 97
SetVolume: SOUND_CROWD_MAIN - 77
SetVolume: SOUND_CROWD - 98
SetVolume: SOUND_CROWD_MAIN - 78
SetVolume: SOUND_CROWD - 99
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SetVolume: SOUND_CROWD - 100
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SetVolume: SOUND_CROWD - 101
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SetVolume: SOUND_CROWD - 102
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SetVolume: SOUND_CROWD - 109
SetVolume: SOUND_CROWD_MAIN - 89
2019-06-18 08:24:01 ENGINE_3D::empty: empty, time: 0.550000
2019-06-18 08:24:01 ENGINE_3D::empty: empty, time: 3.524922
2019-06-18 08:24:01 ENGINE_3D::empty: empty, time: 0.600000
2019-06-18 08:24:01 ENGINE_3D::empty: empty, time: 2.919367
SetVolume: SOUND_CROWD - 110
SetVolume: SOUND_CROWD_MAIN - 90
SetVolume: SOUND_CROWD - 111
SetVolume: SOUND_CROWD_MAIN - 91
SetVolume: SOUND_CROWD - 112
SetVolume: SOUND_CROWD_MAIN - 92
SetVolume: SOUND_CROWD - 113
SetVolume: SOUND_CROWD_MAIN - 93
SetVolume: SOUND_CROWD - 114
SetVolume: SOUND_CROWD_MAIN - 94
SetVolume: SOUND_CROWD - 115
SetVolume: SOUND_CROWD_MAIN - 95
Play: SOUND_CATCH_BALL/0 - 99
Play: SOUND_STRIKE3/2 - 99
2019-06-18 08:24:08 ENGINE_3D::empty: empty, time: 0.000000
2019-06-18 08:24:08 ENGINE_3D::empty: empty, time: 2.783045
2019-06-18 08:24:08 ENGINE_3D::empty: empty, time: 0.050000
2019-06-18 08:24:08 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 2.227489
2019-06-18 08:24:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227489
2019-06-18 08:24:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227489
2019-06-18 08:24:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.783045
2019-06-18 08:24:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.576777
2019-06-18 08:24:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227489
2019-06-18 08:24:08 ENGINE_3D::empty: empty, time: 3.247489
2019-06-18 08:24:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227489
2019-06-18 08:24:08 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.227489
2019-06-18 08:24:08 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 11.210586
Play: SOUND_HIT_HARD/2 - 99
SetVolume: SOUND_CROWD - 116
SetVolume: SOUND_CROWD_MAIN - 96
SetVolume: SOUND_CROWD - 117
SetVolume: SOUND_CROWD_MAIN - 97
2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 0.575000
2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 2.169340
2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 0.625000
2019-06-18 08:24:18 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.936007
2019-06-18 08:24:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.169340
2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 4.430870
2019-06-18 08:24:18 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.936007
2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 2.576007
2019-06-18 08:24:18 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.936007
2019-06-18 08:24:18 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.936007
2019-06-18 08:24:18 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.936007
2019-06-18 08:24:18 ENGINE_3D::empty: empty, time: 6.113518
Play: SOUND_RALLY/12 - 99
Play: SOUND_HIT_HARD/0 - 99
Play: SOUND_OOH/13 - 99
Play: SOUND_SLIDE/0 - 99
SetVolume: SOUND_CROWD - 116
SetVolume: SOUND_CROWD_MAIN - 96
SetVolume: SOUND_CROWD - 115
SetVolume: SOUND_CROWD_MAIN - 95
SetVolume: SOUND_CROWD - 114
SetVolume: SOUND_CROWD_MAIN - 94
SetVolume: SOUND_CROWD - 113
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SetVolume: SOUND_CROWD - 112
SetVolume: SOUND_CROWD_MAIN - 92
SetVolume: SOUND_CROWD - 111
SetVolume: SOUND_CROWD_MAIN - 91
SetVolume: SOUND_CROWD - 110
SetVolume: SOUND_CROWD_MAIN - 90
SetVolume: SOUND_CROWD - 109
SetVolume: SOUND_CROWD_MAIN - 89
SetVolume: SOUND_CROWD - 108
SetVolume: SOUND_CROWD_MAIN - 88
SetVolume: SOUND_CROWD - 107
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SetVolume: SOUND_CROWD - 106
SetVolume: SOUND_CROWD_MAIN - 86
SetVolume: SOUND_CROWD - 105
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SetVolume: SOUND_CROWD - 103
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SetVolume: SOUND_CROWD - 102
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SetVolume: SOUND_CROWD - 101
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SetVolume: SOUND_CROWD - 100
SetVolume: SOUND_CROWD_MAIN - 80
SetVolume: SOUND_CROWD - 99
SetVolume: SOUND_CROWD_MAIN - 79
SetVolume: SOUND_CROWD - 98
SetVolume: SOUND_CROWD_MAIN - 78
SetVolume: SOUND_CROWD - 97
SetVolume: SOUND_CROWD_MAIN - 77
SetVolume: SOUND_CROWD - 96
SetVolume: SOUND_CROWD_MAIN - 76
SetVolume: SOUND_CROWD - 95
SetVolume: SOUND_CROWD_MAIN - 75
2019-06-18 08:24:32 ENGINE_3D::empty: empty, time: 0.825000
2019-06-18 08:24:32 ENGINE_3D::empty: empty, time: 3.469907
2019-06-18 08:24:32 ENGINE_3D::empty: empty, time: 0.875000
2019-06-18 08:24:32 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 2.914352
2019-06-18 08:24:32 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.469907
2019-06-18 08:24:32 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 2.914352
SetVolume: SOUND_CROWD - 96
SetVolume: SOUND_CROWD_MAIN - 76
SetVolume: SOUND_CROWD - 97
SetVolume: SOUND_CROWD_MAIN - 77
SetVolume: SOUND_CROWD - 98
SetVolume: SOUND_CROWD_MAIN - 78
SetVolume: SOUND_CROWD - 99
SetVolume: SOUND_CROWD_MAIN - 79
SetVolume: SOUND_CROWD - 100
SetVolume: SOUND_CROWD_MAIN - 80
SetVolume: SOUND_CROWD - 101
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SetVolume: SOUND_CROWD - 102
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SetVolume: SOUND_CROWD - 103
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SetVolume: SOUND_CROWD - 104
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SetVolume: SOUND_CROWD - 105
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SetVolume: SOUND_CROWD - 106
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SetVolume: SOUND_CROWD - 107
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SetVolume: SOUND_CROWD - 108
SetVolume: SOUND_CROWD_MAIN - 88
SetVolume: SOUND_CROWD - 109
SetVolume: SOUND_CROWD_MAIN - 89
Play: SOUND_RALLY/2 - 99
SetVolume: SOUND_CROWD - 110
SetVolume: SOUND_CROWD_MAIN - 90
SetVolume: SOUND_CROWD - 111
SetVolume: SOUND_CROWD_MAIN - 91
SetVolume: SOUND_CROWD - 112
SetVolume: SOUND_CROWD_MAIN - 92
SetVolume: SOUND_CROWD - 113
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SetVolume: SOUND_CROWD - 114
SetVolume: SOUND_CROWD_MAIN - 94
SetVolume: SOUND_CROWD - 115
SetVolume: SOUND_CROWD_MAIN - 95
Play: SOUND_HIT_NORMAL/4 - 99
2019-06-18 08:24:44 ENGINE_3D::empty: empty, time: 2.100000
2019-06-18 08:24:44 ENGINE_3D::empty: empty, time: 4.683698
2019-06-18 08:24:44 ENGINE_3D::empty: empty, time: 2.150000
2019-06-18 08:24:44 ENGINE_3D:layer_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 4.228143
2019-06-18 08:24:44 PARTICLE_SIM::sim_shoot_to_ground_hit: Cannot find ground hit
2019-06-18 08:24:44 ENGINE_3D::empty: empty, time: 6.871793
2019-06-18 08:24:44 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.228143
2019-06-18 08:24:44 ENGINE_3D::empty: empty, time: 4.728143
2019-06-18 08:24:44 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.228143
2019-06-18 08:24:44 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.683698
2019-06-18 08:24:44 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 4.228143
Play: SOUND_HIT_HARD/2 - 99
2019-06-18 08:24:57 ENGINE_3D::empty: empty, time: 0.850000
2019-06-18 08:24:57 ENGINE_3D::empty: empty, time: 0.900000
2019-06-18 08:24:57 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.489973
Play: SOUND_CATCH_BALL/0 - 99
SetVolume: SOUND_CROWD - 116
SetVolume: SOUND_CROWD_MAIN - 96
SetVolume: SOUND_CROWD - 117
SetVolume: SOUND_CROWD_MAIN - 97
2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 4.450000
2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 6.145909
2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 4.500000
2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 4.500000
2019-06-18 08:25:09 ENGINE_3D:layer_run_for_ball_catch: player_run_for_ball_catch, time: 5.845910
2019-06-18 08:25:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 6.145909
2019-06-18 08:25:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.845910
2019-06-18 08:25:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.918267
2019-06-18 08:25:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.396335
2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 5.845910
2019-06-18 08:25:09 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 5.845910
2019-06-18 08:25:09 ENGINE_3D::empty: empty, time: 11.649247
Play: SOUND_RALLY/1 - 99
Play: SOUND_HIT_NORMAL/3 - 99
Play: SOUND_BOO_HEAVY/1 - 80
2019-06-18 08:25:26 Browser: add_panel_script added 124 panel scripts
2019-06-18 08:25:26 Browser: add_border_script added 0 images to this page and 41 border scripts
2019-06-18 08:26:34 MYglDeleteTextures: glDeleteTextures was called with 1 !!
2019-06-18 08:26:34 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:26:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:33:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:33:25 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:33:39 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:33:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/dimondale_dragons.png and added it to the cache
2019-06-18 08:33:46 facegen: init_rendering
2019-06-18 08:33:46 facegen: init_rendering finished
2019-06-18 08:33:46 facegen: start render
2019-06-18 08:33:46 facegen count: 16
2019-06-18 08:33:46 facegen count: 0
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished first draw call
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished second draw call
2019-06-18 08:33:46 facegen count: 1
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished first draw call
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished second draw call
2019-06-18 08:33:46 facegen count: 2
2019-06-18 08:33:46 facegen count: 3
2019-06-18 08:33:46 facegen count: 4
2019-06-18 08:33:46 facegen count: 5
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished first draw call
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished second draw call
2019-06-18 08:33:46 facegen count: 6
2019-06-18 08:33:46 facegen count: 7
2019-06-18 08:33:46 facegen count: 8
2019-06-18 08:33:46 facegen count: 9
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished first draw call
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished second draw call
2019-06-18 08:33:46 facegen count: 10
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished first draw call
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished second draw call
2019-06-18 08:33:46 facegen count: 11
2019-06-18 08:33:46 facegen count: 12
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished first draw call
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished second draw call
2019-06-18 08:33:46 facegen count: 13
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished first draw call
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished second draw call
2019-06-18 08:33:46 facegen count: 14
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished first draw call
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished second draw call
2019-06-18 08:33:46 facegen count: 15
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished first draw call
2019-06-18 08:33:46 facegen: using shader
2019-06-18 08:33:46 facegen: finished second draw call
2019-06-18 08:33:46 facegen: finished all drawing
2019-06-18 08:33:46 facegen: finished render
2019-06-18 08:33:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/ft_meade_aces.png and added it to the cache
2019-06-18 08:33:54 facegen: init_rendering
2019-06-18 08:33:54 facegen: init_rendering finished
2019-06-18 08:33:54 facegen: start render
2019-06-18 08:33:54 facegen count: 16
2019-06-18 08:33:54 facegen count: 0
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished first draw call
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished second draw call
2019-06-18 08:33:54 facegen count: 1
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished first draw call
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished second draw call
2019-06-18 08:33:54 facegen count: 2
2019-06-18 08:33:54 facegen count: 3
2019-06-18 08:33:54 facegen count: 4
2019-06-18 08:33:54 facegen count: 5
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished first draw call
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished second draw call
2019-06-18 08:33:54 facegen count: 6
2019-06-18 08:33:54 facegen count: 7
2019-06-18 08:33:54 facegen count: 8
2019-06-18 08:33:54 facegen count: 9
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished first draw call
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished second draw call
2019-06-18 08:33:54 facegen count: 10
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished first draw call
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished second draw call
2019-06-18 08:33:54 facegen count: 11
2019-06-18 08:33:54 facegen count: 12
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished first draw call
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished second draw call
2019-06-18 08:33:54 facegen count: 13
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished first draw call
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished second draw call
2019-06-18 08:33:54 facegen count: 14
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished first draw call
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished second draw call
2019-06-18 08:33:54 facegen count: 15
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished first draw call
2019-06-18 08:33:54 facegen: using shader
2019-06-18 08:33:54 facegen: finished second draw call
2019-06-18 08:33:54 facegen: finished all drawing
2019-06-18 08:33:54 facegen: finished render
2019-06-18 08:33:55 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/sunnyvale_catbirds.png and added it to the cache
2019-06-18 08:33:56 facegen: init_rendering
2019-06-18 08:33:56 facegen: init_rendering finished
2019-06-18 08:33:56 facegen: start render
2019-06-18 08:33:56 facegen count: 16
2019-06-18 08:33:56 facegen count: 0
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished first draw call
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished second draw call
2019-06-18 08:33:56 facegen count: 1
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished first draw call
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished second draw call
2019-06-18 08:33:56 facegen count: 2
2019-06-18 08:33:56 facegen count: 3
2019-06-18 08:33:56 facegen count: 4
2019-06-18 08:33:56 facegen count: 5
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished first draw call
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished second draw call
2019-06-18 08:33:56 facegen count: 6
2019-06-18 08:33:56 facegen count: 7
2019-06-18 08:33:56 facegen count: 8
2019-06-18 08:33:56 facegen count: 9
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished first draw call
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished second draw call
2019-06-18 08:33:56 facegen count: 10
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished first draw call
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished second draw call
2019-06-18 08:33:56 facegen count: 11
2019-06-18 08:33:56 facegen count: 12
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished first draw call
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished second draw call
2019-06-18 08:33:56 facegen count: 13
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished first draw call
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished second draw call
2019-06-18 08:33:56 facegen count: 14
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished first draw call
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished second draw call
2019-06-18 08:33:56 facegen count: 15
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished first draw call
2019-06-18 08:33:56 facegen: using shader
2019-06-18 08:33:56 facegen: finished second draw call
2019-06-18 08:33:56 facegen: finished all drawing
2019-06-18 08:33:56 facegen: finished render
2019-06-18 08:33:57 facegen: init_rendering
2019-06-18 08:33:57 facegen: init_rendering finished
2019-06-18 08:33:57 facegen: start render
2019-06-18 08:33:57 facegen count: 16
2019-06-18 08:33:57 facegen count: 0
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished first draw call
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished second draw call
2019-06-18 08:33:57 facegen count: 1
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished first draw call
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished second draw call
2019-06-18 08:33:57 facegen count: 2
2019-06-18 08:33:57 facegen count: 3
2019-06-18 08:33:57 facegen count: 4
2019-06-18 08:33:57 facegen count: 5
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished first draw call
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished second draw call
2019-06-18 08:33:57 facegen count: 6
2019-06-18 08:33:57 facegen count: 7
2019-06-18 08:33:57 facegen count: 8
2019-06-18 08:33:57 facegen count: 9
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished first draw call
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished second draw call
2019-06-18 08:33:57 facegen count: 10
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished first draw call
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished second draw call
2019-06-18 08:33:57 facegen count: 11
2019-06-18 08:33:57 facegen count: 12
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished first draw call
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished second draw call
2019-06-18 08:33:57 facegen count: 13
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished first draw call
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished second draw call
2019-06-18 08:33:57 facegen count: 14
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished first draw call
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished second draw call
2019-06-18 08:33:57 facegen count: 15
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished first draw call
2019-06-18 08:33:57 facegen: using shader
2019-06-18 08:33:57 facegen: finished second draw call
2019-06-18 08:33:57 facegen: finished all drawing
2019-06-18 08:33:57 facegen: finished render
2019-06-18 08:34:00 facegen: init_rendering
2019-06-18 08:34:00 facegen: init_rendering finished
2019-06-18 08:34:00 facegen: start render
2019-06-18 08:34:00 facegen count: 16
2019-06-18 08:34:00 facegen count: 0
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished first draw call
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished second draw call
2019-06-18 08:34:00 facegen count: 1
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished first draw call
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished second draw call
2019-06-18 08:34:00 facegen count: 2
2019-06-18 08:34:00 facegen count: 3
2019-06-18 08:34:00 facegen count: 4
2019-06-18 08:34:00 facegen count: 5
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished first draw call
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished second draw call
2019-06-18 08:34:00 facegen count: 6
2019-06-18 08:34:00 facegen count: 7
2019-06-18 08:34:00 facegen count: 8
2019-06-18 08:34:00 facegen count: 9
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished first draw call
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished second draw call
2019-06-18 08:34:00 facegen count: 10
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished first draw call
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished second draw call
2019-06-18 08:34:00 facegen count: 11
2019-06-18 08:34:00 facegen count: 12
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished first draw call
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished second draw call
2019-06-18 08:34:00 facegen count: 13
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished first draw call
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished second draw call
2019-06-18 08:34:00 facegen count: 14
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished first draw call
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished second draw call
2019-06-18 08:34:00 facegen count: 15
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished first draw call
2019-06-18 08:34:00 facegen: using shader
2019-06-18 08:34:00 facegen: finished second draw call
2019-06-18 08:34:00 facegen: finished all drawing
2019-06-18 08:34:00 facegen: finished render
2019-06-18 08:34:04 facegen: init_rendering
2019-06-18 08:34:04 facegen: init_rendering finished
2019-06-18 08:34:04 facegen: start render
2019-06-18 08:34:04 facegen count: 16
2019-06-18 08:34:04 facegen count: 0
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished first draw call
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished second draw call
2019-06-18 08:34:04 facegen count: 1
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished first draw call
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished second draw call
2019-06-18 08:34:04 facegen count: 2
2019-06-18 08:34:04 facegen count: 3
2019-06-18 08:34:04 facegen count: 4
2019-06-18 08:34:04 facegen count: 5
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished first draw call
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished second draw call
2019-06-18 08:34:04 facegen count: 6
2019-06-18 08:34:04 facegen count: 7
2019-06-18 08:34:04 facegen count: 8
2019-06-18 08:34:04 facegen count: 9
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished first draw call
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished second draw call
2019-06-18 08:34:04 facegen count: 10
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished first draw call
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished second draw call
2019-06-18 08:34:04 facegen count: 11
2019-06-18 08:34:04 facegen count: 12
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished first draw call
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished second draw call
2019-06-18 08:34:04 facegen count: 13
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished first draw call
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished second draw call
2019-06-18 08:34:04 facegen count: 14
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished first draw call
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished second draw call
2019-06-18 08:34:04 facegen count: 15
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished first draw call
2019-06-18 08:34:04 facegen: using shader
2019-06-18 08:34:04 facegen: finished second draw call
2019-06-18 08:34:04 facegen: finished all drawing
2019-06-18 08:34:04 facegen: finished render
2019-06-18 08:34:07 facegen: init_rendering
2019-06-18 08:34:07 facegen: init_rendering finished
2019-06-18 08:34:07 facegen: start render
2019-06-18 08:34:07 facegen count: 16
2019-06-18 08:34:07 facegen count: 0
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished first draw call
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished second draw call
2019-06-18 08:34:07 facegen count: 1
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished first draw call
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished second draw call
2019-06-18 08:34:07 facegen count: 2
2019-06-18 08:34:07 facegen count: 3
2019-06-18 08:34:07 facegen count: 4
2019-06-18 08:34:07 facegen count: 5
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished first draw call
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished second draw call
2019-06-18 08:34:07 facegen count: 6
2019-06-18 08:34:07 facegen count: 7
2019-06-18 08:34:07 facegen count: 8
2019-06-18 08:34:07 facegen count: 9
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished first draw call
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished second draw call
2019-06-18 08:34:07 facegen count: 10
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished first draw call
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished second draw call
2019-06-18 08:34:07 facegen count: 11
2019-06-18 08:34:07 facegen count: 12
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished first draw call
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished second draw call
2019-06-18 08:34:07 facegen count: 13
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished first draw call
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished second draw call
2019-06-18 08:34:07 facegen count: 14
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished first draw call
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished second draw call
2019-06-18 08:34:07 facegen count: 15
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished first draw call
2019-06-18 08:34:07 facegen: using shader
2019-06-18 08:34:07 facegen: finished second draw call
2019-06-18 08:34:07 facegen: finished all drawing
2019-06-18 08:34:07 facegen: finished render
2019-06-18 08:34:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/mt_carmel_sting.png and added it to the cache
2019-06-18 08:34:21 facegen: init_rendering
2019-06-18 08:34:21 facegen: init_rendering finished
2019-06-18 08:34:21 facegen: start render
2019-06-18 08:34:21 facegen count: 16
2019-06-18 08:34:21 facegen count: 0
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished first draw call
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished second draw call
2019-06-18 08:34:21 facegen count: 1
2019-06-18 08:34:21 facegen count: 2
2019-06-18 08:34:21 facegen count: 3
2019-06-18 08:34:21 facegen count: 4
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished first draw call
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished second draw call
2019-06-18 08:34:21 facegen count: 5
2019-06-18 08:34:21 facegen count: 6
2019-06-18 08:34:21 facegen count: 7
2019-06-18 08:34:21 facegen count: 8
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished first draw call
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished second draw call
2019-06-18 08:34:21 facegen count: 9
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished first draw call
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished second draw call
2019-06-18 08:34:21 facegen count: 10
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished first draw call
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished second draw call
2019-06-18 08:34:21 facegen count: 11
2019-06-18 08:34:21 facegen count: 12
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished first draw call
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished second draw call
2019-06-18 08:34:21 facegen count: 13
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished first draw call
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished second draw call
2019-06-18 08:34:21 facegen count: 14
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished first draw call
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished second draw call
2019-06-18 08:34:21 facegen count: 15
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished first draw call
2019-06-18 08:34:21 facegen: using shader
2019-06-18 08:34:21 facegen: finished second draw call
2019-06-18 08:34:21 facegen: finished all drawing
2019-06-18 08:34:21 facegen: finished render
2019-06-18 08:34:26 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:34:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:34:33 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:35:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:35:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:36:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:37:42 facegen: init_rendering
2019-06-18 08:37:42 facegen: init_rendering finished
2019-06-18 08:37:42 facegen: start render
2019-06-18 08:37:42 facegen count: 16
2019-06-18 08:37:42 facegen count: 0
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished first draw call
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished second draw call
2019-06-18 08:37:42 facegen count: 1
2019-06-18 08:37:42 facegen count: 2
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished first draw call
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished second draw call
2019-06-18 08:37:42 facegen count: 3
2019-06-18 08:37:42 facegen count: 4
2019-06-18 08:37:42 facegen count: 5
2019-06-18 08:37:42 facegen count: 6
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished first draw call
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished second draw call
2019-06-18 08:37:42 facegen count: 7
2019-06-18 08:37:42 facegen count: 8
2019-06-18 08:37:42 facegen count: 9
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished first draw call
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished second draw call
2019-06-18 08:37:42 facegen count: 10
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished first draw call
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished second draw call
2019-06-18 08:37:42 facegen count: 11
2019-06-18 08:37:42 facegen count: 12
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished first draw call
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished second draw call
2019-06-18 08:37:42 facegen count: 13
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished first draw call
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished second draw call
2019-06-18 08:37:42 facegen count: 14
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished first draw call
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished second draw call
2019-06-18 08:37:42 facegen count: 15
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished first draw call
2019-06-18 08:37:42 facegen: using shader
2019-06-18 08:37:42 facegen: finished second draw call
2019-06-18 08:37:42 facegen: finished all drawing
2019-06-18 08:37:42 facegen: finished render
2019-06-18 08:37:44 facegen: init_rendering
2019-06-18 08:37:44 facegen: init_rendering finished
2019-06-18 08:37:44 facegen: start render
2019-06-18 08:37:44 facegen count: 16
2019-06-18 08:37:44 facegen count: 0
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished first draw call
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished second draw call
2019-06-18 08:37:44 facegen count: 1
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished first draw call
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished second draw call
2019-06-18 08:37:44 facegen count: 2
2019-06-18 08:37:44 facegen count: 3
2019-06-18 08:37:44 facegen count: 4
2019-06-18 08:37:44 facegen count: 5
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished first draw call
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished second draw call
2019-06-18 08:37:44 facegen count: 6
2019-06-18 08:37:44 facegen count: 7
2019-06-18 08:37:44 facegen count: 8
2019-06-18 08:37:44 facegen count: 9
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished first draw call
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished second draw call
2019-06-18 08:37:44 facegen count: 10
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished first draw call
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished second draw call
2019-06-18 08:37:44 facegen count: 11
2019-06-18 08:37:44 facegen count: 12
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished first draw call
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished second draw call
2019-06-18 08:37:44 facegen count: 13
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished first draw call
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished second draw call
2019-06-18 08:37:44 facegen count: 14
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished first draw call
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished second draw call
2019-06-18 08:37:44 facegen count: 15
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished first draw call
2019-06-18 08:37:44 facegen: using shader
2019-06-18 08:37:44 facegen: finished second draw call
2019-06-18 08:37:44 facegen: finished all drawing
2019-06-18 08:37:44 facegen: finished render
2019-06-18 08:38:05 facegen: init_rendering
2019-06-18 08:38:05 facegen: init_rendering finished
2019-06-18 08:38:05 facegen: start render
2019-06-18 08:38:05 facegen count: 16
2019-06-18 08:38:05 facegen count: 0
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished first draw call
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished second draw call
2019-06-18 08:38:05 facegen count: 1
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished first draw call
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished second draw call
2019-06-18 08:38:05 facegen count: 2
2019-06-18 08:38:05 facegen count: 3
2019-06-18 08:38:05 facegen count: 4
2019-06-18 08:38:05 facegen count: 5
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished first draw call
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished second draw call
2019-06-18 08:38:05 facegen count: 6
2019-06-18 08:38:05 facegen count: 7
2019-06-18 08:38:05 facegen count: 8
2019-06-18 08:38:05 facegen count: 9
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished first draw call
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished second draw call
2019-06-18 08:38:05 facegen count: 10
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished first draw call
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished second draw call
2019-06-18 08:38:05 facegen count: 11
2019-06-18 08:38:05 facegen count: 12
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished first draw call
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished second draw call
2019-06-18 08:38:05 facegen count: 13
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished first draw call
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished second draw call
2019-06-18 08:38:05 facegen count: 14
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished first draw call
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished second draw call
2019-06-18 08:38:05 facegen count: 15
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished first draw call
2019-06-18 08:38:05 facegen: using shader
2019-06-18 08:38:05 facegen: finished second draw call
2019-06-18 08:38:05 facegen: finished all drawing
2019-06-18 08:38:05 facegen: finished render
2019-06-18 08:38:07 facegen: init_rendering
2019-06-18 08:38:07 facegen: init_rendering finished
2019-06-18 08:38:07 facegen: start render
2019-06-18 08:38:07 facegen count: 16
2019-06-18 08:38:07 facegen count: 0
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished first draw call
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished second draw call
2019-06-18 08:38:07 facegen count: 1
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished first draw call
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished second draw call
2019-06-18 08:38:07 facegen count: 2
2019-06-18 08:38:07 facegen count: 3
2019-06-18 08:38:07 facegen count: 4
2019-06-18 08:38:07 facegen count: 5
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished first draw call
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished second draw call
2019-06-18 08:38:07 facegen count: 6
2019-06-18 08:38:07 facegen count: 7
2019-06-18 08:38:07 facegen count: 8
2019-06-18 08:38:07 facegen count: 9
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished first draw call
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished second draw call
2019-06-18 08:38:07 facegen count: 10
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished first draw call
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished second draw call
2019-06-18 08:38:07 facegen count: 11
2019-06-18 08:38:07 facegen count: 12
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished first draw call
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished second draw call
2019-06-18 08:38:07 facegen count: 13
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished first draw call
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished second draw call
2019-06-18 08:38:07 facegen count: 14
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished first draw call
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished second draw call
2019-06-18 08:38:07 facegen count: 15
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished first draw call
2019-06-18 08:38:07 facegen: using shader
2019-06-18 08:38:07 facegen: finished second draw call
2019-06-18 08:38:07 facegen: finished all drawing
2019-06-18 08:38:07 facegen: finished render
2019-06-18 08:42:31 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 08:42:31 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 08:42:31 save_critical_database_files: Successfully created flag file
2019-06-18 08:42:31 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: coaches.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: faces.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: messages.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: names.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: offers.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: parks.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: players.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: retired.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: scouting.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: storylines.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: teams.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: text_data.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: trades.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: weather.dat
2019-06-18 08:42:31 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 08:42:31 save_critical_database_files: Moved file: world.dat
2019-06-18 08:42:31 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 08:42:31 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:42:31 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:42:31 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:42:31 end_transaction: END TRANSACTION was successful.
2019-06-18 08:42:31 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 08:42:41 zip_single_file: Successfully zipped file
2019-06-18 08:42:41 save_critical_database_files: Saving names...
2019-06-18 08:42:41 save_critical_database_files: Saving players...
2019-06-18 08:42:44 save_critical_database_files: Saving coaches...
2019-06-18 08:42:45 save_critical_database_files: Saving teams...
2019-06-18 08:42:45 save_critical_database_files: Saving weather...
2019-06-18 08:42:45 save_critical_database_files: Saving ballparks...
2019-06-18 08:42:45 save_critical_database_files: Saving scouting sets...
2019-06-18 08:42:45 save_critical_database_files: Saving contract offers...
2019-06-18 08:42:45 save_critical_database_files: Saving trades...
2019-06-18 08:42:46 save_critical_database_files: Saving messages...
2019-06-18 08:42:46 save_messages: Saved message text files: 2
2019-06-18 08:42:46 save_critical_database_files: Saving human managers...
2019-06-18 08:42:46 save_critical_database_files: Saving faces...
2019-06-18 08:42:49 save_critical_database_files: Saving storylines...
2019-06-18 08:42:49 save_critical_database_files: Saving world...
2019-06-18 08:42:49 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 08:42:49 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 08:42:49 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 08:42:49 save_database: Saving news...
2019-06-18 08:42:49 save_database: Saving games in progress...
2019-06-18 08:42:49 save_database: Saving saved games list...
2019-06-18 08:42:49 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:42:56 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/major_league_baseball.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/major_league_baseball_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/international_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pacific_coast_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/eastern_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/southern_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/texas_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/california_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/carolina_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/florida_state_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/midwest_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/south_atlantic_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/new_york-penn_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/northwest_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/appalachian_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pioneer_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/arizona_rookie_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/gulf_coast_rookie_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/dominican_rookie_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/nippon_professional_baseball_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/nippon_baseball_ni-gun_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/korean_baseball_organization_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/korean_futures_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/serie_nacional_de_baseball_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/liga_mexicana_de_beisbol_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/atlantic_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/american_association_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/can-am_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/frontier_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/pecos_league_16.png and added it to the cache
2019-06-18 08:42:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 08:42:56 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_50.png and added it to the cache
2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache
2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache
2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache
2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache
2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache
2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache
2019-06-18 08:42:58 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache
2019-06-18 08:43:01 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 08:43:01 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 08:43:01 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache
2019-06-18 08:43:01 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache
2019-06-18 08:43:02 start_storyline: Storyline started. ID: "Player - Releases music album" - total_usage_counter: 1
2019-06-18 08:43:02 create_storyline_msg: "" - Stephon Rosebud To Release Album
2019-06-18 08:43:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/southern_maryland_blue_crabs.png and added it to the cache
2019-06-18 08:43:03 facegen: init_rendering
2019-06-18 08:43:03 facegen: init_rendering finished
2019-06-18 08:43:03 facegen: start render
2019-06-18 08:43:03 facegen count: 16
2019-06-18 08:43:03 facegen count: 0
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 1
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 2
2019-06-18 08:43:03 facegen count: 3
2019-06-18 08:43:03 facegen count: 4
2019-06-18 08:43:03 facegen count: 5
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 6
2019-06-18 08:43:03 facegen count: 7
2019-06-18 08:43:03 facegen count: 8
2019-06-18 08:43:03 facegen count: 9
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 10
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 11
2019-06-18 08:43:03 facegen count: 12
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 13
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 14
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 15
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen: finished all drawing
2019-06-18 08:43:03 facegen: finished render
2019-06-18 08:43:03 facegen: init_rendering
2019-06-18 08:43:03 facegen: init_rendering finished
2019-06-18 08:43:03 facegen: start render
2019-06-18 08:43:03 facegen count: 16
2019-06-18 08:43:03 facegen count: 0
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 1
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 2
2019-06-18 08:43:03 facegen count: 3
2019-06-18 08:43:03 facegen count: 4
2019-06-18 08:43:03 facegen count: 5
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 6
2019-06-18 08:43:03 facegen count: 7
2019-06-18 08:43:03 facegen count: 8
2019-06-18 08:43:03 facegen count: 9
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 10
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 11
2019-06-18 08:43:03 facegen count: 12
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 13
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 14
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 15
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen: finished all drawing
2019-06-18 08:43:03 facegen: finished render
2019-06-18 08:43:03 facegen: init_rendering
2019-06-18 08:43:03 facegen: init_rendering finished
2019-06-18 08:43:03 facegen: start render
2019-06-18 08:43:03 facegen count: 16
2019-06-18 08:43:03 facegen count: 0
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 1
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 2
2019-06-18 08:43:03 facegen count: 3
2019-06-18 08:43:03 facegen count: 4
2019-06-18 08:43:03 facegen count: 5
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 6
2019-06-18 08:43:03 facegen count: 7
2019-06-18 08:43:03 facegen count: 8
2019-06-18 08:43:03 facegen count: 9
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 10
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 11
2019-06-18 08:43:03 facegen count: 12
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 13
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 14
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 15
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen: finished all drawing
2019-06-18 08:43:03 facegen: finished render
2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:03 facegen: init_rendering
2019-06-18 08:43:03 facegen: init_rendering finished
2019-06-18 08:43:03 facegen: start render
2019-06-18 08:43:03 facegen count: 16
2019-06-18 08:43:03 facegen count: 0
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 1
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 2
2019-06-18 08:43:03 facegen count: 3
2019-06-18 08:43:03 facegen count: 4
2019-06-18 08:43:03 facegen count: 5
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 6
2019-06-18 08:43:03 facegen count: 7
2019-06-18 08:43:03 facegen count: 8
2019-06-18 08:43:03 facegen count: 9
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 10
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 11
2019-06-18 08:43:03 facegen count: 12
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 13
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 14
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 15
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen: finished all drawing
2019-06-18 08:43:03 facegen: finished render
2019-06-18 08:43:03 facegen: init_rendering
2019-06-18 08:43:03 facegen: init_rendering finished
2019-06-18 08:43:03 facegen: start render
2019-06-18 08:43:03 facegen count: 16
2019-06-18 08:43:03 facegen count: 0
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 1
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 2
2019-06-18 08:43:03 facegen count: 3
2019-06-18 08:43:03 facegen count: 4
2019-06-18 08:43:03 facegen count: 5
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 6
2019-06-18 08:43:03 facegen count: 7
2019-06-18 08:43:03 facegen count: 8
2019-06-18 08:43:03 facegen count: 9
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 10
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 11
2019-06-18 08:43:03 facegen count: 12
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 13
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 14
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 15
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen: finished all drawing
2019-06-18 08:43:03 facegen: finished render
2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/long_island_ducks.png and added it to the cache
2019-06-18 08:43:03 facegen: init_rendering
2019-06-18 08:43:03 facegen: init_rendering finished
2019-06-18 08:43:03 facegen: start render
2019-06-18 08:43:03 facegen count: 16
2019-06-18 08:43:03 facegen count: 0
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 1
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 2
2019-06-18 08:43:03 facegen count: 3
2019-06-18 08:43:03 facegen count: 4
2019-06-18 08:43:03 facegen count: 5
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 6
2019-06-18 08:43:03 facegen count: 7
2019-06-18 08:43:03 facegen count: 8
2019-06-18 08:43:03 facegen count: 9
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 10
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 11
2019-06-18 08:43:03 facegen count: 12
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 13
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 14
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 15
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen: finished all drawing
2019-06-18 08:43:03 facegen: finished render
2019-06-18 08:43:03 facegen: init_rendering
2019-06-18 08:43:03 facegen: init_rendering finished
2019-06-18 08:43:03 facegen: start render
2019-06-18 08:43:03 facegen count: 16
2019-06-18 08:43:03 facegen count: 0
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 1
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 2
2019-06-18 08:43:03 facegen count: 3
2019-06-18 08:43:03 facegen count: 4
2019-06-18 08:43:03 facegen count: 5
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 6
2019-06-18 08:43:03 facegen count: 7
2019-06-18 08:43:03 facegen count: 8
2019-06-18 08:43:03 facegen count: 9
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 10
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 11
2019-06-18 08:43:03 facegen count: 12
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 13
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 14
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen count: 15
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished first draw call
2019-06-18 08:43:03 facegen: using shader
2019-06-18 08:43:03 facegen: finished second draw call
2019-06-18 08:43:03 facegen: finished all drawing
2019-06-18 08:43:03 facegen: finished render
2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:03 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_buckeyes.png and added it to the cache
2019-06-18 08:43:04 facegen: init_rendering
2019-06-18 08:43:04 facegen: init_rendering finished
2019-06-18 08:43:04 facegen: start render
2019-06-18 08:43:04 facegen count: 16
2019-06-18 08:43:04 facegen count: 0
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 1
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 2
2019-06-18 08:43:04 facegen count: 3
2019-06-18 08:43:04 facegen count: 4
2019-06-18 08:43:04 facegen count: 5
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 6
2019-06-18 08:43:04 facegen count: 7
2019-06-18 08:43:04 facegen count: 8
2019-06-18 08:43:04 facegen count: 9
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 10
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 11
2019-06-18 08:43:04 facegen count: 12
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 13
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 14
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 15
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen: finished all drawing
2019-06-18 08:43:04 facegen: finished render
2019-06-18 08:43:04 facegen: init_rendering
2019-06-18 08:43:04 facegen: init_rendering finished
2019-06-18 08:43:04 facegen: start render
2019-06-18 08:43:04 facegen count: 16
2019-06-18 08:43:04 facegen count: 0
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 1
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 2
2019-06-18 08:43:04 facegen count: 3
2019-06-18 08:43:04 facegen count: 4
2019-06-18 08:43:04 facegen count: 5
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 6
2019-06-18 08:43:04 facegen count: 7
2019-06-18 08:43:04 facegen count: 8
2019-06-18 08:43:04 facegen count: 9
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 10
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 11
2019-06-18 08:43:04 facegen count: 12
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 13
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 14
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 15
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen: finished all drawing
2019-06-18 08:43:04 facegen: finished render
2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_copper_kings.png and added it to the cache
2019-06-18 08:43:04 facegen: init_rendering
2019-06-18 08:43:04 facegen: init_rendering finished
2019-06-18 08:43:04 facegen: start render
2019-06-18 08:43:04 facegen count: 16
2019-06-18 08:43:04 facegen count: 0
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 1
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 2
2019-06-18 08:43:04 facegen count: 3
2019-06-18 08:43:04 facegen count: 4
2019-06-18 08:43:04 facegen count: 5
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 6
2019-06-18 08:43:04 facegen count: 7
2019-06-18 08:43:04 facegen count: 8
2019-06-18 08:43:04 facegen count: 9
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 10
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 11
2019-06-18 08:43:04 facegen count: 12
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 13
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 14
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 15
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen: finished all drawing
2019-06-18 08:43:04 facegen: finished render
2019-06-18 08:43:04 facegen: init_rendering
2019-06-18 08:43:04 facegen: init_rendering finished
2019-06-18 08:43:04 facegen: start render
2019-06-18 08:43:04 facegen count: 16
2019-06-18 08:43:04 facegen count: 0
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 1
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 2
2019-06-18 08:43:04 facegen count: 3
2019-06-18 08:43:04 facegen count: 4
2019-06-18 08:43:04 facegen count: 5
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 6
2019-06-18 08:43:04 facegen count: 7
2019-06-18 08:43:04 facegen count: 8
2019-06-18 08:43:04 facegen count: 9
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 10
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 11
2019-06-18 08:43:04 facegen count: 12
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 13
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 14
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen count: 15
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished first draw call
2019-06-18 08:43:04 facegen: using shader
2019-06-18 08:43:04 facegen: finished second draw call
2019-06-18 08:43:04 facegen: finished all drawing
2019-06-18 08:43:04 facegen: finished render
2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:04 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:05 facegen: init_rendering
2019-06-18 08:43:05 facegen: init_rendering finished
2019-06-18 08:43:05 facegen: start render
2019-06-18 08:43:05 facegen count: 16
2019-06-18 08:43:05 facegen count: 0
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 1
2019-06-18 08:43:05 facegen count: 2
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 3
2019-06-18 08:43:05 facegen count: 4
2019-06-18 08:43:05 facegen count: 5
2019-06-18 08:43:05 facegen count: 6
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 7
2019-06-18 08:43:05 facegen count: 8
2019-06-18 08:43:05 facegen count: 9
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 10
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 11
2019-06-18 08:43:05 facegen count: 12
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 13
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 14
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 15
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen: finished all drawing
2019-06-18 08:43:05 facegen: finished render
2019-06-18 08:43:05 facegen: init_rendering
2019-06-18 08:43:05 facegen: init_rendering finished
2019-06-18 08:43:05 facegen: start render
2019-06-18 08:43:05 facegen count: 16
2019-06-18 08:43:05 facegen count: 0
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 1
2019-06-18 08:43:05 facegen count: 2
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 3
2019-06-18 08:43:05 facegen count: 4
2019-06-18 08:43:05 facegen count: 5
2019-06-18 08:43:05 facegen count: 6
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 7
2019-06-18 08:43:05 facegen count: 8
2019-06-18 08:43:05 facegen count: 9
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 10
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 11
2019-06-18 08:43:05 facegen count: 12
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 13
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 14
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 15
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen: finished all drawing
2019-06-18 08:43:05 facegen: finished render
2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:05 facegen: init_rendering
2019-06-18 08:43:05 facegen: init_rendering finished
2019-06-18 08:43:05 facegen: start render
2019-06-18 08:43:05 facegen count: 16
2019-06-18 08:43:05 facegen count: 0
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 1
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 2
2019-06-18 08:43:05 facegen count: 3
2019-06-18 08:43:05 facegen count: 4
2019-06-18 08:43:05 facegen count: 5
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 6
2019-06-18 08:43:05 facegen count: 7
2019-06-18 08:43:05 facegen count: 8
2019-06-18 08:43:05 facegen count: 9
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 10
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 11
2019-06-18 08:43:05 facegen count: 12
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 13
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 14
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 15
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen: finished all drawing
2019-06-18 08:43:05 facegen: finished render
2019-06-18 08:43:05 facegen: init_rendering
2019-06-18 08:43:05 facegen: init_rendering finished
2019-06-18 08:43:05 facegen: start render
2019-06-18 08:43:05 facegen count: 16
2019-06-18 08:43:05 facegen count: 0
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 1
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 2
2019-06-18 08:43:05 facegen count: 3
2019-06-18 08:43:05 facegen count: 4
2019-06-18 08:43:05 facegen count: 5
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 6
2019-06-18 08:43:05 facegen count: 7
2019-06-18 08:43:05 facegen count: 8
2019-06-18 08:43:05 facegen count: 9
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 10
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 11
2019-06-18 08:43:05 facegen count: 12
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 13
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 14
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 15
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen: finished all drawing
2019-06-18 08:43:05 facegen: finished render
2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:05 facegen: init_rendering
2019-06-18 08:43:05 facegen: init_rendering finished
2019-06-18 08:43:05 facegen: start render
2019-06-18 08:43:05 facegen count: 16
2019-06-18 08:43:05 facegen count: 0
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 1
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 2
2019-06-18 08:43:05 facegen count: 3
2019-06-18 08:43:05 facegen count: 4
2019-06-18 08:43:05 facegen count: 5
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 6
2019-06-18 08:43:05 facegen count: 7
2019-06-18 08:43:05 facegen count: 8
2019-06-18 08:43:05 facegen count: 9
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 10
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 11
2019-06-18 08:43:05 facegen count: 12
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 13
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 14
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 15
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen: finished all drawing
2019-06-18 08:43:05 facegen: finished render
2019-06-18 08:43:05 facegen: init_rendering
2019-06-18 08:43:05 facegen: init_rendering finished
2019-06-18 08:43:05 facegen: start render
2019-06-18 08:43:05 facegen count: 16
2019-06-18 08:43:05 facegen count: 0
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 1
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 2
2019-06-18 08:43:05 facegen count: 3
2019-06-18 08:43:05 facegen count: 4
2019-06-18 08:43:05 facegen count: 5
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 6
2019-06-18 08:43:05 facegen count: 7
2019-06-18 08:43:05 facegen count: 8
2019-06-18 08:43:05 facegen count: 9
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 10
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 11
2019-06-18 08:43:05 facegen count: 12
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 13
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 14
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 15
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen: finished all drawing
2019-06-18 08:43:05 facegen: finished render
2019-06-18 08:43:05 facegen: init_rendering
2019-06-18 08:43:05 facegen: init_rendering finished
2019-06-18 08:43:05 facegen: start render
2019-06-18 08:43:05 facegen count: 16
2019-06-18 08:43:05 facegen count: 0
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 1
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 2
2019-06-18 08:43:05 facegen count: 3
2019-06-18 08:43:05 facegen count: 4
2019-06-18 08:43:05 facegen count: 5
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 6
2019-06-18 08:43:05 facegen count: 7
2019-06-18 08:43:05 facegen count: 8
2019-06-18 08:43:05 facegen count: 9
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 10
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 11
2019-06-18 08:43:05 facegen count: 12
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 13
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 14
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen count: 15
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished first draw call
2019-06-18 08:43:05 facegen: using shader
2019-06-18 08:43:05 facegen: finished second draw call
2019-06-18 08:43:05 facegen: finished all drawing
2019-06-18 08:43:05 facegen: finished render
2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:05 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/york_revolution.png and added it to the cache
2019-06-18 08:43:06 facegen: init_rendering
2019-06-18 08:43:06 facegen: init_rendering finished
2019-06-18 08:43:06 facegen: start render
2019-06-18 08:43:06 facegen count: 16
2019-06-18 08:43:06 facegen count: 0
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 1
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 2
2019-06-18 08:43:06 facegen count: 3
2019-06-18 08:43:06 facegen count: 4
2019-06-18 08:43:06 facegen count: 5
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 6
2019-06-18 08:43:06 facegen count: 7
2019-06-18 08:43:06 facegen count: 8
2019-06-18 08:43:06 facegen count: 9
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 10
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 11
2019-06-18 08:43:06 facegen count: 12
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 13
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 14
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 15
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen: finished all drawing
2019-06-18 08:43:06 facegen: finished render
2019-06-18 08:43:06 facegen: init_rendering
2019-06-18 08:43:06 facegen: init_rendering finished
2019-06-18 08:43:06 facegen: start render
2019-06-18 08:43:06 facegen count: 16
2019-06-18 08:43:06 facegen count: 0
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 1
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 2
2019-06-18 08:43:06 facegen count: 3
2019-06-18 08:43:06 facegen count: 4
2019-06-18 08:43:06 facegen count: 5
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 6
2019-06-18 08:43:06 facegen count: 7
2019-06-18 08:43:06 facegen count: 8
2019-06-18 08:43:06 facegen count: 9
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 10
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 11
2019-06-18 08:43:06 facegen count: 12
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 13
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 14
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen count: 15
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished first draw call
2019-06-18 08:43:06 facegen: using shader
2019-06-18 08:43:06 facegen: finished second draw call
2019-06-18 08:43:06 facegen: finished all drawing
2019-06-18 08:43:06 facegen: finished render
2019-06-18 08:43:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:06 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/doosan_bears.png and added it to the cache
2019-06-18 08:43:08 facegen: init_rendering
2019-06-18 08:43:08 facegen: init_rendering finished
2019-06-18 08:43:08 facegen: start render
2019-06-18 08:43:08 facegen count: 16
2019-06-18 08:43:08 facegen count: 0
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 1
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 2
2019-06-18 08:43:08 facegen count: 3
2019-06-18 08:43:08 facegen count: 4
2019-06-18 08:43:08 facegen count: 5
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 6
2019-06-18 08:43:08 facegen count: 7
2019-06-18 08:43:08 facegen count: 8
2019-06-18 08:43:08 facegen count: 9
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 10
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 11
2019-06-18 08:43:08 facegen count: 12
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 13
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 14
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 15
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen: finished all drawing
2019-06-18 08:43:08 facegen: finished render
2019-06-18 08:43:08 facegen: init_rendering
2019-06-18 08:43:08 facegen: init_rendering finished
2019-06-18 08:43:08 facegen: start render
2019-06-18 08:43:08 facegen count: 16
2019-06-18 08:43:08 facegen count: 0
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 1
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 2
2019-06-18 08:43:08 facegen count: 3
2019-06-18 08:43:08 facegen count: 4
2019-06-18 08:43:08 facegen count: 5
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 6
2019-06-18 08:43:08 facegen count: 7
2019-06-18 08:43:08 facegen count: 8
2019-06-18 08:43:08 facegen count: 9
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 10
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 11
2019-06-18 08:43:08 facegen count: 12
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 13
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 14
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 15
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen: finished all drawing
2019-06-18 08:43:08 facegen: finished render
2019-06-18 08:43:08 facegen: init_rendering
2019-06-18 08:43:08 facegen: init_rendering finished
2019-06-18 08:43:08 facegen: start render
2019-06-18 08:43:08 facegen count: 16
2019-06-18 08:43:08 facegen count: 0
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 1
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 2
2019-06-18 08:43:08 facegen count: 3
2019-06-18 08:43:08 facegen count: 4
2019-06-18 08:43:08 facegen count: 5
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 6
2019-06-18 08:43:08 facegen count: 7
2019-06-18 08:43:08 facegen count: 8
2019-06-18 08:43:08 facegen count: 9
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 10
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 11
2019-06-18 08:43:08 facegen count: 12
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 13
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 14
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 15
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen: finished all drawing
2019-06-18 08:43:08 facegen: finished render
2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/samsung_lions.png and added it to the cache
2019-06-18 08:43:08 facegen: init_rendering
2019-06-18 08:43:08 facegen: init_rendering finished
2019-06-18 08:43:08 facegen: start render
2019-06-18 08:43:08 facegen count: 16
2019-06-18 08:43:08 facegen count: 0
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 1
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 2
2019-06-18 08:43:08 facegen count: 3
2019-06-18 08:43:08 facegen count: 4
2019-06-18 08:43:08 facegen count: 5
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 6
2019-06-18 08:43:08 facegen count: 7
2019-06-18 08:43:08 facegen count: 8
2019-06-18 08:43:08 facegen count: 9
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 10
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 11
2019-06-18 08:43:08 facegen count: 12
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 13
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 14
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 15
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen: finished all drawing
2019-06-18 08:43:08 facegen: finished render
2019-06-18 08:43:08 facegen: init_rendering
2019-06-18 08:43:08 facegen: init_rendering finished
2019-06-18 08:43:08 facegen: start render
2019-06-18 08:43:08 facegen count: 16
2019-06-18 08:43:08 facegen count: 0
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 1
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 2
2019-06-18 08:43:08 facegen count: 3
2019-06-18 08:43:08 facegen count: 4
2019-06-18 08:43:08 facegen count: 5
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 6
2019-06-18 08:43:08 facegen count: 7
2019-06-18 08:43:08 facegen count: 8
2019-06-18 08:43:08 facegen count: 9
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 10
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 11
2019-06-18 08:43:08 facegen count: 12
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 13
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 14
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 15
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen: finished all drawing
2019-06-18 08:43:08 facegen: finished render
2019-06-18 08:43:08 facegen: init_rendering
2019-06-18 08:43:08 facegen: init_rendering finished
2019-06-18 08:43:08 facegen: start render
2019-06-18 08:43:08 facegen count: 16
2019-06-18 08:43:08 facegen count: 0
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 1
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 2
2019-06-18 08:43:08 facegen count: 3
2019-06-18 08:43:08 facegen count: 4
2019-06-18 08:43:08 facegen count: 5
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 6
2019-06-18 08:43:08 facegen count: 7
2019-06-18 08:43:08 facegen count: 8
2019-06-18 08:43:08 facegen count: 9
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 10
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 11
2019-06-18 08:43:08 facegen count: 12
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 13
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 14
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 15
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen: finished all drawing
2019-06-18 08:43:08 facegen: finished render
2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:08 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:08 facegen: init_rendering
2019-06-18 08:43:08 facegen: init_rendering finished
2019-06-18 08:43:08 facegen: start render
2019-06-18 08:43:08 facegen count: 16
2019-06-18 08:43:08 facegen count: 0
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 1
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 2
2019-06-18 08:43:08 facegen count: 3
2019-06-18 08:43:08 facegen count: 4
2019-06-18 08:43:08 facegen count: 5
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 6
2019-06-18 08:43:08 facegen count: 7
2019-06-18 08:43:08 facegen count: 8
2019-06-18 08:43:08 facegen count: 9
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 10
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 11
2019-06-18 08:43:08 facegen count: 12
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 13
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 14
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 15
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen: finished all drawing
2019-06-18 08:43:08 facegen: finished render
2019-06-18 08:43:08 facegen: init_rendering
2019-06-18 08:43:08 facegen: init_rendering finished
2019-06-18 08:43:08 facegen: start render
2019-06-18 08:43:08 facegen count: 16
2019-06-18 08:43:08 facegen count: 0
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 1
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 2
2019-06-18 08:43:08 facegen count: 3
2019-06-18 08:43:08 facegen count: 4
2019-06-18 08:43:08 facegen count: 5
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 6
2019-06-18 08:43:08 facegen count: 7
2019-06-18 08:43:08 facegen count: 8
2019-06-18 08:43:08 facegen count: 9
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 10
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 11
2019-06-18 08:43:08 facegen count: 12
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 13
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 14
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen count: 15
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished first draw call
2019-06-18 08:43:08 facegen: using shader
2019-06-18 08:43:08 facegen: finished second draw call
2019-06-18 08:43:08 facegen: finished all drawing
2019-06-18 08:43:08 facegen: finished render
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/hanwha_eagles.png and added it to the cache
2019-06-18 08:43:09 facegen: init_rendering
2019-06-18 08:43:09 facegen: init_rendering finished
2019-06-18 08:43:09 facegen: start render
2019-06-18 08:43:09 facegen count: 16
2019-06-18 08:43:09 facegen count: 0
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 1
2019-06-18 08:43:09 facegen count: 2
2019-06-18 08:43:09 facegen count: 3
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 4
2019-06-18 08:43:09 facegen count: 5
2019-06-18 08:43:09 facegen count: 6
2019-06-18 08:43:09 facegen count: 7
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 8
2019-06-18 08:43:09 facegen count: 9
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 10
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 11
2019-06-18 08:43:09 facegen count: 12
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 13
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 14
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 15
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen: finished all drawing
2019-06-18 08:43:09 facegen: finished render
2019-06-18 08:43:09 facegen: init_rendering
2019-06-18 08:43:09 facegen: init_rendering finished
2019-06-18 08:43:09 facegen: start render
2019-06-18 08:43:09 facegen count: 16
2019-06-18 08:43:09 facegen count: 0
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 1
2019-06-18 08:43:09 facegen count: 2
2019-06-18 08:43:09 facegen count: 3
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 4
2019-06-18 08:43:09 facegen count: 5
2019-06-18 08:43:09 facegen count: 6
2019-06-18 08:43:09 facegen count: 7
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 8
2019-06-18 08:43:09 facegen count: 9
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 10
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 11
2019-06-18 08:43:09 facegen count: 12
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 13
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 14
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 15
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen: finished all drawing
2019-06-18 08:43:09 facegen: finished render
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/sk_wyverns.png and added it to the cache
2019-06-18 08:43:09 facegen: init_rendering
2019-06-18 08:43:09 facegen: init_rendering finished
2019-06-18 08:43:09 facegen: start render
2019-06-18 08:43:09 facegen count: 16
2019-06-18 08:43:09 facegen count: 0
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 1
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 2
2019-06-18 08:43:09 facegen count: 3
2019-06-18 08:43:09 facegen count: 4
2019-06-18 08:43:09 facegen count: 5
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 6
2019-06-18 08:43:09 facegen count: 7
2019-06-18 08:43:09 facegen count: 8
2019-06-18 08:43:09 facegen count: 9
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 10
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 11
2019-06-18 08:43:09 facegen count: 12
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 13
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 14
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 15
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen: finished all drawing
2019-06-18 08:43:09 facegen: finished render
2019-06-18 08:43:09 facegen: init_rendering
2019-06-18 08:43:09 facegen: init_rendering finished
2019-06-18 08:43:09 facegen: start render
2019-06-18 08:43:09 facegen count: 16
2019-06-18 08:43:09 facegen count: 0
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 1
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 2
2019-06-18 08:43:09 facegen count: 3
2019-06-18 08:43:09 facegen count: 4
2019-06-18 08:43:09 facegen count: 5
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 6
2019-06-18 08:43:09 facegen count: 7
2019-06-18 08:43:09 facegen count: 8
2019-06-18 08:43:09 facegen count: 9
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 10
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 11
2019-06-18 08:43:09 facegen count: 12
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 13
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 14
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 15
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen: finished all drawing
2019-06-18 08:43:09 facegen: finished render
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:09 facegen: init_rendering
2019-06-18 08:43:09 facegen: init_rendering finished
2019-06-18 08:43:09 facegen: start render
2019-06-18 08:43:09 facegen count: 16
2019-06-18 08:43:09 facegen count: 0
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 1
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 2
2019-06-18 08:43:09 facegen count: 3
2019-06-18 08:43:09 facegen count: 4
2019-06-18 08:43:09 facegen count: 5
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 6
2019-06-18 08:43:09 facegen count: 7
2019-06-18 08:43:09 facegen count: 8
2019-06-18 08:43:09 facegen count: 9
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 10
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 11
2019-06-18 08:43:09 facegen count: 12
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 13
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 14
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 15
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen: finished all drawing
2019-06-18 08:43:09 facegen: finished render
2019-06-18 08:43:09 facegen: init_rendering
2019-06-18 08:43:09 facegen: init_rendering finished
2019-06-18 08:43:09 facegen: start render
2019-06-18 08:43:09 facegen count: 16
2019-06-18 08:43:09 facegen count: 0
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 1
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 2
2019-06-18 08:43:09 facegen count: 3
2019-06-18 08:43:09 facegen count: 4
2019-06-18 08:43:09 facegen count: 5
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 6
2019-06-18 08:43:09 facegen count: 7
2019-06-18 08:43:09 facegen count: 8
2019-06-18 08:43:09 facegen count: 9
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 10
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 11
2019-06-18 08:43:09 facegen count: 12
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 13
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 14
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen count: 15
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished first draw call
2019-06-18 08:43:09 facegen: using shader
2019-06-18 08:43:09 facegen: finished second draw call
2019-06-18 08:43:09 facegen: finished all drawing
2019-06-18 08:43:09 facegen: finished render
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:09 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:10 facegen: init_rendering
2019-06-18 08:43:10 facegen: init_rendering finished
2019-06-18 08:43:10 facegen: start render
2019-06-18 08:43:10 facegen count: 16
2019-06-18 08:43:10 facegen count: 0
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 1
2019-06-18 08:43:10 facegen count: 2
2019-06-18 08:43:10 facegen count: 3
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 4
2019-06-18 08:43:10 facegen count: 5
2019-06-18 08:43:10 facegen count: 6
2019-06-18 08:43:10 facegen count: 7
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 8
2019-06-18 08:43:10 facegen count: 9
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 10
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 11
2019-06-18 08:43:10 facegen count: 12
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 13
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 14
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 15
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen: finished all drawing
2019-06-18 08:43:10 facegen: finished render
2019-06-18 08:43:10 facegen: init_rendering
2019-06-18 08:43:10 facegen: init_rendering finished
2019-06-18 08:43:10 facegen: start render
2019-06-18 08:43:10 facegen count: 16
2019-06-18 08:43:10 facegen count: 0
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 1
2019-06-18 08:43:10 facegen count: 2
2019-06-18 08:43:10 facegen count: 3
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 4
2019-06-18 08:43:10 facegen count: 5
2019-06-18 08:43:10 facegen count: 6
2019-06-18 08:43:10 facegen count: 7
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 8
2019-06-18 08:43:10 facegen count: 9
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 10
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 11
2019-06-18 08:43:10 facegen count: 12
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 13
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 14
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 15
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen: finished all drawing
2019-06-18 08:43:10 facegen: finished render
2019-06-18 08:43:10 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:10 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:10 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/nexen_heroes.png and added it to the cache
2019-06-18 08:43:10 facegen: init_rendering
2019-06-18 08:43:10 facegen: init_rendering finished
2019-06-18 08:43:10 facegen: start render
2019-06-18 08:43:10 facegen count: 16
2019-06-18 08:43:10 facegen count: 0
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 1
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 2
2019-06-18 08:43:10 facegen count: 3
2019-06-18 08:43:10 facegen count: 4
2019-06-18 08:43:10 facegen count: 5
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 6
2019-06-18 08:43:10 facegen count: 7
2019-06-18 08:43:10 facegen count: 8
2019-06-18 08:43:10 facegen count: 9
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 10
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 11
2019-06-18 08:43:10 facegen count: 12
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 13
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 14
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 15
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen: finished all drawing
2019-06-18 08:43:10 facegen: finished render
2019-06-18 08:43:10 facegen: init_rendering
2019-06-18 08:43:10 facegen: init_rendering finished
2019-06-18 08:43:10 facegen: start render
2019-06-18 08:43:10 facegen count: 16
2019-06-18 08:43:10 facegen count: 0
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 1
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 2
2019-06-18 08:43:10 facegen count: 3
2019-06-18 08:43:10 facegen count: 4
2019-06-18 08:43:10 facegen count: 5
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 6
2019-06-18 08:43:10 facegen count: 7
2019-06-18 08:43:10 facegen count: 8
2019-06-18 08:43:10 facegen count: 9
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 10
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 11
2019-06-18 08:43:10 facegen count: 12
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 13
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 14
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 15
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen: finished all drawing
2019-06-18 08:43:10 facegen: finished render
2019-06-18 08:43:10 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:10 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:10 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:10 facegen: init_rendering
2019-06-18 08:43:10 facegen: init_rendering finished
2019-06-18 08:43:10 facegen: start render
2019-06-18 08:43:10 facegen count: 16
2019-06-18 08:43:10 facegen count: 0
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 1
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 2
2019-06-18 08:43:10 facegen count: 3
2019-06-18 08:43:10 facegen count: 4
2019-06-18 08:43:10 facegen count: 5
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 6
2019-06-18 08:43:10 facegen count: 7
2019-06-18 08:43:10 facegen count: 8
2019-06-18 08:43:10 facegen count: 9
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 10
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 11
2019-06-18 08:43:10 facegen count: 12
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 13
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 14
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 15
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen: finished all drawing
2019-06-18 08:43:10 facegen: finished render
2019-06-18 08:43:10 facegen: init_rendering
2019-06-18 08:43:10 facegen: init_rendering finished
2019-06-18 08:43:10 facegen: start render
2019-06-18 08:43:10 facegen count: 16
2019-06-18 08:43:10 facegen count: 0
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 1
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 2
2019-06-18 08:43:10 facegen count: 3
2019-06-18 08:43:10 facegen count: 4
2019-06-18 08:43:10 facegen count: 5
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 6
2019-06-18 08:43:10 facegen count: 7
2019-06-18 08:43:10 facegen count: 8
2019-06-18 08:43:10 facegen count: 9
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 10
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 11
2019-06-18 08:43:10 facegen count: 12
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 13
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 14
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen count: 15
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished first draw call
2019-06-18 08:43:10 facegen: using shader
2019-06-18 08:43:10 facegen: finished second draw call
2019-06-18 08:43:10 facegen: finished all drawing
2019-06-18 08:43:10 facegen: finished render
2019-06-18 08:43:10 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:10 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:10 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:11 facegen: init_rendering
2019-06-18 08:43:11 facegen: init_rendering finished
2019-06-18 08:43:11 facegen: start render
2019-06-18 08:43:11 facegen count: 16
2019-06-18 08:43:11 facegen count: 0
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 1
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 2
2019-06-18 08:43:11 facegen count: 3
2019-06-18 08:43:11 facegen count: 4
2019-06-18 08:43:11 facegen count: 5
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 6
2019-06-18 08:43:11 facegen count: 7
2019-06-18 08:43:11 facegen count: 8
2019-06-18 08:43:11 facegen count: 9
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 10
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 11
2019-06-18 08:43:11 facegen count: 12
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 13
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 14
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 15
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen: finished all drawing
2019-06-18 08:43:11 facegen: finished render
2019-06-18 08:43:11 facegen: init_rendering
2019-06-18 08:43:11 facegen: init_rendering finished
2019-06-18 08:43:11 facegen: start render
2019-06-18 08:43:11 facegen count: 16
2019-06-18 08:43:11 facegen count: 0
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 1
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 2
2019-06-18 08:43:11 facegen count: 3
2019-06-18 08:43:11 facegen count: 4
2019-06-18 08:43:11 facegen count: 5
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 6
2019-06-18 08:43:11 facegen count: 7
2019-06-18 08:43:11 facegen count: 8
2019-06-18 08:43:11 facegen count: 9
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 10
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 11
2019-06-18 08:43:11 facegen count: 12
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 13
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 14
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen count: 15
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished first draw call
2019-06-18 08:43:11 facegen: using shader
2019-06-18 08:43:11 facegen: finished second draw call
2019-06-18 08:43:11 facegen: finished all drawing
2019-06-18 08:43:11 facegen: finished render
2019-06-18 08:43:11 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:11 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:11 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:12 create_offseason_events: Next year start_date = 03/28/2042 , old start_date = 03/29/2041 . ASG date moved from 07/19/2042 to 07/18/2042
2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/sussex_county_miners_small.png and added it to the cache
2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/quebec_capitales_small.png and added it to the cache
2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/trois-rivieres_aigles_small.png and added it to the cache
2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_jersey_jackals_small.png and added it to the cache
2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/quebec_capitales_small.png and added it to the cache
2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_jersey_jackals_small.png and added it to the cache
2019-06-18 08:43:12 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/quebec_capitales_small.png and added it to the cache
2019-06-18 08:43:13 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:43:13 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:43:13 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:43:13 end_transaction: END TRANSACTION was successful.
2019-06-18 08:43:14 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:43:14 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:43:14 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:43:14 end_transaction: END TRANSACTION was successful.
