|
||||
|
|
MLBM 2016 - General Discussions Talk about MLB Manager 2016, the baseball management simulation for iPhone/iPod/iPad/Android |
|
Thread Tools |
01-15-2016, 04:14 PM | #1 |
Minors (Double A)
Join Date: Jan 2014
Posts: 191
|
Fictional League Player Demand Bug
I started a fictional league and decided to start in the year 1871. As I continued to sim forward, the team budget continued to go up by year, but player demands remained low. Basically it was far too easy to resign and sign players because they were asking for FAR less than the budget of the team. Just wanted to post this so hopefully it can be fixed at some point
|
03-24-2016, 12:35 PM | #2 |
Minors (Double A)
Join Date: Jan 2014
Posts: 191
|
Just wanted to mention that this is still an issue in MLB Manager 16 as well. Makes it very difficult to play a historical fictional league because it's way too easy to resign every player as the budget goes up apart from the demands
|
03-24-2016, 02:04 PM | #3 |
All Star Reserve
Join Date: Aug 2014
Posts: 535
|
Hah I've actually felt that this happens in regular leagues as well. Yes the top salaries increase a little, but the mid level guys and the amounts awarded in arbitration never increase with time
|
Bookmarks |
|
|