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06-24-2006, 08:34 PM | #61 | |
Major Leagues
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Quote:
Again, I really appreciate your help. |
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06-25-2006, 11:10 AM | #62 |
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That's perfect, I will be doing a lot of faces over the next couple of days so I hope that you are ready to take on a boatload of photos!!
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06-25-2006, 12:11 PM | #63 | |
Major Leagues
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Location: Winnipeg, Mb
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Quote:
One last thing that I just notice though, I think you may need to zoom in a bit more on the face so that it occupies more of the image. I just noticed that in mine, the face pretty much stretches from the top of the frame to the bottom, whereas yours leaves a little more black on the top and bottom. Sorry to be so nit-picky, but because it's a machine putting these all together even slight inconsistencies can lead to very unpredictable results. On a completely unrelated note, I am going to release some screenshots over the next week or so just to give everyone an idea of how the prgram will work and what sorts of features it will have. |
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06-25-2006, 03:55 PM | #64 | |
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1. goto the CSAMDEFAULT folder in the Singular Inversions folder. 2. Open the Skin_hi, Skin_Lo and Skin_Med bitmap files in any graphic program and simply smudge the SI off of the file. Save and your SI branding will be gone. |
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06-25-2006, 05:22 PM | #65 | |
Major Leagues
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Location: Winnipeg, Mb
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Quote:
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06-25-2006, 06:23 PM | #66 |
Major Leagues
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Location: Winnipeg, Mb
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First Screen Shot
The Road to Release
(just kidding) I've attached a screen shot just to give everyone a first peek. Things are moving along nicely, and I'm feeling good about the end of July for the timeframe. Right now I'm working on the utility's internal data structure and on the scanning of CSV dumps generated by the game. Once this is done, I am going to write the photo generation module. Next, a team_id to uniform mapping module. Then, some filtering options. |
06-25-2006, 09:26 PM | #67 | |
All Star Reserve
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06-25-2006, 09:41 PM | #68 |
Minors (Rookie Ball)
Join Date: Feb 2006
Posts: 46
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Looks like it will be easy to use, so count me in with the "patiently waiting for release crowd".
That screenshot is making me drool. |
06-25-2006, 10:13 PM | #69 |
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This is sweet!!!! Just wondering though, could it also do photos for OOTP 6.5
There are a lot of users still using the older program. This would be nice. |
06-28-2006, 02:06 AM | #70 | |
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Oh and Layton is my Homeboy, could you post a few more screenies?! |
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06-28-2006, 07:57 AM | #71 | |
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About this project: I like where this program could go because I created over 9000 facegen images and put them into a folder, went to use them, and they looked real bad. I used the grey background in facegen and then realized that I needed to use black. Went back manually changed them to black and it made it worse on conversion withing PSP 9.0. The large pictures were fine. The Genetic ones were bad...... I now only use the large created pictures when using facegen.....but I create one facing forward and one angled for the template.... The more tools, the more we will get people into this game...... |
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06-28-2006, 10:37 PM | #72 | |
Major Leagues
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Location: Winnipeg, Mb
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Quote:
As well, when the program is set for release, I plan on releasing some photos to give people an idea of the quality/style of the images. In order to ensure that I'm not just picking the best photos, I'm going to run the utility on my own league and post the curret year's all-star teams, regardless of the quality of the images. Sandman, I'm not sure about 6.5. I haven't used it in a very long time myself. There's really just one obstacle: I don't remember how data was exported in OOTP 6.5. That's really it. It's easy enough to export the photos as BMPs instead of JPGs, and the basic generation code is identical. I just don't know enough about the data structure, and that's really most of the work. I'm willing to give it a shot once the 2006 version is released, but no guarantees. |
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06-29-2006, 12:49 PM | #73 |
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Just giving my own update...
I have about 500 African American faces, almost 700 white faces and 300 Asian faces so far done I just have to size them. I should be sending you a load in about 2 or 3 days |
06-29-2006, 07:20 PM | #74 | |
Major Leagues
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Location: Winnipeg, Mb
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Quote:
On a totally unrelated update of my own, I just got my LSAT score back and I got a 168 (96th percentile.) I'm going to celebrate by using a smilie in a post for the first time ever on these borards-something that I have consciously avoided up till now. |
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06-29-2006, 07:27 PM | #75 | |
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06-29-2006, 09:40 PM | #76 |
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Good job Fella.... good to see a fellow canuck doing well!
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07-02-2006, 12:30 AM | #77 | |
Minors (Rookie Ball)
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Location: Long Island, NY
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07-02-2006, 11:31 AM | #79 | |||
Major Leagues
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Location: Winnipeg, Mb
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Quote:
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A player from South Africa has an 85% chance of having an African face. So, if you have players that are actually from Africa, then they will more than likely have African faces (unless they are from Northern Africa, in which case they are more likely Arabs). There are a couple of issues with this method. The biggest is that FaceGen only includes 4 ethnicities - European, African, East Indian, and Asian. Clearly, there are going to be issues when you have a country that is predominately Arab, Hispanic, or anything else. (If there is anyone who knows a good mix of sliders will simulate these other ethnicities, then maybe I can further refine the data I have and have face assignment work even better.) |
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07-02-2006, 11:36 AM | #80 | |
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Although... hispanic is european, isn't it?
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