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 162 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 162 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 411 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 411 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 412 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 412 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 413 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 413 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 414 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 414 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 415 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 415 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 416 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 416 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 417 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 417 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 418 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 418 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 419 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 419 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 420 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:14 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 420 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:15 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 421 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:15 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 421 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:15 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 422 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:43:15 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 422 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:43:16 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92214;
2019-06-18 08:43:16 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92049;
2019-06-18 08:43:18 create_storyline_msg: "" - Vaccaro Engaged to Girlfriend Baker
2019-06-18 08:43:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/lg_twins.png and added it to the cache
2019-06-18 08:43:18 facegen: init_rendering
2019-06-18 08:43:18 facegen: init_rendering finished
2019-06-18 08:43:18 facegen: start render
2019-06-18 08:43:18 facegen count: 16
2019-06-18 08:43:18 facegen count: 0
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 1
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 2
2019-06-18 08:43:18 facegen count: 3
2019-06-18 08:43:18 facegen count: 4
2019-06-18 08:43:18 facegen count: 5
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 6
2019-06-18 08:43:18 facegen count: 7
2019-06-18 08:43:18 facegen count: 8
2019-06-18 08:43:18 facegen count: 9
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 10
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 11
2019-06-18 08:43:18 facegen count: 12
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 13
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 14
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 15
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen: finished all drawing
2019-06-18 08:43:18 facegen: finished render
2019-06-18 08:43:18 facegen: init_rendering
2019-06-18 08:43:18 facegen: init_rendering finished
2019-06-18 08:43:18 facegen: start render
2019-06-18 08:43:18 facegen count: 16
2019-06-18 08:43:18 facegen count: 0
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 1
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 2
2019-06-18 08:43:18 facegen count: 3
2019-06-18 08:43:18 facegen count: 4
2019-06-18 08:43:18 facegen count: 5
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 6
2019-06-18 08:43:18 facegen count: 7
2019-06-18 08:43:18 facegen count: 8
2019-06-18 08:43:18 facegen count: 9
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 10
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 11
2019-06-18 08:43:18 facegen count: 12
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 13
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 14
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 15
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen: finished all drawing
2019-06-18 08:43:18 facegen: finished render
2019-06-18 08:43:18 facegen: init_rendering
2019-06-18 08:43:18 facegen: init_rendering finished
2019-06-18 08:43:18 facegen: start render
2019-06-18 08:43:18 facegen count: 16
2019-06-18 08:43:18 facegen count: 0
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 1
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 2
2019-06-18 08:43:18 facegen count: 3
2019-06-18 08:43:18 facegen count: 4
2019-06-18 08:43:18 facegen count: 5
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 6
2019-06-18 08:43:18 facegen count: 7
2019-06-18 08:43:18 facegen count: 8
2019-06-18 08:43:18 facegen count: 9
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 10
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 11
2019-06-18 08:43:18 facegen count: 12
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 13
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 14
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 15
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen: finished all drawing
2019-06-18 08:43:18 facegen: finished render
2019-06-18 08:43:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:18 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/somerset_patriots.png and added it to the cache
2019-06-18 08:43:18 facegen: init_rendering
2019-06-18 08:43:18 facegen: init_rendering finished
2019-06-18 08:43:18 facegen: start render
2019-06-18 08:43:18 facegen count: 16
2019-06-18 08:43:18 facegen count: 0
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 1
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 2
2019-06-18 08:43:18 facegen count: 3
2019-06-18 08:43:18 facegen count: 4
2019-06-18 08:43:18 facegen count: 5
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 6
2019-06-18 08:43:18 facegen count: 7
2019-06-18 08:43:18 facegen count: 8
2019-06-18 08:43:18 facegen count: 9
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 10
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 11
2019-06-18 08:43:18 facegen count: 12
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 13
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 14
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen count: 15
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished first draw call
2019-06-18 08:43:18 facegen: using shader
2019-06-18 08:43:18 facegen: finished second draw call
2019-06-18 08:43:18 facegen: finished all drawing
2019-06-18 08:43:18 facegen: finished render
2019-06-18 08:43:19 facegen: init_rendering
2019-06-18 08:43:19 facegen: init_rendering finished
2019-06-18 08:43:19 facegen: start render
2019-06-18 08:43:19 facegen count: 16
2019-06-18 08:43:19 facegen count: 0
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 1
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 2
2019-06-18 08:43:19 facegen count: 3
2019-06-18 08:43:19 facegen count: 4
2019-06-18 08:43:19 facegen count: 5
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 6
2019-06-18 08:43:19 facegen count: 7
2019-06-18 08:43:19 facegen count: 8
2019-06-18 08:43:19 facegen count: 9
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 10
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 11
2019-06-18 08:43:19 facegen count: 12
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 13
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 14
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 15
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen: finished all drawing
2019-06-18 08:43:19 facegen: finished render
2019-06-18 08:43:19 facegen: init_rendering
2019-06-18 08:43:19 facegen: init_rendering finished
2019-06-18 08:43:19 facegen: start render
2019-06-18 08:43:19 facegen count: 16
2019-06-18 08:43:19 facegen count: 0
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 1
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 2
2019-06-18 08:43:19 facegen count: 3
2019-06-18 08:43:19 facegen count: 4
2019-06-18 08:43:19 facegen count: 5
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 6
2019-06-18 08:43:19 facegen count: 7
2019-06-18 08:43:19 facegen count: 8
2019-06-18 08:43:19 facegen count: 9
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 10
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 11
2019-06-18 08:43:19 facegen count: 12
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 13
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 14
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen count: 15
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished first draw call
2019-06-18 08:43:19 facegen: using shader
2019-06-18 08:43:19 facegen: finished second draw call
2019-06-18 08:43:19 facegen: finished all drawing
2019-06-18 08:43:19 facegen: finished render
2019-06-18 08:43:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:19 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:19 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92044;
2019-06-18 08:43:21 start_storyline: Storyline started. ID: "PLAYER Seen at Local Soup Kitchen" - total_usage_counter: 1
2019-06-18 08:43:21 create_storyline_msg: "" - Onishi Seen at Local Soup Kitchen
2019-06-18 08:43:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_tropics.png and added it to the cache
2019-06-18 08:43:21 facegen: init_rendering
2019-06-18 08:43:21 facegen: init_rendering finished
2019-06-18 08:43:21 facegen: start render
2019-06-18 08:43:21 facegen count: 16
2019-06-18 08:43:21 facegen count: 0
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 1
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 2
2019-06-18 08:43:21 facegen count: 3
2019-06-18 08:43:21 facegen count: 4
2019-06-18 08:43:21 facegen count: 5
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 6
2019-06-18 08:43:21 facegen count: 7
2019-06-18 08:43:21 facegen count: 8
2019-06-18 08:43:21 facegen count: 9
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 10
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 11
2019-06-18 08:43:21 facegen count: 12
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 13
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 14
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 15
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen: finished all drawing
2019-06-18 08:43:21 facegen: finished render
2019-06-18 08:43:21 facegen: init_rendering
2019-06-18 08:43:21 facegen: init_rendering finished
2019-06-18 08:43:21 facegen: start render
2019-06-18 08:43:21 facegen count: 16
2019-06-18 08:43:21 facegen count: 0
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 1
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 2
2019-06-18 08:43:21 facegen count: 3
2019-06-18 08:43:21 facegen count: 4
2019-06-18 08:43:21 facegen count: 5
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 6
2019-06-18 08:43:21 facegen count: 7
2019-06-18 08:43:21 facegen count: 8
2019-06-18 08:43:21 facegen count: 9
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 10
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 11
2019-06-18 08:43:21 facegen count: 12
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 13
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 14
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen count: 15
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished first draw call
2019-06-18 08:43:21 facegen: using shader
2019-06-18 08:43:21 facegen: finished second draw call
2019-06-18 08:43:21 facegen: finished all drawing
2019-06-18 08:43:21 facegen: finished render
2019-06-18 08:43:21 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:21 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:21 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:21 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92039;
2019-06-18 08:43:23 facegen: init_rendering
2019-06-18 08:43:23 facegen: init_rendering finished
2019-06-18 08:43:23 facegen: start render
2019-06-18 08:43:23 facegen count: 16
2019-06-18 08:43:23 facegen count: 0
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 1
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 2
2019-06-18 08:43:23 facegen count: 3
2019-06-18 08:43:23 facegen count: 4
2019-06-18 08:43:23 facegen count: 5
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 6
2019-06-18 08:43:23 facegen count: 7
2019-06-18 08:43:23 facegen count: 8
2019-06-18 08:43:23 facegen count: 9
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 10
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 11
2019-06-18 08:43:23 facegen count: 12
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 13
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 14
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 15
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen: finished all drawing
2019-06-18 08:43:23 facegen: finished render
2019-06-18 08:43:23 facegen: init_rendering
2019-06-18 08:43:23 facegen: init_rendering finished
2019-06-18 08:43:23 facegen: start render
2019-06-18 08:43:23 facegen count: 16
2019-06-18 08:43:23 facegen count: 0
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 1
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 2
2019-06-18 08:43:23 facegen count: 3
2019-06-18 08:43:23 facegen count: 4
2019-06-18 08:43:23 facegen count: 5
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 6
2019-06-18 08:43:23 facegen count: 7
2019-06-18 08:43:23 facegen count: 8
2019-06-18 08:43:23 facegen count: 9
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 10
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 11
2019-06-18 08:43:23 facegen count: 12
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 13
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 14
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen count: 15
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished first draw call
2019-06-18 08:43:23 facegen: using shader
2019-06-18 08:43:23 facegen: finished second draw call
2019-06-18 08:43:23 facegen: finished all drawing
2019-06-18 08:43:23 facegen: finished render
2019-06-18 08:43:24 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:24 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:24 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 92038;
2019-06-18 08:43:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91793;
2019-06-18 08:43:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91523;
2019-06-18 08:43:26 facegen: init_rendering
2019-06-18 08:43:26 facegen: init_rendering finished
2019-06-18 08:43:26 facegen: start render
2019-06-18 08:43:26 facegen count: 16
2019-06-18 08:43:26 facegen count: 0
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 1
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 2
2019-06-18 08:43:26 facegen count: 3
2019-06-18 08:43:26 facegen count: 4
2019-06-18 08:43:26 facegen count: 5
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 6
2019-06-18 08:43:26 facegen count: 7
2019-06-18 08:43:26 facegen count: 8
2019-06-18 08:43:26 facegen count: 9
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 10
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 11
2019-06-18 08:43:26 facegen count: 12
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 13
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 14
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 15
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen: finished all drawing
2019-06-18 08:43:26 facegen: finished render
2019-06-18 08:43:26 facegen: init_rendering
2019-06-18 08:43:26 facegen: init_rendering finished
2019-06-18 08:43:26 facegen: start render
2019-06-18 08:43:26 facegen count: 16
2019-06-18 08:43:26 facegen count: 0
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 1
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 2
2019-06-18 08:43:26 facegen count: 3
2019-06-18 08:43:26 facegen count: 4
2019-06-18 08:43:26 facegen count: 5
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 6
2019-06-18 08:43:26 facegen count: 7
2019-06-18 08:43:26 facegen count: 8
2019-06-18 08:43:26 facegen count: 9
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 10
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 11
2019-06-18 08:43:26 facegen count: 12
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 13
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 14
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen count: 15
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished first draw call
2019-06-18 08:43:26 facegen: using shader
2019-06-18 08:43:26 facegen: finished second draw call
2019-06-18 08:43:26 facegen: finished all drawing
2019-06-18 08:43:26 facegen: finished render
2019-06-18 08:43:26 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:26 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:26 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:27 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91513;
2019-06-18 08:43:27 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91510;
2019-06-18 08:43:28 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91507;
2019-06-18 08:43:28 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91249;
2019-06-18 08:43:34 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/saitama_seibu_lions.png and added it to the cache
2019-06-18 08:43:34 facegen: init_rendering
2019-06-18 08:43:34 facegen: init_rendering finished
2019-06-18 08:43:34 facegen: start render
2019-06-18 08:43:34 facegen count: 16
2019-06-18 08:43:34 facegen count: 0
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 1
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 2
2019-06-18 08:43:34 facegen count: 3
2019-06-18 08:43:34 facegen count: 4
2019-06-18 08:43:34 facegen count: 5
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 6
2019-06-18 08:43:34 facegen count: 7
2019-06-18 08:43:34 facegen count: 8
2019-06-18 08:43:34 facegen count: 9
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 10
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 11
2019-06-18 08:43:34 facegen count: 12
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 13
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 14
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 15
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen: finished all drawing
2019-06-18 08:43:34 facegen: finished render
2019-06-18 08:43:34 facegen: init_rendering
2019-06-18 08:43:34 facegen: init_rendering finished
2019-06-18 08:43:34 facegen: start render
2019-06-18 08:43:34 facegen count: 16
2019-06-18 08:43:34 facegen count: 0
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 1
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 2
2019-06-18 08:43:34 facegen count: 3
2019-06-18 08:43:34 facegen count: 4
2019-06-18 08:43:34 facegen count: 5
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 6
2019-06-18 08:43:34 facegen count: 7
2019-06-18 08:43:34 facegen count: 8
2019-06-18 08:43:34 facegen count: 9
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 10
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 11
2019-06-18 08:43:34 facegen count: 12
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 13
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 14
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 15
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen: finished all drawing
2019-06-18 08:43:34 facegen: finished render
2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: Could not write target file: guonçalo_caraa_2041_glove_wizard_award.png
2019-06-18 08:43:34 facegen: init_rendering
2019-06-18 08:43:34 facegen: init_rendering finished
2019-06-18 08:43:34 facegen: start render
2019-06-18 08:43:34 facegen count: 16
2019-06-18 08:43:34 facegen count: 0
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 1
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 2
2019-06-18 08:43:34 facegen count: 3
2019-06-18 08:43:34 facegen count: 4
2019-06-18 08:43:34 facegen count: 5
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 6
2019-06-18 08:43:34 facegen count: 7
2019-06-18 08:43:34 facegen count: 8
2019-06-18 08:43:34 facegen count: 9
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 10
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 11
2019-06-18 08:43:34 facegen count: 12
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 13
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 14
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 15
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen: finished all drawing
2019-06-18 08:43:34 facegen: finished render
2019-06-18 08:43:34 facegen: init_rendering
2019-06-18 08:43:34 facegen: init_rendering finished
2019-06-18 08:43:34 facegen: start render
2019-06-18 08:43:34 facegen count: 16
2019-06-18 08:43:34 facegen count: 0
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 1
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 2
2019-06-18 08:43:34 facegen count: 3
2019-06-18 08:43:34 facegen count: 4
2019-06-18 08:43:34 facegen count: 5
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 6
2019-06-18 08:43:34 facegen count: 7
2019-06-18 08:43:34 facegen count: 8
2019-06-18 08:43:34 facegen count: 9
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 10
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 11
2019-06-18 08:43:34 facegen count: 12
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 13
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 14
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen count: 15
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished first draw call
2019-06-18 08:43:34 facegen: using shader
2019-06-18 08:43:34 facegen: finished second draw call
2019-06-18 08:43:34 facegen: finished all drawing
2019-06-18 08:43:34 facegen: finished render
2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:34 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/orix_buffaloes.png and added it to the cache
2019-06-18 08:43:35 facegen: init_rendering
2019-06-18 08:43:35 facegen: init_rendering finished
2019-06-18 08:43:35 facegen: start render
2019-06-18 08:43:35 facegen count: 16
2019-06-18 08:43:35 facegen count: 0
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 1
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 2
2019-06-18 08:43:35 facegen count: 3
2019-06-18 08:43:35 facegen count: 4
2019-06-18 08:43:35 facegen count: 5
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 6
2019-06-18 08:43:35 facegen count: 7
2019-06-18 08:43:35 facegen count: 8
2019-06-18 08:43:35 facegen count: 9
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 10
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 11
2019-06-18 08:43:35 facegen count: 12
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 13
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 14
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 15
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen: finished all drawing
2019-06-18 08:43:35 facegen: finished render
2019-06-18 08:43:35 facegen: init_rendering
2019-06-18 08:43:35 facegen: init_rendering finished
2019-06-18 08:43:35 facegen: start render
2019-06-18 08:43:35 facegen count: 16
2019-06-18 08:43:35 facegen count: 0
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 1
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 2
2019-06-18 08:43:35 facegen count: 3
2019-06-18 08:43:35 facegen count: 4
2019-06-18 08:43:35 facegen count: 5
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 6
2019-06-18 08:43:35 facegen count: 7
2019-06-18 08:43:35 facegen count: 8
2019-06-18 08:43:35 facegen count: 9
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 10
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 11
2019-06-18 08:43:35 facegen count: 12
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 13
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 14
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 15
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen: finished all drawing
2019-06-18 08:43:35 facegen: finished render
2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seibu_(ni-gun)_lions.png and added it to the cache
2019-06-18 08:43:35 facegen: init_rendering
2019-06-18 08:43:35 facegen: init_rendering finished
2019-06-18 08:43:35 facegen: start render
2019-06-18 08:43:35 facegen count: 16
2019-06-18 08:43:35 facegen count: 0
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 1
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 2
2019-06-18 08:43:35 facegen count: 3
2019-06-18 08:43:35 facegen count: 4
2019-06-18 08:43:35 facegen count: 5
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 6
2019-06-18 08:43:35 facegen count: 7
2019-06-18 08:43:35 facegen count: 8
2019-06-18 08:43:35 facegen count: 9
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 10
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 11
2019-06-18 08:43:35 facegen count: 12
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 13
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 14
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 15
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen: finished all drawing
2019-06-18 08:43:35 facegen: finished render
2019-06-18 08:43:35 facegen: init_rendering
2019-06-18 08:43:35 facegen: init_rendering finished
2019-06-18 08:43:35 facegen: start render
2019-06-18 08:43:35 facegen count: 16
2019-06-18 08:43:35 facegen count: 0
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 1
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 2
2019-06-18 08:43:35 facegen count: 3
2019-06-18 08:43:35 facegen count: 4
2019-06-18 08:43:35 facegen count: 5
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 6
2019-06-18 08:43:35 facegen count: 7
2019-06-18 08:43:35 facegen count: 8
2019-06-18 08:43:35 facegen count: 9
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 10
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 11
2019-06-18 08:43:35 facegen count: 12
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 13
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 14
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 15
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen: finished all drawing
2019-06-18 08:43:35 facegen: finished render
2019-06-18 08:43:35 facegen: init_rendering
2019-06-18 08:43:35 facegen: init_rendering finished
2019-06-18 08:43:35 facegen: start render
2019-06-18 08:43:35 facegen count: 16
2019-06-18 08:43:35 facegen count: 0
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 1
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 2
2019-06-18 08:43:35 facegen count: 3
2019-06-18 08:43:35 facegen count: 4
2019-06-18 08:43:35 facegen count: 5
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 6
2019-06-18 08:43:35 facegen count: 7
2019-06-18 08:43:35 facegen count: 8
2019-06-18 08:43:35 facegen count: 9
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 10
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 11
2019-06-18 08:43:35 facegen count: 12
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 13
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 14
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 15
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen: finished all drawing
2019-06-18 08:43:35 facegen: finished render
2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:35 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chiba_lotte_marines.png and added it to the cache
2019-06-18 08:43:35 facegen: init_rendering
2019-06-18 08:43:35 facegen: init_rendering finished
2019-06-18 08:43:35 facegen: start render
2019-06-18 08:43:35 facegen count: 16
2019-06-18 08:43:35 facegen count: 0
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 1
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 2
2019-06-18 08:43:35 facegen count: 3
2019-06-18 08:43:35 facegen count: 4
2019-06-18 08:43:35 facegen count: 5
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 6
2019-06-18 08:43:35 facegen count: 7
2019-06-18 08:43:35 facegen count: 8
2019-06-18 08:43:35 facegen count: 9
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 10
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 11
2019-06-18 08:43:35 facegen count: 12
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 13
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 14
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 15
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen: finished all drawing
2019-06-18 08:43:35 facegen: finished render
2019-06-18 08:43:35 facegen: init_rendering
2019-06-18 08:43:35 facegen: init_rendering finished
2019-06-18 08:43:35 facegen: start render
2019-06-18 08:43:35 facegen count: 16
2019-06-18 08:43:35 facegen count: 0
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 1
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 2
2019-06-18 08:43:35 facegen count: 3
2019-06-18 08:43:35 facegen count: 4
2019-06-18 08:43:35 facegen count: 5
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 6
2019-06-18 08:43:35 facegen count: 7
2019-06-18 08:43:35 facegen count: 8
2019-06-18 08:43:35 facegen count: 9
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 10
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 11
2019-06-18 08:43:35 facegen count: 12
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 13
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 14
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen count: 15
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished first draw call
2019-06-18 08:43:35 facegen: using shader
2019-06-18 08:43:35 facegen: finished second draw call
2019-06-18 08:43:35 facegen: finished all drawing
2019-06-18 08:43:35 facegen: finished render
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:36 facegen: init_rendering
2019-06-18 08:43:36 facegen: init_rendering finished
2019-06-18 08:43:36 facegen: start render
2019-06-18 08:43:36 facegen count: 16
2019-06-18 08:43:36 facegen count: 0
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 1
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 2
2019-06-18 08:43:36 facegen count: 3
2019-06-18 08:43:36 facegen count: 4
2019-06-18 08:43:36 facegen count: 5
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 6
2019-06-18 08:43:36 facegen count: 7
2019-06-18 08:43:36 facegen count: 8
2019-06-18 08:43:36 facegen count: 9
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 10
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 11
2019-06-18 08:43:36 facegen count: 12
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 13
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 14
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 15
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen: finished all drawing
2019-06-18 08:43:36 facegen: finished render
2019-06-18 08:43:36 facegen: init_rendering
2019-06-18 08:43:36 facegen: init_rendering finished
2019-06-18 08:43:36 facegen: start render
2019-06-18 08:43:36 facegen count: 16
2019-06-18 08:43:36 facegen count: 0
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 1
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 2
2019-06-18 08:43:36 facegen count: 3
2019-06-18 08:43:36 facegen count: 4
2019-06-18 08:43:36 facegen count: 5
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 6
2019-06-18 08:43:36 facegen count: 7
2019-06-18 08:43:36 facegen count: 8
2019-06-18 08:43:36 facegen count: 9
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 10
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 11
2019-06-18 08:43:36 facegen count: 12
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 13
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 14
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 15
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen: finished all drawing
2019-06-18 08:43:36 facegen: finished render
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:36 facegen: init_rendering
2019-06-18 08:43:36 facegen: init_rendering finished
2019-06-18 08:43:36 facegen: start render
2019-06-18 08:43:36 facegen count: 16
2019-06-18 08:43:36 facegen count: 0
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 1
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 2
2019-06-18 08:43:36 facegen count: 3
2019-06-18 08:43:36 facegen count: 4
2019-06-18 08:43:36 facegen count: 5
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 6
2019-06-18 08:43:36 facegen count: 7
2019-06-18 08:43:36 facegen count: 8
2019-06-18 08:43:36 facegen count: 9
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 10
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 11
2019-06-18 08:43:36 facegen count: 12
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 13
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 14
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 15
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen: finished all drawing
2019-06-18 08:43:36 facegen: finished render
2019-06-18 08:43:36 facegen: init_rendering
2019-06-18 08:43:36 facegen: init_rendering finished
2019-06-18 08:43:36 facegen: start render
2019-06-18 08:43:36 facegen count: 16
2019-06-18 08:43:36 facegen count: 0
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 1
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 2
2019-06-18 08:43:36 facegen count: 3
2019-06-18 08:43:36 facegen count: 4
2019-06-18 08:43:36 facegen count: 5
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 6
2019-06-18 08:43:36 facegen count: 7
2019-06-18 08:43:36 facegen count: 8
2019-06-18 08:43:36 facegen count: 9
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 10
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 11
2019-06-18 08:43:36 facegen count: 12
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 13
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 14
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 15
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen: finished all drawing
2019-06-18 08:43:36 facegen: finished render
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/tohoku_rakuten_golden_eagles.png and added it to the cache
2019-06-18 08:43:36 facegen: init_rendering
2019-06-18 08:43:36 facegen: init_rendering finished
2019-06-18 08:43:36 facegen: start render
2019-06-18 08:43:36 facegen count: 16
2019-06-18 08:43:36 facegen count: 0
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 1
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 2
2019-06-18 08:43:36 facegen count: 3
2019-06-18 08:43:36 facegen count: 4
2019-06-18 08:43:36 facegen count: 5
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 6
2019-06-18 08:43:36 facegen count: 7
2019-06-18 08:43:36 facegen count: 8
2019-06-18 08:43:36 facegen count: 9
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 10
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 11
2019-06-18 08:43:36 facegen count: 12
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 13
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 14
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 15
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen: finished all drawing
2019-06-18 08:43:36 facegen: finished render
2019-06-18 08:43:36 facegen: init_rendering
2019-06-18 08:43:36 facegen: init_rendering finished
2019-06-18 08:43:36 facegen: start render
2019-06-18 08:43:36 facegen count: 16
2019-06-18 08:43:36 facegen count: 0
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 1
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 2
2019-06-18 08:43:36 facegen count: 3
2019-06-18 08:43:36 facegen count: 4
2019-06-18 08:43:36 facegen count: 5
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 6
2019-06-18 08:43:36 facegen count: 7
2019-06-18 08:43:36 facegen count: 8
2019-06-18 08:43:36 facegen count: 9
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 10
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 11
2019-06-18 08:43:36 facegen count: 12
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 13
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 14
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen count: 15
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished first draw call
2019-06-18 08:43:36 facegen: using shader
2019-06-18 08:43:36 facegen: finished second draw call
2019-06-18 08:43:36 facegen: finished all drawing
2019-06-18 08:43:36 facegen: finished render
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:36 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:37 facegen: init_rendering
2019-06-18 08:43:37 facegen: init_rendering finished
2019-06-18 08:43:37 facegen: start render
2019-06-18 08:43:37 facegen count: 16
2019-06-18 08:43:37 facegen count: 0
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 1
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 2
2019-06-18 08:43:37 facegen count: 3
2019-06-18 08:43:37 facegen count: 4
2019-06-18 08:43:37 facegen count: 5
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 6
2019-06-18 08:43:37 facegen count: 7
2019-06-18 08:43:37 facegen count: 8
2019-06-18 08:43:37 facegen count: 9
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 10
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 11
2019-06-18 08:43:37 facegen count: 12
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 13
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 14
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 15
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen: finished all drawing
2019-06-18 08:43:37 facegen: finished render
2019-06-18 08:43:37 facegen: init_rendering
2019-06-18 08:43:37 facegen: init_rendering finished
2019-06-18 08:43:37 facegen: start render
2019-06-18 08:43:37 facegen count: 16
2019-06-18 08:43:37 facegen count: 0
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 1
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 2
2019-06-18 08:43:37 facegen count: 3
2019-06-18 08:43:37 facegen count: 4
2019-06-18 08:43:37 facegen count: 5
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 6
2019-06-18 08:43:37 facegen count: 7
2019-06-18 08:43:37 facegen count: 8
2019-06-18 08:43:37 facegen count: 9
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 10
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 11
2019-06-18 08:43:37 facegen count: 12
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 13
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 14
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 15
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen: finished all drawing
2019-06-18 08:43:37 facegen: finished render
2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:37 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chunichi_dragons.png and added it to the cache
2019-06-18 08:43:37 facegen: init_rendering
2019-06-18 08:43:37 facegen: init_rendering finished
2019-06-18 08:43:37 facegen: start render
2019-06-18 08:43:37 facegen count: 16
2019-06-18 08:43:37 facegen count: 0
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 1
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 2
2019-06-18 08:43:37 facegen count: 3
2019-06-18 08:43:37 facegen count: 4
2019-06-18 08:43:37 facegen count: 5
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 6
2019-06-18 08:43:37 facegen count: 7
2019-06-18 08:43:37 facegen count: 8
2019-06-18 08:43:37 facegen count: 9
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 10
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 11
2019-06-18 08:43:37 facegen count: 12
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 13
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 14
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 15
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen: finished all drawing
2019-06-18 08:43:37 facegen: finished render
2019-06-18 08:43:37 facegen: init_rendering
2019-06-18 08:43:37 facegen: init_rendering finished
2019-06-18 08:43:37 facegen: start render
2019-06-18 08:43:37 facegen count: 16
2019-06-18 08:43:37 facegen count: 0
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 1
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 2
2019-06-18 08:43:37 facegen count: 3
2019-06-18 08:43:37 facegen count: 4
2019-06-18 08:43:37 facegen count: 5
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 6
2019-06-18 08:43:37 facegen count: 7
2019-06-18 08:43:37 facegen count: 8
2019-06-18 08:43:37 facegen count: 9
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 10
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 11
2019-06-18 08:43:37 facegen count: 12
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 13
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 14
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 15
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen: finished all drawing
2019-06-18 08:43:37 facegen: finished render
2019-06-18 08:43:37 facegen: init_rendering
2019-06-18 08:43:37 facegen: init_rendering finished
2019-06-18 08:43:37 facegen: start render
2019-06-18 08:43:37 facegen count: 16
2019-06-18 08:43:37 facegen count: 0
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 1
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 2
2019-06-18 08:43:37 facegen count: 3
2019-06-18 08:43:37 facegen count: 4
2019-06-18 08:43:37 facegen count: 5
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 6
2019-06-18 08:43:37 facegen count: 7
2019-06-18 08:43:37 facegen count: 8
2019-06-18 08:43:37 facegen count: 9
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 10
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 11
2019-06-18 08:43:37 facegen count: 12
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 13
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 14
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 15
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen: finished all drawing
2019-06-18 08:43:37 facegen: finished render
2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:37 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/hiroshima_toyo_carp.png and added it to the cache
2019-06-18 08:43:37 facegen: init_rendering
2019-06-18 08:43:37 facegen: init_rendering finished
2019-06-18 08:43:37 facegen: start render
2019-06-18 08:43:37 facegen count: 16
2019-06-18 08:43:37 facegen count: 0
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 1
2019-06-18 08:43:37 facegen count: 2
2019-06-18 08:43:37 facegen count: 3
2019-06-18 08:43:37 facegen count: 4
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 5
2019-06-18 08:43:37 facegen count: 6
2019-06-18 08:43:37 facegen count: 7
2019-06-18 08:43:37 facegen count: 8
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 9
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 10
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 11
2019-06-18 08:43:37 facegen count: 12
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 13
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 14
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 15
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen: finished all drawing
2019-06-18 08:43:37 facegen: finished render
2019-06-18 08:43:37 facegen: init_rendering
2019-06-18 08:43:37 facegen: init_rendering finished
2019-06-18 08:43:37 facegen: start render
2019-06-18 08:43:37 facegen count: 16
2019-06-18 08:43:37 facegen count: 0
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 1
2019-06-18 08:43:37 facegen count: 2
2019-06-18 08:43:37 facegen count: 3
2019-06-18 08:43:37 facegen count: 4
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 5
2019-06-18 08:43:37 facegen count: 6
2019-06-18 08:43:37 facegen count: 7
2019-06-18 08:43:37 facegen count: 8
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 9
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 10
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 11
2019-06-18 08:43:37 facegen count: 12
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 13
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 14
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 15
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen: finished all drawing
2019-06-18 08:43:37 facegen: finished render
2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:37 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:37 facegen: init_rendering
2019-06-18 08:43:37 facegen: init_rendering finished
2019-06-18 08:43:37 facegen: start render
2019-06-18 08:43:37 facegen count: 16
2019-06-18 08:43:37 facegen count: 0
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 1
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 2
2019-06-18 08:43:37 facegen count: 3
2019-06-18 08:43:37 facegen count: 4
2019-06-18 08:43:37 facegen count: 5
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 6
2019-06-18 08:43:37 facegen count: 7
2019-06-18 08:43:37 facegen count: 8
2019-06-18 08:43:37 facegen count: 9
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished second draw call
2019-06-18 08:43:37 facegen count: 10
2019-06-18 08:43:37 facegen: using shader
2019-06-18 08:43:37 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 11
2019-06-18 08:43:38 facegen count: 12
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 13
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 14
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 15
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen: finished all drawing
2019-06-18 08:43:38 facegen: finished render
2019-06-18 08:43:38 facegen: init_rendering
2019-06-18 08:43:38 facegen: init_rendering finished
2019-06-18 08:43:38 facegen: start render
2019-06-18 08:43:38 facegen count: 16
2019-06-18 08:43:38 facegen count: 0
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 1
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 2
2019-06-18 08:43:38 facegen count: 3
2019-06-18 08:43:38 facegen count: 4
2019-06-18 08:43:38 facegen count: 5
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 6
2019-06-18 08:43:38 facegen count: 7
2019-06-18 08:43:38 facegen count: 8
2019-06-18 08:43:38 facegen count: 9
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 10
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 11
2019-06-18 08:43:38 facegen count: 12
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 13
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 14
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 15
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen: finished all drawing
2019-06-18 08:43:38 facegen: finished render
2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/hanshin_tigers.png and added it to the cache
2019-06-18 08:43:38 facegen: init_rendering
2019-06-18 08:43:38 facegen: init_rendering finished
2019-06-18 08:43:38 facegen: start render
2019-06-18 08:43:38 facegen count: 16
2019-06-18 08:43:38 facegen count: 0
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 1
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 2
2019-06-18 08:43:38 facegen count: 3
2019-06-18 08:43:38 facegen count: 4
2019-06-18 08:43:38 facegen count: 5
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 6
2019-06-18 08:43:38 facegen count: 7
2019-06-18 08:43:38 facegen count: 8
2019-06-18 08:43:38 facegen count: 9
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 10
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 11
2019-06-18 08:43:38 facegen count: 12
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 13
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 14
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 15
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen: finished all drawing
2019-06-18 08:43:38 facegen: finished render
2019-06-18 08:43:38 facegen: init_rendering
2019-06-18 08:43:38 facegen: init_rendering finished
2019-06-18 08:43:38 facegen: start render
2019-06-18 08:43:38 facegen count: 16
2019-06-18 08:43:38 facegen count: 0
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 1
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 2
2019-06-18 08:43:38 facegen count: 3
2019-06-18 08:43:38 facegen count: 4
2019-06-18 08:43:38 facegen count: 5
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 6
2019-06-18 08:43:38 facegen count: 7
2019-06-18 08:43:38 facegen count: 8
2019-06-18 08:43:38 facegen count: 9
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 10
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 11
2019-06-18 08:43:38 facegen count: 12
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 13
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 14
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 15
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen: finished all drawing
2019-06-18 08:43:38 facegen: finished render
2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:38 facegen: init_rendering
2019-06-18 08:43:38 facegen: init_rendering finished
2019-06-18 08:43:38 facegen: start render
2019-06-18 08:43:38 facegen count: 16
2019-06-18 08:43:38 facegen count: 0
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 1
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 2
2019-06-18 08:43:38 facegen count: 3
2019-06-18 08:43:38 facegen count: 4
2019-06-18 08:43:38 facegen count: 5
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 6
2019-06-18 08:43:38 facegen count: 7
2019-06-18 08:43:38 facegen count: 8
2019-06-18 08:43:38 facegen count: 9
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 10
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 11
2019-06-18 08:43:38 facegen count: 12
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 13
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 14
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 15
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen: finished all drawing
2019-06-18 08:43:38 facegen: finished render
2019-06-18 08:43:38 facegen: init_rendering
2019-06-18 08:43:38 facegen: init_rendering finished
2019-06-18 08:43:38 facegen: start render
2019-06-18 08:43:38 facegen count: 16
2019-06-18 08:43:38 facegen count: 0
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 1
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 2
2019-06-18 08:43:38 facegen count: 3
2019-06-18 08:43:38 facegen count: 4
2019-06-18 08:43:38 facegen count: 5
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 6
2019-06-18 08:43:38 facegen count: 7
2019-06-18 08:43:38 facegen count: 8
2019-06-18 08:43:38 facegen count: 9
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 10
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 11
2019-06-18 08:43:38 facegen count: 12
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 13
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 14
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 15
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen: finished all drawing
2019-06-18 08:43:38 facegen: finished render
2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:38 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:38 facegen: init_rendering
2019-06-18 08:43:38 facegen: init_rendering finished
2019-06-18 08:43:38 facegen: start render
2019-06-18 08:43:38 facegen count: 16
2019-06-18 08:43:38 facegen count: 0
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 1
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 2
2019-06-18 08:43:38 facegen count: 3
2019-06-18 08:43:38 facegen count: 4
2019-06-18 08:43:38 facegen count: 5
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 6
2019-06-18 08:43:38 facegen count: 7
2019-06-18 08:43:38 facegen count: 8
2019-06-18 08:43:38 facegen count: 9
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 10
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 11
2019-06-18 08:43:38 facegen count: 12
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 13
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 14
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 15
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen: finished all drawing
2019-06-18 08:43:38 facegen: finished render
2019-06-18 08:43:38 facegen: init_rendering
2019-06-18 08:43:38 facegen: init_rendering finished
2019-06-18 08:43:38 facegen: start render
2019-06-18 08:43:38 facegen count: 16
2019-06-18 08:43:38 facegen count: 0
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 1
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 2
2019-06-18 08:43:38 facegen count: 3
2019-06-18 08:43:38 facegen count: 4
2019-06-18 08:43:38 facegen count: 5
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 6
2019-06-18 08:43:38 facegen count: 7
2019-06-18 08:43:38 facegen count: 8
2019-06-18 08:43:38 facegen count: 9
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 10
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 11
2019-06-18 08:43:38 facegen count: 12
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 13
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 14
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen count: 15
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished first draw call
2019-06-18 08:43:38 facegen: using shader
2019-06-18 08:43:38 facegen: finished second draw call
2019-06-18 08:43:38 facegen: finished all drawing
2019-06-18 08:43:38 facegen: finished render
2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:39 facegen: init_rendering
2019-06-18 08:43:39 facegen: init_rendering finished
2019-06-18 08:43:39 facegen: start render
2019-06-18 08:43:39 facegen count: 16
2019-06-18 08:43:39 facegen count: 0
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 1
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 2
2019-06-18 08:43:39 facegen count: 3
2019-06-18 08:43:39 facegen count: 4
2019-06-18 08:43:39 facegen count: 5
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 6
2019-06-18 08:43:39 facegen count: 7
2019-06-18 08:43:39 facegen count: 8
2019-06-18 08:43:39 facegen count: 9
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 10
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 11
2019-06-18 08:43:39 facegen count: 12
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 13
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 14
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 15
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen: finished all drawing
2019-06-18 08:43:39 facegen: finished render
2019-06-18 08:43:39 facegen: init_rendering
2019-06-18 08:43:39 facegen: init_rendering finished
2019-06-18 08:43:39 facegen: start render
2019-06-18 08:43:39 facegen count: 16
2019-06-18 08:43:39 facegen count: 0
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 1
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 2
2019-06-18 08:43:39 facegen count: 3
2019-06-18 08:43:39 facegen count: 4
2019-06-18 08:43:39 facegen count: 5
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 6
2019-06-18 08:43:39 facegen count: 7
2019-06-18 08:43:39 facegen count: 8
2019-06-18 08:43:39 facegen count: 9
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 10
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 11
2019-06-18 08:43:39 facegen count: 12
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 13
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 14
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 15
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen: finished all drawing
2019-06-18 08:43:39 facegen: finished render
2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:39 facegen: init_rendering
2019-06-18 08:43:39 facegen: init_rendering finished
2019-06-18 08:43:39 facegen: start render
2019-06-18 08:43:39 facegen count: 16
2019-06-18 08:43:39 facegen count: 0
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 1
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 2
2019-06-18 08:43:39 facegen count: 3
2019-06-18 08:43:39 facegen count: 4
2019-06-18 08:43:39 facegen count: 5
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 6
2019-06-18 08:43:39 facegen count: 7
2019-06-18 08:43:39 facegen count: 8
2019-06-18 08:43:39 facegen count: 9
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 10
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 11
2019-06-18 08:43:39 facegen count: 12
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 13
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 14
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 15
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen: finished all drawing
2019-06-18 08:43:39 facegen: finished render
2019-06-18 08:43:39 facegen: init_rendering
2019-06-18 08:43:39 facegen: init_rendering finished
2019-06-18 08:43:39 facegen: start render
2019-06-18 08:43:39 facegen count: 16
2019-06-18 08:43:39 facegen count: 0
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 1
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 2
2019-06-18 08:43:39 facegen count: 3
2019-06-18 08:43:39 facegen count: 4
2019-06-18 08:43:39 facegen count: 5
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 6
2019-06-18 08:43:39 facegen count: 7
2019-06-18 08:43:39 facegen count: 8
2019-06-18 08:43:39 facegen count: 9
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 10
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 11
2019-06-18 08:43:39 facegen count: 12
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 13
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 14
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 15
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen: finished all drawing
2019-06-18 08:43:39 facegen: finished render
2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:39 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:39 facegen: init_rendering
2019-06-18 08:43:39 facegen: init_rendering finished
2019-06-18 08:43:39 facegen: start render
2019-06-18 08:43:39 facegen count: 16
2019-06-18 08:43:39 facegen count: 0
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 1
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 2
2019-06-18 08:43:39 facegen count: 3
2019-06-18 08:43:39 facegen count: 4
2019-06-18 08:43:39 facegen count: 5
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 6
2019-06-18 08:43:39 facegen count: 7
2019-06-18 08:43:39 facegen count: 8
2019-06-18 08:43:39 facegen count: 9
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 10
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 11
2019-06-18 08:43:39 facegen count: 12
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 13
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 14
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 15
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen: finished all drawing
2019-06-18 08:43:39 facegen: finished render
2019-06-18 08:43:39 facegen: init_rendering
2019-06-18 08:43:39 facegen: init_rendering finished
2019-06-18 08:43:39 facegen: start render
2019-06-18 08:43:39 facegen count: 16
2019-06-18 08:43:39 facegen count: 0
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 1
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 2
2019-06-18 08:43:39 facegen count: 3
2019-06-18 08:43:39 facegen count: 4
2019-06-18 08:43:39 facegen count: 5
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 6
2019-06-18 08:43:39 facegen count: 7
2019-06-18 08:43:39 facegen count: 8
2019-06-18 08:43:39 facegen count: 9
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 10
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 11
2019-06-18 08:43:39 facegen count: 12
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 13
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 14
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 15
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen: finished all drawing
2019-06-18 08:43:39 facegen: finished render
2019-06-18 08:43:39 facegen: init_rendering
2019-06-18 08:43:39 facegen: init_rendering finished
2019-06-18 08:43:39 facegen: start render
2019-06-18 08:43:39 facegen count: 16
2019-06-18 08:43:39 facegen count: 0
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 1
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 2
2019-06-18 08:43:39 facegen count: 3
2019-06-18 08:43:39 facegen count: 4
2019-06-18 08:43:39 facegen count: 5
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 6
2019-06-18 08:43:39 facegen count: 7
2019-06-18 08:43:39 facegen count: 8
2019-06-18 08:43:39 facegen count: 9
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 10
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 11
2019-06-18 08:43:39 facegen count: 12
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 13
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 14
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen count: 15
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished first draw call
2019-06-18 08:43:39 facegen: using shader
2019-06-18 08:43:39 facegen: finished second draw call
2019-06-18 08:43:39 facegen: finished all drawing
2019-06-18 08:43:39 facegen: finished render
2019-06-18 08:43:40 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:40 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:43:40 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:43:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91244;
2019-06-18 08:43:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91239;
2019-06-18 08:44:44 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:44:44 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:44:44 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:44:44 end_transaction: END TRANSACTION was successful.
2019-06-18 08:44:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 91236;
2019-06-18 08:44:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90948;
2019-06-18 08:44:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90947;
2019-06-18 08:44:46 start_storyline: Storyline started. ID: "Team Event - White House Visit" - total_usage_counter: 1
2019-06-18 08:44:46 create_storyline_msg: "" - New York Yankees Win Fall Classic and Get Invited to the White House
2019-06-18 08:44:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/hokkaido_nippon-ham_fighters.png and added it to the cache
2019-06-18 08:44:46 facegen: init_rendering
2019-06-18 08:44:46 facegen: init_rendering finished
2019-06-18 08:44:46 facegen: start render
2019-06-18 08:44:46 facegen count: 16
2019-06-18 08:44:46 facegen count: 0
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished first draw call
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished second draw call
2019-06-18 08:44:46 facegen count: 1
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished first draw call
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished second draw call
2019-06-18 08:44:46 facegen count: 2
2019-06-18 08:44:46 facegen count: 3
2019-06-18 08:44:46 facegen count: 4
2019-06-18 08:44:46 facegen count: 5
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished first draw call
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished second draw call
2019-06-18 08:44:46 facegen count: 6
2019-06-18 08:44:46 facegen count: 7
2019-06-18 08:44:46 facegen count: 8
2019-06-18 08:44:46 facegen count: 9
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished first draw call
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished second draw call
2019-06-18 08:44:46 facegen count: 10
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished first draw call
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished second draw call
2019-06-18 08:44:46 facegen count: 11
2019-06-18 08:44:46 facegen count: 12
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished first draw call
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished second draw call
2019-06-18 08:44:46 facegen count: 13
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished first draw call
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished second draw call
2019-06-18 08:44:46 facegen count: 14
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished first draw call
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished second draw call
2019-06-18 08:44:46 facegen count: 15
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished first draw call
2019-06-18 08:44:46 facegen: using shader
2019-06-18 08:44:46 facegen: finished second draw call
2019-06-18 08:44:46 facegen: finished all drawing
2019-06-18 08:44:46 facegen: finished render
2019-06-18 08:44:47 facegen: init_rendering
2019-06-18 08:44:47 facegen: init_rendering finished
2019-06-18 08:44:47 facegen: start render
2019-06-18 08:44:47 facegen count: 16
2019-06-18 08:44:47 facegen count: 0
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 1
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 2
2019-06-18 08:44:47 facegen count: 3
2019-06-18 08:44:47 facegen count: 4
2019-06-18 08:44:47 facegen count: 5
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 6
2019-06-18 08:44:47 facegen count: 7
2019-06-18 08:44:47 facegen count: 8
2019-06-18 08:44:47 facegen count: 9
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 10
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 11
2019-06-18 08:44:47 facegen count: 12
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 13
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 14
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 15
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen: finished all drawing
2019-06-18 08:44:47 facegen: finished render
2019-06-18 08:44:47 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:44:47 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:44:47 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:44:47 facegen: init_rendering
2019-06-18 08:44:47 facegen: init_rendering finished
2019-06-18 08:44:47 facegen: start render
2019-06-18 08:44:47 facegen count: 16
2019-06-18 08:44:47 facegen count: 0
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 1
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 2
2019-06-18 08:44:47 facegen count: 3
2019-06-18 08:44:47 facegen count: 4
2019-06-18 08:44:47 facegen count: 5
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 6
2019-06-18 08:44:47 facegen count: 7
2019-06-18 08:44:47 facegen count: 8
2019-06-18 08:44:47 facegen count: 9
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 10
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 11
2019-06-18 08:44:47 facegen count: 12
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 13
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 14
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 15
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen: finished all drawing
2019-06-18 08:44:47 facegen: finished render
2019-06-18 08:44:47 facegen: init_rendering
2019-06-18 08:44:47 facegen: init_rendering finished
2019-06-18 08:44:47 facegen: start render
2019-06-18 08:44:47 facegen count: 16
2019-06-18 08:44:47 facegen count: 0
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 1
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 2
2019-06-18 08:44:47 facegen count: 3
2019-06-18 08:44:47 facegen count: 4
2019-06-18 08:44:47 facegen count: 5
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 6
2019-06-18 08:44:47 facegen count: 7
2019-06-18 08:44:47 facegen count: 8
2019-06-18 08:44:47 facegen count: 9
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 10
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 11
2019-06-18 08:44:47 facegen count: 12
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 13
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 14
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 15
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen: finished all drawing
2019-06-18 08:44:47 facegen: finished render
2019-06-18 08:44:47 facegen: init_rendering
2019-06-18 08:44:47 facegen: init_rendering finished
2019-06-18 08:44:47 facegen: start render
2019-06-18 08:44:47 facegen count: 16
2019-06-18 08:44:47 facegen count: 0
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 1
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 2
2019-06-18 08:44:47 facegen count: 3
2019-06-18 08:44:47 facegen count: 4
2019-06-18 08:44:47 facegen count: 5
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 6
2019-06-18 08:44:47 facegen count: 7
2019-06-18 08:44:47 facegen count: 8
2019-06-18 08:44:47 facegen count: 9
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 10
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 11
2019-06-18 08:44:47 facegen count: 12
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 13
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 14
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen count: 15
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished first draw call
2019-06-18 08:44:47 facegen: using shader
2019-06-18 08:44:47 facegen: finished second draw call
2019-06-18 08:44:47 facegen: finished all drawing
2019-06-18 08:44:47 facegen: finished render
2019-06-18 08:44:47 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:44:47 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:44:47 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:44:47 create_offseason_events: Next year start_date = 04/07/2042 , old start_date = 04/01/2041 . ASG date moved from 07/17/2042 to 07/23/2042
2019-06-18 08:44:50 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 08:44:50 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 08:44:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees.png and added it to the cache
2019-06-18 08:44:54 facegen: init_rendering
2019-06-18 08:44:54 facegen: init_rendering finished
2019-06-18 08:44:54 facegen: start render
2019-06-18 08:44:54 facegen count: 16
2019-06-18 08:44:54 facegen count: 0
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished first draw call
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished second draw call
2019-06-18 08:44:54 facegen count: 1
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished first draw call
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished second draw call
2019-06-18 08:44:54 facegen count: 2
2019-06-18 08:44:54 facegen count: 3
2019-06-18 08:44:54 facegen count: 4
2019-06-18 08:44:54 facegen count: 5
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished first draw call
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished second draw call
2019-06-18 08:44:54 facegen count: 6
2019-06-18 08:44:54 facegen count: 7
2019-06-18 08:44:54 facegen count: 8
2019-06-18 08:44:54 facegen count: 9
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished first draw call
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished second draw call
2019-06-18 08:44:54 facegen count: 10
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished first draw call
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished second draw call
2019-06-18 08:44:54 facegen count: 11
2019-06-18 08:44:54 facegen count: 12
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished first draw call
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished second draw call
2019-06-18 08:44:54 facegen count: 13
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished first draw call
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished second draw call
2019-06-18 08:44:54 facegen count: 14
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished first draw call
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished second draw call
2019-06-18 08:44:54 facegen count: 15
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished first draw call
2019-06-18 08:44:54 facegen: using shader
2019-06-18 08:44:54 facegen: finished second draw call
2019-06-18 08:44:54 facegen: finished all drawing
2019-06-18 08:44:54 facegen: finished render
2019-06-18 08:44:59 facegen: init_rendering
2019-06-18 08:44:59 facegen: init_rendering finished
2019-06-18 08:44:59 facegen: start render
2019-06-18 08:44:59 facegen count: 16
2019-06-18 08:44:59 facegen count: 0
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished first draw call
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished second draw call
2019-06-18 08:44:59 facegen count: 1
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished first draw call
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished second draw call
2019-06-18 08:44:59 facegen count: 2
2019-06-18 08:44:59 facegen count: 3
2019-06-18 08:44:59 facegen count: 4
2019-06-18 08:44:59 facegen count: 5
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished first draw call
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished second draw call
2019-06-18 08:44:59 facegen count: 6
2019-06-18 08:44:59 facegen count: 7
2019-06-18 08:44:59 facegen count: 8
2019-06-18 08:44:59 facegen count: 9
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished first draw call
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished second draw call
2019-06-18 08:44:59 facegen count: 10
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished first draw call
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished second draw call
2019-06-18 08:44:59 facegen count: 11
2019-06-18 08:44:59 facegen count: 12
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished first draw call
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished second draw call
2019-06-18 08:44:59 facegen count: 13
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished first draw call
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished second draw call
2019-06-18 08:44:59 facegen count: 14
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished first draw call
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished second draw call
2019-06-18 08:44:59 facegen count: 15
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished first draw call
2019-06-18 08:44:59 facegen: using shader
2019-06-18 08:44:59 facegen: finished second draw call
2019-06-18 08:44:59 facegen: finished all drawing
2019-06-18 08:44:59 facegen: finished render
2019-06-18 08:45:13 facegen: init_rendering
2019-06-18 08:45:13 facegen: init_rendering finished
2019-06-18 08:45:13 facegen: start render
2019-06-18 08:45:13 facegen count: 16
2019-06-18 08:45:13 facegen count: 0
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished first draw call
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished second draw call
2019-06-18 08:45:13 facegen count: 1
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished first draw call
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished second draw call
2019-06-18 08:45:13 facegen count: 2
2019-06-18 08:45:13 facegen count: 3
2019-06-18 08:45:13 facegen count: 4
2019-06-18 08:45:13 facegen count: 5
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished first draw call
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished second draw call
2019-06-18 08:45:13 facegen count: 6
2019-06-18 08:45:13 facegen count: 7
2019-06-18 08:45:13 facegen count: 8
2019-06-18 08:45:13 facegen count: 9
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished first draw call
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished second draw call
2019-06-18 08:45:13 facegen count: 10
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished first draw call
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished second draw call
2019-06-18 08:45:13 facegen count: 11
2019-06-18 08:45:13 facegen count: 12
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished first draw call
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished second draw call
2019-06-18 08:45:13 facegen count: 13
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished first draw call
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished second draw call
2019-06-18 08:45:13 facegen count: 14
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished first draw call
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished second draw call
2019-06-18 08:45:13 facegen count: 15
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished first draw call
2019-06-18 08:45:13 facegen: using shader
2019-06-18 08:45:13 facegen: finished second draw call
2019-06-18 08:45:13 facegen: finished all drawing
2019-06-18 08:45:13 facegen: finished render
2019-06-18 08:45:14 facegen: init_rendering
2019-06-18 08:45:14 facegen: init_rendering finished
2019-06-18 08:45:14 facegen: start render
2019-06-18 08:45:14 facegen count: 16
2019-06-18 08:45:14 facegen count: 0
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished first draw call
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished second draw call
2019-06-18 08:45:14 facegen count: 1
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished first draw call
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished second draw call
2019-06-18 08:45:14 facegen count: 2
2019-06-18 08:45:14 facegen count: 3
2019-06-18 08:45:14 facegen count: 4
2019-06-18 08:45:14 facegen count: 5
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished first draw call
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished second draw call
2019-06-18 08:45:14 facegen count: 6
2019-06-18 08:45:14 facegen count: 7
2019-06-18 08:45:14 facegen count: 8
2019-06-18 08:45:14 facegen count: 9
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished first draw call
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished second draw call
2019-06-18 08:45:14 facegen count: 10
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished first draw call
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished second draw call
2019-06-18 08:45:14 facegen count: 11
2019-06-18 08:45:14 facegen count: 12
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished first draw call
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished second draw call
2019-06-18 08:45:14 facegen count: 13
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished first draw call
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished second draw call
2019-06-18 08:45:14 facegen count: 14
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished first draw call
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished second draw call
2019-06-18 08:45:14 facegen count: 15
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished first draw call
2019-06-18 08:45:14 facegen: using shader
2019-06-18 08:45:14 facegen: finished second draw call
2019-06-18 08:45:14 facegen: finished all drawing
2019-06-18 08:45:14 facegen: finished render
2019-06-18 08:45:16 facegen: init_rendering
2019-06-18 08:45:16 facegen: init_rendering finished
2019-06-18 08:45:16 facegen: start render
2019-06-18 08:45:16 facegen count: 16
2019-06-18 08:45:16 facegen count: 0
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished first draw call
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished second draw call
2019-06-18 08:45:16 facegen count: 1
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished first draw call
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished second draw call
2019-06-18 08:45:16 facegen count: 2
2019-06-18 08:45:16 facegen count: 3
2019-06-18 08:45:16 facegen count: 4
2019-06-18 08:45:16 facegen count: 5
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished first draw call
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished second draw call
2019-06-18 08:45:16 facegen count: 6
2019-06-18 08:45:16 facegen count: 7
2019-06-18 08:45:16 facegen count: 8
2019-06-18 08:45:16 facegen count: 9
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished first draw call
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished second draw call
2019-06-18 08:45:16 facegen count: 10
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished first draw call
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished second draw call
2019-06-18 08:45:16 facegen count: 11
2019-06-18 08:45:16 facegen count: 12
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished first draw call
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished second draw call
2019-06-18 08:45:16 facegen count: 13
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished first draw call
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished second draw call
2019-06-18 08:45:16 facegen count: 14
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished first draw call
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished second draw call
2019-06-18 08:45:16 facegen count: 15
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished first draw call
2019-06-18 08:45:16 facegen: using shader
2019-06-18 08:45:16 facegen: finished second draw call
2019-06-18 08:45:16 facegen: finished all drawing
2019-06-18 08:45:16 facegen: finished render
2019-06-18 08:45:17 facegen: init_rendering
2019-06-18 08:45:17 facegen: init_rendering finished
2019-06-18 08:45:17 facegen: start render
2019-06-18 08:45:17 facegen count: 16
2019-06-18 08:45:17 facegen count: 0
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished first draw call
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished second draw call
2019-06-18 08:45:17 facegen count: 1
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished first draw call
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished second draw call
2019-06-18 08:45:17 facegen count: 2
2019-06-18 08:45:17 facegen count: 3
2019-06-18 08:45:17 facegen count: 4
2019-06-18 08:45:17 facegen count: 5
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished first draw call
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished second draw call
2019-06-18 08:45:17 facegen count: 6
2019-06-18 08:45:17 facegen count: 7
2019-06-18 08:45:17 facegen count: 8
2019-06-18 08:45:17 facegen count: 9
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished first draw call
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished second draw call
2019-06-18 08:45:17 facegen count: 10
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished first draw call
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished second draw call
2019-06-18 08:45:17 facegen count: 11
2019-06-18 08:45:17 facegen count: 12
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished first draw call
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished second draw call
2019-06-18 08:45:17 facegen count: 13
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished first draw call
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished second draw call
2019-06-18 08:45:17 facegen count: 14
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished first draw call
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished second draw call
2019-06-18 08:45:17 facegen count: 15
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished first draw call
2019-06-18 08:45:17 facegen: using shader
2019-06-18 08:45:17 facegen: finished second draw call
2019-06-18 08:45:17 facegen: finished all drawing
2019-06-18 08:45:17 facegen: finished render
2019-06-18 08:45:18 facegen: init_rendering
2019-06-18 08:45:18 facegen: init_rendering finished
2019-06-18 08:45:18 facegen: start render
2019-06-18 08:45:18 facegen count: 16
2019-06-18 08:45:18 facegen count: 0
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished first draw call
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished second draw call
2019-06-18 08:45:18 facegen count: 1
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished first draw call
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished second draw call
2019-06-18 08:45:18 facegen count: 2
2019-06-18 08:45:18 facegen count: 3
2019-06-18 08:45:18 facegen count: 4
2019-06-18 08:45:18 facegen count: 5
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished first draw call
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished second draw call
2019-06-18 08:45:18 facegen count: 6
2019-06-18 08:45:18 facegen count: 7
2019-06-18 08:45:18 facegen count: 8
2019-06-18 08:45:18 facegen count: 9
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished first draw call
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished second draw call
2019-06-18 08:45:18 facegen count: 10
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished first draw call
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished second draw call
2019-06-18 08:45:18 facegen count: 11
2019-06-18 08:45:18 facegen count: 12
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished first draw call
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished second draw call
2019-06-18 08:45:18 facegen count: 13
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished first draw call
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished second draw call
2019-06-18 08:45:18 facegen count: 14
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished first draw call
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished second draw call
2019-06-18 08:45:18 facegen count: 15
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished first draw call
2019-06-18 08:45:18 facegen: using shader
2019-06-18 08:45:18 facegen: finished second draw call
2019-06-18 08:45:18 facegen: finished all drawing
2019-06-18 08:45:18 facegen: finished render
2019-06-18 08:45:32 facegen: init_rendering
2019-06-18 08:45:32 facegen: init_rendering finished
2019-06-18 08:45:32 facegen: start render
2019-06-18 08:45:32 facegen count: 16
2019-06-18 08:45:32 facegen count: 0
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished first draw call
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished second draw call
2019-06-18 08:45:32 facegen count: 1
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished first draw call
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished second draw call
2019-06-18 08:45:32 facegen count: 2
2019-06-18 08:45:32 facegen count: 3
2019-06-18 08:45:32 facegen count: 4
2019-06-18 08:45:32 facegen count: 5
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished first draw call
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished second draw call
2019-06-18 08:45:32 facegen count: 6
2019-06-18 08:45:32 facegen count: 7
2019-06-18 08:45:32 facegen count: 8
2019-06-18 08:45:32 facegen count: 9
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished first draw call
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished second draw call
2019-06-18 08:45:32 facegen count: 10
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished first draw call
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished second draw call
2019-06-18 08:45:32 facegen count: 11
2019-06-18 08:45:32 facegen count: 12
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished first draw call
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished second draw call
2019-06-18 08:45:32 facegen count: 13
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished first draw call
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished second draw call
2019-06-18 08:45:32 facegen count: 14
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished first draw call
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished second draw call
2019-06-18 08:45:32 facegen count: 15
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished first draw call
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished second draw call
2019-06-18 08:45:32 facegen: finished all drawing
2019-06-18 08:45:32 facegen: finished render
2019-06-18 08:45:32 facegen: init_rendering
2019-06-18 08:45:32 facegen: init_rendering finished
2019-06-18 08:45:32 facegen: start render
2019-06-18 08:45:32 facegen count: 16
2019-06-18 08:45:32 facegen count: 0
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished first draw call
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:32 facegen: finished second draw call
2019-06-18 08:45:32 facegen count: 1
2019-06-18 08:45:32 facegen count: 2
2019-06-18 08:45:32 facegen count: 3
2019-06-18 08:45:32 facegen count: 4
2019-06-18 08:45:32 facegen: using shader
2019-06-18 08:45:33 facegen: finished first draw call
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished second draw call
2019-06-18 08:45:33 facegen count: 5
2019-06-18 08:45:33 facegen count: 6
2019-06-18 08:45:33 facegen count: 7
2019-06-18 08:45:33 facegen count: 8
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished first draw call
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished second draw call
2019-06-18 08:45:33 facegen count: 9
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished first draw call
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished second draw call
2019-06-18 08:45:33 facegen count: 10
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished first draw call
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished second draw call
2019-06-18 08:45:33 facegen count: 11
2019-06-18 08:45:33 facegen count: 12
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished first draw call
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished second draw call
2019-06-18 08:45:33 facegen count: 13
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished first draw call
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished second draw call
2019-06-18 08:45:33 facegen count: 14
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished first draw call
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished second draw call
2019-06-18 08:45:33 facegen count: 15
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished first draw call
2019-06-18 08:45:33 facegen: using shader
2019-06-18 08:45:33 facegen: finished second draw call
2019-06-18 08:45:33 facegen: finished all drawing
2019-06-18 08:45:33 facegen: finished render
2019-06-18 08:45:38 facegen: init_rendering
2019-06-18 08:45:38 facegen: init_rendering finished
2019-06-18 08:45:38 facegen: start render
2019-06-18 08:45:38 facegen count: 16
2019-06-18 08:45:38 facegen count: 0
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished first draw call
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished second draw call
2019-06-18 08:45:38 facegen count: 1
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished first draw call
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished second draw call
2019-06-18 08:45:38 facegen count: 2
2019-06-18 08:45:38 facegen count: 3
2019-06-18 08:45:38 facegen count: 4
2019-06-18 08:45:38 facegen count: 5
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished first draw call
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished second draw call
2019-06-18 08:45:38 facegen count: 6
2019-06-18 08:45:38 facegen count: 7
2019-06-18 08:45:38 facegen count: 8
2019-06-18 08:45:38 facegen count: 9
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished first draw call
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished second draw call
2019-06-18 08:45:38 facegen count: 10
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished first draw call
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished second draw call
2019-06-18 08:45:38 facegen count: 11
2019-06-18 08:45:38 facegen count: 12
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished first draw call
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished second draw call
2019-06-18 08:45:38 facegen count: 13
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished first draw call
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished second draw call
2019-06-18 08:45:38 facegen count: 14
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished first draw call
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished second draw call
2019-06-18 08:45:38 facegen count: 15
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished first draw call
2019-06-18 08:45:38 facegen: using shader
2019-06-18 08:45:38 facegen: finished second draw call
2019-06-18 08:45:38 facegen: finished all drawing
2019-06-18 08:45:38 facegen: finished render
2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache
2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_small.png and added it to the cache
2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache
2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_small.png and added it to the cache
2019-06-18 08:46:22 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache
2019-06-18 08:46:22 facegen: init_rendering
2019-06-18 08:46:22 facegen: init_rendering finished
2019-06-18 08:46:22 facegen: start render
2019-06-18 08:46:22 facegen count: 16
2019-06-18 08:46:22 facegen count: 0
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 1
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 2
2019-06-18 08:46:22 facegen count: 3
2019-06-18 08:46:22 facegen count: 4
2019-06-18 08:46:22 facegen count: 5
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 6
2019-06-18 08:46:22 facegen count: 7
2019-06-18 08:46:22 facegen count: 8
2019-06-18 08:46:22 facegen count: 9
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 10
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 11
2019-06-18 08:46:22 facegen count: 12
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 13
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 14
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 15
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen: finished all drawing
2019-06-18 08:46:22 facegen: finished render
2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/scranton_wb_railriders_50.png and added it to the cache
2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/trenton_thunder_50.png and added it to the cache
2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/tampa_yankees_50.png and added it to the cache
2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/charleston_riverdogs_50.png and added it to the cache
2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/staten_island_yankees_50.png and added it to the cache
2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pulaski_yankees_50.png and added it to the cache
2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_e_(gcl)_yankees_east_50.png and added it to the cache
2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_w_(gcl)_yankees_west_50.png and added it to the cache
2019-06-18 08:46:22 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_1_(dsl)_yankees_1_50.png and added it to the cache
2019-06-18 08:46:22 facegen: init_rendering
2019-06-18 08:46:22 facegen: init_rendering finished
2019-06-18 08:46:22 facegen: start render
2019-06-18 08:46:22 facegen count: 16
2019-06-18 08:46:22 facegen count: 0
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 1
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 2
2019-06-18 08:46:22 facegen count: 3
2019-06-18 08:46:22 facegen count: 4
2019-06-18 08:46:22 facegen count: 5
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 6
2019-06-18 08:46:22 facegen count: 7
2019-06-18 08:46:22 facegen count: 8
2019-06-18 08:46:22 facegen count: 9
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 10
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 11
2019-06-18 08:46:22 facegen count: 12
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 13
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 14
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen count: 15
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished first draw call
2019-06-18 08:46:22 facegen: using shader
2019-06-18 08:46:22 facegen: finished second draw call
2019-06-18 08:46:22 facegen: finished all drawing
2019-06-18 08:46:22 facegen: finished render
2019-06-18 08:46:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/staten_island_yankees.png and added it to the cache
2019-06-18 08:46:23 facegen: init_rendering
2019-06-18 08:46:23 facegen: init_rendering finished
2019-06-18 08:46:23 facegen: start render
2019-06-18 08:46:23 facegen count: 16
2019-06-18 08:46:23 facegen count: 0
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 1
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 2
2019-06-18 08:46:23 facegen count: 3
2019-06-18 08:46:23 facegen count: 4
2019-06-18 08:46:23 facegen count: 5
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 6
2019-06-18 08:46:23 facegen count: 7
2019-06-18 08:46:23 facegen count: 8
2019-06-18 08:46:23 facegen count: 9
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 10
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 11
2019-06-18 08:46:23 facegen count: 12
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 13
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 14
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 15
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen: finished all drawing
2019-06-18 08:46:23 facegen: finished render
2019-06-18 08:46:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pulaski_yankees.png and added it to the cache
2019-06-18 08:46:23 facegen: init_rendering
2019-06-18 08:46:23 facegen: init_rendering finished
2019-06-18 08:46:23 facegen: start render
2019-06-18 08:46:23 facegen count: 16
2019-06-18 08:46:23 facegen count: 0
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 1
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 2
2019-06-18 08:46:23 facegen count: 3
2019-06-18 08:46:23 facegen count: 4
2019-06-18 08:46:23 facegen count: 5
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 6
2019-06-18 08:46:23 facegen count: 7
2019-06-18 08:46:23 facegen count: 8
2019-06-18 08:46:23 facegen count: 9
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 10
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 11
2019-06-18 08:46:23 facegen count: 12
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 13
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 14
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 15
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen: finished all drawing
2019-06-18 08:46:23 facegen: finished render
2019-06-18 08:46:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_1_(dsl)_yankees_1.png and added it to the cache
2019-06-18 08:46:23 facegen: init_rendering
2019-06-18 08:46:23 facegen: init_rendering finished
2019-06-18 08:46:23 facegen: start render
2019-06-18 08:46:23 facegen count: 16
2019-06-18 08:46:23 facegen count: 0
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 1
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 2
2019-06-18 08:46:23 facegen count: 3
2019-06-18 08:46:23 facegen count: 4
2019-06-18 08:46:23 facegen count: 5
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 6
2019-06-18 08:46:23 facegen count: 7
2019-06-18 08:46:23 facegen count: 8
2019-06-18 08:46:23 facegen count: 9
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 10
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 11
2019-06-18 08:46:23 facegen count: 12
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 13
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 14
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen count: 15
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished first draw call
2019-06-18 08:46:23 facegen: using shader
2019-06-18 08:46:23 facegen: finished second draw call
2019-06-18 08:46:23 facegen: finished all drawing
2019-06-18 08:46:23 facegen: finished render
2019-06-18 08:46:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees.png and added it to the cache
2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/scranton_wb_railriders_16.png and added it to the cache
2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/trenton_thunder_16.png and added it to the cache
2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/tampa_yankees_16.png and added it to the cache
2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/charleston_riverdogs_16.png and added it to the cache
2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/staten_island_yankees_16.png and added it to the cache
2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pulaski_yankees_16.png and added it to the cache
2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_e_(gcl)_yankees_east_16.png and added it to the cache
2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_w_(gcl)_yankees_west_16.png and added it to the cache
2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_a_1_(dsl)_yankees_1_16.png and added it to the cache
2019-06-18 08:46:23 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_50.png and added it to the cache
2019-06-18 08:47:17 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:47:17 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:47:17 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:47:17 end_transaction: END TRANSACTION was successful.
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 145 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM league_transactions WHERE league_id = 145 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 33 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 33 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 34 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 34 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 48 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 48 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 59 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 59 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 40 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 40 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 35 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 35 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:17 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 38 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 38 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 43 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 43 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 58 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 58 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 39 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 39 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 44 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 44 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 50 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 50 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 54 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 54 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 793 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 793 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 42 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 42 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 49 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 49 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 51 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 51 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 60 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 60 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:18 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 32 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 32 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 41 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 41 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 36 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 36 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 46 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 46 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 52 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 52 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 56 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 56 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 37 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 37 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 31 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 31 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 45 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 45 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 53 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 53 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 55 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 55 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 57 AND transaction_type = 0 AND season < 2041;
2019-06-18 08:47:19 clear_txt_file: Success: DELETE FROM team_transactions WHERE team_id = 57 AND transaction_type = 1 AND season < 2041;
2019-06-18 08:47:19 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:47:19 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:47:19 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:47:19 end_transaction: END TRANSACTION was successful.
2019-06-18 08:47:19 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:47:19 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:47:19 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:47:19 end_transaction: END TRANSACTION was successful.
2019-06-18 08:47:20 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:47:20 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:47:20 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:47:20 end_transaction: END TRANSACTION was successful.
2019-06-18 08:47:21 start_storyline: Storyline started. ID: "Post Retirement stories" - total_usage_counter: 1
2019-06-18 08:47:21 create_storyline_msg: "" - The Honorable Congressman Sellers? Former Player Running for Office
2019-06-18 08:47:22 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 60875;
2019-06-18 08:47:22 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:47:22 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:47:22 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:47:22 end_transaction: END TRANSACTION was successful.
2019-06-18 08:47:22 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66259;
2019-06-18 08:47:22 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66288;
2019-06-18 08:47:22 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66291;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 67915;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 68980;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 68986;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69010;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69017;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69055;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69064;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69065;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69082;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69759;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69780;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70722;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70758;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70818;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 71225;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 71264;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72269;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72276;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72312;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72323;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72348;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72353;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72369;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72375;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72382;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72391;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72490;
2019-06-18 08:47:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 73173;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74230;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74235;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74236;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74248;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74270;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74275;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74301;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74304;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74305;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75978;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75979;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75989;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76011;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76028;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76042;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76045;
2019-06-18 08:47:24 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:47:24 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:47:24 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:47:24 end_transaction: END TRANSACTION was successful.
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77671;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77679;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77683;
2019-06-18 08:47:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77949;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79221;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79247;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79316;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 80843;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 81039;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82469;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82504;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82692;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84012;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84064;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84137;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84162;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84169;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84180;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84363;
2019-06-18 08:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84496;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85567;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85579;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85580;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85613;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85626;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85637;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85689;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85723;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85770;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86003;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86004;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86042;
2019-06-18 08:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86048;
2019-06-18 08:47:26 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/charlotte_cyclones.png and added it to the cache
2019-06-18 08:47:26 facegen: init_rendering
2019-06-18 08:47:26 facegen: init_rendering finished
2019-06-18 08:47:26 facegen: start render
2019-06-18 08:47:26 facegen count: 16
2019-06-18 08:47:26 facegen count: 0
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished first draw call
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished second draw call
2019-06-18 08:47:26 facegen count: 1
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished first draw call
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished second draw call
2019-06-18 08:47:26 facegen count: 2
2019-06-18 08:47:26 facegen count: 3
2019-06-18 08:47:26 facegen count: 4
2019-06-18 08:47:26 facegen count: 5
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished first draw call
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished second draw call
2019-06-18 08:47:26 facegen count: 6
2019-06-18 08:47:26 facegen count: 7
2019-06-18 08:47:26 facegen count: 8
2019-06-18 08:47:26 facegen count: 9
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished first draw call
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished second draw call
2019-06-18 08:47:26 facegen count: 10
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished first draw call
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished second draw call
2019-06-18 08:47:26 facegen count: 11
2019-06-18 08:47:26 facegen count: 12
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished first draw call
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished second draw call
2019-06-18 08:47:26 facegen count: 13
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished first draw call
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished second draw call
2019-06-18 08:47:26 facegen count: 14
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished first draw call
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished second draw call
2019-06-18 08:47:26 facegen count: 15
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished first draw call
2019-06-18 08:47:26 facegen: using shader
2019-06-18 08:47:26 facegen: finished second draw call
2019-06-18 08:47:26 facegen: finished all drawing
2019-06-18 08:47:26 facegen: finished render
2019-06-18 08:47:26 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals.png and added it to the cache
2019-06-18 08:47:27 facegen: init_rendering
2019-06-18 08:47:27 facegen: init_rendering finished
2019-06-18 08:47:27 facegen: start render
2019-06-18 08:47:27 facegen count: 16
2019-06-18 08:47:27 facegen count: 0
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 1
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 2
2019-06-18 08:47:27 facegen count: 3
2019-06-18 08:47:27 facegen count: 4
2019-06-18 08:47:27 facegen count: 5
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 6
2019-06-18 08:47:27 facegen count: 7
2019-06-18 08:47:27 facegen count: 8
2019-06-18 08:47:27 facegen count: 9
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 10
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 11
2019-06-18 08:47:27 facegen count: 12
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 13
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 14
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 15
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen: finished all drawing
2019-06-18 08:47:27 facegen: finished render
2019-06-18 08:47:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/bakersfield_train_robbers.png and added it to the cache
2019-06-18 08:47:27 facegen: init_rendering
2019-06-18 08:47:27 facegen: init_rendering finished
2019-06-18 08:47:27 facegen: start render
2019-06-18 08:47:27 facegen count: 16
2019-06-18 08:47:27 facegen count: 0
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 1
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 2
2019-06-18 08:47:27 facegen count: 3
2019-06-18 08:47:27 facegen count: 4
2019-06-18 08:47:27 facegen count: 5
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 6
2019-06-18 08:47:27 facegen count: 7
2019-06-18 08:47:27 facegen count: 8
2019-06-18 08:47:27 facegen count: 9
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 10
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 11
2019-06-18 08:47:27 facegen count: 12
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 13
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 14
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 15
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen: finished all drawing
2019-06-18 08:47:27 facegen: finished render
2019-06-18 08:47:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies.png and added it to the cache
2019-06-18 08:47:27 facegen: init_rendering
2019-06-18 08:47:27 facegen: init_rendering finished
2019-06-18 08:47:27 facegen: start render
2019-06-18 08:47:27 facegen count: 16
2019-06-18 08:47:27 facegen count: 0
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 1
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 2
2019-06-18 08:47:27 facegen count: 3
2019-06-18 08:47:27 facegen count: 4
2019-06-18 08:47:27 facegen count: 5
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 6
2019-06-18 08:47:27 facegen count: 7
2019-06-18 08:47:27 facegen count: 8
2019-06-18 08:47:27 facegen count: 9
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 10
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 11
2019-06-18 08:47:27 facegen count: 12
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 13
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 14
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen count: 15
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished first draw call
2019-06-18 08:47:27 facegen: using shader
2019-06-18 08:47:27 facegen: finished second draw call
2019-06-18 08:47:27 facegen: finished all drawing
2019-06-18 08:47:27 facegen: finished render
2019-06-18 08:47:27 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:47:27 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:47:27 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:47:28 end_transaction: END TRANSACTION was successful.
2019-06-18 08:50:49 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:50:49 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/sunnyvale_catbirds_50.png and added it to the cache
2019-06-18 08:50:49 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/dimondale_dragons_50.png and added it to the cache
2019-06-18 08:50:49 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/mt_carmel_sting_50.png and added it to the cache
2019-06-18 08:50:49 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/ft_meade_aces_50.png and added it to the cache
2019-06-18 08:50:49 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cascade-chipita_park_mist_50.png and added it to the cache
2019-06-18 08:50:49 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baton_rouge_defenders_50.png and added it to the cache
2019-06-18 08:50:50 facegen: init_rendering
2019-06-18 08:50:50 facegen: init_rendering finished
2019-06-18 08:50:50 facegen: start render
2019-06-18 08:50:50 facegen count: 16
2019-06-18 08:50:50 facegen count: 0
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished first draw call
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished second draw call
2019-06-18 08:50:50 facegen count: 1
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished first draw call
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished second draw call
2019-06-18 08:50:50 facegen count: 2
2019-06-18 08:50:50 facegen count: 3
2019-06-18 08:50:50 facegen count: 4
2019-06-18 08:50:50 facegen count: 5
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished first draw call
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished second draw call
2019-06-18 08:50:50 facegen count: 6
2019-06-18 08:50:50 facegen count: 7
2019-06-18 08:50:50 facegen count: 8
2019-06-18 08:50:50 facegen count: 9
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished first draw call
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished second draw call
2019-06-18 08:50:50 facegen count: 10
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished first draw call
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished second draw call
2019-06-18 08:50:50 facegen count: 11
2019-06-18 08:50:50 facegen count: 12
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished first draw call
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished second draw call
2019-06-18 08:50:50 facegen count: 13
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished first draw call
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished second draw call
2019-06-18 08:50:50 facegen count: 14
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished first draw call
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished second draw call
2019-06-18 08:50:50 facegen count: 15
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished first draw call
2019-06-18 08:50:50 facegen: using shader
2019-06-18 08:50:50 facegen: finished second draw call
2019-06-18 08:50:50 facegen: finished all drawing
2019-06-18 08:50:50 facegen: finished render
2019-06-18 08:50:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:50:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:50:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:50:57 facegen: init_rendering
2019-06-18 08:50:57 facegen: init_rendering finished
2019-06-18 08:50:57 facegen: start render
2019-06-18 08:50:57 facegen count: 16
2019-06-18 08:50:57 facegen count: 0
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished first draw call
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished second draw call
2019-06-18 08:50:57 facegen count: 1
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished first draw call
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished second draw call
2019-06-18 08:50:57 facegen count: 2
2019-06-18 08:50:57 facegen count: 3
2019-06-18 08:50:57 facegen count: 4
2019-06-18 08:50:57 facegen count: 5
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished first draw call
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished second draw call
2019-06-18 08:50:57 facegen count: 6
2019-06-18 08:50:57 facegen count: 7
2019-06-18 08:50:57 facegen count: 8
2019-06-18 08:50:57 facegen count: 9
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished first draw call
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished second draw call
2019-06-18 08:50:57 facegen count: 10
2019-06-18 08:50:57 facegen count: 11
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished first draw call
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished second draw call
2019-06-18 08:50:57 facegen count: 12
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished first draw call
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished second draw call
2019-06-18 08:50:57 facegen count: 13
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished first draw call
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished second draw call
2019-06-18 08:50:57 facegen count: 14
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished first draw call
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished second draw call
2019-06-18 08:50:57 facegen count: 15
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished first draw call
2019-06-18 08:50:57 facegen: using shader
2019-06-18 08:50:57 facegen: finished second draw call
2019-06-18 08:50:57 facegen: finished all drawing
2019-06-18 08:50:57 facegen: finished render
2019-06-18 08:53:37 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:53:42 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 08:53:42 Browser: add_panel_script added 15 panel scripts
2019-06-18 08:53:42 Browser: add_border_script added 0 images to this page and 46 border scripts
2019-06-18 08:59:44 facegen: init_rendering
2019-06-18 08:59:44 facegen: init_rendering finished
2019-06-18 08:59:44 facegen: start render
2019-06-18 08:59:44 facegen count: 16
2019-06-18 08:59:44 facegen count: 0
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 1
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 2
2019-06-18 08:59:44 facegen count: 3
2019-06-18 08:59:44 facegen count: 4
2019-06-18 08:59:44 facegen count: 5
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 6
2019-06-18 08:59:44 facegen count: 7
2019-06-18 08:59:44 facegen count: 8
2019-06-18 08:59:44 facegen count: 9
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 10
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 11
2019-06-18 08:59:44 facegen count: 12
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 13
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 14
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 15
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen: finished all drawing
2019-06-18 08:59:44 facegen: finished render
2019-06-18 08:59:44 facegen: init_rendering
2019-06-18 08:59:44 facegen: init_rendering finished
2019-06-18 08:59:44 facegen: start render
2019-06-18 08:59:44 facegen count: 16
2019-06-18 08:59:44 facegen count: 0
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 1
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 2
2019-06-18 08:59:44 facegen count: 3
2019-06-18 08:59:44 facegen count: 4
2019-06-18 08:59:44 facegen count: 5
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 6
2019-06-18 08:59:44 facegen count: 7
2019-06-18 08:59:44 facegen count: 8
2019-06-18 08:59:44 facegen count: 9
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 10
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 11
2019-06-18 08:59:44 facegen count: 12
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 13
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 14
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 15
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen: finished all drawing
2019-06-18 08:59:44 facegen: finished render
2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:59:44 facegen: init_rendering
2019-06-18 08:59:44 facegen: init_rendering finished
2019-06-18 08:59:44 facegen: start render
2019-06-18 08:59:44 facegen count: 16
2019-06-18 08:59:44 facegen count: 0
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 1
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 2
2019-06-18 08:59:44 facegen count: 3
2019-06-18 08:59:44 facegen count: 4
2019-06-18 08:59:44 facegen count: 5
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 6
2019-06-18 08:59:44 facegen count: 7
2019-06-18 08:59:44 facegen count: 8
2019-06-18 08:59:44 facegen count: 9
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 10
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 11
2019-06-18 08:59:44 facegen count: 12
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 13
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 14
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 15
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen: finished all drawing
2019-06-18 08:59:44 facegen: finished render
2019-06-18 08:59:44 facegen: init_rendering
2019-06-18 08:59:44 facegen: init_rendering finished
2019-06-18 08:59:44 facegen: start render
2019-06-18 08:59:44 facegen count: 16
2019-06-18 08:59:44 facegen count: 0
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 1
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 2
2019-06-18 08:59:44 facegen count: 3
2019-06-18 08:59:44 facegen count: 4
2019-06-18 08:59:44 facegen count: 5
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 6
2019-06-18 08:59:44 facegen count: 7
2019-06-18 08:59:44 facegen count: 8
2019-06-18 08:59:44 facegen count: 9
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 10
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 11
2019-06-18 08:59:44 facegen count: 12
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 13
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 14
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen count: 15
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished first draw call
2019-06-18 08:59:44 facegen: using shader
2019-06-18 08:59:44 facegen: finished second draw call
2019-06-18 08:59:44 facegen: finished all drawing
2019-06-18 08:59:44 facegen: finished render
2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 08:59:44 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 08:59:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90697;
2019-06-18 08:59:51 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 08:59:51 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 08:59:51 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 08:59:51 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 08:59:51 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 08:59:51 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 08:59:52 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 08:59:52 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 08:59:52 save_critical_database_files: Successfully created flag file
2019-06-18 08:59:52 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: coaches.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: faces.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: messages.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: names.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: offers.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: parks.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: players.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: retired.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: scouting.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: storylines.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: teams.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: text_data.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: trades.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: weather.dat
2019-06-18 08:59:52 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 08:59:52 save_critical_database_files: Moved file: world.dat
2019-06-18 08:59:52 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 08:59:52 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 08:59:52 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 08:59:52 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 08:59:52 end_transaction: END TRANSACTION was successful.
2019-06-18 08:59:52 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 09:00:02 zip_single_file: Successfully zipped file
2019-06-18 09:00:02 save_critical_database_files: Saving names...
2019-06-18 09:00:02 save_critical_database_files: Saving players...
2019-06-18 09:00:05 save_critical_database_files: Saving coaches...
2019-06-18 09:00:06 save_critical_database_files: Saving teams...
2019-06-18 09:00:06 save_critical_database_files: Saving weather...
2019-06-18 09:00:06 save_critical_database_files: Saving ballparks...
2019-06-18 09:00:06 save_critical_database_files: Saving scouting sets...
2019-06-18 09:00:06 save_critical_database_files: Saving contract offers...
2019-06-18 09:00:06 save_critical_database_files: Saving trades...
2019-06-18 09:00:06 save_critical_database_files: Saving messages...
2019-06-18 09:00:07 save_messages: Saved message text files: 171
2019-06-18 09:00:07 save_critical_database_files: Saving human managers...
2019-06-18 09:00:07 save_critical_database_files: Saving faces...
2019-06-18 09:00:10 save_critical_database_files: Saving storylines...
2019-06-18 09:00:10 save_critical_database_files: Saving world...
2019-06-18 09:00:10 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 09:00:10 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 09:00:10 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 09:00:10 save_database: Saving news...
2019-06-18 09:00:10 save_database: Saving games in progress...
2019-06-18 09:00:10 save_database: Saving saved games list...
2019-06-18 09:00:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:00:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:00:20 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:00:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:00:37 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:00:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:02:36 facegen: init_rendering
2019-06-18 09:02:36 facegen: init_rendering finished
2019-06-18 09:02:36 facegen: start render
2019-06-18 09:02:36 facegen count: 16
2019-06-18 09:02:36 facegen count: 0
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 1
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 2
2019-06-18 09:02:36 facegen count: 3
2019-06-18 09:02:36 facegen count: 4
2019-06-18 09:02:36 facegen count: 5
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 6
2019-06-18 09:02:36 facegen count: 7
2019-06-18 09:02:36 facegen count: 8
2019-06-18 09:02:36 facegen count: 9
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 10
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 11
2019-06-18 09:02:36 facegen count: 12
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 13
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 14
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 15
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen: finished all drawing
2019-06-18 09:02:36 facegen: finished render
2019-06-18 09:02:36 facegen: init_rendering
2019-06-18 09:02:36 facegen: init_rendering finished
2019-06-18 09:02:36 facegen: start render
2019-06-18 09:02:36 facegen count: 16
2019-06-18 09:02:36 facegen count: 0
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 1
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 2
2019-06-18 09:02:36 facegen count: 3
2019-06-18 09:02:36 facegen count: 4
2019-06-18 09:02:36 facegen count: 5
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 6
2019-06-18 09:02:36 facegen count: 7
2019-06-18 09:02:36 facegen count: 8
2019-06-18 09:02:36 facegen count: 9
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 10
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 11
2019-06-18 09:02:36 facegen count: 12
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 13
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 14
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen count: 15
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished first draw call
2019-06-18 09:02:36 facegen: using shader
2019-06-18 09:02:36 facegen: finished second draw call
2019-06-18 09:02:36 facegen: finished all drawing
2019-06-18 09:02:36 facegen: finished render
2019-06-18 09:02:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:02:36 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:02:36 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:02:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/yomiuri_giants.png and added it to the cache
2019-06-18 09:02:37 facegen: init_rendering
2019-06-18 09:02:37 facegen: init_rendering finished
2019-06-18 09:02:37 facegen: start render
2019-06-18 09:02:37 facegen count: 16
2019-06-18 09:02:37 facegen count: 0
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 1
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 2
2019-06-18 09:02:37 facegen count: 3
2019-06-18 09:02:37 facegen count: 4
2019-06-18 09:02:37 facegen count: 5
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 6
2019-06-18 09:02:37 facegen count: 7
2019-06-18 09:02:37 facegen count: 8
2019-06-18 09:02:37 facegen count: 9
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 10
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 11
2019-06-18 09:02:37 facegen count: 12
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 13
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 14
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 15
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen: finished all drawing
2019-06-18 09:02:37 facegen: finished render
2019-06-18 09:02:37 facegen: init_rendering
2019-06-18 09:02:37 facegen: init_rendering finished
2019-06-18 09:02:37 facegen: start render
2019-06-18 09:02:37 facegen count: 16
2019-06-18 09:02:37 facegen count: 0
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 1
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 2
2019-06-18 09:02:37 facegen count: 3
2019-06-18 09:02:37 facegen count: 4
2019-06-18 09:02:37 facegen count: 5
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 6
2019-06-18 09:02:37 facegen count: 7
2019-06-18 09:02:37 facegen count: 8
2019-06-18 09:02:37 facegen count: 9
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 10
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 11
2019-06-18 09:02:37 facegen count: 12
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 13
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 14
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen count: 15
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished first draw call
2019-06-18 09:02:37 facegen: using shader
2019-06-18 09:02:37 facegen: finished second draw call
2019-06-18 09:02:37 facegen: finished all drawing
2019-06-18 09:02:37 facegen: finished render
2019-06-18 09:02:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:02:37 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:02:37 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:02:37 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90693;
2019-06-18 09:02:38 start_storyline: Storyline started. ID: "Business - Commercial" - total_usage_counter: 1
2019-06-18 09:02:38 create_storyline_msg: "" - Tsuruo Watanabe Makes His Pitch... Selling Cars!
