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10-30-2013, 01:40 PM | #21 | |
Minors (Single A)
Join Date: Oct 2013
Posts: 59
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10-30-2013, 02:23 PM | #22 | ||
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Have AAA, AA, A and Rookie leagues. Have the minor league cities geographically near the major league team's city. Sequence the minor league cities according to size. Put the rookie teams all in one city, using the major league team's nickname and logo. I use Pensacola. Use team names, logos and unis from the nickname project. Pick a start year carefully. Turn off finances/free agency. Let the AI fill all teams and run all teams for five years. Sim those five years , so you have some league and player history, pick a franchise, and dive in.
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10-30-2013, 02:30 PM | #23 |
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Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
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You know what I found out what I love is since I don't use DH good hitting pitchers but above that a good P. If I find one I'll keep him for years. Just hate how the game does keep tract of life-time pinch hitting stats.
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10-30-2013, 02:34 PM | #24 | |
Minors (Single A)
Join Date: Oct 2013
Posts: 59
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10-30-2013, 02:39 PM | #25 | |
Hall Of Famer
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Location: Looking for a place called Leehofooks
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A few years back(OOTP12) I had a historical league that ran from 1906 to 1936. For this league I had recalc turned off and development on. I used the reserve clause for this league and I don't remember having the non retirement issue. So, I have decided to give this type of league a shot and see if maybe it's recalc (my random debut league was using recalc) that plays a role in guys sticking around but not playing. |
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10-30-2013, 02:54 PM | #26 | |
Major Leagues
Join Date: Jul 2013
Location: Philadelphia
Posts: 410
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Quote:
It's also cool to have a decently long history for things like HOF inductions, milestone chases, career record chases, and more. A fictional history just makes me get into it a lot more. And also, I agree with what Wolf said about using the Nickname Project add-on. some great stuff in there. |
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10-30-2013, 02:57 PM | #27 |
Minors (Rookie Ball)
Join Date: Mar 2004
Location: Denver
Posts: 48
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I learned I'm not nearly as creative as I thought as I was. Some of y'all think of things that never dawned on me as far as league ideas and rules. I won't even touch the uniforms and such. It's awesome.
I also learned my patience isn't as good as some of yours. After attempting to set up about four different fictional leagues and messing things up the first month the game was out, I finally went with a 50 state league, with NO mods (my first time doing that). I played that most of the summer until a run-time error killed it (and yes, having no mods was driving me crazy). I finally found a quick start that I've been running with the last month, with some of my own tweaks. |
10-30-2013, 03:06 PM | #28 | |
Major Leagues
Join Date: Jul 2013
Location: Philadelphia
Posts: 410
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10-30-2013, 03:16 PM | #29 |
Hall Of Famer
Join Date: Dec 2001
Location: Dayton, OH
Posts: 2,256
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I keep it simple and use real teams, but fictional players. Some people are really creative with their leagues, though. I recommend checking out the dynasty forum for ideas.
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10-30-2013, 03:21 PM | #30 | |
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Location: Toronto, ON
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Last edited by actionjackson; 10-30-2013 at 03:23 PM. |
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10-30-2013, 03:37 PM | #31 | |
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Location: United States
Posts: 10,436
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The Wolf gave some great advice before. All I will add as a suggestion is to take a pre-fab MLB setup (like the quickstart that comes with the game), take steps to release all real players, delete them, restock teams with fictional players, and schedule a draft. That way, you get the teams, the logos, the uniforms, the stadiums, etc. without too much work. There's even a way to delete the real history if that would bug you going forward.
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10-30-2013, 03:39 PM | #32 | |
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I'm not going to scrap my league. I simply want to see if recalc is the culprit. I'm really hoping it's not the reserve clause. |
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10-30-2013, 03:43 PM | #33 | |
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10-30-2013, 03:45 PM | #34 | |
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Location: Looking for a place called Leehofooks
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10-30-2013, 03:46 PM | #35 | |
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Location: Toronto, ON
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10-30-2013, 03:49 PM | #36 | |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
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Last edited by David Watts; 10-30-2013 at 04:11 PM. |
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10-30-2013, 04:09 PM | #37 | |
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You're welcome.
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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10-30-2013, 04:29 PM | #38 |
Minors (Single A)
Join Date: Oct 2013
Posts: 59
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pjh5165, Andy, Deja Bru, thanks to you all also. Really glad I joined this forum. You guys have great ideas on how to use this game.
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10-30-2013, 04:59 PM | #39 |
Hall Of Famer
Join Date: Apr 2009
Location: United States
Posts: 10,436
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Heh, 48 posts already this month. You're hooked! And welcome to the club.
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10-30-2013, 05:49 PM | #40 |
Hall Of Famer
Join Date: May 2012
Location: Michigan
Posts: 2,541
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This is an awesomeeeeee thread. I just purchased OOTP for the first time back in September (Maybe August I forget) and so far I started modern day and expanded once still on my first ever saved game... I never really had any interest in fictional leagues. After reading this that thought has changed drastically. Whenever I decided to call it quits on this league I think I just may cook up my own fictional league to whatever my heart desires. Lot of great pointers and posts. Thanks guys!
LOVE IT! |
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