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06-19-2009, 08:55 AM | #21 |
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They're already in there; black, brown, red, blonde, and grey. All the beards I've done are in the 5 colors. You have to maintain the same "tint" of color, though. The game changes a guy's facial hair every now and then. So if you made one particular beard platinum blonde, for example, the game might change that guy to a regular blonde beard next June. I don't think people want their guys randomly changing hair color. Plus, it wouldn't match the sideburns/hair.
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06-19-2009, 09:21 AM | #22 |
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06-19-2009, 09:26 AM | #23 |
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Huh. Does it do that randomly (the combination with mustaches, I mean)? Because, if so, that's what I had in mind. Can you go longer than elvis, or is that pretty much the limit?
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06-19-2009, 11:16 AM | #24 | |
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I'm not sure if you can go longer or not. I'll have to check.
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06-19-2009, 02:45 PM | #25 |
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bubba22plus, Bobble made an historical reference. "Bully" is attributed to Teddy Roosevelt. Something comedians and actors do for their impressions. Don't know if he actually said it.
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06-19-2009, 03:15 PM | #26 |
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I knew that but i was just making sure .
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06-19-2009, 10:42 PM | #27 |
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What about the Jayson Werth look? He would have something similar to your Landing Strip design, and often has unshaven scruff on the rest of his face.
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06-20-2009, 06:13 PM | #28 |
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Bobble, When do you think you will have any new pics out?
Thanks for all your hard work. |
06-20-2009, 08:50 PM | #29 |
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How about a Kaiser Wilhelm mustache?
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06-22-2009, 09:06 AM | #30 | |
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I'm a little torn on which new ones to add. They have to be "common" enough that people will use them (because it isn't trivial to make one) and I don't want to overwhelm the user. If there are 150 beards, how do you keep them straight when you're setting freqs?
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06-22-2009, 09:10 AM | #31 | |
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An external tool that pulls all facial hair types (including example images). Optimally, they would be grouped into similar types. Then you would have some tools, where you could turn on/off all of a particular type, edit the frequency, and, my favorite, randomly assign frequencies to the members of that group or to all items. Then, of course, it gets written back to the particular saved game file you are using. |
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06-22-2009, 11:12 AM | #32 |
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Would like to put in a request
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06-22-2009, 12:07 PM | #33 |
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You should make a whole league where everyone has that.
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06-25-2009, 09:06 PM | #34 |
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How do we add these beard types? I downloaded some previously and put them in this folder:
C:\Documents and Settings\[user]\My Documents\Out of the Park Developments\OOTP Baseball 10\facegen However in OOTP, under "Beard frequency", it only allows for three types - hairlip, pornstar, doublewide |
06-25-2009, 09:42 PM | #35 |
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That should be the correct folder. It sounds like the files didn't unzip properly.
You should have 68 or 69 combination's of facial hair files using the booster pack and defaults. |
06-25-2009, 10:03 PM | #36 |
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06-26-2009, 09:16 AM | #37 |
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Yes, you should. You should see all the names. I'd try downloading again and unzipping again. Also, you have to re-start the game to make sure it recognizes them IIRC.
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06-26-2009, 09:26 AM | #38 |
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And make sure you notice the scroll bar!
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06-27-2009, 09:55 PM | #39 |
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Hmmm, where can we download the original set? The original file seems to be gone from the site listed here.
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06-29-2009, 04:11 PM | #40 | |
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Quote:
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Bookmarks |
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