2019-06-18 09:02:39 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90692;
2019-06-18 09:02:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90686;
2019-06-18 09:02:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90240;
2019-06-18 09:02:56 start_storyline: Storyline started. ID: "Winter Meeting - End" - total_usage_counter: 1
2019-06-18 09:02:56 create_storyline_msg: "" - Winter Meetings Come to a Close
2019-06-18 09:02:56 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90235;
2019-06-18 09:02:58 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 90137;
2019-06-18 09:02:58 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89753;
2019-06-18 09:02:59 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 4
2019-06-18 09:02:59 create_storyline_msg: "" - Ang Severely Scalded by Hot Water
2019-06-18 09:03:07 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox.png and added it to the cache
2019-06-18 09:03:07 facegen: init_rendering
2019-06-18 09:03:07 facegen: init_rendering finished
2019-06-18 09:03:07 facegen: start render
2019-06-18 09:03:07 facegen count: 16
2019-06-18 09:03:07 facegen count: 0
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished first draw call
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished second draw call
2019-06-18 09:03:07 facegen count: 1
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished first draw call
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished second draw call
2019-06-18 09:03:07 facegen count: 2
2019-06-18 09:03:07 facegen count: 3
2019-06-18 09:03:07 facegen count: 4
2019-06-18 09:03:07 facegen count: 5
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished first draw call
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished second draw call
2019-06-18 09:03:07 facegen count: 6
2019-06-18 09:03:07 facegen count: 7
2019-06-18 09:03:07 facegen count: 8
2019-06-18 09:03:07 facegen count: 9
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished first draw call
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished second draw call
2019-06-18 09:03:07 facegen count: 10
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished first draw call
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished second draw call
2019-06-18 09:03:07 facegen count: 11
2019-06-18 09:03:07 facegen count: 12
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished first draw call
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished second draw call
2019-06-18 09:03:07 facegen count: 13
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished first draw call
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished second draw call
2019-06-18 09:03:07 facegen count: 14
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished first draw call
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished second draw call
2019-06-18 09:03:07 facegen count: 15
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished first draw call
2019-06-18 09:03:07 facegen: using shader
2019-06-18 09:03:07 facegen: finished second draw call
2019-06-18 09:03:07 facegen: finished all drawing
2019-06-18 09:03:07 facegen: finished render
2019-06-18 09:03:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies.png and added it to the cache
2019-06-18 09:03:14 facegen: init_rendering
2019-06-18 09:03:14 facegen: init_rendering finished
2019-06-18 09:03:14 facegen: start render
2019-06-18 09:03:14 facegen count: 16
2019-06-18 09:03:14 facegen count: 0
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 1
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 2
2019-06-18 09:03:14 facegen count: 3
2019-06-18 09:03:14 facegen count: 4
2019-06-18 09:03:14 facegen count: 5
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 6
2019-06-18 09:03:14 facegen count: 7
2019-06-18 09:03:14 facegen count: 8
2019-06-18 09:03:14 facegen count: 9
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 10
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 11
2019-06-18 09:03:14 facegen count: 12
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 13
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 14
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 15
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen: finished all drawing
2019-06-18 09:03:14 facegen: finished render
2019-06-18 09:03:14 facegen: init_rendering
2019-06-18 09:03:14 facegen: init_rendering finished
2019-06-18 09:03:14 facegen: start render
2019-06-18 09:03:14 facegen count: 16
2019-06-18 09:03:14 facegen count: 0
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 1
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 2
2019-06-18 09:03:14 facegen count: 3
2019-06-18 09:03:14 facegen count: 4
2019-06-18 09:03:14 facegen count: 5
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 6
2019-06-18 09:03:14 facegen count: 7
2019-06-18 09:03:14 facegen count: 8
2019-06-18 09:03:14 facegen count: 9
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 10
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 11
2019-06-18 09:03:14 facegen count: 12
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 13
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 14
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 15
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen: finished all drawing
2019-06-18 09:03:14 facegen: finished render
2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:14 facegen: init_rendering
2019-06-18 09:03:14 facegen: init_rendering finished
2019-06-18 09:03:14 facegen: start render
2019-06-18 09:03:14 facegen count: 16
2019-06-18 09:03:14 facegen count: 0
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 1
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 2
2019-06-18 09:03:14 facegen count: 3
2019-06-18 09:03:14 facegen count: 4
2019-06-18 09:03:14 facegen count: 5
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 6
2019-06-18 09:03:14 facegen count: 7
2019-06-18 09:03:14 facegen count: 8
2019-06-18 09:03:14 facegen count: 9
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 10
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 11
2019-06-18 09:03:14 facegen count: 12
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 13
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 14
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 15
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen: finished all drawing
2019-06-18 09:03:14 facegen: finished render
2019-06-18 09:03:14 facegen: init_rendering
2019-06-18 09:03:14 facegen: init_rendering finished
2019-06-18 09:03:14 facegen: start render
2019-06-18 09:03:14 facegen count: 16
2019-06-18 09:03:14 facegen count: 0
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 1
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 2
2019-06-18 09:03:14 facegen count: 3
2019-06-18 09:03:14 facegen count: 4
2019-06-18 09:03:14 facegen count: 5
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 6
2019-06-18 09:03:14 facegen count: 7
2019-06-18 09:03:14 facegen count: 8
2019-06-18 09:03:14 facegen count: 9
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 10
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 11
2019-06-18 09:03:14 facegen count: 12
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 13
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 14
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 15
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen: finished all drawing
2019-06-18 09:03:14 facegen: finished render
2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox.png and added it to the cache
2019-06-18 09:03:14 facegen: init_rendering
2019-06-18 09:03:14 facegen: init_rendering finished
2019-06-18 09:03:14 facegen: start render
2019-06-18 09:03:14 facegen count: 16
2019-06-18 09:03:14 facegen count: 0
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 1
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 2
2019-06-18 09:03:14 facegen count: 3
2019-06-18 09:03:14 facegen count: 4
2019-06-18 09:03:14 facegen count: 5
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 6
2019-06-18 09:03:14 facegen count: 7
2019-06-18 09:03:14 facegen count: 8
2019-06-18 09:03:14 facegen count: 9
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 10
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 11
2019-06-18 09:03:14 facegen count: 12
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 13
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 14
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 15
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen: finished all drawing
2019-06-18 09:03:14 facegen: finished render
2019-06-18 09:03:14 facegen: init_rendering
2019-06-18 09:03:14 facegen: init_rendering finished
2019-06-18 09:03:14 facegen: start render
2019-06-18 09:03:14 facegen count: 16
2019-06-18 09:03:14 facegen count: 0
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 1
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 2
2019-06-18 09:03:14 facegen count: 3
2019-06-18 09:03:14 facegen count: 4
2019-06-18 09:03:14 facegen count: 5
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 6
2019-06-18 09:03:14 facegen count: 7
2019-06-18 09:03:14 facegen count: 8
2019-06-18 09:03:14 facegen count: 9
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 10
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 11
2019-06-18 09:03:14 facegen count: 12
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 13
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 14
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen count: 15
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished first draw call
2019-06-18 09:03:14 facegen: using shader
2019-06-18 09:03:14 facegen: finished second draw call
2019-06-18 09:03:14 facegen: finished all drawing
2019-06-18 09:03:14 facegen: finished render
2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:14 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:03:15 facegen: init_rendering
2019-06-18 09:03:15 facegen: init_rendering finished
2019-06-18 09:03:15 facegen: start render
2019-06-18 09:03:15 facegen count: 16
2019-06-18 09:03:15 facegen count: 0
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 1
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 2
2019-06-18 09:03:15 facegen count: 3
2019-06-18 09:03:15 facegen count: 4
2019-06-18 09:03:15 facegen count: 5
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 6
2019-06-18 09:03:15 facegen count: 7
2019-06-18 09:03:15 facegen count: 8
2019-06-18 09:03:15 facegen count: 9
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 10
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 11
2019-06-18 09:03:15 facegen count: 12
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 13
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 14
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 15
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen: finished all drawing
2019-06-18 09:03:15 facegen: finished render
2019-06-18 09:03:15 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:03:15 facegen: init_rendering
2019-06-18 09:03:15 facegen: init_rendering finished
2019-06-18 09:03:15 facegen: start render
2019-06-18 09:03:15 facegen count: 16
2019-06-18 09:03:15 facegen count: 0
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 1
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 2
2019-06-18 09:03:15 facegen count: 3
2019-06-18 09:03:15 facegen count: 4
2019-06-18 09:03:15 facegen count: 5
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 6
2019-06-18 09:03:15 facegen count: 7
2019-06-18 09:03:15 facegen count: 8
2019-06-18 09:03:15 facegen count: 9
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 10
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 11
2019-06-18 09:03:15 facegen count: 12
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 13
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 14
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 15
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen: finished all drawing
2019-06-18 09:03:15 facegen: finished render
2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:15 facegen: init_rendering
2019-06-18 09:03:15 facegen: init_rendering finished
2019-06-18 09:03:15 facegen: start render
2019-06-18 09:03:15 facegen count: 16
2019-06-18 09:03:15 facegen count: 0
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 1
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 2
2019-06-18 09:03:15 facegen count: 3
2019-06-18 09:03:15 facegen count: 4
2019-06-18 09:03:15 facegen count: 5
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 6
2019-06-18 09:03:15 facegen count: 7
2019-06-18 09:03:15 facegen count: 8
2019-06-18 09:03:15 facegen count: 9
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 10
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 11
2019-06-18 09:03:15 facegen count: 12
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 13
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 14
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 15
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen: finished all drawing
2019-06-18 09:03:15 facegen: finished render
2019-06-18 09:03:15 facegen: init_rendering
2019-06-18 09:03:15 facegen: init_rendering finished
2019-06-18 09:03:15 facegen: start render
2019-06-18 09:03:15 facegen count: 16
2019-06-18 09:03:15 facegen count: 0
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 1
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 2
2019-06-18 09:03:15 facegen count: 3
2019-06-18 09:03:15 facegen count: 4
2019-06-18 09:03:15 facegen count: 5
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 6
2019-06-18 09:03:15 facegen count: 7
2019-06-18 09:03:15 facegen count: 8
2019-06-18 09:03:15 facegen count: 9
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 10
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 11
2019-06-18 09:03:15 facegen count: 12
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 13
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 14
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 15
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen: finished all drawing
2019-06-18 09:03:15 facegen: finished render
2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:15 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics.png and added it to the cache
2019-06-18 09:03:15 facegen: init_rendering
2019-06-18 09:03:15 facegen: init_rendering finished
2019-06-18 09:03:15 facegen: start render
2019-06-18 09:03:15 facegen count: 16
2019-06-18 09:03:15 facegen count: 0
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 1
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 2
2019-06-18 09:03:15 facegen count: 3
2019-06-18 09:03:15 facegen count: 4
2019-06-18 09:03:15 facegen count: 5
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 6
2019-06-18 09:03:15 facegen count: 7
2019-06-18 09:03:15 facegen count: 8
2019-06-18 09:03:15 facegen count: 9
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 10
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 11
2019-06-18 09:03:15 facegen count: 12
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 13
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 14
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 15
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen: finished all drawing
2019-06-18 09:03:15 facegen: finished render
2019-06-18 09:03:15 facegen: init_rendering
2019-06-18 09:03:15 facegen: init_rendering finished
2019-06-18 09:03:15 facegen: start render
2019-06-18 09:03:15 facegen count: 16
2019-06-18 09:03:15 facegen count: 0
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 1
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 2
2019-06-18 09:03:15 facegen count: 3
2019-06-18 09:03:15 facegen count: 4
2019-06-18 09:03:15 facegen count: 5
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 6
2019-06-18 09:03:15 facegen count: 7
2019-06-18 09:03:15 facegen count: 8
2019-06-18 09:03:15 facegen count: 9
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 10
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 11
2019-06-18 09:03:15 facegen count: 12
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 13
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 14
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen count: 15
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished first draw call
2019-06-18 09:03:15 facegen: using shader
2019-06-18 09:03:15 facegen: finished second draw call
2019-06-18 09:03:15 facegen: finished all drawing
2019-06-18 09:03:15 facegen: finished render
2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:15 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:16 facegen: init_rendering
2019-06-18 09:03:16 facegen: init_rendering finished
2019-06-18 09:03:16 facegen: start render
2019-06-18 09:03:16 facegen count: 16
2019-06-18 09:03:16 facegen count: 0
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 1
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 2
2019-06-18 09:03:16 facegen count: 3
2019-06-18 09:03:16 facegen count: 4
2019-06-18 09:03:16 facegen count: 5
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 6
2019-06-18 09:03:16 facegen count: 7
2019-06-18 09:03:16 facegen count: 8
2019-06-18 09:03:16 facegen count: 9
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 10
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 11
2019-06-18 09:03:16 facegen count: 12
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 13
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 14
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 15
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen: finished all drawing
2019-06-18 09:03:16 facegen: finished render
2019-06-18 09:03:16 facegen: init_rendering
2019-06-18 09:03:16 facegen: init_rendering finished
2019-06-18 09:03:16 facegen: start render
2019-06-18 09:03:16 facegen count: 16
2019-06-18 09:03:16 facegen count: 0
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 1
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 2
2019-06-18 09:03:16 facegen count: 3
2019-06-18 09:03:16 facegen count: 4
2019-06-18 09:03:16 facegen count: 5
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 6
2019-06-18 09:03:16 facegen count: 7
2019-06-18 09:03:16 facegen count: 8
2019-06-18 09:03:16 facegen count: 9
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 10
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 11
2019-06-18 09:03:16 facegen count: 12
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 13
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 14
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 15
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen: finished all drawing
2019-06-18 09:03:16 facegen: finished render
2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:16 facegen: init_rendering
2019-06-18 09:03:16 facegen: init_rendering finished
2019-06-18 09:03:16 facegen: start render
2019-06-18 09:03:16 facegen count: 16
2019-06-18 09:03:16 facegen count: 0
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 1
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 2
2019-06-18 09:03:16 facegen count: 3
2019-06-18 09:03:16 facegen count: 4
2019-06-18 09:03:16 facegen count: 5
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 6
2019-06-18 09:03:16 facegen count: 7
2019-06-18 09:03:16 facegen count: 8
2019-06-18 09:03:16 facegen count: 9
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 10
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 11
2019-06-18 09:03:16 facegen count: 12
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 13
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 14
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 15
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen: finished all drawing
2019-06-18 09:03:16 facegen: finished render
2019-06-18 09:03:16 facegen: init_rendering
2019-06-18 09:03:16 facegen: init_rendering finished
2019-06-18 09:03:16 facegen: start render
2019-06-18 09:03:16 facegen count: 16
2019-06-18 09:03:16 facegen count: 0
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 1
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 2
2019-06-18 09:03:16 facegen count: 3
2019-06-18 09:03:16 facegen count: 4
2019-06-18 09:03:16 facegen count: 5
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 6
2019-06-18 09:03:16 facegen count: 7
2019-06-18 09:03:16 facegen count: 8
2019-06-18 09:03:16 facegen count: 9
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 10
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 11
2019-06-18 09:03:16 facegen count: 12
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 13
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 14
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 15
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen: finished all drawing
2019-06-18 09:03:16 facegen: finished render
2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:03:16 facegen: init_rendering
2019-06-18 09:03:16 facegen: init_rendering finished
2019-06-18 09:03:16 facegen: start render
2019-06-18 09:03:16 facegen count: 16
2019-06-18 09:03:16 facegen count: 0
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 1
2019-06-18 09:03:16 facegen count: 2
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 3
2019-06-18 09:03:16 facegen count: 4
2019-06-18 09:03:16 facegen count: 5
2019-06-18 09:03:16 facegen count: 6
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 7
2019-06-18 09:03:16 facegen count: 8
2019-06-18 09:03:16 facegen count: 9
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 10
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 11
2019-06-18 09:03:16 facegen count: 12
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 13
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 14
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 15
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen: finished all drawing
2019-06-18 09:03:16 facegen: finished render
2019-06-18 09:03:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:03:16 facegen: init_rendering
2019-06-18 09:03:16 facegen: init_rendering finished
2019-06-18 09:03:16 facegen: start render
2019-06-18 09:03:16 facegen count: 16
2019-06-18 09:03:16 facegen count: 0
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 1
2019-06-18 09:03:16 facegen count: 2
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 3
2019-06-18 09:03:16 facegen count: 4
2019-06-18 09:03:16 facegen count: 5
2019-06-18 09:03:16 facegen count: 6
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 7
2019-06-18 09:03:16 facegen count: 8
2019-06-18 09:03:16 facegen count: 9
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 10
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 11
2019-06-18 09:03:16 facegen count: 12
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 13
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 14
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 15
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen: finished all drawing
2019-06-18 09:03:16 facegen: finished render
2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:16 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers.png and added it to the cache
2019-06-18 09:03:16 facegen: init_rendering
2019-06-18 09:03:16 facegen: init_rendering finished
2019-06-18 09:03:16 facegen: start render
2019-06-18 09:03:16 facegen count: 16
2019-06-18 09:03:16 facegen count: 0
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 1
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 2
2019-06-18 09:03:16 facegen count: 3
2019-06-18 09:03:16 facegen count: 4
2019-06-18 09:03:16 facegen count: 5
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 6
2019-06-18 09:03:16 facegen count: 7
2019-06-18 09:03:16 facegen count: 8
2019-06-18 09:03:16 facegen count: 9
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 10
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 11
2019-06-18 09:03:16 facegen count: 12
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 13
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 14
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen count: 15
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished first draw call
2019-06-18 09:03:16 facegen: using shader
2019-06-18 09:03:16 facegen: finished second draw call
2019-06-18 09:03:16 facegen: finished all drawing
2019-06-18 09:03:16 facegen: finished render
2019-06-18 09:03:17 facegen: init_rendering
2019-06-18 09:03:17 facegen: init_rendering finished
2019-06-18 09:03:17 facegen: start render
2019-06-18 09:03:17 facegen count: 16
2019-06-18 09:03:17 facegen count: 0
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 1
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 2
2019-06-18 09:03:17 facegen count: 3
2019-06-18 09:03:17 facegen count: 4
2019-06-18 09:03:17 facegen count: 5
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 6
2019-06-18 09:03:17 facegen count: 7
2019-06-18 09:03:17 facegen count: 8
2019-06-18 09:03:17 facegen count: 9
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 10
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 11
2019-06-18 09:03:17 facegen count: 12
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 13
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 14
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 15
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen: finished all drawing
2019-06-18 09:03:17 facegen: finished render
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:17 facegen: init_rendering
2019-06-18 09:03:17 facegen: init_rendering finished
2019-06-18 09:03:17 facegen: start render
2019-06-18 09:03:17 facegen count: 16
2019-06-18 09:03:17 facegen count: 0
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 1
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 2
2019-06-18 09:03:17 facegen count: 3
2019-06-18 09:03:17 facegen count: 4
2019-06-18 09:03:17 facegen count: 5
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 6
2019-06-18 09:03:17 facegen count: 7
2019-06-18 09:03:17 facegen count: 8
2019-06-18 09:03:17 facegen count: 9
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 10
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 11
2019-06-18 09:03:17 facegen count: 12
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 13
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 14
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 15
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen: finished all drawing
2019-06-18 09:03:17 facegen: finished render
2019-06-18 09:03:17 facegen: init_rendering
2019-06-18 09:03:17 facegen: init_rendering finished
2019-06-18 09:03:17 facegen: start render
2019-06-18 09:03:17 facegen count: 16
2019-06-18 09:03:17 facegen count: 0
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 1
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 2
2019-06-18 09:03:17 facegen count: 3
2019-06-18 09:03:17 facegen count: 4
2019-06-18 09:03:17 facegen count: 5
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 6
2019-06-18 09:03:17 facegen count: 7
2019-06-18 09:03:17 facegen count: 8
2019-06-18 09:03:17 facegen count: 9
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 10
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 11
2019-06-18 09:03:17 facegen count: 12
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 13
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 14
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 15
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen: finished all drawing
2019-06-18 09:03:17 facegen: finished render
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:17 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins.png and added it to the cache
2019-06-18 09:03:17 facegen: init_rendering
2019-06-18 09:03:17 facegen: init_rendering finished
2019-06-18 09:03:17 facegen: start render
2019-06-18 09:03:17 facegen count: 16
2019-06-18 09:03:17 facegen count: 0
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 1
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 2
2019-06-18 09:03:17 facegen count: 3
2019-06-18 09:03:17 facegen count: 4
2019-06-18 09:03:17 facegen count: 5
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 6
2019-06-18 09:03:17 facegen count: 7
2019-06-18 09:03:17 facegen count: 8
2019-06-18 09:03:17 facegen count: 9
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 10
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 11
2019-06-18 09:03:17 facegen count: 12
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 13
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 14
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 15
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen: finished all drawing
2019-06-18 09:03:17 facegen: finished render
2019-06-18 09:03:17 facegen: init_rendering
2019-06-18 09:03:17 facegen: init_rendering finished
2019-06-18 09:03:17 facegen: start render
2019-06-18 09:03:17 facegen count: 16
2019-06-18 09:03:17 facegen count: 0
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 1
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 2
2019-06-18 09:03:17 facegen count: 3
2019-06-18 09:03:17 facegen count: 4
2019-06-18 09:03:17 facegen count: 5
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 6
2019-06-18 09:03:17 facegen count: 7
2019-06-18 09:03:17 facegen count: 8
2019-06-18 09:03:17 facegen count: 9
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 10
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 11
2019-06-18 09:03:17 facegen count: 12
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 13
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 14
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 15
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen: finished all drawing
2019-06-18 09:03:17 facegen: finished render
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:17 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:17 facegen: init_rendering
2019-06-18 09:03:17 facegen: init_rendering finished
2019-06-18 09:03:17 facegen: start render
2019-06-18 09:03:17 facegen count: 16
2019-06-18 09:03:17 facegen count: 0
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 1
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 2
2019-06-18 09:03:17 facegen count: 3
2019-06-18 09:03:17 facegen count: 4
2019-06-18 09:03:17 facegen count: 5
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 6
2019-06-18 09:03:17 facegen count: 7
2019-06-18 09:03:17 facegen count: 8
2019-06-18 09:03:17 facegen count: 9
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 10
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 11
2019-06-18 09:03:17 facegen count: 12
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 13
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 14
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen count: 15
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished first draw call
2019-06-18 09:03:17 facegen: using shader
2019-06-18 09:03:17 facegen: finished second draw call
2019-06-18 09:03:17 facegen: finished all drawing
2019-06-18 09:03:17 facegen: finished render
2019-06-18 09:03:18 facegen: init_rendering
2019-06-18 09:03:18 facegen: init_rendering finished
2019-06-18 09:03:18 facegen: start render
2019-06-18 09:03:18 facegen count: 16
2019-06-18 09:03:18 facegen count: 0
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 1
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 2
2019-06-18 09:03:18 facegen count: 3
2019-06-18 09:03:18 facegen count: 4
2019-06-18 09:03:18 facegen count: 5
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 6
2019-06-18 09:03:18 facegen count: 7
2019-06-18 09:03:18 facegen count: 8
2019-06-18 09:03:18 facegen count: 9
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 10
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 11
2019-06-18 09:03:18 facegen count: 12
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 13
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 14
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 15
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen: finished all drawing
2019-06-18 09:03:18 facegen: finished render
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:18 facegen: init_rendering
2019-06-18 09:03:18 facegen: init_rendering finished
2019-06-18 09:03:18 facegen: start render
2019-06-18 09:03:18 facegen count: 16
2019-06-18 09:03:18 facegen count: 0
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 1
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 2
2019-06-18 09:03:18 facegen count: 3
2019-06-18 09:03:18 facegen count: 4
2019-06-18 09:03:18 facegen count: 5
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 6
2019-06-18 09:03:18 facegen count: 7
2019-06-18 09:03:18 facegen count: 8
2019-06-18 09:03:18 facegen count: 9
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 10
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 11
2019-06-18 09:03:18 facegen count: 12
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 13
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 14
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 15
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen: finished all drawing
2019-06-18 09:03:18 facegen: finished render
2019-06-18 09:03:18 facegen: init_rendering
2019-06-18 09:03:18 facegen: init_rendering finished
2019-06-18 09:03:18 facegen: start render
2019-06-18 09:03:18 facegen count: 16
2019-06-18 09:03:18 facegen count: 0
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 1
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 2
2019-06-18 09:03:18 facegen count: 3
2019-06-18 09:03:18 facegen count: 4
2019-06-18 09:03:18 facegen count: 5
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 6
2019-06-18 09:03:18 facegen count: 7
2019-06-18 09:03:18 facegen count: 8
2019-06-18 09:03:18 facegen count: 9
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 10
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 11
2019-06-18 09:03:18 facegen count: 12
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 13
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 14
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 15
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen: finished all drawing
2019-06-18 09:03:18 facegen: finished render
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:18 facegen: init_rendering
2019-06-18 09:03:18 facegen: init_rendering finished
2019-06-18 09:03:18 facegen: start render
2019-06-18 09:03:18 facegen count: 16
2019-06-18 09:03:18 facegen count: 0
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 1
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 2
2019-06-18 09:03:18 facegen count: 3
2019-06-18 09:03:18 facegen count: 4
2019-06-18 09:03:18 facegen count: 5
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 6
2019-06-18 09:03:18 facegen count: 7
2019-06-18 09:03:18 facegen count: 8
2019-06-18 09:03:18 facegen count: 9
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 10
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 11
2019-06-18 09:03:18 facegen count: 12
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 13
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 14
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 15
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen: finished all drawing
2019-06-18 09:03:18 facegen: finished render
2019-06-18 09:03:18 facegen: init_rendering
2019-06-18 09:03:18 facegen: init_rendering finished
2019-06-18 09:03:18 facegen: start render
2019-06-18 09:03:18 facegen count: 16
2019-06-18 09:03:18 facegen count: 0
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 1
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 2
2019-06-18 09:03:18 facegen count: 3
2019-06-18 09:03:18 facegen count: 4
2019-06-18 09:03:18 facegen count: 5
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 6
2019-06-18 09:03:18 facegen count: 7
2019-06-18 09:03:18 facegen count: 8
2019-06-18 09:03:18 facegen count: 9
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 10
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 11
2019-06-18 09:03:18 facegen count: 12
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 13
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 14
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 15
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen: finished all drawing
2019-06-18 09:03:18 facegen: finished render
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:18 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants.png and added it to the cache
2019-06-18 09:03:18 facegen: init_rendering
2019-06-18 09:03:18 facegen: init_rendering finished
2019-06-18 09:03:18 facegen: start render
2019-06-18 09:03:18 facegen count: 16
2019-06-18 09:03:18 facegen count: 0
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 1
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 2
2019-06-18 09:03:18 facegen count: 3
2019-06-18 09:03:18 facegen count: 4
2019-06-18 09:03:18 facegen count: 5
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 6
2019-06-18 09:03:18 facegen count: 7
2019-06-18 09:03:18 facegen count: 8
2019-06-18 09:03:18 facegen count: 9
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 10
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 11
2019-06-18 09:03:18 facegen count: 12
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 13
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 14
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen count: 15
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished first draw call
2019-06-18 09:03:18 facegen: using shader
2019-06-18 09:03:18 facegen: finished second draw call
2019-06-18 09:03:18 facegen: finished all drawing
2019-06-18 09:03:18 facegen: finished render
2019-06-18 09:03:19 facegen: init_rendering
2019-06-18 09:03:19 facegen: init_rendering finished
2019-06-18 09:03:19 facegen: start render
2019-06-18 09:03:19 facegen count: 16
2019-06-18 09:03:19 facegen count: 0
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished first draw call
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished second draw call
2019-06-18 09:03:19 facegen count: 1
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished first draw call
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished second draw call
2019-06-18 09:03:19 facegen count: 2
2019-06-18 09:03:19 facegen count: 3
2019-06-18 09:03:19 facegen count: 4
2019-06-18 09:03:19 facegen count: 5
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished first draw call
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished second draw call
2019-06-18 09:03:19 facegen count: 6
2019-06-18 09:03:19 facegen count: 7
2019-06-18 09:03:19 facegen count: 8
2019-06-18 09:03:19 facegen count: 9
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished first draw call
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished second draw call
2019-06-18 09:03:19 facegen count: 10
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished first draw call
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished second draw call
2019-06-18 09:03:19 facegen count: 11
2019-06-18 09:03:19 facegen count: 12
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished first draw call
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished second draw call
2019-06-18 09:03:19 facegen count: 13
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished first draw call
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished second draw call
2019-06-18 09:03:19 facegen count: 14
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished first draw call
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished second draw call
2019-06-18 09:03:19 facegen count: 15
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished first draw call
2019-06-18 09:03:19 facegen: using shader
2019-06-18 09:03:19 facegen: finished second draw call
2019-06-18 09:03:19 facegen: finished all drawing
2019-06-18 09:03:19 facegen: finished render
2019-06-18 09:03:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:03:19 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:03:19 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89483;
2019-06-18 09:05:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:05:54 facegen: init_rendering
2019-06-18 09:05:54 facegen: init_rendering finished
2019-06-18 09:05:54 facegen: start render
2019-06-18 09:05:54 facegen count: 16
2019-06-18 09:05:54 facegen count: 0
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished first draw call
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished second draw call
2019-06-18 09:05:54 facegen count: 1
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished first draw call
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished second draw call
2019-06-18 09:05:54 facegen count: 2
2019-06-18 09:05:54 facegen count: 3
2019-06-18 09:05:54 facegen count: 4
2019-06-18 09:05:54 facegen count: 5
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished first draw call
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished second draw call
2019-06-18 09:05:54 facegen count: 6
2019-06-18 09:05:54 facegen count: 7
2019-06-18 09:05:54 facegen count: 8
2019-06-18 09:05:54 facegen count: 9
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished first draw call
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished second draw call
2019-06-18 09:05:54 facegen count: 10
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished first draw call
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished second draw call
2019-06-18 09:05:54 facegen count: 11
2019-06-18 09:05:54 facegen count: 12
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished first draw call
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished second draw call
2019-06-18 09:05:54 facegen count: 13
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished first draw call
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished second draw call
2019-06-18 09:05:54 facegen count: 14
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished first draw call
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished second draw call
2019-06-18 09:05:54 facegen count: 15
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished first draw call
2019-06-18 09:05:54 facegen: using shader
2019-06-18 09:05:54 facegen: finished second draw call
2019-06-18 09:05:54 facegen: finished all drawing
2019-06-18 09:05:54 facegen: finished render
2019-06-18 09:06:44 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89388;
2019-06-18 09:07:24 clear_txt_file: Success: DELETE FROM league_draft_log WHERE league_id = 162;
2019-06-18 09:07:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89386;
2019-06-18 09:07:24 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89382;
2019-06-18 09:11:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:11:57 facegen: init_rendering
2019-06-18 09:11:57 facegen: init_rendering finished
2019-06-18 09:11:57 facegen: start render
2019-06-18 09:11:57 facegen count: 16
2019-06-18 09:11:57 facegen count: 0
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished first draw call
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished second draw call
2019-06-18 09:11:57 facegen count: 1
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished first draw call
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished second draw call
2019-06-18 09:11:57 facegen count: 2
2019-06-18 09:11:57 facegen count: 3
2019-06-18 09:11:57 facegen count: 4
2019-06-18 09:11:57 facegen count: 5
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished first draw call
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished second draw call
2019-06-18 09:11:57 facegen count: 6
2019-06-18 09:11:57 facegen count: 7
2019-06-18 09:11:57 facegen count: 8
2019-06-18 09:11:57 facegen count: 9
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished first draw call
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished second draw call
2019-06-18 09:11:57 facegen count: 10
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished first draw call
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished second draw call
2019-06-18 09:11:57 facegen count: 11
2019-06-18 09:11:57 facegen count: 12
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished first draw call
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished second draw call
2019-06-18 09:11:57 facegen count: 13
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished first draw call
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished second draw call
2019-06-18 09:11:57 facegen count: 14
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished first draw call
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished second draw call
2019-06-18 09:11:57 facegen count: 15
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished first draw call
2019-06-18 09:11:57 facegen: using shader
2019-06-18 09:11:57 facegen: finished second draw call
2019-06-18 09:11:57 facegen: finished all drawing
2019-06-18 09:11:57 facegen: finished render
2019-06-18 09:12:43 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 09:12:43 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 09:12:43 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 09:12:43 end_transaction: END TRANSACTION was successful.
2019-06-18 09:12:44 facegen: init_rendering
2019-06-18 09:12:44 facegen: init_rendering finished
2019-06-18 09:12:44 facegen: start render
2019-06-18 09:12:44 facegen count: 16
2019-06-18 09:12:44 facegen count: 0
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 1
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 2
2019-06-18 09:12:44 facegen count: 3
2019-06-18 09:12:44 facegen count: 4
2019-06-18 09:12:44 facegen count: 5
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 6
2019-06-18 09:12:44 facegen count: 7
2019-06-18 09:12:44 facegen count: 8
2019-06-18 09:12:44 facegen count: 9
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 10
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 11
2019-06-18 09:12:44 facegen count: 12
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 13
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 14
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 15
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen: finished all drawing
2019-06-18 09:12:44 facegen: finished render
2019-06-18 09:12:44 facegen: init_rendering
2019-06-18 09:12:44 facegen: init_rendering finished
2019-06-18 09:12:44 facegen: start render
2019-06-18 09:12:44 facegen count: 16
2019-06-18 09:12:44 facegen count: 0
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 1
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 2
2019-06-18 09:12:44 facegen count: 3
2019-06-18 09:12:44 facegen count: 4
2019-06-18 09:12:44 facegen count: 5
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 6
2019-06-18 09:12:44 facegen count: 7
2019-06-18 09:12:44 facegen count: 8
2019-06-18 09:12:44 facegen count: 9
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 10
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 11
2019-06-18 09:12:44 facegen count: 12
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 13
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 14
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 15
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen: finished all drawing
2019-06-18 09:12:44 facegen: finished render
2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:12:44 facegen: init_rendering
2019-06-18 09:12:44 facegen: init_rendering finished
2019-06-18 09:12:44 facegen: start render
2019-06-18 09:12:44 facegen count: 16
2019-06-18 09:12:44 facegen count: 0
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 1
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 2
2019-06-18 09:12:44 facegen count: 3
2019-06-18 09:12:44 facegen count: 4
2019-06-18 09:12:44 facegen count: 5
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 6
2019-06-18 09:12:44 facegen count: 7
2019-06-18 09:12:44 facegen count: 8
2019-06-18 09:12:44 facegen count: 9
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 10
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 11
2019-06-18 09:12:44 facegen count: 12
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 13
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 14
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 15
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen: finished all drawing
2019-06-18 09:12:44 facegen: finished render
2019-06-18 09:12:44 facegen: init_rendering
2019-06-18 09:12:44 facegen: init_rendering finished
2019-06-18 09:12:44 facegen: start render
2019-06-18 09:12:44 facegen count: 16
2019-06-18 09:12:44 facegen count: 0
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 1
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 2
2019-06-18 09:12:44 facegen count: 3
2019-06-18 09:12:44 facegen count: 4
2019-06-18 09:12:44 facegen count: 5
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 6
2019-06-18 09:12:44 facegen count: 7
2019-06-18 09:12:44 facegen count: 8
2019-06-18 09:12:44 facegen count: 9
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 10
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 11
2019-06-18 09:12:44 facegen count: 12
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 13
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 14
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen count: 15
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished first draw call
2019-06-18 09:12:44 facegen: using shader
2019-06-18 09:12:44 facegen: finished second draw call
2019-06-18 09:12:44 facegen: finished all drawing
2019-06-18 09:12:44 facegen: finished render
2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:12:44 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:12:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89042;
2019-06-18 09:12:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 89004;
2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 88999;
2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 88998;
2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86048;
2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86042;
2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86004;
2019-06-18 09:13:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 86003;
2019-06-18 09:14:16 facegen: init_rendering
2019-06-18 09:14:16 facegen: init_rendering finished
2019-06-18 09:14:16 facegen: start render
2019-06-18 09:14:16 facegen count: 16
2019-06-18 09:14:16 facegen count: 0
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 1
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 2
2019-06-18 09:14:16 facegen count: 3
2019-06-18 09:14:16 facegen count: 4
2019-06-18 09:14:16 facegen count: 5
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 6
2019-06-18 09:14:16 facegen count: 7
2019-06-18 09:14:16 facegen count: 8
2019-06-18 09:14:16 facegen count: 9
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 10
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 11
2019-06-18 09:14:16 facegen count: 12
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 13
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 14
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 15
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen: finished all drawing
2019-06-18 09:14:16 facegen: finished render
2019-06-18 09:14:16 facegen: init_rendering
2019-06-18 09:14:16 facegen: init_rendering finished
2019-06-18 09:14:16 facegen: start render
2019-06-18 09:14:16 facegen count: 16
2019-06-18 09:14:16 facegen count: 0
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 1
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 2
2019-06-18 09:14:16 facegen count: 3
2019-06-18 09:14:16 facegen count: 4
2019-06-18 09:14:16 facegen count: 5
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 6
2019-06-18 09:14:16 facegen count: 7
2019-06-18 09:14:16 facegen count: 8
2019-06-18 09:14:16 facegen count: 9
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 10
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 11
2019-06-18 09:14:16 facegen count: 12
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 13
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 14
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen count: 15
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished first draw call
2019-06-18 09:14:16 facegen: using shader
2019-06-18 09:14:16 facegen: finished second draw call
2019-06-18 09:14:16 facegen: finished all drawing
2019-06-18 09:14:16 facegen: finished render
2019-06-18 09:14:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:14:16 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:14:16 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:14:17 facegen: init_rendering
2019-06-18 09:14:17 facegen: init_rendering finished
2019-06-18 09:14:17 facegen: start render
2019-06-18 09:14:17 facegen count: 16
2019-06-18 09:14:17 facegen count: 0
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 1
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 2
2019-06-18 09:14:17 facegen count: 3
2019-06-18 09:14:17 facegen count: 4
2019-06-18 09:14:17 facegen count: 5
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 6
2019-06-18 09:14:17 facegen count: 7
2019-06-18 09:14:17 facegen count: 8
2019-06-18 09:14:17 facegen count: 9
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 10
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 11
2019-06-18 09:14:17 facegen count: 12
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 13
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 14
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 15
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen: finished all drawing
2019-06-18 09:14:17 facegen: finished render
2019-06-18 09:14:17 facegen: init_rendering
2019-06-18 09:14:17 facegen: init_rendering finished
2019-06-18 09:14:17 facegen: start render
2019-06-18 09:14:17 facegen count: 16
2019-06-18 09:14:17 facegen count: 0
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 1
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 2
2019-06-18 09:14:17 facegen count: 3
2019-06-18 09:14:17 facegen count: 4
2019-06-18 09:14:17 facegen count: 5
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 6
2019-06-18 09:14:17 facegen count: 7
2019-06-18 09:14:17 facegen count: 8
2019-06-18 09:14:17 facegen count: 9
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 10
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 11
2019-06-18 09:14:17 facegen count: 12
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 13
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 14
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen count: 15
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished first draw call
2019-06-18 09:14:17 facegen: using shader
2019-06-18 09:14:17 facegen: finished second draw call
2019-06-18 09:14:17 facegen: finished all drawing
2019-06-18 09:14:17 facegen: finished render
2019-06-18 09:14:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:14:17 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:14:17 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:14:18 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85770;
2019-06-18 09:14:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:14:19 facegen: init_rendering
2019-06-18 09:14:19 facegen: init_rendering finished
2019-06-18 09:14:19 facegen: start render
2019-06-18 09:14:19 facegen count: 16
2019-06-18 09:14:19 facegen count: 0
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 1
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 2
2019-06-18 09:14:19 facegen count: 3
2019-06-18 09:14:19 facegen count: 4
2019-06-18 09:14:19 facegen count: 5
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 6
2019-06-18 09:14:19 facegen count: 7
2019-06-18 09:14:19 facegen count: 8
2019-06-18 09:14:19 facegen count: 9
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 10
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 11
2019-06-18 09:14:19 facegen count: 12
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 13
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 14
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 15
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen: finished all drawing
2019-06-18 09:14:19 facegen: finished render
2019-06-18 09:14:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:14:19 facegen: init_rendering
2019-06-18 09:14:19 facegen: init_rendering finished
2019-06-18 09:14:19 facegen: start render
2019-06-18 09:14:19 facegen count: 16
2019-06-18 09:14:19 facegen count: 0
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 1
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 2
2019-06-18 09:14:19 facegen count: 3
2019-06-18 09:14:19 facegen count: 4
2019-06-18 09:14:19 facegen count: 5
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 6
2019-06-18 09:14:19 facegen count: 7
2019-06-18 09:14:19 facegen count: 8
2019-06-18 09:14:19 facegen count: 9
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 10
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 11
2019-06-18 09:14:19 facegen count: 12
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 13
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 14
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 15
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen: finished all drawing
2019-06-18 09:14:19 facegen: finished render
2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:14:19 facegen: init_rendering
2019-06-18 09:14:19 facegen: init_rendering finished
2019-06-18 09:14:19 facegen: start render
2019-06-18 09:14:19 facegen count: 16
2019-06-18 09:14:19 facegen count: 0
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 1
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 2
2019-06-18 09:14:19 facegen count: 3
2019-06-18 09:14:19 facegen count: 4
2019-06-18 09:14:19 facegen count: 5
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 6
2019-06-18 09:14:19 facegen count: 7
2019-06-18 09:14:19 facegen count: 8
2019-06-18 09:14:19 facegen count: 9
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 10
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 11
2019-06-18 09:14:19 facegen count: 12
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 13
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 14
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 15
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen: finished all drawing
2019-06-18 09:14:19 facegen: finished render
2019-06-18 09:14:19 facegen: init_rendering
2019-06-18 09:14:19 facegen: init_rendering finished
2019-06-18 09:14:19 facegen: start render
2019-06-18 09:14:19 facegen count: 16
2019-06-18 09:14:19 facegen count: 0
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 1
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 2
2019-06-18 09:14:19 facegen count: 3
2019-06-18 09:14:19 facegen count: 4
2019-06-18 09:14:19 facegen count: 5
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 6
2019-06-18 09:14:19 facegen count: 7
2019-06-18 09:14:19 facegen count: 8
2019-06-18 09:14:19 facegen count: 9
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 10
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 11
2019-06-18 09:14:19 facegen count: 12
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 13
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 14
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen count: 15
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished first draw call
2019-06-18 09:14:19 facegen: using shader
2019-06-18 09:14:19 facegen: finished second draw call
2019-06-18 09:14:19 facegen: finished all drawing
2019-06-18 09:14:19 facegen: finished render
2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 09:14:19 PICTURE_BUILDER::build_picture: File not found: TEAM_LOGO_50
2019-06-18 09:14:19 start_storyline: Storyline started. ID: "Winter Meetings Begin" - total_usage_counter: 2
2019-06-18 09:14:19 create_storyline_msg: "" - Winter Meetings Start
2019-06-18 09:14:20 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85723;
2019-06-18 09:16:50 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 09:16:50 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 09:16:50 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 09:16:50 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 09:16:50 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 09:16:50 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 09:16:51 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 09:16:51 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 09:16:51 save_critical_database_files: Successfully created flag file
2019-06-18 09:16:51 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: coaches.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: faces.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: messages.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: names.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: offers.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: parks.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: players.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: retired.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: scouting.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: storylines.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: teams.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: text_data.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: trades.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: weather.dat
2019-06-18 09:16:51 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 09:16:51 save_critical_database_files: Moved file: world.dat
2019-06-18 09:16:51 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 09:16:51 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 09:16:51 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 09:16:51 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 09:16:51 end_transaction: END TRANSACTION was successful.
2019-06-18 09:16:51 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 09:17:02 zip_single_file: Successfully zipped file
2019-06-18 09:17:02 save_critical_database_files: Saving names...
2019-06-18 09:17:02 save_critical_database_files: Saving players...
2019-06-18 09:17:05 save_critical_database_files: Saving coaches...
2019-06-18 09:17:05 save_critical_database_files: Saving teams...
2019-06-18 09:17:06 save_critical_database_files: Saving weather...
2019-06-18 09:17:06 save_critical_database_files: Saving ballparks...
2019-06-18 09:17:06 save_critical_database_files: Saving scouting sets...
2019-06-18 09:17:06 save_critical_database_files: Saving contract offers...
2019-06-18 09:17:06 save_critical_database_files: Saving trades...
2019-06-18 09:17:06 save_critical_database_files: Saving messages...
2019-06-18 09:17:06 save_messages: Saved message text files: 99
2019-06-18 09:17:06 save_critical_database_files: Saving human managers...
2019-06-18 09:17:06 save_critical_database_files: Saving faces...
2019-06-18 09:17:10 save_critical_database_files: Saving storylines...
2019-06-18 09:17:10 save_critical_database_files: Saving world...
2019-06-18 09:17:11 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 09:17:11 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 09:17:11 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 09:17:11 save_database: Saving news...
2019-06-18 09:17:11 save_database: Saving games in progress...
2019-06-18 09:17:11 save_database: Saving saved games list...
2019-06-18 09:17:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85689;
2019-06-18 09:17:26 start_storyline: Storyline started. ID: "Player Karaoke" - total_usage_counter: 1
2019-06-18 09:17:26 create_storyline_msg: "" - Luis Rangel, Karaoke Star?
2019-06-18 09:17:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/el_paso_chihuahuas.png and added it to the cache
2019-06-18 09:17:38 facegen: init_rendering
2019-06-18 09:17:38 facegen: init_rendering finished
2019-06-18 09:17:38 facegen: start render
2019-06-18 09:17:38 facegen count: 16
2019-06-18 09:17:38 facegen count: 0
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished first draw call
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished second draw call
2019-06-18 09:17:38 facegen count: 1
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished first draw call
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished second draw call
2019-06-18 09:17:38 facegen count: 2
2019-06-18 09:17:38 facegen count: 3
2019-06-18 09:17:38 facegen count: 4
2019-06-18 09:17:38 facegen count: 5
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished first draw call
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished second draw call
2019-06-18 09:17:38 facegen count: 6
2019-06-18 09:17:38 facegen count: 7
2019-06-18 09:17:38 facegen count: 8
2019-06-18 09:17:38 facegen count: 9
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished first draw call
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished second draw call
2019-06-18 09:17:38 facegen count: 10
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished first draw call
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished second draw call
2019-06-18 09:17:38 facegen count: 11
2019-06-18 09:17:38 facegen count: 12
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished first draw call
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished second draw call
2019-06-18 09:17:38 facegen count: 13
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished first draw call
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished second draw call
2019-06-18 09:17:38 facegen count: 14
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished first draw call
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished second draw call
2019-06-18 09:17:38 facegen count: 15
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished first draw call
2019-06-18 09:17:38 facegen: using shader
2019-06-18 09:17:38 facegen: finished second draw call
2019-06-18 09:17:38 facegen: finished all drawing
2019-06-18 09:17:38 facegen: finished render
2019-06-18 09:17:45 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves.png and added it to the cache
2019-06-18 09:17:45 facegen: init_rendering
2019-06-18 09:17:45 facegen: init_rendering finished
2019-06-18 09:17:45 facegen: start render
2019-06-18 09:17:45 facegen count: 16
2019-06-18 09:17:45 facegen count: 0
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished first draw call
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished second draw call
2019-06-18 09:17:45 facegen count: 1
2019-06-18 09:17:45 facegen count: 2
2019-06-18 09:17:45 facegen count: 3
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished first draw call
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished second draw call
2019-06-18 09:17:45 facegen count: 4
2019-06-18 09:17:45 facegen count: 5
2019-06-18 09:17:45 facegen count: 6
2019-06-18 09:17:45 facegen count: 7
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished first draw call
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished second draw call
2019-06-18 09:17:45 facegen count: 8
2019-06-18 09:17:45 facegen count: 9
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished first draw call
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished second draw call
2019-06-18 09:17:45 facegen count: 10
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished first draw call
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished second draw call
2019-06-18 09:17:45 facegen count: 11
2019-06-18 09:17:45 facegen count: 12
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished first draw call
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished second draw call
2019-06-18 09:17:45 facegen count: 13
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished first draw call
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished second draw call
2019-06-18 09:17:45 facegen count: 14
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished first draw call
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished second draw call
2019-06-18 09:17:45 facegen count: 15
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished first draw call
2019-06-18 09:17:45 facegen: using shader
2019-06-18 09:17:45 facegen: finished second draw call
2019-06-18 09:17:45 facegen: finished all drawing
2019-06-18 09:17:45 facegen: finished render
2019-06-18 09:17:56 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:18:03 facegen: init_rendering
2019-06-18 09:18:03 facegen: init_rendering finished
2019-06-18 09:18:03 facegen: start render
2019-06-18 09:18:03 facegen count: 16
2019-06-18 09:18:03 facegen count: 0
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished first draw call
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished second draw call
2019-06-18 09:18:03 facegen count: 1
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished first draw call
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished second draw call
2019-06-18 09:18:03 facegen count: 2
2019-06-18 09:18:03 facegen count: 3
2019-06-18 09:18:03 facegen count: 4
2019-06-18 09:18:03 facegen count: 5
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished first draw call
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished second draw call
2019-06-18 09:18:03 facegen count: 6
2019-06-18 09:18:03 facegen count: 7
2019-06-18 09:18:03 facegen count: 8
2019-06-18 09:18:03 facegen count: 9
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished first draw call
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished second draw call
2019-06-18 09:18:03 facegen count: 10
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished first draw call
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished second draw call
2019-06-18 09:18:03 facegen count: 11
2019-06-18 09:18:03 facegen count: 12
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished first draw call
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished second draw call
2019-06-18 09:18:03 facegen count: 13
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished first draw call
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished second draw call
2019-06-18 09:18:03 facegen count: 14
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished first draw call
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished second draw call
2019-06-18 09:18:03 facegen count: 15
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished first draw call
2019-06-18 09:18:03 facegen: using shader
2019-06-18 09:18:03 facegen: finished second draw call
2019-06-18 09:18:03 facegen: finished all drawing
2019-06-18 09:18:03 facegen: finished render
2019-06-18 09:18:10 facegen: init_rendering
2019-06-18 09:18:10 facegen: init_rendering finished
2019-06-18 09:18:10 facegen: start render
2019-06-18 09:18:10 facegen count: 16
2019-06-18 09:18:10 facegen count: 0
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished first draw call
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished second draw call
2019-06-18 09:18:10 facegen count: 1
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished first draw call
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished second draw call
2019-06-18 09:18:10 facegen count: 2
2019-06-18 09:18:10 facegen count: 3
2019-06-18 09:18:10 facegen count: 4
2019-06-18 09:18:10 facegen count: 5
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished first draw call
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished second draw call
2019-06-18 09:18:10 facegen count: 6
2019-06-18 09:18:10 facegen count: 7
2019-06-18 09:18:10 facegen count: 8
2019-06-18 09:18:10 facegen count: 9
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished first draw call
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished second draw call
2019-06-18 09:18:10 facegen count: 10
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished first draw call
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished second draw call
2019-06-18 09:18:10 facegen count: 11
2019-06-18 09:18:10 facegen count: 12
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished first draw call
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished second draw call
2019-06-18 09:18:10 facegen count: 13
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished first draw call
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished second draw call
2019-06-18 09:18:10 facegen count: 14
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished first draw call
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished second draw call
2019-06-18 09:18:10 facegen count: 15
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished first draw call
2019-06-18 09:18:10 facegen: using shader
2019-06-18 09:18:10 facegen: finished second draw call
2019-06-18 09:18:10 facegen: finished all drawing
2019-06-18 09:18:10 facegen: finished render
2019-06-18 09:18:26 start_storyline: Storyline started. ID: "Retirement - Shocks League" - total_usage_counter: 1
2019-06-18 09:18:26 create_storyline_msg: "" - Nationals 1B, Cuenca, Seems More Reserved These Days
2019-06-18 09:18:26 start_storyline: Storyline started. ID: "Illness - Heatstroke" - total_usage_counter: 1
2019-06-18 09:18:26 create_storyline_msg: "" - Yum Suffers Heatstroke
2019-06-18 09:18:26 create_storyline_msg: "" - Rosebud's Album Flops
2019-06-18 09:18:29 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85637;
2019-06-18 09:18:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:18:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:19:59 facegen: init_rendering
2019-06-18 09:19:59 facegen: init_rendering finished
2019-06-18 09:19:59 facegen: start render
2019-06-18 09:19:59 facegen count: 16
2019-06-18 09:19:59 facegen count: 0
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished first draw call
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished second draw call
2019-06-18 09:19:59 facegen count: 1
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished first draw call
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished second draw call
2019-06-18 09:19:59 facegen count: 2
2019-06-18 09:19:59 facegen count: 3
2019-06-18 09:19:59 facegen count: 4
2019-06-18 09:19:59 facegen count: 5
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished first draw call
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished second draw call
2019-06-18 09:19:59 facegen count: 6
2019-06-18 09:19:59 facegen count: 7
2019-06-18 09:19:59 facegen count: 8
2019-06-18 09:19:59 facegen count: 9
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished first draw call
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished second draw call
2019-06-18 09:19:59 facegen count: 10
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished first draw call
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished second draw call
2019-06-18 09:19:59 facegen count: 11
2019-06-18 09:19:59 facegen count: 12
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished first draw call
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished second draw call
2019-06-18 09:19:59 facegen count: 13
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished first draw call
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished second draw call
2019-06-18 09:19:59 facegen count: 14
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished first draw call
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished second draw call
2019-06-18 09:19:59 facegen count: 15
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished first draw call
2019-06-18 09:19:59 facegen: using shader
2019-06-18 09:19:59 facegen: finished second draw call
2019-06-18 09:19:59 facegen: finished all drawing
2019-06-18 09:19:59 facegen: finished render
2019-06-18 09:21:44 start_storyline: Storyline started. ID: "League - Arbitration Hearings Notice" - total_usage_counter: 1
2019-06-18 09:21:44 create_storyline_msg: "" - Order in the Court - Arbitration Hearings Arrive
2019-06-18 09:21:45 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85626;
2019-06-18 09:21:55 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85613;
2019-06-18 09:23:45 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 09:23:45 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 09:23:45 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 09:23:45 end_transaction: END TRANSACTION was successful.
2019-06-18 09:23:46 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 09:23:46 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 09:23:46 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 09:23:46 end_transaction: END TRANSACTION was successful.
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85580;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85579;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 85567;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84496;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84363;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84180;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84169;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84162;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84137;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84064;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 84012;
2019-06-18 09:23:46 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82692;
2019-06-18 09:23:47 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82504;
2019-06-18 09:23:48 facegen: init_rendering
2019-06-18 09:23:48 facegen: init_rendering finished
2019-06-18 09:23:48 facegen: start render
2019-06-18 09:23:48 facegen count: 16
2019-06-18 09:23:48 facegen count: 0
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished first draw call
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished second draw call
2019-06-18 09:23:48 facegen count: 1
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished first draw call
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished second draw call
2019-06-18 09:23:48 facegen count: 2
2019-06-18 09:23:48 facegen count: 3
2019-06-18 09:23:48 facegen count: 4
2019-06-18 09:23:48 facegen count: 5
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished first draw call
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished second draw call
2019-06-18 09:23:48 facegen count: 6
2019-06-18 09:23:48 facegen count: 7
2019-06-18 09:23:48 facegen count: 8
2019-06-18 09:23:48 facegen count: 9
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished first draw call
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished second draw call
2019-06-18 09:23:48 facegen count: 10
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished first draw call
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished second draw call
2019-06-18 09:23:48 facegen count: 11
2019-06-18 09:23:48 facegen count: 12
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished first draw call
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished second draw call
2019-06-18 09:23:48 facegen count: 13
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished first draw call
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished second draw call
2019-06-18 09:23:48 facegen count: 14
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished first draw call
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished second draw call
2019-06-18 09:23:48 facegen count: 15
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished first draw call
2019-06-18 09:23:48 facegen: using shader
2019-06-18 09:23:48 facegen: finished second draw call
2019-06-18 09:23:48 facegen: finished all drawing
2019-06-18 09:23:48 facegen: finished render
2019-06-18 09:23:56 facegen: init_rendering
2019-06-18 09:23:56 facegen: init_rendering finished
2019-06-18 09:23:56 facegen: start render
2019-06-18 09:23:56 facegen count: 16
2019-06-18 09:23:56 facegen count: 0
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished first draw call
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished second draw call
2019-06-18 09:23:56 facegen count: 1
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished first draw call
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished second draw call
2019-06-18 09:23:56 facegen count: 2
2019-06-18 09:23:56 facegen count: 3
2019-06-18 09:23:56 facegen count: 4
2019-06-18 09:23:56 facegen count: 5
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished first draw call
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished second draw call
2019-06-18 09:23:56 facegen count: 6
2019-06-18 09:23:56 facegen count: 7
2019-06-18 09:23:56 facegen count: 8
2019-06-18 09:23:56 facegen count: 9
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished first draw call
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished second draw call
2019-06-18 09:23:56 facegen count: 10
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished first draw call
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished second draw call
2019-06-18 09:23:56 facegen count: 11
2019-06-18 09:23:56 facegen count: 12
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished first draw call
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished second draw call
2019-06-18 09:23:56 facegen count: 13
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished first draw call
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished second draw call
2019-06-18 09:23:56 facegen count: 14
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished first draw call
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished second draw call
2019-06-18 09:23:56 facegen count: 15
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished first draw call
2019-06-18 09:23:56 facegen: using shader
2019-06-18 09:23:56 facegen: finished second draw call
2019-06-18 09:23:56 facegen: finished all drawing
2019-06-18 09:23:56 facegen: finished render
2019-06-18 09:24:16 facegen: init_rendering
2019-06-18 09:24:16 facegen: init_rendering finished
2019-06-18 09:24:16 facegen: start render
2019-06-18 09:24:16 facegen count: 16
2019-06-18 09:24:16 facegen count: 0
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished first draw call
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished second draw call
2019-06-18 09:24:16 facegen count: 1
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished first draw call
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished second draw call
2019-06-18 09:24:16 facegen count: 2
2019-06-18 09:24:16 facegen count: 3
2019-06-18 09:24:16 facegen count: 4
2019-06-18 09:24:16 facegen count: 5
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished first draw call
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished second draw call
2019-06-18 09:24:16 facegen count: 6
2019-06-18 09:24:16 facegen count: 7
2019-06-18 09:24:16 facegen count: 8
2019-06-18 09:24:16 facegen count: 9
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished first draw call
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished second draw call
2019-06-18 09:24:16 facegen count: 10
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished first draw call
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished second draw call
2019-06-18 09:24:16 facegen count: 11
2019-06-18 09:24:16 facegen count: 12
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished first draw call
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished second draw call
2019-06-18 09:24:16 facegen count: 13
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished first draw call
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished second draw call
2019-06-18 09:24:16 facegen count: 14
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished first draw call
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished second draw call
2019-06-18 09:24:16 facegen count: 15
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished first draw call
2019-06-18 09:24:16 facegen: using shader
2019-06-18 09:24:16 facegen: finished second draw call
2019-06-18 09:24:16 facegen: finished all drawing
2019-06-18 09:24:16 facegen: finished render
2019-06-18 09:24:17 facegen: init_rendering
2019-06-18 09:24:17 facegen: init_rendering finished
2019-06-18 09:24:17 facegen: start render
2019-06-18 09:24:17 facegen count: 16
2019-06-18 09:24:17 facegen count: 0
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished first draw call
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished second draw call
2019-06-18 09:24:17 facegen count: 1
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished first draw call
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished second draw call
2019-06-18 09:24:17 facegen count: 2
2019-06-18 09:24:17 facegen count: 3
2019-06-18 09:24:17 facegen count: 4
2019-06-18 09:24:17 facegen count: 5
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished first draw call
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished second draw call
2019-06-18 09:24:17 facegen count: 6
2019-06-18 09:24:17 facegen count: 7
2019-06-18 09:24:17 facegen count: 8
2019-06-18 09:24:17 facegen count: 9
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished first draw call
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished second draw call
2019-06-18 09:24:17 facegen count: 10
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished first draw call
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished second draw call
2019-06-18 09:24:17 facegen count: 11
2019-06-18 09:24:17 facegen count: 12
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished first draw call
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished second draw call
2019-06-18 09:24:17 facegen count: 13
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished first draw call
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished second draw call
2019-06-18 09:24:17 facegen count: 14
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished first draw call
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished second draw call
2019-06-18 09:24:17 facegen count: 15
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished first draw call
2019-06-18 09:24:17 facegen: using shader
2019-06-18 09:24:17 facegen: finished second draw call
2019-06-18 09:24:17 facegen: finished all drawing
2019-06-18 09:24:17 facegen: finished render
2019-06-18 09:24:18 facegen: init_rendering
2019-06-18 09:24:18 facegen: init_rendering finished
2019-06-18 09:24:18 facegen: start render
2019-06-18 09:24:18 facegen count: 16
2019-06-18 09:24:18 facegen count: 0
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished first draw call
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished second draw call
2019-06-18 09:24:18 facegen count: 1
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished first draw call
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished second draw call
2019-06-18 09:24:18 facegen count: 2
2019-06-18 09:24:18 facegen count: 3
2019-06-18 09:24:18 facegen count: 4
2019-06-18 09:24:18 facegen count: 5
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished first draw call
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished second draw call
2019-06-18 09:24:18 facegen count: 6
2019-06-18 09:24:18 facegen count: 7
2019-06-18 09:24:18 facegen count: 8
2019-06-18 09:24:18 facegen count: 9
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished first draw call
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished second draw call
2019-06-18 09:24:18 facegen count: 10
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished first draw call
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished second draw call
2019-06-18 09:24:18 facegen count: 11
2019-06-18 09:24:18 facegen count: 12
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished first draw call
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished second draw call
2019-06-18 09:24:18 facegen count: 13
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished first draw call
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished second draw call
2019-06-18 09:24:18 facegen count: 14
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished first draw call
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished second draw call
2019-06-18 09:24:18 facegen count: 15
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished first draw call
2019-06-18 09:24:18 facegen: using shader
2019-06-18 09:24:18 facegen: finished second draw call
2019-06-18 09:24:18 facegen: finished all drawing
2019-06-18 09:24:18 facegen: finished render
2019-06-18 09:24:19 facegen: init_rendering
2019-06-18 09:24:19 facegen: init_rendering finished
2019-06-18 09:24:19 facegen: start render
2019-06-18 09:24:19 facegen count: 16
2019-06-18 09:24:19 facegen count: 0
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished first draw call
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished second draw call
2019-06-18 09:24:19 facegen count: 1
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished first draw call
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished second draw call
2019-06-18 09:24:19 facegen count: 2
2019-06-18 09:24:19 facegen count: 3
2019-06-18 09:24:19 facegen count: 4
2019-06-18 09:24:19 facegen count: 5
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished first draw call
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished second draw call
2019-06-18 09:24:19 facegen count: 6
2019-06-18 09:24:19 facegen count: 7
2019-06-18 09:24:19 facegen count: 8
2019-06-18 09:24:19 facegen count: 9
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished first draw call
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished second draw call
2019-06-18 09:24:19 facegen count: 10
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished first draw call
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished second draw call
2019-06-18 09:24:19 facegen count: 11
2019-06-18 09:24:19 facegen count: 12
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished first draw call
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished second draw call
2019-06-18 09:24:19 facegen count: 13
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished first draw call
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished second draw call
2019-06-18 09:24:19 facegen count: 14
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished first draw call
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished second draw call
2019-06-18 09:24:19 facegen count: 15
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished first draw call
2019-06-18 09:24:19 facegen: using shader
2019-06-18 09:24:19 facegen: finished second draw call
2019-06-18 09:24:19 facegen: finished all drawing
2019-06-18 09:24:19 facegen: finished render
2019-06-18 09:24:21 facegen: init_rendering
2019-06-18 09:24:21 facegen: init_rendering finished
2019-06-18 09:24:21 facegen: start render
2019-06-18 09:24:21 facegen count: 16
2019-06-18 09:24:21 facegen count: 0
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished first draw call
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished second draw call
2019-06-18 09:24:21 facegen count: 1
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished first draw call
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished second draw call
2019-06-18 09:24:21 facegen count: 2
2019-06-18 09:24:21 facegen count: 3
2019-06-18 09:24:21 facegen count: 4
2019-06-18 09:24:21 facegen count: 5
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished first draw call
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished second draw call
2019-06-18 09:24:21 facegen count: 6
2019-06-18 09:24:21 facegen count: 7
2019-06-18 09:24:21 facegen count: 8
2019-06-18 09:24:21 facegen count: 9
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished first draw call
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished second draw call
2019-06-18 09:24:21 facegen count: 10
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished first draw call
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished second draw call
2019-06-18 09:24:21 facegen count: 11
2019-06-18 09:24:21 facegen count: 12
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished first draw call
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished second draw call
2019-06-18 09:24:21 facegen count: 13
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished first draw call
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished second draw call
2019-06-18 09:24:21 facegen count: 14
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished first draw call
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished second draw call
2019-06-18 09:24:21 facegen count: 15
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished first draw call
2019-06-18 09:24:21 facegen: using shader
2019-06-18 09:24:21 facegen: finished second draw call
2019-06-18 09:24:21 facegen: finished all drawing
2019-06-18 09:24:21 facegen: finished render
2019-06-18 09:24:22 facegen: init_rendering
2019-06-18 09:24:22 facegen: init_rendering finished
2019-06-18 09:24:22 facegen: start render
2019-06-18 09:24:22 facegen count: 16
2019-06-18 09:24:22 facegen count: 0
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished first draw call
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished second draw call
2019-06-18 09:24:22 facegen count: 1
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished first draw call
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished second draw call
2019-06-18 09:24:22 facegen count: 2
2019-06-18 09:24:22 facegen count: 3
2019-06-18 09:24:22 facegen count: 4
2019-06-18 09:24:22 facegen count: 5
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished first draw call
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished second draw call
2019-06-18 09:24:22 facegen count: 6
2019-06-18 09:24:22 facegen count: 7
2019-06-18 09:24:22 facegen count: 8
2019-06-18 09:24:22 facegen count: 9
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished first draw call
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished second draw call
2019-06-18 09:24:22 facegen count: 10
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished first draw call
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished second draw call
2019-06-18 09:24:22 facegen count: 11
2019-06-18 09:24:22 facegen count: 12
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished first draw call
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished second draw call
2019-06-18 09:24:22 facegen count: 13
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished first draw call
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished second draw call
2019-06-18 09:24:22 facegen count: 14
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished first draw call
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished second draw call
2019-06-18 09:24:22 facegen count: 15
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished first draw call
2019-06-18 09:24:22 facegen: using shader
2019-06-18 09:24:22 facegen: finished second draw call
2019-06-18 09:24:22 facegen: finished all drawing
2019-06-18 09:24:22 facegen: finished render
2019-06-18 09:24:23 facegen: init_rendering
2019-06-18 09:24:23 facegen: init_rendering finished
2019-06-18 09:24:23 facegen: start render
2019-06-18 09:24:23 facegen count: 16
2019-06-18 09:24:23 facegen count: 0
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished first draw call
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished second draw call
2019-06-18 09:24:23 facegen count: 1
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished first draw call
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished second draw call
2019-06-18 09:24:23 facegen count: 2
2019-06-18 09:24:23 facegen count: 3
2019-06-18 09:24:23 facegen count: 4
2019-06-18 09:24:23 facegen count: 5
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished first draw call
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished second draw call
2019-06-18 09:24:23 facegen count: 6
2019-06-18 09:24:23 facegen count: 7
2019-06-18 09:24:23 facegen count: 8
2019-06-18 09:24:23 facegen count: 9
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished first draw call
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished second draw call
2019-06-18 09:24:23 facegen count: 10
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished first draw call
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished second draw call
2019-06-18 09:24:23 facegen count: 11
2019-06-18 09:24:23 facegen count: 12
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished first draw call
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished second draw call
2019-06-18 09:24:23 facegen count: 13
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished first draw call
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished second draw call
2019-06-18 09:24:23 facegen count: 14
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished first draw call
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished second draw call
2019-06-18 09:24:23 facegen count: 15
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished first draw call
2019-06-18 09:24:23 facegen: using shader
2019-06-18 09:24:23 facegen: finished second draw call
2019-06-18 09:24:23 facegen: finished all drawing
2019-06-18 09:24:23 facegen: finished render
2019-06-18 09:24:24 facegen: init_rendering
2019-06-18 09:24:24 facegen: init_rendering finished
2019-06-18 09:24:24 facegen: start render
2019-06-18 09:24:24 facegen count: 16
2019-06-18 09:24:24 facegen count: 0
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished first draw call
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished second draw call
2019-06-18 09:24:24 facegen count: 1
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished first draw call
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished second draw call
2019-06-18 09:24:24 facegen count: 2
2019-06-18 09:24:24 facegen count: 3
2019-06-18 09:24:24 facegen count: 4
2019-06-18 09:24:24 facegen count: 5
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished first draw call
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished second draw call
2019-06-18 09:24:24 facegen count: 6
2019-06-18 09:24:24 facegen count: 7
2019-06-18 09:24:24 facegen count: 8
2019-06-18 09:24:24 facegen count: 9
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished first draw call
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished second draw call
2019-06-18 09:24:24 facegen count: 10
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished first draw call
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished second draw call
2019-06-18 09:24:24 facegen count: 11
2019-06-18 09:24:24 facegen count: 12
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished first draw call
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished second draw call
2019-06-18 09:24:24 facegen count: 13
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished first draw call
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished second draw call
2019-06-18 09:24:24 facegen count: 14
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished first draw call
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished second draw call
2019-06-18 09:24:24 facegen count: 15
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished first draw call
2019-06-18 09:24:24 facegen: using shader
2019-06-18 09:24:24 facegen: finished second draw call
2019-06-18 09:24:24 facegen: finished all drawing
2019-06-18 09:24:24 facegen: finished render
2019-06-18 09:24:26 facegen: init_rendering
2019-06-18 09:24:26 facegen: init_rendering finished
2019-06-18 09:24:26 facegen: start render
2019-06-18 09:24:26 facegen count: 16
2019-06-18 09:24:26 facegen count: 0
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished first draw call
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished second draw call
2019-06-18 09:24:26 facegen count: 1
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished first draw call
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished second draw call
2019-06-18 09:24:26 facegen count: 2
2019-06-18 09:24:26 facegen count: 3
2019-06-18 09:24:26 facegen count: 4
2019-06-18 09:24:26 facegen count: 5
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished first draw call
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished second draw call
2019-06-18 09:24:26 facegen count: 6
2019-06-18 09:24:26 facegen count: 7
2019-06-18 09:24:26 facegen count: 8
2019-06-18 09:24:26 facegen count: 9
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished first draw call
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished second draw call
2019-06-18 09:24:26 facegen count: 10
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished first draw call
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished second draw call
2019-06-18 09:24:26 facegen count: 11
2019-06-18 09:24:26 facegen count: 12
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished first draw call
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished second draw call
2019-06-18 09:24:26 facegen count: 13
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished first draw call
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished second draw call
2019-06-18 09:24:26 facegen count: 14
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished first draw call
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished second draw call
2019-06-18 09:24:26 facegen count: 15
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished first draw call
2019-06-18 09:24:26 facegen: using shader
2019-06-18 09:24:26 facegen: finished second draw call
2019-06-18 09:24:26 facegen: finished all drawing
2019-06-18 09:24:26 facegen: finished render
2019-06-18 09:24:27 facegen: init_rendering
2019-06-18 09:24:27 facegen: init_rendering finished
2019-06-18 09:24:27 facegen: start render
2019-06-18 09:24:27 facegen count: 16
2019-06-18 09:24:27 facegen count: 0
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished first draw call
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished second draw call
2019-06-18 09:24:27 facegen count: 1
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished first draw call
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished second draw call
2019-06-18 09:24:27 facegen count: 2
2019-06-18 09:24:27 facegen count: 3
2019-06-18 09:24:27 facegen count: 4
2019-06-18 09:24:27 facegen count: 5
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished first draw call
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished second draw call
2019-06-18 09:24:27 facegen count: 6
2019-06-18 09:24:27 facegen count: 7
2019-06-18 09:24:27 facegen count: 8
2019-06-18 09:24:27 facegen count: 9
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished first draw call
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished second draw call
2019-06-18 09:24:27 facegen count: 10
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished first draw call
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished second draw call
2019-06-18 09:24:27 facegen count: 11
2019-06-18 09:24:27 facegen count: 12
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished first draw call
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished second draw call
2019-06-18 09:24:27 facegen count: 13
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished first draw call
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished second draw call
2019-06-18 09:24:27 facegen count: 14
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished first draw call
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished second draw call
2019-06-18 09:24:27 facegen count: 15
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished first draw call
2019-06-18 09:24:27 facegen: using shader
2019-06-18 09:24:27 facegen: finished second draw call
2019-06-18 09:24:27 facegen: finished all drawing
2019-06-18 09:24:27 facegen: finished render
2019-06-18 09:24:28 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/omaha_storm_chasers.png and added it to the cache
2019-06-18 09:24:28 facegen: init_rendering
2019-06-18 09:24:28 facegen: init_rendering finished
2019-06-18 09:24:28 facegen: start render
2019-06-18 09:24:28 facegen count: 16
2019-06-18 09:24:28 facegen count: 0
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished first draw call
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished second draw call
2019-06-18 09:24:28 facegen count: 1
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished first draw call
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished second draw call
2019-06-18 09:24:28 facegen count: 2
2019-06-18 09:24:28 facegen count: 3
2019-06-18 09:24:28 facegen count: 4
2019-06-18 09:24:28 facegen count: 5
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished first draw call
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished second draw call
2019-06-18 09:24:28 facegen count: 6
2019-06-18 09:24:28 facegen count: 7
2019-06-18 09:24:28 facegen count: 8
2019-06-18 09:24:28 facegen count: 9
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished first draw call
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished second draw call
2019-06-18 09:24:28 facegen count: 10
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished first draw call
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished second draw call
2019-06-18 09:24:28 facegen count: 11
2019-06-18 09:24:28 facegen count: 12
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished first draw call
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished second draw call
2019-06-18 09:24:28 facegen count: 13
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished first draw call
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished second draw call
2019-06-18 09:24:28 facegen count: 14
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished first draw call
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished second draw call
2019-06-18 09:24:28 facegen count: 15
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished first draw call
2019-06-18 09:24:28 facegen: using shader
2019-06-18 09:24:28 facegen: finished second draw call
2019-06-18 09:24:28 facegen: finished all drawing
2019-06-18 09:24:28 facegen: finished render
2019-06-18 09:24:29 facegen: init_rendering
2019-06-18 09:24:29 facegen: init_rendering finished
2019-06-18 09:24:29 facegen: start render
2019-06-18 09:24:29 facegen count: 16
2019-06-18 09:24:29 facegen count: 0
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished first draw call
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished second draw call
2019-06-18 09:24:29 facegen count: 1
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished first draw call
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished second draw call
2019-06-18 09:24:29 facegen count: 2
2019-06-18 09:24:29 facegen count: 3
2019-06-18 09:24:29 facegen count: 4
2019-06-18 09:24:29 facegen count: 5
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished first draw call
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished second draw call
2019-06-18 09:24:29 facegen count: 6
2019-06-18 09:24:29 facegen count: 7
2019-06-18 09:24:29 facegen count: 8
2019-06-18 09:24:29 facegen count: 9
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished first draw call
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished second draw call
2019-06-18 09:24:29 facegen count: 10
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished first draw call
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished second draw call
2019-06-18 09:24:29 facegen count: 11
2019-06-18 09:24:29 facegen count: 12
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished first draw call
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished second draw call
2019-06-18 09:24:29 facegen count: 13
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished first draw call
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished second draw call
2019-06-18 09:24:29 facegen count: 14
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished first draw call
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished second draw call
2019-06-18 09:24:29 facegen count: 15
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished first draw call
2019-06-18 09:24:29 facegen: using shader
2019-06-18 09:24:29 facegen: finished second draw call
2019-06-18 09:24:29 facegen: finished all drawing
2019-06-18 09:24:29 facegen: finished render
2019-06-18 09:24:38 facegen: init_rendering
2019-06-18 09:24:38 facegen: init_rendering finished
2019-06-18 09:24:38 facegen: start render
2019-06-18 09:24:38 facegen count: 16
2019-06-18 09:24:38 facegen count: 0
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished first draw call
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished second draw call
2019-06-18 09:24:38 facegen count: 1
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished first draw call
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished second draw call
2019-06-18 09:24:38 facegen count: 2
2019-06-18 09:24:38 facegen count: 3
2019-06-18 09:24:38 facegen count: 4
2019-06-18 09:24:38 facegen count: 5
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished first draw call
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished second draw call
2019-06-18 09:24:38 facegen count: 6
2019-06-18 09:24:38 facegen count: 7
2019-06-18 09:24:38 facegen count: 8
2019-06-18 09:24:38 facegen count: 9
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished first draw call
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished second draw call
2019-06-18 09:24:38 facegen count: 10
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished first draw call
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished second draw call
2019-06-18 09:24:38 facegen count: 11
2019-06-18 09:24:38 facegen count: 12
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished first draw call
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished second draw call
2019-06-18 09:24:38 facegen count: 13
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished first draw call
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished second draw call
2019-06-18 09:24:38 facegen count: 14
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished first draw call
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished second draw call
2019-06-18 09:24:38 facegen count: 15
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished first draw call
2019-06-18 09:24:38 facegen: using shader
2019-06-18 09:24:38 facegen: finished second draw call
2019-06-18 09:24:38 facegen: finished all drawing
2019-06-18 09:24:38 facegen: finished render
2019-06-18 09:24:41 facegen: init_rendering
2019-06-18 09:24:41 facegen: init_rendering finished
2019-06-18 09:24:41 facegen: start render
2019-06-18 09:24:41 facegen count: 16
2019-06-18 09:24:41 facegen count: 0
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished first draw call
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished second draw call
2019-06-18 09:24:41 facegen count: 1
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished first draw call
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished second draw call
2019-06-18 09:24:41 facegen count: 2
2019-06-18 09:24:41 facegen count: 3
2019-06-18 09:24:41 facegen count: 4
2019-06-18 09:24:41 facegen count: 5
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished first draw call
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished second draw call
2019-06-18 09:24:41 facegen count: 6
2019-06-18 09:24:41 facegen count: 7
2019-06-18 09:24:41 facegen count: 8
2019-06-18 09:24:41 facegen count: 9
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished first draw call
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished second draw call
2019-06-18 09:24:41 facegen count: 10
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished first draw call
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished second draw call
2019-06-18 09:24:41 facegen count: 11
2019-06-18 09:24:41 facegen count: 12
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished first draw call
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished second draw call
2019-06-18 09:24:41 facegen count: 13
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished first draw call
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished second draw call
2019-06-18 09:24:41 facegen count: 14
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished first draw call
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished second draw call
2019-06-18 09:24:41 facegen count: 15
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished first draw call
2019-06-18 09:24:41 facegen: using shader
2019-06-18 09:24:41 facegen: finished second draw call
2019-06-18 09:24:41 facegen: finished all drawing
2019-06-18 09:24:41 facegen: finished render
2019-06-18 09:25:53 facegen: init_rendering
2019-06-18 09:25:53 facegen: init_rendering finished
2019-06-18 09:25:53 facegen: start render
2019-06-18 09:25:53 facegen count: 16
2019-06-18 09:25:53 facegen count: 0
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished first draw call
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished second draw call
2019-06-18 09:25:53 facegen count: 1
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished first draw call
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished second draw call
2019-06-18 09:25:53 facegen count: 2
2019-06-18 09:25:53 facegen count: 3
2019-06-18 09:25:53 facegen count: 4
2019-06-18 09:25:53 facegen count: 5
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished first draw call
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished second draw call
2019-06-18 09:25:53 facegen count: 6
2019-06-18 09:25:53 facegen count: 7
2019-06-18 09:25:53 facegen count: 8
2019-06-18 09:25:53 facegen count: 9
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished first draw call
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished second draw call
2019-06-18 09:25:53 facegen count: 10
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished first draw call
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished second draw call
2019-06-18 09:25:53 facegen count: 11
2019-06-18 09:25:53 facegen count: 12
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished first draw call
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished second draw call
2019-06-18 09:25:53 facegen count: 13
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished first draw call
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished second draw call
2019-06-18 09:25:53 facegen count: 14
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished first draw call
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished second draw call
2019-06-18 09:25:53 facegen count: 15
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished first draw call
2019-06-18 09:25:53 facegen: using shader
2019-06-18 09:25:53 facegen: finished second draw call
2019-06-18 09:25:53 facegen: finished all drawing
2019-06-18 09:25:53 facegen: finished render
2019-06-18 09:26:08 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 09:26:08 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 09:26:08 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 09:26:08 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 09:26:09 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 09:26:09 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 09:26:09 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 09:26:09 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 09:26:09 save_critical_database_files: Successfully created flag file
2019-06-18 09:26:09 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: coaches.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: faces.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: messages.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: names.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: offers.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: parks.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: players.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: retired.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: scouting.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: storylines.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: teams.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: text_data.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: trades.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: weather.dat
2019-06-18 09:26:09 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 09:26:09 save_critical_database_files: Moved file: world.dat
2019-06-18 09:26:09 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 09:26:09 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 09:26:09 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 09:26:09 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 09:26:09 end_transaction: END TRANSACTION was successful.
