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OOTP 15 - General Discussions Discuss the new 2014 version of Out of the Park Baseball here!

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Old 05-09-2014, 12:03 PM   #21
sjshaw
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Thanks!

Any progress on the Mac trackpad issues?
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Old 05-09-2014, 12:20 PM   #22
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Originally Posted by Markus Heinsohn View Post
No, the way it is now is intentional.
You forgot "just because."
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Old 05-09-2014, 12:48 PM   #23
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with the coaches nego do we have to start a whole new file besides the real roster fix or can we continue our current file?
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Old 05-09-2014, 12:50 PM   #24
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Ok, so uniform numbers are static now

How about firing a coach in midseason and the bench coach takes on his record?
This still happens

and lastly, what does this patch overwrite? Files in the database folder? Stats folder?
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Old 05-09-2014, 12:59 PM   #25
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What about the steam update?
I'm sure Steam will update on their own predetermined schedule.
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Old 05-09-2014, 01:33 PM   #26
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Ok, so uniform numbers are static now

How about firing a coach in midseason and the bench coach takes on his record?
This still happens

and lastly, what does this patch overwrite? Files in the database folder? Stats folder?
They aren't static, they just aren't editable outside of the editor.
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Old 05-09-2014, 01:33 PM   #27
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with the coaches nego do we have to start a whole new file besides the real roster fix or can we continue our current file?
You can continue your saved game.
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Old 05-09-2014, 01:34 PM   #28
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They aren't static, they just aren't editable outside of the editor.
Right, and the basic editor is available at any time, no matter if you are in commish mode or not. So it's all good
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Old 05-09-2014, 01:35 PM   #29
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and lastly, what does this patch overwrite? Files in the database folder? Stats folder?
I suggest to back up any custom database files prior to patching, otherwise they may be overwritten.
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Old 05-09-2014, 01:36 PM   #30
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What about the steam update?
It will be released Monday or Tuesday.
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Old 05-09-2014, 01:37 PM   #31
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Go to League Settings > Global settings > Report Settings & Set Top Prospect List to Annualy, not Dynamic.
Yeah, we just ran our first sim with that change and it seems to have worked. It's still a bug that needs to be fixed though.
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Old 05-09-2014, 01:38 PM   #32
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Right, and the basic editor is available at any time, no matter if you are in commish mode or not. So it's all good
Very nice touch... I know it will be of much use to me. Before, I had to play in commissioner mode for little things like this, and I didn't want to. Thank you so much for all of you guys do. No other developer I know of is this on the ball with patches, much less as in touch with the community!
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Old 05-09-2014, 01:56 PM   #33
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Very nice touch... I know it will be of much use to me. Before, I had to play in commissioner mode for little things like this, and I didn't want to. Thank you so much for all of you guys do. No other developer I know of is this on the ball with patches, much less as in touch with the community!
Wow, same here. That's a plus.
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Old 05-09-2014, 02:20 PM   #34
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Yeah, we just ran our first sim with that change and it seems to have worked. It's still a bug that needs to be fixed though.
Is that issue exclusive to online leagues or has anyone seen it demonstrated in solo leagues?
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Old 05-09-2014, 02:26 PM   #35
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Thanks Markus. Were the bugs fixed in regards to adding the international leagues to an imported game save?
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Old 05-09-2014, 02:30 PM   #36
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Thanks, Markus. Looks like you've been busy!
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Old 05-09-2014, 02:33 PM   #37
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Is anybody else finding in an online league that when owners retire numbers and write the blurbs, that they aren't coming through to the commish in their exports?
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Old 05-09-2014, 02:50 PM   #38
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I'm not too thrilled about how the team text color looks in the menus - I can see why you took it out. However, the in-game screen is so much better because of it. Thanks guys.
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Old 05-09-2014, 03:01 PM   #39
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I'm not too thrilled about how the team text color looks in the menus - I can see why you took it out. However, the in-game screen is so much better because of it. Thanks guys.
Ah, much appreciated, Fyre!
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Old 05-09-2014, 04:14 PM   #40
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Thanks Markus, glad to see this today.....as it was said earlier, it's unusual to see such promptness when it comes to patches for a game. We all appreciate it so thanks again!! :-)
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