AI evaluation settings when playing "stats mostly"
I know in years past, there has been a ton of discussion about how to set the AI evaluation setting when playing "stats only." The consensus was generally that the ratings component should be zero, such as something like 0/60/30/10.
More recently, I've seen posts from people playing a "stats mostly" variant where the major ratings (contact, power, stuff, control, etc.) and overall ratings are hidden, but the other ratings like speed and defense are visible. When playing this way, I'm wondering if having zero for ratings in the AI evaluation still makes sense?
It would seem if the AI is not using ratings at all, then it would be at a disadvantage since I am using the ratings for defense. Any ideas on what has worked for people playing this way?
Thanks!
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