2019-06-18 09:26:09 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 09:26:19 zip_single_file: Successfully zipped file
2019-06-18 09:26:19 save_critical_database_files: Saving names...
2019-06-18 09:26:20 save_critical_database_files: Saving players...
2019-06-18 09:26:23 save_critical_database_files: Saving coaches...
2019-06-18 09:26:23 save_critical_database_files: Saving teams...
2019-06-18 09:26:24 save_critical_database_files: Saving weather...
2019-06-18 09:26:24 save_critical_database_files: Saving ballparks...
2019-06-18 09:26:24 save_critical_database_files: Saving scouting sets...
2019-06-18 09:26:24 save_critical_database_files: Saving contract offers...
2019-06-18 09:26:24 save_critical_database_files: Saving trades...
2019-06-18 09:26:24 save_critical_database_files: Saving messages...
2019-06-18 09:26:24 save_messages: Saved message text files: 52
2019-06-18 09:26:24 save_critical_database_files: Saving human managers...
2019-06-18 09:26:24 save_critical_database_files: Saving faces...
2019-06-18 09:26:28 save_critical_database_files: Saving storylines...
2019-06-18 09:26:28 save_critical_database_files: Saving world...
2019-06-18 09:26:28 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 09:26:28 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 09:26:28 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 09:26:28 save_database: Saving news...
2019-06-18 09:26:28 save_database: Saving games in progress...
2019-06-18 09:26:28 save_database: Saving saved games list...
2019-06-18 09:26:42 start_storyline: Storyline started. ID: "Business - Entrepreneur" - total_usage_counter: 1
2019-06-18 09:26:42 create_storyline_msg: "" - Ortega Opens Baseball-Themed Restaurant
2019-06-18 09:26:42 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 82469;
2019-06-18 09:26:42 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 81039;
2019-06-18 09:26:43 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians.png and added it to the cache
2019-06-18 09:26:43 facegen: init_rendering
2019-06-18 09:26:43 facegen: init_rendering finished
2019-06-18 09:26:43 facegen: start render
2019-06-18 09:26:43 facegen count: 16
2019-06-18 09:26:43 facegen count: 0
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished first draw call
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished second draw call
2019-06-18 09:26:43 facegen count: 1
2019-06-18 09:26:43 facegen count: 2
2019-06-18 09:26:43 facegen count: 3
2019-06-18 09:26:43 facegen count: 4
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished first draw call
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished second draw call
2019-06-18 09:26:43 facegen count: 5
2019-06-18 09:26:43 facegen count: 6
2019-06-18 09:26:43 facegen count: 7
2019-06-18 09:26:43 facegen count: 8
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished first draw call
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished second draw call
2019-06-18 09:26:43 facegen count: 9
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished first draw call
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished second draw call
2019-06-18 09:26:43 facegen count: 10
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished first draw call
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished second draw call
2019-06-18 09:26:43 facegen count: 11
2019-06-18 09:26:43 facegen count: 12
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished first draw call
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished second draw call
2019-06-18 09:26:43 facegen count: 13
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished first draw call
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished second draw call
2019-06-18 09:26:43 facegen count: 14
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished first draw call
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished second draw call
2019-06-18 09:26:43 facegen count: 15
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished first draw call
2019-06-18 09:26:43 facegen: using shader
2019-06-18 09:26:43 facegen: finished second draw call
2019-06-18 09:26:43 facegen: finished all drawing
2019-06-18 09:26:43 facegen: finished render
2019-06-18 09:26:49 facegen: init_rendering
2019-06-18 09:26:49 facegen: init_rendering finished
2019-06-18 09:26:49 facegen: start render
2019-06-18 09:26:49 facegen count: 16
2019-06-18 09:26:49 facegen count: 0
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 1
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 2
2019-06-18 09:26:49 facegen count: 3
2019-06-18 09:26:49 facegen count: 4
2019-06-18 09:26:49 facegen count: 5
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 6
2019-06-18 09:26:49 facegen count: 7
2019-06-18 09:26:49 facegen count: 8
2019-06-18 09:26:49 facegen count: 9
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 10
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 11
2019-06-18 09:26:49 facegen count: 12
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 13
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 14
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 15
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen: finished all drawing
2019-06-18 09:26:49 facegen: finished render
2019-06-18 09:26:49 facegen: init_rendering
2019-06-18 09:26:49 facegen: init_rendering finished
2019-06-18 09:26:49 facegen: start render
2019-06-18 09:26:49 facegen count: 16
2019-06-18 09:26:49 facegen count: 0
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 1
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 2
2019-06-18 09:26:49 facegen count: 3
2019-06-18 09:26:49 facegen count: 4
2019-06-18 09:26:49 facegen count: 5
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 6
2019-06-18 09:26:49 facegen count: 7
2019-06-18 09:26:49 facegen count: 8
2019-06-18 09:26:49 facegen count: 9
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 10
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 11
2019-06-18 09:26:49 facegen count: 12
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 13
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 14
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 15
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen: finished all drawing
2019-06-18 09:26:49 facegen: finished render
2019-06-18 09:26:49 facegen: init_rendering
2019-06-18 09:26:49 facegen: init_rendering finished
2019-06-18 09:26:49 facegen: start render
2019-06-18 09:26:49 facegen count: 16
2019-06-18 09:26:49 facegen count: 0
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 1
2019-06-18 09:26:49 facegen count: 2
2019-06-18 09:26:49 facegen count: 3
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 4
2019-06-18 09:26:49 facegen count: 5
2019-06-18 09:26:49 facegen count: 6
2019-06-18 09:26:49 facegen count: 7
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 8
2019-06-18 09:26:49 facegen count: 9
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 10
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 11
2019-06-18 09:26:49 facegen count: 12
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 13
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 14
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 15
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen: finished all drawing
2019-06-18 09:26:49 facegen: finished render
2019-06-18 09:26:49 facegen: init_rendering
2019-06-18 09:26:49 facegen: init_rendering finished
2019-06-18 09:26:49 facegen: start render
2019-06-18 09:26:49 facegen count: 16
2019-06-18 09:26:49 facegen count: 0
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 1
2019-06-18 09:26:49 facegen count: 2
2019-06-18 09:26:49 facegen count: 3
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 4
2019-06-18 09:26:49 facegen count: 5
2019-06-18 09:26:49 facegen count: 6
2019-06-18 09:26:49 facegen count: 7
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 8
2019-06-18 09:26:49 facegen count: 9
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 10
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 11
2019-06-18 09:26:49 facegen count: 12
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 13
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 14
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 15
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen: finished all drawing
2019-06-18 09:26:49 facegen: finished render
2019-06-18 09:26:49 facegen: init_rendering
2019-06-18 09:26:49 facegen: init_rendering finished
2019-06-18 09:26:49 facegen: start render
2019-06-18 09:26:49 facegen count: 16
2019-06-18 09:26:49 facegen count: 0
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 1
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 2
2019-06-18 09:26:49 facegen count: 3
2019-06-18 09:26:49 facegen count: 4
2019-06-18 09:26:49 facegen count: 5
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 6
2019-06-18 09:26:49 facegen count: 7
2019-06-18 09:26:49 facegen count: 8
2019-06-18 09:26:49 facegen count: 9
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 10
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 11
2019-06-18 09:26:49 facegen count: 12
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 13
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 14
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen count: 15
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished first draw call
2019-06-18 09:26:49 facegen: using shader
2019-06-18 09:26:49 facegen: finished second draw call
2019-06-18 09:26:49 facegen: finished all drawing
2019-06-18 09:26:49 facegen: finished render
2019-06-18 09:26:50 facegen: init_rendering
2019-06-18 09:26:50 facegen: init_rendering finished
2019-06-18 09:26:50 facegen: start render
2019-06-18 09:26:50 facegen count: 16
2019-06-18 09:26:50 facegen count: 0
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 1
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 2
2019-06-18 09:26:50 facegen count: 3
2019-06-18 09:26:50 facegen count: 4
2019-06-18 09:26:50 facegen count: 5
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 6
2019-06-18 09:26:50 facegen count: 7
2019-06-18 09:26:50 facegen count: 8
2019-06-18 09:26:50 facegen count: 9
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 10
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 11
2019-06-18 09:26:50 facegen count: 12
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 13
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 14
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 15
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen: finished all drawing
2019-06-18 09:26:50 facegen: finished render
2019-06-18 09:26:50 facegen: init_rendering
2019-06-18 09:26:50 facegen: init_rendering finished
2019-06-18 09:26:50 facegen: start render
2019-06-18 09:26:50 facegen count: 16
2019-06-18 09:26:50 facegen count: 0
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 1
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 2
2019-06-18 09:26:50 facegen count: 3
2019-06-18 09:26:50 facegen count: 4
2019-06-18 09:26:50 facegen count: 5
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 6
2019-06-18 09:26:50 facegen count: 7
2019-06-18 09:26:50 facegen count: 8
2019-06-18 09:26:50 facegen count: 9
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 10
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 11
2019-06-18 09:26:50 facegen count: 12
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 13
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 14
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 15
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen: finished all drawing
2019-06-18 09:26:50 facegen: finished render
2019-06-18 09:26:50 facegen: init_rendering
2019-06-18 09:26:50 facegen: init_rendering finished
2019-06-18 09:26:50 facegen: start render
2019-06-18 09:26:50 facegen count: 16
2019-06-18 09:26:50 facegen count: 0
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 1
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 2
2019-06-18 09:26:50 facegen count: 3
2019-06-18 09:26:50 facegen count: 4
2019-06-18 09:26:50 facegen count: 5
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 6
2019-06-18 09:26:50 facegen count: 7
2019-06-18 09:26:50 facegen count: 8
2019-06-18 09:26:50 facegen count: 9
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 10
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 11
2019-06-18 09:26:50 facegen count: 12
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 13
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 14
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 15
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen: finished all drawing
2019-06-18 09:26:50 facegen: finished render
2019-06-18 09:26:50 facegen: init_rendering
2019-06-18 09:26:50 facegen: init_rendering finished
2019-06-18 09:26:50 facegen: start render
2019-06-18 09:26:50 facegen count: 16
2019-06-18 09:26:50 facegen count: 0
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 1
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 2
2019-06-18 09:26:50 facegen count: 3
2019-06-18 09:26:50 facegen count: 4
2019-06-18 09:26:50 facegen count: 5
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 6
2019-06-18 09:26:50 facegen count: 7
2019-06-18 09:26:50 facegen count: 8
2019-06-18 09:26:50 facegen count: 9
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 10
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 11
2019-06-18 09:26:50 facegen count: 12
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 13
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 14
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 15
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen: finished all drawing
2019-06-18 09:26:50 facegen: finished render
2019-06-18 09:26:50 facegen: init_rendering
2019-06-18 09:26:50 facegen: init_rendering finished
2019-06-18 09:26:50 facegen: start render
2019-06-18 09:26:50 facegen count: 16
2019-06-18 09:26:50 facegen count: 0
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 1
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 2
2019-06-18 09:26:50 facegen count: 3
2019-06-18 09:26:50 facegen count: 4
2019-06-18 09:26:50 facegen count: 5
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 6
2019-06-18 09:26:50 facegen count: 7
2019-06-18 09:26:50 facegen count: 8
2019-06-18 09:26:50 facegen count: 9
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 10
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 11
2019-06-18 09:26:50 facegen count: 12
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 13
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 14
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 15
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen: finished all drawing
2019-06-18 09:26:50 facegen: finished render
2019-06-18 09:26:50 facegen: init_rendering
2019-06-18 09:26:50 facegen: init_rendering finished
2019-06-18 09:26:50 facegen: start render
2019-06-18 09:26:50 facegen count: 16
2019-06-18 09:26:50 facegen count: 0
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 1
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 2
2019-06-18 09:26:50 facegen count: 3
2019-06-18 09:26:50 facegen count: 4
2019-06-18 09:26:50 facegen count: 5
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 6
2019-06-18 09:26:50 facegen count: 7
2019-06-18 09:26:50 facegen count: 8
2019-06-18 09:26:50 facegen count: 9
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 10
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 11
2019-06-18 09:26:50 facegen count: 12
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 13
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 14
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 15
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen: finished all drawing
2019-06-18 09:26:50 facegen: finished render
2019-06-18 09:26:50 facegen: init_rendering
2019-06-18 09:26:50 facegen: init_rendering finished
2019-06-18 09:26:50 facegen: start render
2019-06-18 09:26:50 facegen count: 16
2019-06-18 09:26:50 facegen count: 0
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 1
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 2
2019-06-18 09:26:50 facegen count: 3
2019-06-18 09:26:50 facegen count: 4
2019-06-18 09:26:50 facegen count: 5
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 6
2019-06-18 09:26:50 facegen count: 7
2019-06-18 09:26:50 facegen count: 8
2019-06-18 09:26:50 facegen count: 9
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 10
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 11
2019-06-18 09:26:50 facegen count: 12
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 13
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 14
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 15
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen: finished all drawing
2019-06-18 09:26:50 facegen: finished render
2019-06-18 09:26:50 facegen: init_rendering
2019-06-18 09:26:50 facegen: init_rendering finished
2019-06-18 09:26:50 facegen: start render
2019-06-18 09:26:50 facegen count: 16
2019-06-18 09:26:50 facegen count: 0
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 1
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 2
2019-06-18 09:26:50 facegen count: 3
2019-06-18 09:26:50 facegen count: 4
2019-06-18 09:26:50 facegen count: 5
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 6
2019-06-18 09:26:50 facegen count: 7
2019-06-18 09:26:50 facegen count: 8
2019-06-18 09:26:50 facegen count: 9
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 10
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 11
2019-06-18 09:26:50 facegen count: 12
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 13
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 14
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen count: 15
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished first draw call
2019-06-18 09:26:50 facegen: using shader
2019-06-18 09:26:50 facegen: finished second draw call
2019-06-18 09:26:50 facegen: finished all drawing
2019-06-18 09:26:50 facegen: finished render
2019-06-18 09:26:51 facegen: init_rendering
2019-06-18 09:26:51 facegen: init_rendering finished
2019-06-18 09:26:51 facegen: start render
2019-06-18 09:26:51 facegen count: 16
2019-06-18 09:26:51 facegen count: 0
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 1
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 2
2019-06-18 09:26:51 facegen count: 3
2019-06-18 09:26:51 facegen count: 4
2019-06-18 09:26:51 facegen count: 5
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 6
2019-06-18 09:26:51 facegen count: 7
2019-06-18 09:26:51 facegen count: 8
2019-06-18 09:26:51 facegen count: 9
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 10
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 11
2019-06-18 09:26:51 facegen count: 12
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 13
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 14
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 15
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen: finished all drawing
2019-06-18 09:26:51 facegen: finished render
2019-06-18 09:26:51 facegen: init_rendering
2019-06-18 09:26:51 facegen: init_rendering finished
2019-06-18 09:26:51 facegen: start render
2019-06-18 09:26:51 facegen count: 16
2019-06-18 09:26:51 facegen count: 0
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 1
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 2
2019-06-18 09:26:51 facegen count: 3
2019-06-18 09:26:51 facegen count: 4
2019-06-18 09:26:51 facegen count: 5
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 6
2019-06-18 09:26:51 facegen count: 7
2019-06-18 09:26:51 facegen count: 8
2019-06-18 09:26:51 facegen count: 9
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 10
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 11
2019-06-18 09:26:51 facegen count: 12
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 13
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 14
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 15
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen: finished all drawing
2019-06-18 09:26:51 facegen: finished render
2019-06-18 09:26:51 facegen: init_rendering
2019-06-18 09:26:51 facegen: init_rendering finished
2019-06-18 09:26:51 facegen: start render
2019-06-18 09:26:51 facegen count: 16
2019-06-18 09:26:51 facegen count: 0
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 1
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 2
2019-06-18 09:26:51 facegen count: 3
2019-06-18 09:26:51 facegen count: 4
2019-06-18 09:26:51 facegen count: 5
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 6
2019-06-18 09:26:51 facegen count: 7
2019-06-18 09:26:51 facegen count: 8
2019-06-18 09:26:51 facegen count: 9
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 10
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 11
2019-06-18 09:26:51 facegen count: 12
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 13
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 14
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 15
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen: finished all drawing
2019-06-18 09:26:51 facegen: finished render
2019-06-18 09:26:51 facegen: init_rendering
2019-06-18 09:26:51 facegen: init_rendering finished
2019-06-18 09:26:51 facegen: start render
2019-06-18 09:26:51 facegen count: 16
2019-06-18 09:26:51 facegen count: 0
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 1
2019-06-18 09:26:51 facegen count: 2
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 3
2019-06-18 09:26:51 facegen count: 4
2019-06-18 09:26:51 facegen count: 5
2019-06-18 09:26:51 facegen count: 6
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 7
2019-06-18 09:26:51 facegen count: 8
2019-06-18 09:26:51 facegen count: 9
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 10
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 11
2019-06-18 09:26:51 facegen count: 12
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 13
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 14
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 15
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen: finished all drawing
2019-06-18 09:26:51 facegen: finished render
2019-06-18 09:26:51 facegen: init_rendering
2019-06-18 09:26:51 facegen: init_rendering finished
2019-06-18 09:26:51 facegen: start render
2019-06-18 09:26:51 facegen count: 16
2019-06-18 09:26:51 facegen count: 0
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 1
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 2
2019-06-18 09:26:51 facegen count: 3
2019-06-18 09:26:51 facegen count: 4
2019-06-18 09:26:51 facegen count: 5
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 6
2019-06-18 09:26:51 facegen count: 7
2019-06-18 09:26:51 facegen count: 8
2019-06-18 09:26:51 facegen count: 9
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 10
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 11
2019-06-18 09:26:51 facegen count: 12
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 13
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 14
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 15
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen: finished all drawing
2019-06-18 09:26:51 facegen: finished render
2019-06-18 09:26:51 facegen: init_rendering
2019-06-18 09:26:51 facegen: init_rendering finished
2019-06-18 09:26:51 facegen: start render
2019-06-18 09:26:51 facegen count: 16
2019-06-18 09:26:51 facegen count: 0
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 1
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 2
2019-06-18 09:26:51 facegen count: 3
2019-06-18 09:26:51 facegen count: 4
2019-06-18 09:26:51 facegen count: 5
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 6
2019-06-18 09:26:51 facegen count: 7
2019-06-18 09:26:51 facegen count: 8
2019-06-18 09:26:51 facegen count: 9
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 10
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 11
2019-06-18 09:26:51 facegen count: 12
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 13
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 14
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 15
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen: finished all drawing
2019-06-18 09:26:51 facegen: finished render
2019-06-18 09:26:51 facegen: init_rendering
2019-06-18 09:26:51 facegen: init_rendering finished
2019-06-18 09:26:51 facegen: start render
2019-06-18 09:26:51 facegen count: 16
2019-06-18 09:26:51 facegen count: 0
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 1
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 2
2019-06-18 09:26:51 facegen count: 3
2019-06-18 09:26:51 facegen count: 4
2019-06-18 09:26:51 facegen count: 5
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 6
2019-06-18 09:26:51 facegen count: 7
2019-06-18 09:26:51 facegen count: 8
2019-06-18 09:26:51 facegen count: 9
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 10
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 11
2019-06-18 09:26:51 facegen count: 12
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 13
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 14
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 15
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen: finished all drawing
2019-06-18 09:26:51 facegen: finished render
2019-06-18 09:26:51 facegen: init_rendering
2019-06-18 09:26:51 facegen: init_rendering finished
2019-06-18 09:26:51 facegen: start render
2019-06-18 09:26:51 facegen count: 16
2019-06-18 09:26:51 facegen count: 0
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 1
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 2
2019-06-18 09:26:51 facegen count: 3
2019-06-18 09:26:51 facegen count: 4
2019-06-18 09:26:51 facegen count: 5
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 6
2019-06-18 09:26:51 facegen count: 7
2019-06-18 09:26:51 facegen count: 8
2019-06-18 09:26:51 facegen count: 9
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 10
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 11
2019-06-18 09:26:51 facegen count: 12
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 13
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 14
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 15
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen: finished all drawing
2019-06-18 09:26:51 facegen: finished render
2019-06-18 09:26:51 facegen: init_rendering
2019-06-18 09:26:51 facegen: init_rendering finished
2019-06-18 09:26:51 facegen: start render
2019-06-18 09:26:51 facegen count: 16
2019-06-18 09:26:51 facegen count: 0
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 1
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 2
2019-06-18 09:26:51 facegen count: 3
2019-06-18 09:26:51 facegen count: 4
2019-06-18 09:26:51 facegen count: 5
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 6
2019-06-18 09:26:51 facegen count: 7
2019-06-18 09:26:51 facegen count: 8
2019-06-18 09:26:51 facegen count: 9
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 10
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 11
2019-06-18 09:26:51 facegen count: 12
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 13
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 14
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen count: 15
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished first draw call
2019-06-18 09:26:51 facegen: using shader
2019-06-18 09:26:51 facegen: finished second draw call
2019-06-18 09:26:51 facegen: finished all drawing
2019-06-18 09:26:51 facegen: finished render
2019-06-18 09:27:31 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 80843;
2019-06-18 09:32:42 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79316;
2019-06-18 09:32:42 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79247;
2019-06-18 09:32:42 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 79221;
2019-06-18 09:33:02 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77949;
2019-06-18 09:33:03 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77683;
2019-06-18 09:33:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:33:05 facegen: init_rendering
2019-06-18 09:33:05 facegen: init_rendering finished
2019-06-18 09:33:05 facegen: start render
2019-06-18 09:33:05 facegen count: 16
2019-06-18 09:33:05 facegen count: 0
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished first draw call
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished second draw call
2019-06-18 09:33:05 facegen count: 1
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished first draw call
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished second draw call
2019-06-18 09:33:05 facegen count: 2
2019-06-18 09:33:05 facegen count: 3
2019-06-18 09:33:05 facegen count: 4
2019-06-18 09:33:05 facegen count: 5
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished first draw call
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished second draw call
2019-06-18 09:33:05 facegen count: 6
2019-06-18 09:33:05 facegen count: 7
2019-06-18 09:33:05 facegen count: 8
2019-06-18 09:33:05 facegen count: 9
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished first draw call
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished second draw call
2019-06-18 09:33:05 facegen count: 10
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished first draw call
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished second draw call
2019-06-18 09:33:05 facegen count: 11
2019-06-18 09:33:05 facegen count: 12
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished first draw call
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished second draw call
2019-06-18 09:33:05 facegen count: 13
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished first draw call
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished second draw call
2019-06-18 09:33:05 facegen count: 14
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished first draw call
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished second draw call
2019-06-18 09:33:05 facegen count: 15
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished first draw call
2019-06-18 09:33:05 facegen: using shader
2019-06-18 09:33:05 facegen: finished second draw call
2019-06-18 09:33:05 facegen: finished all drawing
2019-06-18 09:33:05 facegen: finished render
2019-06-18 09:36:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:38:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:38:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:38:12 Browser: add_panel_script added 15 panel scripts
2019-06-18 09:38:12 Browser: add_border_script added 0 images to this page and 42 border scripts
2019-06-18 09:39:56 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 09:39:56 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 09:39:56 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 09:39:56 end_transaction: END TRANSACTION was successful.
2019-06-18 09:41:58 create_storyline_msg: "" - Cuenca Hangs Up the Cleats Early
2019-06-18 09:42:02 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays.png and added it to the cache
2019-06-18 09:42:02 facegen: init_rendering
2019-06-18 09:42:02 facegen: init_rendering finished
2019-06-18 09:42:02 facegen: start render
2019-06-18 09:42:02 facegen count: 16
2019-06-18 09:42:02 facegen count: 0
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished first draw call
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished second draw call
2019-06-18 09:42:02 facegen count: 1
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished first draw call
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished second draw call
2019-06-18 09:42:02 facegen count: 2
2019-06-18 09:42:02 facegen count: 3
2019-06-18 09:42:02 facegen count: 4
2019-06-18 09:42:02 facegen count: 5
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished first draw call
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished second draw call
2019-06-18 09:42:02 facegen count: 6
2019-06-18 09:42:02 facegen count: 7
2019-06-18 09:42:02 facegen count: 8
2019-06-18 09:42:02 facegen count: 9
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished first draw call
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished second draw call
2019-06-18 09:42:02 facegen count: 10
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished first draw call
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished second draw call
2019-06-18 09:42:02 facegen count: 11
2019-06-18 09:42:02 facegen count: 12
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished first draw call
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished second draw call
2019-06-18 09:42:02 facegen count: 13
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished first draw call
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished second draw call
2019-06-18 09:42:02 facegen count: 14
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished first draw call
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished second draw call
2019-06-18 09:42:02 facegen count: 15
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished first draw call
2019-06-18 09:42:02 facegen: using shader
2019-06-18 09:42:02 facegen: finished second draw call
2019-06-18 09:42:02 facegen: finished all drawing
2019-06-18 09:42:02 facegen: finished render
2019-06-18 09:47:11 facegen: init_rendering
2019-06-18 09:47:11 facegen: init_rendering finished
2019-06-18 09:47:11 facegen: start render
2019-06-18 09:47:11 facegen count: 16
2019-06-18 09:47:11 facegen count: 0
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished first draw call
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished second draw call
2019-06-18 09:47:11 facegen count: 1
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished first draw call
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished second draw call
2019-06-18 09:47:11 facegen count: 2
2019-06-18 09:47:11 facegen count: 3
2019-06-18 09:47:11 facegen count: 4
2019-06-18 09:47:11 facegen count: 5
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished first draw call
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished second draw call
2019-06-18 09:47:11 facegen count: 6
2019-06-18 09:47:11 facegen count: 7
2019-06-18 09:47:11 facegen count: 8
2019-06-18 09:47:11 facegen count: 9
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished first draw call
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished second draw call
2019-06-18 09:47:11 facegen count: 10
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished first draw call
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished second draw call
2019-06-18 09:47:11 facegen count: 11
2019-06-18 09:47:11 facegen count: 12
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished first draw call
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished second draw call
2019-06-18 09:47:11 facegen count: 13
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished first draw call
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished second draw call
2019-06-18 09:47:11 facegen count: 14
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished first draw call
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished second draw call
2019-06-18 09:47:11 facegen count: 15
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished first draw call
2019-06-18 09:47:11 facegen: using shader
2019-06-18 09:47:11 facegen: finished second draw call
2019-06-18 09:47:11 facegen: finished all drawing
2019-06-18 09:47:11 facegen: finished render
2019-06-18 09:47:44 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 09:47:44 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 09:47:44 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 09:47:44 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 09:47:44 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 09:47:44 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 09:47:44 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 09:47:44 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 09:47:44 save_critical_database_files: Successfully created flag file
2019-06-18 09:47:44 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: coaches.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: faces.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: messages.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: names.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: offers.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: parks.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: players.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: retired.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: scouting.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: storylines.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: teams.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: text_data.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: trades.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: weather.dat
2019-06-18 09:47:45 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 09:47:45 save_critical_database_files: Moved file: world.dat
2019-06-18 09:47:45 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 09:47:45 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 09:47:45 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 09:47:45 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 09:47:45 end_transaction: END TRANSACTION was successful.
2019-06-18 09:47:45 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 09:47:55 zip_single_file: Successfully zipped file
2019-06-18 09:47:55 save_critical_database_files: Saving names...
2019-06-18 09:47:55 save_critical_database_files: Saving players...
2019-06-18 09:47:58 save_critical_database_files: Saving coaches...
2019-06-18 09:47:58 save_critical_database_files: Saving teams...
2019-06-18 09:47:59 save_critical_database_files: Saving weather...
2019-06-18 09:47:59 save_critical_database_files: Saving ballparks...
2019-06-18 09:47:59 save_critical_database_files: Saving scouting sets...
2019-06-18 09:47:59 save_critical_database_files: Saving contract offers...
2019-06-18 09:47:59 save_critical_database_files: Saving trades...
2019-06-18 09:47:59 save_critical_database_files: Saving messages...
2019-06-18 09:47:59 save_messages: Saved message text files: 82
2019-06-18 09:47:59 save_critical_database_files: Saving human managers...
2019-06-18 09:47:59 save_critical_database_files: Saving faces...
2019-06-18 09:48:03 save_critical_database_files: Saving storylines...
2019-06-18 09:48:03 save_critical_database_files: Saving world...
2019-06-18 09:48:03 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 09:48:03 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 09:48:03 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 09:48:03 save_database: Saving news...
2019-06-18 09:48:03 save_database: Saving games in progress...
2019-06-18 09:48:03 save_database: Saving saved games list...
2019-06-18 09:49:15 start_storyline: Storyline started. ID: "Charity Poker Tournament" - total_usage_counter: 1
2019-06-18 09:49:15 create_storyline_msg: "" - Rabanales Raises Money for Local Charity
2019-06-18 09:49:17 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77679;
2019-06-18 09:49:17 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 77671;
2019-06-18 09:49:29 facegen: init_rendering
2019-06-18 09:49:29 facegen: init_rendering finished
2019-06-18 09:49:29 facegen: start render
2019-06-18 09:49:29 facegen count: 16
2019-06-18 09:49:29 facegen count: 0
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished first draw call
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished second draw call
2019-06-18 09:49:29 facegen count: 1
2019-06-18 09:49:29 facegen count: 2
2019-06-18 09:49:29 facegen count: 3
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished first draw call
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished second draw call
2019-06-18 09:49:29 facegen count: 4
2019-06-18 09:49:29 facegen count: 5
2019-06-18 09:49:29 facegen count: 6
2019-06-18 09:49:29 facegen count: 7
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished first draw call
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished second draw call
2019-06-18 09:49:29 facegen count: 8
2019-06-18 09:49:29 facegen count: 9
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished first draw call
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished second draw call
2019-06-18 09:49:29 facegen count: 10
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished first draw call
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished second draw call
2019-06-18 09:49:29 facegen count: 11
2019-06-18 09:49:29 facegen count: 12
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished first draw call
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished second draw call
2019-06-18 09:49:29 facegen count: 13
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished first draw call
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished second draw call
2019-06-18 09:49:29 facegen count: 14
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished first draw call
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished second draw call
2019-06-18 09:49:29 facegen count: 15
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished first draw call
2019-06-18 09:49:29 facegen: using shader
2019-06-18 09:49:29 facegen: finished second draw call
2019-06-18 09:49:29 facegen: finished all drawing
2019-06-18 09:49:29 facegen: finished render
2019-06-18 09:49:43 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets.png and added it to the cache
2019-06-18 09:49:43 facegen: init_rendering
2019-06-18 09:49:43 facegen: init_rendering finished
2019-06-18 09:49:43 facegen: start render
2019-06-18 09:49:43 facegen count: 16
2019-06-18 09:49:43 facegen count: 0
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished first draw call
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished second draw call
2019-06-18 09:49:43 facegen count: 1
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished first draw call
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished second draw call
2019-06-18 09:49:43 facegen count: 2
2019-06-18 09:49:43 facegen count: 3
2019-06-18 09:49:43 facegen count: 4
2019-06-18 09:49:43 facegen count: 5
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished first draw call
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished second draw call
2019-06-18 09:49:43 facegen count: 6
2019-06-18 09:49:43 facegen count: 7
2019-06-18 09:49:43 facegen count: 8
2019-06-18 09:49:43 facegen count: 9
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished first draw call
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished second draw call
2019-06-18 09:49:43 facegen count: 10
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished first draw call
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished second draw call
2019-06-18 09:49:43 facegen count: 11
2019-06-18 09:49:43 facegen count: 12
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished first draw call
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished second draw call
2019-06-18 09:49:43 facegen count: 13
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished first draw call
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished second draw call
2019-06-18 09:49:43 facegen count: 14
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished first draw call
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished second draw call
2019-06-18 09:49:43 facegen count: 15
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished first draw call
2019-06-18 09:49:43 facegen: using shader
2019-06-18 09:49:43 facegen: finished second draw call
2019-06-18 09:49:43 facegen: finished all drawing
2019-06-18 09:49:43 facegen: finished render
2019-06-18 09:49:49 facegen: init_rendering
2019-06-18 09:49:49 facegen: init_rendering finished
2019-06-18 09:49:49 facegen: start render
2019-06-18 09:49:49 facegen count: 16
2019-06-18 09:49:49 facegen count: 0
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished first draw call
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished second draw call
2019-06-18 09:49:49 facegen count: 1
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished first draw call
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished second draw call
2019-06-18 09:49:49 facegen count: 2
2019-06-18 09:49:49 facegen count: 3
2019-06-18 09:49:49 facegen count: 4
2019-06-18 09:49:49 facegen count: 5
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished first draw call
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished second draw call
2019-06-18 09:49:49 facegen count: 6
2019-06-18 09:49:49 facegen count: 7
2019-06-18 09:49:49 facegen count: 8
2019-06-18 09:49:49 facegen count: 9
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished first draw call
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished second draw call
2019-06-18 09:49:49 facegen count: 10
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished first draw call
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished second draw call
2019-06-18 09:49:49 facegen count: 11
2019-06-18 09:49:49 facegen count: 12
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished first draw call
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished second draw call
2019-06-18 09:49:49 facegen count: 13
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished first draw call
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished second draw call
2019-06-18 09:49:49 facegen count: 14
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished first draw call
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished second draw call
2019-06-18 09:49:49 facegen count: 15
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished first draw call
2019-06-18 09:49:49 facegen: using shader
2019-06-18 09:49:49 facegen: finished second draw call
2019-06-18 09:49:49 facegen: finished all drawing
2019-06-18 09:49:49 facegen: finished render
2019-06-18 09:49:52 facegen: init_rendering
2019-06-18 09:49:52 facegen: init_rendering finished
2019-06-18 09:49:52 facegen: start render
2019-06-18 09:49:52 facegen count: 16
2019-06-18 09:49:52 facegen count: 0
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished first draw call
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished second draw call
2019-06-18 09:49:52 facegen count: 1
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished first draw call
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished second draw call
2019-06-18 09:49:52 facegen count: 2
2019-06-18 09:49:52 facegen count: 3
2019-06-18 09:49:52 facegen count: 4
2019-06-18 09:49:52 facegen count: 5
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished first draw call
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished second draw call
2019-06-18 09:49:52 facegen count: 6
2019-06-18 09:49:52 facegen count: 7
2019-06-18 09:49:52 facegen count: 8
2019-06-18 09:49:52 facegen count: 9
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished first draw call
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished second draw call
2019-06-18 09:49:52 facegen count: 10
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished first draw call
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished second draw call
2019-06-18 09:49:52 facegen count: 11
2019-06-18 09:49:52 facegen count: 12
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished first draw call
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished second draw call
2019-06-18 09:49:52 facegen count: 13
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished first draw call
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished second draw call
2019-06-18 09:49:52 facegen count: 14
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished first draw call
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished second draw call
2019-06-18 09:49:52 facegen count: 15
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished first draw call
2019-06-18 09:49:52 facegen: using shader
2019-06-18 09:49:52 facegen: finished second draw call
2019-06-18 09:49:52 facegen: finished all drawing
2019-06-18 09:49:52 facegen: finished render
2019-06-18 09:50:01 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76045;
2019-06-18 09:50:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:50:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:50:21 facegen: init_rendering
2019-06-18 09:50:21 facegen: init_rendering finished
2019-06-18 09:50:21 facegen: start render
2019-06-18 09:50:21 facegen count: 16
2019-06-18 09:50:21 facegen count: 0
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished first draw call
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished second draw call
2019-06-18 09:50:21 facegen count: 1
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished first draw call
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished second draw call
2019-06-18 09:50:21 facegen count: 2
2019-06-18 09:50:21 facegen count: 3
2019-06-18 09:50:21 facegen count: 4
2019-06-18 09:50:21 facegen count: 5
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished first draw call
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished second draw call
2019-06-18 09:50:21 facegen count: 6
2019-06-18 09:50:21 facegen count: 7
2019-06-18 09:50:21 facegen count: 8
2019-06-18 09:50:21 facegen count: 9
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished first draw call
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished second draw call
2019-06-18 09:50:21 facegen count: 10
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished first draw call
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished second draw call
2019-06-18 09:50:21 facegen count: 11
2019-06-18 09:50:21 facegen count: 12
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished first draw call
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished second draw call
2019-06-18 09:50:21 facegen count: 13
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished first draw call
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished second draw call
2019-06-18 09:50:21 facegen count: 14
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished first draw call
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished second draw call
2019-06-18 09:50:21 facegen count: 15
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished first draw call
2019-06-18 09:50:21 facegen: using shader
2019-06-18 09:50:21 facegen: finished second draw call
2019-06-18 09:50:21 facegen: finished all drawing
2019-06-18 09:50:21 facegen: finished render
2019-06-18 09:50:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:50:24 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:50:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:50:31 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:50:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:50:42 start_storyline: Storyline started. ID: "Winter Meetings Begin" - total_usage_counter: 3
2019-06-18 09:50:42 create_storyline_msg: "" - Winter Meetings Start
2019-06-18 09:50:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:50:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 09:50:49 facegen: init_rendering
2019-06-18 09:50:49 facegen: init_rendering finished
2019-06-18 09:50:49 facegen: start render
2019-06-18 09:50:49 facegen count: 16
2019-06-18 09:50:49 facegen count: 0
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished first draw call
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished second draw call
2019-06-18 09:50:49 facegen count: 1
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished first draw call
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished second draw call
2019-06-18 09:50:49 facegen count: 2
2019-06-18 09:50:49 facegen count: 3
2019-06-18 09:50:49 facegen count: 4
2019-06-18 09:50:49 facegen count: 5
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished first draw call
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished second draw call
2019-06-18 09:50:49 facegen count: 6
2019-06-18 09:50:49 facegen count: 7
2019-06-18 09:50:49 facegen count: 8
2019-06-18 09:50:49 facegen count: 9
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished first draw call
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished second draw call
2019-06-18 09:50:49 facegen count: 10
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished first draw call
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished second draw call
2019-06-18 09:50:49 facegen count: 11
2019-06-18 09:50:49 facegen count: 12
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished first draw call
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished second draw call
2019-06-18 09:50:49 facegen count: 13
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished first draw call
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished second draw call
2019-06-18 09:50:49 facegen count: 14
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished first draw call
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished second draw call
2019-06-18 09:50:49 facegen count: 15
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished first draw call
2019-06-18 09:50:49 facegen: using shader
2019-06-18 09:50:49 facegen: finished second draw call
2019-06-18 09:50:49 facegen: finished all drawing
2019-06-18 09:50:49 facegen: finished render
2019-06-18 09:51:01 facegen: init_rendering
2019-06-18 09:51:01 facegen: init_rendering finished
2019-06-18 09:51:01 facegen: start render
2019-06-18 09:51:01 facegen count: 16
2019-06-18 09:51:01 facegen count: 0
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished first draw call
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished second draw call
2019-06-18 09:51:01 facegen count: 1
2019-06-18 09:51:01 facegen count: 2
2019-06-18 09:51:01 facegen count: 3
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished first draw call
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished second draw call
2019-06-18 09:51:01 facegen count: 4
2019-06-18 09:51:01 facegen count: 5
2019-06-18 09:51:01 facegen count: 6
2019-06-18 09:51:01 facegen count: 7
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished first draw call
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished second draw call
2019-06-18 09:51:01 facegen count: 8
2019-06-18 09:51:01 facegen count: 9
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished first draw call
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished second draw call
2019-06-18 09:51:01 facegen count: 10
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished first draw call
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished second draw call
2019-06-18 09:51:01 facegen count: 11
2019-06-18 09:51:01 facegen count: 12
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished first draw call
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished second draw call
2019-06-18 09:51:01 facegen count: 13
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished first draw call
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished second draw call
2019-06-18 09:51:01 facegen count: 14
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished first draw call
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished second draw call
2019-06-18 09:51:01 facegen count: 15
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished first draw call
2019-06-18 09:51:01 facegen: using shader
2019-06-18 09:51:01 facegen: finished second draw call
2019-06-18 09:51:01 facegen: finished all drawing
2019-06-18 09:51:01 facegen: finished render
2019-06-18 09:51:05 facegen: init_rendering
2019-06-18 09:51:05 facegen: init_rendering finished
2019-06-18 09:51:05 facegen: start render
2019-06-18 09:51:05 facegen count: 16
2019-06-18 09:51:05 facegen count: 0
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished first draw call
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished second draw call
2019-06-18 09:51:05 facegen count: 1
2019-06-18 09:51:05 facegen count: 2
2019-06-18 09:51:05 facegen count: 3
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished first draw call
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished second draw call
2019-06-18 09:51:05 facegen count: 4
2019-06-18 09:51:05 facegen count: 5
2019-06-18 09:51:05 facegen count: 6
2019-06-18 09:51:05 facegen count: 7
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished first draw call
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished second draw call
2019-06-18 09:51:05 facegen count: 8
2019-06-18 09:51:05 facegen count: 9
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished first draw call
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished second draw call
2019-06-18 09:51:05 facegen count: 10
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished first draw call
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished second draw call
2019-06-18 09:51:05 facegen count: 11
2019-06-18 09:51:05 facegen count: 12
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished first draw call
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished second draw call
2019-06-18 09:51:05 facegen count: 13
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished first draw call
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished second draw call
2019-06-18 09:51:05 facegen count: 14
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished first draw call
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished second draw call
2019-06-18 09:51:05 facegen count: 15
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished first draw call
2019-06-18 09:51:05 facegen: using shader
2019-06-18 09:51:05 facegen: finished second draw call
2019-06-18 09:51:05 facegen: finished all drawing
2019-06-18 09:51:05 facegen: finished render
2019-06-18 09:51:18 facegen: init_rendering
2019-06-18 09:51:18 facegen: init_rendering finished
2019-06-18 09:51:18 facegen: start render
2019-06-18 09:51:18 facegen count: 16
2019-06-18 09:51:18 facegen count: 0
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished first draw call
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished second draw call
2019-06-18 09:51:18 facegen count: 1
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished first draw call
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished second draw call
2019-06-18 09:51:18 facegen count: 2
2019-06-18 09:51:18 facegen count: 3
2019-06-18 09:51:18 facegen count: 4
2019-06-18 09:51:18 facegen count: 5
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished first draw call
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished second draw call
2019-06-18 09:51:18 facegen count: 6
2019-06-18 09:51:18 facegen count: 7
2019-06-18 09:51:18 facegen count: 8
2019-06-18 09:51:18 facegen count: 9
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished first draw call
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished second draw call
2019-06-18 09:51:18 facegen count: 10
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished first draw call
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished second draw call
2019-06-18 09:51:18 facegen count: 11
2019-06-18 09:51:18 facegen count: 12
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished first draw call
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished second draw call
2019-06-18 09:51:18 facegen count: 13
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished first draw call
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished second draw call
2019-06-18 09:51:18 facegen count: 14
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished first draw call
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished second draw call
2019-06-18 09:51:18 facegen count: 15
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished first draw call
2019-06-18 09:51:18 facegen: using shader
2019-06-18 09:51:18 facegen: finished second draw call
2019-06-18 09:51:18 facegen: finished all drawing
2019-06-18 09:51:18 facegen: finished render
2019-06-18 09:51:23 facegen: init_rendering
2019-06-18 09:51:23 facegen: init_rendering finished
2019-06-18 09:51:23 facegen: start render
2019-06-18 09:51:23 facegen count: 16
2019-06-18 09:51:23 facegen count: 0
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished first draw call
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished second draw call
2019-06-18 09:51:23 facegen count: 1
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished first draw call
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished second draw call
2019-06-18 09:51:23 facegen count: 2
2019-06-18 09:51:23 facegen count: 3
2019-06-18 09:51:23 facegen count: 4
2019-06-18 09:51:23 facegen count: 5
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished first draw call
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished second draw call
2019-06-18 09:51:23 facegen count: 6
2019-06-18 09:51:23 facegen count: 7
2019-06-18 09:51:23 facegen count: 8
2019-06-18 09:51:23 facegen count: 9
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished first draw call
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished second draw call
2019-06-18 09:51:23 facegen count: 10
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished first draw call
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished second draw call
2019-06-18 09:51:23 facegen count: 11
2019-06-18 09:51:23 facegen count: 12
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished first draw call
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished second draw call
2019-06-18 09:51:23 facegen count: 13
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished first draw call
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished second draw call
2019-06-18 09:51:23 facegen count: 14
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished first draw call
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished second draw call
2019-06-18 09:51:23 facegen count: 15
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished first draw call
2019-06-18 09:51:23 facegen: using shader
2019-06-18 09:51:23 facegen: finished second draw call
2019-06-18 09:51:23 facegen: finished all drawing
2019-06-18 09:51:23 facegen: finished render
2019-06-18 09:51:35 facegen: init_rendering
2019-06-18 09:51:35 facegen: init_rendering finished
2019-06-18 09:51:35 facegen: start render
2019-06-18 09:51:35 facegen count: 16
2019-06-18 09:51:35 facegen count: 0
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished first draw call
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished second draw call
2019-06-18 09:51:35 facegen count: 1
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished first draw call
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished second draw call
2019-06-18 09:51:35 facegen count: 2
2019-06-18 09:51:35 facegen count: 3
2019-06-18 09:51:35 facegen count: 4
2019-06-18 09:51:35 facegen count: 5
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished first draw call
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished second draw call
2019-06-18 09:51:35 facegen count: 6
2019-06-18 09:51:35 facegen count: 7
2019-06-18 09:51:35 facegen count: 8
2019-06-18 09:51:35 facegen count: 9
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished first draw call
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished second draw call
2019-06-18 09:51:35 facegen count: 10
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished first draw call
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished second draw call
2019-06-18 09:51:35 facegen count: 11
2019-06-18 09:51:35 facegen count: 12
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished first draw call
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished second draw call
2019-06-18 09:51:35 facegen count: 13
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished first draw call
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished second draw call
2019-06-18 09:51:35 facegen count: 14
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished first draw call
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished second draw call
2019-06-18 09:51:35 facegen count: 15
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished first draw call
2019-06-18 09:51:35 facegen: using shader
2019-06-18 09:51:35 facegen: finished second draw call
2019-06-18 09:51:35 facegen: finished all drawing
2019-06-18 09:51:35 facegen: finished render
2019-06-18 09:51:38 facegen: init_rendering
2019-06-18 09:51:38 facegen: init_rendering finished
2019-06-18 09:51:38 facegen: start render
2019-06-18 09:51:38 facegen count: 16
2019-06-18 09:51:38 facegen count: 0
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished first draw call
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished second draw call
2019-06-18 09:51:38 facegen count: 1
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished first draw call
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished second draw call
2019-06-18 09:51:38 facegen count: 2
2019-06-18 09:51:38 facegen count: 3
2019-06-18 09:51:38 facegen count: 4
2019-06-18 09:51:38 facegen count: 5
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished first draw call
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished second draw call
2019-06-18 09:51:38 facegen count: 6
2019-06-18 09:51:38 facegen count: 7
2019-06-18 09:51:38 facegen count: 8
2019-06-18 09:51:38 facegen count: 9
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished first draw call
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished second draw call
2019-06-18 09:51:38 facegen count: 10
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished first draw call
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished second draw call
2019-06-18 09:51:38 facegen count: 11
2019-06-18 09:51:38 facegen count: 12
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished first draw call
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished second draw call
2019-06-18 09:51:38 facegen count: 13
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished first draw call
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished second draw call
2019-06-18 09:51:38 facegen count: 14
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished first draw call
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished second draw call
2019-06-18 09:51:38 facegen count: 15
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished first draw call
2019-06-18 09:51:38 facegen: using shader
2019-06-18 09:51:38 facegen: finished second draw call
2019-06-18 09:51:38 facegen: finished all drawing
2019-06-18 09:51:38 facegen: finished render
2019-06-18 09:51:42 facegen: init_rendering
2019-06-18 09:51:42 facegen: init_rendering finished
2019-06-18 09:51:42 facegen: start render
2019-06-18 09:51:42 facegen count: 16
2019-06-18 09:51:42 facegen count: 0
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished first draw call
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished second draw call
2019-06-18 09:51:42 facegen count: 1
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished first draw call
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished second draw call
2019-06-18 09:51:42 facegen count: 2
2019-06-18 09:51:42 facegen count: 3
2019-06-18 09:51:42 facegen count: 4
2019-06-18 09:51:42 facegen count: 5
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished first draw call
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished second draw call
2019-06-18 09:51:42 facegen count: 6
2019-06-18 09:51:42 facegen count: 7
2019-06-18 09:51:42 facegen count: 8
2019-06-18 09:51:42 facegen count: 9
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished first draw call
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished second draw call
2019-06-18 09:51:42 facegen count: 10
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished first draw call
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished second draw call
2019-06-18 09:51:42 facegen count: 11
2019-06-18 09:51:42 facegen count: 12
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished first draw call
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished second draw call
2019-06-18 09:51:42 facegen count: 13
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished first draw call
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished second draw call
2019-06-18 09:51:42 facegen count: 14
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished first draw call
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished second draw call
2019-06-18 09:51:42 facegen count: 15
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished first draw call
2019-06-18 09:51:42 facegen: using shader
2019-06-18 09:51:42 facegen: finished second draw call
2019-06-18 09:51:42 facegen: finished all drawing
2019-06-18 09:51:42 facegen: finished render
2019-06-18 09:51:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres.png and added it to the cache
2019-06-18 09:51:52 facegen: init_rendering
2019-06-18 09:51:52 facegen: init_rendering finished
2019-06-18 09:51:52 facegen: start render
2019-06-18 09:51:52 facegen count: 16
2019-06-18 09:51:52 facegen count: 0
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished first draw call
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished second draw call
2019-06-18 09:51:52 facegen count: 1
2019-06-18 09:51:52 facegen count: 2
2019-06-18 09:51:52 facegen count: 3
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished first draw call
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished second draw call
2019-06-18 09:51:52 facegen count: 4
2019-06-18 09:51:52 facegen count: 5
2019-06-18 09:51:52 facegen count: 6
2019-06-18 09:51:52 facegen count: 7
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished first draw call
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished second draw call
2019-06-18 09:51:52 facegen count: 8
2019-06-18 09:51:52 facegen count: 9
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished first draw call
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished second draw call
2019-06-18 09:51:52 facegen count: 10
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished first draw call
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished second draw call
2019-06-18 09:51:52 facegen count: 11
2019-06-18 09:51:52 facegen count: 12
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished first draw call
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished second draw call
2019-06-18 09:51:52 facegen count: 13
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished first draw call
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished second draw call
2019-06-18 09:51:52 facegen count: 14
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished first draw call
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished second draw call
2019-06-18 09:51:52 facegen count: 15
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished first draw call
2019-06-18 09:51:52 facegen: using shader
2019-06-18 09:51:52 facegen: finished second draw call
2019-06-18 09:51:52 facegen: finished all drawing
2019-06-18 09:51:52 facegen: finished render
2019-06-18 09:52:00 facegen: init_rendering
2019-06-18 09:52:00 facegen: init_rendering finished
2019-06-18 09:52:00 facegen: start render
2019-06-18 09:52:00 facegen count: 16
2019-06-18 09:52:00 facegen count: 0
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished first draw call
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished second draw call
2019-06-18 09:52:00 facegen count: 1
2019-06-18 09:52:00 facegen count: 2
2019-06-18 09:52:00 facegen count: 3
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished first draw call
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished second draw call
2019-06-18 09:52:00 facegen count: 4
2019-06-18 09:52:00 facegen count: 5
2019-06-18 09:52:00 facegen count: 6
2019-06-18 09:52:00 facegen count: 7
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished first draw call
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished second draw call
2019-06-18 09:52:00 facegen count: 8
2019-06-18 09:52:00 facegen count: 9
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished first draw call
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished second draw call
2019-06-18 09:52:00 facegen count: 10
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished first draw call
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished second draw call
2019-06-18 09:52:00 facegen count: 11
2019-06-18 09:52:00 facegen count: 12
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished first draw call
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished second draw call
2019-06-18 09:52:00 facegen count: 13
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished first draw call
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished second draw call
2019-06-18 09:52:00 facegen count: 14
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished first draw call
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished second draw call
2019-06-18 09:52:00 facegen count: 15
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished first draw call
2019-06-18 09:52:00 facegen: using shader
2019-06-18 09:52:00 facegen: finished second draw call
2019-06-18 09:52:00 facegen: finished all drawing
2019-06-18 09:52:00 facegen: finished render
2019-06-18 09:52:13 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 09:52:13 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 09:52:13 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 09:52:13 end_transaction: END TRANSACTION was successful.
2019-06-18 09:52:15 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76042;
2019-06-18 09:52:15 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76028;
2019-06-18 09:52:21 facegen: init_rendering
2019-06-18 09:52:21 facegen: init_rendering finished
2019-06-18 09:52:21 facegen: start render
2019-06-18 09:52:21 facegen count: 16
2019-06-18 09:52:21 facegen count: 0
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished first draw call
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished second draw call
2019-06-18 09:52:21 facegen count: 1
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished first draw call
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished second draw call
2019-06-18 09:52:21 facegen count: 2
2019-06-18 09:52:21 facegen count: 3
2019-06-18 09:52:21 facegen count: 4
2019-06-18 09:52:21 facegen count: 5
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished first draw call
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished second draw call
2019-06-18 09:52:21 facegen count: 6
2019-06-18 09:52:21 facegen count: 7
2019-06-18 09:52:21 facegen count: 8
2019-06-18 09:52:21 facegen count: 9
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished first draw call
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished second draw call
2019-06-18 09:52:21 facegen count: 10
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished first draw call
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished second draw call
2019-06-18 09:52:21 facegen count: 11
2019-06-18 09:52:21 facegen count: 12
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished first draw call
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished second draw call
2019-06-18 09:52:21 facegen count: 13
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished first draw call
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished second draw call
2019-06-18 09:52:21 facegen count: 14
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished first draw call
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished second draw call
2019-06-18 09:52:21 facegen count: 15
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished first draw call
2019-06-18 09:52:21 facegen: using shader
2019-06-18 09:52:21 facegen: finished second draw call
2019-06-18 09:52:21 facegen: finished all drawing
2019-06-18 09:52:21 facegen: finished render
2019-06-18 09:52:25 facegen: init_rendering
2019-06-18 09:52:25 facegen: init_rendering finished
2019-06-18 09:52:25 facegen: start render
2019-06-18 09:52:25 facegen count: 16
2019-06-18 09:52:25 facegen count: 0
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished first draw call
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished second draw call
2019-06-18 09:52:25 facegen count: 1
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished first draw call
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished second draw call
2019-06-18 09:52:25 facegen count: 2
2019-06-18 09:52:25 facegen count: 3
2019-06-18 09:52:25 facegen count: 4
2019-06-18 09:52:25 facegen count: 5
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished first draw call
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished second draw call
2019-06-18 09:52:25 facegen count: 6
2019-06-18 09:52:25 facegen count: 7
2019-06-18 09:52:25 facegen count: 8
2019-06-18 09:52:25 facegen count: 9
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished first draw call
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished second draw call
2019-06-18 09:52:25 facegen count: 10
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished first draw call
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished second draw call
2019-06-18 09:52:25 facegen count: 11
2019-06-18 09:52:25 facegen count: 12
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished first draw call
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished second draw call
2019-06-18 09:52:25 facegen count: 13
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished first draw call
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished second draw call
2019-06-18 09:52:25 facegen count: 14
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished first draw call
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished second draw call
2019-06-18 09:52:25 facegen count: 15
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished first draw call
2019-06-18 09:52:25 facegen: using shader
2019-06-18 09:52:25 facegen: finished second draw call
2019-06-18 09:52:25 facegen: finished all drawing
2019-06-18 09:52:25 facegen: finished render
2019-06-18 09:52:42 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 09:52:42 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 09:52:42 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 09:52:42 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 09:52:42 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 09:52:42 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 09:52:42 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 09:52:42 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 09:52:42 save_critical_database_files: Successfully created flag file
2019-06-18 09:52:42 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: coaches.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: faces.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: messages.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: names.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: offers.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: parks.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: players.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: retired.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: scouting.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: storylines.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: teams.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: text_data.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: trades.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: weather.dat
2019-06-18 09:52:42 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 09:52:42 save_critical_database_files: Moved file: world.dat
2019-06-18 09:52:42 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 09:52:42 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 09:52:42 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 09:52:42 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 09:52:42 end_transaction: END TRANSACTION was successful.
2019-06-18 09:52:42 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 09:52:53 zip_single_file: Successfully zipped file
2019-06-18 09:52:53 save_critical_database_files: Saving names...
2019-06-18 09:52:53 save_critical_database_files: Saving players...
2019-06-18 09:52:56 save_critical_database_files: Saving coaches...
2019-06-18 09:52:56 save_critical_database_files: Saving teams...
2019-06-18 09:52:57 save_critical_database_files: Saving weather...
2019-06-18 09:52:57 save_critical_database_files: Saving ballparks...
2019-06-18 09:52:57 save_critical_database_files: Saving scouting sets...
2019-06-18 09:52:57 save_critical_database_files: Saving contract offers...
2019-06-18 09:52:57 save_critical_database_files: Saving trades...
2019-06-18 09:52:57 save_critical_database_files: Saving messages...
2019-06-18 09:52:57 save_messages: Saved message text files: 46
2019-06-18 09:52:57 save_critical_database_files: Saving human managers...
2019-06-18 09:52:57 save_critical_database_files: Saving faces...
2019-06-18 09:53:01 save_critical_database_files: Saving storylines...
2019-06-18 09:53:01 save_critical_database_files: Saving world...
2019-06-18 09:53:01 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 09:53:01 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 09:53:01 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 09:53:01 save_database: Saving news...
2019-06-18 09:53:01 save_database: Saving games in progress...
2019-06-18 09:53:01 save_database: Saving saved games list...
2019-06-18 09:53:28 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 76011;
2019-06-18 09:54:22 facegen: init_rendering
2019-06-18 09:54:22 facegen: init_rendering finished
2019-06-18 09:54:22 facegen: start render
2019-06-18 09:54:22 facegen count: 16
2019-06-18 09:54:22 facegen count: 0
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished first draw call
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished second draw call
2019-06-18 09:54:22 facegen count: 1
2019-06-18 09:54:22 facegen count: 2
2019-06-18 09:54:22 facegen count: 3
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished first draw call
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished second draw call
2019-06-18 09:54:22 facegen count: 4
2019-06-18 09:54:22 facegen count: 5
2019-06-18 09:54:22 facegen count: 6
2019-06-18 09:54:22 facegen count: 7
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished first draw call
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished second draw call
2019-06-18 09:54:22 facegen count: 8
2019-06-18 09:54:22 facegen count: 9
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished first draw call
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished second draw call
2019-06-18 09:54:22 facegen count: 10
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished first draw call
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished second draw call
2019-06-18 09:54:22 facegen count: 11
2019-06-18 09:54:22 facegen count: 12
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished first draw call
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished second draw call
2019-06-18 09:54:22 facegen count: 13
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished first draw call
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished second draw call
2019-06-18 09:54:22 facegen count: 14
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished first draw call
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished second draw call
2019-06-18 09:54:22 facegen count: 15
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished first draw call
2019-06-18 09:54:22 facegen: using shader
2019-06-18 09:54:22 facegen: finished second draw call
2019-06-18 09:54:22 facegen: finished all drawing
2019-06-18 09:54:22 facegen: finished render
2019-06-18 09:54:25 facegen: init_rendering
2019-06-18 09:54:25 facegen: init_rendering finished
2019-06-18 09:54:25 facegen: start render
2019-06-18 09:54:25 facegen count: 16
2019-06-18 09:54:25 facegen count: 0
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished first draw call
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished second draw call
2019-06-18 09:54:25 facegen count: 1
2019-06-18 09:54:25 facegen count: 2
2019-06-18 09:54:25 facegen count: 3
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished first draw call
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished second draw call
2019-06-18 09:54:25 facegen count: 4
2019-06-18 09:54:25 facegen count: 5
2019-06-18 09:54:25 facegen count: 6
2019-06-18 09:54:25 facegen count: 7
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished first draw call
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished second draw call
2019-06-18 09:54:25 facegen count: 8
2019-06-18 09:54:25 facegen count: 9
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished first draw call
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished second draw call
2019-06-18 09:54:25 facegen count: 10
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished first draw call
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished second draw call
2019-06-18 09:54:25 facegen count: 11
2019-06-18 09:54:25 facegen count: 12
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished first draw call
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished second draw call
2019-06-18 09:54:25 facegen count: 13
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished first draw call
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished second draw call
2019-06-18 09:54:25 facegen count: 14
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished first draw call
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished second draw call
2019-06-18 09:54:25 facegen count: 15
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished first draw call
2019-06-18 09:54:25 facegen: using shader
2019-06-18 09:54:25 facegen: finished second draw call
2019-06-18 09:54:25 facegen: finished all drawing
2019-06-18 09:54:25 facegen: finished render
2019-06-18 09:54:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates.png and added it to the cache
2019-06-18 09:54:36 facegen: init_rendering
2019-06-18 09:54:36 facegen: init_rendering finished
2019-06-18 09:54:36 facegen: start render
2019-06-18 09:54:36 facegen count: 16
2019-06-18 09:54:36 facegen count: 0
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished first draw call
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished second draw call
2019-06-18 09:54:36 facegen count: 1
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished first draw call
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished second draw call
2019-06-18 09:54:36 facegen count: 2
2019-06-18 09:54:36 facegen count: 3
2019-06-18 09:54:36 facegen count: 4
2019-06-18 09:54:36 facegen count: 5
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished first draw call
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished second draw call
2019-06-18 09:54:36 facegen count: 6
2019-06-18 09:54:36 facegen count: 7
2019-06-18 09:54:36 facegen count: 8
2019-06-18 09:54:36 facegen count: 9
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished first draw call
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished second draw call
2019-06-18 09:54:36 facegen count: 10
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished first draw call
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished second draw call
2019-06-18 09:54:36 facegen count: 11
2019-06-18 09:54:36 facegen count: 12
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished first draw call
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished second draw call
2019-06-18 09:54:36 facegen count: 13
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished first draw call
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished second draw call
2019-06-18 09:54:36 facegen count: 14
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished first draw call
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished second draw call
2019-06-18 09:54:36 facegen count: 15
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished first draw call
2019-06-18 09:54:36 facegen: using shader
2019-06-18 09:54:36 facegen: finished second draw call
2019-06-18 09:54:36 facegen: finished all drawing
2019-06-18 09:54:36 facegen: finished render
2019-06-18 09:54:38 facegen: init_rendering
2019-06-18 09:54:38 facegen: init_rendering finished
2019-06-18 09:54:38 facegen: start render
2019-06-18 09:54:38 facegen count: 16
2019-06-18 09:54:38 facegen count: 0
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished first draw call
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished second draw call
2019-06-18 09:54:38 facegen count: 1
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished first draw call
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished second draw call
2019-06-18 09:54:38 facegen count: 2
2019-06-18 09:54:38 facegen count: 3
2019-06-18 09:54:38 facegen count: 4
2019-06-18 09:54:38 facegen count: 5
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished first draw call
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished second draw call
2019-06-18 09:54:38 facegen count: 6
2019-06-18 09:54:38 facegen count: 7
2019-06-18 09:54:38 facegen count: 8
2019-06-18 09:54:38 facegen count: 9
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished first draw call
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished second draw call
2019-06-18 09:54:38 facegen count: 10
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished first draw call
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished second draw call
2019-06-18 09:54:38 facegen count: 11
2019-06-18 09:54:38 facegen count: 12
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished first draw call
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished second draw call
2019-06-18 09:54:38 facegen count: 13
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished first draw call
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished second draw call
2019-06-18 09:54:38 facegen count: 14
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished first draw call
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished second draw call
2019-06-18 09:54:38 facegen count: 15
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished first draw call
2019-06-18 09:54:38 facegen: using shader
2019-06-18 09:54:38 facegen: finished second draw call
2019-06-18 09:54:38 facegen: finished all drawing
2019-06-18 09:54:38 facegen: finished render
2019-06-18 09:54:49 facegen: init_rendering
2019-06-18 09:54:49 facegen: init_rendering finished
2019-06-18 09:54:49 facegen: start render
2019-06-18 09:54:49 facegen count: 16
2019-06-18 09:54:49 facegen count: 0
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished first draw call
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished second draw call
2019-06-18 09:54:49 facegen count: 1
2019-06-18 09:54:49 facegen count: 2
2019-06-18 09:54:49 facegen count: 3
2019-06-18 09:54:49 facegen count: 4
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished first draw call
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished second draw call
2019-06-18 09:54:49 facegen count: 5
2019-06-18 09:54:49 facegen count: 6
2019-06-18 09:54:49 facegen count: 7
2019-06-18 09:54:49 facegen count: 8
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished first draw call
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished second draw call
2019-06-18 09:54:49 facegen count: 9
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished first draw call
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished second draw call
2019-06-18 09:54:49 facegen count: 10
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished first draw call
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished second draw call
2019-06-18 09:54:49 facegen count: 11
2019-06-18 09:54:49 facegen count: 12
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished first draw call
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished second draw call
2019-06-18 09:54:49 facegen count: 13
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished first draw call
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished second draw call
2019-06-18 09:54:49 facegen count: 14
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished first draw call
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished second draw call
2019-06-18 09:54:49 facegen count: 15
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished first draw call
2019-06-18 09:54:49 facegen: using shader
2019-06-18 09:54:49 facegen: finished second draw call
2019-06-18 09:54:49 facegen: finished all drawing
2019-06-18 09:54:49 facegen: finished render
2019-06-18 09:54:53 facegen: init_rendering
2019-06-18 09:54:53 facegen: init_rendering finished
2019-06-18 09:54:53 facegen: start render
2019-06-18 09:54:53 facegen count: 16
2019-06-18 09:54:53 facegen count: 0
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished first draw call
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished second draw call
2019-06-18 09:54:53 facegen count: 1
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished first draw call
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished second draw call
2019-06-18 09:54:53 facegen count: 2
2019-06-18 09:54:53 facegen count: 3
2019-06-18 09:54:53 facegen count: 4
2019-06-18 09:54:53 facegen count: 5
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished first draw call
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished second draw call
2019-06-18 09:54:53 facegen count: 6
2019-06-18 09:54:53 facegen count: 7
2019-06-18 09:54:53 facegen count: 8
2019-06-18 09:54:53 facegen count: 9
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished first draw call
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished second draw call
2019-06-18 09:54:53 facegen count: 10
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished first draw call
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished second draw call
2019-06-18 09:54:53 facegen count: 11
2019-06-18 09:54:53 facegen count: 12
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished first draw call
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished second draw call
2019-06-18 09:54:53 facegen count: 13
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished first draw call
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished second draw call
2019-06-18 09:54:53 facegen count: 14
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished first draw call
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished second draw call
2019-06-18 09:54:53 facegen count: 15
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished first draw call
2019-06-18 09:54:53 facegen: using shader
2019-06-18 09:54:53 facegen: finished second draw call
2019-06-18 09:54:53 facegen: finished all drawing
2019-06-18 09:54:53 facegen: finished render
2019-06-18 09:54:53 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_50.png and added it to the cache
2019-06-18 09:55:05 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75989;
2019-06-18 09:55:05 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75979;
2019-06-18 09:55:07 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 75978;
2019-06-18 09:55:08 start_storyline: Storyline started. ID: "Japanese media spotlight on new star" - total_usage_counter: 1
2019-06-18 09:55:08 create_storyline_msg: "" - In Japan, All Eyes Are On Nakamura
2019-06-18 09:55:08 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74305;
2019-06-18 09:55:08 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74304;
2019-06-18 09:56:05 facegen: init_rendering
2019-06-18 09:56:05 facegen: init_rendering finished
2019-06-18 09:56:05 facegen: start render
2019-06-18 09:56:05 facegen count: 16
2019-06-18 09:56:05 facegen count: 0
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished first draw call
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished second draw call
2019-06-18 09:56:05 facegen count: 1
2019-06-18 09:56:05 facegen count: 2
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished first draw call
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished second draw call
2019-06-18 09:56:05 facegen count: 3
2019-06-18 09:56:05 facegen count: 4
2019-06-18 09:56:05 facegen count: 5
2019-06-18 09:56:05 facegen count: 6
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished first draw call
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished second draw call
2019-06-18 09:56:05 facegen count: 7
2019-06-18 09:56:05 facegen count: 8
2019-06-18 09:56:05 facegen count: 9
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished first draw call
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished second draw call
2019-06-18 09:56:05 facegen count: 10
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished first draw call
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished second draw call
2019-06-18 09:56:05 facegen count: 11
2019-06-18 09:56:05 facegen count: 12
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished first draw call
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished second draw call
2019-06-18 09:56:05 facegen count: 13
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished first draw call
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished second draw call
2019-06-18 09:56:05 facegen count: 14
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished first draw call
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished second draw call
2019-06-18 09:56:05 facegen count: 15
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished first draw call
2019-06-18 09:56:05 facegen: using shader
2019-06-18 09:56:05 facegen: finished second draw call
2019-06-18 09:56:05 facegen: finished all drawing
2019-06-18 09:56:05 facegen: finished render
2019-06-18 09:56:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels.png and added it to the cache
2019-06-18 09:56:06 facegen: init_rendering
2019-06-18 09:56:06 facegen: init_rendering finished
2019-06-18 09:56:06 facegen: start render
2019-06-18 09:56:06 facegen count: 16
2019-06-18 09:56:06 facegen count: 0
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished first draw call
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished second draw call
2019-06-18 09:56:06 facegen count: 1
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished first draw call
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished second draw call
2019-06-18 09:56:06 facegen count: 2
2019-06-18 09:56:06 facegen count: 3
2019-06-18 09:56:06 facegen count: 4
2019-06-18 09:56:06 facegen count: 5
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished first draw call
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished second draw call
2019-06-18 09:56:06 facegen count: 6
2019-06-18 09:56:06 facegen count: 7
2019-06-18 09:56:06 facegen count: 8
2019-06-18 09:56:06 facegen count: 9
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished first draw call
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished second draw call
2019-06-18 09:56:06 facegen count: 10
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished first draw call
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished second draw call
2019-06-18 09:56:06 facegen count: 11
2019-06-18 09:56:06 facegen count: 12
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished first draw call
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished second draw call
2019-06-18 09:56:06 facegen count: 13
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished first draw call
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished second draw call
2019-06-18 09:56:06 facegen count: 14
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished first draw call
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished second draw call
2019-06-18 09:56:06 facegen count: 15
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished first draw call
2019-06-18 09:56:06 facegen: using shader
2019-06-18 09:56:06 facegen: finished second draw call
2019-06-18 09:56:06 facegen: finished all drawing
2019-06-18 09:56:06 facegen: finished render
2019-06-18 09:56:08 facegen: init_rendering
2019-06-18 09:56:08 facegen: init_rendering finished
2019-06-18 09:56:08 facegen: start render
2019-06-18 09:56:08 facegen count: 16
2019-06-18 09:56:08 facegen count: 0
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished first draw call
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished second draw call
2019-06-18 09:56:08 facegen count: 1
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished first draw call
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished second draw call
2019-06-18 09:56:08 facegen count: 2
2019-06-18 09:56:08 facegen count: 3
2019-06-18 09:56:08 facegen count: 4
2019-06-18 09:56:08 facegen count: 5
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished first draw call
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished second draw call
2019-06-18 09:56:08 facegen count: 6
2019-06-18 09:56:08 facegen count: 7
2019-06-18 09:56:08 facegen count: 8
2019-06-18 09:56:08 facegen count: 9
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished first draw call
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished second draw call
2019-06-18 09:56:08 facegen count: 10
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished first draw call
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished second draw call
2019-06-18 09:56:08 facegen count: 11
2019-06-18 09:56:08 facegen count: 12
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished first draw call
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished second draw call
2019-06-18 09:56:08 facegen count: 13
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished first draw call
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished second draw call
2019-06-18 09:56:08 facegen count: 14
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished first draw call
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished second draw call
2019-06-18 09:56:08 facegen count: 15
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished first draw call
2019-06-18 09:56:08 facegen: using shader
2019-06-18 09:56:08 facegen: finished second draw call
2019-06-18 09:56:08 facegen: finished all drawing
2019-06-18 09:56:08 facegen: finished render
2019-06-18 09:56:13 facegen: init_rendering
2019-06-18 09:56:13 facegen: init_rendering finished
2019-06-18 09:56:13 facegen: start render
2019-06-18 09:56:13 facegen count: 16
2019-06-18 09:56:13 facegen count: 0
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished first draw call
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished second draw call
2019-06-18 09:56:13 facegen count: 1
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished first draw call
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished second draw call
2019-06-18 09:56:13 facegen count: 2
2019-06-18 09:56:13 facegen count: 3
2019-06-18 09:56:13 facegen count: 4
2019-06-18 09:56:13 facegen count: 5
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished first draw call
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished second draw call
2019-06-18 09:56:13 facegen count: 6
2019-06-18 09:56:13 facegen count: 7
2019-06-18 09:56:13 facegen count: 8
2019-06-18 09:56:13 facegen count: 9
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished first draw call
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished second draw call
2019-06-18 09:56:13 facegen count: 10
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished first draw call
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished second draw call
2019-06-18 09:56:13 facegen count: 11
2019-06-18 09:56:13 facegen count: 12
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished first draw call
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished second draw call
2019-06-18 09:56:13 facegen count: 13
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished first draw call
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished second draw call
2019-06-18 09:56:13 facegen count: 14
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished first draw call
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished second draw call
2019-06-18 09:56:13 facegen count: 15
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished first draw call
2019-06-18 09:56:13 facegen: using shader
2019-06-18 09:56:13 facegen: finished second draw call
2019-06-18 09:56:13 facegen: finished all drawing
2019-06-18 09:56:13 facegen: finished render
2019-06-18 09:56:32 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers.png and added it to the cache
2019-06-18 09:56:32 facegen: init_rendering
2019-06-18 09:56:32 facegen: init_rendering finished
2019-06-18 09:56:32 facegen: start render
2019-06-18 09:56:32 facegen count: 16
2019-06-18 09:56:32 facegen count: 0
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished first draw call
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished second draw call
2019-06-18 09:56:32 facegen count: 1
2019-06-18 09:56:32 facegen count: 2
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished first draw call
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished second draw call
2019-06-18 09:56:32 facegen count: 3
2019-06-18 09:56:32 facegen count: 4
2019-06-18 09:56:32 facegen count: 5
2019-06-18 09:56:32 facegen count: 6
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished first draw call
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished second draw call
2019-06-18 09:56:32 facegen count: 7
2019-06-18 09:56:32 facegen count: 8
2019-06-18 09:56:32 facegen count: 9
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished first draw call
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished second draw call
2019-06-18 09:56:32 facegen count: 10
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished first draw call
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished second draw call
2019-06-18 09:56:32 facegen count: 11
2019-06-18 09:56:32 facegen count: 12
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished first draw call
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished second draw call
2019-06-18 09:56:32 facegen count: 13
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished first draw call
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished second draw call
2019-06-18 09:56:32 facegen count: 14
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished first draw call
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished second draw call
2019-06-18 09:56:32 facegen count: 15
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished first draw call
2019-06-18 09:56:32 facegen: using shader
2019-06-18 09:56:32 facegen: finished second draw call
2019-06-18 09:56:32 facegen: finished all drawing
2019-06-18 09:56:32 facegen: finished render
2019-06-18 09:56:39 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 09:56:39 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 09:56:39 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 09:56:39 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 09:56:39 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 09:56:39 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 09:56:40 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 09:56:40 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 09:56:40 save_critical_database_files: Successfully created flag file
2019-06-18 09:56:40 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: coaches.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: faces.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: messages.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: names.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: offers.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: parks.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: players.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: retired.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: scouting.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: storylines.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: teams.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: text_data.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: trades.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: weather.dat
2019-06-18 09:56:40 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 09:56:40 save_critical_database_files: Moved file: world.dat
2019-06-18 09:56:40 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 09:56:40 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 09:56:40 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 09:56:40 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 09:56:40 end_transaction: END TRANSACTION was successful.
