|
||||
| ||||
|
|||||||
| OOTP 26 - Historical & Fictional Simulations Discuss historical and fictional simulations and their results in this forum. |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,856
Infractions: 0/1 (1)
|
Injuries
Are injury ratings(wrecked, iron man etc.) a part of recalc or are they completely fictional?
|
|
|
|
|
|
#2 |
|
Hall Of Famer
Join Date: Nov 2005
Posts: 3,113
Infractions: 0/1 (1)
|
Based on my experience when importing players, I'm pretty sure the injury proneness is set using games played over the recalc date range.
|
|
|
|
|
|
#3 |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,856
Infractions: 0/1 (1)
|
If that's the case, I kind of wish we had the option to disconnect injuries from recalc altogether and let them be handled as they are when playing with the OOTP ratings/development engine only. OPTION is the key. I know others would hate this idea.
|
|
|
|
|
|
#4 |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,856
Infractions: 0/1 (1)
|
I really think there needs to be more short term injuries in the game that force players from the lineup for a game or two, or three or 5. Thing is, I'm guessing human managers probably already deal with a lot of minor injuries with kid gloves, but AI managers simply don't do so. For starting pitchers with a minor injury, the game could simply state that Joe Blow will be forced to miss his next turn in the rotation. I understand it would be really hard to imitate real life in regards to players recovery time, but the whole player is day to day(percentage drop) just doesn't work in my opinion.
|
|
|
|
|
|
#5 |
|
Hall Of Famer
Join Date: Nov 2005
Posts: 3,113
Infractions: 0/1 (1)
|
What is your current injury setting?
Historical defaults to Low. Also, remember that you can adjust the Short-Term and Long-Term injury frequencies separately. |
|
|
|
|
|
#6 |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,856
Infractions: 0/1 (1)
|
|
|
|
|
|
|
#7 |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,856
Infractions: 0/1 (1)
|
I still think something needs to be tweaked in regards to injuries, so that players miss more time over the coarse of their careers. Even with it set to high fatigue and injuries set to very high for both short and long term injuries, way too many players play their entire careers without missing time due to an injury. I don't want to see players crushed by injuries, but I do think there needs to be way more minor bumps and bruises that force players out of the lineup for a handful of games or more.
|
|
|
|
|
|
#8 |
|
Hall Of Famer
Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 2,953
|
Maybe off topic, but I recently had a game from 1911 in which Smokey Joe Wood started for Boston, despite an injury note that he had a "bruised shoulder". He allowed eleven runs on eleven hits and was finally pulled in the second inning. The injury was listed as "DTD", and I gather that in the land of the AI Manager this means send him out there and see what happens. I suppose that makes sense, given the durability and stamina of SP in the deadball era. But shouldn't the AI Manager see the injury report as a red flag, maybe skip over him in the rotation? The "bruise" suggested something like being hit by a line drive, rather than arm trouble. I guess the manager thought he could pitch through it. Nope. And I was playing with the Baltimore Orioles (formerly the St. Lous Browns), one of the worst teams in history.
To circle back, I agree that short-term injuries should be more common (even in 1911), and adding the thought that the AI Manager ought to be more realistic about resting a guy who is hurting.
__________________
Pelican OOTP 2020-? ”Hard to believe, Harry.”
|
|
|
|
|
|
#9 | |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,856
Infractions: 0/1 (1)
|
Quote:
|
|
|
|
|
|
|
#10 |
|
Hall Of Famer
Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 2,953
|
Yeah, for one of the better pitchers of his time to get hit that hard by a bad team, the injury had to be pretty obvious. IRL he would know warming up that he couldn't pitch. I mean, the pitching staffs in 1911 were small, but anybody could start (the bullpen was essentially failed starters). Maybe the problem is with how the "DTD" algorithm works. I have had position players who play through DTD injuries without any effect. But I worry that playing a guy with a DTD injury could lead to a serious injury. That risk ought to be built into playing a guy with a DTD injury reported. Maybe if I have a "Legendary" trainer, he makes it through?
__________________
Pelican OOTP 2020-? ”Hard to believe, Harry.”
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
|
|