|
||||
|
|
OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
|
Thread Tools |
04-15-2014, 10:05 PM | #1 |
Minors (Double A)
Join Date: Aug 2012
Posts: 137
|
Strange Things in Historical Replay
I was looking into a few historical replay years, and found some really inexplicable things. I choose to manage one team, and let the ai manage the others. Bt, in 1980, the ai has Paul Splitorff as a middle reliever for KC. But in real life he was in 34 games, 33 as a starter. In 1983, the ai has Scotty McGregor ad a middle reliever, but in real life he was in 38 games, ALL as a starter. In 1965 the ai has Maury Wills batting 3rd for the Dodgers, but he hit leadoff in every game I was able to locate (fitting for someone with 94 steals and zero homers, hardly 3 spot numbers.)
I tried putting myself in charge of all teams, and making the changes to match real life. But once I put the ai back in charge, it changed everything back. I really don't want to use real life lineups, I prefer using injuries. Any thougts how to fix this, and why the ai is so wildly wrong with its decisions? |
04-15-2014, 11:16 PM | #2 |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,869
|
What do you have base pitcher stamina based on? I would try basing it on current season and see if that changes Splitorff and McGregor.
|
04-16-2014, 12:53 PM | #3 |
All Star Reserve
Join Date: Jun 2005
Posts: 624
|
If you are not using real lineups then you are not "replaying", you are "playing". In that regard, there is no basis for complaint against AI decisions. It has no historical memory, so it doesn't know what's "right". You are playing a fictional game with the names of real players.
|
04-16-2014, 01:10 PM | #4 | |
Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
|
Quote:
|
|
04-16-2014, 03:01 PM | #5 |
Minors (Double A)
Join Date: Apr 2014
Posts: 157
|
You can always use the force position function to prevent the AI from doing this.
|
04-16-2014, 03:10 PM | #6 |
Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
|
|
04-16-2014, 06:28 PM | #7 |
Minors (Double A)
Join Date: Aug 2012
Posts: 137
|
Disagree
I find using actual lineups doesn't always jibe with what's going on in the game. For example, a guy who struggled in real life and was sent down might be hitting .300 in the replay, and wouldn't be sent down. To do so would be totally unrealistic. Or, a guy who was rested irl because he was in a slump might be re hot when he's removed in the game, also unrealistic.
But it is totally unrealistic to say that a team's #1 starter (mcGregor was 18-7 with a team best era) should be put in the bullpen in favor of a guy who had an era over 5? Yeah, that's a quality ai. |
04-16-2014, 06:38 PM | #8 |
Hall Of Famer
Join Date: Dec 2005
Posts: 15,738
|
The AI usually does a decent job (though not perfect), so I'm wondering what happened with Splittorff and McGregor. How well were they pitching during the replay?
|
04-16-2014, 06:59 PM | #9 | |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,869
|
Quote:
|
|
04-16-2014, 08:15 PM | #10 | |
All Star Reserve
Join Date: Jun 2005
Posts: 624
|
Quote:
|
|
04-16-2014, 10:00 PM | #11 |
Minors (Double A)
Join Date: Aug 2012
Posts: 137
|
Simple Question
Would it be so hard to have the ai select starting rotations based on, oh, say, ACTUAL NUMBER of games started? Seems pretty basic to me.
|
04-17-2014, 08:14 AM | #12 | |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,869
|
Quote:
Try base pitcher stamina on current season, run computer manager and see if that doesn't change Splitorff and McGregor to starters. This has worked for me in the past. Last edited by David Watts; 04-17-2014 at 08:28 AM. |
|
04-17-2014, 09:02 AM | #13 |
Hall Of Famer
Join Date: Mar 2002
Posts: 3,765
|
That issue will come up alot, and I will get flack for this, but in a true baseball sense, the AI is average when it comes to anything historical. Fictional league? It's the bees knees as it uses the same algorithms to create the players as it does to set the lineup
For the P's what database are you using? And like David stated, what are you importing them as? The easiest fix for P are to go through them and up their stamina until it says projected role as Starter in the Player editor For the lineup It WILL put a leadoff hitter in the #3 hole if all the players it has in the lineup (very power and OBP heavy no matter what the era) have lower BABIP and Avoid Ks, and those catchers that got free passes and rarely K'd because the P let them hit the ball rather than waste pitches? They will bat 2nd WAY too often. The best way to fix this is to have managerial tendencies and roster management actually hold some heavy weight in the programming, that way you can make the manager love AVG>OBP a bit and a good contact hitter will be the starter instead of the .230 30 HR guy, but it doesn't have that weight and I do not think 15 will address that The workaround for the leadoff hitter would be to lower the speed and steal of the leadoff hitter on that team, but that opens up a new can of worms |
04-17-2014, 09:41 AM | #14 |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,869
|
I've asked before if it might be time that OOTP installs a "use according to real life" feature to the game. I think it would be a cool feature for people that play using real transactions/retire according to history. That being said, how many people would use it? This game doesn't market itself as a replay game in the same sense Diamond Mind, Action Pc or Strat do. It's a career sim. Once fictional transactions, fictional injuries, fictional expansions etc etc get added to the mix, how is the AI supposed to field a team if it's hogtied by real usage?
|
04-17-2014, 10:56 AM | #15 |
Hall Of Famer
Join Date: Dec 2005
Posts: 15,738
|
Notice the "Base roles/positions on" option under Historical Settings. This is supposed to help the AI (assuming it is working properly). Out of the Park Baseball Manual
|
04-17-2014, 11:19 AM | #16 | |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,869
|
Quote:
|
|
04-17-2014, 01:08 PM | #17 |
All Star Reserve
Join Date: Jun 2005
Posts: 624
|
I always regret responding to these, so here is my final word: the AI will properly reflect historical usage if you give it the chance. That means setting up your league properly and doing the extra work to maintain it. It also means using actual as-played schedules, transactions, roster moves, rotations, and lineups. But you have to do some work.
On the other hand, if you don't do these things, and you do have player development on, and injuries on, and the AI can make roster moves at will, then all bets are off. If you introduce noise into the signal and then expect the AI to filter out all the noise that YOU introduced, then you are working against the AI, not with it. You get what you deserve. |
04-18-2014, 12:59 AM | #18 | |
Hall Of Famer
Join Date: Feb 2012
Location: Inside The Game
Posts: 30,803
|
Quote:
__________________
Go today don't wait for tomorrow It isn't promised, all the time you get borrowed Don't live your life for other people Don't bottle your emotions till they crack and fill a couple just sorrows Take your mind and refocus go get a paper write your goals out Throw your middle fingers to all your haters "Stay Strong" |
|
04-18-2014, 08:42 AM | #19 | |
Hall Of Famer
Join Date: Mar 2002
Posts: 3,765
|
Quote:
but NOT for the initial year...weird I know in my 1995 replay, it has many SP with relief stamina (but accurate pitch ratings) so I needed to go through all of them and increase the stamina by 40 When my first draft came along...the stamina was fine. I've seen that happen with the generic DB and Spritze's. To not place fault entirely on the AI, most of the players imported will be guys who haven't played in 4 or 5 years but are still 30-35 yrs old |
|
Bookmarks |
|
|