2019-06-18 09:56:40 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 09:56:50 zip_single_file: Successfully zipped file
2019-06-18 09:56:50 save_critical_database_files: Saving names...
2019-06-18 09:56:50 save_critical_database_files: Saving players...
2019-06-18 09:56:53 save_critical_database_files: Saving coaches...
2019-06-18 09:56:54 save_critical_database_files: Saving teams...
2019-06-18 09:56:54 save_critical_database_files: Saving weather...
2019-06-18 09:56:54 save_critical_database_files: Saving ballparks...
2019-06-18 09:56:55 save_critical_database_files: Saving scouting sets...
2019-06-18 09:56:55 save_critical_database_files: Saving contract offers...
2019-06-18 09:56:55 save_critical_database_files: Saving trades...
2019-06-18 09:56:55 save_critical_database_files: Saving messages...
2019-06-18 09:56:55 save_messages: Saved message text files: 12
2019-06-18 09:56:55 save_critical_database_files: Saving human managers...
2019-06-18 09:56:55 save_critical_database_files: Saving faces...
2019-06-18 09:56:58 save_critical_database_files: Saving storylines...
2019-06-18 09:56:59 save_critical_database_files: Saving world...
2019-06-18 09:56:59 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 09:56:59 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 09:56:59 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 09:56:59 save_database: Saving news...
2019-06-18 09:56:59 save_database: Saving games in progress...
2019-06-18 09:56:59 save_database: Saving saved games list...
2019-06-18 10:29:29 online backend: GSAvailable
2019-06-18 10:29:29 online backend: State change to t/f/t
2019-06-18 10:29:34 online backend: GSAvailable
2019-06-18 10:29:34 online backend: State change to t/t/t
2019-06-18 10:30:34 online backend - message: {
"@class": ".ScriptMessage",
"data": {
"message": "LeagueUpdateOOTP20",
"league": {
"league_id": "5d07686527491905028ef3f8",
"name": "Silver .266",
"abbr": "S266",
"level": 3,
"downloadable": true,
"url": "999%1023300636.rsc.cdn77.org|005%ptsims022.cachef ly.net|005%ptsims022.b-cdn.net",
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},
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},
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"notification": true,
"playerId": "5c2a41f6abfbfe04f60ffed4",
"summary": "ScriptMessage"
}
2019-06-18 10:32:46 online backend - message: {
"@class": ".ScriptMessage",
"data": {
"message": "LeagueUpdate",
"league": {
"league_id": "5d0763b427491905028641fc",
"name": "Silver .367",
"abbr": "S367",
"level": 3,
"downloadable": true,
"url": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/",
"url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/5d0763b427491905028641fc_33.zip",
"checksum": "-1168136200",
"last_succ_sim_day": 33
},
"nextSimTime": 1634,
"coins": 122406,
"status": 4
},
"messageId": "5d08f60d4e09e104f9142f33",
"notification": true,
"playerId": "5c2a41f6abfbfe04f60ffed4",
"summary": "ScriptMessage"
}
2019-06-18 13:52:01 online backend: GSAvailable
2019-06-18 13:52:01 online backend: State change to t/f/t
2019-06-18 13:52:07 online backend: GSAvailable
2019-06-18 13:52:07 online backend: State change to t/t/t
2019-06-18 14:00:39 online backend - message: {
"@class": ".ScriptMessage",
"data": {
"message": "LeagueUpdateOOTP20",
"league": {
"league_id": "5d07686527491905028ef3f8",
"name": "Silver .266",
"abbr": "S266",
"level": 3,
"downloadable": true,
"url": "999%1023300636.rsc.cdn77.org|005%ptsims022.cachef ly.net|005%ptsims022.b-cdn.net",
"season": 13,
"checksum": "-828180736",
"last_succ_sim_day": 40,
"servername": "ptsims022_3"
},
"nextSimTime": 1763,
"coins": 2447,
"status": 4
},
"messageId": "5d0926c4c042d904faa611e4",
"notification": true,
"playerId": "5c2a41f6abfbfe04f60ffed4",
"summary": "ScriptMessage"
}
2019-06-18 14:03:04 online backend - message: {
"@class": ".ScriptMessage",
"data": {
"message": "LeagueUpdate",
"league": {
"league_id": "5d0763b427491905028641fc",
"name": "Silver .367",
"abbr": "S367",
"level": 3,
"downloadable": true,
"url": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/",
"url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/5d0763b427491905028641fc_40.zip",
"checksum": "-42559499",
"last_succ_sim_day": 40
},
"nextSimTime": 1617,
"coins": 122446,
"status": 4
},
"messageId": "5d0927567f555b04fc4b422d",
"notification": true,
"playerId": "5c2a41f6abfbfe04f60ffed4",
"summary": "ScriptMessage"
}
2019-06-18 16:58:47 start_storyline: Storyline started. ID: "Household - Severe" - total_usage_counter: 1
2019-06-18 16:58:47 create_storyline_msg: "" - Thurber in Serious Condition After Lawnmower Accident
2019-06-18 16:58:52 create_storyline_msg: "" - Thurber Improving After Accident, Doctors Unable to Save Finger
2019-06-18 16:58:55 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74301;
2019-06-18 16:58:55 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74275;
2019-06-18 16:58:59 facegen: init_rendering
2019-06-18 16:58:59 facegen: init_rendering finished
2019-06-18 16:58:59 facegen: start render
2019-06-18 16:58:59 facegen count: 16
2019-06-18 16:58:59 facegen count: 0
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished first draw call
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished second draw call
2019-06-18 16:58:59 facegen count: 1
2019-06-18 16:58:59 facegen count: 2
2019-06-18 16:58:59 facegen count: 3
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished first draw call
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished second draw call
2019-06-18 16:58:59 facegen count: 4
2019-06-18 16:58:59 facegen count: 5
2019-06-18 16:58:59 facegen count: 6
2019-06-18 16:58:59 facegen count: 7
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished first draw call
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished second draw call
2019-06-18 16:58:59 facegen count: 8
2019-06-18 16:58:59 facegen count: 9
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished first draw call
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished second draw call
2019-06-18 16:58:59 facegen count: 10
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished first draw call
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished second draw call
2019-06-18 16:58:59 facegen count: 11
2019-06-18 16:58:59 facegen count: 12
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished first draw call
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished second draw call
2019-06-18 16:58:59 facegen count: 13
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished first draw call
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished second draw call
2019-06-18 16:58:59 facegen count: 14
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished first draw call
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished second draw call
2019-06-18 16:58:59 facegen count: 15
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished first draw call
2019-06-18 16:58:59 facegen: using shader
2019-06-18 16:58:59 facegen: finished second draw call
2019-06-18 16:58:59 facegen: finished all drawing
2019-06-18 16:58:59 facegen: finished render
2019-06-18 16:59:00 facegen: init_rendering
2019-06-18 16:59:00 facegen: init_rendering finished
2019-06-18 16:59:00 facegen: start render
2019-06-18 16:59:00 facegen count: 16
2019-06-18 16:59:00 facegen count: 0
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished first draw call
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished second draw call
2019-06-18 16:59:00 facegen count: 1
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished first draw call
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished second draw call
2019-06-18 16:59:00 facegen count: 2
2019-06-18 16:59:00 facegen count: 3
2019-06-18 16:59:00 facegen count: 4
2019-06-18 16:59:00 facegen count: 5
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished first draw call
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished second draw call
2019-06-18 16:59:00 facegen count: 6
2019-06-18 16:59:00 facegen count: 7
2019-06-18 16:59:00 facegen count: 8
2019-06-18 16:59:00 facegen count: 9
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished first draw call
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished second draw call
2019-06-18 16:59:00 facegen count: 10
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished first draw call
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished second draw call
2019-06-18 16:59:00 facegen count: 11
2019-06-18 16:59:00 facegen count: 12
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished first draw call
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished second draw call
2019-06-18 16:59:00 facegen count: 13
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished first draw call
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished second draw call
2019-06-18 16:59:00 facegen count: 14
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished first draw call
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished second draw call
2019-06-18 16:59:00 facegen count: 15
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished first draw call
2019-06-18 16:59:00 facegen: using shader
2019-06-18 16:59:00 facegen: finished second draw call
2019-06-18 16:59:00 facegen: finished all drawing
2019-06-18 16:59:00 facegen: finished render
2019-06-18 16:59:03 facegen: init_rendering
2019-06-18 16:59:03 facegen: init_rendering finished
2019-06-18 16:59:03 facegen: start render
2019-06-18 16:59:03 facegen count: 16
2019-06-18 16:59:03 facegen count: 0
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished first draw call
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished second draw call
2019-06-18 16:59:03 facegen count: 1
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished first draw call
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished second draw call
2019-06-18 16:59:03 facegen count: 2
2019-06-18 16:59:03 facegen count: 3
2019-06-18 16:59:03 facegen count: 4
2019-06-18 16:59:03 facegen count: 5
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished first draw call
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished second draw call
2019-06-18 16:59:03 facegen count: 6
2019-06-18 16:59:03 facegen count: 7
2019-06-18 16:59:03 facegen count: 8
2019-06-18 16:59:03 facegen count: 9
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished first draw call
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished second draw call
2019-06-18 16:59:03 facegen count: 10
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished first draw call
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished second draw call
2019-06-18 16:59:03 facegen count: 11
2019-06-18 16:59:03 facegen count: 12
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished first draw call
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished second draw call
2019-06-18 16:59:03 facegen count: 13
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished first draw call
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished second draw call
2019-06-18 16:59:03 facegen count: 14
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished first draw call
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished second draw call
2019-06-18 16:59:03 facegen count: 15
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished first draw call
2019-06-18 16:59:03 facegen: using shader
2019-06-18 16:59:03 facegen: finished second draw call
2019-06-18 16:59:03 facegen: finished all drawing
2019-06-18 16:59:03 facegen: finished render
2019-06-18 16:59:07 facegen: init_rendering
2019-06-18 16:59:07 facegen: init_rendering finished
2019-06-18 16:59:07 facegen: start render
2019-06-18 16:59:07 facegen count: 16
2019-06-18 16:59:07 facegen count: 0
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished first draw call
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished second draw call
2019-06-18 16:59:07 facegen count: 1
2019-06-18 16:59:07 facegen count: 2
2019-06-18 16:59:07 facegen count: 3
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished first draw call
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished second draw call
2019-06-18 16:59:07 facegen count: 4
2019-06-18 16:59:07 facegen count: 5
2019-06-18 16:59:07 facegen count: 6
2019-06-18 16:59:07 facegen count: 7
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished first draw call
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished second draw call
2019-06-18 16:59:07 facegen count: 8
2019-06-18 16:59:07 facegen count: 9
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished first draw call
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished second draw call
2019-06-18 16:59:07 facegen count: 10
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished first draw call
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished second draw call
2019-06-18 16:59:07 facegen count: 11
2019-06-18 16:59:07 facegen count: 12
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished first draw call
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished second draw call
2019-06-18 16:59:07 facegen count: 13
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished first draw call
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished second draw call
2019-06-18 16:59:07 facegen count: 14
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished first draw call
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished second draw call
2019-06-18 16:59:07 facegen count: 15
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished first draw call
2019-06-18 16:59:07 facegen: using shader
2019-06-18 16:59:07 facegen: finished second draw call
2019-06-18 16:59:07 facegen: finished all drawing
2019-06-18 16:59:07 facegen: finished render
2019-06-18 16:59:09 facegen: init_rendering
2019-06-18 16:59:09 facegen: init_rendering finished
2019-06-18 16:59:09 facegen: start render
2019-06-18 16:59:09 facegen count: 16
2019-06-18 16:59:09 facegen count: 0
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished first draw call
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished second draw call
2019-06-18 16:59:09 facegen count: 1
2019-06-18 16:59:09 facegen count: 2
2019-06-18 16:59:09 facegen count: 3
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished first draw call
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished second draw call
2019-06-18 16:59:09 facegen count: 4
2019-06-18 16:59:09 facegen count: 5
2019-06-18 16:59:09 facegen count: 6
2019-06-18 16:59:09 facegen count: 7
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished first draw call
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished second draw call
2019-06-18 16:59:09 facegen count: 8
2019-06-18 16:59:09 facegen count: 9
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished first draw call
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished second draw call
2019-06-18 16:59:09 facegen count: 10
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished first draw call
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished second draw call
2019-06-18 16:59:09 facegen count: 11
2019-06-18 16:59:09 facegen count: 12
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished first draw call
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished second draw call
2019-06-18 16:59:09 facegen count: 13
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished first draw call
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished second draw call
2019-06-18 16:59:09 facegen count: 14
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished first draw call
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished second draw call
2019-06-18 16:59:09 facegen count: 15
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished first draw call
2019-06-18 16:59:09 facegen: using shader
2019-06-18 16:59:09 facegen: finished second draw call
2019-06-18 16:59:09 facegen: finished all drawing
2019-06-18 16:59:09 facegen: finished render
2019-06-18 16:59:15 online backend: GSAvailable
2019-06-18 16:59:15 online backend: State change to t/f/t
2019-06-18 16:59:19 online backend: GSAvailable
2019-06-18 16:59:19 online backend: State change to t/t/t
2019-06-18 16:59:23 start_storyline: Storyline started. ID: "Local Kid Helps Player Rediscover Stroke" - total_usage_counter: 1
2019-06-18 16:59:23 create_storyline_msg: "" - Local Kid Helps Ramos Rediscover Old Stroke
2019-06-18 16:59:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74270;
2019-06-18 16:59:24 create_storyline_msg: "" - Thurber Released from Hospital, Will Attempt Comeback After Losing Finger
2019-06-18 16:59:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74248;
2019-06-18 16:59:26 facegen: init_rendering
2019-06-18 16:59:26 facegen: init_rendering finished
2019-06-18 16:59:26 facegen: start render
2019-06-18 16:59:26 facegen count: 16
2019-06-18 16:59:26 facegen count: 0
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished first draw call
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished second draw call
2019-06-18 16:59:26 facegen count: 1
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished first draw call
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished second draw call
2019-06-18 16:59:26 facegen count: 2
2019-06-18 16:59:26 facegen count: 3
2019-06-18 16:59:26 facegen count: 4
2019-06-18 16:59:26 facegen count: 5
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished first draw call
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished second draw call
2019-06-18 16:59:26 facegen count: 6
2019-06-18 16:59:26 facegen count: 7
2019-06-18 16:59:26 facegen count: 8
2019-06-18 16:59:26 facegen count: 9
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished first draw call
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished second draw call
2019-06-18 16:59:26 facegen count: 10
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished first draw call
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished second draw call
2019-06-18 16:59:26 facegen count: 11
2019-06-18 16:59:26 facegen count: 12
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished first draw call
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished second draw call
2019-06-18 16:59:26 facegen count: 13
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished first draw call
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished second draw call
2019-06-18 16:59:26 facegen count: 14
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished first draw call
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished second draw call
2019-06-18 16:59:26 facegen count: 15
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished first draw call
2019-06-18 16:59:26 facegen: using shader
2019-06-18 16:59:26 facegen: finished second draw call
2019-06-18 16:59:26 facegen: finished all drawing
2019-06-18 16:59:26 facegen: finished render
2019-06-18 16:59:29 facegen: init_rendering
2019-06-18 16:59:29 facegen: init_rendering finished
2019-06-18 16:59:29 facegen: start render
2019-06-18 16:59:29 facegen count: 16
2019-06-18 16:59:29 facegen count: 0
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished first draw call
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished second draw call
2019-06-18 16:59:29 facegen count: 1
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished first draw call
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished second draw call
2019-06-18 16:59:29 facegen count: 2
2019-06-18 16:59:29 facegen count: 3
2019-06-18 16:59:29 facegen count: 4
2019-06-18 16:59:29 facegen count: 5
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished first draw call
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished second draw call
2019-06-18 16:59:29 facegen count: 6
2019-06-18 16:59:29 facegen count: 7
2019-06-18 16:59:29 facegen count: 8
2019-06-18 16:59:29 facegen count: 9
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished first draw call
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished second draw call
2019-06-18 16:59:29 facegen count: 10
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished first draw call
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished second draw call
2019-06-18 16:59:29 facegen count: 11
2019-06-18 16:59:29 facegen count: 12
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished first draw call
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished second draw call
2019-06-18 16:59:29 facegen count: 13
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished first draw call
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished second draw call
2019-06-18 16:59:29 facegen count: 14
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished first draw call
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished second draw call
2019-06-18 16:59:29 facegen count: 15
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished first draw call
2019-06-18 16:59:29 facegen: using shader
2019-06-18 16:59:29 facegen: finished second draw call
2019-06-18 16:59:29 facegen: finished all drawing
2019-06-18 16:59:29 facegen: finished render
2019-06-18 16:59:30 facegen: init_rendering
2019-06-18 16:59:30 facegen: init_rendering finished
2019-06-18 16:59:30 facegen: start render
2019-06-18 16:59:30 facegen count: 16
2019-06-18 16:59:30 facegen count: 0
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 1
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 2
2019-06-18 16:59:30 facegen count: 3
2019-06-18 16:59:30 facegen count: 4
2019-06-18 16:59:30 facegen count: 5
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 6
2019-06-18 16:59:30 facegen count: 7
2019-06-18 16:59:30 facegen count: 8
2019-06-18 16:59:30 facegen count: 9
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 10
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 11
2019-06-18 16:59:30 facegen count: 12
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 13
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 14
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 15
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen: finished all drawing
2019-06-18 16:59:30 facegen: finished render
2019-06-18 16:59:30 facegen: init_rendering
2019-06-18 16:59:30 facegen: init_rendering finished
2019-06-18 16:59:30 facegen: start render
2019-06-18 16:59:30 facegen count: 16
2019-06-18 16:59:30 facegen count: 0
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 1
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 2
2019-06-18 16:59:30 facegen count: 3
2019-06-18 16:59:30 facegen count: 4
2019-06-18 16:59:30 facegen count: 5
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 6
2019-06-18 16:59:30 facegen count: 7
2019-06-18 16:59:30 facegen count: 8
2019-06-18 16:59:30 facegen count: 9
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 10
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 11
2019-06-18 16:59:30 facegen count: 12
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 13
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 14
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen count: 15
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished first draw call
2019-06-18 16:59:30 facegen: using shader
2019-06-18 16:59:30 facegen: finished second draw call
2019-06-18 16:59:30 facegen: finished all drawing
2019-06-18 16:59:30 facegen: finished render
2019-06-18 16:59:32 facegen: init_rendering
2019-06-18 16:59:32 facegen: init_rendering finished
2019-06-18 16:59:32 facegen: start render
2019-06-18 16:59:32 facegen count: 16
2019-06-18 16:59:32 facegen count: 0
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished first draw call
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished second draw call
2019-06-18 16:59:32 facegen count: 1
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished first draw call
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished second draw call
2019-06-18 16:59:32 facegen count: 2
2019-06-18 16:59:32 facegen count: 3
2019-06-18 16:59:32 facegen count: 4
2019-06-18 16:59:32 facegen count: 5
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished first draw call
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished second draw call
2019-06-18 16:59:32 facegen count: 6
2019-06-18 16:59:32 facegen count: 7
2019-06-18 16:59:32 facegen count: 8
2019-06-18 16:59:32 facegen count: 9
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished first draw call
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished second draw call
2019-06-18 16:59:32 facegen count: 10
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished first draw call
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished second draw call
2019-06-18 16:59:32 facegen count: 11
2019-06-18 16:59:32 facegen count: 12
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished first draw call
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished second draw call
2019-06-18 16:59:32 facegen count: 13
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished first draw call
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished second draw call
2019-06-18 16:59:32 facegen count: 14
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished first draw call
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished second draw call
2019-06-18 16:59:32 facegen count: 15
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished first draw call
2019-06-18 16:59:32 facegen: using shader
2019-06-18 16:59:32 facegen: finished second draw call
2019-06-18 16:59:32 facegen: finished all drawing
2019-06-18 16:59:32 facegen: finished render
2019-06-18 16:59:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 16:59:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 16:59:59 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 17:00:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks.png and added it to the cache
2019-06-18 17:00:29 facegen: init_rendering
2019-06-18 17:00:29 facegen: init_rendering finished
2019-06-18 17:00:29 facegen: start render
2019-06-18 17:00:29 facegen count: 16
2019-06-18 17:00:29 facegen count: 0
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished first draw call
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished second draw call
2019-06-18 17:00:29 facegen count: 1
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished first draw call
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished second draw call
2019-06-18 17:00:29 facegen count: 2
2019-06-18 17:00:29 facegen count: 3
2019-06-18 17:00:29 facegen count: 4
2019-06-18 17:00:29 facegen count: 5
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished first draw call
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished second draw call
2019-06-18 17:00:29 facegen count: 6
2019-06-18 17:00:29 facegen count: 7
2019-06-18 17:00:29 facegen count: 8
2019-06-18 17:00:29 facegen count: 9
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished first draw call
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished second draw call
2019-06-18 17:00:29 facegen count: 10
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished first draw call
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished second draw call
2019-06-18 17:00:29 facegen count: 11
2019-06-18 17:00:29 facegen count: 12
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished first draw call
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished second draw call
2019-06-18 17:00:29 facegen count: 13
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished first draw call
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished second draw call
2019-06-18 17:00:29 facegen count: 14
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished first draw call
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished second draw call
2019-06-18 17:00:29 facegen count: 15
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished first draw call
2019-06-18 17:00:29 facegen: using shader
2019-06-18 17:00:29 facegen: finished second draw call
2019-06-18 17:00:29 facegen: finished all drawing
2019-06-18 17:00:29 facegen: finished render
2019-06-18 17:00:30 facegen: init_rendering
2019-06-18 17:00:30 facegen: init_rendering finished
2019-06-18 17:00:30 facegen: start render
2019-06-18 17:00:30 facegen count: 16
2019-06-18 17:00:30 facegen count: 0
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 1
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 2
2019-06-18 17:00:30 facegen count: 3
2019-06-18 17:00:30 facegen count: 4
2019-06-18 17:00:30 facegen count: 5
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 6
2019-06-18 17:00:30 facegen count: 7
2019-06-18 17:00:30 facegen count: 8
2019-06-18 17:00:30 facegen count: 9
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 10
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 11
2019-06-18 17:00:30 facegen count: 12
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 13
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 14
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 15
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen: finished all drawing
2019-06-18 17:00:30 facegen: finished render
2019-06-18 17:00:30 facegen: init_rendering
2019-06-18 17:00:30 facegen: init_rendering finished
2019-06-18 17:00:30 facegen: start render
2019-06-18 17:00:30 facegen count: 16
2019-06-18 17:00:30 facegen count: 0
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 1
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 2
2019-06-18 17:00:30 facegen count: 3
2019-06-18 17:00:30 facegen count: 4
2019-06-18 17:00:30 facegen count: 5
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 6
2019-06-18 17:00:30 facegen count: 7
2019-06-18 17:00:30 facegen count: 8
2019-06-18 17:00:30 facegen count: 9
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 10
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 11
2019-06-18 17:00:30 facegen count: 12
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 13
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 14
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 15
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen: finished all drawing
2019-06-18 17:00:30 facegen: finished render
2019-06-18 17:00:30 facegen: init_rendering
2019-06-18 17:00:30 facegen: init_rendering finished
2019-06-18 17:00:30 facegen: start render
2019-06-18 17:00:30 facegen count: 16
2019-06-18 17:00:30 facegen count: 0
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 1
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 2
2019-06-18 17:00:30 facegen count: 3
2019-06-18 17:00:30 facegen count: 4
2019-06-18 17:00:30 facegen count: 5
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 6
2019-06-18 17:00:30 facegen count: 7
2019-06-18 17:00:30 facegen count: 8
2019-06-18 17:00:30 facegen count: 9
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 10
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 11
2019-06-18 17:00:30 facegen count: 12
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 13
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 14
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 15
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen: finished all drawing
2019-06-18 17:00:30 facegen: finished render
2019-06-18 17:00:30 facegen: init_rendering
2019-06-18 17:00:30 facegen: init_rendering finished
2019-06-18 17:00:30 facegen: start render
2019-06-18 17:00:30 facegen count: 16
2019-06-18 17:00:30 facegen count: 0
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 1
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 2
2019-06-18 17:00:30 facegen count: 3
2019-06-18 17:00:30 facegen count: 4
2019-06-18 17:00:30 facegen count: 5
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 6
2019-06-18 17:00:30 facegen count: 7
2019-06-18 17:00:30 facegen count: 8
2019-06-18 17:00:30 facegen count: 9
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 10
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 11
2019-06-18 17:00:30 facegen count: 12
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 13
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 14
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 15
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen: finished all drawing
2019-06-18 17:00:30 facegen: finished render
2019-06-18 17:00:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals.png and added it to the cache
2019-06-18 17:00:30 facegen: init_rendering
2019-06-18 17:00:30 facegen: init_rendering finished
2019-06-18 17:00:30 facegen: start render
2019-06-18 17:00:30 facegen count: 16
2019-06-18 17:00:30 facegen count: 0
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 1
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 2
2019-06-18 17:00:30 facegen count: 3
2019-06-18 17:00:30 facegen count: 4
2019-06-18 17:00:30 facegen count: 5
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 6
2019-06-18 17:00:30 facegen count: 7
2019-06-18 17:00:30 facegen count: 8
2019-06-18 17:00:30 facegen count: 9
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 10
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 11
2019-06-18 17:00:30 facegen count: 12
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 13
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 14
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 15
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen: finished all drawing
2019-06-18 17:00:30 facegen: finished render
2019-06-18 17:00:30 facegen: init_rendering
2019-06-18 17:00:30 facegen: init_rendering finished
2019-06-18 17:00:30 facegen: start render
2019-06-18 17:00:30 facegen count: 16
2019-06-18 17:00:30 facegen count: 0
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 1
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 2
2019-06-18 17:00:30 facegen count: 3
2019-06-18 17:00:30 facegen count: 4
2019-06-18 17:00:30 facegen count: 5
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 6
2019-06-18 17:00:30 facegen count: 7
2019-06-18 17:00:30 facegen count: 8
2019-06-18 17:00:30 facegen count: 9
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 10
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 11
2019-06-18 17:00:30 facegen count: 12
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 13
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 14
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 15
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen: finished all drawing
2019-06-18 17:00:30 facegen: finished render
2019-06-18 17:00:30 facegen: init_rendering
2019-06-18 17:00:30 facegen: init_rendering finished
2019-06-18 17:00:30 facegen: start render
2019-06-18 17:00:30 facegen count: 16
2019-06-18 17:00:30 facegen count: 0
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 1
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 2
2019-06-18 17:00:30 facegen count: 3
2019-06-18 17:00:30 facegen count: 4
2019-06-18 17:00:30 facegen count: 5
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 6
2019-06-18 17:00:30 facegen count: 7
2019-06-18 17:00:30 facegen count: 8
2019-06-18 17:00:30 facegen count: 9
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 10
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 11
2019-06-18 17:00:30 facegen count: 12
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 13
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 14
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 15
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen: finished all drawing
2019-06-18 17:00:30 facegen: finished render
2019-06-18 17:00:30 facegen: init_rendering
2019-06-18 17:00:30 facegen: init_rendering finished
2019-06-18 17:00:30 facegen: start render
2019-06-18 17:00:30 facegen count: 16
2019-06-18 17:00:30 facegen count: 0
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 1
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 2
2019-06-18 17:00:30 facegen count: 3
2019-06-18 17:00:30 facegen count: 4
2019-06-18 17:00:30 facegen count: 5
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 6
2019-06-18 17:00:30 facegen count: 7
2019-06-18 17:00:30 facegen count: 8
2019-06-18 17:00:30 facegen count: 9
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 10
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 11
2019-06-18 17:00:30 facegen count: 12
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 13
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 14
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen count: 15
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished first draw call
2019-06-18 17:00:30 facegen: using shader
2019-06-18 17:00:30 facegen: finished second draw call
2019-06-18 17:00:30 facegen: finished all drawing
2019-06-18 17:00:30 facegen: finished render
2019-06-18 17:00:31 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/binghamton_rumble_ponies.png and added it to the cache
2019-06-18 17:00:31 facegen: init_rendering
2019-06-18 17:00:31 facegen: init_rendering finished
2019-06-18 17:00:31 facegen: start render
2019-06-18 17:00:31 facegen count: 16
2019-06-18 17:00:31 facegen count: 0
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 1
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 2
2019-06-18 17:00:31 facegen count: 3
2019-06-18 17:00:31 facegen count: 4
2019-06-18 17:00:31 facegen count: 5
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 6
2019-06-18 17:00:31 facegen count: 7
2019-06-18 17:00:31 facegen count: 8
2019-06-18 17:00:31 facegen count: 9
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 10
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 11
2019-06-18 17:00:31 facegen count: 12
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 13
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 14
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 15
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen: finished all drawing
2019-06-18 17:00:31 facegen: finished render
2019-06-18 17:00:31 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/las_vegas_51s.png and added it to the cache
2019-06-18 17:00:31 facegen: init_rendering
2019-06-18 17:00:31 facegen: init_rendering finished
2019-06-18 17:00:31 facegen: start render
2019-06-18 17:00:31 facegen count: 16
2019-06-18 17:00:31 facegen count: 0
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 1
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 2
2019-06-18 17:00:31 facegen count: 3
2019-06-18 17:00:31 facegen count: 4
2019-06-18 17:00:31 facegen count: 5
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 6
2019-06-18 17:00:31 facegen count: 7
2019-06-18 17:00:31 facegen count: 8
2019-06-18 17:00:31 facegen count: 9
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 10
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 11
2019-06-18 17:00:31 facegen count: 12
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 13
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 14
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 15
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen: finished all drawing
2019-06-18 17:00:31 facegen: finished render
2019-06-18 17:00:31 facegen: init_rendering
2019-06-18 17:00:31 facegen: init_rendering finished
2019-06-18 17:00:31 facegen: start render
2019-06-18 17:00:31 facegen count: 16
2019-06-18 17:00:31 facegen count: 0
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 1
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 2
2019-06-18 17:00:31 facegen count: 3
2019-06-18 17:00:31 facegen count: 4
2019-06-18 17:00:31 facegen count: 5
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 6
2019-06-18 17:00:31 facegen count: 7
2019-06-18 17:00:31 facegen count: 8
2019-06-18 17:00:31 facegen count: 9
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 10
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 11
2019-06-18 17:00:31 facegen count: 12
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 13
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 14
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 15
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen: finished all drawing
2019-06-18 17:00:31 facegen: finished render
2019-06-18 17:00:31 facegen: init_rendering
2019-06-18 17:00:31 facegen: init_rendering finished
2019-06-18 17:00:31 facegen: start render
2019-06-18 17:00:31 facegen count: 16
2019-06-18 17:00:31 facegen count: 0
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 1
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 2
2019-06-18 17:00:31 facegen count: 3
2019-06-18 17:00:31 facegen count: 4
2019-06-18 17:00:31 facegen count: 5
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 6
2019-06-18 17:00:31 facegen count: 7
2019-06-18 17:00:31 facegen count: 8
2019-06-18 17:00:31 facegen count: 9
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 10
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 11
2019-06-18 17:00:31 facegen count: 12
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 13
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 14
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 15
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen: finished all drawing
2019-06-18 17:00:31 facegen: finished render
2019-06-18 17:00:31 facegen: init_rendering
2019-06-18 17:00:31 facegen: init_rendering finished
2019-06-18 17:00:31 facegen: start render
2019-06-18 17:00:31 facegen count: 16
2019-06-18 17:00:31 facegen count: 0
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 1
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 2
2019-06-18 17:00:31 facegen count: 3
2019-06-18 17:00:31 facegen count: 4
2019-06-18 17:00:31 facegen count: 5
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 6
2019-06-18 17:00:31 facegen count: 7
2019-06-18 17:00:31 facegen count: 8
2019-06-18 17:00:31 facegen count: 9
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 10
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 11
2019-06-18 17:00:31 facegen count: 12
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 13
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 14
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 15
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen: finished all drawing
2019-06-18 17:00:31 facegen: finished render
2019-06-18 17:00:31 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/lehigh_valley_ironpigs.png and added it to the cache
2019-06-18 17:00:31 facegen: init_rendering
2019-06-18 17:00:31 facegen: init_rendering finished
2019-06-18 17:00:31 facegen: start render
2019-06-18 17:00:31 facegen count: 16
2019-06-18 17:00:31 facegen count: 0
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 1
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 2
2019-06-18 17:00:31 facegen count: 3
2019-06-18 17:00:31 facegen count: 4
2019-06-18 17:00:31 facegen count: 5
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 6
2019-06-18 17:00:31 facegen count: 7
2019-06-18 17:00:31 facegen count: 8
2019-06-18 17:00:31 facegen count: 9
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 10
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 11
2019-06-18 17:00:31 facegen count: 12
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 13
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 14
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 15
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen: finished all drawing
2019-06-18 17:00:31 facegen: finished render
2019-06-18 17:00:31 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/reading_fightin_phils.png and added it to the cache
2019-06-18 17:00:31 facegen: init_rendering
2019-06-18 17:00:31 facegen: init_rendering finished
2019-06-18 17:00:31 facegen: start render
2019-06-18 17:00:31 facegen count: 16
2019-06-18 17:00:31 facegen count: 0
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 1
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 2
2019-06-18 17:00:31 facegen count: 3
2019-06-18 17:00:31 facegen count: 4
2019-06-18 17:00:31 facegen count: 5
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 6
2019-06-18 17:00:31 facegen count: 7
2019-06-18 17:00:31 facegen count: 8
2019-06-18 17:00:31 facegen count: 9
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 10
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 11
2019-06-18 17:00:31 facegen count: 12
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 13
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 14
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen count: 15
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished first draw call
2019-06-18 17:00:31 facegen: using shader
2019-06-18 17:00:31 facegen: finished second draw call
2019-06-18 17:00:31 facegen: finished all drawing
2019-06-18 17:00:31 facegen: finished render
2019-06-18 17:00:32 facegen: init_rendering
2019-06-18 17:00:32 facegen: init_rendering finished
2019-06-18 17:00:32 facegen: start render
2019-06-18 17:00:32 facegen count: 16
2019-06-18 17:00:32 facegen count: 0
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 1
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 2
2019-06-18 17:00:32 facegen count: 3
2019-06-18 17:00:32 facegen count: 4
2019-06-18 17:00:32 facegen count: 5
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 6
2019-06-18 17:00:32 facegen count: 7
2019-06-18 17:00:32 facegen count: 8
2019-06-18 17:00:32 facegen count: 9
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 10
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 11
2019-06-18 17:00:32 facegen count: 12
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 13
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 14
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 15
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen: finished all drawing
2019-06-18 17:00:32 facegen: finished render
2019-06-18 17:00:32 facegen: init_rendering
2019-06-18 17:00:32 facegen: init_rendering finished
2019-06-18 17:00:32 facegen: start render
2019-06-18 17:00:32 facegen count: 16
2019-06-18 17:00:32 facegen count: 0
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 1
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 2
2019-06-18 17:00:32 facegen count: 3
2019-06-18 17:00:32 facegen count: 4
2019-06-18 17:00:32 facegen count: 5
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 6
2019-06-18 17:00:32 facegen count: 7
2019-06-18 17:00:32 facegen count: 8
2019-06-18 17:00:32 facegen count: 9
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 10
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 11
2019-06-18 17:00:32 facegen count: 12
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 13
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 14
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 15
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen: finished all drawing
2019-06-18 17:00:32 facegen: finished render
2019-06-18 17:00:32 facegen: init_rendering
2019-06-18 17:00:32 facegen: init_rendering finished
2019-06-18 17:00:32 facegen: start render
2019-06-18 17:00:32 facegen count: 16
2019-06-18 17:00:32 facegen count: 0
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 1
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 2
2019-06-18 17:00:32 facegen count: 3
2019-06-18 17:00:32 facegen count: 4
2019-06-18 17:00:32 facegen count: 5
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 6
2019-06-18 17:00:32 facegen count: 7
2019-06-18 17:00:32 facegen count: 8
2019-06-18 17:00:32 facegen count: 9
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 10
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 11
2019-06-18 17:00:32 facegen count: 12
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 13
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 14
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 15
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen: finished all drawing
2019-06-18 17:00:32 facegen: finished render
2019-06-18 17:00:32 facegen: init_rendering
2019-06-18 17:00:32 facegen: init_rendering finished
2019-06-18 17:00:32 facegen: start render
2019-06-18 17:00:32 facegen count: 16
2019-06-18 17:00:32 facegen count: 0
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 1
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 2
2019-06-18 17:00:32 facegen count: 3
2019-06-18 17:00:32 facegen count: 4
2019-06-18 17:00:32 facegen count: 5
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 6
2019-06-18 17:00:32 facegen count: 7
2019-06-18 17:00:32 facegen count: 8
2019-06-18 17:00:32 facegen count: 9
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 10
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 11
2019-06-18 17:00:32 facegen count: 12
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 13
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 14
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen count: 15
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished first draw call
2019-06-18 17:00:32 facegen: using shader
2019-06-18 17:00:32 facegen: finished second draw call
2019-06-18 17:00:32 facegen: finished all drawing
2019-06-18 17:00:32 facegen: finished render
2019-06-18 17:00:39 online backend - message: {
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2019-06-18 17:00:43 facegen: init_rendering
2019-06-18 17:00:43 facegen: init_rendering finished
2019-06-18 17:00:43 facegen: start render
2019-06-18 17:00:43 facegen count: 16
2019-06-18 17:00:43 facegen count: 0
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished first draw call
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished second draw call
2019-06-18 17:00:43 facegen count: 1
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished first draw call
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished second draw call
2019-06-18 17:00:43 facegen count: 2
2019-06-18 17:00:43 facegen count: 3
2019-06-18 17:00:43 facegen count: 4
2019-06-18 17:00:43 facegen count: 5
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished first draw call
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished second draw call
2019-06-18 17:00:43 facegen count: 6
2019-06-18 17:00:43 facegen count: 7
2019-06-18 17:00:43 facegen count: 8
2019-06-18 17:00:43 facegen count: 9
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished first draw call
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished second draw call
2019-06-18 17:00:43 facegen count: 10
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished first draw call
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished second draw call
2019-06-18 17:00:43 facegen count: 11
2019-06-18 17:00:43 facegen count: 12
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished first draw call
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished second draw call
2019-06-18 17:00:43 facegen count: 13
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished first draw call
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished second draw call
2019-06-18 17:00:43 facegen count: 14
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished first draw call
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished second draw call
2019-06-18 17:00:43 facegen count: 15
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished first draw call
2019-06-18 17:00:43 facegen: using shader
2019-06-18 17:00:43 facegen: finished second draw call
2019-06-18 17:00:43 facegen: finished all drawing
2019-06-18 17:00:43 facegen: finished render
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career_before
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overall_after
career_after
talent_after
2019-06-18 17:01:01 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/rancho_cucamonga_quakes.png and added it to the cache
2019-06-18 17:01:01 facegen: init_rendering
2019-06-18 17:01:01 facegen: init_rendering finished
2019-06-18 17:01:01 facegen: start render
2019-06-18 17:01:01 facegen count: 16
2019-06-18 17:01:01 facegen count: 0
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 1
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 2
2019-06-18 17:01:01 facegen count: 3
2019-06-18 17:01:01 facegen count: 4
2019-06-18 17:01:01 facegen count: 5
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 6
2019-06-18 17:01:01 facegen count: 7
2019-06-18 17:01:01 facegen count: 8
2019-06-18 17:01:01 facegen count: 9
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 10
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 11
2019-06-18 17:01:01 facegen count: 12
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 13
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 14
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 15
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen: finished all drawing
2019-06-18 17:01:01 facegen: finished render
2019-06-18 17:01:01 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_dodgers.png and added it to the cache
2019-06-18 17:01:01 facegen: init_rendering
2019-06-18 17:01:01 facegen: init_rendering finished
2019-06-18 17:01:01 facegen: start render
2019-06-18 17:01:01 facegen count: 16
2019-06-18 17:01:01 facegen count: 0
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 1
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 2
2019-06-18 17:01:01 facegen count: 3
2019-06-18 17:01:01 facegen count: 4
2019-06-18 17:01:01 facegen count: 5
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 6
2019-06-18 17:01:01 facegen count: 7
2019-06-18 17:01:01 facegen count: 8
2019-06-18 17:01:01 facegen count: 9
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 10
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 11
2019-06-18 17:01:01 facegen count: 12
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 13
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 14
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen count: 15
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished first draw call
2019-06-18 17:01:01 facegen: using shader
2019-06-18 17:01:01 facegen: finished second draw call
2019-06-18 17:01:01 facegen: finished all drawing
2019-06-18 17:01:01 facegen: finished render
overall_before
career_before
talent_before
overall_after
career_after
talent_after
overall_before
career_before
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overall_after
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2019-06-18 17:01:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_2_(dsl)_dodgers_2.png and added it to the cache
2019-06-18 17:01:08 facegen: init_rendering
2019-06-18 17:01:08 facegen: init_rendering finished
2019-06-18 17:01:08 facegen: start render
2019-06-18 17:01:08 facegen count: 16
2019-06-18 17:01:08 facegen count: 0
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished first draw call
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished second draw call
2019-06-18 17:01:08 facegen count: 1
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished first draw call
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished second draw call
2019-06-18 17:01:08 facegen count: 2
2019-06-18 17:01:08 facegen count: 3
2019-06-18 17:01:08 facegen count: 4
2019-06-18 17:01:08 facegen count: 5
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished first draw call
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished second draw call
2019-06-18 17:01:08 facegen count: 6
2019-06-18 17:01:08 facegen count: 7
2019-06-18 17:01:08 facegen count: 8
2019-06-18 17:01:08 facegen count: 9
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished first draw call
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished second draw call
2019-06-18 17:01:08 facegen count: 10
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished first draw call
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished second draw call
2019-06-18 17:01:08 facegen count: 11
2019-06-18 17:01:08 facegen count: 12
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished first draw call
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished second draw call
2019-06-18 17:01:08 facegen count: 13
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished first draw call
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished second draw call
2019-06-18 17:01:08 facegen count: 14
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished first draw call
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished second draw call
2019-06-18 17:01:08 facegen count: 15
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished first draw call
2019-06-18 17:01:08 facegen: using shader
2019-06-18 17:01:08 facegen: finished second draw call
2019-06-18 17:01:08 facegen: finished all drawing
2019-06-18 17:01:08 facegen: finished render
overall_before
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2019-06-18 17:01:16 facegen: init_rendering
2019-06-18 17:01:16 facegen: init_rendering finished
2019-06-18 17:01:16 facegen: start render
2019-06-18 17:01:16 facegen count: 16
2019-06-18 17:01:16 facegen count: 0
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished first draw call
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished second draw call
2019-06-18 17:01:16 facegen count: 1
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished first draw call
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished second draw call
2019-06-18 17:01:16 facegen count: 2
2019-06-18 17:01:16 facegen count: 3
2019-06-18 17:01:16 facegen count: 4
2019-06-18 17:01:16 facegen count: 5
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished first draw call
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished second draw call
2019-06-18 17:01:16 facegen count: 6
2019-06-18 17:01:16 facegen count: 7
2019-06-18 17:01:16 facegen count: 8
2019-06-18 17:01:16 facegen count: 9
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished first draw call
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished second draw call
2019-06-18 17:01:16 facegen count: 10
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished first draw call
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished second draw call
2019-06-18 17:01:16 facegen count: 11
2019-06-18 17:01:16 facegen count: 12
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished first draw call
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished second draw call
2019-06-18 17:01:16 facegen count: 13
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished first draw call
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished second draw call
2019-06-18 17:01:16 facegen count: 14
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished first draw call
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished second draw call
2019-06-18 17:01:16 facegen count: 15
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished first draw call
2019-06-18 17:01:16 facegen: using shader
2019-06-18 17:01:16 facegen: finished second draw call
2019-06-18 17:01:16 facegen: finished all drawing
2019-06-18 17:01:16 facegen: finished render
overall_before
career_before
talent_before
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career_after
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overall_before
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2019-06-18 17:01:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/tulsa_drillers.png and added it to the cache
2019-06-18 17:01:23 facegen: init_rendering
2019-06-18 17:01:23 facegen: init_rendering finished
2019-06-18 17:01:23 facegen: start render
2019-06-18 17:01:23 facegen count: 16
2019-06-18 17:01:23 facegen count: 0
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished first draw call
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished second draw call
2019-06-18 17:01:23 facegen count: 1
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished first draw call
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished second draw call
2019-06-18 17:01:23 facegen count: 2
2019-06-18 17:01:23 facegen count: 3
2019-06-18 17:01:23 facegen count: 4
2019-06-18 17:01:23 facegen count: 5
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished first draw call
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished second draw call
2019-06-18 17:01:23 facegen count: 6
2019-06-18 17:01:23 facegen count: 7
2019-06-18 17:01:23 facegen count: 8
2019-06-18 17:01:23 facegen count: 9
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished first draw call
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished second draw call
2019-06-18 17:01:23 facegen count: 10
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished first draw call
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished second draw call
2019-06-18 17:01:23 facegen count: 11
2019-06-18 17:01:23 facegen count: 12
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished first draw call
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished second draw call
2019-06-18 17:01:23 facegen count: 13
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished first draw call
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished second draw call
2019-06-18 17:01:23 facegen count: 14
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished first draw call
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished second draw call
2019-06-18 17:01:23 facegen count: 15
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished first draw call
2019-06-18 17:01:23 facegen: using shader
2019-06-18 17:01:23 facegen: finished second draw call
2019-06-18 17:01:23 facegen: finished all drawing
2019-06-18 17:01:23 facegen: finished render
overall_before
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overall_before
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2019-06-18 17:01:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_n_(azl)_dodgers.png and added it to the cache
2019-06-18 17:01:54 facegen: init_rendering
2019-06-18 17:01:54 facegen: init_rendering finished
2019-06-18 17:01:54 facegen: start render
2019-06-18 17:01:54 facegen count: 16
2019-06-18 17:01:54 facegen count: 0
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished first draw call
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished second draw call
2019-06-18 17:01:54 facegen count: 1
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished first draw call
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished second draw call
2019-06-18 17:01:54 facegen count: 2
2019-06-18 17:01:54 facegen count: 3
2019-06-18 17:01:54 facegen count: 4
2019-06-18 17:01:54 facegen count: 5
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished first draw call
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished second draw call
2019-06-18 17:01:54 facegen count: 6
2019-06-18 17:01:54 facegen count: 7
2019-06-18 17:01:54 facegen count: 8
2019-06-18 17:01:54 facegen count: 9
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished first draw call
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished second draw call
2019-06-18 17:01:54 facegen count: 10
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished first draw call
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished second draw call
2019-06-18 17:01:54 facegen count: 11
2019-06-18 17:01:54 facegen count: 12
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished first draw call
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished second draw call
2019-06-18 17:01:54 facegen count: 13
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished first draw call
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished second draw call
2019-06-18 17:01:54 facegen count: 14
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished first draw call
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished second draw call
2019-06-18 17:01:54 facegen count: 15
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished first draw call
2019-06-18 17:01:54 facegen: using shader
2019-06-18 17:01:54 facegen: finished second draw call
2019-06-18 17:01:54 facegen: finished all drawing
2019-06-18 17:01:54 facegen: finished render
2019-06-18 17:01:55 facegen: init_rendering
2019-06-18 17:01:55 facegen: init_rendering finished
2019-06-18 17:01:55 facegen: start render
2019-06-18 17:01:55 facegen count: 16
2019-06-18 17:01:55 facegen count: 0
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished first draw call
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished second draw call
2019-06-18 17:01:55 facegen count: 1
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished first draw call
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished second draw call
2019-06-18 17:01:55 facegen count: 2
2019-06-18 17:01:55 facegen count: 3
2019-06-18 17:01:55 facegen count: 4
2019-06-18 17:01:55 facegen count: 5
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished first draw call
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished second draw call
2019-06-18 17:01:55 facegen count: 6
2019-06-18 17:01:55 facegen count: 7
2019-06-18 17:01:55 facegen count: 8
2019-06-18 17:01:55 facegen count: 9
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished first draw call
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished second draw call
2019-06-18 17:01:55 facegen count: 10
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished first draw call
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished second draw call
2019-06-18 17:01:55 facegen count: 11
2019-06-18 17:01:55 facegen count: 12
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished first draw call
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished second draw call
2019-06-18 17:01:55 facegen count: 13
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished first draw call
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished second draw call
2019-06-18 17:01:55 facegen count: 14
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished first draw call
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished second draw call
2019-06-18 17:01:55 facegen count: 15
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished first draw call
2019-06-18 17:01:55 facegen: using shader
2019-06-18 17:01:55 facegen: finished second draw call
2019-06-18 17:01:55 facegen: finished all drawing
2019-06-18 17:01:55 facegen: finished render
overall_before
career_before
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2019-06-18 17:02:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_1_(dsl)_dodgers_1.png and added it to the cache
2019-06-18 17:02:04 facegen: init_rendering
2019-06-18 17:02:04 facegen: init_rendering finished
2019-06-18 17:02:04 facegen: start render
2019-06-18 17:02:04 facegen count: 16
2019-06-18 17:02:04 facegen count: 0
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished first draw call
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished second draw call
2019-06-18 17:02:04 facegen count: 1
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished first draw call
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished second draw call
2019-06-18 17:02:04 facegen count: 2
2019-06-18 17:02:04 facegen count: 3
2019-06-18 17:02:04 facegen count: 4
2019-06-18 17:02:04 facegen count: 5
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished first draw call
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished second draw call
2019-06-18 17:02:04 facegen count: 6
2019-06-18 17:02:04 facegen count: 7
2019-06-18 17:02:04 facegen count: 8
2019-06-18 17:02:04 facegen count: 9
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished first draw call
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished second draw call
2019-06-18 17:02:04 facegen count: 10
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished first draw call
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished second draw call
2019-06-18 17:02:04 facegen count: 11
2019-06-18 17:02:04 facegen count: 12
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished first draw call
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished second draw call
2019-06-18 17:02:04 facegen count: 13
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished first draw call
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished second draw call
2019-06-18 17:02:04 facegen count: 14
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished first draw call
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished second draw call
2019-06-18 17:02:04 facegen count: 15
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished first draw call
2019-06-18 17:02:04 facegen: using shader
2019-06-18 17:02:04 facegen: finished second draw call
2019-06-18 17:02:04 facegen: finished all drawing
2019-06-18 17:02:04 facegen: finished render
overall_before
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2019-06-18 17:02:13 facegen: init_rendering
2019-06-18 17:02:13 facegen: init_rendering finished
2019-06-18 17:02:13 facegen: start render
2019-06-18 17:02:13 facegen count: 16
2019-06-18 17:02:13 facegen count: 0
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished first draw call
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished second draw call
2019-06-18 17:02:13 facegen count: 1
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished first draw call
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished second draw call
2019-06-18 17:02:13 facegen count: 2
2019-06-18 17:02:13 facegen count: 3
2019-06-18 17:02:13 facegen count: 4
2019-06-18 17:02:13 facegen count: 5
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished first draw call
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished second draw call
2019-06-18 17:02:13 facegen count: 6
2019-06-18 17:02:13 facegen count: 7
2019-06-18 17:02:13 facegen count: 8
2019-06-18 17:02:13 facegen count: 9
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished first draw call
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished second draw call
2019-06-18 17:02:13 facegen count: 10
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished first draw call
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished second draw call
2019-06-18 17:02:13 facegen count: 11
2019-06-18 17:02:13 facegen count: 12
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished first draw call
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished second draw call
2019-06-18 17:02:13 facegen count: 13
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished first draw call
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished second draw call
2019-06-18 17:02:13 facegen count: 14
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished first draw call
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished second draw call
2019-06-18 17:02:13 facegen count: 15
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished first draw call
2019-06-18 17:02:13 facegen: using shader
2019-06-18 17:02:13 facegen: finished second draw call
2019-06-18 17:02:13 facegen: finished all drawing
2019-06-18 17:02:13 facegen: finished render
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2019-06-18 17:02:31 facegen: init_rendering
2019-06-18 17:02:31 facegen: init_rendering finished
2019-06-18 17:02:31 facegen: start render
2019-06-18 17:02:31 facegen count: 16
2019-06-18 17:02:31 facegen count: 0
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished first draw call
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished second draw call
2019-06-18 17:02:31 facegen count: 1
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished first draw call
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished second draw call
2019-06-18 17:02:31 facegen count: 2
2019-06-18 17:02:31 facegen count: 3
2019-06-18 17:02:31 facegen count: 4
2019-06-18 17:02:31 facegen count: 5
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished first draw call
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished second draw call
2019-06-18 17:02:31 facegen count: 6
2019-06-18 17:02:31 facegen count: 7
2019-06-18 17:02:31 facegen count: 8
2019-06-18 17:02:31 facegen count: 9
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished first draw call
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished second draw call
2019-06-18 17:02:31 facegen count: 10
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished first draw call
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished second draw call
2019-06-18 17:02:31 facegen count: 11
2019-06-18 17:02:31 facegen count: 12
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished first draw call
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished second draw call
2019-06-18 17:02:31 facegen count: 13
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished first draw call
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished second draw call
2019-06-18 17:02:31 facegen count: 14
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished first draw call
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished second draw call
2019-06-18 17:02:31 facegen count: 15
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished first draw call
2019-06-18 17:02:31 facegen: using shader
2019-06-18 17:02:31 facegen: finished second draw call
2019-06-18 17:02:31 facegen: finished all drawing
2019-06-18 17:02:31 facegen: finished render
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2019-06-18 17:02:54 facegen: init_rendering
2019-06-18 17:02:54 facegen: init_rendering finished
2019-06-18 17:02:54 facegen: start render
2019-06-18 17:02:54 facegen count: 16
2019-06-18 17:02:54 facegen count: 0
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished first draw call
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished second draw call
2019-06-18 17:02:54 facegen count: 1
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished first draw call
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished second draw call
2019-06-18 17:02:54 facegen count: 2
2019-06-18 17:02:54 facegen count: 3
2019-06-18 17:02:54 facegen count: 4
2019-06-18 17:02:54 facegen count: 5
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished first draw call
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished second draw call
2019-06-18 17:02:54 facegen count: 6
2019-06-18 17:02:54 facegen count: 7
2019-06-18 17:02:54 facegen count: 8
2019-06-18 17:02:54 facegen count: 9
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished first draw call
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished second draw call
2019-06-18 17:02:54 facegen count: 10
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished first draw call
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished second draw call
2019-06-18 17:02:54 facegen count: 11
2019-06-18 17:02:54 facegen count: 12
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished first draw call
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished second draw call
2019-06-18 17:02:54 facegen count: 13
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished first draw call
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished second draw call
2019-06-18 17:02:54 facegen count: 14
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished first draw call
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished second draw call
2019-06-18 17:02:54 facegen count: 15
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished first draw call
2019-06-18 17:02:54 facegen: using shader
2019-06-18 17:02:54 facegen: finished second draw call
2019-06-18 17:02:54 facegen: finished all drawing
2019-06-18 17:02:54 facegen: finished render
overall_before
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2019-06-18 17:03:03 online backend - message: {
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"data": {
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"url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/5d0763b427491905028641fc_46.zip",
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2019-06-18 17:03:17 facegen: init_rendering
2019-06-18 17:03:17 facegen: init_rendering finished
2019-06-18 17:03:17 facegen: start render
2019-06-18 17:03:17 facegen count: 16
2019-06-18 17:03:17 facegen count: 0
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished first draw call
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished second draw call
2019-06-18 17:03:17 facegen count: 1
2019-06-18 17:03:17 facegen count: 2
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished first draw call
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished second draw call
2019-06-18 17:03:17 facegen count: 3
2019-06-18 17:03:17 facegen count: 4
2019-06-18 17:03:17 facegen count: 5
2019-06-18 17:03:17 facegen count: 6
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished first draw call
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished second draw call
2019-06-18 17:03:17 facegen count: 7
2019-06-18 17:03:17 facegen count: 8
2019-06-18 17:03:17 facegen count: 9
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished first draw call
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished second draw call
2019-06-18 17:03:17 facegen count: 10
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished first draw call
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished second draw call
2019-06-18 17:03:17 facegen count: 11
2019-06-18 17:03:17 facegen count: 12
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished first draw call
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished second draw call
2019-06-18 17:03:17 facegen count: 13
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished first draw call
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished second draw call
2019-06-18 17:03:17 facegen count: 14
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished first draw call
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished second draw call
2019-06-18 17:03:17 facegen count: 15
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished first draw call
2019-06-18 17:03:17 facegen: using shader
2019-06-18 17:03:17 facegen: finished second draw call
2019-06-18 17:03:17 facegen: finished all drawing
2019-06-18 17:03:17 facegen: finished render
2019-06-18 17:03:19 facegen: init_rendering
2019-06-18 17:03:19 facegen: init_rendering finished
2019-06-18 17:03:19 facegen: start render
2019-06-18 17:03:19 facegen count: 16
2019-06-18 17:03:19 facegen count: 0
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished first draw call
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished second draw call
2019-06-18 17:03:19 facegen count: 1
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished first draw call
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished second draw call
2019-06-18 17:03:19 facegen count: 2
2019-06-18 17:03:19 facegen count: 3
2019-06-18 17:03:19 facegen count: 4
2019-06-18 17:03:19 facegen count: 5
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished first draw call
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished second draw call
2019-06-18 17:03:19 facegen count: 6
2019-06-18 17:03:19 facegen count: 7
2019-06-18 17:03:19 facegen count: 8
2019-06-18 17:03:19 facegen count: 9
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished first draw call
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished second draw call
2019-06-18 17:03:19 facegen count: 10
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished first draw call
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished second draw call
2019-06-18 17:03:19 facegen count: 11
2019-06-18 17:03:19 facegen count: 12
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished first draw call
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished second draw call
2019-06-18 17:03:19 facegen count: 13
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished first draw call
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished second draw call
2019-06-18 17:03:19 facegen count: 14
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished first draw call
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished second draw call
2019-06-18 17:03:19 facegen count: 15
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished first draw call
2019-06-18 17:03:19 facegen: using shader
2019-06-18 17:03:19 facegen: finished second draw call
2019-06-18 17:03:19 facegen: finished all drawing
2019-06-18 17:03:19 facegen: finished render
overall_before
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2019-06-18 17:03:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/ogden_raptors.png and added it to the cache
2019-06-18 17:03:23 facegen: init_rendering
2019-06-18 17:03:23 facegen: init_rendering finished
2019-06-18 17:03:23 facegen: start render
2019-06-18 17:03:23 facegen count: 16
2019-06-18 17:03:23 facegen count: 0
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished first draw call
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished second draw call
2019-06-18 17:03:23 facegen count: 1
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished first draw call
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished second draw call
2019-06-18 17:03:23 facegen count: 2
2019-06-18 17:03:23 facegen count: 3
2019-06-18 17:03:23 facegen count: 4
2019-06-18 17:03:23 facegen count: 5
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished first draw call
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished second draw call
2019-06-18 17:03:23 facegen count: 6
2019-06-18 17:03:23 facegen count: 7
2019-06-18 17:03:23 facegen count: 8
2019-06-18 17:03:23 facegen count: 9
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished first draw call
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished second draw call
2019-06-18 17:03:23 facegen count: 10
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished first draw call
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished second draw call
2019-06-18 17:03:23 facegen count: 11
2019-06-18 17:03:23 facegen count: 12
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished first draw call
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished second draw call
2019-06-18 17:03:23 facegen count: 13
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished first draw call
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished second draw call
2019-06-18 17:03:23 facegen count: 14
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished first draw call
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished second draw call
2019-06-18 17:03:23 facegen count: 15
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished first draw call
2019-06-18 17:03:23 facegen: using shader
2019-06-18 17:03:23 facegen: finished second draw call
2019-06-18 17:03:23 facegen: finished all drawing
2019-06-18 17:03:23 facegen: finished render
overall_before
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2019-06-18 17:04:28 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 17:04:35 facegen: init_rendering
2019-06-18 17:04:35 facegen: init_rendering finished
2019-06-18 17:04:35 facegen: start render
2019-06-18 17:04:35 facegen count: 16
2019-06-18 17:04:35 facegen count: 0
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished first draw call
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished second draw call
2019-06-18 17:04:35 facegen count: 1
2019-06-18 17:04:35 facegen count: 2
2019-06-18 17:04:35 facegen count: 3
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished first draw call
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished second draw call
2019-06-18 17:04:35 facegen count: 4
2019-06-18 17:04:35 facegen count: 5
2019-06-18 17:04:35 facegen count: 6
2019-06-18 17:04:35 facegen count: 7
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished first draw call
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished second draw call
2019-06-18 17:04:35 facegen count: 8
2019-06-18 17:04:35 facegen count: 9
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished first draw call
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished second draw call
2019-06-18 17:04:35 facegen count: 10
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished first draw call
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished second draw call
2019-06-18 17:04:35 facegen count: 11
2019-06-18 17:04:35 facegen count: 12
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished first draw call
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished second draw call
2019-06-18 17:04:35 facegen count: 13
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished first draw call
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished second draw call
2019-06-18 17:04:35 facegen count: 14
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished first draw call
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished second draw call
2019-06-18 17:04:35 facegen count: 15
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished first draw call
2019-06-18 17:04:35 facegen: using shader
2019-06-18 17:04:35 facegen: finished second draw call
2019-06-18 17:04:35 facegen: finished all drawing
2019-06-18 17:04:35 facegen: finished render
2019-06-18 17:04:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 17:04:52 facegen: init_rendering
2019-06-18 17:04:52 facegen: init_rendering finished
2019-06-18 17:04:52 facegen: start render
2019-06-18 17:04:52 facegen count: 16
2019-06-18 17:04:52 facegen count: 0
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished first draw call
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished second draw call
2019-06-18 17:04:52 facegen count: 1
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished first draw call
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished second draw call
2019-06-18 17:04:52 facegen count: 2
2019-06-18 17:04:52 facegen count: 3
2019-06-18 17:04:52 facegen count: 4
2019-06-18 17:04:52 facegen count: 5
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished first draw call
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished second draw call
2019-06-18 17:04:52 facegen count: 6
2019-06-18 17:04:52 facegen count: 7
2019-06-18 17:04:52 facegen count: 8
2019-06-18 17:04:52 facegen count: 9
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished first draw call
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished second draw call
2019-06-18 17:04:52 facegen count: 10
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished first draw call
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished second draw call
2019-06-18 17:04:52 facegen count: 11
2019-06-18 17:04:52 facegen count: 12
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished first draw call
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished second draw call
2019-06-18 17:04:52 facegen count: 13
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished first draw call
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished second draw call
2019-06-18 17:04:52 facegen count: 14
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished first draw call
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished second draw call
2019-06-18 17:04:52 facegen count: 15
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished first draw call
2019-06-18 17:04:52 facegen: using shader
2019-06-18 17:04:52 facegen: finished second draw call
2019-06-18 17:04:52 facegen: finished all drawing
2019-06-18 17:04:52 facegen: finished render
2019-06-18 17:04:55 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 17:05:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 17:07:46 facegen: init_rendering
2019-06-18 17:07:46 facegen: init_rendering finished
2019-06-18 17:07:46 facegen: start render
2019-06-18 17:07:46 facegen count: 16
2019-06-18 17:07:46 facegen count: 0
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 1
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 2
2019-06-18 17:07:46 facegen count: 3
2019-06-18 17:07:46 facegen count: 4
2019-06-18 17:07:46 facegen count: 5
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 6
2019-06-18 17:07:46 facegen count: 7
2019-06-18 17:07:46 facegen count: 8
2019-06-18 17:07:46 facegen count: 9
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 10
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 11
2019-06-18 17:07:46 facegen count: 12
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 13
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 14
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 15
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen: finished all drawing
2019-06-18 17:07:46 facegen: finished render
2019-06-18 17:07:46 facegen: init_rendering
2019-06-18 17:07:46 facegen: init_rendering finished
2019-06-18 17:07:46 facegen: start render
2019-06-18 17:07:46 facegen count: 16
2019-06-18 17:07:46 facegen count: 0
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 1
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 2
2019-06-18 17:07:46 facegen count: 3
2019-06-18 17:07:46 facegen count: 4
2019-06-18 17:07:46 facegen count: 5
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 6
2019-06-18 17:07:46 facegen count: 7
2019-06-18 17:07:46 facegen count: 8
2019-06-18 17:07:46 facegen count: 9
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 10
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 11
2019-06-18 17:07:46 facegen count: 12
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 13
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 14
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 15
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen: finished all drawing
2019-06-18 17:07:46 facegen: finished render
2019-06-18 17:07:46 facegen: init_rendering
2019-06-18 17:07:46 facegen: init_rendering finished
2019-06-18 17:07:46 facegen: start render
2019-06-18 17:07:46 facegen count: 16
2019-06-18 17:07:46 facegen count: 0
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 1
2019-06-18 17:07:46 facegen count: 2
2019-06-18 17:07:46 facegen count: 3
2019-06-18 17:07:46 facegen count: 4
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 5
2019-06-18 17:07:46 facegen count: 6
2019-06-18 17:07:46 facegen count: 7
2019-06-18 17:07:46 facegen count: 8
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 9
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 10
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 11
2019-06-18 17:07:46 facegen count: 12
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 13
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 14
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen count: 15
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished first draw call
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:46 facegen: finished second draw call
2019-06-18 17:07:46 facegen: finished all drawing
2019-06-18 17:07:46 facegen: finished render
2019-06-18 17:07:46 facegen: init_rendering
2019-06-18 17:07:46 facegen: init_rendering finished
2019-06-18 17:07:46 facegen: start render
2019-06-18 17:07:46 facegen count: 16
2019-06-18 17:07:46 facegen count: 0
2019-06-18 17:07:46 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 1
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 2
2019-06-18 17:07:47 facegen count: 3
2019-06-18 17:07:47 facegen count: 4
2019-06-18 17:07:47 facegen count: 5
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 6
2019-06-18 17:07:47 facegen count: 7
2019-06-18 17:07:47 facegen count: 8
2019-06-18 17:07:47 facegen count: 9
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 10
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 11
2019-06-18 17:07:47 facegen count: 12
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 13
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 14
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 15
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen: finished all drawing
2019-06-18 17:07:47 facegen: finished render
2019-06-18 17:07:47 facegen: init_rendering
2019-06-18 17:07:47 facegen: init_rendering finished
2019-06-18 17:07:47 facegen: start render
2019-06-18 17:07:47 facegen count: 16
2019-06-18 17:07:47 facegen count: 0
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 1
2019-06-18 17:07:47 facegen count: 2
2019-06-18 17:07:47 facegen count: 3
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 4
2019-06-18 17:07:47 facegen count: 5
2019-06-18 17:07:47 facegen count: 6
2019-06-18 17:07:47 facegen count: 7
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 8
2019-06-18 17:07:47 facegen count: 9
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 10
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 11
2019-06-18 17:07:47 facegen count: 12
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 13
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 14
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 15
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen: finished all drawing
2019-06-18 17:07:47 facegen: finished render
2019-06-18 17:07:47 facegen: init_rendering
2019-06-18 17:07:47 facegen: init_rendering finished
2019-06-18 17:07:47 facegen: start render
2019-06-18 17:07:47 facegen count: 16
2019-06-18 17:07:47 facegen count: 0
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 1
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 2
2019-06-18 17:07:47 facegen count: 3
2019-06-18 17:07:47 facegen count: 4
2019-06-18 17:07:47 facegen count: 5
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 6
2019-06-18 17:07:47 facegen count: 7
2019-06-18 17:07:47 facegen count: 8
2019-06-18 17:07:47 facegen count: 9
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 10
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 11
2019-06-18 17:07:47 facegen count: 12
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 13
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 14
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 15
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen: finished all drawing
2019-06-18 17:07:47 facegen: finished render
2019-06-18 17:07:47 facegen: init_rendering
2019-06-18 17:07:47 facegen: init_rendering finished
2019-06-18 17:07:47 facegen: start render
2019-06-18 17:07:47 facegen count: 16
2019-06-18 17:07:47 facegen count: 0
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 1
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 2
2019-06-18 17:07:47 facegen count: 3
2019-06-18 17:07:47 facegen count: 4
2019-06-18 17:07:47 facegen count: 5
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 6
2019-06-18 17:07:47 facegen count: 7
2019-06-18 17:07:47 facegen count: 8
2019-06-18 17:07:47 facegen count: 9
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 10
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 11
2019-06-18 17:07:47 facegen count: 12
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 13
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 14
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 15
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen: finished all drawing
2019-06-18 17:07:47 facegen: finished render
2019-06-18 17:07:47 facegen: init_rendering
2019-06-18 17:07:47 facegen: init_rendering finished
2019-06-18 17:07:47 facegen: start render
2019-06-18 17:07:47 facegen count: 16
2019-06-18 17:07:47 facegen count: 0
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 1
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 2
2019-06-18 17:07:47 facegen count: 3
2019-06-18 17:07:47 facegen count: 4
2019-06-18 17:07:47 facegen count: 5
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 6
2019-06-18 17:07:47 facegen count: 7
2019-06-18 17:07:47 facegen count: 8
2019-06-18 17:07:47 facegen count: 9
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 10
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 11
2019-06-18 17:07:47 facegen count: 12
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 13
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 14
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 15
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen: finished all drawing
2019-06-18 17:07:47 facegen: finished render
2019-06-18 17:07:47 facegen: init_rendering
2019-06-18 17:07:47 facegen: init_rendering finished
2019-06-18 17:07:47 facegen: start render
2019-06-18 17:07:47 facegen count: 16
2019-06-18 17:07:47 facegen count: 0
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 1
2019-06-18 17:07:47 facegen count: 2
2019-06-18 17:07:47 facegen count: 3
2019-06-18 17:07:47 facegen count: 4
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 5
2019-06-18 17:07:47 facegen count: 6
2019-06-18 17:07:47 facegen count: 7
2019-06-18 17:07:47 facegen count: 8
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 9
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 10
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 11
2019-06-18 17:07:47 facegen count: 12
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 13
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 14
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 15
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen: finished all drawing
2019-06-18 17:07:47 facegen: finished render
2019-06-18 17:07:47 facegen: init_rendering
2019-06-18 17:07:47 facegen: init_rendering finished
2019-06-18 17:07:47 facegen: start render
2019-06-18 17:07:47 facegen count: 16
2019-06-18 17:07:47 facegen count: 0
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 1
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 2
2019-06-18 17:07:47 facegen count: 3
2019-06-18 17:07:47 facegen count: 4
2019-06-18 17:07:47 facegen count: 5
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 6
2019-06-18 17:07:47 facegen count: 7
2019-06-18 17:07:47 facegen count: 8
2019-06-18 17:07:47 facegen count: 9
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 10
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 11
2019-06-18 17:07:47 facegen count: 12
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 13
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 14
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 15
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen: finished all drawing
2019-06-18 17:07:47 facegen: finished render
2019-06-18 17:07:47 facegen: init_rendering
2019-06-18 17:07:47 facegen: init_rendering finished
2019-06-18 17:07:47 facegen: start render
2019-06-18 17:07:47 facegen count: 16
2019-06-18 17:07:47 facegen count: 0
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 1
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 2
2019-06-18 17:07:47 facegen count: 3
2019-06-18 17:07:47 facegen count: 4
2019-06-18 17:07:47 facegen count: 5
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 6
2019-06-18 17:07:47 facegen count: 7
2019-06-18 17:07:47 facegen count: 8
2019-06-18 17:07:47 facegen count: 9
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 10
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 11
2019-06-18 17:07:47 facegen count: 12
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 13
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 14
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 15
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen: finished all drawing
2019-06-18 17:07:47 facegen: finished render
2019-06-18 17:07:47 facegen: init_rendering
2019-06-18 17:07:47 facegen: init_rendering finished
2019-06-18 17:07:47 facegen: start render
2019-06-18 17:07:47 facegen count: 16
2019-06-18 17:07:47 facegen count: 0
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 1
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 2
2019-06-18 17:07:47 facegen count: 3
2019-06-18 17:07:47 facegen count: 4
2019-06-18 17:07:47 facegen count: 5
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 6
2019-06-18 17:07:47 facegen count: 7
2019-06-18 17:07:47 facegen count: 8
2019-06-18 17:07:47 facegen count: 9
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 10
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 11
2019-06-18 17:07:47 facegen count: 12
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 13
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 14
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen count: 15
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished first draw call
2019-06-18 17:07:47 facegen: using shader
2019-06-18 17:07:47 facegen: finished second draw call
2019-06-18 17:07:47 facegen: finished all drawing
2019-06-18 17:07:47 facegen: finished render
2019-06-18 17:07:48 facegen: init_rendering
2019-06-18 17:07:48 facegen: init_rendering finished
2019-06-18 17:07:48 facegen: start render
2019-06-18 17:07:48 facegen count: 16
2019-06-18 17:07:48 facegen count: 0
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished first draw call
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished second draw call
2019-06-18 17:07:48 facegen count: 1
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished first draw call
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished second draw call
2019-06-18 17:07:48 facegen count: 2
2019-06-18 17:07:48 facegen count: 3
2019-06-18 17:07:48 facegen count: 4
2019-06-18 17:07:48 facegen count: 5
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished first draw call
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished second draw call
2019-06-18 17:07:48 facegen count: 6
2019-06-18 17:07:48 facegen count: 7
2019-06-18 17:07:48 facegen count: 8
2019-06-18 17:07:48 facegen count: 9
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished first draw call
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished second draw call
2019-06-18 17:07:48 facegen count: 10
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished first draw call
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished second draw call
2019-06-18 17:07:48 facegen count: 11
2019-06-18 17:07:48 facegen count: 12
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished first draw call
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished second draw call
2019-06-18 17:07:48 facegen count: 13
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished first draw call
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished second draw call
2019-06-18 17:07:48 facegen count: 14
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished first draw call
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished second draw call
2019-06-18 17:07:48 facegen count: 15
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished first draw call
2019-06-18 17:07:48 facegen: using shader
2019-06-18 17:07:48 facegen: finished second draw call
2019-06-18 17:07:48 facegen: finished all drawing
2019-06-18 17:07:48 facegen: finished render
2019-06-18 17:08:10 facegen: init_rendering
2019-06-18 17:08:10 facegen: init_rendering finished
2019-06-18 17:08:10 facegen: start render
2019-06-18 17:08:10 facegen count: 16
2019-06-18 17:08:10 facegen count: 0
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished first draw call
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished second draw call
2019-06-18 17:08:10 facegen count: 1
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished first draw call
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished second draw call
2019-06-18 17:08:10 facegen count: 2
2019-06-18 17:08:10 facegen count: 3
2019-06-18 17:08:10 facegen count: 4
2019-06-18 17:08:10 facegen count: 5
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished first draw call
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished second draw call
2019-06-18 17:08:10 facegen count: 6
2019-06-18 17:08:10 facegen count: 7
2019-06-18 17:08:10 facegen count: 8
2019-06-18 17:08:10 facegen count: 9
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished first draw call
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished second draw call
2019-06-18 17:08:10 facegen count: 10
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished first draw call
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished second draw call
2019-06-18 17:08:10 facegen count: 11
2019-06-18 17:08:10 facegen count: 12
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished first draw call
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished second draw call
2019-06-18 17:08:10 facegen count: 13
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished first draw call
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished second draw call
2019-06-18 17:08:10 facegen count: 14
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished first draw call
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished second draw call
2019-06-18 17:08:10 facegen count: 15
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished first draw call
2019-06-18 17:08:10 facegen: using shader
2019-06-18 17:08:10 facegen: finished second draw call
2019-06-18 17:08:10 facegen: finished all drawing
2019-06-18 17:08:10 facegen: finished render
overall_before
career_before
talent_before
overall_after
career_after
talent_after
overall_before
career_before
talent_before
overall_after
career_after
talent_after
2019-06-18 17:09:26 facegen: init_rendering
2019-06-18 17:09:26 facegen: init_rendering finished
2019-06-18 17:09:26 facegen: start render
2019-06-18 17:09:26 facegen count: 16
2019-06-18 17:09:26 facegen count: 0
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished first draw call
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished second draw call
2019-06-18 17:09:26 facegen count: 1
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished first draw call
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished second draw call
2019-06-18 17:09:26 facegen count: 2
2019-06-18 17:09:26 facegen count: 3
2019-06-18 17:09:26 facegen count: 4
2019-06-18 17:09:26 facegen count: 5
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished first draw call
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished second draw call
2019-06-18 17:09:26 facegen count: 6
2019-06-18 17:09:26 facegen count: 7
2019-06-18 17:09:26 facegen count: 8
2019-06-18 17:09:26 facegen count: 9
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished first draw call
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished second draw call
2019-06-18 17:09:26 facegen count: 10
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished first draw call
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished second draw call
2019-06-18 17:09:26 facegen count: 11
2019-06-18 17:09:26 facegen count: 12
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished first draw call
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished second draw call
2019-06-18 17:09:26 facegen count: 13
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished first draw call
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished second draw call
2019-06-18 17:09:26 facegen count: 14
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished first draw call
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished second draw call
2019-06-18 17:09:26 facegen count: 15
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished first draw call
2019-06-18 17:09:26 facegen: using shader
2019-06-18 17:09:26 facegen: finished second draw call
2019-06-18 17:09:26 facegen: finished all drawing
2019-06-18 17:09:26 facegen: finished render
2019-06-18 17:09:28 facegen: init_rendering
2019-06-18 17:09:28 facegen: init_rendering finished
2019-06-18 17:09:28 facegen: start render
2019-06-18 17:09:28 facegen count: 16
2019-06-18 17:09:28 facegen count: 0
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished first draw call
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished second draw call
2019-06-18 17:09:28 facegen count: 1
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished first draw call
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished second draw call
2019-06-18 17:09:28 facegen count: 2
2019-06-18 17:09:28 facegen count: 3
2019-06-18 17:09:28 facegen count: 4
2019-06-18 17:09:28 facegen count: 5
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished first draw call
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished second draw call
2019-06-18 17:09:28 facegen count: 6
2019-06-18 17:09:28 facegen count: 7
2019-06-18 17:09:28 facegen count: 8
2019-06-18 17:09:28 facegen count: 9
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished first draw call
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished second draw call
2019-06-18 17:09:28 facegen count: 10
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished first draw call
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished second draw call
2019-06-18 17:09:28 facegen count: 11
2019-06-18 17:09:28 facegen count: 12
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished first draw call
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished second draw call
2019-06-18 17:09:28 facegen count: 13
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished first draw call
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished second draw call
2019-06-18 17:09:28 facegen count: 14
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished first draw call
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished second draw call
2019-06-18 17:09:28 facegen count: 15
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished first draw call
2019-06-18 17:09:28 facegen: using shader
2019-06-18 17:09:28 facegen: finished second draw call
2019-06-18 17:09:28 facegen: finished all drawing
2019-06-18 17:09:28 facegen: finished render
overall_before
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2019-06-18 17:12:56 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/johnson_city_cardinals.png and added it to the cache
2019-06-18 17:12:56 facegen: init_rendering
2019-06-18 17:12:56 facegen: init_rendering finished
2019-06-18 17:12:56 facegen: start render
2019-06-18 17:12:56 facegen count: 16
2019-06-18 17:12:56 facegen count: 0
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished first draw call
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished second draw call
2019-06-18 17:12:56 facegen count: 1
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished first draw call
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished second draw call
2019-06-18 17:12:56 facegen count: 2
2019-06-18 17:12:56 facegen count: 3
2019-06-18 17:12:56 facegen count: 4
2019-06-18 17:12:56 facegen count: 5
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished first draw call
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished second draw call
2019-06-18 17:12:56 facegen count: 6
2019-06-18 17:12:56 facegen count: 7
2019-06-18 17:12:56 facegen count: 8
2019-06-18 17:12:56 facegen count: 9
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished first draw call
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished second draw call
2019-06-18 17:12:56 facegen count: 10
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished first draw call
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished second draw call
2019-06-18 17:12:56 facegen count: 11
2019-06-18 17:12:56 facegen count: 12
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished first draw call
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished second draw call
2019-06-18 17:12:56 facegen count: 13
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished first draw call
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished second draw call
2019-06-18 17:12:56 facegen count: 14
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished first draw call
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished second draw call
2019-06-18 17:12:56 facegen count: 15
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished first draw call
2019-06-18 17:12:56 facegen: using shader
2019-06-18 17:12:56 facegen: finished second draw call
2019-06-18 17:12:56 facegen: finished all drawing
2019-06-18 17:12:56 facegen: finished render
overall_before
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2019-06-18 17:14:42 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baton_rouge_defenders.png and added it to the cache
2019-06-18 17:14:43 facegen: init_rendering
2019-06-18 17:14:43 facegen: init_rendering finished
2019-06-18 17:14:43 facegen: start render
2019-06-18 17:14:43 facegen count: 16
2019-06-18 17:14:43 facegen count: 0
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished first draw call
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished second draw call
2019-06-18 17:14:43 facegen count: 1
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished first draw call
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished second draw call
2019-06-18 17:14:43 facegen count: 2
2019-06-18 17:14:43 facegen count: 3
2019-06-18 17:14:43 facegen count: 4
2019-06-18 17:14:43 facegen count: 5
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished first draw call
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished second draw call
2019-06-18 17:14:43 facegen count: 6
2019-06-18 17:14:43 facegen count: 7
2019-06-18 17:14:43 facegen count: 8
2019-06-18 17:14:43 facegen count: 9
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished first draw call
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished second draw call
2019-06-18 17:14:43 facegen count: 10
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished first draw call
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished second draw call
2019-06-18 17:14:43 facegen count: 11
2019-06-18 17:14:43 facegen count: 12
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished first draw call
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished second draw call
2019-06-18 17:14:43 facegen count: 13
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished first draw call
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished second draw call
2019-06-18 17:14:43 facegen count: 14
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished first draw call
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished second draw call
2019-06-18 17:14:43 facegen count: 15
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished first draw call
2019-06-18 17:14:43 facegen: using shader
2019-06-18 17:14:43 facegen: finished second draw call
2019-06-18 17:14:43 facegen: finished all drawing
2019-06-18 17:14:43 facegen: finished render
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2019-06-18 17:15:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 17:15:51 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 17:16:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 17:16:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 17:16:12 facegen: init_rendering
2019-06-18 17:16:12 facegen: init_rendering finished
2019-06-18 17:16:12 facegen: start render
2019-06-18 17:16:12 facegen count: 16
2019-06-18 17:16:12 facegen count: 0
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished first draw call
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished second draw call
2019-06-18 17:16:12 facegen count: 1
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished first draw call
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished second draw call
2019-06-18 17:16:12 facegen count: 2
2019-06-18 17:16:12 facegen count: 3
2019-06-18 17:16:12 facegen count: 4
2019-06-18 17:16:12 facegen count: 5
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished first draw call
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished second draw call
2019-06-18 17:16:12 facegen count: 6
2019-06-18 17:16:12 facegen count: 7
2019-06-18 17:16:12 facegen count: 8
2019-06-18 17:16:12 facegen count: 9
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished first draw call
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished second draw call
2019-06-18 17:16:12 facegen count: 10
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished first draw call
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished second draw call
2019-06-18 17:16:12 facegen count: 11
2019-06-18 17:16:12 facegen count: 12
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished first draw call
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished second draw call
2019-06-18 17:16:12 facegen count: 13
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished first draw call
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished second draw call
2019-06-18 17:16:12 facegen count: 14
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished first draw call
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished second draw call
2019-06-18 17:16:12 facegen count: 15
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished first draw call
2019-06-18 17:16:12 facegen: using shader
2019-06-18 17:16:12 facegen: finished second draw call
2019-06-18 17:16:12 facegen: finished all drawing
2019-06-18 17:16:12 facegen: finished render
2019-06-18 17:16:14 facegen: init_rendering
2019-06-18 17:16:14 facegen: init_rendering finished
2019-06-18 17:16:14 facegen: start render
2019-06-18 17:16:14 facegen count: 16
2019-06-18 17:16:14 facegen count: 0
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished first draw call
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished second draw call
2019-06-18 17:16:14 facegen count: 1
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished first draw call
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished second draw call
2019-06-18 17:16:14 facegen count: 2
2019-06-18 17:16:14 facegen count: 3
2019-06-18 17:16:14 facegen count: 4
2019-06-18 17:16:14 facegen count: 5
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished first draw call
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished second draw call
2019-06-18 17:16:14 facegen count: 6
2019-06-18 17:16:14 facegen count: 7
2019-06-18 17:16:14 facegen count: 8
2019-06-18 17:16:14 facegen count: 9
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished first draw call
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished second draw call
2019-06-18 17:16:14 facegen count: 10
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished first draw call
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished second draw call
2019-06-18 17:16:14 facegen count: 11
2019-06-18 17:16:14 facegen count: 12
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished first draw call
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished second draw call
2019-06-18 17:16:14 facegen count: 13
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished first draw call
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished second draw call
2019-06-18 17:16:14 facegen count: 14
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished first draw call
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished second draw call
2019-06-18 17:16:14 facegen count: 15
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished first draw call
2019-06-18 17:16:14 facegen: using shader
2019-06-18 17:16:14 facegen: finished second draw call
2019-06-18 17:16:14 facegen: finished all drawing
2019-06-18 17:16:14 facegen: finished render
2019-06-18 17:16:16 facegen: init_rendering
2019-06-18 17:16:16 facegen: init_rendering finished
2019-06-18 17:16:16 facegen: start render
2019-06-18 17:16:16 facegen count: 16
2019-06-18 17:16:16 facegen count: 0
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished first draw call
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished second draw call
2019-06-18 17:16:16 facegen count: 1
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished first draw call
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished second draw call
2019-06-18 17:16:16 facegen count: 2
2019-06-18 17:16:16 facegen count: 3
2019-06-18 17:16:16 facegen count: 4
2019-06-18 17:16:16 facegen count: 5
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished first draw call
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished second draw call
2019-06-18 17:16:16 facegen count: 6
2019-06-18 17:16:16 facegen count: 7
2019-06-18 17:16:16 facegen count: 8
2019-06-18 17:16:16 facegen count: 9
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished first draw call
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished second draw call
2019-06-18 17:16:16 facegen count: 10
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished first draw call
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished second draw call
2019-06-18 17:16:16 facegen count: 11
2019-06-18 17:16:16 facegen count: 12
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished first draw call
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished second draw call
2019-06-18 17:16:16 facegen count: 13
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:16 facegen: finished first draw call
2019-06-18 17:16:16 facegen: using shader
2019-06-18 17:16:17 facegen: finished second draw call
2019-06-18 17:16:17 facegen count: 14
2019-06-18 17:16:17 facegen: using shader
2019-06-18 17:16:17 facegen: finished first draw call
2019-06-18 17:16:17 facegen: using shader
2019-06-18 17:16:17 facegen: finished second draw call
2019-06-18 17:16:17 facegen count: 15
2019-06-18 17:16:17 facegen: using shader
2019-06-18 17:16:17 facegen: finished first draw call
2019-06-18 17:16:17 facegen: using shader
2019-06-18 17:16:17 facegen: finished second draw call
2019-06-18 17:16:17 facegen: finished all drawing
2019-06-18 17:16:17 facegen: finished render
2019-06-18 17:58:31 online backend: GSAvailable
2019-06-18 17:58:31 online backend: State change to t/f/t
2019-06-18 17:58:34 online backend: GSAvailable
2019-06-18 17:58:34 online backend: State change to t/t/t
2019-06-18 18:00:55 online backend - message: {
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2019-06-18 18:02:50 online backend - message: {
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2019-06-18 19:54:23 online backend: GSAvailable
2019-06-18 19:54:23 online backend: State change to t/f/t
2019-06-18 19:54:33 online backend: GSAvailable
2019-06-18 19:54:33 online backend: State change to t/t/t
2019-06-18 20:00:51 online backend - message: {
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2019-06-18 20:02:51 online backend - message: {
"@class": ".ScriptMessage",
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2019-06-18 22:28:15 online backend: GSAvailable
2019-06-18 22:28:15 online backend: State change to t/f/t
2019-06-18 22:28:24 online backend: GSAvailable
2019-06-18 22:28:24 online backend: State change to t/t/t
2019-06-18 22:30:27 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 22:30:27 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 22:30:27 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 22:30:27 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 22:30:27 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 22:30:27 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 22:30:28 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 22:30:28 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 22:30:28 save_critical_database_files: Successfully created flag file
2019-06-18 22:30:28 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: coaches.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: faces.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: messages.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: names.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: offers.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: parks.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: players.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: retired.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: scouting.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: storylines.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: teams.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: text_data.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: trades.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: weather.dat
2019-06-18 22:30:28 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 22:30:28 save_critical_database_files: Moved file: world.dat
2019-06-18 22:30:28 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 22:30:28 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:30:28 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:30:28 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:30:28 end_transaction: END TRANSACTION was successful.
2019-06-18 22:30:28 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 22:30:38 zip_single_file: Successfully zipped file
2019-06-18 22:30:38 save_critical_database_files: Saving names...
2019-06-18 22:30:38 save_critical_database_files: Saving players...
2019-06-18 22:30:42 save_critical_database_files: Saving coaches...
2019-06-18 22:30:42 save_critical_database_files: Saving teams...
2019-06-18 22:30:43 save_critical_database_files: Saving weather...
2019-06-18 22:30:43 save_critical_database_files: Saving ballparks...
2019-06-18 22:30:43 save_critical_database_files: Saving scouting sets...
2019-06-18 22:30:43 save_critical_database_files: Saving contract offers...
2019-06-18 22:30:43 save_critical_database_files: Saving trades...
2019-06-18 22:30:43 save_critical_database_files: Saving messages...
2019-06-18 22:30:43 save_messages: Saved message text files: 49
2019-06-18 22:30:43 save_critical_database_files: Saving human managers...
2019-06-18 22:30:43 save_critical_database_files: Saving faces...
2019-06-18 22:30:47 save_critical_database_files: Saving storylines...
2019-06-18 22:30:47 save_critical_database_files: Saving world...
2019-06-18 22:30:47 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 22:30:47 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 22:30:47 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 22:30:47 save_database: Saving news...
2019-06-18 22:30:47 save_database: Saving games in progress...
2019-06-18 22:30:47 save_database: Saving saved games list...
2019-06-18 22:30:59 start_storyline: Storyline started. ID: "Different Career - Other Sport" - total_usage_counter: 1
2019-06-18 22:30:59 create_storyline_msg: "" - Bair Chooses Soccer Over Baseball
2019-06-18 22:31:07 facegen: init_rendering
2019-06-18 22:31:07 facegen: init_rendering finished
2019-06-18 22:31:07 facegen: start render
2019-06-18 22:31:07 facegen count: 16
2019-06-18 22:31:07 facegen count: 0
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 1
2019-06-18 22:31:07 facegen count: 2
2019-06-18 22:31:07 facegen count: 3
2019-06-18 22:31:07 facegen count: 4
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 5
2019-06-18 22:31:07 facegen count: 6
2019-06-18 22:31:07 facegen count: 7
2019-06-18 22:31:07 facegen count: 8
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 9
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 10
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 11
2019-06-18 22:31:07 facegen count: 12
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 13
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 14
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 15
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen: finished all drawing
2019-06-18 22:31:07 facegen: finished render
2019-06-18 22:31:07 facegen: init_rendering
2019-06-18 22:31:07 facegen: init_rendering finished
2019-06-18 22:31:07 facegen: start render
2019-06-18 22:31:07 facegen count: 16
2019-06-18 22:31:07 facegen count: 0
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 1
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 2
2019-06-18 22:31:07 facegen count: 3
2019-06-18 22:31:07 facegen count: 4
2019-06-18 22:31:07 facegen count: 5
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 6
2019-06-18 22:31:07 facegen count: 7
2019-06-18 22:31:07 facegen count: 8
2019-06-18 22:31:07 facegen count: 9
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 10
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 11
2019-06-18 22:31:07 facegen count: 12
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 13
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 14
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen count: 15
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished first draw call
2019-06-18 22:31:07 facegen: using shader
2019-06-18 22:31:07 facegen: finished second draw call
2019-06-18 22:31:07 facegen: finished all drawing
2019-06-18 22:31:07 facegen: finished render
2019-06-18 22:31:16 online backend - message: {
"@class": ".ScriptMessage",
"data": {
"message": "LeagueUpdateOOTP20",
"league": {
"league_id": "5d07686527491905028ef3f8",
"name": "Silver .266",
"abbr": "S266",
"level": 3,
"downloadable": true,
"url": "999%1023300636.rsc.cdn77.org|005%ptsims022.cachef ly.net|005%ptsims022.b-cdn.net",
"season": 13,
"checksum": "538532585",
"last_succ_sim_day": 57,
"servername": "ptsims022_3"
},
"nextSimTime": 1724,
"coins": 2607,
"status": 4
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"messageId": "5d099e737f555b04fc214220",
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"playerId": "5c2a41f6abfbfe04f60ffed4",
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2019-06-18 22:31:24 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_50.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_40.png and added it to the cache
2019-06-18 22:31:35 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_40.png and added it to the cache
2019-06-18 22:31:38 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws.png and added it to the cache
2019-06-18 22:31:48 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:31:58 facegen: init_rendering
2019-06-18 22:31:58 facegen: init_rendering finished
2019-06-18 22:31:58 facegen: start render
2019-06-18 22:31:58 facegen count: 16
2019-06-18 22:31:58 facegen count: 0
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished first draw call
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished second draw call
2019-06-18 22:31:58 facegen count: 1
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished first draw call
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished second draw call
2019-06-18 22:31:58 facegen count: 2
2019-06-18 22:31:58 facegen count: 3
2019-06-18 22:31:58 facegen count: 4
2019-06-18 22:31:58 facegen count: 5
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished first draw call
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished second draw call
2019-06-18 22:31:58 facegen count: 6
2019-06-18 22:31:58 facegen count: 7
2019-06-18 22:31:58 facegen count: 8
2019-06-18 22:31:58 facegen count: 9
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished first draw call
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished second draw call
2019-06-18 22:31:58 facegen count: 10
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished first draw call
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished second draw call
2019-06-18 22:31:58 facegen count: 11
2019-06-18 22:31:58 facegen count: 12
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished first draw call
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished second draw call
2019-06-18 22:31:58 facegen count: 13
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished first draw call
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished second draw call
2019-06-18 22:31:58 facegen count: 14
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished first draw call
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished second draw call
2019-06-18 22:31:58 facegen count: 15
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished first draw call
2019-06-18 22:31:58 facegen: using shader
2019-06-18 22:31:58 facegen: finished second draw call
2019-06-18 22:31:58 facegen: finished all drawing
2019-06-18 22:31:58 facegen: finished render
2019-06-18 22:32:00 facegen: init_rendering
2019-06-18 22:32:00 facegen: init_rendering finished
2019-06-18 22:32:00 facegen: start render
2019-06-18 22:32:00 facegen count: 16
2019-06-18 22:32:00 facegen count: 0
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished first draw call
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished second draw call
2019-06-18 22:32:00 facegen count: 1
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished first draw call
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished second draw call
2019-06-18 22:32:00 facegen count: 2
2019-06-18 22:32:00 facegen count: 3
2019-06-18 22:32:00 facegen count: 4
2019-06-18 22:32:00 facegen count: 5
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished first draw call
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished second draw call
2019-06-18 22:32:00 facegen count: 6
2019-06-18 22:32:00 facegen count: 7
2019-06-18 22:32:00 facegen count: 8
2019-06-18 22:32:00 facegen count: 9
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished first draw call
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished second draw call
2019-06-18 22:32:00 facegen count: 10
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished first draw call
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished second draw call
2019-06-18 22:32:00 facegen count: 11
2019-06-18 22:32:00 facegen count: 12
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished first draw call
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished second draw call
2019-06-18 22:32:00 facegen count: 13
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished first draw call
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished second draw call
2019-06-18 22:32:00 facegen count: 14
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished first draw call
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished second draw call
2019-06-18 22:32:00 facegen count: 15
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished first draw call
2019-06-18 22:32:00 facegen: using shader
2019-06-18 22:32:00 facegen: finished second draw call
2019-06-18 22:32:00 facegen: finished all drawing
2019-06-18 22:32:00 facegen: finished render
2019-06-18 22:32:00 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_50.png and added it to the cache
2019-06-18 22:32:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:32:55 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pawtucket_red_sox.png and added it to the cache
2019-06-18 22:32:55 facegen: init_rendering
2019-06-18 22:32:55 facegen: init_rendering finished
2019-06-18 22:32:55 facegen: start render
2019-06-18 22:32:55 facegen count: 16
2019-06-18 22:32:55 facegen count: 0
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished first draw call
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished second draw call
2019-06-18 22:32:55 facegen count: 1
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished first draw call
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished second draw call
2019-06-18 22:32:55 facegen count: 2
2019-06-18 22:32:55 facegen count: 3
2019-06-18 22:32:55 facegen count: 4
2019-06-18 22:32:55 facegen count: 5
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished first draw call
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished second draw call
2019-06-18 22:32:55 facegen count: 6
2019-06-18 22:32:55 facegen count: 7
2019-06-18 22:32:55 facegen count: 8
2019-06-18 22:32:55 facegen count: 9
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished first draw call
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished second draw call
2019-06-18 22:32:55 facegen count: 10
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished first draw call
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished second draw call
2019-06-18 22:32:55 facegen count: 11
2019-06-18 22:32:55 facegen count: 12
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished first draw call
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished second draw call
2019-06-18 22:32:55 facegen count: 13
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished first draw call
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished second draw call
2019-06-18 22:32:55 facegen count: 14
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished first draw call
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished second draw call
2019-06-18 22:32:55 facegen count: 15
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished first draw call
2019-06-18 22:32:55 facegen: using shader
2019-06-18 22:32:55 facegen: finished second draw call
2019-06-18 22:32:55 facegen: finished all drawing
2019-06-18 22:32:55 facegen: finished render
2019-06-18 22:32:59 facegen: init_rendering
2019-06-18 22:32:59 facegen: init_rendering finished
2019-06-18 22:32:59 facegen: start render
2019-06-18 22:32:59 facegen count: 16
2019-06-18 22:32:59 facegen count: 0
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished first draw call
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished second draw call
2019-06-18 22:32:59 facegen count: 1
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished first draw call
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished second draw call
2019-06-18 22:32:59 facegen count: 2
2019-06-18 22:32:59 facegen count: 3
2019-06-18 22:32:59 facegen count: 4
2019-06-18 22:32:59 facegen count: 5
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished first draw call
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished second draw call
2019-06-18 22:32:59 facegen count: 6
2019-06-18 22:32:59 facegen count: 7
2019-06-18 22:32:59 facegen count: 8
2019-06-18 22:32:59 facegen count: 9
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished first draw call
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished second draw call
2019-06-18 22:32:59 facegen count: 10
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished first draw call
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished second draw call
2019-06-18 22:32:59 facegen count: 11
2019-06-18 22:32:59 facegen count: 12
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished first draw call
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished second draw call
2019-06-18 22:32:59 facegen count: 13
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished first draw call
2019-06-18 22:32:59 facegen: using shader
2019-06-18 22:32:59 facegen: finished second draw call
2019-06-18 22:32:59 facegen count: 14
2019-06-18 22:33:00 facegen: using shader
2019-06-18 22:33:00 facegen: finished first draw call
2019-06-18 22:33:00 facegen: using shader
2019-06-18 22:33:00 facegen: finished second draw call
2019-06-18 22:33:00 facegen count: 15
2019-06-18 22:33:00 facegen: using shader
2019-06-18 22:33:00 facegen: finished first draw call
2019-06-18 22:33:00 facegen: using shader
2019-06-18 22:33:00 facegen: finished second draw call
2019-06-18 22:33:00 facegen: finished all drawing
2019-06-18 22:33:00 facegen: finished render
2019-06-18 22:33:00 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pawtucket_red_sox_50.png and added it to the cache
2019-06-18 22:33:39 online backend - message: {
"@class": ".ScriptMessage",
"data": {
"message": "LeagueUpdate",
"league": {
"league_id": "5d0763b427491905028641fc",
"name": "Silver .367",
"abbr": "S367",
"level": 3,
"downloadable": true,
"url": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/",
"url_complete": "https://1137078391.rsc.cdn77.org/pt/5d0763b427491905028641fc/5d0763b427491905028641fc_57.zip",
"checksum": "93513885",
"last_succ_sim_day": 57
},
"nextSimTime": 1581,
"coins": 122796,
"status": 4
},
"messageId": "5d099f025a026804ecd11e09",
"notification": true,
"playerId": "5c2a41f6abfbfe04f60ffed4",
"summary": "ScriptMessage"
}
2019-06-18 22:33:54 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:33:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:34:01 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:34:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:34:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:34:08 facegen: init_rendering
2019-06-18 22:34:08 facegen: init_rendering finished
2019-06-18 22:34:08 facegen: start render
2019-06-18 22:34:08 facegen count: 16
2019-06-18 22:34:08 facegen count: 0
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished first draw call
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished second draw call
2019-06-18 22:34:08 facegen count: 1
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished first draw call
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished second draw call
2019-06-18 22:34:08 facegen count: 2
2019-06-18 22:34:08 facegen count: 3
2019-06-18 22:34:08 facegen count: 4
2019-06-18 22:34:08 facegen count: 5
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished first draw call
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished second draw call
2019-06-18 22:34:08 facegen count: 6
2019-06-18 22:34:08 facegen count: 7
2019-06-18 22:34:08 facegen count: 8
2019-06-18 22:34:08 facegen count: 9
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished first draw call
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished second draw call
2019-06-18 22:34:08 facegen count: 10
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished first draw call
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished second draw call
2019-06-18 22:34:08 facegen count: 11
2019-06-18 22:34:08 facegen count: 12
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished first draw call
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished second draw call
2019-06-18 22:34:08 facegen count: 13
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished first draw call
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished second draw call
2019-06-18 22:34:08 facegen count: 14
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished first draw call
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished second draw call
2019-06-18 22:34:08 facegen count: 15
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished first draw call
2019-06-18 22:34:08 facegen: using shader
2019-06-18 22:34:08 facegen: finished second draw call
2019-06-18 22:34:08 facegen: finished all drawing
2019-06-18 22:34:08 facegen: finished render
2019-06-18 22:34:20 facegen: init_rendering
2019-06-18 22:34:20 facegen: init_rendering finished
2019-06-18 22:34:20 facegen: start render
2019-06-18 22:34:20 facegen count: 16
2019-06-18 22:34:20 facegen count: 0
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished first draw call
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished second draw call
2019-06-18 22:34:20 facegen count: 1
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished first draw call
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished second draw call
2019-06-18 22:34:20 facegen count: 2
2019-06-18 22:34:20 facegen count: 3
2019-06-18 22:34:20 facegen count: 4
2019-06-18 22:34:20 facegen count: 5
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished first draw call
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished second draw call
2019-06-18 22:34:20 facegen count: 6
2019-06-18 22:34:20 facegen count: 7
2019-06-18 22:34:20 facegen count: 8
2019-06-18 22:34:20 facegen count: 9
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished first draw call
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished second draw call
2019-06-18 22:34:20 facegen count: 10
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished first draw call
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished second draw call
2019-06-18 22:34:20 facegen count: 11
2019-06-18 22:34:20 facegen count: 12
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished first draw call
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished second draw call
2019-06-18 22:34:20 facegen count: 13
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished first draw call
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished second draw call
2019-06-18 22:34:20 facegen count: 14
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished first draw call
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished second draw call
2019-06-18 22:34:20 facegen count: 15
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished first draw call
2019-06-18 22:34:20 facegen: using shader
2019-06-18 22:34:20 facegen: finished second draw call
2019-06-18 22:34:20 facegen: finished all drawing
2019-06-18 22:34:20 facegen: finished render
2019-06-18 22:34:21 facegen: init_rendering
2019-06-18 22:34:21 facegen: init_rendering finished
2019-06-18 22:34:21 facegen: start render
2019-06-18 22:34:21 facegen count: 16
2019-06-18 22:34:21 facegen count: 0
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished first draw call
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished second draw call
2019-06-18 22:34:21 facegen count: 1
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished first draw call
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished second draw call
2019-06-18 22:34:21 facegen count: 2
2019-06-18 22:34:21 facegen count: 3
2019-06-18 22:34:21 facegen count: 4
2019-06-18 22:34:21 facegen count: 5
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished first draw call
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished second draw call
2019-06-18 22:34:21 facegen count: 6
2019-06-18 22:34:21 facegen count: 7
2019-06-18 22:34:21 facegen count: 8
2019-06-18 22:34:21 facegen count: 9
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished first draw call
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished second draw call
2019-06-18 22:34:21 facegen count: 10
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished first draw call
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished second draw call
2019-06-18 22:34:21 facegen count: 11
2019-06-18 22:34:21 facegen count: 12
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished first draw call
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished second draw call
2019-06-18 22:34:21 facegen count: 13
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished first draw call
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished second draw call
2019-06-18 22:34:21 facegen count: 14
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished first draw call
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished second draw call
2019-06-18 22:34:21 facegen count: 15
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished first draw call
2019-06-18 22:34:21 facegen: using shader
2019-06-18 22:34:21 facegen: finished second draw call
2019-06-18 22:34:21 facegen: finished all drawing
2019-06-18 22:34:21 facegen: finished render
2019-06-18 22:34:33 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:34:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:34:42 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:34:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:34:53 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:34:56 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws.png and added it to the cache
2019-06-18 22:35:29 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:35:29 facegen: init_rendering
2019-06-18 22:35:29 facegen: init_rendering finished
2019-06-18 22:35:29 facegen: start render
2019-06-18 22:35:29 facegen count: 16
2019-06-18 22:35:29 facegen count: 0
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished first draw call
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished second draw call
2019-06-18 22:35:29 facegen count: 1
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished first draw call
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished second draw call
2019-06-18 22:35:29 facegen count: 2
2019-06-18 22:35:29 facegen count: 3
2019-06-18 22:35:29 facegen count: 4
2019-06-18 22:35:29 facegen count: 5
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished first draw call
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished second draw call
2019-06-18 22:35:29 facegen count: 6
2019-06-18 22:35:29 facegen count: 7
2019-06-18 22:35:29 facegen count: 8
2019-06-18 22:35:29 facegen count: 9
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished first draw call
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished second draw call
2019-06-18 22:35:29 facegen count: 10
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished first draw call
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished second draw call
2019-06-18 22:35:29 facegen count: 11
2019-06-18 22:35:29 facegen count: 12
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished first draw call
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished second draw call
2019-06-18 22:35:29 facegen count: 13
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished first draw call
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished second draw call
2019-06-18 22:35:29 facegen count: 14
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished first draw call
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished second draw call
2019-06-18 22:35:29 facegen count: 15
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished first draw call
2019-06-18 22:35:29 facegen: using shader
2019-06-18 22:35:29 facegen: finished second draw call
2019-06-18 22:35:29 facegen: finished all drawing
2019-06-18 22:35:29 facegen: finished render
2019-06-18 22:36:28 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74236;
2019-06-18 22:37:03 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:37:03 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:37:03 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:37:03 end_transaction: END TRANSACTION was successful.
2019-06-18 22:37:03 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:37:03 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:37:03 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:37:03 end_transaction: END TRANSACTION was successful.
2019-06-18 22:37:03 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:37:03 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:37:03 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:37:03 end_transaction: END TRANSACTION was successful.
2019-06-18 22:37:03 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:37:03 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:37:03 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:37:03 end_transaction: END TRANSACTION was successful.
2019-06-18 22:37:03 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:37:03 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:37:03 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:37:03 end_transaction: END TRANSACTION was successful.
2019-06-18 22:37:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/monclova_acereros.png and added it to the cache
2019-06-18 22:37:03 facegen: init_rendering
2019-06-18 22:37:03 facegen: init_rendering finished
2019-06-18 22:37:03 facegen: start render
2019-06-18 22:37:03 facegen count: 16
2019-06-18 22:37:03 facegen count: 0
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished first draw call
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished second draw call
2019-06-18 22:37:03 facegen count: 1
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished first draw call
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished second draw call
2019-06-18 22:37:03 facegen count: 2
2019-06-18 22:37:03 facegen count: 3
2019-06-18 22:37:03 facegen count: 4
2019-06-18 22:37:03 facegen count: 5
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished first draw call
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished second draw call
2019-06-18 22:37:03 facegen count: 6
2019-06-18 22:37:03 facegen count: 7
2019-06-18 22:37:03 facegen count: 8
2019-06-18 22:37:03 facegen count: 9
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished first draw call
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished second draw call
2019-06-18 22:37:03 facegen count: 10
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished first draw call
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished second draw call
2019-06-18 22:37:03 facegen count: 11
2019-06-18 22:37:03 facegen count: 12
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished first draw call
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished second draw call
2019-06-18 22:37:03 facegen count: 13
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished first draw call
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished second draw call
2019-06-18 22:37:03 facegen count: 14
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished first draw call
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished second draw call
2019-06-18 22:37:03 facegen count: 15
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished first draw call
2019-06-18 22:37:03 facegen: using shader
2019-06-18 22:37:03 facegen: finished second draw call
2019-06-18 22:37:03 facegen: finished all drawing
2019-06-18 22:37:03 facegen: finished render
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:03 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/liga_mexicana_de_beisbol.png and added it to the cache
2019-06-18 22:37:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:37:04 facegen: init_rendering
2019-06-18 22:37:04 facegen: init_rendering finished
2019-06-18 22:37:04 facegen: start render
2019-06-18 22:37:04 facegen count: 16
2019-06-18 22:37:04 facegen count: 0
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 1
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 2
2019-06-18 22:37:04 facegen count: 3
2019-06-18 22:37:04 facegen count: 4
2019-06-18 22:37:04 facegen count: 5
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 6
2019-06-18 22:37:04 facegen count: 7
2019-06-18 22:37:04 facegen count: 8
2019-06-18 22:37:04 facegen count: 9
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 10
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 11
2019-06-18 22:37:04 facegen count: 12
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 13
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 14
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 15
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen: finished all drawing
2019-06-18 22:37:04 facegen: finished render
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 facegen: init_rendering
2019-06-18 22:37:04 facegen: init_rendering finished
2019-06-18 22:37:04 facegen: start render
2019-06-18 22:37:04 facegen count: 16
2019-06-18 22:37:04 facegen count: 0
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 1
2019-06-18 22:37:04 facegen count: 2
2019-06-18 22:37:04 facegen count: 3
2019-06-18 22:37:04 facegen count: 4
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 5
2019-06-18 22:37:04 facegen count: 6
2019-06-18 22:37:04 facegen count: 7
2019-06-18 22:37:04 facegen count: 8
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 9
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 10
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 11
2019-06-18 22:37:04 facegen count: 12
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 13
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 14
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 15
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen: finished all drawing
2019-06-18 22:37:04 facegen: finished render
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/minnesota_twins.png and added it to the cache
2019-06-18 22:37:04 facegen: init_rendering
2019-06-18 22:37:04 facegen: init_rendering finished
2019-06-18 22:37:04 facegen: start render
2019-06-18 22:37:04 facegen count: 16
2019-06-18 22:37:04 facegen count: 0
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 1
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 2
2019-06-18 22:37:04 facegen count: 3
2019-06-18 22:37:04 facegen count: 4
2019-06-18 22:37:04 facegen count: 5
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 6
2019-06-18 22:37:04 facegen count: 7
2019-06-18 22:37:04 facegen count: 8
2019-06-18 22:37:04 facegen count: 9
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 10
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 11
2019-06-18 22:37:04 facegen count: 12
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 13
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 14
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 15
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen: finished all drawing
2019-06-18 22:37:04 facegen: finished render
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:04 facegen: init_rendering
2019-06-18 22:37:04 facegen: init_rendering finished
2019-06-18 22:37:04 facegen: start render
2019-06-18 22:37:04 facegen count: 16
2019-06-18 22:37:04 facegen count: 0
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 1
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 2
2019-06-18 22:37:04 facegen count: 3
2019-06-18 22:37:04 facegen count: 4
2019-06-18 22:37:04 facegen count: 5
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 6
2019-06-18 22:37:04 facegen count: 7
2019-06-18 22:37:04 facegen count: 8
2019-06-18 22:37:04 facegen count: 9
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 10
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 11
2019-06-18 22:37:04 facegen count: 12
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 13
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 14
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen count: 15
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished first draw call
2019-06-18 22:37:04 facegen: using shader
2019-06-18 22:37:04 facegen: finished second draw call
2019-06-18 22:37:04 facegen: finished all drawing
2019-06-18 22:37:04 facegen: finished render
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/granma_potros.png and added it to the cache
2019-06-18 22:37:05 facegen: init_rendering
2019-06-18 22:37:05 facegen: init_rendering finished
2019-06-18 22:37:05 facegen: start render
2019-06-18 22:37:05 facegen count: 16
2019-06-18 22:37:05 facegen count: 0
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 1
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 2
2019-06-18 22:37:05 facegen count: 3
2019-06-18 22:37:05 facegen count: 4
2019-06-18 22:37:05 facegen count: 5
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 6
2019-06-18 22:37:05 facegen count: 7
2019-06-18 22:37:05 facegen count: 8
2019-06-18 22:37:05 facegen count: 9
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 10
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 11
2019-06-18 22:37:05 facegen count: 12
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 13
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 14
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 15
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen: finished all drawing
2019-06-18 22:37:05 facegen: finished render
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/serie_nacional_de_baseball.png and added it to the cache
2019-06-18 22:37:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/camaguey_toros.png and added it to the cache
2019-06-18 22:37:05 facegen: init_rendering
2019-06-18 22:37:05 facegen: init_rendering finished
2019-06-18 22:37:05 facegen: start render
2019-06-18 22:37:05 facegen count: 16
2019-06-18 22:37:05 facegen count: 0
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 1
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 2
2019-06-18 22:37:05 facegen count: 3
2019-06-18 22:37:05 facegen count: 4
2019-06-18 22:37:05 facegen count: 5
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 6
2019-06-18 22:37:05 facegen count: 7
2019-06-18 22:37:05 facegen count: 8
2019-06-18 22:37:05 facegen count: 9
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 10
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 11
2019-06-18 22:37:05 facegen count: 12
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 13
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 14
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 15
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen: finished all drawing
2019-06-18 22:37:05 facegen: finished render
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/mayabeque_huracanes.png and added it to the cache
2019-06-18 22:37:05 facegen: init_rendering
2019-06-18 22:37:05 facegen: init_rendering finished
2019-06-18 22:37:05 facegen: start render
2019-06-18 22:37:05 facegen count: 16
2019-06-18 22:37:05 facegen count: 0
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 1
2019-06-18 22:37:05 facegen count: 2
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 3
2019-06-18 22:37:05 facegen count: 4
2019-06-18 22:37:05 facegen count: 5
2019-06-18 22:37:05 facegen count: 6
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 7
2019-06-18 22:37:05 facegen count: 8
2019-06-18 22:37:05 facegen count: 9
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 10
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 11
2019-06-18 22:37:05 facegen count: 12
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 13
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 14
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen count: 15
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished first draw call
2019-06-18 22:37:05 facegen: using shader
2019-06-18 22:37:05 facegen: finished second draw call
2019-06-18 22:37:05 facegen: finished all drawing
2019-06-18 22:37:05 facegen: finished render
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:05 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 facegen: init_rendering
2019-06-18 22:37:06 facegen: init_rendering finished
2019-06-18 22:37:06 facegen: start render
2019-06-18 22:37:06 facegen count: 16
2019-06-18 22:37:06 facegen count: 0
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 1
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 2
2019-06-18 22:37:06 facegen count: 3
2019-06-18 22:37:06 facegen count: 4
2019-06-18 22:37:06 facegen count: 5
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 6
2019-06-18 22:37:06 facegen count: 7
2019-06-18 22:37:06 facegen count: 8
2019-06-18 22:37:06 facegen count: 9
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 10
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 11
2019-06-18 22:37:06 facegen count: 12
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 13
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 14
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 15
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen: finished all drawing
2019-06-18 22:37:06 facegen: finished render
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/korean_baseball_organization.png and added it to the cache
2019-06-18 22:37:06 facegen: init_rendering
2019-06-18 22:37:06 facegen: init_rendering finished
2019-06-18 22:37:06 facegen: start render
2019-06-18 22:37:06 facegen count: 16
2019-06-18 22:37:06 facegen count: 0
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 1
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 2
2019-06-18 22:37:06 facegen count: 3
2019-06-18 22:37:06 facegen count: 4
2019-06-18 22:37:06 facegen count: 5
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 6
2019-06-18 22:37:06 facegen count: 7
2019-06-18 22:37:06 facegen count: 8
2019-06-18 22:37:06 facegen count: 9
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 10
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 11
2019-06-18 22:37:06 facegen count: 12
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 13
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 14
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen count: 15
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished first draw call
2019-06-18 22:37:06 facegen: using shader
2019-06-18 22:37:06 facegen: finished second draw call
2019-06-18 22:37:06 facegen: finished all drawing
2019-06-18 22:37:06 facegen: finished render
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_amaze
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 PICTURE_BUILDER::build_picture: Font not found: bb_college
2019-06-18 22:37:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/league_logos/nippon_professional_baseball_league.png and added it to the cache
2019-06-18 22:37:07 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74235;
2019-06-18 22:37:09 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 22:37:09 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 22:37:09 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 22:37:09 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 22:37:09 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 22:37:09 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 22:37:10 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 22:37:10 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 22:37:10 save_critical_database_files: Successfully created flag file
2019-06-18 22:37:10 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: coaches.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: faces.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: messages.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: names.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: offers.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: parks.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: players.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: retired.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: scouting.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: storylines.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: teams.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: text_data.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: trades.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: weather.dat
2019-06-18 22:37:10 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 22:37:10 save_critical_database_files: Moved file: world.dat
2019-06-18 22:37:10 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 22:37:10 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:37:10 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:37:10 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:37:10 end_transaction: END TRANSACTION was successful.
2019-06-18 22:37:10 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 22:37:21 zip_single_file: Successfully zipped file
2019-06-18 22:37:21 save_critical_database_files: Saving names...
2019-06-18 22:37:21 save_critical_database_files: Saving players...
2019-06-18 22:37:24 save_critical_database_files: Saving coaches...
2019-06-18 22:37:24 save_critical_database_files: Saving teams...
2019-06-18 22:37:25 save_critical_database_files: Saving weather...
2019-06-18 22:37:25 save_critical_database_files: Saving ballparks...
2019-06-18 22:37:25 save_critical_database_files: Saving scouting sets...
2019-06-18 22:37:25 save_critical_database_files: Saving contract offers...
2019-06-18 22:37:25 save_critical_database_files: Saving trades...
2019-06-18 22:37:25 save_critical_database_files: Saving messages...
2019-06-18 22:37:25 save_messages: Saved message text files: 58
2019-06-18 22:37:25 save_critical_database_files: Saving human managers...
2019-06-18 22:37:25 save_critical_database_files: Saving faces...
2019-06-18 22:37:29 save_critical_database_files: Saving storylines...
2019-06-18 22:37:29 save_critical_database_files: Saving world...
2019-06-18 22:37:29 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 22:37:29 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 22:37:30 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 22:37:30 save_database: Saving news...
2019-06-18 22:37:30 save_database: Saving games in progress...
2019-06-18 22:37:30 save_database: Saving saved games list...
2019-06-18 22:37:30 run_database_maintenance: Starting database maintenance - running VACUUM
2019-06-18 22:37:34 run_database_maintenance: VACUUM was successful.
2019-06-18 22:37:35 facegen: init_rendering
2019-06-18 22:37:35 facegen: init_rendering finished
2019-06-18 22:37:35 facegen: start render
2019-06-18 22:37:35 facegen count: 16
2019-06-18 22:37:35 facegen count: 0
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished first draw call
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished second draw call
2019-06-18 22:37:35 facegen count: 1
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished first draw call
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished second draw call
2019-06-18 22:37:35 facegen count: 2
2019-06-18 22:37:35 facegen count: 3
2019-06-18 22:37:35 facegen count: 4
2019-06-18 22:37:35 facegen count: 5
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished first draw call
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished second draw call
2019-06-18 22:37:35 facegen count: 6
2019-06-18 22:37:35 facegen count: 7
2019-06-18 22:37:35 facegen count: 8
2019-06-18 22:37:35 facegen count: 9
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished first draw call
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished second draw call
2019-06-18 22:37:35 facegen count: 10
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished first draw call
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished second draw call
2019-06-18 22:37:35 facegen count: 11
2019-06-18 22:37:35 facegen count: 12
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished first draw call
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished second draw call
2019-06-18 22:37:35 facegen count: 13
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished first draw call
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished second draw call
2019-06-18 22:37:35 facegen count: 14
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished first draw call
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished second draw call
2019-06-18 22:37:35 facegen count: 15
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished first draw call
2019-06-18 22:37:35 facegen: using shader
2019-06-18 22:37:35 facegen: finished second draw call
2019-06-18 22:37:35 facegen: finished all drawing
2019-06-18 22:37:35 facegen: finished render
2019-06-18 22:39:07 facegen: init_rendering
2019-06-18 22:39:07 facegen: init_rendering finished
2019-06-18 22:39:07 facegen: start render
2019-06-18 22:39:07 facegen count: 16
2019-06-18 22:39:07 facegen count: 0
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished first draw call
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished second draw call
2019-06-18 22:39:07 facegen count: 1
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished first draw call
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished second draw call
2019-06-18 22:39:07 facegen count: 2
2019-06-18 22:39:07 facegen count: 3
2019-06-18 22:39:07 facegen count: 4
2019-06-18 22:39:07 facegen count: 5
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished first draw call
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished second draw call
2019-06-18 22:39:07 facegen count: 6
2019-06-18 22:39:07 facegen count: 7
2019-06-18 22:39:07 facegen count: 8
2019-06-18 22:39:07 facegen count: 9
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished first draw call
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished second draw call
2019-06-18 22:39:07 facegen count: 10
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished first draw call
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished second draw call
2019-06-18 22:39:07 facegen count: 11
2019-06-18 22:39:07 facegen count: 12
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished first draw call
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished second draw call
2019-06-18 22:39:07 facegen count: 13
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished first draw call
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished second draw call
2019-06-18 22:39:07 facegen count: 14
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished first draw call
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished second draw call
2019-06-18 22:39:07 facegen count: 15
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished first draw call
2019-06-18 22:39:07 facegen: using shader
2019-06-18 22:39:07 facegen: finished second draw call
2019-06-18 22:39:07 facegen: finished all drawing
2019-06-18 22:39:07 facegen: finished render
2019-06-18 22:39:09 facegen: init_rendering
2019-06-18 22:39:09 facegen: init_rendering finished
2019-06-18 22:39:09 facegen: start render
2019-06-18 22:39:09 facegen count: 16
2019-06-18 22:39:09 facegen count: 0
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished first draw call
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished second draw call
2019-06-18 22:39:09 facegen count: 1
2019-06-18 22:39:09 facegen count: 2
2019-06-18 22:39:09 facegen count: 3
2019-06-18 22:39:09 facegen count: 4
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished first draw call
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished second draw call
2019-06-18 22:39:09 facegen count: 5
2019-06-18 22:39:09 facegen count: 6
2019-06-18 22:39:09 facegen count: 7
2019-06-18 22:39:09 facegen count: 8
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished first draw call
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished second draw call
2019-06-18 22:39:09 facegen count: 9
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished first draw call
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished second draw call
2019-06-18 22:39:09 facegen count: 10
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished first draw call
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished second draw call
2019-06-18 22:39:09 facegen count: 11
2019-06-18 22:39:09 facegen count: 12
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished first draw call
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished second draw call
2019-06-18 22:39:09 facegen count: 13
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished first draw call
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished second draw call
2019-06-18 22:39:09 facegen count: 14
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished first draw call
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished second draw call
2019-06-18 22:39:09 facegen count: 15
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished first draw call
2019-06-18 22:39:09 facegen: using shader
2019-06-18 22:39:09 facegen: finished second draw call
2019-06-18 22:39:09 facegen: finished all drawing
2019-06-18 22:39:09 facegen: finished render
2019-06-18 22:39:10 facegen: init_rendering
2019-06-18 22:39:10 facegen: init_rendering finished
2019-06-18 22:39:10 facegen: start render
2019-06-18 22:39:10 facegen count: 16
2019-06-18 22:39:10 facegen count: 0
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished first draw call
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished second draw call
2019-06-18 22:39:10 facegen count: 1
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished first draw call
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished second draw call
2019-06-18 22:39:10 facegen count: 2
2019-06-18 22:39:10 facegen count: 3
2019-06-18 22:39:10 facegen count: 4
2019-06-18 22:39:10 facegen count: 5
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished first draw call
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished second draw call
2019-06-18 22:39:10 facegen count: 6
2019-06-18 22:39:10 facegen count: 7
2019-06-18 22:39:10 facegen count: 8
2019-06-18 22:39:10 facegen count: 9
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished first draw call
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished second draw call
2019-06-18 22:39:10 facegen count: 10
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished first draw call
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished second draw call
2019-06-18 22:39:10 facegen count: 11
2019-06-18 22:39:10 facegen count: 12
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished first draw call
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished second draw call
2019-06-18 22:39:10 facegen count: 13
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished first draw call
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished second draw call
2019-06-18 22:39:10 facegen count: 14
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished first draw call
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished second draw call
2019-06-18 22:39:10 facegen count: 15
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished first draw call
2019-06-18 22:39:10 facegen: using shader
2019-06-18 22:39:10 facegen: finished second draw call
2019-06-18 22:39:10 facegen: finished all drawing
2019-06-18 22:39:10 facegen: finished render
2019-06-18 22:39:11 facegen: init_rendering
2019-06-18 22:39:11 facegen: init_rendering finished
2019-06-18 22:39:11 facegen: start render
2019-06-18 22:39:11 facegen count: 16
2019-06-18 22:39:11 facegen count: 0
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished first draw call
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished second draw call
2019-06-18 22:39:11 facegen count: 1
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished first draw call
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished second draw call
2019-06-18 22:39:11 facegen count: 2
2019-06-18 22:39:11 facegen count: 3
2019-06-18 22:39:11 facegen count: 4
2019-06-18 22:39:11 facegen count: 5
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished first draw call
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished second draw call
2019-06-18 22:39:11 facegen count: 6
2019-06-18 22:39:11 facegen count: 7
2019-06-18 22:39:11 facegen count: 8
2019-06-18 22:39:11 facegen count: 9
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished first draw call
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished second draw call
2019-06-18 22:39:11 facegen count: 10
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished first draw call
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished second draw call
2019-06-18 22:39:11 facegen count: 11
2019-06-18 22:39:11 facegen count: 12
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished first draw call
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished second draw call
2019-06-18 22:39:11 facegen count: 13
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished first draw call
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished second draw call
2019-06-18 22:39:11 facegen count: 14
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished first draw call
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished second draw call
2019-06-18 22:39:11 facegen count: 15
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished first draw call
2019-06-18 22:39:11 facegen: using shader
2019-06-18 22:39:11 facegen: finished second draw call
2019-06-18 22:39:11 facegen: finished all drawing
2019-06-18 22:39:11 facegen: finished render
2019-06-18 22:39:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:39:41 facegen: init_rendering
2019-06-18 22:39:41 facegen: init_rendering finished
2019-06-18 22:39:41 facegen: start render
2019-06-18 22:39:41 facegen count: 16
2019-06-18 22:39:41 facegen count: 0
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished first draw call
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished second draw call
2019-06-18 22:39:41 facegen count: 1
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished first draw call
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished second draw call
2019-06-18 22:39:41 facegen count: 2
2019-06-18 22:39:41 facegen count: 3
2019-06-18 22:39:41 facegen count: 4
2019-06-18 22:39:41 facegen count: 5
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished first draw call
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished second draw call
2019-06-18 22:39:41 facegen count: 6
2019-06-18 22:39:41 facegen count: 7
2019-06-18 22:39:41 facegen count: 8
2019-06-18 22:39:41 facegen count: 9
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished first draw call
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished second draw call
2019-06-18 22:39:41 facegen count: 10
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished first draw call
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished second draw call
2019-06-18 22:39:41 facegen count: 11
2019-06-18 22:39:41 facegen count: 12
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished first draw call
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished second draw call
2019-06-18 22:39:41 facegen count: 13
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished first draw call
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished second draw call
2019-06-18 22:39:41 facegen count: 14
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished first draw call
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished second draw call
2019-06-18 22:39:41 facegen count: 15
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished first draw call
2019-06-18 22:39:41 facegen: using shader
2019-06-18 22:39:41 facegen: finished second draw call
2019-06-18 22:39:41 facegen: finished all drawing
2019-06-18 22:39:41 facegen: finished render
2019-06-18 22:39:42 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:39:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:39:51 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:40:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:40:51 start_storyline: Storyline started. ID: "Player releases swing album in offseason" - total_usage_counter: 1
2019-06-18 22:40:51 create_storyline_msg: "" - Arriaga Releases Swing Album
2019-06-18 22:41:49 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners.png and added it to the cache
2019-06-18 22:41:49 facegen: init_rendering
2019-06-18 22:41:49 facegen: init_rendering finished
2019-06-18 22:41:49 facegen: start render
2019-06-18 22:41:49 facegen count: 16
2019-06-18 22:41:49 facegen count: 0
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished first draw call
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished second draw call
2019-06-18 22:41:49 facegen count: 1
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished first draw call
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished second draw call
2019-06-18 22:41:49 facegen count: 2
2019-06-18 22:41:49 facegen count: 3
2019-06-18 22:41:49 facegen count: 4
2019-06-18 22:41:49 facegen count: 5
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished first draw call
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished second draw call
2019-06-18 22:41:49 facegen count: 6
2019-06-18 22:41:49 facegen count: 7
2019-06-18 22:41:49 facegen count: 8
2019-06-18 22:41:49 facegen count: 9
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished first draw call
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished second draw call
2019-06-18 22:41:49 facegen count: 10
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished first draw call
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished second draw call
2019-06-18 22:41:49 facegen count: 11
2019-06-18 22:41:49 facegen count: 12
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished first draw call
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished second draw call
2019-06-18 22:41:49 facegen count: 13
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished first draw call
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished second draw call
2019-06-18 22:41:49 facegen count: 14
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished first draw call
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished second draw call
2019-06-18 22:41:49 facegen count: 15
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished first draw call
2019-06-18 22:41:49 facegen: using shader
2019-06-18 22:41:49 facegen: finished second draw call
2019-06-18 22:41:49 facegen: finished all drawing
2019-06-18 22:41:49 facegen: finished render
2019-06-18 22:41:52 facegen: init_rendering
2019-06-18 22:41:52 facegen: init_rendering finished
2019-06-18 22:41:52 facegen: start render
2019-06-18 22:41:52 facegen count: 16
2019-06-18 22:41:52 facegen count: 0
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished first draw call
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished second draw call
2019-06-18 22:41:52 facegen count: 1
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished first draw call
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished second draw call
2019-06-18 22:41:52 facegen count: 2
2019-06-18 22:41:52 facegen count: 3
2019-06-18 22:41:52 facegen count: 4
2019-06-18 22:41:52 facegen count: 5
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished first draw call
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished second draw call
2019-06-18 22:41:52 facegen count: 6
2019-06-18 22:41:52 facegen count: 7
2019-06-18 22:41:52 facegen count: 8
2019-06-18 22:41:52 facegen count: 9
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished first draw call
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished second draw call
2019-06-18 22:41:52 facegen count: 10
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished first draw call
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished second draw call
2019-06-18 22:41:52 facegen count: 11
2019-06-18 22:41:52 facegen count: 12
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished first draw call
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished second draw call
2019-06-18 22:41:52 facegen count: 13
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished first draw call
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished second draw call
2019-06-18 22:41:52 facegen count: 14
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished first draw call
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished second draw call
2019-06-18 22:41:52 facegen count: 15
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished first draw call
2019-06-18 22:41:52 facegen: using shader
2019-06-18 22:41:52 facegen: finished second draw call
2019-06-18 22:41:52 facegen: finished all drawing
2019-06-18 22:41:52 facegen: finished render
2019-06-18 22:42:31 facegen: init_rendering
2019-06-18 22:42:31 facegen: init_rendering finished
2019-06-18 22:42:31 facegen: start render
2019-06-18 22:42:31 facegen count: 16
2019-06-18 22:42:31 facegen count: 0
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 1
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 2
2019-06-18 22:42:31 facegen count: 3
2019-06-18 22:42:31 facegen count: 4
2019-06-18 22:42:31 facegen count: 5
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 6
2019-06-18 22:42:31 facegen count: 7
2019-06-18 22:42:31 facegen count: 8
2019-06-18 22:42:31 facegen count: 9
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 10
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 11
2019-06-18 22:42:31 facegen count: 12
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 13
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 14
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 15
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen: finished all drawing
2019-06-18 22:42:31 facegen: finished render
2019-06-18 22:42:31 facegen: init_rendering
2019-06-18 22:42:31 facegen: init_rendering finished
2019-06-18 22:42:31 facegen: start render
2019-06-18 22:42:31 facegen count: 16
2019-06-18 22:42:31 facegen count: 0
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 1
2019-06-18 22:42:31 facegen count: 2
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 3
2019-06-18 22:42:31 facegen count: 4
2019-06-18 22:42:31 facegen count: 5
2019-06-18 22:42:31 facegen count: 6
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 7
2019-06-18 22:42:31 facegen count: 8
2019-06-18 22:42:31 facegen count: 9
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 10
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 11
2019-06-18 22:42:31 facegen count: 12
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 13
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 14
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 15
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen: finished all drawing
2019-06-18 22:42:31 facegen: finished render
2019-06-18 22:42:31 facegen: init_rendering
2019-06-18 22:42:31 facegen: init_rendering finished
2019-06-18 22:42:31 facegen: start render
2019-06-18 22:42:31 facegen count: 16
2019-06-18 22:42:31 facegen count: 0
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 1
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 2
2019-06-18 22:42:31 facegen count: 3
2019-06-18 22:42:31 facegen count: 4
2019-06-18 22:42:31 facegen count: 5
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 6
2019-06-18 22:42:31 facegen count: 7
2019-06-18 22:42:31 facegen count: 8
2019-06-18 22:42:31 facegen count: 9
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 10
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 11
2019-06-18 22:42:31 facegen count: 12
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 13
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 14
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 15
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen: finished all drawing
2019-06-18 22:42:31 facegen: finished render
2019-06-18 22:42:31 facegen: init_rendering
2019-06-18 22:42:31 facegen: init_rendering finished
2019-06-18 22:42:31 facegen: start render
2019-06-18 22:42:31 facegen count: 16
2019-06-18 22:42:31 facegen count: 0
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 1
2019-06-18 22:42:31 facegen count: 2
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 3
2019-06-18 22:42:31 facegen count: 4
2019-06-18 22:42:31 facegen count: 5
2019-06-18 22:42:31 facegen count: 6
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 7
2019-06-18 22:42:31 facegen count: 8
2019-06-18 22:42:31 facegen count: 9
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 10
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 11
2019-06-18 22:42:31 facegen count: 12
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 13
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 14
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen count: 15
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished first draw call
2019-06-18 22:42:31 facegen: using shader
2019-06-18 22:42:31 facegen: finished second draw call
2019-06-18 22:42:31 facegen: finished all drawing
2019-06-18 22:42:31 facegen: finished render
2019-06-18 22:42:32 facegen: init_rendering
2019-06-18 22:42:32 facegen: init_rendering finished
2019-06-18 22:42:32 facegen: start render
2019-06-18 22:42:32 facegen count: 16
2019-06-18 22:42:32 facegen count: 0
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished first draw call
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished second draw call
2019-06-18 22:42:32 facegen count: 1
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished first draw call
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished second draw call
2019-06-18 22:42:32 facegen count: 2
2019-06-18 22:42:32 facegen count: 3
2019-06-18 22:42:32 facegen count: 4
2019-06-18 22:42:32 facegen count: 5
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished first draw call
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished second draw call
2019-06-18 22:42:32 facegen count: 6
2019-06-18 22:42:32 facegen count: 7
2019-06-18 22:42:32 facegen count: 8
2019-06-18 22:42:32 facegen count: 9
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished first draw call
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished second draw call
2019-06-18 22:42:32 facegen count: 10
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished first draw call
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished second draw call
2019-06-18 22:42:32 facegen count: 11
2019-06-18 22:42:32 facegen count: 12
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished first draw call
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished second draw call
2019-06-18 22:42:32 facegen count: 13
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished first draw call
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished second draw call
2019-06-18 22:42:32 facegen count: 14
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished first draw call
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished second draw call
2019-06-18 22:42:32 facegen count: 15
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished first draw call
2019-06-18 22:42:32 facegen: using shader
2019-06-18 22:42:32 facegen: finished second draw call
2019-06-18 22:42:32 facegen: finished all drawing
2019-06-18 22:42:32 facegen: finished render
2019-06-18 22:43:07 facegen: init_rendering
2019-06-18 22:43:07 facegen: init_rendering finished
2019-06-18 22:43:07 facegen: start render
2019-06-18 22:43:07 facegen count: 16
2019-06-18 22:43:07 facegen count: 0
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished first draw call
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished second draw call
2019-06-18 22:43:07 facegen count: 1
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished first draw call
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished second draw call
2019-06-18 22:43:07 facegen count: 2
2019-06-18 22:43:07 facegen count: 3
2019-06-18 22:43:07 facegen count: 4
2019-06-18 22:43:07 facegen count: 5
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished first draw call
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished second draw call
2019-06-18 22:43:07 facegen count: 6
2019-06-18 22:43:07 facegen count: 7
2019-06-18 22:43:07 facegen count: 8
2019-06-18 22:43:07 facegen count: 9
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished first draw call
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished second draw call
2019-06-18 22:43:07 facegen count: 10
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished first draw call
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished second draw call
2019-06-18 22:43:07 facegen count: 11
2019-06-18 22:43:07 facegen count: 12
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished first draw call
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished second draw call
2019-06-18 22:43:07 facegen count: 13
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished first draw call
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished second draw call
2019-06-18 22:43:07 facegen count: 14
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished first draw call
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished second draw call
2019-06-18 22:43:07 facegen count: 15
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished first draw call
2019-06-18 22:43:07 facegen: using shader
2019-06-18 22:43:07 facegen: finished second draw call
2019-06-18 22:43:07 facegen: finished all drawing
2019-06-18 22:43:07 facegen: finished render
2019-06-18 22:43:13 facegen: init_rendering
2019-06-18 22:43:13 facegen: init_rendering finished
2019-06-18 22:43:13 facegen: start render
2019-06-18 22:43:13 facegen count: 16
2019-06-18 22:43:13 facegen count: 0
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished first draw call
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished second draw call
2019-06-18 22:43:13 facegen count: 1
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished first draw call
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished second draw call
2019-06-18 22:43:13 facegen count: 2
2019-06-18 22:43:13 facegen count: 3
2019-06-18 22:43:13 facegen count: 4
2019-06-18 22:43:13 facegen count: 5
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished first draw call
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished second draw call
2019-06-18 22:43:13 facegen count: 6
2019-06-18 22:43:13 facegen count: 7
2019-06-18 22:43:13 facegen count: 8
2019-06-18 22:43:13 facegen count: 9
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished first draw call
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished second draw call
2019-06-18 22:43:13 facegen count: 10
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished first draw call
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished second draw call
2019-06-18 22:43:13 facegen count: 11
2019-06-18 22:43:13 facegen count: 12
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished first draw call
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished second draw call
2019-06-18 22:43:13 facegen count: 13
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished first draw call
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished second draw call
2019-06-18 22:43:13 facegen count: 14
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished first draw call
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished second draw call
2019-06-18 22:43:13 facegen count: 15
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished first draw call
2019-06-18 22:43:13 facegen: using shader
2019-06-18 22:43:13 facegen: finished second draw call
2019-06-18 22:43:13 facegen: finished all drawing
2019-06-18 22:43:13 facegen: finished render
2019-06-18 22:43:14 facegen: init_rendering
2019-06-18 22:43:14 facegen: init_rendering finished
2019-06-18 22:43:14 facegen: start render
2019-06-18 22:43:14 facegen count: 16
2019-06-18 22:43:14 facegen count: 0
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished first draw call
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished second draw call
2019-06-18 22:43:14 facegen count: 1
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished first draw call
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished second draw call
2019-06-18 22:43:14 facegen count: 2
2019-06-18 22:43:14 facegen count: 3
2019-06-18 22:43:14 facegen count: 4
2019-06-18 22:43:14 facegen count: 5
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished first draw call
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished second draw call
2019-06-18 22:43:14 facegen count: 6
2019-06-18 22:43:14 facegen count: 7
2019-06-18 22:43:14 facegen count: 8
2019-06-18 22:43:14 facegen count: 9
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished first draw call
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished second draw call
2019-06-18 22:43:14 facegen count: 10
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished first draw call
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished second draw call
2019-06-18 22:43:14 facegen count: 11
2019-06-18 22:43:14 facegen count: 12
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished first draw call
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished second draw call
2019-06-18 22:43:14 facegen count: 13
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished first draw call
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished second draw call
2019-06-18 22:43:14 facegen count: 14
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished first draw call
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished second draw call
2019-06-18 22:43:14 facegen count: 15
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished first draw call
2019-06-18 22:43:14 facegen: using shader
2019-06-18 22:43:14 facegen: finished second draw call
2019-06-18 22:43:14 facegen: finished all drawing
2019-06-18 22:43:14 facegen: finished render
2019-06-18 22:43:24 facegen: init_rendering
2019-06-18 22:43:24 facegen: init_rendering finished
2019-06-18 22:43:24 facegen: start render
2019-06-18 22:43:24 facegen count: 16
2019-06-18 22:43:24 facegen count: 0
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished first draw call
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished second draw call
2019-06-18 22:43:24 facegen count: 1
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished first draw call
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished second draw call
2019-06-18 22:43:24 facegen count: 2
2019-06-18 22:43:24 facegen count: 3
2019-06-18 22:43:24 facegen count: 4
2019-06-18 22:43:24 facegen count: 5
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished first draw call
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished second draw call
2019-06-18 22:43:24 facegen count: 6
2019-06-18 22:43:24 facegen count: 7
2019-06-18 22:43:24 facegen count: 8
2019-06-18 22:43:24 facegen count: 9
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished first draw call
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished second draw call
2019-06-18 22:43:24 facegen count: 10
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished first draw call
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished second draw call
2019-06-18 22:43:24 facegen count: 11
2019-06-18 22:43:24 facegen count: 12
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished first draw call
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished second draw call
2019-06-18 22:43:24 facegen count: 13
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished first draw call
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished second draw call
2019-06-18 22:43:24 facegen count: 14
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished first draw call
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished second draw call
2019-06-18 22:43:24 facegen count: 15
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished first draw call
2019-06-18 22:43:24 facegen: using shader
2019-06-18 22:43:24 facegen: finished second draw call
2019-06-18 22:43:24 facegen: finished all drawing
2019-06-18 22:43:24 facegen: finished render
2019-06-18 22:43:28 facegen: init_rendering
2019-06-18 22:43:28 facegen: init_rendering finished
2019-06-18 22:43:28 facegen: start render
2019-06-18 22:43:28 facegen count: 16
2019-06-18 22:43:28 facegen count: 0
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished first draw call
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished second draw call
2019-06-18 22:43:28 facegen count: 1
2019-06-18 22:43:28 facegen count: 2
2019-06-18 22:43:28 facegen count: 3
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished first draw call
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished second draw call
2019-06-18 22:43:28 facegen count: 4
2019-06-18 22:43:28 facegen count: 5
2019-06-18 22:43:28 facegen count: 6
2019-06-18 22:43:28 facegen count: 7
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished first draw call
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished second draw call
2019-06-18 22:43:28 facegen count: 8
2019-06-18 22:43:28 facegen count: 9
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished first draw call
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished second draw call
2019-06-18 22:43:28 facegen count: 10
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished first draw call
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished second draw call
2019-06-18 22:43:28 facegen count: 11
2019-06-18 22:43:28 facegen count: 12
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished first draw call
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished second draw call
2019-06-18 22:43:28 facegen count: 13
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished first draw call
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished second draw call
2019-06-18 22:43:28 facegen count: 14
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished first draw call
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished second draw call
2019-06-18 22:43:28 facegen count: 15
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished first draw call
2019-06-18 22:43:28 facegen: using shader
2019-06-18 22:43:28 facegen: finished second draw call
2019-06-18 22:43:28 facegen: finished all drawing
2019-06-18 22:43:28 facegen: finished render
2019-06-18 22:43:31 facegen: init_rendering
2019-06-18 22:43:31 facegen: init_rendering finished
2019-06-18 22:43:31 facegen: start render
2019-06-18 22:43:31 facegen count: 16
2019-06-18 22:43:31 facegen count: 0
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished first draw call
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished second draw call
2019-06-18 22:43:31 facegen count: 1
2019-06-18 22:43:31 facegen count: 2
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished first draw call
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished second draw call
2019-06-18 22:43:31 facegen count: 3
2019-06-18 22:43:31 facegen count: 4
2019-06-18 22:43:31 facegen count: 5
2019-06-18 22:43:31 facegen count: 6
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished first draw call
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished second draw call
2019-06-18 22:43:31 facegen count: 7
2019-06-18 22:43:31 facegen count: 8
2019-06-18 22:43:31 facegen count: 9
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished first draw call
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished second draw call
2019-06-18 22:43:31 facegen count: 10
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished first draw call
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished second draw call
2019-06-18 22:43:31 facegen count: 11
2019-06-18 22:43:31 facegen count: 12
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished first draw call
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished second draw call
2019-06-18 22:43:31 facegen count: 13
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished first draw call
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished second draw call
2019-06-18 22:43:31 facegen count: 14
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished first draw call
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished second draw call
2019-06-18 22:43:31 facegen count: 15
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished first draw call
2019-06-18 22:43:31 facegen: using shader
2019-06-18 22:43:31 facegen: finished second draw call
2019-06-18 22:43:31 facegen: finished all drawing
2019-06-18 22:43:31 facegen: finished render
2019-06-18 22:43:34 facegen: init_rendering
2019-06-18 22:43:34 facegen: init_rendering finished
2019-06-18 22:43:34 facegen: start render
2019-06-18 22:43:34 facegen count: 16
2019-06-18 22:43:34 facegen count: 0
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished first draw call
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished second draw call
2019-06-18 22:43:34 facegen count: 1
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished first draw call
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished second draw call
2019-06-18 22:43:34 facegen count: 2
2019-06-18 22:43:34 facegen count: 3
2019-06-18 22:43:34 facegen count: 4
2019-06-18 22:43:34 facegen count: 5
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished first draw call
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished second draw call
2019-06-18 22:43:34 facegen count: 6
2019-06-18 22:43:34 facegen count: 7
2019-06-18 22:43:34 facegen count: 8
2019-06-18 22:43:34 facegen count: 9
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished first draw call
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished second draw call
2019-06-18 22:43:34 facegen count: 10
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished first draw call
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished second draw call
2019-06-18 22:43:34 facegen count: 11
2019-06-18 22:43:34 facegen count: 12
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished first draw call
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished second draw call
2019-06-18 22:43:34 facegen count: 13
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished first draw call
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished second draw call
2019-06-18 22:43:34 facegen count: 14
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished first draw call
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished second draw call
2019-06-18 22:43:34 facegen count: 15
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished first draw call
2019-06-18 22:43:34 facegen: using shader
2019-06-18 22:43:34 facegen: finished second draw call
2019-06-18 22:43:34 facegen: finished all drawing
2019-06-18 22:43:34 facegen: finished render
2019-06-18 22:43:39 facegen: init_rendering
2019-06-18 22:43:39 facegen: init_rendering finished
2019-06-18 22:43:39 facegen: start render
2019-06-18 22:43:39 facegen count: 16
2019-06-18 22:43:39 facegen count: 0
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 1
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 2
2019-06-18 22:43:39 facegen count: 3
2019-06-18 22:43:39 facegen count: 4
2019-06-18 22:43:39 facegen count: 5
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 6
2019-06-18 22:43:39 facegen count: 7
2019-06-18 22:43:39 facegen count: 8
2019-06-18 22:43:39 facegen count: 9
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 10
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 11
2019-06-18 22:43:39 facegen count: 12
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 13
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 14
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 15
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen: finished all drawing
2019-06-18 22:43:39 facegen: finished render
2019-06-18 22:43:39 facegen: init_rendering
2019-06-18 22:43:39 facegen: init_rendering finished
2019-06-18 22:43:39 facegen: start render
2019-06-18 22:43:39 facegen count: 16
2019-06-18 22:43:39 facegen count: 0
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 1
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 2
2019-06-18 22:43:39 facegen count: 3
2019-06-18 22:43:39 facegen count: 4
2019-06-18 22:43:39 facegen count: 5
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 6
2019-06-18 22:43:39 facegen count: 7
2019-06-18 22:43:39 facegen count: 8
2019-06-18 22:43:39 facegen count: 9
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 10
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 11
2019-06-18 22:43:39 facegen count: 12
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 13
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 14
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen count: 15
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished first draw call
2019-06-18 22:43:39 facegen: using shader
2019-06-18 22:43:39 facegen: finished second draw call
2019-06-18 22:43:39 facegen: finished all drawing
2019-06-18 22:43:39 facegen: finished render
2019-06-18 22:43:43 facegen: init_rendering
2019-06-18 22:43:43 facegen: init_rendering finished
2019-06-18 22:43:43 facegen: start render
2019-06-18 22:43:43 facegen count: 16
2019-06-18 22:43:43 facegen count: 0
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished first draw call
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished second draw call
2019-06-18 22:43:43 facegen count: 1
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished first draw call
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished second draw call
2019-06-18 22:43:43 facegen count: 2
2019-06-18 22:43:43 facegen count: 3
2019-06-18 22:43:43 facegen count: 4
2019-06-18 22:43:43 facegen count: 5
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished first draw call
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished second draw call
2019-06-18 22:43:43 facegen count: 6
2019-06-18 22:43:43 facegen count: 7
2019-06-18 22:43:43 facegen count: 8
2019-06-18 22:43:43 facegen count: 9
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished first draw call
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished second draw call
2019-06-18 22:43:43 facegen count: 10
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished first draw call
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished second draw call
2019-06-18 22:43:43 facegen count: 11
2019-06-18 22:43:43 facegen count: 12
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished first draw call
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished second draw call
2019-06-18 22:43:43 facegen count: 13
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished first draw call
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished second draw call
2019-06-18 22:43:43 facegen count: 14
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished first draw call
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished second draw call
2019-06-18 22:43:43 facegen count: 15
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished first draw call
2019-06-18 22:43:43 facegen: using shader
2019-06-18 22:43:43 facegen: finished second draw call
2019-06-18 22:43:43 facegen: finished all drawing
2019-06-18 22:43:43 facegen: finished render
2019-06-18 22:43:51 facegen: init_rendering
2019-06-18 22:43:51 facegen: init_rendering finished
2019-06-18 22:43:51 facegen: start render
2019-06-18 22:43:51 facegen count: 16
2019-06-18 22:43:51 facegen count: 0
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished first draw call
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished second draw call
2019-06-18 22:43:51 facegen count: 1
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished first draw call
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished second draw call
2019-06-18 22:43:51 facegen count: 2
2019-06-18 22:43:51 facegen count: 3
2019-06-18 22:43:51 facegen count: 4
2019-06-18 22:43:51 facegen count: 5
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished first draw call
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished second draw call
2019-06-18 22:43:51 facegen count: 6
2019-06-18 22:43:51 facegen count: 7
2019-06-18 22:43:51 facegen count: 8
2019-06-18 22:43:51 facegen count: 9
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished first draw call
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished second draw call
2019-06-18 22:43:51 facegen count: 10
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished first draw call
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished second draw call
2019-06-18 22:43:51 facegen count: 11
2019-06-18 22:43:51 facegen count: 12
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished first draw call
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished second draw call
2019-06-18 22:43:51 facegen count: 13
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished first draw call
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished second draw call
2019-06-18 22:43:51 facegen count: 14
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished first draw call
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished second draw call
2019-06-18 22:43:51 facegen count: 15
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished first draw call
2019-06-18 22:43:51 facegen: using shader
2019-06-18 22:43:51 facegen: finished second draw call
2019-06-18 22:43:51 facegen: finished all drawing
2019-06-18 22:43:51 facegen: finished render
2019-06-18 22:43:52 facegen: init_rendering
2019-06-18 22:43:52 facegen: init_rendering finished
2019-06-18 22:43:52 facegen: start render
2019-06-18 22:43:52 facegen count: 16
2019-06-18 22:43:52 facegen count: 0
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished first draw call
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished second draw call
2019-06-18 22:43:52 facegen count: 1
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished first draw call
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished second draw call
2019-06-18 22:43:52 facegen count: 2
2019-06-18 22:43:52 facegen count: 3
2019-06-18 22:43:52 facegen count: 4
2019-06-18 22:43:52 facegen count: 5
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished first draw call
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished second draw call
2019-06-18 22:43:52 facegen count: 6
2019-06-18 22:43:52 facegen count: 7
2019-06-18 22:43:52 facegen count: 8
2019-06-18 22:43:52 facegen count: 9
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished first draw call
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished second draw call
2019-06-18 22:43:52 facegen count: 10
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished first draw call
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished second draw call
2019-06-18 22:43:52 facegen count: 11
2019-06-18 22:43:52 facegen count: 12
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished first draw call
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished second draw call
2019-06-18 22:43:52 facegen count: 13
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished first draw call
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished second draw call
2019-06-18 22:43:52 facegen count: 14
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished first draw call
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished second draw call
2019-06-18 22:43:52 facegen count: 15
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished first draw call
2019-06-18 22:43:52 facegen: using shader
2019-06-18 22:43:52 facegen: finished second draw call
2019-06-18 22:43:52 facegen: finished all drawing
2019-06-18 22:43:52 facegen: finished render
2019-06-18 22:44:12 facegen: init_rendering
2019-06-18 22:44:12 facegen: init_rendering finished
2019-06-18 22:44:12 facegen: start render
2019-06-18 22:44:12 facegen count: 16
2019-06-18 22:44:12 facegen count: 0
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished first draw call
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished second draw call
2019-06-18 22:44:12 facegen count: 1
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished first draw call
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished second draw call
2019-06-18 22:44:12 facegen count: 2
2019-06-18 22:44:12 facegen count: 3
2019-06-18 22:44:12 facegen count: 4
2019-06-18 22:44:12 facegen count: 5
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished first draw call
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished second draw call
2019-06-18 22:44:12 facegen count: 6
2019-06-18 22:44:12 facegen count: 7
2019-06-18 22:44:12 facegen count: 8
2019-06-18 22:44:12 facegen count: 9
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished first draw call
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished second draw call
2019-06-18 22:44:12 facegen count: 10
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished first draw call
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished second draw call
2019-06-18 22:44:12 facegen count: 11
2019-06-18 22:44:12 facegen count: 12
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished first draw call
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished second draw call
2019-06-18 22:44:12 facegen count: 13
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished first draw call
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished second draw call
2019-06-18 22:44:12 facegen count: 14
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished first draw call
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished second draw call
2019-06-18 22:44:12 facegen count: 15
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished first draw call
2019-06-18 22:44:12 facegen: using shader
2019-06-18 22:44:12 facegen: finished second draw call
2019-06-18 22:44:12 facegen: finished all drawing
2019-06-18 22:44:12 facegen: finished render
2019-06-18 22:44:13 facegen: init_rendering
2019-06-18 22:44:13 facegen: init_rendering finished
2019-06-18 22:44:13 facegen: start render
2019-06-18 22:44:13 facegen count: 16
2019-06-18 22:44:13 facegen count: 0
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished first draw call
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished second draw call
2019-06-18 22:44:13 facegen count: 1
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished first draw call
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished second draw call
2019-06-18 22:44:13 facegen count: 2
2019-06-18 22:44:13 facegen count: 3
2019-06-18 22:44:13 facegen count: 4
2019-06-18 22:44:13 facegen count: 5
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished first draw call
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished second draw call
2019-06-18 22:44:13 facegen count: 6
2019-06-18 22:44:13 facegen count: 7
2019-06-18 22:44:13 facegen count: 8
2019-06-18 22:44:13 facegen count: 9
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished first draw call
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished second draw call
2019-06-18 22:44:13 facegen count: 10
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished first draw call
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished second draw call
2019-06-18 22:44:13 facegen count: 11
2019-06-18 22:44:13 facegen count: 12
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished first draw call
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished second draw call
2019-06-18 22:44:13 facegen count: 13
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished first draw call
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished second draw call
2019-06-18 22:44:13 facegen count: 14
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished first draw call
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished second draw call
2019-06-18 22:44:13 facegen count: 15
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished first draw call
2019-06-18 22:44:13 facegen: using shader
2019-06-18 22:44:13 facegen: finished second draw call
2019-06-18 22:44:13 facegen: finished all drawing
2019-06-18 22:44:13 facegen: finished render
2019-06-18 22:44:17 facegen: init_rendering
2019-06-18 22:44:17 facegen: init_rendering finished
2019-06-18 22:44:17 facegen: start render
2019-06-18 22:44:17 facegen count: 16
2019-06-18 22:44:17 facegen count: 0
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished first draw call
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished second draw call
2019-06-18 22:44:17 facegen count: 1
2019-06-18 22:44:17 facegen count: 2
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished first draw call
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished second draw call
2019-06-18 22:44:17 facegen count: 3
2019-06-18 22:44:17 facegen count: 4
2019-06-18 22:44:17 facegen count: 5
2019-06-18 22:44:17 facegen count: 6
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished first draw call
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished second draw call
2019-06-18 22:44:17 facegen count: 7
2019-06-18 22:44:17 facegen count: 8
2019-06-18 22:44:17 facegen count: 9
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished first draw call
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished second draw call
2019-06-18 22:44:17 facegen count: 10
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished first draw call
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished second draw call
2019-06-18 22:44:17 facegen count: 11
2019-06-18 22:44:17 facegen count: 12
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished first draw call
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished second draw call
2019-06-18 22:44:17 facegen count: 13
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished first draw call
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished second draw call
2019-06-18 22:44:17 facegen count: 14
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished first draw call
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished second draw call
2019-06-18 22:44:17 facegen count: 15
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished first draw call
2019-06-18 22:44:17 facegen: using shader
2019-06-18 22:44:17 facegen: finished second draw call
2019-06-18 22:44:17 facegen: finished all drawing
2019-06-18 22:44:17 facegen: finished render
2019-06-18 22:44:35 start_storyline: Storyline started. ID: "Player skill decreased" - total_usage_counter: 1
2019-06-18 22:44:35 create_storyline_msg: "" - Shimura's Unconventional Workout Leads to Disastrous Results
2019-06-18 22:44:57 facegen: init_rendering
2019-06-18 22:44:57 facegen: init_rendering finished
2019-06-18 22:44:57 facegen: start render
2019-06-18 22:44:57 facegen count: 16
2019-06-18 22:44:57 facegen count: 0
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished first draw call
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished second draw call
2019-06-18 22:44:57 facegen count: 1
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished first draw call
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished second draw call
2019-06-18 22:44:57 facegen count: 2
2019-06-18 22:44:57 facegen count: 3
2019-06-18 22:44:57 facegen count: 4
2019-06-18 22:44:57 facegen count: 5
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished first draw call
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished second draw call
2019-06-18 22:44:57 facegen count: 6
2019-06-18 22:44:57 facegen count: 7
2019-06-18 22:44:57 facegen count: 8
2019-06-18 22:44:57 facegen count: 9
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished first draw call
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished second draw call
2019-06-18 22:44:57 facegen count: 10
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished first draw call
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished second draw call
2019-06-18 22:44:57 facegen count: 11
2019-06-18 22:44:57 facegen count: 12
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished first draw call
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished second draw call
2019-06-18 22:44:57 facegen count: 13
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished first draw call
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished second draw call
2019-06-18 22:44:57 facegen count: 14
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished first draw call
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished second draw call
2019-06-18 22:44:57 facegen count: 15
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished first draw call
2019-06-18 22:44:57 facegen: using shader
2019-06-18 22:44:57 facegen: finished second draw call
2019-06-18 22:44:57 facegen: finished all drawing
2019-06-18 22:44:57 facegen: finished render
2019-06-18 22:45:01 facegen: init_rendering
2019-06-18 22:45:01 facegen: init_rendering finished
2019-06-18 22:45:01 facegen: start render
2019-06-18 22:45:01 facegen count: 16
2019-06-18 22:45:01 facegen count: 0
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished first draw call
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished second draw call
2019-06-18 22:45:01 facegen count: 1
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished first draw call
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished second draw call
2019-06-18 22:45:01 facegen count: 2
2019-06-18 22:45:01 facegen count: 3
2019-06-18 22:45:01 facegen count: 4
2019-06-18 22:45:01 facegen count: 5
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished first draw call
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished second draw call
2019-06-18 22:45:01 facegen count: 6
2019-06-18 22:45:01 facegen count: 7
2019-06-18 22:45:01 facegen count: 8
2019-06-18 22:45:01 facegen count: 9
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished first draw call
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished second draw call
2019-06-18 22:45:01 facegen count: 10
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished first draw call
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished second draw call
2019-06-18 22:45:01 facegen count: 11
2019-06-18 22:45:01 facegen count: 12
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished first draw call
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished second draw call
2019-06-18 22:45:01 facegen count: 13
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished first draw call
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished second draw call
2019-06-18 22:45:01 facegen count: 14
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished first draw call
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished second draw call
2019-06-18 22:45:01 facegen count: 15
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished first draw call
2019-06-18 22:45:01 facegen: using shader
2019-06-18 22:45:01 facegen: finished second draw call
2019-06-18 22:45:01 facegen: finished all drawing
2019-06-18 22:45:01 facegen: finished render
2019-06-18 22:45:02 facegen: init_rendering
2019-06-18 22:45:02 facegen: init_rendering finished
2019-06-18 22:45:02 facegen: start render
2019-06-18 22:45:02 facegen count: 16
2019-06-18 22:45:02 facegen count: 0
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished first draw call
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished second draw call
2019-06-18 22:45:02 facegen count: 1
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished first draw call
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished second draw call
2019-06-18 22:45:02 facegen count: 2
2019-06-18 22:45:02 facegen count: 3
2019-06-18 22:45:02 facegen count: 4
2019-06-18 22:45:02 facegen count: 5
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished first draw call
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished second draw call
2019-06-18 22:45:02 facegen count: 6
2019-06-18 22:45:02 facegen count: 7
2019-06-18 22:45:02 facegen count: 8
2019-06-18 22:45:02 facegen count: 9
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished first draw call
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished second draw call
2019-06-18 22:45:02 facegen count: 10
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished first draw call
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished second draw call
2019-06-18 22:45:02 facegen count: 11
2019-06-18 22:45:02 facegen count: 12
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished first draw call
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished second draw call
2019-06-18 22:45:02 facegen count: 13
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished first draw call
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished second draw call
2019-06-18 22:45:02 facegen count: 14
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished first draw call
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished second draw call
2019-06-18 22:45:02 facegen count: 15
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished first draw call
2019-06-18 22:45:02 facegen: using shader
2019-06-18 22:45:02 facegen: finished second draw call
2019-06-18 22:45:02 facegen: finished all drawing
2019-06-18 22:45:02 facegen: finished render
2019-06-18 22:45:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:45:13 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:45:13 facegen: init_rendering
2019-06-18 22:45:13 facegen: init_rendering finished
2019-06-18 22:45:13 facegen: start render
2019-06-18 22:45:13 facegen count: 16
2019-06-18 22:45:13 facegen count: 0
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished first draw call
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished second draw call
2019-06-18 22:45:13 facegen count: 1
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished first draw call
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished second draw call
2019-06-18 22:45:13 facegen count: 2
2019-06-18 22:45:13 facegen count: 3
2019-06-18 22:45:13 facegen count: 4
2019-06-18 22:45:13 facegen count: 5
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished first draw call
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished second draw call
2019-06-18 22:45:13 facegen count: 6
2019-06-18 22:45:13 facegen count: 7
2019-06-18 22:45:13 facegen count: 8
2019-06-18 22:45:13 facegen count: 9
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished first draw call
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished second draw call
2019-06-18 22:45:13 facegen count: 10
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished first draw call
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished second draw call
2019-06-18 22:45:13 facegen count: 11
2019-06-18 22:45:13 facegen count: 12
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished first draw call
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished second draw call
2019-06-18 22:45:13 facegen count: 13
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished first draw call
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished second draw call
2019-06-18 22:45:13 facegen count: 14
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished first draw call
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished second draw call
2019-06-18 22:45:13 facegen count: 15
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished first draw call
2019-06-18 22:45:13 facegen: using shader
2019-06-18 22:45:13 facegen: finished second draw call
2019-06-18 22:45:13 facegen: finished all drawing
2019-06-18 22:45:13 facegen: finished render
2019-06-18 22:45:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:45:27 facegen: init_rendering
2019-06-18 22:45:27 facegen: init_rendering finished
2019-06-18 22:45:27 facegen: start render
2019-06-18 22:45:27 facegen count: 16
2019-06-18 22:45:27 facegen count: 0
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished first draw call
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished second draw call
2019-06-18 22:45:27 facegen count: 1
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished first draw call
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished second draw call
2019-06-18 22:45:27 facegen count: 2
2019-06-18 22:45:27 facegen count: 3
2019-06-18 22:45:27 facegen count: 4
2019-06-18 22:45:27 facegen count: 5
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished first draw call
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished second draw call
2019-06-18 22:45:27 facegen count: 6
2019-06-18 22:45:27 facegen count: 7
2019-06-18 22:45:27 facegen count: 8
2019-06-18 22:45:27 facegen count: 9
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished first draw call
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished second draw call
2019-06-18 22:45:27 facegen count: 10
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished first draw call
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished second draw call
2019-06-18 22:45:27 facegen count: 11
2019-06-18 22:45:27 facegen count: 12
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished first draw call
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished second draw call
2019-06-18 22:45:27 facegen count: 13
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished first draw call
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished second draw call
2019-06-18 22:45:27 facegen count: 14
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished first draw call
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished second draw call
2019-06-18 22:45:27 facegen count: 15
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished first draw call
2019-06-18 22:45:27 facegen: using shader
2019-06-18 22:45:27 facegen: finished second draw call
2019-06-18 22:45:27 facegen: finished all drawing
2019-06-18 22:45:27 facegen: finished render
2019-06-18 22:45:56 facegen: init_rendering
2019-06-18 22:45:56 facegen: init_rendering finished
2019-06-18 22:45:56 facegen: start render
2019-06-18 22:45:56 facegen count: 16
2019-06-18 22:45:56 facegen count: 0
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished first draw call
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished second draw call
2019-06-18 22:45:56 facegen count: 1
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished first draw call
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished second draw call
2019-06-18 22:45:56 facegen count: 2
2019-06-18 22:45:56 facegen count: 3
2019-06-18 22:45:56 facegen count: 4
2019-06-18 22:45:56 facegen count: 5
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished first draw call
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished second draw call
2019-06-18 22:45:56 facegen count: 6
2019-06-18 22:45:56 facegen count: 7
2019-06-18 22:45:56 facegen count: 8
2019-06-18 22:45:56 facegen count: 9
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished first draw call
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished second draw call
2019-06-18 22:45:56 facegen count: 10
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished first draw call
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished second draw call
2019-06-18 22:45:56 facegen count: 11
2019-06-18 22:45:56 facegen count: 12
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished first draw call
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished second draw call
2019-06-18 22:45:56 facegen count: 13
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished first draw call
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished second draw call
2019-06-18 22:45:56 facegen count: 14
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished first draw call
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished second draw call
2019-06-18 22:45:56 facegen count: 15
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished first draw call
2019-06-18 22:45:56 facegen: using shader
2019-06-18 22:45:56 facegen: finished second draw call
2019-06-18 22:45:56 facegen: finished all drawing
2019-06-18 22:45:56 facegen: finished render
2019-06-18 22:46:00 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 5
2019-06-18 22:46:00 create_storyline_msg: "" - Broken Glass Cuts Canaries Bravo
2019-06-18 22:46:00 create_storyline_msg: "" - World Champion Yankees Visit White House
2019-06-18 22:46:01 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 74230;
2019-06-18 22:46:02 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 73173;
2019-06-18 22:46:03 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72490;
2019-06-18 22:46:29 facegen: init_rendering
2019-06-18 22:46:29 facegen: init_rendering finished
2019-06-18 22:46:29 facegen: start render
2019-06-18 22:46:29 facegen count: 16
2019-06-18 22:46:29 facegen count: 0
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 1
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 2
2019-06-18 22:46:29 facegen count: 3
2019-06-18 22:46:29 facegen count: 4
2019-06-18 22:46:29 facegen count: 5
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 6
2019-06-18 22:46:29 facegen count: 7
2019-06-18 22:46:29 facegen count: 8
2019-06-18 22:46:29 facegen count: 9
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 10
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 11
2019-06-18 22:46:29 facegen count: 12
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 13
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 14
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 15
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen: finished all drawing
2019-06-18 22:46:29 facegen: finished render
2019-06-18 22:46:29 facegen: init_rendering
2019-06-18 22:46:29 facegen: init_rendering finished
2019-06-18 22:46:29 facegen: start render
2019-06-18 22:46:29 facegen count: 16
2019-06-18 22:46:29 facegen count: 0
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 1
2019-06-18 22:46:29 facegen count: 2
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 3
2019-06-18 22:46:29 facegen count: 4
2019-06-18 22:46:29 facegen count: 5
2019-06-18 22:46:29 facegen count: 6
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 7
2019-06-18 22:46:29 facegen count: 8
2019-06-18 22:46:29 facegen count: 9
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 10
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 11
2019-06-18 22:46:29 facegen count: 12
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 13
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 14
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen count: 15
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished first draw call
2019-06-18 22:46:29 facegen: using shader
2019-06-18 22:46:29 facegen: finished second draw call
2019-06-18 22:46:29 facegen: finished all drawing
2019-06-18 22:46:29 facegen: finished render
2019-06-18 22:46:31 facegen: init_rendering
2019-06-18 22:46:31 facegen: init_rendering finished
2019-06-18 22:46:31 facegen: start render
2019-06-18 22:46:31 facegen count: 16
2019-06-18 22:46:31 facegen count: 0
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished first draw call
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished second draw call
2019-06-18 22:46:31 facegen count: 1
2019-06-18 22:46:31 facegen count: 2
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished first draw call
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished second draw call
2019-06-18 22:46:31 facegen count: 3
2019-06-18 22:46:31 facegen count: 4
2019-06-18 22:46:31 facegen count: 5
2019-06-18 22:46:31 facegen count: 6
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished first draw call
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished second draw call
2019-06-18 22:46:31 facegen count: 7
2019-06-18 22:46:31 facegen count: 8
2019-06-18 22:46:31 facegen count: 9
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished first draw call
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished second draw call
2019-06-18 22:46:31 facegen count: 10
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished first draw call
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished second draw call
2019-06-18 22:46:31 facegen count: 11
2019-06-18 22:46:31 facegen count: 12
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished first draw call
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished second draw call
2019-06-18 22:46:31 facegen count: 13
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished first draw call
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished second draw call
2019-06-18 22:46:31 facegen count: 14
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished first draw call
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished second draw call
2019-06-18 22:46:31 facegen count: 15
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished first draw call
2019-06-18 22:46:31 facegen: using shader
2019-06-18 22:46:31 facegen: finished second draw call
2019-06-18 22:46:31 facegen: finished all drawing
2019-06-18 22:46:31 facegen: finished render
2019-06-18 22:46:37 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72391;
2019-06-18 22:46:39 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72382;
2019-06-18 22:46:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72375;
2019-06-18 22:46:42 facegen: init_rendering
2019-06-18 22:46:42 facegen: init_rendering finished
2019-06-18 22:46:42 facegen: start render
2019-06-18 22:46:42 facegen count: 16
2019-06-18 22:46:42 facegen count: 0
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished first draw call
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished second draw call
2019-06-18 22:46:42 facegen count: 1
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished first draw call
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished second draw call
2019-06-18 22:46:42 facegen count: 2
2019-06-18 22:46:42 facegen count: 3
2019-06-18 22:46:42 facegen count: 4
2019-06-18 22:46:42 facegen count: 5
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished first draw call
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished second draw call
2019-06-18 22:46:42 facegen count: 6
2019-06-18 22:46:42 facegen count: 7
2019-06-18 22:46:42 facegen count: 8
2019-06-18 22:46:42 facegen count: 9
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished first draw call
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished second draw call
2019-06-18 22:46:42 facegen count: 10
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished first draw call
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished second draw call
2019-06-18 22:46:42 facegen count: 11
2019-06-18 22:46:42 facegen count: 12
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished first draw call
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished second draw call
2019-06-18 22:46:42 facegen count: 13
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished first draw call
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished second draw call
2019-06-18 22:46:42 facegen count: 14
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished first draw call
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished second draw call
2019-06-18 22:46:42 facegen count: 15
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished first draw call
2019-06-18 22:46:42 facegen: using shader
2019-06-18 22:46:42 facegen: finished second draw call
2019-06-18 22:46:42 facegen: finished all drawing
2019-06-18 22:46:42 facegen: finished render
2019-06-18 22:46:45 facegen: init_rendering
2019-06-18 22:46:45 facegen: init_rendering finished
2019-06-18 22:46:45 facegen: start render
2019-06-18 22:46:45 facegen count: 16
2019-06-18 22:46:45 facegen count: 0
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished first draw call
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished second draw call
2019-06-18 22:46:45 facegen count: 1
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished first draw call
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished second draw call
2019-06-18 22:46:45 facegen count: 2
2019-06-18 22:46:45 facegen count: 3
2019-06-18 22:46:45 facegen count: 4
2019-06-18 22:46:45 facegen count: 5
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished first draw call
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished second draw call
2019-06-18 22:46:45 facegen count: 6
2019-06-18 22:46:45 facegen count: 7
2019-06-18 22:46:45 facegen count: 8
2019-06-18 22:46:45 facegen count: 9
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished first draw call
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished second draw call
2019-06-18 22:46:45 facegen count: 10
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished first draw call
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished second draw call
2019-06-18 22:46:45 facegen count: 11
2019-06-18 22:46:45 facegen count: 12
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished first draw call
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished second draw call
2019-06-18 22:46:45 facegen count: 13
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished first draw call
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished second draw call
2019-06-18 22:46:45 facegen count: 14
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished first draw call
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished second draw call
2019-06-18 22:46:45 facegen count: 15
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished first draw call
2019-06-18 22:46:45 facegen: using shader
2019-06-18 22:46:45 facegen: finished second draw call
2019-06-18 22:46:45 facegen: finished all drawing
2019-06-18 22:46:45 facegen: finished render
2019-06-18 22:46:48 facegen: init_rendering
2019-06-18 22:46:48 facegen: init_rendering finished
2019-06-18 22:46:48 facegen: start render
2019-06-18 22:46:48 facegen count: 16
2019-06-18 22:46:48 facegen count: 0
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished first draw call
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished second draw call
2019-06-18 22:46:48 facegen count: 1
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished first draw call
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished second draw call
2019-06-18 22:46:48 facegen count: 2
2019-06-18 22:46:48 facegen count: 3
2019-06-18 22:46:48 facegen count: 4
2019-06-18 22:46:48 facegen count: 5
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished first draw call
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished second draw call
2019-06-18 22:46:48 facegen count: 6
2019-06-18 22:46:48 facegen count: 7
2019-06-18 22:46:48 facegen count: 8
2019-06-18 22:46:48 facegen count: 9
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished first draw call
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished second draw call
2019-06-18 22:46:48 facegen count: 10
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished first draw call
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished second draw call
2019-06-18 22:46:48 facegen count: 11
2019-06-18 22:46:48 facegen count: 12
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished first draw call
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished second draw call
2019-06-18 22:46:48 facegen count: 13
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished first draw call
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished second draw call
2019-06-18 22:46:48 facegen count: 14
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished first draw call
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished second draw call
2019-06-18 22:46:48 facegen count: 15
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished first draw call
2019-06-18 22:46:48 facegen: using shader
2019-06-18 22:46:48 facegen: finished second draw call
2019-06-18 22:46:48 facegen: finished all drawing
2019-06-18 22:46:48 facegen: finished render
2019-06-18 22:47:01 get_logo: Default size and found on disk - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_50.png and added it to the cache
2019-06-18 22:47:25 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72369;
2019-06-18 22:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72353;
2019-06-18 22:47:26 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72348;
2019-06-18 22:47:28 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72323;
2019-06-18 22:47:29 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72312;
2019-06-18 22:47:33 facegen: init_rendering
2019-06-18 22:47:33 facegen: init_rendering finished
2019-06-18 22:47:33 facegen: start render
2019-06-18 22:47:33 facegen count: 16
2019-06-18 22:47:33 facegen count: 0
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished first draw call
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished second draw call
2019-06-18 22:47:33 facegen count: 1
2019-06-18 22:47:33 facegen count: 2
2019-06-18 22:47:33 facegen count: 3
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished first draw call
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished second draw call
2019-06-18 22:47:33 facegen count: 4
2019-06-18 22:47:33 facegen count: 5
2019-06-18 22:47:33 facegen count: 6
2019-06-18 22:47:33 facegen count: 7
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished first draw call
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished second draw call
2019-06-18 22:47:33 facegen count: 8
2019-06-18 22:47:33 facegen count: 9
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished first draw call
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished second draw call
2019-06-18 22:47:33 facegen count: 10
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished first draw call
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished second draw call
2019-06-18 22:47:33 facegen count: 11
2019-06-18 22:47:33 facegen count: 12
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished first draw call
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished second draw call
2019-06-18 22:47:33 facegen count: 13
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:33 facegen: finished first draw call
2019-06-18 22:47:33 facegen: using shader
2019-06-18 22:47:34 facegen: finished second draw call
2019-06-18 22:47:34 facegen count: 14
2019-06-18 22:47:34 facegen: using shader
2019-06-18 22:47:34 facegen: finished first draw call
2019-06-18 22:47:34 facegen: using shader
2019-06-18 22:47:34 facegen: finished second draw call
2019-06-18 22:47:34 facegen count: 15
2019-06-18 22:47:34 facegen: using shader
2019-06-18 22:47:34 facegen: finished first draw call
2019-06-18 22:47:34 facegen: using shader
2019-06-18 22:47:34 facegen: finished second draw call
2019-06-18 22:47:34 facegen: finished all drawing
2019-06-18 22:47:34 facegen: finished render
2019-06-18 22:47:36 facegen: init_rendering
2019-06-18 22:47:36 facegen: init_rendering finished
2019-06-18 22:47:36 facegen: start render
2019-06-18 22:47:36 facegen count: 16
2019-06-18 22:47:36 facegen count: 0
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished first draw call
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished second draw call
2019-06-18 22:47:36 facegen count: 1
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished first draw call
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished second draw call
2019-06-18 22:47:36 facegen count: 2
2019-06-18 22:47:36 facegen count: 3
2019-06-18 22:47:36 facegen count: 4
2019-06-18 22:47:36 facegen count: 5
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished first draw call
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished second draw call
2019-06-18 22:47:36 facegen count: 6
2019-06-18 22:47:36 facegen count: 7
2019-06-18 22:47:36 facegen count: 8
2019-06-18 22:47:36 facegen count: 9
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished first draw call
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished second draw call
2019-06-18 22:47:36 facegen count: 10
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished first draw call
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished second draw call
2019-06-18 22:47:36 facegen count: 11
2019-06-18 22:47:36 facegen count: 12
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished first draw call
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished second draw call
2019-06-18 22:47:36 facegen count: 13
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished first draw call
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished second draw call
2019-06-18 22:47:36 facegen count: 14
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished first draw call
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished second draw call
2019-06-18 22:47:36 facegen count: 15
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished first draw call
2019-06-18 22:47:36 facegen: using shader
2019-06-18 22:47:36 facegen: finished second draw call
2019-06-18 22:47:36 facegen: finished all drawing
2019-06-18 22:47:36 facegen: finished render
2019-06-18 22:47:49 facegen: init_rendering
2019-06-18 22:47:49 facegen: init_rendering finished
2019-06-18 22:47:49 facegen: start render
2019-06-18 22:47:49 facegen count: 16
2019-06-18 22:47:49 facegen count: 0
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 1
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 2
2019-06-18 22:47:49 facegen count: 3
2019-06-18 22:47:49 facegen count: 4
2019-06-18 22:47:49 facegen count: 5
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 6
2019-06-18 22:47:49 facegen count: 7
2019-06-18 22:47:49 facegen count: 8
2019-06-18 22:47:49 facegen count: 9
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 10
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 11
2019-06-18 22:47:49 facegen count: 12
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 13
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 14
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 15
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen: finished all drawing
2019-06-18 22:47:49 facegen: finished render
2019-06-18 22:47:49 facegen: init_rendering
2019-06-18 22:47:49 facegen: init_rendering finished
2019-06-18 22:47:49 facegen: start render
2019-06-18 22:47:49 facegen count: 16
2019-06-18 22:47:49 facegen count: 0
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 1
2019-06-18 22:47:49 facegen count: 2
2019-06-18 22:47:49 facegen count: 3
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 4
2019-06-18 22:47:49 facegen count: 5
2019-06-18 22:47:49 facegen count: 6
2019-06-18 22:47:49 facegen count: 7
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 8
2019-06-18 22:47:49 facegen count: 9
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 10
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 11
2019-06-18 22:47:49 facegen count: 12
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 13
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 14
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 15
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen: finished all drawing
2019-06-18 22:47:49 facegen: finished render
2019-06-18 22:47:49 facegen: init_rendering
2019-06-18 22:47:49 facegen: init_rendering finished
2019-06-18 22:47:49 facegen: start render
2019-06-18 22:47:49 facegen count: 16
2019-06-18 22:47:49 facegen count: 0
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 1
2019-06-18 22:47:49 facegen count: 2
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 3
2019-06-18 22:47:49 facegen count: 4
2019-06-18 22:47:49 facegen count: 5
2019-06-18 22:47:49 facegen count: 6
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 7
2019-06-18 22:47:49 facegen count: 8
2019-06-18 22:47:49 facegen count: 9
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 10
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 11
2019-06-18 22:47:49 facegen count: 12
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 13
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 14
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 15
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen: finished all drawing
2019-06-18 22:47:49 facegen: finished render
2019-06-18 22:47:49 facegen: init_rendering
2019-06-18 22:47:49 facegen: init_rendering finished
2019-06-18 22:47:49 facegen: start render
2019-06-18 22:47:49 facegen count: 16
2019-06-18 22:47:49 facegen count: 0
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 1
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 2
2019-06-18 22:47:49 facegen count: 3
2019-06-18 22:47:49 facegen count: 4
2019-06-18 22:47:49 facegen count: 5
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 6
2019-06-18 22:47:49 facegen count: 7
2019-06-18 22:47:49 facegen count: 8
2019-06-18 22:47:49 facegen count: 9
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 10
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished second draw call
2019-06-18 22:47:49 facegen count: 11
2019-06-18 22:47:49 facegen count: 12
2019-06-18 22:47:49 facegen: using shader
2019-06-18 22:47:49 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 13
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 14
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 15
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen: finished all drawing
2019-06-18 22:47:50 facegen: finished render
2019-06-18 22:47:50 facegen: init_rendering
2019-06-18 22:47:50 facegen: init_rendering finished
2019-06-18 22:47:50 facegen: start render
2019-06-18 22:47:50 facegen count: 16
2019-06-18 22:47:50 facegen count: 0
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 1
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 2
2019-06-18 22:47:50 facegen count: 3
2019-06-18 22:47:50 facegen count: 4
2019-06-18 22:47:50 facegen count: 5
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 6
2019-06-18 22:47:50 facegen count: 7
2019-06-18 22:47:50 facegen count: 8
2019-06-18 22:47:50 facegen count: 9
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 10
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 11
2019-06-18 22:47:50 facegen count: 12
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 13
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 14
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen count: 15
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished first draw call
2019-06-18 22:47:50 facegen: using shader
2019-06-18 22:47:50 facegen: finished second draw call
2019-06-18 22:47:50 facegen: finished all drawing
2019-06-18 22:47:50 facegen: finished render
overall_before
career_before
talent_before
overall_after
career_after
talent_after
overall_before
career_before
talent_before
overall_after
career_after
talent_after
overall_before
career_before
talent_before
overall_after
career_after
talent_after
2019-06-18 22:50:02 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72276;
overall_before
career_before
talent_before
overall_after
career_after
talent_after
overall_before
career_before
talent_before
overall_after
career_after
talent_after
overall_before
career_before
talent_before
overall_after
career_after
talent_after
2019-06-18 22:50:55 facegen: init_rendering
2019-06-18 22:50:55 facegen: init_rendering finished
2019-06-18 22:50:55 facegen: start render
2019-06-18 22:50:55 facegen count: 16
2019-06-18 22:50:55 facegen count: 0
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished first draw call
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished second draw call
2019-06-18 22:50:55 facegen count: 1
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished first draw call
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished second draw call
2019-06-18 22:50:55 facegen count: 2
2019-06-18 22:50:55 facegen count: 3
2019-06-18 22:50:55 facegen count: 4
2019-06-18 22:50:55 facegen count: 5
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished first draw call
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished second draw call
2019-06-18 22:50:55 facegen count: 6
2019-06-18 22:50:55 facegen count: 7
2019-06-18 22:50:55 facegen count: 8
2019-06-18 22:50:55 facegen count: 9
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished first draw call
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished second draw call
2019-06-18 22:50:55 facegen count: 10
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished first draw call
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished second draw call
2019-06-18 22:50:55 facegen count: 11
2019-06-18 22:50:55 facegen count: 12
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished first draw call
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished second draw call
2019-06-18 22:50:55 facegen count: 13
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished first draw call
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished second draw call
2019-06-18 22:50:55 facegen count: 14
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished first draw call
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished second draw call
2019-06-18 22:50:55 facegen count: 15
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished first draw call
2019-06-18 22:50:55 facegen: using shader
2019-06-18 22:50:55 facegen: finished second draw call
2019-06-18 22:50:55 facegen: finished all drawing
2019-06-18 22:50:55 facegen: finished render
2019-06-18 22:52:00 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 22:52:00 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 22:52:00 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 22:52:00 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 22:52:01 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 22:52:01 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 22:52:01 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 22:52:01 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 22:52:01 save_critical_database_files: Successfully created flag file
2019-06-18 22:52:01 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: coaches.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: faces.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: messages.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: names.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: offers.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: parks.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: players.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: retired.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: scouting.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: storylines.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: teams.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: text_data.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: trades.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: weather.dat
2019-06-18 22:52:01 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 22:52:01 save_critical_database_files: Moved file: world.dat
2019-06-18 22:52:01 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 22:52:01 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:52:01 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:52:01 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:52:01 end_transaction: END TRANSACTION was successful.
2019-06-18 22:52:02 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 22:52:11 zip_single_file: Successfully zipped file
2019-06-18 22:52:11 save_critical_database_files: Saving names...
2019-06-18 22:52:11 save_critical_database_files: Saving players...
2019-06-18 22:52:14 save_critical_database_files: Saving coaches...
2019-06-18 22:52:14 save_critical_database_files: Saving teams...
2019-06-18 22:52:15 save_critical_database_files: Saving weather...
2019-06-18 22:52:15 save_critical_database_files: Saving ballparks...
2019-06-18 22:52:15 save_critical_database_files: Saving scouting sets...
2019-06-18 22:52:15 save_critical_database_files: Saving contract offers...
2019-06-18 22:52:15 save_critical_database_files: Saving trades...
2019-06-18 22:52:15 save_critical_database_files: Saving messages...
2019-06-18 22:52:15 save_messages: Saved message text files: 85
2019-06-18 22:52:15 save_critical_database_files: Saving human managers...
2019-06-18 22:52:15 save_critical_database_files: Saving faces...
2019-06-18 22:52:19 save_critical_database_files: Saving storylines...
2019-06-18 22:52:19 save_critical_database_files: Saving world...
2019-06-18 22:52:20 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 22:52:20 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 22:52:20 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 22:52:20 save_database: Saving news...
2019-06-18 22:52:20 save_database: Saving games in progress...
2019-06-18 22:52:20 save_database: Saving saved games list...
2019-06-18 22:52:23 start_storyline: Storyline started. ID: "Fun - Team films new TV Commercials" - total_usage_counter: 1
2019-06-18 22:52:23 create_storyline_msg: "" - Yomiuri Players Star in New Commercial
2019-06-18 22:52:23 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 72269;
2019-06-18 22:52:29 facegen: init_rendering
2019-06-18 22:52:29 facegen: init_rendering finished
2019-06-18 22:52:29 facegen: start render
2019-06-18 22:52:29 facegen count: 16
2019-06-18 22:52:29 facegen count: 0
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished first draw call
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished second draw call
2019-06-18 22:52:29 facegen count: 1
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished first draw call
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished second draw call
2019-06-18 22:52:29 facegen count: 2
2019-06-18 22:52:29 facegen count: 3
2019-06-18 22:52:29 facegen count: 4
2019-06-18 22:52:29 facegen count: 5
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished first draw call
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished second draw call
2019-06-18 22:52:29 facegen count: 6
2019-06-18 22:52:29 facegen count: 7
2019-06-18 22:52:29 facegen count: 8
2019-06-18 22:52:29 facegen count: 9
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished first draw call
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished second draw call
2019-06-18 22:52:29 facegen count: 10
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished first draw call
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished second draw call
2019-06-18 22:52:29 facegen count: 11
2019-06-18 22:52:29 facegen count: 12
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished first draw call
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished second draw call
2019-06-18 22:52:29 facegen count: 13
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished first draw call
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished second draw call
2019-06-18 22:52:29 facegen count: 14
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished first draw call
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished second draw call
2019-06-18 22:52:29 facegen count: 15
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished first draw call
2019-06-18 22:52:29 facegen: using shader
2019-06-18 22:52:29 facegen: finished second draw call
2019-06-18 22:52:29 facegen: finished all drawing
2019-06-18 22:52:29 facegen: finished render
2019-06-18 22:52:38 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 71264;
2019-06-18 22:52:41 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 71225;
2019-06-18 22:52:45 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs.png and added it to the cache
2019-06-18 22:52:45 facegen: init_rendering
2019-06-18 22:52:45 facegen: init_rendering finished
2019-06-18 22:52:45 facegen: start render
2019-06-18 22:52:45 facegen count: 16
2019-06-18 22:52:45 facegen count: 0
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished first draw call
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished second draw call
2019-06-18 22:52:45 facegen count: 1
2019-06-18 22:52:45 facegen count: 2
2019-06-18 22:52:45 facegen count: 3
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished first draw call
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished second draw call
2019-06-18 22:52:45 facegen count: 4
2019-06-18 22:52:45 facegen count: 5
2019-06-18 22:52:45 facegen count: 6
2019-06-18 22:52:45 facegen count: 7
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished first draw call
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished second draw call
2019-06-18 22:52:45 facegen count: 8
2019-06-18 22:52:45 facegen count: 9
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished first draw call
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished second draw call
2019-06-18 22:52:45 facegen count: 10
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished first draw call
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished second draw call
2019-06-18 22:52:45 facegen count: 11
2019-06-18 22:52:45 facegen count: 12
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished first draw call
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished second draw call
2019-06-18 22:52:45 facegen count: 13
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished first draw call
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished second draw call
2019-06-18 22:52:45 facegen count: 14
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished first draw call
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished second draw call
2019-06-18 22:52:45 facegen count: 15
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished first draw call
2019-06-18 22:52:45 facegen: using shader
2019-06-18 22:52:45 facegen: finished second draw call
2019-06-18 22:52:45 facegen: finished all drawing
2019-06-18 22:52:45 facegen: finished render
2019-06-18 22:52:54 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:52:54 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:52:54 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:52:54 end_transaction: END TRANSACTION was successful.
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 411 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 411 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 411 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 412 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 412 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 412 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 413 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 413 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 413 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 414 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 414 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 414 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 415 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 415 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 415 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 416 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 416 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 416 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 417 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 417 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 417 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 418 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 418 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 418 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 419 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 419 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 419 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 420 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 420 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 420 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 421 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 421 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 421 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 422 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 422 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 422 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 162 AND season < 2041;
2019-06-18 22:52:54 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 162 AND season < 2041;
2019-06-18 22:52:54 Schedule: League = [league redacted] League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Friday, March 28th, 2042
2019-06-18 22:52:54 Schedule: League = [league redacted] League - called by alter_schedule(), found alternative schedule file nippon_professional_baseball_league_int_c_2017.lsd l . Previously used file = nippon_professional_baseball_league_int_c_2016.lsd l
2019-06-18 22:52:54 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 07/19/2042
2019-06-18 22:52:54 Import_schedule: Schedule file provided a GAME item for the all star game, date = 07/19/2042
2019-06-18 22:52:55 Schedule: League = [league redacted] League - called by alter_schedule(), loaded schedule from nippon_professional_baseball_league_int_c_2017.lsd l . Previously used file = nippon_professional_baseball_league_int_c_2016.lsd l
2019-06-18 22:52:55 create_season_events: League = [league redacted] League - deleted season events
2019-06-18 22:52:55 make_allstar_game_events: League = [league redacted] League - deleted all star game events
2019-06-18 22:52:55 make_allstar_game_events: League = [league redacted] League - created all star game events, allstar_date= 07/19/2042
2019-06-18 22:52:55 create_season_events: League = [league redacted] League - created season events, start_date= 04/04/2042 , end_date= 10/14/2042
2019-06-18 22:52:55 Schedule: League = [league redacted] League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly.
2019-06-18 22:52:55 create_season_events: League = [league redacted] League - deleted season events
2019-06-18 22:52:55 make_allstar_game_events: League = [league redacted] League - deleted all star game events
2019-06-18 22:52:55 make_allstar_game_events: League = [league redacted] League - created all star game events, allstar_date= 07/19/2042
2019-06-18 22:52:55 create_season_events: League = [league redacted] League - created season events, start_date= 04/04/2042 , end_date= 10/14/2042
2019-06-18 22:53:40 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70818;
2019-06-18 22:53:59 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:53:59 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:53:59 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:53:59 end_transaction: END TRANSACTION was successful.
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 520 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 520 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 520 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 512 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 512 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 512 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 511 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 511 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 511 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 528 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 528 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 528 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 522 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 522 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 522 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 524 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 524 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 524 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 525 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 525 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 525 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 788 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 788 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 788 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 523 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 523 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 523 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 518 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 518 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 518 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 514 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 514 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 514 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 519 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 519 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 519 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 527 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 527 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 527 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 521 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 521 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 521 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 517 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 517 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 517 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 789 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 789 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 789 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 126 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 126 AND season < 2041;
2019-06-18 22:53:59 Schedule: League = Liga Mexicana de Beisbol - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Friday, April 4th, 2042
2019-06-18 22:53:59 Schedule: League = Liga Mexicana de Beisbol - called by alter_schedule(), found alternative schedule file liga_mexicana_de_beisbol_int_c_2018.lsdl . Previously used file = liga_mexicana_de_beisbol_int_c_2017.lsdl
2019-06-18 22:53:59 Import_schedule: Error: The number of 'Games Per Team' is 114. This does not match the number in your league settings, which is 113.
2019-06-18 22:53:59 Schedule: League = Liga Mexicana de Beisbol - called by alter_schedule(), tried to load schedule from liga_mexicana_de_beisbol_int_c_2018.lsdl , but failed. Previously used file = liga_mexicana_de_beisbol_int_c_2017.lsdl
2019-06-18 22:53:59 Schedule: League = Liga Mexicana de Beisbol - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now.
2019-06-18 22:53:59 create_season_events: League = Liga Mexicana de Beisbol - deleted season events
2019-06-18 22:53:59 make_allstar_game_events: League = Liga Mexicana de Beisbol - deleted all star game events
2019-06-18 22:53:59 make_allstar_game_events: League = Liga Mexicana de Beisbol - created all star game events, allstar_date= 06/22/2042
2019-06-18 22:53:59 create_season_events: League = Liga Mexicana de Beisbol - created season events, start_date= 04/04/2042 , end_date= 08/13/2042
2019-06-18 22:53:59 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:53:59 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:53:59 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:53:59 end_transaction: END TRANSACTION was successful.
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 442 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 442 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 442 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 448 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 448 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 448 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 446 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 446 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 446 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 445 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 445 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 445 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 444 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 444 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 444 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 443 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 443 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 443 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 441 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 441 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 441 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 440 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 440 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 440 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 439 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 439 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 439 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 459 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 459 AND season < 2041;
2019-06-18 22:53:59 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 459 AND season < 2041;
2019-06-18 22:54:00 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 119 AND season < 2041;
2019-06-18 22:54:00 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 119 AND season < 2041;
2019-06-18 22:54:00 Schedule: League = Korean Baseball Organization - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Friday, April 4th, 2042
2019-06-18 22:54:00 Schedule: League = Korean Baseball Organization - called by alter_schedule(), found alternative schedule file korean_baseball_organization_int_c_2017.lsdl . Previously used file = korean_baseball_organization_int_c_2016.lsdl
2019-06-18 22:54:00 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 07/20/2041
2019-06-18 22:54:00 Import_schedule: Schedule file provided a GAME item for the all star game, date = 07/19/2042
2019-06-18 22:54:00 Schedule: League = Korean Baseball Organization - called by alter_schedule(), loaded schedule from korean_baseball_organization_int_c_2017.lsdl . Previously used file = korean_baseball_organization_int_c_2016.lsdl
2019-06-18 22:54:00 create_season_events: League = Korean Baseball Organization - deleted season events
2019-06-18 22:54:00 create_season_events: League = Korean Baseball Organization - created season events, start_date= 04/04/2042 , end_date= 09/21/2042
2019-06-18 22:54:00 Schedule: League = Korean Baseball Organization - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly.
2019-06-18 22:54:00 create_season_events: League = Korean Baseball Organization - deleted season events
2019-06-18 22:54:00 create_season_events: League = Korean Baseball Organization - created season events, start_date= 04/04/2042 , end_date= 09/21/2042
2019-06-18 22:54:00 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70758;
2019-06-18 22:54:00 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 70722;
2019-06-18 22:54:17 facegen: init_rendering
2019-06-18 22:54:17 facegen: init_rendering finished
2019-06-18 22:54:17 facegen: start render
2019-06-18 22:54:17 facegen count: 16
2019-06-18 22:54:17 facegen count: 0
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished first draw call
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished second draw call
2019-06-18 22:54:17 facegen count: 1
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished first draw call
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished second draw call
2019-06-18 22:54:17 facegen count: 2
2019-06-18 22:54:17 facegen count: 3
2019-06-18 22:54:17 facegen count: 4
2019-06-18 22:54:17 facegen count: 5
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished first draw call
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished second draw call
2019-06-18 22:54:17 facegen count: 6
2019-06-18 22:54:17 facegen count: 7
2019-06-18 22:54:17 facegen count: 8
2019-06-18 22:54:17 facegen count: 9
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished first draw call
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished second draw call
2019-06-18 22:54:17 facegen count: 10
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished first draw call
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished second draw call
2019-06-18 22:54:17 facegen count: 11
2019-06-18 22:54:17 facegen count: 12
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished first draw call
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished second draw call
2019-06-18 22:54:17 facegen count: 13
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished first draw call
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished second draw call
2019-06-18 22:54:17 facegen count: 14
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished first draw call
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished second draw call
2019-06-18 22:54:17 facegen count: 15
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished first draw call
2019-06-18 22:54:17 facegen: using shader
2019-06-18 22:54:17 facegen: finished second draw call
2019-06-18 22:54:17 facegen: finished all drawing
2019-06-18 22:54:17 facegen: finished render
2019-06-18 22:54:18 facegen: init_rendering
2019-06-18 22:54:18 facegen: init_rendering finished
2019-06-18 22:54:18 facegen: start render
2019-06-18 22:54:18 facegen count: 16
2019-06-18 22:54:18 facegen count: 0
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished first draw call
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished second draw call
2019-06-18 22:54:18 facegen count: 1
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished first draw call
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished second draw call
2019-06-18 22:54:18 facegen count: 2
2019-06-18 22:54:18 facegen count: 3
2019-06-18 22:54:18 facegen count: 4
2019-06-18 22:54:18 facegen count: 5
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished first draw call
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished second draw call
2019-06-18 22:54:18 facegen count: 6
2019-06-18 22:54:18 facegen count: 7
2019-06-18 22:54:18 facegen count: 8
2019-06-18 22:54:18 facegen count: 9
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished first draw call
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished second draw call
2019-06-18 22:54:18 facegen count: 10
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished first draw call
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished second draw call
2019-06-18 22:54:18 facegen count: 11
2019-06-18 22:54:18 facegen count: 12
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished first draw call
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished second draw call
2019-06-18 22:54:18 facegen count: 13
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished first draw call
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished second draw call
2019-06-18 22:54:18 facegen count: 14
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished first draw call
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished second draw call
2019-06-18 22:54:18 facegen count: 15
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished first draw call
2019-06-18 22:54:18 facegen: using shader
2019-06-18 22:54:18 facegen: finished second draw call
2019-06-18 22:54:18 facegen: finished all drawing
2019-06-18 22:54:18 facegen: finished render
2019-06-18 22:54:43 facegen: init_rendering
2019-06-18 22:54:43 facegen: init_rendering finished
2019-06-18 22:54:43 facegen: start render
2019-06-18 22:54:43 facegen count: 16
2019-06-18 22:54:43 facegen count: 0
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished first draw call
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished second draw call
2019-06-18 22:54:43 facegen count: 1
2019-06-18 22:54:43 facegen count: 2
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished first draw call
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished second draw call
2019-06-18 22:54:43 facegen count: 3
2019-06-18 22:54:43 facegen count: 4
2019-06-18 22:54:43 facegen count: 5
2019-06-18 22:54:43 facegen count: 6
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished first draw call
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished second draw call
2019-06-18 22:54:43 facegen count: 7
2019-06-18 22:54:43 facegen count: 8
2019-06-18 22:54:43 facegen count: 9
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished first draw call
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished second draw call
2019-06-18 22:54:43 facegen count: 10
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished first draw call
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished second draw call
2019-06-18 22:54:43 facegen count: 11
2019-06-18 22:54:43 facegen count: 12
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished first draw call
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished second draw call
2019-06-18 22:54:43 facegen count: 13
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished first draw call
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished second draw call
2019-06-18 22:54:43 facegen count: 14
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished first draw call
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished second draw call
2019-06-18 22:54:43 facegen count: 15
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished first draw call
2019-06-18 22:54:43 facegen: using shader
2019-06-18 22:54:43 facegen: finished second draw call
2019-06-18 22:54:43 facegen: finished all drawing
2019-06-18 22:54:43 facegen: finished render
2019-06-18 22:54:49 start_storyline: Storyline started. ID: "Player Attends Charity Gala and Takes a Fall" - total_usage_counter: 1
2019-06-18 22:54:49 create_storyline_msg: "" - Charity Gala Fall - Mezquita Shaken Up
2019-06-18 22:54:50 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69780;
2019-06-18 22:54:51 start_storyline: Storyline started. ID: "Household - Outdoor" - total_usage_counter: 2
2019-06-18 22:54:51 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69759;
2019-06-18 22:54:52 create_storyline_msg: "" - Yomiuri Commercial Pulled Off the Air
2019-06-18 22:54:52 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 22:54:52 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 22:54:52 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 22:54:52 end_transaction: END TRANSACTION was successful.
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 33 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 33 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 33 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 34 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 34 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 34 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 48 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 48 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 48 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 59 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 59 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 59 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 40 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 40 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 40 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 35 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 35 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 35 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 38 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 38 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 38 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 43 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 43 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 43 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 58 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 58 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 58 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 39 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 39 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 39 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 44 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 44 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 44 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 50 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 50 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 50 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 54 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 54 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 54 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 793 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 793 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 793 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 42 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 42 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 42 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 49 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 49 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 49 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 51 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 51 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 51 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 60 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 60 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 60 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 32 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 32 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 32 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 41 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 41 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 41 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 36 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 36 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 36 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 46 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 46 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 46 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 52 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 52 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 52 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 56 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 56 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 56 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 37 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 37 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 37 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 31 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 31 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 31 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 45 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 45 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 45 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 53 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 53 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 53 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 55 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 55 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 55 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 57 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 57 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 57 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 145 AND season < 2041;
2019-06-18 22:54:53 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 145 AND season < 2041;
2019-06-18 22:54:53 Schedule: League = Major League Baseball - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Monday, April 7th, 2042
2019-06-18 22:54:53 Schedule: League = Major League Baseball - called by alter_schedule(), found alternative schedule file ily_bgn_g162_sl1_d3_t5_t5_t5_sl2_d3_t5_t5_t5 _c_final.lsdl . Previously used file = ily_bgn_g162_sl1_d3_t5_t5_t5_sl2_d3_t5_t5_t5.lsdl
2019-06-18 22:54:53 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 07/18/2042
2019-06-18 22:54:53 Import_schedule: Schedule file provided a GAME item for the all star game, date = 07/18/2042
2019-06-18 22:54:53 Schedule: League = Major League Baseball - called by alter_schedule(), loaded schedule from ily_bgn_g162_sl1_d3_t5_t5_t5_sl2_d3_t5_t5_t5 _c_final.lsdl . Previously used file = ily_bgn_g162_sl1_d3_t5_t5_t5_sl2_d3_t5_t5_t5.lsdl
2019-06-18 22:54:53 create_season_events: League = Major League Baseball - deleted season events
2019-06-18 22:54:53 make_allstar_game_events: League = Major League Baseball - deleted all star game events
2019-06-18 22:54:53 make_allstar_game_events: League = Major League Baseball - created all star game events, allstar_date= 07/18/2042
2019-06-18 22:54:53 create_season_events: League = Major League Baseball - created season events, start_date= 03/30/2042 , end_date= 10/01/2042
2019-06-18 22:54:53 Schedule: League = Major League Baseball - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly.
2019-06-18 22:54:53 create_season_events: League = Major League Baseball - deleted season events
2019-06-18 22:54:53 make_allstar_game_events: League = Major League Baseball - deleted all star game events
2019-06-18 22:54:53 make_allstar_game_events: League = Major League Baseball - created all star game events, allstar_date= 07/18/2042
2019-06-18 22:54:53 create_season_events: League = Major League Baseball - created season events, start_date= 03/30/2042 , end_date= 10/01/2042
2019-06-18 22:54:55 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69082;
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_small.png and added it to the cache
2019-06-18 22:54:56 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache
2019-06-18 22:55:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:55:09 facegen: init_rendering
2019-06-18 22:55:09 facegen: init_rendering finished
2019-06-18 22:55:09 facegen: start render
2019-06-18 22:55:09 facegen count: 16
2019-06-18 22:55:09 facegen count: 0
2019-06-18 22:55:09 facegen: using shader
2019-06-18 22:55:09 facegen: finished first draw call
2019-06-18 22:55:09 facegen: using shader
2019-06-18 22:55:09 facegen: finished second draw call
2019-06-18 22:55:09 facegen count: 1
2019-06-18 22:55:09 facegen: using shader
2019-06-18 22:55:09 facegen: finished first draw call
2019-06-18 22:55:09 facegen: using shader
2019-06-18 22:55:09 facegen: finished second draw call
2019-06-18 22:55:09 facegen count: 2
2019-06-18 22:55:09 facegen count: 3
2019-06-18 22:55:09 facegen count: 4
2019-06-18 22:55:09 facegen count: 5
2019-06-18 22:55:09 facegen: using shader
2019-06-18 22:55:09 facegen: finished first draw call
2019-06-18 22:55:09 facegen: using shader
2019-06-18 22:55:09 facegen: finished second draw call
2019-06-18 22:55:09 facegen count: 6
2019-06-18 22:55:09 facegen count: 7
2019-06-18 22:55:09 facegen count: 8
2019-06-18 22:55:09 facegen count: 9
2019-06-18 22:55:09 facegen: using shader
2019-06-18 22:55:09 facegen: finished first draw call
2019-06-18 22:55:09 facegen: using shader
2019-06-18 22:55:09 facegen: finished second draw call
2019-06-18 22:55:09 facegen count: 10
2019-06-18 22:55:09 facegen: using shader
2019-06-18 22:55:09 facegen: finished first draw call
2019-06-18 22:55:09 facegen: using shader
2019-06-18 22:55:09 facegen: finished second draw call
2019-06-18 22:55:10 facegen count: 11
2019-06-18 22:55:10 facegen count: 12
2019-06-18 22:55:10 facegen: using shader
2019-06-18 22:55:10 facegen: finished first draw call
2019-06-18 22:55:10 facegen: using shader
2019-06-18 22:55:10 facegen: finished second draw call
2019-06-18 22:55:10 facegen count: 13
2019-06-18 22:55:10 facegen: using shader
2019-06-18 22:55:10 facegen: finished first draw call
2019-06-18 22:55:10 facegen: using shader
2019-06-18 22:55:10 facegen: finished second draw call
2019-06-18 22:55:10 facegen count: 14
2019-06-18 22:55:10 facegen: using shader
2019-06-18 22:55:10 facegen: finished first draw call
2019-06-18 22:55:10 facegen: using shader
2019-06-18 22:55:10 facegen: finished second draw call
2019-06-18 22:55:10 facegen count: 15
2019-06-18 22:55:10 facegen: using shader
2019-06-18 22:55:10 facegen: finished first draw call
2019-06-18 22:55:10 facegen: using shader
2019-06-18 22:55:10 facegen: finished second draw call
2019-06-18 22:55:10 facegen: finished all drawing
2019-06-18 22:55:10 facegen: finished render
2019-06-18 22:55:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:55:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 22:55:47 facegen: init_rendering
2019-06-18 22:55:47 facegen: init_rendering finished
2019-06-18 22:55:47 facegen: start render
2019-06-18 22:55:47 facegen count: 16
2019-06-18 22:55:47 facegen count: 0
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished first draw call
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished second draw call
2019-06-18 22:55:47 facegen count: 1
2019-06-18 22:55:47 facegen count: 2
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished first draw call
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished second draw call
2019-06-18 22:55:47 facegen count: 3
2019-06-18 22:55:47 facegen count: 4
2019-06-18 22:55:47 facegen count: 5
2019-06-18 22:55:47 facegen count: 6
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished first draw call
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished second draw call
2019-06-18 22:55:47 facegen count: 7
2019-06-18 22:55:47 facegen count: 8
2019-06-18 22:55:47 facegen count: 9
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished first draw call
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished second draw call
2019-06-18 22:55:47 facegen count: 10
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished first draw call
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished second draw call
2019-06-18 22:55:47 facegen count: 11
2019-06-18 22:55:47 facegen count: 12
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished first draw call
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished second draw call
2019-06-18 22:55:47 facegen count: 13
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished first draw call
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished second draw call
2019-06-18 22:55:47 facegen count: 14
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished first draw call
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished second draw call
2019-06-18 22:55:47 facegen count: 15
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished first draw call
2019-06-18 22:55:47 facegen: using shader
2019-06-18 22:55:47 facegen: finished second draw call
2019-06-18 22:55:47 facegen: finished all drawing
2019-06-18 22:55:47 facegen: finished render
2019-06-18 22:56:43 facegen: init_rendering
2019-06-18 22:56:43 facegen: init_rendering finished
2019-06-18 22:56:43 facegen: start render
2019-06-18 22:56:43 facegen count: 16
2019-06-18 22:56:43 facegen count: 0
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished first draw call
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished second draw call
2019-06-18 22:56:43 facegen count: 1
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished first draw call
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished second draw call
2019-06-18 22:56:43 facegen count: 2
2019-06-18 22:56:43 facegen count: 3
2019-06-18 22:56:43 facegen count: 4
2019-06-18 22:56:43 facegen count: 5
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished first draw call
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished second draw call
2019-06-18 22:56:43 facegen count: 6
2019-06-18 22:56:43 facegen count: 7
2019-06-18 22:56:43 facegen count: 8
2019-06-18 22:56:43 facegen count: 9
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished first draw call
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished second draw call
2019-06-18 22:56:43 facegen count: 10
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished first draw call
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished second draw call
2019-06-18 22:56:43 facegen count: 11
2019-06-18 22:56:43 facegen count: 12
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished first draw call
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished second draw call
2019-06-18 22:56:43 facegen count: 13
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished first draw call
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished second draw call
2019-06-18 22:56:43 facegen count: 14
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished first draw call
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished second draw call
2019-06-18 22:56:43 facegen count: 15
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished first draw call
2019-06-18 22:56:43 facegen: using shader
2019-06-18 22:56:43 facegen: finished second draw call
2019-06-18 22:56:43 facegen: finished all drawing
2019-06-18 22:56:43 facegen: finished render
2019-06-18 22:59:34 start_storyline: Storyline started. ID: "Team Chemistry - Team Cancer Causes Issue" - total_usage_counter: 2
2019-06-18 22:59:37 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69065;
2019-06-18 22:59:38 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 6
2019-06-18 22:59:38 create_storyline_msg: "" - Abud Trips Running Up Stairs, May Miss Time
2019-06-18 22:59:38 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69064;
2019-06-18 22:59:38 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69055;
2019-06-18 23:00:00 facegen: init_rendering
2019-06-18 23:00:00 facegen: init_rendering finished
2019-06-18 23:00:00 facegen: start render
2019-06-18 23:00:00 facegen count: 16
2019-06-18 23:00:00 facegen count: 0
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished first draw call
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished second draw call
2019-06-18 23:00:00 facegen count: 1
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished first draw call
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished second draw call
2019-06-18 23:00:00 facegen count: 2
2019-06-18 23:00:00 facegen count: 3
2019-06-18 23:00:00 facegen count: 4
2019-06-18 23:00:00 facegen count: 5
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished first draw call
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished second draw call
2019-06-18 23:00:00 facegen count: 6
2019-06-18 23:00:00 facegen count: 7
2019-06-18 23:00:00 facegen count: 8
2019-06-18 23:00:00 facegen count: 9
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished first draw call
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished second draw call
2019-06-18 23:00:00 facegen count: 10
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished first draw call
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished second draw call
2019-06-18 23:00:00 facegen count: 11
2019-06-18 23:00:00 facegen count: 12
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished first draw call
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished second draw call
2019-06-18 23:00:00 facegen count: 13
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished first draw call
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished second draw call
2019-06-18 23:00:00 facegen count: 14
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished first draw call
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished second draw call
2019-06-18 23:00:00 facegen count: 15
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished first draw call
2019-06-18 23:00:00 facegen: using shader
2019-06-18 23:00:00 facegen: finished second draw call
2019-06-18 23:00:00 facegen: finished all drawing
2019-06-18 23:00:00 facegen: finished render
2019-06-18 23:00:03 facegen: init_rendering
2019-06-18 23:00:03 facegen: init_rendering finished
2019-06-18 23:00:03 facegen: start render
2019-06-18 23:00:03 facegen count: 16
2019-06-18 23:00:03 facegen count: 0
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished first draw call
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished second draw call
2019-06-18 23:00:03 facegen count: 1
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished first draw call
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished second draw call
2019-06-18 23:00:03 facegen count: 2
2019-06-18 23:00:03 facegen count: 3
2019-06-18 23:00:03 facegen count: 4
2019-06-18 23:00:03 facegen count: 5
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished first draw call
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished second draw call
2019-06-18 23:00:03 facegen count: 6
2019-06-18 23:00:03 facegen count: 7
2019-06-18 23:00:03 facegen count: 8
2019-06-18 23:00:03 facegen count: 9
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished first draw call
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished second draw call
2019-06-18 23:00:03 facegen count: 10
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished first draw call
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished second draw call
2019-06-18 23:00:03 facegen count: 11
2019-06-18 23:00:03 facegen count: 12
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished first draw call
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished second draw call
2019-06-18 23:00:03 facegen count: 13
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished first draw call
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished second draw call
2019-06-18 23:00:03 facegen count: 14
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished first draw call
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished second draw call
2019-06-18 23:00:03 facegen count: 15
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished first draw call
2019-06-18 23:00:03 facegen: using shader
2019-06-18 23:00:03 facegen: finished second draw call
2019-06-18 23:00:03 facegen: finished all drawing
2019-06-18 23:00:03 facegen: finished render
2019-06-18 23:00:06 facegen: init_rendering
2019-06-18 23:00:06 facegen: init_rendering finished
2019-06-18 23:00:06 facegen: start render
2019-06-18 23:00:06 facegen count: 16
2019-06-18 23:00:06 facegen count: 0
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished first draw call
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished second draw call
2019-06-18 23:00:06 facegen count: 1
2019-06-18 23:00:06 facegen count: 2
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished first draw call
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished second draw call
2019-06-18 23:00:06 facegen count: 3
2019-06-18 23:00:06 facegen count: 4
2019-06-18 23:00:06 facegen count: 5
2019-06-18 23:00:06 facegen count: 6
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished first draw call
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished second draw call
2019-06-18 23:00:06 facegen count: 7
2019-06-18 23:00:06 facegen count: 8
2019-06-18 23:00:06 facegen count: 9
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished first draw call
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished second draw call
2019-06-18 23:00:06 facegen count: 10
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished first draw call
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished second draw call
2019-06-18 23:00:06 facegen count: 11
2019-06-18 23:00:06 facegen count: 12
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished first draw call
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished second draw call
2019-06-18 23:00:06 facegen count: 13
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished first draw call
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished second draw call
2019-06-18 23:00:06 facegen count: 14
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished first draw call
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished second draw call
2019-06-18 23:00:06 facegen count: 15
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished first draw call
2019-06-18 23:00:06 facegen: using shader
2019-06-18 23:00:06 facegen: finished second draw call
2019-06-18 23:00:06 facegen: finished all drawing
2019-06-18 23:00:06 facegen: finished render
2019-06-18 23:00:09 facegen: init_rendering
2019-06-18 23:00:09 facegen: init_rendering finished
2019-06-18 23:00:09 facegen: start render
2019-06-18 23:00:09 facegen count: 16
2019-06-18 23:00:09 facegen count: 0
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished first draw call
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished second draw call
2019-06-18 23:00:09 facegen count: 1
2019-06-18 23:00:09 facegen count: 2
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished first draw call
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished second draw call
2019-06-18 23:00:09 facegen count: 3
2019-06-18 23:00:09 facegen count: 4
2019-06-18 23:00:09 facegen count: 5
2019-06-18 23:00:09 facegen count: 6
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished first draw call
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished second draw call
2019-06-18 23:00:09 facegen count: 7
2019-06-18 23:00:09 facegen count: 8
2019-06-18 23:00:09 facegen count: 9
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished first draw call
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished second draw call
2019-06-18 23:00:09 facegen count: 10
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished first draw call
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished second draw call
2019-06-18 23:00:09 facegen count: 11
2019-06-18 23:00:09 facegen count: 12
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished first draw call
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished second draw call
2019-06-18 23:00:09 facegen count: 13
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished first draw call
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished second draw call
2019-06-18 23:00:09 facegen count: 14
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished first draw call
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished second draw call
2019-06-18 23:00:09 facegen count: 15
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished first draw call
2019-06-18 23:00:09 facegen: using shader
2019-06-18 23:00:09 facegen: finished second draw call
2019-06-18 23:00:09 facegen: finished all drawing
2019-06-18 23:00:09 facegen: finished render
2019-06-18 23:00:12 facegen: init_rendering
2019-06-18 23:00:12 facegen: init_rendering finished
2019-06-18 23:00:12 facegen: start render
2019-06-18 23:00:12 facegen count: 16
2019-06-18 23:00:12 facegen count: 0
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished first draw call
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished second draw call
2019-06-18 23:00:12 facegen count: 1
2019-06-18 23:00:12 facegen count: 2
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished first draw call
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished second draw call
2019-06-18 23:00:12 facegen count: 3
2019-06-18 23:00:12 facegen count: 4
2019-06-18 23:00:12 facegen count: 5
2019-06-18 23:00:12 facegen count: 6
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished first draw call
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished second draw call
2019-06-18 23:00:12 facegen count: 7
2019-06-18 23:00:12 facegen count: 8
2019-06-18 23:00:12 facegen count: 9
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished first draw call
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished second draw call
2019-06-18 23:00:12 facegen count: 10
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished first draw call
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished second draw call
2019-06-18 23:00:12 facegen count: 11
2019-06-18 23:00:12 facegen count: 12
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished first draw call
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished second draw call
2019-06-18 23:00:12 facegen count: 13
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished first draw call
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished second draw call
2019-06-18 23:00:12 facegen count: 14
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished first draw call
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished second draw call
2019-06-18 23:00:12 facegen count: 15
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished first draw call
2019-06-18 23:00:12 facegen: using shader
2019-06-18 23:00:12 facegen: finished second draw call
2019-06-18 23:00:12 facegen: finished all drawing
2019-06-18 23:00:12 facegen: finished render
2019-06-18 23:00:30 facegen: init_rendering
2019-06-18 23:00:30 facegen: init_rendering finished
2019-06-18 23:00:30 facegen: start render
2019-06-18 23:00:30 facegen count: 16
2019-06-18 23:00:30 facegen count: 0
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 1
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 2
2019-06-18 23:00:30 facegen count: 3
2019-06-18 23:00:30 facegen count: 4
2019-06-18 23:00:30 facegen count: 5
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 6
2019-06-18 23:00:30 facegen count: 7
2019-06-18 23:00:30 facegen count: 8
2019-06-18 23:00:30 facegen count: 9
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 10
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 11
2019-06-18 23:00:30 facegen count: 12
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 13
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 14
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 15
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen: finished all drawing
2019-06-18 23:00:30 facegen: finished render
2019-06-18 23:00:30 facegen: init_rendering
2019-06-18 23:00:30 facegen: init_rendering finished
2019-06-18 23:00:30 facegen: start render
2019-06-18 23:00:30 facegen count: 16
2019-06-18 23:00:30 facegen count: 0
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 1
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 2
2019-06-18 23:00:30 facegen count: 3
2019-06-18 23:00:30 facegen count: 4
2019-06-18 23:00:30 facegen count: 5
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 6
2019-06-18 23:00:30 facegen count: 7
2019-06-18 23:00:30 facegen count: 8
2019-06-18 23:00:30 facegen count: 9
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 10
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 11
2019-06-18 23:00:30 facegen count: 12
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 13
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 14
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 15
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen: finished all drawing
2019-06-18 23:00:30 facegen: finished render
2019-06-18 23:00:30 facegen: init_rendering
2019-06-18 23:00:30 facegen: init_rendering finished
2019-06-18 23:00:30 facegen: start render
2019-06-18 23:00:30 facegen count: 16
2019-06-18 23:00:30 facegen count: 0
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 1
2019-06-18 23:00:30 facegen count: 2
2019-06-18 23:00:30 facegen count: 3
2019-06-18 23:00:30 facegen count: 4
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 5
2019-06-18 23:00:30 facegen count: 6
2019-06-18 23:00:30 facegen count: 7
2019-06-18 23:00:30 facegen count: 8
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 9
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 10
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 11
2019-06-18 23:00:30 facegen count: 12
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 13
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 14
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 15
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen: finished all drawing
2019-06-18 23:00:30 facegen: finished render
2019-06-18 23:00:30 facegen: init_rendering
2019-06-18 23:00:30 facegen: init_rendering finished
2019-06-18 23:00:30 facegen: start render
2019-06-18 23:00:30 facegen count: 16
2019-06-18 23:00:30 facegen count: 0
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 1
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 2
2019-06-18 23:00:30 facegen count: 3
2019-06-18 23:00:30 facegen count: 4
2019-06-18 23:00:30 facegen count: 5
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 6
2019-06-18 23:00:30 facegen count: 7
2019-06-18 23:00:30 facegen count: 8
2019-06-18 23:00:30 facegen count: 9
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 10
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 11
2019-06-18 23:00:30 facegen count: 12
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 13
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 14
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen count: 15
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished first draw call
2019-06-18 23:00:30 facegen: using shader
2019-06-18 23:00:30 facegen: finished second draw call
2019-06-18 23:00:30 facegen: finished all drawing
2019-06-18 23:00:30 facegen: finished render
2019-06-18 23:00:31 facegen: init_rendering
2019-06-18 23:00:31 facegen: init_rendering finished
2019-06-18 23:00:31 facegen: start render
2019-06-18 23:00:31 facegen count: 16
2019-06-18 23:00:31 facegen count: 0
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 1
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 2
2019-06-18 23:00:31 facegen count: 3
2019-06-18 23:00:31 facegen count: 4
2019-06-18 23:00:31 facegen count: 5
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 6
2019-06-18 23:00:31 facegen count: 7
2019-06-18 23:00:31 facegen count: 8
2019-06-18 23:00:31 facegen count: 9
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 10
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 11
2019-06-18 23:00:31 facegen count: 12
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 13
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 14
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 15
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen: finished all drawing
2019-06-18 23:00:31 facegen: finished render
2019-06-18 23:00:31 facegen: init_rendering
2019-06-18 23:00:31 facegen: init_rendering finished
2019-06-18 23:00:31 facegen: start render
2019-06-18 23:00:31 facegen count: 16
2019-06-18 23:00:31 facegen count: 0
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 1
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 2
2019-06-18 23:00:31 facegen count: 3
2019-06-18 23:00:31 facegen count: 4
2019-06-18 23:00:31 facegen count: 5
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 6
2019-06-18 23:00:31 facegen count: 7
2019-06-18 23:00:31 facegen count: 8
2019-06-18 23:00:31 facegen count: 9
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 10
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 11
2019-06-18 23:00:31 facegen count: 12
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 13
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 14
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 15
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen: finished all drawing
2019-06-18 23:00:31 facegen: finished render
2019-06-18 23:00:31 facegen: init_rendering
2019-06-18 23:00:31 facegen: init_rendering finished
2019-06-18 23:00:31 facegen: start render
2019-06-18 23:00:31 facegen count: 16
2019-06-18 23:00:31 facegen count: 0
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 1
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 2
2019-06-18 23:00:31 facegen count: 3
2019-06-18 23:00:31 facegen count: 4
2019-06-18 23:00:31 facegen count: 5
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 6
2019-06-18 23:00:31 facegen count: 7
2019-06-18 23:00:31 facegen count: 8
2019-06-18 23:00:31 facegen count: 9
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 10
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 11
2019-06-18 23:00:31 facegen count: 12
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 13
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 14
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 15
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen: finished all drawing
2019-06-18 23:00:31 facegen: finished render
2019-06-18 23:00:31 facegen: init_rendering
2019-06-18 23:00:31 facegen: init_rendering finished
2019-06-18 23:00:31 facegen: start render
2019-06-18 23:00:31 facegen count: 16
2019-06-18 23:00:31 facegen count: 0
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 1
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 2
2019-06-18 23:00:31 facegen count: 3
2019-06-18 23:00:31 facegen count: 4
2019-06-18 23:00:31 facegen count: 5
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 6
2019-06-18 23:00:31 facegen count: 7
2019-06-18 23:00:31 facegen count: 8
2019-06-18 23:00:31 facegen count: 9
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 10
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 11
2019-06-18 23:00:31 facegen count: 12
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 13
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 14
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 15
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen: finished all drawing
2019-06-18 23:00:31 facegen: finished render
2019-06-18 23:00:31 facegen: init_rendering
2019-06-18 23:00:31 facegen: init_rendering finished
2019-06-18 23:00:31 facegen: start render
2019-06-18 23:00:31 facegen count: 16
2019-06-18 23:00:31 facegen count: 0
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 1
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 2
2019-06-18 23:00:31 facegen count: 3
2019-06-18 23:00:31 facegen count: 4
2019-06-18 23:00:31 facegen count: 5
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 6
2019-06-18 23:00:31 facegen count: 7
2019-06-18 23:00:31 facegen count: 8
2019-06-18 23:00:31 facegen count: 9
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 10
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 11
2019-06-18 23:00:31 facegen count: 12
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 13
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 14
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 15
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen: finished all drawing
2019-06-18 23:00:31 facegen: finished render
2019-06-18 23:00:31 facegen: init_rendering
2019-06-18 23:00:31 facegen: init_rendering finished
2019-06-18 23:00:31 facegen: start render
2019-06-18 23:00:31 facegen count: 16
2019-06-18 23:00:31 facegen count: 0
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 1
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 2
2019-06-18 23:00:31 facegen count: 3
2019-06-18 23:00:31 facegen count: 4
2019-06-18 23:00:31 facegen count: 5
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 6
2019-06-18 23:00:31 facegen count: 7
2019-06-18 23:00:31 facegen count: 8
2019-06-18 23:00:31 facegen count: 9
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 10
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 11
2019-06-18 23:00:31 facegen count: 12
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 13
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 14
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 15
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen: finished all drawing
2019-06-18 23:00:31 facegen: finished render
2019-06-18 23:00:31 facegen: init_rendering
2019-06-18 23:00:31 facegen: init_rendering finished
2019-06-18 23:00:31 facegen: start render
2019-06-18 23:00:31 facegen count: 16
2019-06-18 23:00:31 facegen count: 0
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 1
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 2
2019-06-18 23:00:31 facegen count: 3
2019-06-18 23:00:31 facegen count: 4
2019-06-18 23:00:31 facegen count: 5
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 6
2019-06-18 23:00:31 facegen count: 7
2019-06-18 23:00:31 facegen count: 8
2019-06-18 23:00:31 facegen count: 9
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 10
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 11
2019-06-18 23:00:31 facegen count: 12
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 13
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 14
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen count: 15
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished first draw call
2019-06-18 23:00:31 facegen: using shader
2019-06-18 23:00:31 facegen: finished second draw call
2019-06-18 23:00:31 facegen: finished all drawing
2019-06-18 23:00:31 facegen: finished render
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/houston_astros_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_francisco_giants_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cleveland_indians_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oakland_athletics_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/miami_marlins_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_yankees_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/philadelphia_phillies_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/pittsburgh_pirates_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_dodgers_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_white_sox_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/arizona_diamondbacks_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/los_angeles_angels_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/seattle_mariners_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/milwaukee_brewers_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/boston_red_sox_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/washington_nationals_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/atlanta_braves_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/colorado_rockies_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/chicago_cubs_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toronto_blue_jays_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/st_louis_cardinals_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_orioles_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/cincinnati_reds_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/san_diego_padres_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/new_york_mets_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/texas_rangers_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/oklahoma_city_outlaws_small.png and added it to the cache
2019-06-18 23:00:44 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/kansas_city_royals_small.png and added it to the cache
2019-06-18 23:00:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/columbus_clippers.png and added it to the cache
2019-06-18 23:00:46 facegen: init_rendering
2019-06-18 23:00:46 facegen: init_rendering finished
2019-06-18 23:00:46 facegen: start render
2019-06-18 23:00:46 facegen count: 16
2019-06-18 23:00:46 facegen count: 0
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished first draw call
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished second draw call
2019-06-18 23:00:46 facegen count: 1
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished first draw call
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished second draw call
2019-06-18 23:00:46 facegen count: 2
2019-06-18 23:00:46 facegen count: 3
2019-06-18 23:00:46 facegen count: 4
2019-06-18 23:00:46 facegen count: 5
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished first draw call
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished second draw call
2019-06-18 23:00:46 facegen count: 6
2019-06-18 23:00:46 facegen count: 7
2019-06-18 23:00:46 facegen count: 8
2019-06-18 23:00:46 facegen count: 9
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished first draw call
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished second draw call
2019-06-18 23:00:46 facegen count: 10
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished first draw call
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished second draw call
2019-06-18 23:00:46 facegen count: 11
2019-06-18 23:00:46 facegen count: 12
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished first draw call
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished second draw call
2019-06-18 23:00:46 facegen count: 13
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished first draw call
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished second draw call
2019-06-18 23:00:46 facegen count: 14
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished first draw call
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished second draw call
2019-06-18 23:00:46 facegen count: 15
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished first draw call
2019-06-18 23:00:46 facegen: using shader
2019-06-18 23:00:46 facegen: finished second draw call
2019-06-18 23:00:46 facegen: finished all drawing
2019-06-18 23:00:46 facegen: finished render
2019-06-18 23:00:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/toledo_mud_hens.png and added it to the cache
2019-06-18 23:00:47 facegen: init_rendering
2019-06-18 23:00:47 facegen: init_rendering finished
2019-06-18 23:00:47 facegen: start render
2019-06-18 23:00:47 facegen count: 16
2019-06-18 23:00:47 facegen count: 0
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished first draw call
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished second draw call
2019-06-18 23:00:47 facegen count: 1
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished first draw call
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished second draw call
2019-06-18 23:00:47 facegen count: 2
2019-06-18 23:00:47 facegen count: 3
2019-06-18 23:00:47 facegen count: 4
2019-06-18 23:00:47 facegen count: 5
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished first draw call
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished second draw call
2019-06-18 23:00:47 facegen count: 6
2019-06-18 23:00:47 facegen count: 7
2019-06-18 23:00:47 facegen count: 8
2019-06-18 23:00:47 facegen count: 9
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished first draw call
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished second draw call
2019-06-18 23:00:47 facegen count: 10
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished first draw call
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished second draw call
2019-06-18 23:00:47 facegen count: 11
2019-06-18 23:00:47 facegen count: 12
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished first draw call
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished second draw call
2019-06-18 23:00:47 facegen count: 13
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished first draw call
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished second draw call
2019-06-18 23:00:47 facegen count: 14
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished first draw call
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished second draw call
2019-06-18 23:00:47 facegen count: 15
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished first draw call
2019-06-18 23:00:47 facegen: using shader
2019-06-18 23:00:47 facegen: finished second draw call
2019-06-18 23:00:47 facegen: finished all drawing
2019-06-18 23:00:47 facegen: finished render
2019-06-18 23:01:06 online backend - message: {
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2019-06-18 23:01:39 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/baltimore_(dsl)_orioles_1.png and added it to the cache
2019-06-18 23:01:39 facegen: init_rendering
2019-06-18 23:01:39 facegen: init_rendering finished
2019-06-18 23:01:39 facegen: start render
2019-06-18 23:01:39 facegen count: 16
2019-06-18 23:01:39 facegen count: 0
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished first draw call
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished second draw call
2019-06-18 23:01:39 facegen count: 1
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished first draw call
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished second draw call
2019-06-18 23:01:39 facegen count: 2
2019-06-18 23:01:39 facegen count: 3
2019-06-18 23:01:39 facegen count: 4
2019-06-18 23:01:39 facegen count: 5
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished first draw call
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished second draw call
2019-06-18 23:01:39 facegen count: 6
2019-06-18 23:01:39 facegen count: 7
2019-06-18 23:01:39 facegen count: 8
2019-06-18 23:01:39 facegen count: 9
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished first draw call
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished second draw call
2019-06-18 23:01:39 facegen count: 10
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished first draw call
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished second draw call
2019-06-18 23:01:39 facegen count: 11
2019-06-18 23:01:39 facegen count: 12
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished first draw call
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished second draw call
2019-06-18 23:01:39 facegen count: 13
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished first draw call
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished second draw call
2019-06-18 23:01:39 facegen count: 14
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished first draw call
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished second draw call
2019-06-18 23:01:39 facegen count: 15
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished first draw call
2019-06-18 23:01:39 facegen: using shader
2019-06-18 23:01:39 facegen: finished second draw call
2019-06-18 23:01:39 facegen: finished all drawing
2019-06-18 23:01:39 facegen: finished render
2019-06-18 23:02:10 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 7
2019-06-18 23:02:10 create_storyline_msg: "" - Slip on Wet Floor to Sideline Reddin
2019-06-18 23:02:10 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69017;
2019-06-18 23:02:10 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 69010;
2019-06-18 23:02:10 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 68986;
2019-06-18 23:02:11 start_storyline: Storyline started. ID: "Household - Indoor" - total_usage_counter: 2
2019-06-18 23:02:11 create_storyline_msg: "" - Luna Injured While Moving Furniture
2019-06-18 23:02:11 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 68980;
2019-06-18 23:02:11 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 67915;
2019-06-18 23:02:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:02:20 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:02:20 facegen: init_rendering
2019-06-18 23:02:20 facegen: init_rendering finished
2019-06-18 23:02:20 facegen: start render
2019-06-18 23:02:20 facegen count: 16
2019-06-18 23:02:20 facegen count: 0
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished first draw call
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished second draw call
2019-06-18 23:02:20 facegen count: 1
2019-06-18 23:02:20 facegen count: 2
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished first draw call
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished second draw call
2019-06-18 23:02:20 facegen count: 3
2019-06-18 23:02:20 facegen count: 4
2019-06-18 23:02:20 facegen count: 5
2019-06-18 23:02:20 facegen count: 6
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished first draw call
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished second draw call
2019-06-18 23:02:20 facegen count: 7
2019-06-18 23:02:20 facegen count: 8
2019-06-18 23:02:20 facegen count: 9
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished first draw call
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished second draw call
2019-06-18 23:02:20 facegen count: 10
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished first draw call
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished second draw call
2019-06-18 23:02:20 facegen count: 11
2019-06-18 23:02:20 facegen count: 12
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished first draw call
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished second draw call
2019-06-18 23:02:20 facegen count: 13
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished first draw call
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished second draw call
2019-06-18 23:02:20 facegen count: 14
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished first draw call
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished second draw call
2019-06-18 23:02:20 facegen count: 15
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished first draw call
2019-06-18 23:02:20 facegen: using shader
2019-06-18 23:02:20 facegen: finished second draw call
2019-06-18 23:02:20 facegen: finished all drawing
2019-06-18 23:02:20 facegen: finished render
2019-06-18 23:02:22 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:02:36 facegen: init_rendering
2019-06-18 23:02:36 facegen: init_rendering finished
2019-06-18 23:02:36 facegen: start render
2019-06-18 23:02:36 facegen count: 16
2019-06-18 23:02:36 facegen count: 0
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished first draw call
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished second draw call
2019-06-18 23:02:36 facegen count: 1
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished first draw call
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished second draw call
2019-06-18 23:02:36 facegen count: 2
2019-06-18 23:02:36 facegen count: 3
2019-06-18 23:02:36 facegen count: 4
2019-06-18 23:02:36 facegen count: 5
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished first draw call
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished second draw call
2019-06-18 23:02:36 facegen count: 6
2019-06-18 23:02:36 facegen count: 7
2019-06-18 23:02:36 facegen count: 8
2019-06-18 23:02:36 facegen count: 9
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished first draw call
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished second draw call
2019-06-18 23:02:36 facegen count: 10
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished first draw call
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished second draw call
2019-06-18 23:02:36 facegen count: 11
2019-06-18 23:02:36 facegen count: 12
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished first draw call
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished second draw call
2019-06-18 23:02:36 facegen count: 13
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished first draw call
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished second draw call
2019-06-18 23:02:36 facegen count: 14
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished first draw call
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished second draw call
2019-06-18 23:02:36 facegen count: 15
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished first draw call
2019-06-18 23:02:36 facegen: using shader
2019-06-18 23:02:36 facegen: finished second draw call
2019-06-18 23:02:36 facegen: finished all drawing
2019-06-18 23:02:36 facegen: finished render
2019-06-18 23:02:54 online backend - message: {
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2019-06-18 23:03:04 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66291;
2019-06-18 23:03:06 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66288;
2019-06-18 23:03:06 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 66259;
2019-06-18 23:03:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:03:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:03:08 facegen: init_rendering
2019-06-18 23:03:08 facegen: init_rendering finished
2019-06-18 23:03:08 facegen: start render
2019-06-18 23:03:08 facegen count: 16
2019-06-18 23:03:08 facegen count: 0
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished first draw call
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished second draw call
2019-06-18 23:03:08 facegen count: 1
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished first draw call
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished second draw call
2019-06-18 23:03:08 facegen count: 2
2019-06-18 23:03:08 facegen count: 3
2019-06-18 23:03:08 facegen count: 4
2019-06-18 23:03:08 facegen count: 5
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished first draw call
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished second draw call
2019-06-18 23:03:08 facegen count: 6
2019-06-18 23:03:08 facegen count: 7
2019-06-18 23:03:08 facegen count: 8
2019-06-18 23:03:08 facegen count: 9
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished first draw call
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished second draw call
2019-06-18 23:03:08 facegen count: 10
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished first draw call
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished second draw call
2019-06-18 23:03:08 facegen count: 11
2019-06-18 23:03:08 facegen count: 12
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished first draw call
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished second draw call
2019-06-18 23:03:08 facegen count: 13
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished first draw call
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished second draw call
2019-06-18 23:03:08 facegen count: 14
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished first draw call
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished second draw call
2019-06-18 23:03:08 facegen count: 15
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished first draw call
2019-06-18 23:03:08 facegen: using shader
2019-06-18 23:03:08 facegen: finished second draw call
2019-06-18 23:03:08 facegen: finished all drawing
2019-06-18 23:03:08 facegen: finished render
2019-06-18 23:03:13 facegen: init_rendering
2019-06-18 23:03:13 facegen: init_rendering finished
2019-06-18 23:03:13 facegen: start render
2019-06-18 23:03:13 facegen count: 16
2019-06-18 23:03:13 facegen count: 0
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished first draw call
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished second draw call
2019-06-18 23:03:13 facegen count: 1
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished first draw call
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished second draw call
2019-06-18 23:03:13 facegen count: 2
2019-06-18 23:03:13 facegen count: 3
2019-06-18 23:03:13 facegen count: 4
2019-06-18 23:03:13 facegen count: 5
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished first draw call
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished second draw call
2019-06-18 23:03:13 facegen count: 6
2019-06-18 23:03:13 facegen count: 7
2019-06-18 23:03:13 facegen count: 8
2019-06-18 23:03:13 facegen count: 9
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished first draw call
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished second draw call
2019-06-18 23:03:13 facegen count: 10
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished first draw call
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished second draw call
2019-06-18 23:03:13 facegen count: 11
2019-06-18 23:03:13 facegen count: 12
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished first draw call
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished second draw call
2019-06-18 23:03:13 facegen count: 13
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished first draw call
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished second draw call
2019-06-18 23:03:13 facegen count: 14
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished first draw call
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished second draw call
2019-06-18 23:03:13 facegen count: 15
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished first draw call
2019-06-18 23:03:13 facegen: using shader
2019-06-18 23:03:13 facegen: finished second draw call
2019-06-18 23:03:13 facegen: finished all drawing
2019-06-18 23:03:13 facegen: finished render
2019-06-18 23:03:15 facegen: init_rendering
2019-06-18 23:03:15 facegen: init_rendering finished
2019-06-18 23:03:15 facegen: start render
2019-06-18 23:03:15 facegen count: 16
2019-06-18 23:03:15 facegen count: 0
2019-06-18 23:03:15 facegen: using shader
2019-06-18 23:03:15 facegen: finished first draw call
2019-06-18 23:03:15 facegen: using shader
2019-06-18 23:03:16 facegen: finished second draw call
2019-06-18 23:03:16 facegen count: 1
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished first draw call
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished second draw call
2019-06-18 23:03:16 facegen count: 2
2019-06-18 23:03:16 facegen count: 3
2019-06-18 23:03:16 facegen count: 4
2019-06-18 23:03:16 facegen count: 5
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished first draw call
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished second draw call
2019-06-18 23:03:16 facegen count: 6
2019-06-18 23:03:16 facegen count: 7
2019-06-18 23:03:16 facegen count: 8
2019-06-18 23:03:16 facegen count: 9
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished first draw call
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished second draw call
2019-06-18 23:03:16 facegen count: 10
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished first draw call
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished second draw call
2019-06-18 23:03:16 facegen count: 11
2019-06-18 23:03:16 facegen count: 12
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished first draw call
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished second draw call
2019-06-18 23:03:16 facegen count: 13
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished first draw call
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished second draw call
2019-06-18 23:03:16 facegen count: 14
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished first draw call
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished second draw call
2019-06-18 23:03:16 facegen count: 15
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished first draw call
2019-06-18 23:03:16 facegen: using shader
2019-06-18 23:03:16 facegen: finished second draw call
2019-06-18 23:03:16 facegen: finished all drawing
2019-06-18 23:03:16 facegen: finished render
2019-06-18 23:03:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:05:34 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 8
2019-06-18 23:05:34 create_storyline_msg: "" - Blacketer Slips in Bathtub, Suffers Injury
2019-06-18 23:05:34 clear_txt_file: Success: DELETE FROM player_history WHERE player_id = 60875;
2019-06-18 23:05:35 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:05:35 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:05:35 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:05:35 end_transaction: END TRANSACTION was successful.
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 423 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 423 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 423 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 424 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 424 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 424 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 425 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 425 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 425 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 426 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 426 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 426 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 427 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 427 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 427 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 428 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 428 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 428 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 434 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 434 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 434 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 429 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 429 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 429 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 430 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 430 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 430 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 431 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 431 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 431 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 432 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 432 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 432 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 433 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 433 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 433 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 163 AND season < 2041;
2019-06-18 23:05:35 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 163 AND season < 2041;
2019-06-18 23:05:35 Schedule: League = Nippon Baseball Ni-Gun League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Saturday, March 15th, 2042
2019-06-18 23:05:35 Schedule: League = Nippon Baseball Ni-Gun League - called by alter_schedule(), found alternative schedule file nippon_baseball_ni-gun_league_aa_c_2018.lsdl . Previously used file = nippon_baseball_ni-gun_league_aa_c_2015.lsdl
2019-06-18 23:05:35 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 05/15/2042
2019-06-18 23:05:35 Import_schedule: Schedule file provided a GAME item for the all star game, date = 07/17/2042
2019-06-18 23:05:35 Schedule: League = Nippon Baseball Ni-Gun League - called by alter_schedule(), loaded schedule from nippon_baseball_ni-gun_league_aa_c_2018.lsdl . Previously used file = nippon_baseball_ni-gun_league_aa_c_2015.lsdl
2019-06-18 23:05:35 create_season_events: League = Nippon Baseball Ni-Gun League - deleted season events
2019-06-18 23:05:35 make_allstar_game_events: League = Nippon Baseball Ni-Gun League - deleted all star game events
2019-06-18 23:05:35 make_allstar_game_events: League = Nippon Baseball Ni-Gun League - created all star game events, allstar_date= 07/17/2042
2019-06-18 23:05:35 create_season_events: League = Nippon Baseball Ni-Gun League - created season events, start_date= 03/21/2042 , end_date= 10/05/2042
2019-06-18 23:05:35 Schedule: League = Nippon Baseball Ni-Gun League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly.
2019-06-18 23:05:35 create_season_events: League = Nippon Baseball Ni-Gun League - deleted season events
2019-06-18 23:05:35 make_allstar_game_events: League = Nippon Baseball Ni-Gun League - deleted all star game events
2019-06-18 23:05:35 make_allstar_game_events: League = Nippon Baseball Ni-Gun League - created all star game events, allstar_date= 07/17/2042
2019-06-18 23:05:35 create_season_events: League = Nippon Baseball Ni-Gun League - created season events, start_date= 03/21/2042 , end_date= 10/05/2042
2019-06-18 23:05:35 start_storyline: Storyline started. ID: "Team Event - Clinches Playoff Berth With Win" - total_usage_counter: 2
2019-06-18 23:05:35 create_storyline_msg: "" - Huracanes Clinch Playoff Spot With Victory
2019-06-18 23:06:21 start_storyline: Storyline started. ID: "Household - Accident" - total_usage_counter: 9
2019-06-18 23:06:21 create_storyline_msg: "" - Lyang Gets a Shock, Will Miss Time
2019-06-18 23:06:22 facegen: init_rendering
2019-06-18 23:06:22 facegen: init_rendering finished
2019-06-18 23:06:22 facegen: start render
2019-06-18 23:06:22 facegen count: 16
2019-06-18 23:06:22 facegen count: 0
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished first draw call
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished second draw call
2019-06-18 23:06:22 facegen count: 1
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished first draw call
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished second draw call
2019-06-18 23:06:22 facegen count: 2
2019-06-18 23:06:22 facegen count: 3
2019-06-18 23:06:22 facegen count: 4
2019-06-18 23:06:22 facegen count: 5
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished first draw call
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished second draw call
2019-06-18 23:06:22 facegen count: 6
2019-06-18 23:06:22 facegen count: 7
2019-06-18 23:06:22 facegen count: 8
2019-06-18 23:06:22 facegen count: 9
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished first draw call
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished second draw call
2019-06-18 23:06:22 facegen count: 10
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished first draw call
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished second draw call
2019-06-18 23:06:22 facegen count: 11
2019-06-18 23:06:22 facegen count: 12
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished first draw call
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished second draw call
2019-06-18 23:06:22 facegen count: 13
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished first draw call
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished second draw call
2019-06-18 23:06:22 facegen count: 14
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished first draw call
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished second draw call
2019-06-18 23:06:22 facegen count: 15
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished first draw call
2019-06-18 23:06:22 facegen: using shader
2019-06-18 23:06:22 facegen: finished second draw call
2019-06-18 23:06:22 facegen: finished all drawing
2019-06-18 23:06:22 facegen: finished render
2019-06-18 23:07:56 Schedule Generator: League = Major League Baseball - generate schedule
2019-06-18 23:07:56 Schedule Generator: League = Major League Baseball - game type = GT_SPRING
2019-06-18 23:07:56 Schedule Generator: League = Major League Baseball - SUCCESSFULLY generated a schedule
2019-06-18 23:07:56 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:07:56 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:07:56 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:07:56 end_transaction: END TRANSACTION was successful.
2019-06-18 23:07:57 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:07:57 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:07:57 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:07:57 end_transaction: END TRANSACTION was successful.
2019-06-18 23:07:58 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:07:58 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:07:58 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:07:58 end_transaction: END TRANSACTION was successful.
2019-06-18 23:08:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/detroit_tigers_small.png and added it to the cache
2019-06-18 23:08:24 facegen: init_rendering
2019-06-18 23:08:24 facegen: init_rendering finished
2019-06-18 23:08:24 facegen: start render
2019-06-18 23:08:24 facegen count: 16
2019-06-18 23:08:24 facegen count: 0
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished first draw call
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished second draw call
2019-06-18 23:08:24 facegen count: 1
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished first draw call
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished second draw call
2019-06-18 23:08:24 facegen count: 2
2019-06-18 23:08:24 facegen count: 3
2019-06-18 23:08:24 facegen count: 4
2019-06-18 23:08:24 facegen count: 5
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished first draw call
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished second draw call
2019-06-18 23:08:24 facegen count: 6
2019-06-18 23:08:24 facegen count: 7
2019-06-18 23:08:24 facegen count: 8
2019-06-18 23:08:24 facegen count: 9
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished first draw call
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished second draw call
2019-06-18 23:08:24 facegen count: 10
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished first draw call
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished second draw call
2019-06-18 23:08:24 facegen count: 11
2019-06-18 23:08:24 facegen count: 12
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished first draw call
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished second draw call
2019-06-18 23:08:24 facegen count: 13
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished first draw call
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished second draw call
2019-06-18 23:08:24 facegen count: 14
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished first draw call
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished second draw call
2019-06-18 23:08:24 facegen count: 15
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished first draw call
2019-06-18 23:08:24 facegen: using shader
2019-06-18 23:08:24 facegen: finished second draw call
2019-06-18 23:08:24 facegen: finished all drawing
2019-06-18 23:08:24 facegen: finished render
2019-06-18 23:08:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:08:39 facegen: init_rendering
2019-06-18 23:08:39 facegen: init_rendering finished
2019-06-18 23:08:39 facegen: start render
2019-06-18 23:08:39 facegen count: 16
2019-06-18 23:08:39 facegen count: 0
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished first draw call
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished second draw call
2019-06-18 23:08:39 facegen count: 1
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished first draw call
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished second draw call
2019-06-18 23:08:39 facegen count: 2
2019-06-18 23:08:39 facegen count: 3
2019-06-18 23:08:39 facegen count: 4
2019-06-18 23:08:39 facegen count: 5
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished first draw call
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished second draw call
2019-06-18 23:08:39 facegen count: 6
2019-06-18 23:08:39 facegen count: 7
2019-06-18 23:08:39 facegen count: 8
2019-06-18 23:08:39 facegen count: 9
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished first draw call
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished second draw call
2019-06-18 23:08:39 facegen count: 10
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished first draw call
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished second draw call
2019-06-18 23:08:39 facegen count: 11
2019-06-18 23:08:39 facegen count: 12
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished first draw call
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished second draw call
2019-06-18 23:08:39 facegen count: 13
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished first draw call
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished second draw call
2019-06-18 23:08:39 facegen count: 14
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished first draw call
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished second draw call
2019-06-18 23:08:39 facegen count: 15
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished first draw call
2019-06-18 23:08:39 facegen: using shader
2019-06-18 23:08:39 facegen: finished second draw call
2019-06-18 23:08:39 facegen: finished all drawing
2019-06-18 23:08:39 facegen: finished render
2019-06-18 23:08:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:08:43 facegen: init_rendering
2019-06-18 23:08:43 facegen: init_rendering finished
2019-06-18 23:08:43 facegen: start render
2019-06-18 23:08:43 facegen count: 16
2019-06-18 23:08:43 facegen count: 0
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished first draw call
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished second draw call
2019-06-18 23:08:43 facegen count: 1
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished first draw call
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished second draw call
2019-06-18 23:08:43 facegen count: 2
2019-06-18 23:08:43 facegen count: 3
2019-06-18 23:08:43 facegen count: 4
2019-06-18 23:08:43 facegen count: 5
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished first draw call
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished second draw call
2019-06-18 23:08:43 facegen count: 6
2019-06-18 23:08:43 facegen count: 7
2019-06-18 23:08:43 facegen count: 8
2019-06-18 23:08:43 facegen count: 9
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished first draw call
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished second draw call
2019-06-18 23:08:43 facegen count: 10
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished first draw call
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished second draw call
2019-06-18 23:08:43 facegen count: 11
2019-06-18 23:08:43 facegen count: 12
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished first draw call
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished second draw call
2019-06-18 23:08:43 facegen count: 13
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished first draw call
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished second draw call
2019-06-18 23:08:43 facegen count: 14
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished first draw call
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished second draw call
2019-06-18 23:08:43 facegen count: 15
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished first draw call
2019-06-18 23:08:43 facegen: using shader
2019-06-18 23:08:43 facegen: finished second draw call
2019-06-18 23:08:43 facegen: finished all drawing
2019-06-18 23:08:43 facegen: finished render
2019-06-18 23:08:43 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:08:46 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:08:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:08:48 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:08:48 facegen: init_rendering
2019-06-18 23:08:48 facegen: init_rendering finished
2019-06-18 23:08:48 facegen: start render
2019-06-18 23:08:48 facegen count: 16
2019-06-18 23:08:48 facegen count: 0
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished first draw call
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished second draw call
2019-06-18 23:08:48 facegen count: 1
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished first draw call
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished second draw call
2019-06-18 23:08:48 facegen count: 2
2019-06-18 23:08:48 facegen count: 3
2019-06-18 23:08:48 facegen count: 4
2019-06-18 23:08:48 facegen count: 5
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished first draw call
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished second draw call
2019-06-18 23:08:48 facegen count: 6
2019-06-18 23:08:48 facegen count: 7
2019-06-18 23:08:48 facegen count: 8
2019-06-18 23:08:48 facegen count: 9
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished first draw call
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished second draw call
2019-06-18 23:08:48 facegen count: 10
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished first draw call
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished second draw call
2019-06-18 23:08:48 facegen count: 11
2019-06-18 23:08:48 facegen count: 12
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished first draw call
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished second draw call
2019-06-18 23:08:48 facegen count: 13
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished first draw call
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished second draw call
2019-06-18 23:08:48 facegen count: 14
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished first draw call
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished second draw call
2019-06-18 23:08:48 facegen count: 15
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished first draw call
2019-06-18 23:08:48 facegen: using shader
2019-06-18 23:08:48 facegen: finished second draw call
2019-06-18 23:08:48 facegen: finished all drawing
2019-06-18 23:08:48 facegen: finished render
2019-06-18 23:09:00 facegen: init_rendering
2019-06-18 23:09:00 facegen: init_rendering finished
2019-06-18 23:09:00 facegen: start render
2019-06-18 23:09:00 facegen count: 16
2019-06-18 23:09:00 facegen count: 0
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished first draw call
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished second draw call
2019-06-18 23:09:00 facegen count: 1
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished first draw call
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished second draw call
2019-06-18 23:09:00 facegen count: 2
2019-06-18 23:09:00 facegen count: 3
2019-06-18 23:09:00 facegen count: 4
2019-06-18 23:09:00 facegen count: 5
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished first draw call
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished second draw call
2019-06-18 23:09:00 facegen count: 6
2019-06-18 23:09:00 facegen count: 7
2019-06-18 23:09:00 facegen count: 8
2019-06-18 23:09:00 facegen count: 9
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished first draw call
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished second draw call
2019-06-18 23:09:00 facegen count: 10
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished first draw call
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished second draw call
2019-06-18 23:09:00 facegen count: 11
2019-06-18 23:09:00 facegen count: 12
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished first draw call
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished second draw call
2019-06-18 23:09:00 facegen count: 13
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished first draw call
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished second draw call
2019-06-18 23:09:00 facegen count: 14
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished first draw call
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished second draw call
2019-06-18 23:09:00 facegen count: 15
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished first draw call
2019-06-18 23:09:00 facegen: using shader
2019-06-18 23:09:00 facegen: finished second draw call
2019-06-18 23:09:00 facegen: finished all drawing
2019-06-18 23:09:00 facegen: finished render
2019-06-18 23:09:01 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:09:01 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:09:01 facegen: init_rendering
2019-06-18 23:09:01 facegen: init_rendering finished
2019-06-18 23:09:01 facegen: start render
2019-06-18 23:09:01 facegen count: 16
2019-06-18 23:09:01 facegen count: 0
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished first draw call
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished second draw call
2019-06-18 23:09:01 facegen count: 1
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished first draw call
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished second draw call
2019-06-18 23:09:01 facegen count: 2
2019-06-18 23:09:01 facegen count: 3
2019-06-18 23:09:01 facegen count: 4
2019-06-18 23:09:01 facegen count: 5
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished first draw call
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished second draw call
2019-06-18 23:09:01 facegen count: 6
2019-06-18 23:09:01 facegen count: 7
2019-06-18 23:09:01 facegen count: 8
2019-06-18 23:09:01 facegen count: 9
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished first draw call
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished second draw call
2019-06-18 23:09:01 facegen count: 10
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished first draw call
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished second draw call
2019-06-18 23:09:01 facegen count: 11
2019-06-18 23:09:01 facegen count: 12
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished first draw call
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished second draw call
2019-06-18 23:09:01 facegen count: 13
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished first draw call
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished second draw call
2019-06-18 23:09:01 facegen count: 14
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished first draw call
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished second draw call
2019-06-18 23:09:01 facegen count: 15
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished first draw call
2019-06-18 23:09:01 facegen: using shader
2019-06-18 23:09:01 facegen: finished second draw call
2019-06-18 23:09:01 facegen: finished all drawing
2019-06-18 23:09:01 facegen: finished render
2019-06-18 23:09:06 facegen: init_rendering
2019-06-18 23:09:06 facegen: init_rendering finished
2019-06-18 23:09:06 facegen: start render
2019-06-18 23:09:06 facegen count: 16
2019-06-18 23:09:06 facegen count: 0
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished first draw call
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished second draw call
2019-06-18 23:09:06 facegen count: 1
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished first draw call
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished second draw call
2019-06-18 23:09:06 facegen count: 2
2019-06-18 23:09:06 facegen count: 3
2019-06-18 23:09:06 facegen count: 4
2019-06-18 23:09:06 facegen count: 5
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished first draw call
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished second draw call
2019-06-18 23:09:06 facegen count: 6
2019-06-18 23:09:06 facegen count: 7
2019-06-18 23:09:06 facegen count: 8
2019-06-18 23:09:06 facegen count: 9
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished first draw call
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished second draw call
2019-06-18 23:09:06 facegen count: 10
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished first draw call
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished second draw call
2019-06-18 23:09:06 facegen count: 11
2019-06-18 23:09:06 facegen count: 12
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished first draw call
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished second draw call
2019-06-18 23:09:06 facegen count: 13
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished first draw call
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished second draw call
2019-06-18 23:09:06 facegen count: 14
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished first draw call
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished second draw call
2019-06-18 23:09:06 facegen count: 15
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished first draw call
2019-06-18 23:09:06 facegen: using shader
2019-06-18 23:09:06 facegen: finished second draw call
2019-06-18 23:09:06 facegen: finished all drawing
2019-06-18 23:09:06 facegen: finished render
2019-06-18 23:09:07 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:09:09 facegen: init_rendering
2019-06-18 23:09:09 facegen: init_rendering finished
2019-06-18 23:09:09 facegen: start render
2019-06-18 23:09:09 facegen count: 16
2019-06-18 23:09:09 facegen count: 0
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished first draw call
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished second draw call
2019-06-18 23:09:09 facegen count: 1
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished first draw call
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished second draw call
2019-06-18 23:09:09 facegen count: 2
2019-06-18 23:09:09 facegen count: 3
2019-06-18 23:09:09 facegen count: 4
2019-06-18 23:09:09 facegen count: 5
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished first draw call
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished second draw call
2019-06-18 23:09:09 facegen count: 6
2019-06-18 23:09:09 facegen count: 7
2019-06-18 23:09:09 facegen count: 8
2019-06-18 23:09:09 facegen count: 9
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished first draw call
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished second draw call
2019-06-18 23:09:09 facegen count: 10
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished first draw call
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished second draw call
2019-06-18 23:09:09 facegen count: 11
2019-06-18 23:09:09 facegen count: 12
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished first draw call
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished second draw call
2019-06-18 23:09:09 facegen count: 13
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished first draw call
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished second draw call
2019-06-18 23:09:09 facegen count: 14
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished first draw call
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished second draw call
2019-06-18 23:09:09 facegen count: 15
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished first draw call
2019-06-18 23:09:09 facegen: using shader
2019-06-18 23:09:09 facegen: finished second draw call
2019-06-18 23:09:09 facegen: finished all drawing
2019-06-18 23:09:09 facegen: finished render
2019-06-18 23:09:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:09:18 facegen: init_rendering
2019-06-18 23:09:18 facegen: init_rendering finished
2019-06-18 23:09:18 facegen: start render
2019-06-18 23:09:18 facegen count: 16
2019-06-18 23:09:18 facegen count: 0
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished first draw call
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished second draw call
2019-06-18 23:09:18 facegen count: 1
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished first draw call
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished second draw call
2019-06-18 23:09:18 facegen count: 2
2019-06-18 23:09:18 facegen count: 3
2019-06-18 23:09:18 facegen count: 4
2019-06-18 23:09:18 facegen count: 5
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished first draw call
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished second draw call
2019-06-18 23:09:18 facegen count: 6
2019-06-18 23:09:18 facegen count: 7
2019-06-18 23:09:18 facegen count: 8
2019-06-18 23:09:18 facegen count: 9
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished first draw call
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished second draw call
2019-06-18 23:09:18 facegen count: 10
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished first draw call
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished second draw call
2019-06-18 23:09:18 facegen count: 11
2019-06-18 23:09:18 facegen count: 12
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished first draw call
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished second draw call
2019-06-18 23:09:18 facegen count: 13
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished first draw call
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished second draw call
2019-06-18 23:09:18 facegen count: 14
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished first draw call
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished second draw call
2019-06-18 23:09:18 facegen count: 15
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished first draw call
2019-06-18 23:09:18 facegen: using shader
2019-06-18 23:09:18 facegen: finished second draw call
2019-06-18 23:09:18 facegen: finished all drawing
2019-06-18 23:09:18 facegen: finished render
2019-06-18 23:09:20 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:09:26 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:09 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:17 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:19 facegen: init_rendering
2019-06-18 23:10:19 facegen: init_rendering finished
2019-06-18 23:10:19 facegen: start render
2019-06-18 23:10:19 facegen count: 16
2019-06-18 23:10:19 facegen count: 0
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished first draw call
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished second draw call
2019-06-18 23:10:19 facegen count: 1
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished first draw call
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished second draw call
2019-06-18 23:10:19 facegen count: 2
2019-06-18 23:10:19 facegen count: 3
2019-06-18 23:10:19 facegen count: 4
2019-06-18 23:10:19 facegen count: 5
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished first draw call
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished second draw call
2019-06-18 23:10:19 facegen count: 6
2019-06-18 23:10:19 facegen count: 7
2019-06-18 23:10:19 facegen count: 8
2019-06-18 23:10:19 facegen count: 9
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished first draw call
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished second draw call
2019-06-18 23:10:19 facegen count: 10
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished first draw call
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished second draw call
2019-06-18 23:10:19 facegen count: 11
2019-06-18 23:10:19 facegen count: 12
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished first draw call
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished second draw call
2019-06-18 23:10:19 facegen count: 13
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished first draw call
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished second draw call
2019-06-18 23:10:19 facegen count: 14
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished first draw call
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished second draw call
2019-06-18 23:10:19 facegen count: 15
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished first draw call
2019-06-18 23:10:19 facegen: using shader
2019-06-18 23:10:19 facegen: finished second draw call
2019-06-18 23:10:19 facegen: finished all drawing
2019-06-18 23:10:19 facegen: finished render
2019-06-18 23:10:25 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:31 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:34 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:35 facegen: init_rendering
2019-06-18 23:10:35 facegen: init_rendering finished
2019-06-18 23:10:35 facegen: start render
2019-06-18 23:10:35 facegen count: 16
2019-06-18 23:10:35 facegen count: 0
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished first draw call
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished second draw call
2019-06-18 23:10:35 facegen count: 1
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished first draw call
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished second draw call
2019-06-18 23:10:35 facegen count: 2
2019-06-18 23:10:35 facegen count: 3
2019-06-18 23:10:35 facegen count: 4
2019-06-18 23:10:35 facegen count: 5
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished first draw call
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished second draw call
2019-06-18 23:10:35 facegen count: 6
2019-06-18 23:10:35 facegen count: 7
2019-06-18 23:10:35 facegen count: 8
2019-06-18 23:10:35 facegen count: 9
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished first draw call
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished second draw call
2019-06-18 23:10:35 facegen count: 10
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished first draw call
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished second draw call
2019-06-18 23:10:35 facegen count: 11
2019-06-18 23:10:35 facegen count: 12
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished first draw call
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished second draw call
2019-06-18 23:10:35 facegen count: 13
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished first draw call
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished second draw call
2019-06-18 23:10:35 facegen count: 14
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished first draw call
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished second draw call
2019-06-18 23:10:35 facegen count: 15
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished first draw call
2019-06-18 23:10:35 facegen: using shader
2019-06-18 23:10:35 facegen: finished second draw call
2019-06-18 23:10:35 facegen: finished all drawing
2019-06-18 23:10:35 facegen: finished render
2019-06-18 23:10:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:50 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:53 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:10:58 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:10 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:13 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:17 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:24 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:33 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:33 facegen: init_rendering
2019-06-18 23:11:33 facegen: init_rendering finished
2019-06-18 23:11:33 facegen: start render
2019-06-18 23:11:33 facegen count: 16
2019-06-18 23:11:33 facegen count: 0
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished first draw call
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished second draw call
2019-06-18 23:11:33 facegen count: 1
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished first draw call
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished second draw call
2019-06-18 23:11:33 facegen count: 2
2019-06-18 23:11:33 facegen count: 3
2019-06-18 23:11:33 facegen count: 4
2019-06-18 23:11:33 facegen count: 5
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished first draw call
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished second draw call
2019-06-18 23:11:33 facegen count: 6
2019-06-18 23:11:33 facegen count: 7
2019-06-18 23:11:33 facegen count: 8
2019-06-18 23:11:33 facegen count: 9
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished first draw call
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished second draw call
2019-06-18 23:11:33 facegen count: 10
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished first draw call
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished second draw call
2019-06-18 23:11:33 facegen count: 11
2019-06-18 23:11:33 facegen count: 12
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished first draw call
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished second draw call
2019-06-18 23:11:33 facegen count: 13
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished first draw call
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished second draw call
2019-06-18 23:11:33 facegen count: 14
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished first draw call
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished second draw call
2019-06-18 23:11:33 facegen count: 15
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished first draw call
2019-06-18 23:11:33 facegen: using shader
2019-06-18 23:11:33 facegen: finished second draw call
2019-06-18 23:11:33 facegen: finished all drawing
2019-06-18 23:11:33 facegen: finished render
2019-06-18 23:11:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:39 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:45 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:45 facegen: init_rendering
2019-06-18 23:11:45 facegen: init_rendering finished
2019-06-18 23:11:45 facegen: start render
2019-06-18 23:11:45 facegen count: 16
2019-06-18 23:11:45 facegen count: 0
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished first draw call
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished second draw call
2019-06-18 23:11:45 facegen count: 1
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished first draw call
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished second draw call
2019-06-18 23:11:45 facegen count: 2
2019-06-18 23:11:45 facegen count: 3
2019-06-18 23:11:45 facegen count: 4
2019-06-18 23:11:45 facegen count: 5
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished first draw call
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished second draw call
2019-06-18 23:11:45 facegen count: 6
2019-06-18 23:11:45 facegen count: 7
2019-06-18 23:11:45 facegen count: 8
2019-06-18 23:11:45 facegen count: 9
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished first draw call
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished second draw call
2019-06-18 23:11:45 facegen count: 10
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished first draw call
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished second draw call
2019-06-18 23:11:45 facegen count: 11
2019-06-18 23:11:45 facegen count: 12
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished first draw call
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished second draw call
2019-06-18 23:11:45 facegen count: 13
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished first draw call
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished second draw call
2019-06-18 23:11:45 facegen count: 14
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished first draw call
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished second draw call
2019-06-18 23:11:45 facegen count: 15
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished first draw call
2019-06-18 23:11:45 facegen: using shader
2019-06-18 23:11:45 facegen: finished second draw call
2019-06-18 23:11:45 facegen: finished all drawing
2019-06-18 23:11:45 facegen: finished render
2019-06-18 23:11:49 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:56 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:59 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:11:59 facegen: init_rendering
2019-06-18 23:11:59 facegen: init_rendering finished
2019-06-18 23:11:59 facegen: start render
2019-06-18 23:11:59 facegen count: 16
2019-06-18 23:11:59 facegen count: 0
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished first draw call
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished second draw call
2019-06-18 23:11:59 facegen count: 1
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished first draw call
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished second draw call
2019-06-18 23:11:59 facegen count: 2
2019-06-18 23:11:59 facegen count: 3
2019-06-18 23:11:59 facegen count: 4
2019-06-18 23:11:59 facegen count: 5
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished first draw call
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished second draw call
2019-06-18 23:11:59 facegen count: 6
2019-06-18 23:11:59 facegen count: 7
2019-06-18 23:11:59 facegen count: 8
2019-06-18 23:11:59 facegen count: 9
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished first draw call
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished second draw call
2019-06-18 23:11:59 facegen count: 10
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished first draw call
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished second draw call
2019-06-18 23:11:59 facegen count: 11
2019-06-18 23:11:59 facegen count: 12
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished first draw call
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished second draw call
2019-06-18 23:11:59 facegen count: 13
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished first draw call
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished second draw call
2019-06-18 23:11:59 facegen count: 14
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished first draw call
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished second draw call
2019-06-18 23:11:59 facegen count: 15
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished first draw call
2019-06-18 23:11:59 facegen: using shader
2019-06-18 23:11:59 facegen: finished second draw call
2019-06-18 23:11:59 facegen: finished all drawing
2019-06-18 23:11:59 facegen: finished render
2019-06-18 23:12:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:12 facegen: init_rendering
2019-06-18 23:12:12 facegen: init_rendering finished
2019-06-18 23:12:12 facegen: start render
2019-06-18 23:12:12 facegen count: 16
2019-06-18 23:12:12 facegen count: 0
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished first draw call
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished second draw call
2019-06-18 23:12:12 facegen count: 1
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished first draw call
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished second draw call
2019-06-18 23:12:12 facegen count: 2
2019-06-18 23:12:12 facegen count: 3
2019-06-18 23:12:12 facegen count: 4
2019-06-18 23:12:12 facegen count: 5
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished first draw call
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished second draw call
2019-06-18 23:12:12 facegen count: 6
2019-06-18 23:12:12 facegen count: 7
2019-06-18 23:12:12 facegen count: 8
2019-06-18 23:12:12 facegen count: 9
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished first draw call
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished second draw call
2019-06-18 23:12:12 facegen count: 10
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished first draw call
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished second draw call
2019-06-18 23:12:12 facegen count: 11
2019-06-18 23:12:12 facegen count: 12
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished first draw call
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished second draw call
2019-06-18 23:12:12 facegen count: 13
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished first draw call
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished second draw call
2019-06-18 23:12:12 facegen count: 14
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished first draw call
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished second draw call
2019-06-18 23:12:12 facegen count: 15
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished first draw call
2019-06-18 23:12:12 facegen: using shader
2019-06-18 23:12:12 facegen: finished second draw call
2019-06-18 23:12:12 facegen: finished all drawing
2019-06-18 23:12:12 facegen: finished render
2019-06-18 23:12:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:14 facegen: init_rendering
2019-06-18 23:12:14 facegen: init_rendering finished
2019-06-18 23:12:14 facegen: start render
2019-06-18 23:12:14 facegen count: 16
2019-06-18 23:12:14 facegen count: 0
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished first draw call
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished second draw call
2019-06-18 23:12:14 facegen count: 1
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished first draw call
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished second draw call
2019-06-18 23:12:14 facegen count: 2
2019-06-18 23:12:14 facegen count: 3
2019-06-18 23:12:14 facegen count: 4
2019-06-18 23:12:14 facegen count: 5
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished first draw call
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished second draw call
2019-06-18 23:12:14 facegen count: 6
2019-06-18 23:12:14 facegen count: 7
2019-06-18 23:12:14 facegen count: 8
2019-06-18 23:12:14 facegen count: 9
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished first draw call
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished second draw call
2019-06-18 23:12:14 facegen count: 10
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished first draw call
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished second draw call
2019-06-18 23:12:14 facegen count: 11
2019-06-18 23:12:14 facegen count: 12
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished first draw call
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished second draw call
2019-06-18 23:12:14 facegen count: 13
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished first draw call
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished second draw call
2019-06-18 23:12:14 facegen count: 14
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished first draw call
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished second draw call
2019-06-18 23:12:14 facegen count: 15
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished first draw call
2019-06-18 23:12:14 facegen: using shader
2019-06-18 23:12:14 facegen: finished second draw call
2019-06-18 23:12:14 facegen: finished all drawing
2019-06-18 23:12:14 facegen: finished render
2019-06-18 23:12:16 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:18 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:27 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:32 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:40 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:44 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:47 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:50 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:53 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:55 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:12:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:11 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:12 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:19 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:21 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:24 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:30 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:32 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:35 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:36 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:41 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:43 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:50 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:53 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:13:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:14:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:14:30 make_allstar_game_events: League = *** Double A - deleted all star game events
2019-06-18 23:14:30 make_allstar_game_events: League = *** Double A - created all star game events, allstar_date= 07/17/2017
2019-06-18 23:14:30 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
2019-06-18 23:14:30 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2017
2019-06-18 23:14:30 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
2019-06-18 23:14:30 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2017
2019-06-18 23:14:31 save_critical_database_files: 'auto backup' mode active. Folder 'auto-save' opened.
2019-06-18 23:14:31 save_critical_database_files: 'auto backup' mode active. OOTP will save the .dat files in a transaction.
2019-06-18 23:14:31 save_critical_database_files: Successfully created flag file
2019-06-18 23:14:31 save_critical_database_files: Transaction starts, moving .dat files to auto-save folder
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': coaches.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: coaches.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': faces.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: faces.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': games_in_progress.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: games_in_progress.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': human_managers.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: human_managers.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': messages.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: messages.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': names.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: names.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': offers.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: offers.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': parks.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: parks.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': players.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: players.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': retired.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: retired.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': scouting.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: scouting.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': storylines.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: storylines.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': teams.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: teams.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': text_data.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: text_data.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': trades.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: trades.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': weather.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: weather.dat
2019-06-18 23:14:31 save_critical_database_files: Deleted file from folder 'auto-save': world.dat
2019-06-18 23:14:31 save_critical_database_files: Moved file: world.dat
2019-06-18 23:14:31 save_critical_database_files: Transaction successfully started. All .dat files moved to folder 'auto-save'
2019-06-18 23:14:31 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:14:31 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:14:31 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:14:31 end_transaction: END TRANSACTION was successful.
2019-06-18 23:14:31 zip_single_file: Called to zip /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/temp/text_data.sqlite3 to /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/text_data.dat
2019-06-18 23:14:40 zip_single_file: Successfully zipped file
2019-06-18 23:14:40 save_critical_database_files: Saving names...
2019-06-18 23:14:40 save_critical_database_files: Saving players...
2019-06-18 23:14:43 save_critical_database_files: Saving coaches...
2019-06-18 23:14:44 save_critical_database_files: Saving teams...
2019-06-18 23:14:44 save_critical_database_files: Saving weather...
2019-06-18 23:14:44 save_critical_database_files: Saving ballparks...
2019-06-18 23:14:44 save_critical_database_files: Saving scouting sets...
2019-06-18 23:14:44 save_critical_database_files: Saving contract offers...
2019-06-18 23:14:44 save_critical_database_files: Saving trades...
2019-06-18 23:14:45 save_critical_database_files: Saving messages...
2019-06-18 23:14:45 save_messages: Saved message text files: 212
2019-06-18 23:14:45 save_critical_database_files: Saving human managers...
2019-06-18 23:14:45 save_critical_database_files: Saving faces...
2019-06-18 23:14:48 save_critical_database_files: Saving storylines...
2019-06-18 23:14:49 save_critical_database_files: Saving world...
2019-06-18 23:14:49 save_critical_database_files: Successfully saved database files. Transaction ended!
2019-06-18 23:14:49 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.19.3
2019-06-18 23:14:49 save_critical_database_files: Successfully deleted db_save_flag.txt
2019-06-18 23:14:49 save_database: Saving news...
2019-06-18 23:14:49 save_database: Saving games in progress...
2019-06-18 23:14:49 save_database: Saving saved games list...
2019-06-18 23:14:57 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded /Users/jeremyeaagan/Library/Application Support/Out of the Park Developments/OOTP Baseball 20/saved_games/Mist.lg/news/html/images/team_logos/portland_mist.png and added it to the cache
2019-06-18 23:14:57 facegen: init_rendering
2019-06-18 23:14:57 facegen: init_rendering finished
2019-06-18 23:14:57 facegen: start render
2019-06-18 23:14:57 facegen count: 16
2019-06-18 23:14:57 facegen count: 0
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished first draw call
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished second draw call
2019-06-18 23:14:57 facegen count: 1
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished first draw call
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished second draw call
2019-06-18 23:14:57 facegen count: 2
2019-06-18 23:14:57 facegen count: 3
2019-06-18 23:14:57 facegen count: 4
2019-06-18 23:14:57 facegen count: 5
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished first draw call
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished second draw call
2019-06-18 23:14:57 facegen count: 6
2019-06-18 23:14:57 facegen count: 7
2019-06-18 23:14:57 facegen count: 8
2019-06-18 23:14:57 facegen count: 9
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished first draw call
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished second draw call
2019-06-18 23:14:57 facegen count: 10
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished first draw call
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished second draw call
2019-06-18 23:14:57 facegen count: 11
2019-06-18 23:14:57 facegen count: 12
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished first draw call
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished second draw call
2019-06-18 23:14:57 facegen count: 13
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished first draw call
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished second draw call
2019-06-18 23:14:57 facegen count: 14
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished first draw call
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished second draw call
2019-06-18 23:14:57 facegen count: 15
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished first draw call
2019-06-18 23:14:57 facegen: using shader
2019-06-18 23:14:57 facegen: finished second draw call
2019-06-18 23:14:57 facegen: finished all drawing
2019-06-18 23:14:57 facegen: finished render
2019-06-18 23:15:45 Schedule Generator: League = [league redacted] League - generate schedule
2019-06-18 23:15:45 Schedule Generator: League = [league redacted] League - game type = GT_SPRING
2019-06-18 23:15:45 Schedule Generator: League = [league redacted] League - SUCCESSFULLY generated a schedule
2019-06-18 23:15:45 Schedule Generator: League = Liga Mexicana de Beisbol - generate schedule
2019-06-18 23:15:45 Schedule Generator: League = Liga Mexicana de Beisbol - game type = GT_SPRING
2019-06-18 23:15:45 Schedule Generator: League = Liga Mexicana de Beisbol - SUCCESSFULLY generated a schedule
2019-06-18 23:15:46 Schedule Generator: League = Korean Baseball Organization - generate schedule
2019-06-18 23:15:46 Schedule Generator: League = Korean Baseball Organization - game type = GT_SPRING
2019-06-18 23:15:46 Schedule Generator: League = Korean Baseball Organization - SUCCESSFULLY generated a schedule
2019-06-18 23:15:46 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:15:46 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:15:46 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:15:46 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:10 facegen: init_rendering
2019-06-18 23:16:10 facegen: init_rendering finished
2019-06-18 23:16:10 facegen: start render
2019-06-18 23:16:10 facegen count: 16
2019-06-18 23:16:10 facegen count: 0
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished first draw call
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished second draw call
2019-06-18 23:16:10 facegen count: 1
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished first draw call
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished second draw call
2019-06-18 23:16:10 facegen count: 2
2019-06-18 23:16:10 facegen count: 3
2019-06-18 23:16:10 facegen count: 4
2019-06-18 23:16:10 facegen count: 5
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished first draw call
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished second draw call
2019-06-18 23:16:10 facegen count: 6
2019-06-18 23:16:10 facegen count: 7
2019-06-18 23:16:10 facegen count: 8
2019-06-18 23:16:10 facegen count: 9
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished first draw call
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished second draw call
2019-06-18 23:16:10 facegen count: 10
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished first draw call
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished second draw call
2019-06-18 23:16:10 facegen count: 11
2019-06-18 23:16:10 facegen count: 12
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished first draw call
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished second draw call
2019-06-18 23:16:10 facegen count: 13
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished first draw call
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished second draw call
2019-06-18 23:16:10 facegen count: 14
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished first draw call
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished second draw call
2019-06-18 23:16:10 facegen count: 15
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished first draw call
2019-06-18 23:16:10 facegen: using shader
2019-06-18 23:16:10 facegen: finished second draw call
2019-06-18 23:16:10 facegen: finished all drawing
2019-06-18 23:16:10 facegen: finished render
2019-06-18 23:16:11 facegen: init_rendering
2019-06-18 23:16:11 facegen: init_rendering finished
2019-06-18 23:16:11 facegen: start render
2019-06-18 23:16:11 facegen count: 16
2019-06-18 23:16:11 facegen count: 0
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished first draw call
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished second draw call
2019-06-18 23:16:11 facegen count: 1
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished first draw call
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished second draw call
2019-06-18 23:16:11 facegen count: 2
2019-06-18 23:16:11 facegen count: 3
2019-06-18 23:16:11 facegen count: 4
2019-06-18 23:16:11 facegen count: 5
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished first draw call
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished second draw call
2019-06-18 23:16:11 facegen count: 6
2019-06-18 23:16:11 facegen count: 7
2019-06-18 23:16:11 facegen count: 8
2019-06-18 23:16:11 facegen count: 9
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished first draw call
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished second draw call
2019-06-18 23:16:11 facegen count: 10
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished first draw call
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished second draw call
2019-06-18 23:16:11 facegen count: 11
2019-06-18 23:16:11 facegen count: 12
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished first draw call
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished second draw call
2019-06-18 23:16:11 facegen count: 13
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished first draw call
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished second draw call
2019-06-18 23:16:11 facegen count: 14
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished first draw call
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished second draw call
2019-06-18 23:16:11 facegen count: 15
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished first draw call
2019-06-18 23:16:11 facegen: using shader
2019-06-18 23:16:11 facegen: finished second draw call
2019-06-18 23:16:11 facegen: finished all drawing
2019-06-18 23:16:11 facegen: finished render
2019-06-18 23:16:25 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:25 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:25 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:25 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 672 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 672 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 672 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 679 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 679 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 679 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 674 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 674 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 674 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 675 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 675 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 675 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 809 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 809 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 809 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 813 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 813 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 813 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 673 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 673 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 673 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 676 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 676 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 676 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 677 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 677 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 677 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 678 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 678 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 678 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 810 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 810 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 810 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 814 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 814 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 814 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 175 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 175 AND season < 2041;
2019-06-18 23:16:25 Schedule: League = Atlantic League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 24th, 2042
2019-06-18 23:16:25 Schedule: League = Atlantic League - called by alter_schedule(), found no alternative schedule file. Previously used file = atlantic_league_ind_2017_c.lsdl
2019-06-18 23:16:25 Schedule: League = Atlantic League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now.
2019-06-18 23:16:25 create_season_events: League = Atlantic League - deleted season events
2019-06-18 23:16:25 make_allstar_game_events: League = Atlantic League - deleted all star game events
2019-06-18 23:16:25 make_allstar_game_events: League = Atlantic League - created all star game events, allstar_date= 07/04/2042
2019-06-18 23:16:25 create_season_events: League = Atlantic League - created season events, start_date= 04/24/2042 , end_date= 09/24/2042
2019-06-18 23:16:25 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:25 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:25 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:25 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 209 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 209 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 209 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 210 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 210 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 210 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 211 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 211 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 211 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 212 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 212 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 212 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 213 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 213 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 213 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 214 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 214 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 214 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 215 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 215 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 215 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 216 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 216 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 216 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 150 AND season < 2041;
2019-06-18 23:16:25 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 150 AND season < 2041;
2019-06-18 23:16:25 Schedule: League = Texas League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042
2019-06-18 23:16:25 Schedule: League = Texas League - called by alter_schedule(), found alternative schedule file texas_league_aa_c_2017.lsdl . Previously used file = texas_league_aa_c_2016.lsdl
2019-06-18 23:16:25 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 07/01/2042
2019-06-18 23:16:25 Import_schedule: Schedule file provided a GAME item for the all star game, date = 07/01/2042
2019-06-18 23:16:25 Schedule: League = Texas League - called by alter_schedule(), loaded schedule from texas_league_aa_c_2017.lsdl . Previously used file = texas_league_aa_c_2016.lsdl
2019-06-18 23:16:25 create_season_events: League = Texas League - deleted season events
2019-06-18 23:16:25 make_allstar_game_events: League = Texas League - deleted all star game events
2019-06-18 23:16:25 make_allstar_game_events: League = Texas League - created all star game events, allstar_date= 07/01/2042
2019-06-18 23:16:25 create_season_events: League = Texas League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042
2019-06-18 23:16:25 Schedule: League = Texas League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly.
2019-06-18 23:16:25 create_season_events: League = Texas League - deleted season events
2019-06-18 23:16:25 make_allstar_game_events: League = Texas League - deleted all star game events
2019-06-18 23:16:25 make_allstar_game_events: League = Texas League - created all star game events, allstar_date= 07/01/2042
2019-06-18 23:16:25 create_season_events: League = Texas League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042
2019-06-18 23:16:26 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:26 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:26 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:26 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 236 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 236 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 236 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 241 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 241 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 241 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 242 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 242 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 242 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 244 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 244 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 244 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 246 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 246 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 246 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 757 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 757 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 757 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 243 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 243 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 243 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 240 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 240 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 240 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 237 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 237 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 237 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 238 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 238 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 238 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 239 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 239 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 239 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 228 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 228 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 228 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 153 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 153 AND season < 2041;
2019-06-18 23:16:26 Schedule: League = Florida State League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042
2019-06-18 23:16:26 Schedule: League = Florida State League - called by alter_schedule(), found alternative schedule file florida_state_league_a_c_2017.lsdl . Previously used file = florida_state_league_a_c_2016.lsdl
2019-06-18 23:16:26 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 06/21/2042
2019-06-18 23:16:26 Import_schedule: Schedule file provided a GAME item for the all star game, date = 06/21/2042
2019-06-18 23:16:26 Schedule: League = Florida State League - called by alter_schedule(), loaded schedule from florida_state_league_a_c_2017.lsdl . Previously used file = florida_state_league_a_c_2016.lsdl
2019-06-18 23:16:26 create_season_events: League = Florida State League - deleted season events
2019-06-18 23:16:26 make_allstar_game_events: League = Florida State League - deleted all star game events
2019-06-18 23:16:26 make_allstar_game_events: League = Florida State League - created all star game events, allstar_date= 06/21/2042
2019-06-18 23:16:26 create_season_events: League = Florida State League - created season events, start_date= 04/10/2042 , end_date= 09/07/2042
2019-06-18 23:16:26 Schedule: League = Florida State League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly.
2019-06-18 23:16:26 create_season_events: League = Florida State League - deleted season events
2019-06-18 23:16:26 make_allstar_game_events: League = Florida State League - deleted all star game events
2019-06-18 23:16:26 make_allstar_game_events: League = Florida State League - created all star game events, allstar_date= 06/21/2042
2019-06-18 23:16:26 create_season_events: League = Florida State League - created season events, start_date= 04/10/2042 , end_date= 09/07/2042
2019-06-18 23:16:26 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:26 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:26 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:26 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 227 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 227 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 227 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 229 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 229 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 229 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 230 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 230 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 230 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 245 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 245 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 245 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 758 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 758 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 758 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 231 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 231 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 231 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 232 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 232 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 232 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 234 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 234 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 234 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 225 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 225 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 225 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 756 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 756 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 756 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 799 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 799 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 799 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 152 AND season < 2041;
2019-06-18 23:16:26 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 152 AND season < 2041;
2019-06-18 23:16:26 Schedule: League = Carolina League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042
2019-06-18 23:16:26 Schedule: League = Carolina League - called by alter_schedule(), found alternative schedule file carolina_league_a_c_2018.lsdl . Previously used file = carolina_league_a_c_2017.lsdl
2019-06-18 23:16:26 Import_schedule: Error: The loaded schedule has a different structure as the current league.
2019-06-18 23:16:26 Schedule: League = Carolina League - called by alter_schedule(), tried to load schedule from carolina_league_a_c_2018.lsdl , but failed. Previously used file = carolina_league_a_c_2017.lsdl
2019-06-18 23:16:26 Schedule: League = Carolina League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now.
2019-06-18 23:16:26 create_season_events: League = Carolina League - deleted season events
2019-06-18 23:16:26 make_allstar_game_events: League = Carolina League - deleted all star game events
2019-06-18 23:16:26 make_allstar_game_events: League = Carolina League - created all star game events, allstar_date= 06/20/2042
2019-06-18 23:16:26 create_season_events: League = Carolina League - created season events, start_date= 04/10/2042 , end_date= 09/10/2042
2019-06-18 23:16:27 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:27 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:27 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:27 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 261 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 261 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 261 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 262 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 262 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 262 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 263 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 263 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 263 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 265 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 265 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 265 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 268 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 268 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 268 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 256 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 256 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 256 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 274 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 274 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 274 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 269 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 269 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 269 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 270 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 270 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 270 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 271 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 271 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 271 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 272 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 272 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 272 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 275 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 275 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 275 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 276 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 276 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 276 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 266 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 266 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 266 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 155 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 155 AND season < 2041;
2019-06-18 23:16:27 Schedule: League = South Atlantic League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042
2019-06-18 23:16:27 Schedule: League = South Atlantic League - called by alter_schedule(), found alternative schedule file south_atlantic_league_a_c_2017.lsdl . Previously used file = south_atlantic_league_a_c_2016.lsdl
2019-06-18 23:16:27 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 06/24/2042
2019-06-18 23:16:27 Import_schedule: Schedule file provided a GAME item for the all star game, date = 06/24/2042
2019-06-18 23:16:27 Schedule: League = South Atlantic League - called by alter_schedule(), loaded schedule from south_atlantic_league_a_c_2017.lsdl . Previously used file = south_atlantic_league_a_c_2016.lsdl
2019-06-18 23:16:27 create_season_events: League = South Atlantic League - deleted season events
2019-06-18 23:16:27 make_allstar_game_events: League = South Atlantic League - deleted all star game events
2019-06-18 23:16:27 make_allstar_game_events: League = South Atlantic League - created all star game events, allstar_date= 06/24/2042
2019-06-18 23:16:27 create_season_events: League = South Atlantic League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042
2019-06-18 23:16:27 Schedule: League = South Atlantic League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly.
2019-06-18 23:16:27 create_season_events: League = South Atlantic League - deleted season events
2019-06-18 23:16:27 make_allstar_game_events: League = South Atlantic League - deleted all star game events
2019-06-18 23:16:27 make_allstar_game_events: League = South Atlantic League - created all star game events, allstar_date= 06/24/2042
2019-06-18 23:16:27 create_season_events: League = South Atlantic League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042
2019-06-18 23:16:27 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:27 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:27 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:27 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 187 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 187 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 187 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 188 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 188 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 188 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 189 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 189 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 189 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 190 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 190 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 190 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 191 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 191 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 191 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 192 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 192 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 192 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 803 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 803 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 803 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 193 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 193 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 193 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 194 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 194 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 194 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 195 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 195 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 195 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 196 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 196 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 196 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 197 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 197 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 197 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 198 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 198 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 198 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 800 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 800 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 800 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 148 AND season < 2041;
2019-06-18 23:16:27 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 148 AND season < 2041;
2019-06-18 23:16:27 Schedule: League = Eastern League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042
2019-06-18 23:16:27 Schedule: League = Eastern League - called by alter_schedule(), found alternative schedule file eastern_league_aa_c_2016.lsdl . Previously used file = eastern_league_aa_c_2015.lsdl
2019-06-18 23:16:27 Import_schedule: Error: The loaded schedule has a different structure as the current league.
2019-06-18 23:16:27 Schedule: League = Eastern League - called by alter_schedule(), tried to load schedule from eastern_league_aa_c_2016.lsdl , but failed. Previously used file = eastern_league_aa_c_2015.lsdl
2019-06-18 23:16:27 Schedule: League = Eastern League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now.
2019-06-18 23:16:27 create_season_events: League = Eastern League - deleted season events
2019-06-18 23:16:27 make_allstar_game_events: League = Eastern League - deleted all star game events
2019-06-18 23:16:27 make_allstar_game_events: League = Eastern League - created all star game events, allstar_date= 06/22/2042
2019-06-18 23:16:27 create_season_events: League = Eastern League - created season events, start_date= 04/10/2042 , end_date= 09/12/2042
2019-06-18 23:16:28 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:28 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:28 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:28 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 247 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 247 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 247 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 248 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 248 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 248 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 249 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 249 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 249 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 250 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 250 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 250 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 251 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 251 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 251 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 252 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 252 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 252 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 273 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 273 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 273 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 264 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 264 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 264 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 253 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 253 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 253 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 254 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 254 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 254 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 255 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 255 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 255 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 257 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 257 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 257 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 258 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 258 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 258 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 259 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 259 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 259 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 260 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 260 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 260 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 267 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 267 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 267 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 154 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 154 AND season < 2041;
2019-06-18 23:16:28 Schedule: League = Midwest League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042
2019-06-18 23:16:28 Schedule: League = Midwest League - called by alter_schedule(), found alternative schedule file midwest_league_a_c_2017.lsdl . Previously used file = midwest_league_a_c_2016.lsdl
2019-06-18 23:16:28 Import_schedule: sdl_allstar_game_day > 0 -> ALG date = 06/24/2042
2019-06-18 23:16:28 Import_schedule: Schedule file provided a GAME item for the all star game, date = 06/24/2042
2019-06-18 23:16:28 Schedule: League = Midwest League - called by alter_schedule(), loaded schedule from midwest_league_a_c_2017.lsdl . Previously used file = midwest_league_a_c_2016.lsdl
2019-06-18 23:16:28 create_season_events: League = Midwest League - deleted season events
2019-06-18 23:16:28 make_allstar_game_events: League = Midwest League - deleted all star game events
2019-06-18 23:16:28 make_allstar_game_events: League = Midwest League - created all star game events, allstar_date= 06/24/2042
2019-06-18 23:16:28 create_season_events: League = Midwest League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042
2019-06-18 23:16:28 Schedule: League = Midwest League - alter_schedule() called load_default_schedule() which loaded an alternative schedule file. Teams of each division will NOT be mixed randomly.
2019-06-18 23:16:28 create_season_events: League = Midwest League - deleted season events
2019-06-18 23:16:28 make_allstar_game_events: League = Midwest League - deleted all star game events
2019-06-18 23:16:28 make_allstar_game_events: League = Midwest League - created all star game events, allstar_date= 06/24/2042
2019-06-18 23:16:28 create_season_events: League = Midwest League - created season events, start_date= 04/10/2042 , end_date= 09/08/2042
2019-06-18 23:16:28 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:28 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:28 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:28 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 200 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 200 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 200 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 201 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 201 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 201 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 202 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 202 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 202 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 203 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 203 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 203 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 208 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 208 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 208 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 204 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 204 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 204 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 205 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 205 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 205 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 206 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 206 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 206 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 207 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 207 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 207 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 199 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 199 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 199 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 796 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 796 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 796 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 149 AND season < 2041;
2019-06-18 23:16:28 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 149 AND season < 2041;
2019-06-18 23:16:28 Schedule: League = Southern League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042
2019-06-18 23:16:28 Schedule: League = Southern League - called by alter_schedule(), found alternative schedule file southern_league_aa_c_2016.lsdl . Previously used file = southern_league_aa_c_2015.lsdl
2019-06-18 23:16:28 Import_schedule: Error: The loaded schedule has a different structure as the current league.
2019-06-18 23:16:28 Schedule: League = Southern League - called by alter_schedule(), tried to load schedule from southern_league_aa_c_2016.lsdl , but failed. Previously used file = southern_league_aa_c_2015.lsdl
2019-06-18 23:16:28 Schedule: League = Southern League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now.
2019-06-18 23:16:28 create_season_events: League = Southern League - deleted season events
2019-06-18 23:16:28 make_allstar_game_events: League = Southern League - deleted all star game events
2019-06-18 23:16:28 make_allstar_game_events: League = Southern League - created all star game events, allstar_date= 06/20/2042
2019-06-18 23:16:28 create_season_events: League = Southern League - created season events, start_date= 04/10/2042 , end_date= 09/10/2042
2019-06-18 23:16:28 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:28 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:28 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:28 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 218 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 218 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 218 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 219 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 219 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 219 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 220 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 220 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 220 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 221 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 221 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 221 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 804 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 804 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 804 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 223 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 223 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 223 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 224 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 224 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 224 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 226 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 226 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 226 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 233 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 233 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 233 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 151 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 151 AND season < 2041;
2019-06-18 23:16:29 Schedule: League = California League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042
2019-06-18 23:16:29 Schedule: League = California League - called by alter_schedule(), found alternative schedule file california_league_a_c_2018.lsdl . Previously used file = california_league_a_c_2017.lsdl
2019-06-18 23:16:29 Import_schedule: Error: The loaded schedule has a different structure as the current league.
2019-06-18 23:16:29 Schedule: League = California League - called by alter_schedule(), tried to load schedule from california_league_a_c_2018.lsdl , but failed. Previously used file = california_league_a_c_2017.lsdl
2019-06-18 23:16:29 Schedule: League = California League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now.
2019-06-18 23:16:29 create_season_events: League = California League - deleted season events
2019-06-18 23:16:29 make_allstar_game_events: League = California League - deleted all star game events
2019-06-18 23:16:29 make_allstar_game_events: League = California League - created all star game events, allstar_date= 06/20/2042
2019-06-18 23:16:29 create_season_events: League = California League - created season events, start_date= 04/10/2042 , end_date= 09/10/2042
2019-06-18 23:16:29 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:29 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:29 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:29 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 171 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 171 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 171 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 174 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 174 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 174 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 179 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 179 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 179 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 177 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 177 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 177 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 792 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 792 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 792 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 175 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 175 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 175 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 178 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 178 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 178 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 172 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 172 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 172 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 173 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 173 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 173 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 182 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 182 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 182 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 183 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 183 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 183 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 186 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 186 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 186 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 185 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 185 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 185 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 162 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 162 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 162 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 184 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 184 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 184 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 180 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 180 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 180 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 181 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 181 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 181 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 147 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 147 AND season < 2041;
2019-06-18 23:16:29 Schedule: League = Pacific Coast League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042
2019-06-18 23:16:29 Schedule: League = Pacific Coast League - called by alter_schedule(), found alternative schedule file pacific_coast_league_aaa_c_2018.lsdl . Previously used file = pacific_coast_league_aaa_c_2017.lsdl
2019-06-18 23:16:29 Import_schedule: Error: The number of 'Games Per Team' is 138. This does not match the number in your league settings, which is 144.
2019-06-18 23:16:29 Schedule: League = Pacific Coast League - called by alter_schedule(), tried to load schedule from pacific_coast_league_aaa_c_2018.lsdl , but failed. Previously used file = pacific_coast_league_aaa_c_2017.lsdl
2019-06-18 23:16:29 Schedule: League = Pacific Coast League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now.
2019-06-18 23:16:29 create_season_events: League = Pacific Coast League - deleted season events
2019-06-18 23:16:29 create_season_events: League = Pacific Coast League - created season events, start_date= 04/10/2042 , end_date= 09/11/2042
2019-06-18 23:16:29 begin_transaction: Starting begin_transaction - running BEGIN TRANSACTION
2019-06-18 23:16:29 begin_transaction: BEGIN TRANSACTION was successful.
2019-06-18 23:16:29 end_transaction: Starting end_transaction - running END TRANSACTION
2019-06-18 23:16:29 end_transaction: END TRANSACTION was successful.
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 158 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 158 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 158 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 159 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 159 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 159 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 160 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 160 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 160 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 161 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 161 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 161 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 176 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 176 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 176 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 167 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 167 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 167 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 802 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 802 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 802 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 163 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 163 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 163 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 164 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 164 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 164 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 165 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 165 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 165 AND season < 2041;
2019-06-18 23:16:29 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 166 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 166 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 166 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 168 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 168 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 168 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 169 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 169 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 169 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 170 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 170 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 170 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_injuries WHERE team_id = 157 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_news WHERE team_id = 157 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM team_development WHERE team_id = 157 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM league_injuries WHERE league_id = 146 AND season < 2041;
2019-06-18 23:16:30 clear_txt_file: Success: DELETE FROM league_news WHERE league_id = 146 AND season < 2041;
2019-06-18 23:16:30 Schedule: League = International League - alter_schedule() has been called, loading schedule from file is ALLOWED, start_date = Thursday, April 10th, 2042
2019-06-18 23:16:30 Schedule: League = International League - called by alter_schedule(), found alternative schedule file international_league_aaa_c_2016.lsdl . Previously used file = international_league_aaa_c_2015.lsdl
2019-06-18 23:16:30 Import_schedule: Error: The loaded schedule has a different structure as the current league.
2019-06-18 23:16:30 Schedule: League = International League - called by alter_schedule(), tried to load schedule from international_league_aaa_c_2016.lsdl , but failed. Previously used file = international_league_aaa_c_2015.lsdl
2019-06-18 23:16:30 Schedule: League = International League - alter_schedule() could not load default schedule (load_default_schedule() returned FALSE). Teams of each division have been mixed randomly now.
2019-06-18 23:16:30 create_season_events: League = International League - deleted season events
2019-06-18 23:16:30 create_season_events: League = International League - created season events, start_date= 04/10/2042 , end_date= 09/11/2042
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Old 06-20-2019, 12:36 PM   #20
partwaysane
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Join Date: Jun 2019
Posts: 18
Blog Entries: 1
Fix helps, but not solved.

I may be in the minority here, but the hot fix didn't solve all my issues. Don't get me wrong, it's a whole lot better. But it still crashes on me after a few hours. Again, have music playing in background and hear a crackle sound come through my speakers a few seconds before OOTP crashes. Not nearly as often as it was crashing before, but when I reinstalled the previous version I had no problems at all. Should I just give in and go with the previous version?
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